CN110221892B - Method, device, medium and electronic equipment for scrolling window information - Google Patents
Method, device, medium and electronic equipment for scrolling window information Download PDFInfo
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Abstract
The application provides a method, a device, a medium and an electronic device for scrolling window information, wherein the method comprises the following steps: acquiring the rolling information of the template in a window with a preset first length; the template comprises a plurality of preset array vacant positions for constructing entity components and/or empty components, and consists of an entity area and a virtual area, wherein the virtual area is arranged on two sides of the entity area; the entity area comprises a window area and buffer areas which are arranged on two sides of the window area in a splitting mode; the window area is associated with the window according to the rolling information; and adjusting the entity assembly of the virtual area after rolling to be the empty assembly according to the rolling information. The number of the entity assemblies is reduced in the region where the drawing assemblies are not seen, so that the burden of system application is reduced, the application number of the entity assemblies is guaranteed, meanwhile, due to the fact that the buffer area is adopted, the phenomenon that the rapid sliding is free of obvious white screen and shaking is achieved, and user experience is guaranteed.
Description
Technical Field
The present application relates to the field of computer technologies, and in particular, to a method, an apparatus, a medium, and an electronic device for scrolling window information.
Background
With the development of mobile phone application programs (called mobile phone APPs for short), the application scale of the mobile phone APPs is larger and wider, and the application field is wider and wider.
The mobile phone has no limitation on the application number of the mobile phone APP, so that the mobile phone interface has an unlimited refreshing list. Such as e-commerce and post-like mobile phone APPs.
However, the infinitely refreshed list occupies a large amount of resources in the handset, and may cause serious performance problems in the handset, even cause system breakdown. The main reason for this is that the number of elements in the template is too many, so an optimization scheme is needed, which can limit the long list of the mobile phone APP page elements and can ensure scrolling display.
Disclosure of Invention
An object of the present application is to provide a method, an apparatus, a medium, and an electronic device for scrolling window information, which can solve at least one of the above-mentioned technical problems. The specific scheme is as follows:
according to a specific implementation manner of the present application, in a first aspect, the present application provides a method for scrolling window information, including:
acquiring the rolling information of the template in a window with a preset first length; the template comprises a plurality of preset array vacant positions for constructing entity components and/or empty components, and consists of an entity area and a virtual area, wherein the virtual area is arranged on two sides of the entity area; the entity area comprises a window area and buffer areas which are arranged on two sides of the window area in a splitting mode; the window area is associated with the window according to the rolling information; adjusting the empty component associated with the information of the entity component data set in the entity area after the scrolling into the entity component according to the scrolling information and the entity component data set;
and adjusting the entity assembly of the virtual area after rolling to be the empty assembly according to the rolling information.
Optionally, the virtual area includes a front virtual area and a rear virtual area before and after the entity area is arranged in rows;
the entity area consists of a window area, and a front buffer area and a rear buffer area which are arranged in front of and behind the window area;
the scrolling information includes: a scroll length and a scroll direction; the rolling directions comprise a forward rolling direction and a backward rolling direction;
each component in the template comprises uniform first index information and a component type identifier; the component type identifier comprises a null component identifier and an entity component identifier;
the entity component data set comprises second index information associated with the first index information and preset entity component information.
Optionally, the length of the front buffer area or the length of the rear buffer area is less than or equal to a preset second length.
Optionally, when the scrolling direction is a forward scrolling direction, the adjusting, according to the scrolling information and the entity component data set, the empty component associated with the information of the entity component data set in the scrolled entity region as the entity component includes:
acquiring a first rolling area and a second rolling area according to the rolling length; the first rolling area is an area through which the front edge of the front buffer area rolls along the direction opposite to the rolling direction; the second rolling area is an area through which the rear edge of the rear buffer area rolls along the direction opposite to the rolling direction; the length of the first rolling area or the length of the second rolling area is less than or equal to the preset second length;
acquiring first index information of the empty component in the second rolling area;
retrieving the entity component data set through the first index information to obtain the second index information and the preset entity component information which are associated with the first index information;
releasing the empty component associated with the second index information;
and creating the entity assembly on the preset array vacancy of the vacancy assembly according to the preset entity assembly information, and storing the second index information and the entity assembly identification in the entity assembly.
Optionally, the obtaining first index information of the empty component in the second scroll area includes:
acquiring the empty component from the second rolling area through the empty component identifier;
and acquiring the first index information of the empty component according to the empty component.
Optionally, the adjusting the entity component of the scrolled virtual area according to the scroll information to be the empty component includes:
acquiring the first index information of the entity assembly in the first rolling area;
releasing the physical component;
and creating the empty component on the preset array vacancy of the entity component, and storing the first index information and the empty component identification in the empty component.
Optionally, the obtaining the first index information of the entity component in the first scrolling region includes:
obtaining the entity component from the first rolling area through the entity component identification;
and acquiring the first index information of the entity assembly according to the entity assembly.
Optionally, when the scrolling direction is a backward scrolling direction, the adjusting, according to the scrolling information and the entity component data set, the empty component associated with the information of the entity component data set in the scrolled entity region as the entity component includes:
acquiring a third rolling area and a fourth rolling area according to the rolling length; the third rolling area is an area through which the front edge of the front buffer area rolls along the direction opposite to the rolling direction; the fourth rolling area is an area through which the rear edge of the rear buffer area rolls along the direction opposite to the rolling direction; the length of the third rolling area or the length of the fourth rolling area is less than or equal to the preset second length;
acquiring first index information of the empty component in the third rolling area;
retrieving the entity component data set through the first index information to obtain the second index information and the preset entity component information which are associated with the first index information;
releasing the null component associated with the second index information;
and creating the entity assembly on the preset array vacancy of the null assembly according to the preset entity assembly information, and storing the second index information and the entity assembly identification in the entity assembly.
Optionally, the obtaining first index information of the empty component in the third scroll zone includes:
acquiring the empty component from the third rolling area through the empty component identifier;
and acquiring the first index information of the empty component according to the empty component.
Optionally, the adjusting, according to the scroll information, the entity component of the scrolled virtual area to be the empty component includes:
acquiring the first index information of the entity assembly in the fourth rolling area;
releasing the physical component;
and creating the empty component on the preset array vacancy of the entity component, and storing the first index information and the empty component identification in the empty component.
Optionally, the obtaining the first index information of the entity component in the fourth scrolling region includes:
acquiring the entity component from the fourth scrolling region through the entity component identification;
and acquiring the first index information of the entity assembly according to the entity assembly.
Optionally, when the length of the front virtual area is equal to zero, the length of the front buffer area is less than or equal to the preset second length; and when the length of the front virtual area is greater than zero, the length of the front buffer area is equal to the preset second length.
Optionally, when the length of the back virtual area is equal to zero, the length of the back buffer area is less than or equal to the preset second length; and when the length of the front virtual area is greater than zero, the length of the rear buffer area is equal to the preset second length.
According to a second aspect, an apparatus for scrolling window information is provided, which includes:
the information acquiring unit is used for acquiring the rolling information of the template in a window with a preset first length; the template comprises a plurality of preset array vacant positions for constructing entity components and/or empty components, and consists of an entity area and a virtual area, wherein the virtual area is arranged on two sides of the entity area; the entity area comprises a window area and buffer areas which are arranged on two sides of the window area in a splitting mode; the window area is associated with the window according to the rolling information;
an entity component adjusting unit, configured to adjust the empty component associated with the information of the entity component data set in the entity region after the scrolling according to the scrolling information and the entity component data set as the entity component;
and the empty component adjusting unit is used for adjusting the entity component of the virtual area after rolling to be the empty component according to the rolling information.
According to a third aspect, there is provided a computer-readable storage medium having stored thereon a computer program which, when executed by a processor, performs the method of scrolling window information according to the first aspect.
According to a fourth aspect thereof, the present application provides an electronic device, comprising: one or more processors; storage means for storing one or more programs which, when executed by the one or more processors, cause the one or more processors to implement a method of scrolling window information as described in the first aspect.
Compared with the prior art, the scheme of the embodiment of the application has at least the following beneficial effects:
the application provides a method, a device, a medium and an electronic device for scrolling window information, wherein the method comprises the following steps: acquiring the rolling information of the template in a window with a preset first length; the template comprises a plurality of preset array vacant positions for constructing entity components and/or empty components, and consists of an entity area and a virtual area, wherein the virtual area is arranged on two sides of the entity area; the entity area comprises a window area and buffer areas which are arranged on two sides of the window area in a splitting mode; the window area is associated with the window according to the rolling information; adjusting the empty component associated with the information of the entity component data set in the entity area after the scrolling into the entity component according to the scrolling information and the entity component data set; and adjusting the entity assembly of the virtual area after rolling to be the empty assembly according to the rolling information.
The number of the entity assemblies is reduced in the region where the drawing assemblies are not seen, so that the burden of system application is reduced, the application number of the entity assemblies is guaranteed, and meanwhile, due to the adoption of the buffer area, the phenomenon that the quick sliding is not obvious in white screen and shaking is avoided, and the user experience is guaranteed.
Drawings
The accompanying drawings, which are incorporated in and constitute a part of this specification, illustrate embodiments consistent with the application and, together with the description, serve to explain the principles of the application. It is obvious that the drawings in the following description are only some embodiments of the application, and that for a person skilled in the art, other drawings can be derived from them without inventive effort. In the drawings:
fig. 1 illustrates a region structure diagram of a template displaying window information according to an embodiment of the present application;
FIG. 2 shows a flow diagram of a method of scrolling window information according to an embodiment of the application;
FIG. 3 illustrates a block diagram of elements of an apparatus for scrolling window information according to an embodiment of the present application;
fig. 4 shows a schematic diagram of an electronic device connection structure according to an embodiment of the application.
Detailed Description
To make the objects, technical solutions and advantages of the present application clearer, the present application will be described in further detail with reference to the accompanying drawings, and it is obvious that the described embodiments are only a part of the embodiments of the present application, and not all embodiments. All other embodiments obtained by a person of ordinary skill in the art based on the embodiments in the present application without making any creative effort belong to the protection scope of the present application.
The terminology used in the embodiments of the present application is for the purpose of describing particular embodiments only and is not intended to be limiting of the application. As used in the examples of this application and the appended claims, the singular forms "a", "an", and "the" are intended to include the plural forms as well, unless the context clearly indicates otherwise, and "a plurality" typically includes at least two.
It should be understood that the term "and/or" as used herein is merely one type of association that describes an associated object, meaning that three relationships may exist, e.g., a and/or B may mean: a exists alone, A and B exist simultaneously, and B exists alone. In addition, the character "/" herein generally indicates that the former and latter associated objects are in an "or" relationship.
It should be understood that although the terms first, second, third, etc. may be used to describe technical names in the embodiments of the present disclosure, the technical names should not be limited to the terms. These terms are only used to distinguish between technical names. For example, a first verification signature may also be referred to as a second verification signature, and similarly, a second verification signature may also be referred to as a first verification signature, without departing from the scope of embodiments of the present disclosure.
The words "if", as used herein, may be interpreted as "at … …" or "when … …" or "in response to a determination" or "in response to a detection", depending on the context. Similarly, the phrases "if determined" or "if detected (a stated condition or event)" may be interpreted as "when determined" or "in response to a determination" or "when detected (a stated condition or event)" or "in response to a detection (a stated condition or event)", depending on the context.
It is also noted that the terms "comprises," "comprising," or any other variation thereof, are intended to cover a non-exclusive inclusion, such that an article or apparatus that comprises a list of elements does not include only those elements but may include other elements not expressly listed or inherent to such article or apparatus. Without further limitation, an element defined by the phrase "comprising an … …" does not exclude the presence of other like elements in the article or device in which the element is included.
Alternative embodiments of the present application are described in detail below with reference to the accompanying drawings.
A first embodiment provided by the present application is an embodiment of a method for scrolling window information.
The following describes an embodiment of the present application in detail with reference to fig. 1 and fig. 2, where fig. 1 shows a region structure diagram of a template for displaying window information according to an embodiment of the present application; fig. 2 is a flowchart of a method for scrolling window information according to an embodiment of the present application.
And the view component comprises a window and a template. The window is used for displaying the information in the template. The template is used for storing the operable entity components. Such as a shortcut component.
The entity components occupy certain system resources as they are associated with specific applications in the system. When the number of the entity components exceeds the display capacity of the window, the template can automatically increase the length of the template in the scrolling direction, and a user can view the entity components in the template in the window in a mode of scrolling the template back and forth.
In the prior art, if the entity components stored in the template are too many, the burden is brought to the normal application of the system.
The template is optimized in the embodiment of the application. In order to better understand the technical scheme of the embodiment of the present application, the direction in which the length of the template is automatically increased is the rear direction, and the direction opposite to the rear direction is the front direction. For example, according to the common practice, if the length of the template is increased downwards, the lower part is the rear part, and the upper part is the front part; the length of the template is increased rightward, and the right side is the rear side, and the left side is the front side. The length in the embodiment of the present application, that is, the length of the template in the rolling direction.
Referring to fig. 1, the template includes a plurality of preset array slots for constructing physical components and/or empty components, and the template is composed of a physical region and a virtual region.
The null component, since it is not associated with a specific application in the system, occupies far fewer system resources than the physical component.
The array slots are preset, i.e. they are arranged in rows and columns. The preset array vacancy interval is not limited in any way in the embodiments of the present application.
And the virtual areas are arranged on two sides of the entity area in a row. And the preset array vacant positions in the virtual area are used for storing vacant components. This can reduce the burden on system applications.
And the entity area comprises a window area and buffer areas which are respectively arranged at two sides of the window area.
A window region associated with the window according to the scroll information
The window region is associated with the window. That is, the area of the template displayed in the window is the window area. And if the length of the window is the preset first length, the length of the window area is also the preset first length.
Step S101, acquiring the rolling information of the template in a window with a preset first length.
Optionally, the virtual area in the embodiment of the present application includes a front virtual area and a rear virtual area that are arranged in front of and behind the entity area.
Optionally, the entity region in the embodiment of the present application is composed of a window region, and a front buffer region and a rear buffer region that are arranged in front of and behind the window region.
Optionally, the length of the front buffer area or the length of the rear buffer area is less than or equal to a preset second length.
Optionally, the scrolling information includes: a scroll length and a scroll direction; the scrolling directions comprise a forward scrolling direction and a backward scrolling direction.
When the scrolling direction of the template is the forward scrolling direction, then information behind the template is seen in the window after scrolling, relative to before scrolling and after scrolling.
When the scrolling direction of the template is the backward scrolling direction, then the information in front of the template is seen in the window after scrolling, relative to before scrolling.
Step S102, adjusting the empty component related to the information of the entity component data set in the entity area after the rolling to be the entity component according to the rolling information and the entity component data set.
Each component in the template comprises uniform first index information and a component type identifier; the component type identification comprises a null component identification and an entity component identification. For example, the template includes 50 components in total, where 20 physical components and 30 empty components, a unified index is established for all 50 components, for example, the first index information is a1, a2, … …, a 50; and establishing two attribute variables for each component, wherein the first index information is stored in an attribute variable ID, and the component type identifier is stored in an attribute variable render.
The entity component data set comprises second index information and preset entity component information which are associated with the first index information.
Since only part of the entity components to which the application is applied are created in the template, information of the entity components of all applications, that is, preset entity component information, is saved in the entity component data set. And the index number of the preset entity component, that is, the second index information, corresponds to the first index information of the component in the template, and then, whether the second index number corresponding to the first index information and the preset entity component information associated with the second index number exist in the entity component data set is retrieved through the first index information of the component in the template. If the entity component exists, the preset array vacancy indicating the component with the first index information can establish the entity component according to the preset entity component information; if not, the preset array slot indicating the component having the first index information can only create the empty component.
The preset entity component information may be configured to allocate the first index information to the entity component and set the component type identifier as an entity component identifier when the entity component is first established in the template. And using the first index information as the second index information, and using the entity component information as the preset entity component information to be stored in the entity component data set.
In the embodiment of the present application, the purpose of step S102 is to restore the components, which originally belong to the virtual area and enter the physical area after scrolling, to the originally applicable state.
In order to avoid that in the process of scrolling, the components originally belonging to the virtual area enter the display area and then are subjected to recovery operation. Resulting in a flickering phenomenon of the window. In the embodiment of the present application, it should be ensured that the refresh frequency is associated with the scrolling speed, so that step S102 occurs in the front buffer or the rear buffer of the entity area. For example, if the preset second length is L and the scrolling speed is V, the refresh frequency should be higher than V/L; so that it can be guaranteed that step S102 takes place in the front buffer or the back buffer of the entity area.
Step S103, the entity component of the virtual area after rolling is adjusted to be the empty component according to the rolling information.
In this embodiment, the purpose of step S103 is to adjust the components, which originally belong to the physical area and enter the virtual area after scrolling, to the empty components. Thereby reducing the burden on system applications.
In view of the steps of the method for scrolling window information, a first application scenario is provided in an embodiment of the present application.
When the scrolling direction is a forward scrolling direction, the adjusting the empty component associated with the information of the entity component data set in the scrolled entity region according to the scrolling information and the entity component data set is the entity component, including:
and S102-11, acquiring a first rolling area and a second rolling area according to the rolling length.
The first rolling area is an area through which the front edge of the front buffer area rolls along the direction opposite to the rolling direction; the length of the first rolling area is smaller than or equal to the preset second length. The length of the first rolling area is smaller than or equal to the preset second length.
And the first rolling area, namely the area where the rear edge of the original front virtual area enters the original front buffer area after rolling. The first scrolling region becomes part of the new front virtual region.
The second scroll zone is a zone through which the rear edge of the rear buffer zone scrolls in a direction opposite to the scroll direction. The length of the second rolling area is smaller than or equal to the preset second length.
And the second rolling area is an area where the rear edge of the original rear buffer area enters the original rear buffer area after rolling. The second scroll zone becomes part of the new back buffer zone.
The definition of the plurality of the first rolling areas and the plurality of the second rolling areas ensures that the refreshing is finished in the virtual area, so that the flickering phenomenon of the window is avoided.
And S102-12, acquiring first index information of the empty assembly in the second rolling area.
Step S102-13, retrieving the entity component data set through the first index information to obtain the second index information and the preset entity component information associated with the first index information.
Step S102-14, releasing the empty component associated with the second index information.
Step S102-15, the entity assembly is created on the preset array vacancy of the empty assembly according to the preset entity assembly information, and the second index information and the entity assembly identification are stored in the entity assembly.
Optionally, the obtaining first index information of the empty component in the second scroll area includes:
and step S102-12-1, acquiring the empty component from the second rolling area through the empty component identifier.
And S102-12-2, acquiring the first index information of the empty component according to the empty component.
Optionally, the adjusting the entity component of the scrolled virtual area according to the scroll information to be the empty component includes:
step S103-11, acquiring the first index information of the entity assembly in the first rolling area.
And S103-12, releasing the entity assembly.
Step S103-13, creating the empty component on the preset array vacancy of the entity component, and storing the first index information and the empty component identification in the empty component.
Optionally, the obtaining the first index information of the entity component in the first scrolling region includes:
and step S103-11-1, acquiring the entity component from the first rolling area through the entity component identifier.
Step S103-11-2, the first index information of the entity assembly is obtained according to the entity assembly.
For the steps of the method for scrolling window information, the embodiment of the present application provides a second application scenario.
When the scrolling direction is a backward scrolling direction, the adjusting the empty component associated with the information of the entity component data set in the scrolled entity region according to the scrolling information and the entity component data set is the entity component, and the method comprises the following steps:
and S102-21, acquiring a third rolling area and a fourth rolling area according to the rolling length.
The third scroll zone is a zone through which the front edge of the front buffer zone scrolls in the direction opposite to the scroll direction. The length of the third rolling area is smaller than or equal to the preset second length.
And the third rolling area is an area where the front edge of the original front buffer area enters the original virtual area after rolling. I.e. the third scroll zone becomes part of the new front buffer zone.
The fourth scroll zone is a zone through which the rear edge of the rear buffer zone scrolls in the direction opposite to the scroll direction. The length of the fourth scroll zone is smaller than or equal to the preset second length.
And the fourth rolling area is an area in which the front edge of the original rear virtual area enters the original rear buffer area after rolling. I.e. the fourth scroll zone becomes part of the new rear virtual zone.
The limitation of the plurality of the third rolling areas and the fourth rolling areas ensures that the refreshing is finished in the virtual area, thereby avoiding the flickering phenomenon of the window. And S102-22, acquiring first index information of the empty component in the third rolling area.
Step S102-23, retrieving the entity component data set through the first index information to obtain the second index information and the preset entity component information associated with the first index information.
Step S102-24, releasing the empty component associated with the second index information.
Step S102-25, the entity assembly is established on the preset array vacancy of the empty assembly according to the preset entity assembly information, and the second index information and the entity assembly identification are stored in the entity assembly.
Optionally, the obtaining first index information of the empty component in the third scroll area includes:
and S102-22-1, acquiring the empty component from the third rolling area through the empty component identifier.
And S102-22-2, acquiring the first index information of the empty component according to the empty component.
Optionally, the adjusting, according to the scroll information, the entity component of the scrolled virtual area to be the empty component includes:
step S103-21, acquiring the first index information of the entity assembly in the fourth scrolling region.
And S103-22, releasing the entity assembly.
Step S103-23, creating the empty component on the preset array vacancy of the entity component, and storing the first index information and the empty component identification in the empty component.
Optionally, the obtaining the first index information of the entity component in the fourth scrolling region includes:
and S103-21-1, acquiring the entity component from the fourth rolling area through the entity component identifier.
Step S103-21-1, the first index information of the entity assembly is obtained according to the entity assembly.
For the steps of the method for scrolling window information, the embodiment of the present application provides a third application scenario.
The third application scenario is a special case of the first application scenario and the second application scenario.
That is, when the front edge of the front buffer area coincides with the front edge of the template, that is, when the length of the front virtual area is equal to zero, the length of the front buffer area is less than or equal to the preset second length. At this time, when the length of the template is greater than or equal to the sum of the preset first length and the preset second length, the length of the rear buffer area is equal to the preset second length.
And when the length of the front virtual area is greater than zero, the length of the front buffer area is equal to the preset second length.
In view of the above steps of the method for scrolling window information, a fourth application scenario is provided in the embodiments of the present application.
The third application scenario is a special case of the first application scenario and the second application scenario.
I.e. when the rear edge of the rear buffer coincides with the rear edge of the template, i.e. when the length of the rear virtual area is equal to zero, the length of the rear buffer is smaller than or equal to the preset second length. At this time, when the length of the template is greater than or equal to the sum of the preset first length and the preset second length, the length of the front buffer area is equal to the preset second length.
And when the length of the front virtual area is greater than zero, the length of the rear buffer area is equal to the preset second length.
The embodiment of the application reduces the number of the entity assemblies in the region where the drawing assemblies are not seen, thereby reducing the burden of system application, ensuring the application number of the entity assemblies, and simultaneously ensuring that the quick sliding does not have obvious white screen and shaking phenomena due to the adoption of the buffer area, thereby ensuring the user experience.
Corresponding to the first embodiment provided by the application, the application also provides a second embodiment, namely a device for scrolling the window information. Since the second embodiment is basically similar to the first embodiment, the description is simple, and the relevant portions should be referred to the corresponding description of the first embodiment. The device embodiments described below are merely illustrative.
Fig. 3 illustrates an embodiment of an apparatus for scrolling window information provided in the present application. Fig. 3 is a block diagram of a unit of an apparatus for scrolling window information according to an embodiment of the present application.
Referring to fig. 3, the present application provides an apparatus for scrolling window information, including: a unit 201 for acquiring scrolling information, a unit 202 for adjusting entity components, and a unit 203 for adjusting null components.
A rolling information obtaining unit 201, configured to obtain rolling information of a template in a window with a preset first length; the template comprises a plurality of preset array vacant positions for constructing entity components and/or empty components, and consists of an entity area and a virtual area, wherein the virtual area is arranged on two sides of the entity area; the entity area comprises a window area and buffer areas which are arranged on two sides of the window area in a splitting mode; the window area is associated with the window according to the rolling information;
an entity component adjusting unit 202, configured to adjust the empty component associated with the information of the entity component data set in the entity region after the scrolling into the entity component according to the scrolling information and the entity component data set;
an adjust empty component unit 203, configured to adjust the entity component of the scrolled virtual area to be the empty component according to the scroll information.
Optionally, the virtual area includes a front virtual area and a rear virtual area before and after the entity area is arranged in rows;
the entity area consists of a window area, a front buffer area and a rear buffer area which are respectively arranged in front of and behind the window area;
the scrolling information includes: a scroll length and a scroll direction; the rolling directions comprise a forward rolling direction and a backward rolling direction;
each component in the template comprises uniform first index information and a component type identifier; the component type identifier comprises a null component identifier and an entity component identifier;
the entity component data set comprises second index information and preset entity component information which are associated with the first index information.
Optionally, the length of the front buffer area or the length of the rear buffer area is less than or equal to a preset second length.
In the adjusting entity component unit 202, when the scroll direction is a forward scroll direction, the method includes:
the first subunit of the rolling area is used for acquiring a first rolling area and a second rolling area according to the rolling length; the first rolling area is an area through which the front edge of the front buffer area rolls along the direction opposite to the rolling direction; the second rolling area is an area through which the rear edge of the rear buffer area rolls along the direction opposite to the rolling direction; the length of the first rolling area or the length of the second rolling area is less than or equal to the preset second length;
a first sub-unit for obtaining first index information, which is used for obtaining the first index information of the empty component in the second rolling area;
a first subunit of obtaining preset entity component information, configured to retrieve the entity component data set through the first index information to obtain the second index information and the preset entity component information associated with the first index information;
a free component release first subunit for releasing the free component associated with the second index information;
and the entity component creating first subunit is configured to create the entity component on the preset array vacancy of the null component according to the preset entity component information, and store the second index information and the entity component identifier in the entity component.
In the first subunit for acquiring the first index information, the method includes:
the empty component sub-first unit is used for acquiring the empty component from the second rolling area through the empty component identifier;
and the first subunit of first index information of the empty component is obtained and is used for obtaining the first index information of the empty component according to the empty component.
In the adjusting null component unit 203, the following are included:
a second subunit of obtaining first index information, configured to obtain the first index information of the entity component in the first scroll area;
a release entity component first subunit for releasing the entity component;
and the first empty component creating sub-unit is used for creating the empty component on the preset array vacancy of the entity component and storing the first index information and the empty component identification in the empty component.
In the second subunit for acquiring the first index information, the method includes:
a first subunit of an entity component, configured to obtain the entity component from the first scroll zone through the entity component identifier;
and the first subunit of acquiring the first index information of the entity assembly is used for acquiring the first index information of the entity assembly according to the entity assembly.
In the adjusting entity component unit 202, when the scroll direction is a backward scroll direction, the method includes:
the second subunit of the rolling area is used for acquiring a third rolling area and a fourth rolling area according to the rolling length; the third rolling area is an area through which the front edge of the front buffer area rolls along the direction opposite to the rolling direction; the fourth rolling area is an area through which the rear edge of the rear buffer area rolls along the direction opposite to the rolling direction; the length of the third rolling area or the length of the fourth rolling area is less than or equal to the preset second length;
a third subunit of first index information, configured to obtain first index information of the empty component in the third scroll area;
a second subunit of obtaining preset entity component information, configured to retrieve the entity component data set through the first index information to obtain the second index information and the preset entity component information that are associated with the first index information;
a second subunit of a release null component, configured to release the null component associated with the second index information;
and the entity component creating second subunit is used for creating the entity component on the preset array vacancy of the null component according to the preset entity component information and storing the second index information and the entity component identifier in the entity component.
In the third subunit for acquiring the first index information, the method includes:
the empty component sub-second unit is used for acquiring the empty component from the third rolling area through the empty component identifier;
and the subunit is used for acquiring the first index information of the empty component according to the empty component.
In the adjusting empty component unit 203, the following are included:
a fourth subunit of obtaining first index information, configured to obtain the first index information of the entity component in the fourth scroll area;
a second subunit of a release entity component for releasing the entity component;
and the second empty component creating subunit is used for creating the empty component on the preset array vacancy of the entity component and storing the first index information and the empty component identification in the empty component.
In the fourth subunit of obtaining the first index information, the method includes:
a second subunit of acquiring an entity component, configured to acquire the entity component from the fourth scroll area through the entity component identifier;
and the second subunit is used for acquiring the first index information of the entity component according to the entity component.
Optionally, when the length of the front virtual area is equal to zero, the length of the front buffer area is less than or equal to the preset second length; and when the length of the front virtual area is greater than zero, the length of the front buffer area is equal to the preset second length.
Optionally, when the length of the back virtual area is equal to zero, the length of the back buffer area is less than or equal to the preset second length; and when the length of the front virtual area is greater than zero, the length of the rear buffer area is equal to the preset second length.
The embodiment of the application reduces the number of the entity assemblies in the region where the drawing assemblies are not seen, thereby reducing the burden of system application, ensuring the application number of the entity assemblies, and simultaneously ensuring that the quick sliding does not have obvious white screen and shaking phenomena due to the adoption of the buffer area, thereby ensuring the user experience.
The embodiment of the present application provides a third embodiment, that is, an electronic device, where the device is used in a method for scrolling window information, and the electronic device includes: at least one processor; and a memory communicatively coupled to the at least one processor; wherein,
the memory stores instructions executable by the at least one processor to enable the at least one processor to perform the method of scrolling window information as described in the first embodiment.
The fourth embodiment of the present disclosure provides a computer storage medium for scrolling window information, where the computer storage medium stores computer-executable instructions, and the computer-executable instructions can execute the method for scrolling window information in any of the above method embodiments.
Referring to fig. 4, a schematic structural diagram of an electronic device suitable for implementing the embodiments of the present disclosure is shown. The terminal device in the embodiments of the present disclosure may include, but is not limited to, a mobile terminal such as a mobile phone, a notebook computer, a digital broadcast receiver, a PDA (personal digital assistant), a PAD (tablet computer), a PMP (portable multimedia player), a vehicle terminal (e.g., a car navigation terminal), and the like, and a stationary terminal such as a digital TV, a desktop computer, and the like. The electronic device shown in fig. 4 is only an example, and should not bring any limitation to the functions and the scope of use of the embodiments of the present disclosure.
Referring to fig. 4, the electronic device may include a processing means (e.g., a central processing unit, a graphics processor, etc.) 401 that may perform various appropriate actions and processes according to a program stored in a Read Only Memory (ROM)402 or a program loaded from a storage means 408 into a Random Access Memory (RAM) 403. In the RAM 403, various programs and data necessary for the operation of the electronic apparatus are also stored. The processing device 401, the ROM 402, and the RAM 403 are connected to each other via a bus 404. An input/output (I/O) interface 405 is also connected to bus 404.
Generally, the following devices may be connected to the I/O interface 405: input devices 406 including, for example, a touch screen, touch pad, keyboard, mouse, camera, microphone, accelerometer, gyroscope, etc.; an output device 407 including, for example, a Liquid Crystal Display (LCD), a speaker, a vibrator, and the like; storage 408 including, for example, tape, hard disk, etc.; and a communication device 409. The communication device 409 may allow the electronic device to communicate with other devices wirelessly or by wire to exchange data. While fig. 4 illustrates an electronic device having various means, it is to be understood that not all illustrated means are required to be implemented or provided. More or fewer devices may alternatively be implemented or provided.
In particular, the processes described above with reference to the flow diagrams may be implemented as computer software programs, according to embodiments of the present disclosure. For example, embodiments of the present disclosure include a computer program product comprising a computer program embodied on a computer readable medium, the computer program comprising program code for performing the method illustrated in the flow chart. In such an embodiment, the computer program may be downloaded and installed from a network via the communication device 409, or from the storage device 408, or from the ROM 402. The computer program performs the above-described functions defined in the methods of the embodiments of the present disclosure when executed by the processing device 401.
It should be noted that the computer readable medium of the present disclosure may be a computer readable signal medium or a computer readable storage medium or any combination of the two. A computer readable storage medium may be, for example, but not limited to, an electronic, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or any combination of the foregoing. More specific examples of the computer readable storage medium may include, but are not limited to: an electrical connection having one or more wires, a portable computer diskette, a hard disk, a Random Access Memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or flash memory), an optical fiber, a portable compact disc read-only memory (CD-ROM), an optical storage device, a magnetic storage device, or any suitable combination of the foregoing. In the present disclosure, a computer readable storage medium may be any tangible medium that can contain, or store a program for use by or in connection with an instruction execution system, apparatus, or device. In contrast, in the present disclosure, a computer readable signal medium may comprise a propagated data signal with computer readable program code embodied therein, either in baseband or as part of a carrier wave. Such a propagated data signal may take any of a variety of forms, including, but not limited to, electro-magnetic, optical, or any suitable combination thereof. A computer readable signal medium may also be any computer readable medium that is not a computer readable storage medium and that can communicate, propagate, or transport a program for use by or in connection with an instruction execution system, apparatus, or device. Program code embodied on a computer readable medium may be transmitted using any appropriate medium, including but not limited to: electrical wires, optical cables, RF (radio frequency), etc., or any suitable combination of the foregoing.
The computer readable medium may be embodied in the electronic device; or may be separate and not incorporated into the electronic device.
The computer readable medium carries one or more programs which, when executed by the electronic device, cause the electronic device to: acquiring at least two internet protocol addresses; sending a node evaluation request comprising the at least two internet protocol addresses to node evaluation equipment, wherein the node evaluation equipment selects the internet protocol addresses from the at least two internet protocol addresses and returns the internet protocol addresses; receiving an internet protocol address returned by the node evaluation equipment; wherein the obtained internet protocol address indicates an edge node in the content distribution network.
Alternatively, the computer readable medium carries one or more programs which, when executed by the electronic device, cause the electronic device to: receiving a node evaluation request comprising at least two internet protocol addresses; selecting an internet protocol address from the at least two internet protocol addresses; returning the selected internet protocol address; wherein the received internet protocol address indicates an edge node in the content distribution network.
Computer program code for carrying out operations for aspects of the present disclosure may be written in any combination of one or more programming languages, including an object oriented programming language such as Java, Smalltalk, C + +, and conventional procedural programming languages, such as the "C" programming language or similar programming languages. The program code may execute entirely on the user's computer, partly on the user's computer, as a stand-alone software package, partly on the user's computer and partly on a remote computer or entirely on the remote computer or server. In the case of a remote computer, the remote computer may be connected to the user's computer through any type of network, including a Local Area Network (LAN) or a Wide Area Network (WAN), or the connection may be made to an external computer (for example, through the Internet using an Internet service provider).
The flowchart and block diagrams in the figures illustrate the architecture, functionality, and operation of possible implementations of systems, methods and computer program products according to various embodiments of the present disclosure. In this regard, each block in the flowchart or block diagrams may represent a module, segment, or portion of code, which comprises one or more executable instructions for implementing the specified logical function(s). It should also be noted that, in some alternative implementations, the functions noted in the block may occur out of the order noted in the figures. For example, two blocks shown in succession may, in fact, be executed substantially concurrently, or the blocks may sometimes be executed in the reverse order, depending upon the functionality involved. It will also be noted that each block of the block diagrams and/or flowchart illustration, and combinations of blocks in the block diagrams and/or flowchart illustration, can be implemented by special purpose hardware-based systems that perform the specified functions or acts, or combinations of special purpose hardware and computer instructions.
The units described in the embodiments of the present disclosure may be implemented by software or hardware. Where the name of a unit does not in some cases constitute a limitation of the unit itself, for example, the first retrieving unit may also be described as a "unit for retrieving at least two internet protocol addresses".
Claims (16)
1. A method for scrolling window information, comprising:
acquiring the rolling information of the template in a window with a preset first length; the template comprises a plurality of preset array vacant positions for constructing entity components and/or empty components, and consists of an entity area and a virtual area, wherein the virtual area is arranged on two sides of the entity area; the entity area comprises a window area and buffer areas which are arranged on two sides of the window area in a split mode; the window area is associated with the window according to the rolling information; adjusting the empty component associated with the information of the entity component data set in the entity area after the entity area is scrolled to be the entity component according to the scrolling information and the entity component data set;
adjusting the entity component of the virtual area after rolling to be the empty component according to the rolling information;
wherein adjusting the entity component of the scrolled virtual area to be the empty component according to the scroll information includes: releasing the physical component; and storing the first index information of the entity component and the empty component identifier in the empty component.
2. The method according to claim 1, wherein the virtual area comprises a front virtual area and a rear virtual area which are arranged in front of and behind the physical area;
the entity area consists of a window area, and a front buffer area and a rear buffer area which are arranged in front of and behind the window area;
the scrolling information includes: a scroll length and a scroll direction; the rolling directions comprise a forward rolling direction and a backward rolling direction;
each component in the template comprises uniform first index information and a component type identifier; the component type identifier comprises a null component identifier and an entity component identifier;
the entity component data set comprises second index information and preset entity component information which are associated with the first index information.
3. The method of claim 2, wherein the length of the front buffer or the length of the rear buffer is less than or equal to a preset second length.
4. The method of claim 3, wherein when the scrolling direction is a forward scrolling direction, said adjusting the empty component associated with the information of the entity component data set in the scrolled entity region according to the scrolling information and the entity component data set is the entity component, comprising:
acquiring a first rolling area and a second rolling area according to the rolling length; the first rolling area is an area through which the front edge of the front buffer area rolls along the direction opposite to the rolling direction; the second rolling area is an area through which the rear edge of the rear buffer area rolls along the direction opposite to the rolling direction; the length of the first rolling area or the length of the second rolling area is less than or equal to the preset second length;
acquiring first index information of the empty component in the second rolling area;
retrieving the entity component data set through the first index information to obtain the second index information and the preset entity component information which are associated with the first index information;
releasing the null component associated with the second index information;
and creating the entity assembly on the preset array vacancy of the vacancy assembly according to the preset entity assembly information, and storing the second index information and the entity assembly identification in the entity assembly.
5. The method of claim 4, wherein the obtaining first index information for the empty component within the second scroll zone comprises:
acquiring the empty component from the second scrolling region through the empty component identifier;
and acquiring the first index information of the empty component according to the empty component.
6. The method of claim 4, wherein the adjusting the entity component of the scrolled virtual area to the empty component according to the scroll information further comprises:
acquiring the first index information of the entity assembly in the first rolling area;
creating the null component on the preset array null of the physical component.
7. The method of claim 6, wherein the obtaining the first index information of the entity component in the first scrolling region comprises:
acquiring the entity component from the first scrolling region through the entity component identification;
and acquiring the first index information of the entity assembly according to the entity assembly.
8. The method of claim 3, wherein when the scrolling direction is a backward scrolling direction, said adjusting the empty component associated with the information of the entity component data set in the scrolled entity region according to the scrolling information and the entity component data set is the entity component, comprising:
acquiring a third rolling area and a fourth rolling area according to the rolling length; the third rolling area is an area through which the front edge of the front buffer area rolls along the direction opposite to the rolling direction; the fourth rolling area is an area through which the rear edge of the rear buffer area rolls along the direction opposite to the rolling direction; the length of the third rolling area or the length of the fourth rolling area is less than or equal to the preset second length;
acquiring first index information of the empty component in the third rolling area;
retrieving the entity component data set through the first index information to obtain the second index information and the preset entity component information which are associated with the first index information;
releasing the empty component associated with the second index information;
and creating the entity assembly on the preset array vacancy of the null assembly according to the preset entity assembly information, and storing the second index information and the entity assembly identification in the entity assembly.
9. The method of claim 8, wherein the obtaining first index information for the empty component within the third scroll zone comprises:
acquiring the empty component from the third rolling area through the empty component identifier;
and acquiring the first index information of the empty component according to the empty component.
10. The method of claim 8, wherein the adjusting the physical component of the scrolled virtual area according to the scroll information is the empty component, further comprising:
acquiring the first index information of the entity assembly in the fourth rolling area;
creating the null component on the preset array null of the physical component.
11. The method of claim 10, wherein the obtaining the first index information of the entity component in the fourth scroll zone comprises:
obtaining the entity component from the fourth scroll zone through the entity component identification;
and acquiring the first index information of the entity assembly according to the entity assembly.
12. The method according to any one of claims 3 to 11, wherein when the length of the front virtual area is equal to zero, the length of the front buffer area is less than or equal to the preset second length; and when the length of the front virtual area is greater than zero, the length of the front buffer area is equal to the preset second length.
13. The method according to any one of claims 3-11, wherein when the length of the back virtual area is equal to zero, the length of the back buffer area is less than or equal to the preset second length; and when the length of the front virtual area is greater than zero, the length of the rear buffer area is equal to the preset second length.
14. An apparatus for scrolling information of a window, comprising:
the information acquiring unit is used for acquiring the rolling information of the template in a window with a preset first length; the template comprises a plurality of preset array vacant positions for constructing entity components and/or empty components, and consists of an entity area and a virtual area, wherein the virtual area is arranged on two sides of the entity area; the entity area comprises a window area and buffer areas which are arranged on two sides of the window area in a splitting mode; the window area is associated with the window according to the rolling information;
an entity component adjusting unit, configured to adjust the empty component associated with the information of the entity component data set in the entity region after the scrolling according to the scrolling information and the entity component data set as the entity component;
an empty component adjusting unit, configured to adjust the entity component of the scrolled virtual area to be the empty component according to the scroll information, where the entity component of the scrolled virtual area to be the empty component according to the scroll information includes: releasing the physical component; and storing the first index information of the entity component and the empty component identification in the empty component.
15. A computer-readable storage medium, on which a computer program is stored which, when being executed by a processor, carries out the method according to any one of claims 1 to 13.
16. An electronic device, comprising:
one or more processors;
storage means for storing one or more programs which, when executed by the one or more processors, cause the one or more processors to carry out the method of any of claims 1 to 13.
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