CN110292778A - A kind of method and apparatus of game skill release - Google Patents
A kind of method and apparatus of game skill release Download PDFInfo
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- CN110292778A CN110292778A CN201910713598.1A CN201910713598A CN110292778A CN 110292778 A CN110292778 A CN 110292778A CN 201910713598 A CN201910713598 A CN 201910713598A CN 110292778 A CN110292778 A CN 110292778A
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- 238000000034 method Methods 0.000 title claims abstract description 47
- 230000004044 response Effects 0.000 claims abstract description 25
- 238000004590 computer program Methods 0.000 claims description 9
- 230000008859 change Effects 0.000 claims description 7
- 230000006399 behavior Effects 0.000 claims description 5
- 238000003860 storage Methods 0.000 claims description 4
- 238000009877 rendering Methods 0.000 claims description 3
- 238000010586 diagram Methods 0.000 description 15
- 230000003287 optical effect Effects 0.000 description 13
- 230000000007 visual effect Effects 0.000 description 10
- 230000009471 action Effects 0.000 description 9
- 230000008901 benefit Effects 0.000 description 7
- 230000008569 process Effects 0.000 description 6
- 238000012545 processing Methods 0.000 description 5
- 230000000694 effects Effects 0.000 description 4
- 230000006870 function Effects 0.000 description 3
- 238000007599 discharging Methods 0.000 description 2
- 238000009434 installation Methods 0.000 description 2
- 230000004048 modification Effects 0.000 description 2
- 238000012986 modification Methods 0.000 description 2
- 238000003825 pressing Methods 0.000 description 2
- 206010042255 Struck by lightning Diseases 0.000 description 1
- 230000002159 abnormal effect Effects 0.000 description 1
- 238000013459 approach Methods 0.000 description 1
- 238000013270 controlled release Methods 0.000 description 1
- 238000005516 engineering process Methods 0.000 description 1
- 239000011521 glass Substances 0.000 description 1
- 230000002045 lasting effect Effects 0.000 description 1
- 238000004519 manufacturing process Methods 0.000 description 1
- 238000005259 measurement Methods 0.000 description 1
- 238000005457 optimization Methods 0.000 description 1
- 230000000750 progressive effect Effects 0.000 description 1
- 230000003252 repetitive effect Effects 0.000 description 1
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
- A63F13/2145—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
- A63F13/525—Changing parameters of virtual cameras
- A63F13/5258—Changing parameters of virtual cameras by dynamically adapting the position of the virtual camera to keep a game object or game character in its viewing frustum, e.g. for tracking a character or a ball
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/67—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/822—Strategy games; Role-playing games
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- User Interface Of Digital Computer (AREA)
Abstract
The embodiment of the invention provides a kind of method and apparatus of game skill release, which comprises after selecting at least one target game role in the game role, obtains the game skill of the target game role;At least one technical ability icon corresponding with the game skill is generated on the graphical user interface;In response to the first contact operation to the technical ability icon, target technical ability icon is chosen;During first contact acts on the target technical ability icon, in response to the second contact operation in the graphic user interface, the releasing position of the corresponding target game technical ability of the target technical ability icon is determined according to second contact operation, and, the end for responding the second contact operation discharges the target game technical ability in the releasing position.It being capable of release of the convenient realization for game skill using the embodiment of the present invention.
Description
Technical field
The present invention relates to game technical fields, more particularly to the method and a kind of game skill of a kind of release of game skill
The device of release.
Background technique
RTS (Real-Time Strategy Game, real time strategy), is one kind of strategy game, RTS game is
Immediately it carries out, player often plays the part of general in gaming, the macrotechnique deployed forces.In RTS game, player
Horizontal measurement plate is to discriminate between to the operation of game role.
In certain RTS game, game role possesses the technical ability acted on a large scale, such as a wide range of lightning-strike magic,
It needs for enemy's unit as much as possible to be covered in technical ability sphere of action, plays the range advantage of technical ability.In order to play technical ability
Range advantage, optimal solution is that first camera lens is maintained at optimum position (such as it can be seen that most place of enemy), is then released again
Put technical ability.For discharging technical ability, player's common practice at the end PC (personal computer, personal computer) is to use mouse
It drags and shields to corresponding position, then discharge technical ability, therefore can be realized the accurate release of technical ability, and the mobile terminals such as mobile phone are innately dragging
Shield the aspect disadvantage of operation, player can not control release technical ability and the control visual field simultaneously, if first adjust the visual field discharges skill again
It can, it is possible to happen variation before release, need first to cancel release, then adjust the visual field, so not very it is tired.
In addition, RTS game has one to compare the operation skill referred to as " cloned " continued saying it with interest by player, with magic arts skill
For energy, there are multiple units of excuting a law in RTS game, discharge the magic arts of same effect, if the magic arts of single type are superimposed upon
The same region can only generate direct action effect.So player operate it is multiple excute a law unit when, will use " clone " grasp
Make, multiple magic arts is allowed to disperse to discharge as far as possible, to reach maximum range strike effect, and the operation skill of this " clone ",
It compares and for the end PC, equally exists the disadvantage that can not be controlled release technical ability simultaneously and control the visual field on mobile terminals.
Summary of the invention
In view of the above problems, it proposes the embodiment of the present invention and overcomes the above problem or at least partly in order to provide one kind
The device of a kind of method of game skill release to solve the above problems and a kind of corresponding game skill release.
To solve the above-mentioned problems, the embodiment of the invention discloses a kind of methods of game skill release, by movement
Software application is executed on the processor of terminal and is rendered on the touch control display of the mobile terminal obtains graphic user interface,
Include partial game scene in the graphic user interface, include game role in the scene of game, which comprises
After selecting at least one target game role in the game role, the game of the target game role is obtained
Technical ability;
At least one technical ability icon corresponding with the game skill is generated on the graphical user interface;
In response to the first contact operation to the technical ability icon, target technical ability icon is chosen;
During first contact acts on the target technical ability icon, in response in graphical user circle
Second contact in face operates, and determines the corresponding target game skill of the target technical ability icon according to second contact operation
The releasing position of energy, also, the end of the second contact operation is responded, the target game is discharged in the releasing position
Technical ability.
Preferably, the second contact operation is the second contact clicking operation;It is described according to second contact
Operation determines the releasing position of the corresponding target game technical ability of the target technical ability icon, comprising:
Described in being determined according to the click location of the second contact clicking operation in current scene of game display area
The releasing position of the corresponding target game technical ability of target technical ability icon.
Preferably, the second contact operation is the second contact slide;It is described according to second contact
Operation determines the releasing position of the corresponding target game technical ability of the target technical ability icon, comprising:
It is true in current scene of game display area according to the touch point initial position of the second contact slide
Determine the releasing position of the corresponding target game technical ability of the target technical ability icon, and is touched according to the second contact slide
Control point change in location updates the releasing position.
Preferably, which comprises
It responds the second contact slide touch point and meets predeterminated position condition, it is sliding according to second contact
Dynamic operation updates the scene of game display area.
Preferably, which comprises
The end of the second contact slide is responded, the releasing position in the updated discharges the target trip
Play technical ability.
Preferably, which comprises
Before second contact operation terminates, the end of the first contact operation is responded, the target is cancelled
The release of game skill.
The embodiment of the invention also discloses a kind of devices of game skill release, by holding on the processor of mobile terminal
Row software application and on the touch control display of the mobile terminal rendering obtain graphic user interface, the graphic user interface
In include partial game scene, include game role in the scene of game, described device includes:
Game skill obtains module, for obtaining after selecting at least one target game role in the game role
The game skill of the target game role;
Technical ability icon generation module, it is corresponding with the game skill extremely for generation on the graphical user interface
A few technical ability icon;
Target technical ability icon chooses module, for operating in response to the first contact to the technical ability icon, chooses mesh
Mark technical ability icon;
Target game technical ability release module, for acting on the target technical ability icon phase in first contact
Between, in response to the second contact operation in the graphic user interface, the mesh is determined according to second contact operation
The releasing position of the corresponding target game technical ability of technical ability icon is marked, also, responds the end of the second contact operation, in institute
It states releasing position and discharges the target game technical ability.
Preferably, the second contact operation is the second contact clicking operation;The target game technical ability discharges mould
Block, comprising:
Releasing position determines submodule, for according to the click location of the second contact clicking operation in current trip
Play scene display area determines the releasing position of the corresponding target game technical ability of the target technical ability icon.
The embodiment of the invention also discloses a kind of electronic equipment, comprising:
One or more processors;With
One or more machine readable medias of instruction are stored thereon with, are executed when by one or more of processors
When, so that the electronic equipment executes one or more method as described above.
The embodiment of the invention also discloses one or more machine readable medias, are stored thereon with instruction, when by one or
When multiple processors execute, so that the processor executes one or more method as described above.
The embodiment of the present invention includes following advantages:
In embodiments of the present invention, after selecting at least one target game role in game role, target game is obtained
The game skill of role, and at least one technical ability icon corresponding with game skill is generated on a graphical user interface, so that
Player can be visually seen the game skill being able to use, and choose target technical ability figure in response to the first contact operation to technical ability icon
Mark operates according to the second contact in response to operating in the second contact of graphic user interface and determines that target technical ability icon is corresponding
Target game technical ability releasing position, also, respond the end of the second contact operation, discharge the target in releasing position
Game skill.Using the embodiment of the present invention on the one hand can it is convenient realize for game skill release (for example, a wide range of technical ability
Releasing position adjustment), on the other hand, the operation of the second contact can keep the operation of the first contact in the embodiment of the present invention
While repeatedly continuously perform, so as to realize the multiple quick release of the same game skill, realize that " clone " operates, mention
The high game experiencing of player.
Preferably, in embodiments of the present invention, the second contact slide touch point of response meets predeterminated position condition,
Scene of game display area is updated according to the second contact slide.In other words the scene of game of the embodiment of the present invention is shown
Region can be according to slide corresponding change, to realize the adjustment in the scene of game visual field, there is no need to players additionally to adjust
The operation in the whole visual field further improves the game experiencing of player.
Detailed description of the invention
Fig. 1 a-1c is a kind of releasable schematic diagram of skill of RTS game scheme one;
Fig. 2 a-2c is a kind of releasable schematic diagram of skill of RTS game scheme two;
Fig. 3 is a kind of step flow chart of the embodiment of the method 1 of game skill release of the invention;
Fig. 4 is a kind of schematic diagram of the technical ability icon of game skill of the invention;
Fig. 5 is the schematic diagram that a kind of target technical ability icon of the invention is chosen;
Fig. 6 is a kind of step flow chart of the embodiment of the method 2 of game skill release of the invention;
Fig. 7 is a kind of schematic diagram of the technical ability mark of target technical ability icon of the invention;
Fig. 8 is a kind of step flow chart of the embodiment of the method 3 of game skill release of the invention;
Fig. 9 a-9d is a kind of mobile schematic diagram of technical ability mark of the invention;
Figure 10 is the schematic diagram that a kind of same game skill of the invention repeatedly discharges;
Figure 11 is a kind of structural block diagram of the Installation practice of game skill release of the invention.
Specific embodiment
In order to make the foregoing objectives, features and advantages of the present invention clearer and more comprehensible, with reference to the accompanying drawing and specific real
Applying mode, the present invention is described in further detail.
RTS game on mobile terminal on the market at present, the main operation that release game skill is carried out using following scheme:
Scheme one: clicking and drags, and unclamps release
Step 1: player's camera lens switches to some picture, prepare release technical ability (Fig. 1 a);
Step 2: finger clicks some position, technical ability release action range circle (Fig. 1 b) will occur in the position in picture;
Step 3: player can also drag finger, position is adjusted, unclamps finger, i.e., releasable game skill (Fig. 1 c).
The shortcomings that scheme one:
1) because the operation of dragging technical ability position cannot carry out simultaneously with the operation in the dragging adjustment visual field, game is discharged
The position of technical ability can only adjust in current screen, be discharged into outside screen edge or screen if necessary, operate relatively complicated.
2) cannot achieve " clone " operate (quickly repeatedly discharging single technical ability), need to click one by one game skill into
Row repetitive operation.(" technical ability button must be clicked "-technical ability release of " clicking releasing position "-" release " completion, discharged again
Need to repeat above-mentioned this wheel operation).
Scheme two: clicking and after being dragged to a distance, and camera lens is mobile with finger
Step 1: player prepares release game skill, technical ability release action range circle, hereinafter referred to as technical ability circle (figure are dragged
2a);
Step 2: camera lens follows technical ability circle to start mobile (Fig. 2 b) after hauling out a certain range;
Step 3: camera lens follows technical ability circle mobile (Fig. 2 c) forever with a relative position.
The shortcomings that scheme two:
1) after technical ability circle is hauled out, in general permanent set is all unlikely to be center in some position of camera lens, plays
Family uses this technical ability with having to " skew ", and it is uncomfortable that operation becomes torsion.
2) with above scheme one the shortcomings that, need one by one technical ability go to click, cannot achieve " clone " operation, quickly repeatedly
Discharge single technical ability.
The embodiment of the present invention has at least following advantages in view of the above-mentioned problems, proposing a kind of game skill release strategy:
1) player can be allowed preferably to control the position of game skill release, and be convenient to wait positions to be discharged outside screen;2)
It can be convenient and quickly discharge multiple game skills, realize that similar " clone " operates similar effect.
It describes in detail below for the embodiment of the present invention.
Referring to Fig. 3, a kind of step flow chart of the embodiment of the method 1 of game skill release of the invention is shown, is passed through
Software application is executed on the processor of mobile terminal and is rendered on the touch control display of the mobile terminal obtains figure use
Family interface includes partial game scene in the graphic user interface, includes game role in the scene of game.
In the concrete realization, the embodiment of the present invention can be applied in the terminal, for example, mobile phone, tablet computer, individual
Digital assistants, wearable device (such as bracelet, glasses, wrist-watch) etc., the operating system of these mobile terminals may include
Android (Android), IOS, Windows Phone, Windows etc., it is certainly, above-mentioned that example is merely possible to for citing,
The embodiment of the present invention to this and it is without restriction.
The software applications such as running game on mobile terminals, and graphical user is rendered on the touch control display of mobile terminal
Interface, content shown by graphic user interface at least partly includes a scene of game partially or fully, scene of game
Specific form can be rectangular, be also possible to other shapes (for example, circle etc.).
Specifically, include an at least game role in scene of game, the player of the game role can by mobile terminal into
Row manipulation, is presented, the content presented may include the whole of game role, be also possible to game by graphic user interface
The part of role.For example, the content that graphic user interface is presented may include game role in third person game
Whole, alternatively, the content that graphic user interface is presented may include the portion of game role in first person game
Divide or local.
Specifically, the method for game skill of embodiment of the present invention release can specifically include following steps:
Step 101, after selecting at least one target game role in the game role, the target game angle is obtained
The game skill of color.
In the concrete realization, the game role in game can have multiple, for example can have soldier, Master etc., when this
The player of inventive embodiments wants to discharge the technical ability of game role after entering game, can pick out mesh from game role first
Game role is marked, and obtains the game skill of target game role.
Step 102, at least one technical ability figure corresponding with the game skill is generated on the graphical user interface
Mark.
The embodiment of the present invention can generate on a graphical user interface after the game skill for getting target game role
Technical ability icon corresponding with game skill, so that player knows the game skill being able to use.It wherein, can on technical ability icon
Information with display may include having game role title, skill designations, technical ability consumption value and/or technical ability quantity etc..
For example, it is assumed that player frame Xuan Liaoyizhi troop, includes following target game role: (1) soldier, it is un-skilled;(2)
Master A can discharge A magic arts;(3) Master B can discharge B magic arts;(4) Master C can discharge C magic arts.Player by this four
A game role all frames have been selected in together, be can control and are moved together and attack.Selecting for target game role is completed in player
Afterwards, referring to Fig. 4, there is " magic arts A ", " magic arts B ", " magic arts C " button (technical ability icon) on the right of graphic user interface.If
In the troop of player's frame choosing at this time, without Master B, then only will appear " magic arts A ", " method on the right of graphic user interface
Art C " button.
In addition, the number shown on magic arts button, indicates releasable number.For example, Master A possesses 3 method force value, release
It puts magic arts A and only needs to consume 1 method force value, then magic arts button display number is 3 after frame selects Master A, indicate that magic arts can be released
It puts 3 times.
Step 103, it is operated in response to the first contact to the technical ability icon, chooses target technical ability icon.
In embodiments of the present invention, the operation of the first contact can be click or pressing operation, can pass through player's right hand
Finger executes.Player's right finger is clicked or presses some technical ability icon, while corresponding text or mark will be shown in picture
Note prompt, expression selects the technical ability icon as target technical ability icon, reference Fig. 5, player's right finger pinned magic arts B by
Button, magic arts B button is dimmed, indicates that player has chosen magic arts B button as target technical ability icon.
It should be noted that other operations also can be used in embodiments of the present invention other than finger can be used
Medium come realize on a graphical user interface contact operation, the embodiment of the present invention to this without limitation.
Step 104, during first contact acts on the target technical ability icon, in response in the figure
Second contact of shape user interface operates, and determines the corresponding mesh of the target technical ability icon according to second contact operation
The releasing position of game skill is marked, also, responds the end of the second contact operation, described in the release of the releasing position
Target game technical ability.
In the concrete realization, each technical ability icon has its corresponding game skill, operates lasting make in the first contact
For during target technical ability icon, if detecting that the second contact operates in graphic user interface, the will be based further on
Two contacts operate the releasing position for determining the corresponding target game technical ability of target technical ability icon.
Preferably, before the operation of the second contact terminates, it can determine that target is swum according to the position that the second contact operates
The releasing position for technical ability of playing, and after the operation of the second contact, corresponding target game is discharged at the releasing position
Technical ability.
In a kind of example, the operation of the second contact can be clicking operation, such as player continues through finger click
Or during pressing " magic arts A " technical ability icon, if player clicks on some position of graphic user interface, player's point
The position hit is the releasing position of target game technical ability, i.e., then can be with when finger frames out when player terminates clicking operation
Game skill is discharged at releasing position.
In embodiments of the present invention, after selecting at least one target game role in game role, target game is obtained
The game skill of role, and at least one technical ability icon corresponding with game skill is generated on a graphical user interface, so that
Player can be visually seen the game skill being able to use, and choose target technical ability figure in response to the first contact operation to technical ability icon
Mark operates according to the second contact in response to operating in the second contact of graphic user interface and determines that target technical ability icon is corresponding
Target game technical ability releasing position, also, respond the end of the second contact operation, discharge the target in releasing position
Game skill.It being capable of convenient release of the realization for game skill using the embodiment of the present invention, it should be noted that the present invention is real
Applying the second contact operation in example can repeatedly continuously perform while keeping the operation of the first contact, same so as to realize
The multiple quick release of one game skill realizes " clone " operation, improves the game experiencing of player.
Referring to Fig. 6, a kind of step flow chart of the embodiment of the method 2 of game skill release of the invention is shown, is passed through
Software application is executed on the processor of mobile terminal and is rendered on the touch control display of the mobile terminal obtains figure use
Family interface includes partial game scene and optical center in the graphic user interface, includes game angle in the scene of game
Color.Specifically, the method for game skill of embodiment of the present invention release can specifically include following steps:
Step 201, after selecting at least one target game role in the game role, the target game angle is obtained
The game skill of color;
Step 202, at least one technical ability figure corresponding with the game skill is generated on the graphical user interface
Mark;
Step 203, it is operated in response to the first contact to the technical ability icon, chooses target technical ability icon;
Step 204, during first contact acts on the target technical ability icon, in response in the figure
Second contact clicking operation of shape user interface, according to the click location of the second contact clicking operation in current trip
Play scene display area determines the releasing position of the corresponding target game technical ability of the target technical ability icon, also, described in response
The end of second contact clicking operation discharges the target game technical ability in the releasing position.
Step 204, during first contact acts on the target technical ability icon, in response in the figure
Second contact of shape user interface operates, and determines the corresponding mesh of the target technical ability icon according to second contact operation
The releasing position of game skill is marked, also, responds the end of the second contact operation, described in the release of the releasing position
Target game technical ability.
The operation of second contact can be clicking operation, during the first contact acts on target technical ability icon,
Releasing position of the position at operation place as technical ability can be will click on, and at the end of clicking operation, released at releasing position
Put target game technical ability.
For example, the left-hand finger of player can during the right finger Continued depression of player lives some target technical ability icon
To carry out clicking operation on some position on a graphical user interface, then the position is the release position of target game technical ability
It sets, when player terminates clicking operation, i.e. left-hand finger frames out, then target game technical ability is discharged at releasing position.
Preferably, for the ease of player views, the corresponding technical ability mark of target technical ability icon can be generated at releasing position
Know, technical ability mark can be technical ability release action range circle, and referring to Fig. 7, player's left-hand finger is in the left side of graphic user interface
It clicks, will accordingly show the magic arts sphere of action of magic arts B in the position.
As it can be seen that during the first contact acts on target technical ability icon, can pass through using the embodiment of the present invention
Second contact clicking operation comes the releasing position of selection target game skill, in this way, technical ability can be rapidly completed
Release.
It should be noted that the operation of the first contact and the operation of the second contact of the embodiment of the present invention can pass through respectively
The right hand and left hand of player is realized, for example under right-handed mode, technical ability icon is shown on the right side of screen, then can pass through the right side
Hand selection target technical ability icon, the releasing position of the corresponding target game technical ability of left hand selection target technical ability icon, with right hand mould
On the contrary, under left-handed mode, technical ability icon is shown formula on the left of screen, then can by left hand selection target technical ability icon,
The releasing position of the corresponding target game technical ability of right hand selection target technical ability icon, either left hand or right-handed mode, this hair
Bright embodiment can manipulate simultaneously technical ability release by two hands, and perfection is utilized what size of mobile terminals small easy two was held in hands
Advantage is easy to implement the selection and release of technical ability, improves player gaming experience.
Referring to Fig. 8, a kind of step flow chart of the embodiment of the method 3 of game skill release of the invention is shown, is passed through
Software application is executed on the processor of mobile terminal and is rendered on the touch control display of the mobile terminal obtains figure use
Family interface includes partial game scene and optical center in the graphic user interface, includes game angle in the scene of game
Color.Specifically, the method for game skill of embodiment of the present invention release can specifically include following steps:
Step 301, after selecting at least one target game role in the game role, the target game angle is obtained
The game skill of color;
Step 302, at least one technical ability figure corresponding with the game skill is generated on the graphical user interface
Mark;
Step 303, it is operated in response to the first contact to the technical ability icon, chooses target technical ability icon;
Step 304, during first contact acts on the target technical ability icon, in response in the figure
Second contact slide of shape user interface, is working as according to the touch point initial position of the second contact slide
Preceding scene of game display area determines the releasing position of the corresponding target game technical ability of the target technical ability icon, and according to institute
It states the second contact slide touch point change in location and updates the releasing position.
When the operation of the second contact is slide, during the first contact acts on target technical ability icon,
It can that is to say by the initial position of touch point of the slide at screen in current scene of game display area in game
The releasing position of target game technical ability is determined in the region being displayed on the screen in scene.
Preferably, slide can change the position of touch point, then the releasing position of target game technical ability is also by phase
It should be changed, target game technical ability is moved to other suitable positions and is discharged.
Step 305, it responds the second contact slide touch point and meets predeterminated position condition, according to described second
Contact slide updates the scene of game display area.
In embodiments of the present invention, the position of the touch point of slide can move, when the touch point meets default position
Set condition, for example edge of the touch point apart from graphic user interface is less than preset threshold, then it can be according to slide in screen
The variation of upper touch point is to update the scene of game display area in screen.For example, as shown in figure 9, " the camera lens picture in figure
Region indicated by face " is the region being shown on mobile phone screen in entire scene of game, that is, scene of game display area.
In a particular application, there is optical center, optical center is used to acquire game picture on graphic user interface
The optical center of virtual camera is normally at center's point of screen (at the "+" of Fig. 7), both can be set to visible to set
It is set to invisible.
The embodiment of the present invention is when player changes releasing position by slide, in the camera lens of graphic user interface
The heart will follow slide to move, and constantly approach the touch point of institute's slide until coincidence, just so, of the invention
It may not need player in embodiment and separately adjust the visual field again during adjusting technical ability releasing position.
Specifically, player's left-hand finger contact screen, contact place is touch point, and occurs technical ability mark at touch point
Know, sliding technical ability mark (technical ability release action range circle, hereinafter referred to as technical ability circle), optical center follows technical ability circle automatically, leads to
This mode is crossed, player can be allowed easily to discharge technical ability while dragging screen and realize visual field adjustment, specific implementation process is such as
Under:
1, player prepares release technical ability, slides technical ability circle (Fig. 9 a) in the direction of arrows;
2, simultaneously (no matter toward which direction), optical center begins trying the center (figure close to technical ability circle to sliding technical ability circle
9b);
3, technical ability circle is persistently slided, optical center is closer to the center (Fig. 9 c) of technical ability circle;
4, the center and optical center of final technical ability circle are completely coincident, and are also being dragged simultaneously in this way, player slides technical ability circle
Optical center (Fig. 9 d).
By the above-mentioned means, realizing the adjustment of the releasing position of technical ability and the adjustment in the visual field simultaneously.
Step 306, the end of the second contact slide is responded, the releasing position in the updated discharges institute
State target game technical ability.
In the embodiment of the present invention, after the touch point of player's slide is moved to suitable releasing position, terminate sliding
Operation, can discharge game skill at the releasing position.
In embodiments of the present invention, while pinning some target technical ability icon, it is only necessary on a graphical user interface
It carries out continuous clicking operation and unclamps operation, can repeatedly discharge same game skill.Referring to Fig.1 0, it is assumed that in player's right hand
While finger has pinned magic arts B button, as long as the technical ability quantity of magic arts B is enough, left-hand finger can repeatedly carry out click behaviour
Make, realizes the release of multiple magic arts B, i.e. realization " clone " operation.
Step 307, before second contact operation terminates, the end of the first contact operation is responded, is cancelled
The release of the target game technical ability.
In practical applications, player is possible to operation error, such as when wanting to choose magic arts A originally, accidentally pin
The technical ability icon of magic arts B, then the first contact operation end, such as by the technical ability icon pinned unclamp when, that is, can be considered
Cancel choosing for magic arts B, if having shown that technical ability identifies on a graphical user interface, detects the first contact behaviour
At the end of work, it will also cancel the technical ability shown in graphical user interfaces and identify.
Based on the above embodiments it is found that being had the advantage that using the embodiment of the present invention
1, the operation for not influencing original game skill release (still may be implemented " to click "-fast the quick-release of " release " operation
Put game skill);
2, the game skill of player's achievable more high level on the mobile terminals such as mobile phone discharges skill;
3, experience is comfortable, and optical center follows technical ability mark to move together, and in optical center moving process, passes through skill
Art optimization, player, which hardly has, abnormal to be discovered;
4, it realizes and quickly repeatedly discharges the same game skill, realize that (right hand pins technical ability icon, left hand for " clone " operation
As long as midpoint picture hit it is several under, i.e., the releasable technical ability same several times).
It should be noted that for simple description, therefore, it is stated as a series of action groups for embodiment of the method
It closes, but those skilled in the art should understand that, embodiment of that present invention are not limited by the describe sequence of actions, because according to
According to the embodiment of the present invention, some steps may be performed in other sequences or simultaneously.Secondly, those skilled in the art also should
Know, the embodiments described in the specification are all preferred embodiments, and the related movement not necessarily present invention is implemented
Necessary to example.
Referring to Fig.1 1, show a kind of structural block diagram of the Installation practice of game skill release of the invention, by
Software application is executed on the processor of mobile terminal and is rendered on the touch control display of the mobile terminal obtains graphical user
Interface includes partial game scene in the graphic user interface, includes game role, described device tool in the scene of game
Body may include following module:
Game skill obtains module 401, for obtaining after selecting at least one target game role in the game role
Take the game skill of the target game role;
Technical ability icon generation module 402, it is corresponding with the game skill for generating on the graphical user interface
At least one technical ability icon;
Target technical ability icon chooses module 403, for operating in response to the first contact to the technical ability icon, chooses
Target technical ability icon;
Target game technical ability release module 404, for acting on the target technical ability figure in first contact
During mark, in response to the second contact operation in the graphic user interface, is operated according to second contact and determine institute
The releasing position of the corresponding target game technical ability of target technical ability icon is stated, also, responds the end of the second contact operation,
The target game technical ability is discharged in the releasing position.
In one preferred embodiment of the invention, the second contact operation is the second contact clicking operation;Institute
State target game technical ability release module 404, comprising:
Releasing position determines submodule, for according to the click location of the second contact clicking operation in current trip
Play scene display area determines the releasing position of the corresponding target game technical ability of the target technical ability icon.
In one preferred embodiment of the invention, the second contact operation is the second contact slide;Institute
State target game technical ability release module 404, comprising:
It is true in current scene of game display area according to the touch point initial position of the second contact slide
Determine the releasing position of the corresponding target game technical ability of the target technical ability icon, and is touched according to the second contact slide
Control point change in location updates the releasing position.
In one preferred embodiment of the invention, described device includes:
It responds the second contact slide touch point and meets predeterminated position condition, it is sliding according to second contact
Dynamic operation updates the scene of game display area.
In one preferred embodiment of the invention, described device includes:
The end of the second contact slide is responded, the releasing position in the updated discharges the target trip
Play technical ability.
In one preferred embodiment of the invention, described device includes:
Before second contact operation terminates, the end of first contact operation is responded, described in cancellation
The release of target game technical ability.
For device embodiment, since it is basically similar to the method embodiment, related so being described relatively simple
Place illustrates referring to the part of embodiment of the method.
The embodiment of the invention also provides a kind of electronic equipment, comprising:
One or more processors;With
One or more machine readable medias of instruction are stored thereon with, are executed when by one or more of processors
When, so that the electronic equipment executes method described in the embodiment of the present invention.
The embodiment of the invention also provides one or more machine readable medias, are stored thereon with instruction, when by one or
When multiple processors execute, so that the processor executes method described in the embodiment of the present invention.
All the embodiments in this specification are described in a progressive manner, the highlights of each of the examples are with
The difference of other embodiments, the same or similar parts between the embodiments can be referred to each other.
It should be understood by those skilled in the art that, the embodiment of the embodiment of the present invention can provide as method, apparatus or calculate
Machine program product.Therefore, the embodiment of the present invention can be used complete hardware embodiment, complete software embodiment or combine software and
The form of the embodiment of hardware aspect.Moreover, the embodiment of the present invention can be used one or more wherein include computer can
With in the computer-usable storage medium (including but not limited to magnetic disk storage, CD-ROM, optical memory etc.) of program code
The form of the computer program product of implementation.
The embodiment of the present invention be referring to according to the method for the embodiment of the present invention, terminal device (system) and computer program
The flowchart and/or the block diagram of product describes.It should be understood that flowchart and/or the block diagram can be realized by computer program instructions
In each flow and/or block and flowchart and/or the block diagram in process and/or box combination.It can provide these
Computer program instructions are set to general purpose computer, special purpose computer, Embedded Processor or other programmable data processing terminals
Standby processor is to generate a machine, so that being held by the processor of computer or other programmable data processing terminal devices
Capable instruction generates for realizing in one or more flows of the flowchart and/or one or more blocks of the block diagram
The device of specified function.
These computer program instructions, which may also be stored in, is able to guide computer or other programmable data processing terminal devices
In computer-readable memory operate in a specific manner, so that instruction stored in the computer readable memory generates packet
The manufacture of command device is included, which realizes in one side of one or more flows of the flowchart and/or block diagram
The function of being specified in frame or multiple boxes.
These computer program instructions can also be loaded into computer or other programmable data processing terminal devices, so that
Series of operation steps are executed on computer or other programmable terminal equipments to generate computer implemented processing, thus
The instruction executed on computer or other programmable terminal equipments is provided for realizing in one or more flows of the flowchart
And/or in one or more blocks of the block diagram specify function the step of.
Although the preferred embodiment of the embodiment of the present invention has been described, once a person skilled in the art knows bases
This creative concept, then additional changes and modifications can be made to these embodiments.So the following claims are intended to be interpreted as
Including preferred embodiment and fall into all change and modification of range of embodiment of the invention.
Finally, it is to be noted that, herein, relational terms such as first and second and the like be used merely to by
One entity or operation are distinguished with another entity or operation, without necessarily requiring or implying these entities or operation
Between there are any actual relationship or orders.Moreover, the terms "include", "comprise" or its any other variant meaning
Covering non-exclusive inclusion, so that process, method, article or terminal device including a series of elements not only wrap
Those elements are included, but also including other elements that are not explicitly listed, or further includes for this process, method, article
Or the element that terminal device is intrinsic.In the absence of more restrictions, being wanted by what sentence "including a ..." limited
Element, it is not excluded that there is also other identical elements in process, method, article or the terminal device for including the element.
The device of method to a kind of game skill release provided by the present invention and a kind of release of game skill above, into
It has gone and has been discussed in detail, used herein a specific example illustrates the principle and implementation of the invention, the above implementation
The explanation of example is merely used to help understand method and its core concept of the invention;Meanwhile for the general technology people of this field
Member, according to the thought of the present invention, there will be changes in the specific implementation manner and application range, in conclusion this explanation
Book content should not be construed as limiting the invention.
Claims (10)
1. a kind of method of game skill release, which is characterized in that by executing software application on the processor of mobile terminal
And rendering obtains graphic user interface on the touch control display of the mobile terminal, includes part in the graphic user interface
Scene of game includes game role in the scene of game, which comprises
After selecting at least one target game role in the game role, the game skill of the target game role is obtained
Energy;
At least one technical ability icon corresponding with the game skill is generated on the graphical user interface;
In response to the first contact operation to the technical ability icon, target technical ability icon is chosen;
During first contact acts on the target technical ability icon, in response in the graphic user interface
The operation of second contact determines the corresponding target game technical ability of the target technical ability icon according to second contact operation
Releasing position, also, the end of the second contact operation is responded, the target game skill is discharged in the releasing position
Energy.
2. the method according to claim 1, wherein second contact operation is that the second contact clicks behaviour
Make;The release position that the corresponding target game technical ability of the target technical ability icon is determined according to second contact operation
It sets, comprising:
The target is determined in current scene of game display area according to the click location of the second contact clicking operation
The releasing position of the corresponding target game technical ability of technical ability icon.
3. the method according to claim 1, wherein second contact operation is the second contact sliding behaviour
Make;The release position that the corresponding target game technical ability of the target technical ability icon is determined according to second contact operation
It sets, comprising:
Institute is determined in current scene of game display area according to the touch point initial position of the second contact slide
The releasing position of the corresponding target game technical ability of target technical ability icon is stated, and according to the second contact slide touch point
Change in location updates the releasing position.
4. according to the method described in claim 3, it is characterized in that, which comprises
It responds the second contact slide touch point and meets predeterminated position condition, slided and grasped according to second contact
Make to update the scene of game display area.
5. according to the method described in claim 3, it is characterized in that, which comprises
The end of the second contact slide is responded, the releasing position in the updated discharges the target game skill
Energy.
6. the method according to claim 1, wherein the described method includes:
Before second contact operation terminates, the end of the first contact operation is responded, the target game is cancelled
The release of technical ability.
7. a kind of device of game skill release, which is characterized in that by executing software application on the processor of mobile terminal
And rendering obtains graphic user interface on the touch control display of the mobile terminal, includes part in the graphic user interface
Scene of game, includes game role in the scene of game, and described device includes:
Game skill obtains module, for after selecting at least one target game role in the game role, described in acquisition
The game skill of target game role;
Technical ability icon generation module, for generating corresponding with the game skill at least one on the graphical user interface
A technical ability icon;
Target technical ability icon chooses module, for operating in response to the first contact to the technical ability icon, chooses target skill
It can icon;
Target game technical ability release module, for during first contact acts on the target technical ability icon,
In response to the second contact operation in the graphic user interface, the target skill is determined according to second contact operation
The releasing position of the corresponding target game technical ability of energy icon, also, the end of the second contact operation is responded, it is released described
It puts position and discharges the target game technical ability.
8. device according to claim 7, which is characterized in that the second contact operation is that the second contact clicks behaviour
Make;The target game technical ability release module, comprising:
Releasing position determines submodule, for according to the click location of the second contact clicking operation in current sports ground
Scape display area determines the releasing position of the corresponding target game technical ability of the target technical ability icon.
9. a kind of electronic equipment, which is characterized in that including processor, memory and be stored on the memory and can be in institute
The computer program run on processor is stated, such as claim 1 to 6 is realized when the computer program is executed by the processor
Any one of described in game skill release the step of.
10. a kind of computer readable storage medium, which is characterized in that store computer journey on the computer readable storage medium
Sequence is realized when the computer program is executed by processor as game skill described in any one of claims 1 to 6 discharges
The step of method.
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