CN110237535A - Game data verification method and device, electronic equipment and storage medium - Google Patents

Game data verification method and device, electronic equipment and storage medium Download PDF

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Publication number
CN110237535A
CN110237535A CN201910480426.4A CN201910480426A CN110237535A CN 110237535 A CN110237535 A CN 110237535A CN 201910480426 A CN201910480426 A CN 201910480426A CN 110237535 A CN110237535 A CN 110237535A
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China
Prior art keywords
change
attribute
player attributes
attribute value
configuration file
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CN201910480426.4A
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Chinese (zh)
Inventor
金淼
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Beijing Kingsoft Internet Security Software Co Ltd
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Beijing Kingsoft Internet Security Software Co Ltd
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Priority to CN201910480426.4A priority Critical patent/CN110237535A/en
Publication of CN110237535A publication Critical patent/CN110237535A/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/75Enforcing rules, e.g. detecting foul play or generating lists of cheating players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The embodiment of the invention discloses a game data verification method and device, electronic equipment and a storage medium, relates to the technical field of computers, and can effectively improve the game data verification efficiency. The method comprises the following steps: receiving player attribute change information from a client, wherein the player attribute change information comprises a change identifier and a first attribute value, and the first attribute value is a changed player attribute value; inquiring a preset configuration file to obtain an algorithm corresponding to the change identifier; determining a third attribute value by using a second attribute value which is saved in advance according to the algorithm, wherein the second attribute value is the player attribute value before being changed; and checking the first attribute value by comparing the consistency of the first attribute value and the third attribute value. The invention is suitable for verifying the game data.

Description

A kind of game data method of calibration, device, electronic equipment and storage medium
Technical field
The present invention relates to field of computer technology more particularly to a kind of game data method of calibration, device, electronic equipment and Storage medium.
Background technique
In online game, player practises fraud to gaming performance in order to prevent, and server is usually needed in client The game data of biography is verified.
However, game type is various, every kind of game has the logical construction and data characteristics of oneself, carries out game data school When testing, technical staff must not know about different game and write corresponding code for every kind of game, and verification efficiency is very low Under.
Summary of the invention
It is situated between in view of this, the embodiment of the present invention provides a kind of game data method of calibration, device, electronic equipment and storage Matter can effectively improve game data verification efficiency.
In a first aspect, the embodiment of the present invention provides a kind of game data method of calibration, comprising: receive the object for appreciation from client Attribute modification information, the player attributes modification information include change mark and first property value, the first property value For the player attributes value after change;Inquiry preset configuration file identifies corresponding algorithm to obtain the change;According to institute Algorithm is stated, determines third attribute value using the second attribute value pre-saved, wherein second attribute value is before changing The player attributes value;By comparing the consistency of the first property value and the third attribute value, belong to described first Property value is verified.
Optionally, each corresponding one or more player attributes of the change mark.
Optionally, at least one change mark, each change mark institute's needle are provided in the preset configuration file Pair player attributes attribute-bit and the corresponding change operation of each player attributes.
Optionally, described according to the algorithm, third attribute value packet is determined using the second attribute value pre-saved It includes: being identified according to the change in the player attributes modification information, the change mark is inquired in the preset configuration file The attribute-bit of targeted player attributes;According to the attribute-bit of the player attributes inquired, obtained from database The second attribute value pre-saved;According to the corresponding change operation of player attributes described in the preset configuration file, institute is utilized It states the second attribute value and determines the third attribute value.
Optionally, the preset configuration file is additionally provided with the application identities applied belonging to the change mark, described pre- If configuration file is used to provide query service according to the application identities for multiple applications.
Optionally, in the preset configuration file, the data type of the player attributes is integer data;The pre- establishing The file type for setting file comprises at least one of the following: Excel type file, Word type file, TXT type file.
Second aspect, the embodiment of the present invention also provide a kind of game data calibration equipment, comprising: receiving unit is used for The player attributes modification information from client is received, the player attributes modification information includes change mark and the first attribute Value, the first property value are the player attributes value after change;Configuration querying unit, for inquiring preset configuration file to obtain The change identifies corresponding algorithm;Determination unit, for being belonged to using second pre-saved according to the algorithm Property value determine third attribute value, wherein second attribute value is the player attributes value before changing;Verification unit is used for By comparing the consistency of the first property value and the third attribute value, the first property value is verified.
Optionally, each corresponding one or more player attributes of the change mark.
Optionally, at least one change mark, each change mark institute's needle are provided in the preset configuration file Pair player attributes attribute-bit and the corresponding change operation of each player attributes.
Optionally, the determination unit includes: enquiry module, for according to the change in the player attributes modification information Mark inquires the attribute-bit that the change identifies targeted player attributes in the preset configuration file;Module is obtained, Attribute-bit for the player attributes inquired according to the enquiry module, obtains the institute pre-saved from database State the second attribute value;Determining module is used for the corresponding change operation of the player attributes according to the preset configuration file, benefit The third attribute value is determined with second attribute value.
Optionally, the preset configuration file is additionally provided with the application identities applied belonging to the change mark, described pre- If configuration file is used to provide query service according to the application identities for multiple applications.
Optionally, in the preset configuration file, the data type of the player attributes is integer data;The pre- establishing The file type for setting file comprises at least one of the following: Excel type file, Word type file, TXT type file.
The third aspect, the embodiment of the present invention also provide a kind of electronic equipment, and the electronic equipment includes: shell, processing Device, memory, circuit board and power circuit, wherein circuit board is placed in the space interior that shell surrounds, processor and memory Setting is on circuit boards;Power circuit, for each circuit or the device power supply for above-mentioned electronic equipment;Memory is for storing Executable program code;Processor is run and executable program generation by reading the executable program code stored in memory The corresponding program of code, for executing any game data method of calibration of the embodiment of the present invention offer.
Fourth aspect, the embodiment of the present invention also provide a kind of computer readable storage medium, described computer-readable to deposit Storage media is stored with one or more program, and one or more of programs can be executed by one or more processor, To realize any game data method of calibration of the embodiment of the present invention offer.
Game data method of calibration, device, electronic equipment and the storage medium that the embodiment of the present invention provides, server energy It is enough to receive the player attributes modification information from client;Preset configuration file is inquired to obtain in player attributes modification information Change identifies corresponding algorithm;According to the algorithm, third attribute is determined using the second attribute value pre-saved Value;Consistency by the first property value and the third attribute value that are carried in comparison player attributes change, to described first Attribute value is verified.In this way, being all disposed in preset configuration file by the way that mark and its corresponding algorithm will be changed, take Business device only needs to inquire the preset configuration file you can learn which operation the attribute change that player carries out is specifically related to, by right The second attribute value pre-saved executes corresponding operation, to obtain correct data (the i.e. third that should be obtained after attribute change Attribute value), so as to the player attributes value uploaded using correct data verification client.Whole process realizes game data school It tests operation mutually to remove with specific business, a large amount of codes is write for specific player's data without technical staff, to effectively mention High game data verifies efficiency.
Detailed description of the invention
In order to more clearly explain the embodiment of the invention or the technical proposal in the existing technology, to embodiment or will show below There is attached drawing needed in technical description to be briefly described, it should be apparent that, the accompanying drawings in the following description is only this Some embodiments of invention for those of ordinary skill in the art without creative efforts, can be with Other attached drawings are obtained according to these attached drawings.
Fig. 1 is a kind of schematic diagram for implementation environment that the embodiment of the present invention provides;
Fig. 2 provides a kind of flow chart of data verification method for the embodiment of the present invention;
Fig. 3 is a kind of detail flowchart for the data verification method that the embodiment of the present invention provides;
Fig. 4 is a kind of structural schematic diagram for the data calibration device that the embodiment of the present invention provides;
Fig. 5 is a kind of structural schematic diagram for the electronic equipment that the embodiment of the present invention provides.
Specific embodiment
The embodiment of the present invention is described in detail with reference to the accompanying drawing.
It will be appreciated that described embodiments are only a part of the embodiments of the present invention, instead of all the embodiments.Base Embodiment in the present invention, it is obtained by those of ordinary skill in the art without making creative efforts it is all its Its embodiment, shall fall within the protection scope of the present invention.
Referring to FIG. 1, the schematic diagram of the implementation environment provided it illustrates the application one embodiment.In the implementation environment Including terminal 1 and server 2.
Terminal 1 can be connected with server 2 by wired or wireless network.Terminal 1 can be smart phone, tablet computer Or personal computer etc..It is illustrated so that terminal 1 is smart phone as an example in Fig. 1.Server 2 can be a server, Server cluster or cloud computing center that several servers are constituted etc..
Client is provided in terminal 1, client can receive the operational order of player, interact with player, be formed Player's data simultaneously send player's data to server.Server 2 can receive player's data from client and carry out phase The processing and preservation answered.
It may include player attributes modification information in the received player's data of server 2, the player attributes modification information It may include change mark and first property value, the first property value is the player attributes value after change;Inquire pre- establishing File is set to obtain the change and identify corresponding algorithm;Server 2 can be protected according to the algorithm using preparatory The second attribute value deposited determines third attribute value, wherein second attribute value is the player attributes value before changing;Pass through The consistency for comparing the first property value Yu the third attribute value, verifies the first property value.In this way, passing through Change mark and its corresponding algorithm are all disposed in preset configuration file, server 2 only needs to inquire the pre- establishing File is set you can learn which operation the property operations that player carries out are specifically related to, by holding to the second attribute value pre-saved The corresponding operation of row, so that the correct data (i.e. third attribute value) that should be obtained after attribute change is obtained, so as to correct using this Data come verify client upload player attributes value (i.e. first property value).Whole process realizes data check operation and tool Body business is mutually removed, and a large amount of codes is write for specific player's data without technical staff, to effectively increase game number According to verification efficiency.
It is illustrated below using schematical embodiment.
Referring to FIG. 2, a kind of flow chart of the data verification method provided it illustrates the application one embodiment.This reality The server 2 that example is applied in this way in Fig. 1 is applied to illustrate.
As shown in Fig. 2, the game data method of calibration that the embodiment of the present invention provides may include:
S11, receives the player attributes modification information from client, and the player attributes modification information includes change mark And first property value, the first property value are the player attributes value after change;
Specifically, player can execute various player exercises in client, some of them operation will make player attributes Etc. information generate change.The description of player attributes modification information is alteration of the operation to player attributes.Change can be used Change mark carrys out Division identification.Player attributes can be the description of the resource possessed player capacity or player.Optionally, player Such as may include exchange operation, task completes operation, consumption operates, player attributes for example may include player etc. for operation Diamond number, gold coin number, player's attack, phylactic power defensive power, the physical strength etc. that grade, player possess.In one embodiment of the invention, it takes The player attributes modification information that business device receives for example may include: that change is identified as ExchangeG2D (gold coin exchange brill Stone operation), gold coin number is 80 after the corresponding first property value of player attributes is specifically as follows exchange, and diamond number is 7.
S12 inquires preset configuration file to obtain the change and identifies corresponding algorithm;
Optionally, preset configuration file can be write in advance by technical staff or be given birth to automatically by program according to player's demand At.Preset configuration file can be stored in server, can be by the preset configuration file from clothes when accessing server by customer end Device of being engaged in is locally downloading, to enable the client to be reflected according to the change mark being arranged in the preset configuration file with algorithm It penetrates relationship and executes various player attributes change operations.Server can be identified according to the change in player attributes modification information from this Corresponding algorithm is found in preset configuration file.For example, in one embodiment of the invention, player completes task A1, then algorithm is found in preset configuration file according to the change of task A1 mark is that gold coin number increases by 20.In this hair It in another bright embodiment, plays household gold coin and exchanges diamond, then identified according to the change that gold coin exchanges diamond, in preset configuration It is that gold coin number reduces 10 that algorithm is found in file, and diamond number increases by 1, that is, 10 pieces of gold coins exchange 1 piece of diamond.
It should be noted that it is to execute once that the every kind of change recorded in preset configuration file, which identifies corresponding algorithm, Change operation needs the operation that carries out, when including change of the same race two or more times in the player attributes modification information received When operation, above-mentioned algorithm can be repeated.
S13 determines third attribute value using the second attribute value pre-saved, wherein described according to the algorithm Second attribute value is the player attributes value before changing;
Specifically, the various data of client transmission can be saved during server is interacted with client, wherein It also include player attributes.It, can be to service in this step after obtaining the corresponding algorithm of player exercises in step s 12 The player attributes (i.e. the second attribute value) that device pre-saves execute the algorithm, make player attributes by the second attribute before operation Value becomes the third attribute value after operation.
For example, in the player attributes that server pre-saves, the second attribute value of gold coin number is 50 pieces, the second of diamond number Attribute value is 11 pieces, executes the player exercises that gold coin exchanges diamond, i.e. execution operation rule is to exchange 1 piece of diamond with 10 pieces of gold coins Operation, then after executing the operation, the third attribute value of gold coin number is 40 pieces, and the third attribute value of diamond number is 12 pieces.
S14, by comparing the consistency of the first property value and the third attribute value, to the first property value into Row verification.
Optionally, if the two is consistent, the game data for illustrating that client is sent is credible, if the two is inconsistent, Then illustrate player cheating, the game data can be cancelled and prompts player.
Specifically, the first property value in step S11 in received player attributes modification information, is sent by client Attribute value after change come, based on player attributes change operation.And the second attribute value pre-saved in step S13 is service Player attributes values that device pre-saves, before player exercises, third attribute value obtained in step S13 be based on server it The data of preceding preservation are calculated according to the algorithm inquired.Since client and server are calculating player attributes When be based on same algorithm, if player does not carry out the attribute value after client change operation to distort cheating, The first property value received in step S11 should be identical as the third attribute value being calculated in step S13.And if player Cheating, is modified the attribute value after client change operation and attempts to obtain better achievement, then server in step S11 The first property value received will be different with the third attribute value that is calculated in step S13, for example, of the invention In one embodiment, the third attribute value for player's physical strength that server is calculated is 3, and player's physical strength that client is sent First property value be 6, it is clear that player in order to obtain practised fraud by better achievement, and player's physical strength is revised as 6 by 3.
The game data method of calibration that the embodiment of the present invention provides, server can receive the object for appreciation family members from client Property modification information;Inquiry preset configuration file identifies corresponding algorithm to obtain the change in player attributes modification information; According to the algorithm, third attribute value is determined using the second attribute value pre-saved, wherein second attribute value is The player attributes value before changing;By comparing the consistency of the first property value and the third attribute value, to described First property value is verified.In this way, being all disposed within preset configuration file by the way that mark and its corresponding algorithm will be changed In, server only needs to inquire the preset configuration file you can learn that the attribute change that carries out of player is more particularly to which operation, By executing corresponding operation to the second attribute value pre-saved, to obtain the correct data that the property operations should obtain (i.e. third attribute value), so as to the first property value uploaded using correct data verification client.Whole process realizes trip Play data check operation is mutually removed with specific business, writes a large amount of codes for specific player's data without technical staff, from And effectively increase game data verification efficiency.
Optionally, in step s 11, in the player attributes modification information that server receives, each player exercises can be with Corresponding change mark, each change mark can correspond to one or more player attributes.Such as complete the change mark of task B Knowledge can be expressed as taskBdone, and corresponding player attributes can be gold coin, such as complete available 2 pieces of gold coin of task B. In another example gold coin exchange diamond change mark can be exchangeG2D, corresponding player attributes be gold coin and diamond, such as 5 pieces of gold coins can exchange 1 piece of diamond.
After the player attributes modification information for receiving client transmission, so that it may utilize the player attributes in step s 12 Change mark in modification information, finds what kind of algorithm is change mark correspond to from preset configuration file.Tool For body, algorithm can specifically include executes in which kind of player attributes for what kind of arithmetic operation, such as above-described embodiment, The algorithm that gold coin exchanges diamond operation 5 can be reduced for gold coin number while diamond number increases by 1.
Optionally, in an embodiment of the present invention, arithmetic operation and its targeted player attributes both can be directly by transporting Algorithm regulation, operation two parts that algorithm can also be further broken into player attributes and player attributes are executed. The embodiment of the present invention does not limit this.It for example, in one embodiment of the invention, can be in preset configuration file It is provided at least one change mark, each attribute-bit for changing the targeted player attributes of mark and each object for appreciation family members The corresponding operation of property.
Based on this, in step S13, according to the algorithm, third category is determined using the second attribute value pre-saved Property value, wherein second attribute value is that the player attributes value before changing can specifically include: according to the player attributes Change mark in modification information inquires the category that the change identifies targeted player attributes in the preset configuration file Property mark;According to the attribute-bit of the player attributes inquired, the object for appreciation family members pre-saved are obtained from database Second attribute value of property;According to the corresponding change operation of player attributes described in the preset configuration file, described second is utilized Attribute value determines the third attribute value.
For example, in one embodiment of the invention, server receives the change in a player attributes modification information It is identified as exchangeG2D, the targeted player attributes of change mark exchangeG2D are inquired in preset configuration file is (corresponding attribute-bit is NUM_of_ for gold coin number (corresponding attribute-bit is NUM_of_GOLD) and diamond number DIOMEND), the arithmetic operation of execution is respectively that gold coin number subtracts 10 and diamond number adds 1, and NUM_of_ is then inquired from database Corresponding second attribute value of GOLD is that corresponding second attribute value of 45, NUM_of_DIOMEND is 8, to the second attribute value of gold coin 45 execution subtract 10, and operation obtains the third attribute value 35 of gold coin, executes to the second attribute value 8 of diamond plus 1 operation obtains diamond Third attribute value 9.
Optionally, in the embodiment of the present invention, the data type of player attributes can be integer in preset configuration file According to, Real-valued data etc., it is convenient for operation and data processing.Data organization form in preset configuration file can for mapping table, The file type of mapping graph or mapping function etc., preset configuration file may include one or more of: Excel type text Part, Word type file, TXT type file.
It should be noted that preset configuration file is specifically used for the corresponding fortune of record change mark in above-described embodiment Algorithm, and these change marks and algorithm both can come from the same application, can be from different application, as long as energy Enough it is mutually distinguishable out.
For example, in one embodiment of the invention, preset configuration file is also provided with application belonging to change mark Application identities, then preset configuration file can be used for providing query service according to the application identities for multiple applications.In this way, The various applications for needing to carry out data check can identify the change of oneself and corresponding algorithm is arranged same In a preset configuration file, to effectively expand the versatility of data check, reduce number in a variety of applications most possibly According to the troublesome operation of verification.
Data verification method provided in an embodiment of the present invention is described in detail below by specific embodiment.
As shown in figure 3, the game data method of calibration that the embodiment of the present invention provides may include:
S201, the player attributes modification information from client is received, the player attributes modification information includes change mark Corresponding first property value ----gold coin number is 60 after knowledge taskBdone and player attributes change.
S202, inquiry preset configuration file are increased using obtaining the corresponding algorithm of change mark taskBdone as gold coin number Add 10.
S203, taskBdone is identified according to the change in player attributes modification information, inquires and becomes in preset configuration file The attribute-bit of more mark taskBdone targeted player attributes is NUM_of_GOLD (gold coin number).
The attribute-bit NUM_of_GOLD for the player attributes that S204, basis inquire, obtains from database and pre-saves NUM_of_GOLD the second attribute value be 50.
S205, increasing 10 is added according to algorithm gold coin number, determines third attribute using the second attribute value 50 pre-saved Value, obtains the third attribute value 50+10=60 of NUM_of_GOLD;
S206, the comparison first property value and the third attribute value, both discoveries are all 60, then verification passes through, really The player attributes modification information content for determining client transmission is true.
Optionally, in the present embodiment, if in step S201 from the player attributes modification information that client receives First property value be not 60 but 80, then first property value and third attribute value are inconsistent, illustrate in player versus player attribute Gold coin number is distorted.
Correspondingly, the embodiment of the present invention also provides a kind of game data calibration equipment, game data can be effectively improved Verify efficiency.
As shown in figure 4, the game data calibration equipment that the embodiment of the present invention provides, may include:
Receiving unit 31, for receiving the player attributes modification information from client, the player attributes modification information Including change mark and first property value, the first property value is the player attributes value after change;
Configuration querying unit 32 obtains the change for inquiring preset configuration file and identifies corresponding algorithm;
Determination unit 33, for determining third attribute using the second attribute value pre-saved according to the algorithm Value, wherein second attribute value is the player attributes value before changing;
Verification unit 34, for the consistency by comparing the first property value and the third attribute value, to described First property value is verified.
The data calibration device that the embodiment of the present invention provides can receive the player attributes change letter from client Breath;Inquiry preset configuration file identifies corresponding algorithm to obtain the change in player attributes modification information;According to described Algorithm determines third attribute value using the second attribute value pre-saved;By compare the first property value with it is described The consistency of third attribute value verifies the first property value.In this way, by the way that mark and its corresponding operation will be changed Rule is all disposed in preset configuration file, and server only needs to inquire the preset configuration file you can learn that player attributes change Which operation operation is specifically related to, by executing corresponding operation to the second attribute value pre-saved, to obtain change behaviour Make the correct data (i.e. third attribute value) that should be obtained, so as to the first attribute uploaded using correct data verification client Value.Whole process realizes data check operation and mutually removes with specific business, is directed to specific player's data without technical staff A large amount of codes are write, to effectively increase data check efficiency.
Optionally, each corresponding one or more player attributes of the change mark.
Optionally, at least one change mark, each change mark institute's needle are provided in the preset configuration file Pair player attributes attribute-bit and the corresponding operation of each player attributes.
Optionally, determination unit 33 may include:
Enquiry module, for being identified according to the change in the player attributes modification information, in the preset configuration file The middle inquiry change identifies the attribute-bit of targeted player attributes;
Obtain module, the attribute-bit of the player attributes for inquiring according to the enquiry module, from database Middle the second attribute value for obtaining the player attributes pre-saved;
Execution module is used for the corresponding change operation of the player attributes according to the preset configuration file, utilizes institute It states the second attribute value and determines the third attribute value.
Optionally, the preset configuration file is additionally provided with the application identities applied belonging to the change mark, described pre- If configuration file is used to provide query service according to the application identities for multiple applications.
Optionally, in the preset configuration file, the data type of the player attributes is integer data;The pre- establishing The file type for setting file comprises at least one of the following: Excel type file, Word type file, TXT type file.
Correspondingly, the embodiment of the present invention provides a kind of electronic equipment, game data verification efficiency can be effectively improved.
As shown in figure 5, the electronic equipment that the embodiment of the present invention provides, may include: shell 51, processor 52, storage Device 53, circuit board 54 and power circuit 55, wherein circuit board 54 is placed in the space interior that shell 51 surrounds, 52 He of processor Memory 53 is arranged on circuit board 54;Power circuit 55, for each circuit or the device power supply for above-mentioned electronic equipment;It deposits Reservoir 53 is for storing executable program code;Processor 52 by read in memory 53 executable program code that stores come Program corresponding with executable program code is run, the game data method of calibration provided for executing aforementioned any embodiment.
Processor 52 to the specific implementation procedures of above-mentioned steps and processor 52 by operation executable program code come The step of further executing may refer to the description of previous embodiment, and details are not described herein.
Above-mentioned electronic equipment exists in a variety of forms, including but not limited to:
(1) mobile communication equipment: the characteristics of this kind of equipment is that have mobile communication function, and to provide speech, data Communication is main target.This Terminal Type includes: smart phone (such as iPhone), multimedia handset, functional mobile phone and low Hold mobile phone etc..
(2) super mobile personal computer equipment: this kind of equipment belongs to the scope of personal computer, there is calculating and processing function Can, generally also have mobile Internet access characteristic.This Terminal Type includes: PDA, MID and UMPC equipment etc., such as iPad.
(3) portable entertainment device: this kind of equipment can show and play multimedia content.Such equipment include: audio, Video player (such as iPod), handheld device, e-book and intelligent toy and portable car-mounted navigation equipment.
(4) server: providing the equipment of the service of calculating, and the composition of server includes that processor, hard disk, memory, system are total Line etc., server is similar with general computer architecture, but due to needing to provide highly reliable service, in processing energy Power, stability, reliability, safety, scalability, manageability etc. are more demanding.
(5) other electronic equipments with data interaction function.
Correspondingly, the embodiment of the present invention also provides a kind of computer readable storage medium, the computer-readable storage Media storage has one or more program, and one or more of programs can be executed by one or more processor, with It realizes any game data method of calibration that previous embodiment provides, therefore is also able to achieve corresponding technical effect, above Through being described in detail, details are not described herein again.
It should be noted that, in this document, relational terms such as first and second and the like are used merely to a reality Body or operation are distinguished with another entity or operation, are deposited without necessarily requiring or implying between these entities or operation In any actual relationship or order or sequence.Moreover, the terms "include", "comprise" or its any other variant are intended to Non-exclusive inclusion, so that the process, method, article or equipment including a series of elements is not only wanted including those Element, but also including other elements that are not explicitly listed, or further include for this process, method, article or equipment Intrinsic element.In the absence of more restrictions, the element limited by sentence " including one ... ", it is not excluded that There is also other identical elements in the process, method, article or apparatus that includes the element.
Each embodiment in this specification is all made of relevant mode and describes, same and similar portion between each embodiment Dividing may refer to each other, and each embodiment focuses on the differences from other embodiments.
For Installation practice, since it is substantially similar to the method embodiment, so the comparison of description is simple Single, the relevent part can refer to the partial explaination of embodiments of method.
For convenience of description, description apparatus above is to be divided into various units/modules with function to describe respectively.Certainly, exist Implement to realize each unit/module function in the same or multiple software and or hardware when the present invention.
Those of ordinary skill in the art will appreciate that realizing all or part of the process in above-described embodiment method, being can be with Relevant hardware is instructed to complete by computer program, the program can be stored in a computer-readable storage medium In, the program is when being executed, it may include such as the process of the embodiment of above-mentioned each method.Wherein, the storage medium can be magnetic Dish, CD, read-only memory (Read-Only Memory, ROM) or random access memory (Random Access Memory, RAM) etc..
The above description is merely a specific embodiment, but scope of protection of the present invention is not limited thereto, any In the technical scope disclosed by the present invention, any changes or substitutions that can be easily thought of by those familiar with the art, all answers It is included within the scope of the present invention.Therefore, protection scope of the present invention should be subject to the protection scope in claims.

Claims (10)

1. a kind of game data method of calibration characterized by comprising
The player attributes modification information from client is received, the player attributes modification information includes change mark and first Attribute value, the first property value are the player attributes value after change;
Inquiry preset configuration file identifies corresponding algorithm to obtain the change;
According to the algorithm, third attribute value is determined using the second attribute value pre-saved, wherein second attribute Value is the player attributes value before changing;
By comparing the consistency of the first property value and the third attribute value, the first property value is verified.
2. the method according to claim 1, wherein being provided at least one change in the preset configuration file Mark, each change identify attribute-bit and the corresponding change of each player attributes of targeted player attributes More operation.
3. according to the method described in claim 2, utilizing what is pre-saved it is characterized in that, described according to the algorithm Second attribute value determines that third attribute value includes:
According to the change mark in the player attributes modification information, the change mark is inquired in the preset configuration file The attribute-bit of targeted player attributes;
According to the attribute-bit of the player attributes inquired, second attribute pre-saved is obtained from database Value;
According to the corresponding change operation of player attributes described in the preset configuration file, institute is determined using second attribute value State third attribute value.
4. according to the method in any one of claims 1 to 3, which is characterized in that the preset configuration file is additionally provided with The application identities applied belonging to the change mark, the preset configuration file are used to according to the application identities be multiple applications Query service is provided.
5. according to the method in any one of claims 1 to 3, which is characterized in that in the preset configuration file, the object for appreciation Attribute data type is integer data;The file type of the preset configuration file comprises at least one of the following: Excel class Type file, Word type file, TXT type file.
6. a kind of game data calibration equipment characterized by comprising
Receiving unit, for receiving the player attributes modification information from client, the player attributes modification information includes becoming More mark and first property value, the first property value are the player attributes value after change;
Configuration querying unit obtains the change for inquiring preset configuration file and identifies corresponding algorithm;
Determination unit, for determining third attribute value using the second attribute value pre-saved according to the algorithm, In, second attribute value is the player attributes value before changing;
Verification unit belongs to for the consistency by comparing the first property value and the third attribute value to described first Property value is verified.
7. device according to claim 6, which is characterized in that be provided at least one change in the preset configuration file Mark, each change identify attribute-bit and the corresponding change of each player attributes of targeted player attributes More operation.
8. device according to claim 7, which is characterized in that the determination unit includes:
Enquiry module is identified for being changed according to the player attributes, and the change mark is inquired in the preset configuration file Know the attribute-bit of targeted player attributes;
Module is obtained, the attribute-bit of the player attributes for inquiring according to the enquiry module is obtained from database Take second attribute value pre-saved;
Determining module is used for the corresponding change operation of the player attributes according to the preset configuration file, utilizes described the Two attribute values determine the third attribute value.
9. the device according to any one of claim 6 to 8, which is characterized in that the preset configuration file is additionally provided with The application identities applied belonging to the change mark, the preset configuration file are used to according to the application identities be multiple applications Query service is provided.
10. the device according to any one of claim 6 to 8, which is characterized in that described in the preset configuration file The data type of player attributes is integer data;The file type of the preset configuration file comprises at least one of the following: Excel Type file, Word type file, TXT type file.
CN201910480426.4A 2019-06-03 2019-06-03 Game data verification method and device, electronic equipment and storage medium Pending CN110237535A (en)

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Application publication date: 20190917