CN110162369B - Wearable device, icon arrangement method thereof and computer readable storage medium - Google Patents

Wearable device, icon arrangement method thereof and computer readable storage medium Download PDF

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Publication number
CN110162369B
CN110162369B CN201910420176.5A CN201910420176A CN110162369B CN 110162369 B CN110162369 B CN 110162369B CN 201910420176 A CN201910420176 A CN 201910420176A CN 110162369 B CN110162369 B CN 110162369B
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Prior art keywords
screen
application
icons
wearable device
frequency
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CN110162369A (en
Inventor
冯霄建
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Nubia Technology Co Ltd
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Nubia Technology Co Ltd
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/04817Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance using icons
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
    • G06F3/04883Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures for inputting data by handwriting, e.g. gesture or text
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/44Arrangements for executing specific programs
    • G06F9/451Execution arrangements for user interfaces

Abstract

The application relates to intelligent wearing, and provides wearable equipment, an icon arrangement method thereof and a computer readable storage medium. Ranking by configuring the visibility of the icon display area of the screen; counting the use frequency of the application; and sorting the icons according to the visibility ranks according to the use frequency. And the application icons commonly used by the user are displayed at the conspicuous positions of the screen of the wearable device, so that the user operation is facilitated, and the user experience is improved.

Description

Wearable device, icon arrangement method thereof and computer readable storage medium
Technical Field
The embodiment of the application relates to the technical field of intelligent wearing, in particular to wearable equipment, an icon arrangement method thereof and a computer readable storage medium.
Background
The application icons of each screen of the bracelet desktop are vertically arranged and displayed at fixed positions, each screen of the desktop can only display part of the icons, the rest of the icons can be seen only by sliding the screen, if the icons are common icons of a user, the icons can be seen only by sliding the icons to a visible area when each use is performed, and therefore user experience is low.
Disclosure of Invention
In view of the above, an object of the embodiments of the present application is to provide a wearable device, an icon arrangement method thereof, and a storage medium, so as to solve the technical problem that a commonly used application icon of an existing wearable device needs to be slid to be seen, and the user experience is not high.
The technical scheme adopted by the embodiment of the application for solving the technical problems is as follows:
according to an aspect of an embodiment of the present application, there is provided an icon arrangement method applied to a wearable device including a screen for displaying icons of an application, the method including:
configuring the visibility ranking of the icon display area of the screen;
counting the use frequency of the application;
and sorting the icons according to the visibility ranks according to the use frequency.
In one embodiment, the statistics of the frequency of use of the statistical application is accumulated data or interval data within a preset interval.
In one embodiment, the method further comprises:
monitoring a screen sliding or waking operation;
the frequency of use is updated in response to the sliding operation or the wake-up operation.
In one embodiment, the aspect ratio parameter and the icon display area layout parameter of the screen are invoked when configuring the visual ranking of the icon display area of the screen.
In one embodiment, the frequency of use of the statistical application specifically includes:
counting application use frequency in a main desktop screen;
the ranking of the icons according to the ranking according to the frequency of use specifically includes:
and ordering the icons applied in the main desktop screen according to the use frequency and the visibility ranking of the main desktop screen.
In one embodiment, the frequency of use of the statistical application specifically includes:
counting the use frequency of all applications in the main desktop screen and other application display screens;
the icon display area layout parameter includes the number of arrangeable icons, and the method further includes:
and according to the using frequencies of all the applications, removing the icons exceeding the number of the arrangeable icons of the main desktop screen from the main desktop screen to other application display screens or hiding the icons.
In one embodiment, the frequency of use of the statistical application specifically includes:
counting the application use frequency in the current display screen;
the ranking of the icons according to the ranking according to the frequency of use specifically includes:
and ordering the icons of the applications in the current display screen according to the application use frequency in the main desktop screen and the visibility ranking of the current display screen.
In one embodiment, the icon display area layout parameter further includes an icon scaling and a number of icons at the corresponding scale, the method further comprising:
according to the interval distribution of the using frequency, adjusting the icon scaling ratio, and moving out icons exceeding the number of icons under the corresponding ratio from the main desktop screen or the current display screen to other application display screens or application list libraries at preset positions; or alternatively
And moving icons which are less than the icons in the corresponding proportion from other application display screens or application list libraries in preset positions to the main desktop screen or the current display screen.
According to another aspect of an embodiment of the present application, there is provided a wearable device including:
a memory, a processor, and a computer program stored on the memory and executable on the processor;
the computer program, when executed by the processor, implements the steps of the method as described above.
According to another aspect of the embodiments of the present application, there is provided a computer-readable storage medium having stored thereon an icon arrangement program of a wearable device, which when executed by the processor, implements the steps of the icon arrangement method as described above.
The wearable device, the icon arrangement method thereof and the computer readable storage medium of the embodiment of the application configure the visual ranking of the icon display area of the screen; counting the use frequency of the application; and sorting the icons according to the visibility ranks according to the use frequency. And the application icons commonly used by the user are displayed at the conspicuous positions of the screen of the wearable device, so that the user operation is facilitated, and the user experience is improved.
Drawings
The accompanying drawings, which are incorporated in and constitute a part of this specification, illustrate embodiments consistent with the application and together with the description, serve to explain the principles of the application.
In order to more clearly illustrate the embodiments of the application or the technical solutions of the prior art, the drawings which are used in the description of the embodiments or the prior art will be briefly described, and it will be obvious to a person skilled in the art that other drawings can be obtained from these drawings without inventive effort.
Fig. 1 is a schematic hardware structure of an implementation manner of a wearable device according to an embodiment of the present application;
fig. 2 is a hardware schematic diagram of an implementation manner of a wearable device according to an embodiment of the present application;
fig. 3 is a hardware schematic of an implementation manner of a wearable device according to an embodiment of the present application;
fig. 4 is a hardware schematic of an implementation manner of a wearable device according to an embodiment of the present application;
fig. 5 is a hardware schematic of an implementation manner of a wearable device according to an embodiment of the present application;
FIG. 6 is a flowchart of an icon arrangement method according to an embodiment of the present application;
FIG. 7 is a flowchart of another method for arranging icons according to an embodiment of the present application;
fig. 8 is a block diagram of a wearable device according to an embodiment of the present application.
Detailed Description
It should be understood that the specific embodiments described herein are for purposes of illustration only and are not intended to limit the scope of the application.
In the following description, suffixes such as "module", "component", or "unit" for representing elements are used only for facilitating the description of the present application, and have no specific meaning per se. Thus, "module," "component," or "unit" may be used in combination.
The wearable device provided by the embodiment of the application comprises a mobile terminal such as an intelligent bracelet, an intelligent watch and an intelligent mobile phone. With the continuous development of screen technology, mobile terminals such as smart phones and the like can also be used as wearable devices due to the appearance of screen forms such as flexible screens, folding screens and the like. The wearable device provided in the embodiment of the application can comprise: RF (Radio Frequency) unit, wiFi module, audio output unit, A/V (audio/video) input unit, sensor, display unit, user input unit, interface unit, memory, processor, and power supply.
In the following description, a wearable device will be taken as an example, please refer to fig. 1, which is a schematic hardware structure of a wearable device implementing various embodiments of the present application, where the wearable device 100 may include: an RF (Radio Frequency) unit 101, a WiFi module 102, an audio output unit 103, an a/V (audio/video) input unit 104, a sensor 105, a display unit 106, a user input unit 107, an interface unit 108, a memory 109, a processor 110, and a power supply 111. Those skilled in the art will appreciate that the wearable device structure shown in fig. 1 does not constitute a limitation of the wearable device, and that the wearable device may include more or fewer components than shown, or certain components in combination, or a different arrangement of components.
The following describes the various components of the wearable device in detail with reference to fig. 1:
the radio frequency unit 101 may be used to send and receive information or send signals in a call process, specifically, the radio frequency unit 101 may send uplink information to the base station, or may send downlink information sent by the base station to the processor 110 of the wearable device to process the downlink information, where the downlink information sent by the base station to the radio frequency unit 101 may be generated according to the uplink information sent by the radio frequency unit 101, or may be actively pushed to the radio frequency unit 101 after detecting that the information of the wearable device is updated, for example, after detecting that the geographic position where the wearable device is located changes, the base station may send a notification of the change of the geographic position to the radio frequency unit 101 of the wearable device, after receiving the notification of the message, the radio frequency unit 101 may send the notification of the message to the processor 110 of the wearable device to process, and the processor 110 of the wearable device may control the notification of the message to be displayed on the display panel 1061 of the wearable device; typically, the radio frequency unit 101 includes, but is not limited to, an antenna, at least one amplifier, a transceiver, a coupler, a low noise amplifier, a duplexer, and the like. In addition, the radio frequency unit 101 may also communicate with a network and other devices through wireless communication, which may specifically include: through wireless communication with a server in a network system, for example, the wearable device can download file resources from the server through wireless communication, for example, an application program can be downloaded from the server, after the wearable device finishes downloading a certain application program, if the file resources corresponding to the application program in the server are updated, the server can push a message notification of the resource update to the wearable device through wireless communication so as to remind a user to update the application program. The wireless communication may use any communication standard or protocol, including but not limited to GSM (Global System of Mobile communication, global System for Mobile communications), GPRS (General Packet Radio Service ), CDMA2000 (Code Division Multiple Access, CDMA 2000), WCDMA (Wideband Code Division Multiple Access ), TD-SCDMA (Time Division-Synchronous Code Division Multiple Access, time Division synchronous code Division multiple Access), FDD-LTE (Frequency Division Duplexing-Long Term Evolution, frequency Division Duplex Long term evolution), and TDD-LTE (Time Division Duplexing-Long Term Evolution, time Division Duplex Long term evolution), etc.
In one embodiment, the wearable device 100 may access an existing communication network by inserting a SIM card.
In another embodiment, the wearable device 100 may access an existing communication network by setting an esim card (Embedded-SIM), and by adopting the esim card, the internal space of the wearable device may be saved and the thickness may be reduced.
It will be appreciated that although fig. 1 shows a radio frequency unit 101, it will be appreciated that the radio frequency unit 101 is not an essential component of a wearable device and may be omitted entirely as required within the scope of not changing the essence of the application. The wearable device 100 may implement communication connection with other devices or communication networks through the wifi module 102 alone, which is not limited by the embodiment of the present application.
WiFi belongs to a short-distance wireless transmission technology, and the wearable device can help a user to send and receive emails, browse webpages, access streaming media and the like through the WiFi module 102, so that wireless broadband Internet access is provided for the user. Although fig. 1 shows a WiFi module 102, it is understood that it does not belong to the necessary constitution of the wearable device, and can be omitted entirely as required within the scope of not changing the essence of the application.
The audio output unit 103 may convert audio data received by the radio frequency unit 101 or the WiFi module 102 or stored in the memory 109 into an audio signal and output as sound when the wearable device 100 is in a call signal reception mode, a talk mode, a recording mode, a voice recognition mode, a broadcast reception mode, or the like. Also, the audio output unit 103 may also provide audio output (e.g., call signal reception sound, message reception sound, etc.) related to a specific function performed by the wearable device 100. The audio output unit 103 may include a speaker, a buzzer, and the like.
The a/V input unit 104 is used to receive an audio or video signal. The a/V input unit 104 may include a graphics processor (Graphics Processing Unit, GPU) 1041 and a microphone 1042, the graphics processor 1041 processing image data of still pictures or video obtained by an image capturing device (e.g., a camera) in a video capturing mode or an image capturing mode. The processed image frames may be displayed on the display unit 106. The image frames processed by the graphics processor 1041 may be stored in the memory 109 (or other storage medium) or transmitted via the radio frequency unit 101 or the WiFi module 102. The microphone 1042 can receive sound (audio data) via the microphone 1042 in a phone call mode, a recording mode, a voice recognition mode, and the like, and can process such sound into audio data. The processed audio (voice) data may be converted into a format output that can be transmitted to the mobile communication base station via the radio frequency unit 101 in the case of a telephone call mode. The microphone 1042 may implement various types of noise cancellation (or suppression) algorithms to cancel (or suppress) noise or interference generated in the course of receiving and transmitting the audio signal.
In one embodiment, the wearable device 100 includes one or more cameras, and by opening the cameras, capturing of images, photographing, video recording and other functions can be achieved, and the positions of the cameras can be set as required.
The wearable device 100 further comprises at least one sensor 105, such as a light sensor, a motion sensor, and other sensors. Specifically, the light sensor includes an ambient light sensor and a proximity sensor, wherein the ambient light sensor can adjust the brightness of the display panel 1061 according to the brightness of ambient light, and the proximity sensor can turn off the display panel 1061 and/or the backlight when the wearable device 100 moves to the ear. As one type of motion sensor, the accelerometer sensor can detect the acceleration in all directions (typically three axes), and can detect the gravity and direction when stationary, and can be used for applications for recognizing the gesture of a mobile phone (such as horizontal-vertical screen switching, related games, magnetometer gesture calibration), vibration recognition related functions (such as pedometer, knocking), and the like.
In one embodiment, the wearable device 100 further comprises a proximity sensor, by employing the proximity sensor, the wearable device is able to achieve non-contact manipulation, providing more modes of operation.
In one embodiment, the wearable device 100 further comprises a heart rate sensor, which when worn, enables detection of heart rate by being in close proximity to the user.
In one embodiment, the wearable device 100 may further include a fingerprint sensor, by reading a fingerprint, security verification or the like can be achieved.
The display unit 106 is used to display information input by a user or information provided to the user. The display unit 106 may include a display panel 1061, and the display panel 1061 may be configured in the form of a liquid crystal display (Liquid Crystal Display, LCD), an Organic Light-Emitting Diode (OLED), or the like.
In one embodiment, the display panel 1061 employs a flexible display screen, and the wearable device employing the flexible display screen is capable of bending when worn, thereby fitting more. Optionally, the flexible display screen may be an OLED screen body and a graphene screen body, and in other embodiments, the flexible display screen may also be other display materials, which is not limited to this embodiment.
In one embodiment, the display panel 1061 of the wearable device may take a rectangular shape for ease of wrapping when worn. In other embodiments, other approaches may be taken as well.
The user input unit 107 may be used to receive input numeric or character information and to generate key signal inputs related to user settings and function control of the wearable device. In particular, the user input unit 107 may include a touch panel 1071 and other input devices 1072. The touch panel 1071, also referred to as a touch screen, may collect touch operations thereon or thereabout by a user (e.g., operations of the user on the touch panel 1071 or thereabout by using any suitable object or accessory such as a finger, a stylus, etc.) and drive the corresponding connection device according to a predetermined program. The touch panel 1071 may include two parts of a touch detection device and a touch controller. The touch detection device detects the touch azimuth of a user, detects a signal brought by touch operation and transmits the signal to the touch controller; the touch controller receives touch information from the touch detection device, converts it into touch point coordinates, and sends the touch point coordinates to the processor 110, and can receive and execute commands sent from the processor 110. Further, the touch panel 1071 may be implemented in various types such as resistive, capacitive, infrared, and surface acoustic wave. The user input unit 107 may include other input devices 1072 in addition to the touch panel 1071. In particular, other input devices 1072 may include, but are not limited to, one or more of a physical keyboard, function keys (e.g., volume control keys, switch keys, etc.), a trackball, mouse, joystick, etc., as specifically not limited herein.
In one embodiment, the sides of the wearable device 100 may be provided with one or more buttons. The button can realize a plurality of modes such as short pressing, long pressing, rotation and the like, thereby realizing a plurality of operation effects. The number of the buttons can be multiple, and different buttons can be combined for use, so that multiple operation functions are realized.
Further, the touch panel 1071 may overlay the display panel 1061, and when the touch panel 1071 detects a touch operation thereon or thereabout, the touch panel 1071 is transferred to the processor 110 to determine the type of touch event, and then the processor 110 provides a corresponding visual output on the display panel 1061 according to the type of touch event. Although in fig. 1, the touch panel 1071 and the display panel 1061 are two independent components for implementing the input and output functions of the wearable device, in some embodiments, the touch panel 1071 may be integrated with the display panel 1061 to implement the input and output functions of the wearable device, which is not limited herein. For example, when a message notification of a certain application is received through the rf unit 101, the processor 110 may control the message notification to be displayed in a certain preset area of the display panel 1061, where the preset area corresponds to a certain area of the touch panel 1071, and may control the message notification displayed in the corresponding area on the display panel 1061 by performing a touch operation on the certain area of the touch panel 1071.
The interface unit 108 serves as an interface through which at least one external device can be connected with the wearable apparatus 100. For example, the external devices may include a wired or wireless headset port, an external power (or battery charger) port, a wired or wireless data port, a memory card port, a port for connecting a device having an identification module, an audio input/output (I/O) port, a video I/O port, an earphone port, and the like. The interface unit 108 may be used to receive input (e.g., data information, power, etc.) from an external device and transmit the received input to one or more elements within the wearable apparatus 100 or may be used to transmit data between the wearable apparatus 100 and the external device.
In one embodiment, the interface unit 108 of the wearable device 100 adopts a contact structure, and is connected with other corresponding devices through the contact, so as to realize functions of charging, connection and the like. The contact can also be waterproof.
Memory 109 may be used to store software programs as well as various data. The memory 109 may mainly include a storage program area that may store an operating system, application programs required for at least one function (such as a sound playing function, an image playing function, etc.), and a storage data area; the storage data area may store data (such as audio data, phonebook, etc.) created according to the use of the handset, etc. In addition, memory 109 may include high-speed random access memory, and may also include non-volatile memory, such as at least one magnetic disk storage device, flash memory device, or other volatile solid-state storage device.
The processor 110 is a control center of the wearable device, connects various parts of the entire wearable device with various interfaces and lines, performs various functions of the wearable device and processes data by running or executing software programs and/or modules stored in the memory 109, and invoking data stored in the memory 109, thereby performing overall monitoring of the wearable device. Processor 110 may include one or more processing units; preferably, the processor 110 may integrate an application processor that primarily handles operating systems, user interfaces, applications, etc., with a modem processor that primarily handles wireless communications. It will be appreciated that the modem processor described above may not be integrated into the processor 110.
The wearable device 100 may further include a power source 111 (such as a battery) for powering the various components, and preferably, the power source 111 may be logically connected to the processor 110 through a power management system, so as to perform functions of managing charging, discharging, and power consumption management through the power management system.
Although not shown in fig. 1, the wearable device 100 may further include a bluetooth module or the like, which is not described herein. The wearable device 100 can be connected with other terminal devices through bluetooth to realize communication and information interaction.
Fig. 2 to fig. 4 are schematic structural diagrams of a wearable device according to an embodiment of the present application. The wearable device comprises a flexible screen. When the wearable device is unfolded, the flexible screen is in a strip shape; when the wearable device is in a wearing state, the flexible screen is bent to be annular. Fig. 2 and 3 show schematic structural diagrams of the wearable device screen when unfolded, and fig. 4 shows schematic structural diagrams of the wearable device screen when bent.
Based on the above embodiments, it can be seen that if the device is a wristwatch, a bracelet, or a wearable device, the screen of the device may not cover the watchband area of the device, or may cover the watchband area of the device. The application proposes an alternative embodiment, in which the device may be a wristwatch, a bracelet or a wearable device, comprising a screen and a connection. The screen may be a flexible screen and the connection may be a wristband. Alternatively, the screen of the device or the display area of the screen may be partially or fully overlaid on the wristband of the device. Fig. 5 is a schematic hardware diagram of an implementation manner of a wearable device according to an embodiment of the present application, where a screen of the device extends to two sides, and a part of the screen is covered on a watchband of the device. In other embodiments, the screen of the device may also be entirely covered on the watchband of the device, which is not limited to the embodiment of the present application.
First embodiment
Because the screen of the wearable device is different from the screen of the mobile terminal such as the existing mobile phone, if the application icon of each screen of the desktop of the bracelet is displayed in a vertical row and a fixed position, each screen of the desktop can only display part of the icons, and the rest of the icons can be seen only by sliding the screen, and the visibility required by the operation of a user is not considered.
The embodiment of the application provides a solution idea. As shown in fig. 6, an embodiment of the present application provides an icon arrangement method, where the wearable device includes a screen, and the screen is used to display icons of an application, and the method is characterized in that the method includes:
step 10, configuring the visibility ranking of the icon display area of the screen;
specifically, the visual ranking of the icon display areas of the screens can be operated by automatically sequencing and displaying the screen icons from the middle to the two sides, wherein the middle position of each screen is the application icon with the highest use frequency in the current screen, and the application icons are sequentially next highest to the two sides, third highest, and the like.
Further, when the visibility ranking of the icon display area of the screen is configured, the aspect ratio parameter and the icon display area layout parameter of the screen are called. The visual ranking may also be configured and determined in connection with actual test situations, for example in connection with a special screen shape of the wearable device, such as a meandering screen, a screen bent along the wrist, or even a virtual screen provided by the wearable device (projected screen or brought about by visual 3D effects, etc.). As another example, the wristband may have a different screen ratio, such as an aspect ratio of 16:9 or 4:3 or 5:1. the icon display area and the navigation area of the wearable device can be distinguished in different places of the screen, for example, a strip-shaped screen is divided into an upper part and a lower part, the navigation area is a rectangular area above the screen, and the icon display area is below; for another example, the navigation area is disposed at a position of a row below the screen.
The layout parameters of the icon display area may specifically include icon size, icon spacing, icon border, the number of the icons that can be arranged, icon scaling, the number of icons in the corresponding scale, and the like.
Step 20, counting the use frequency of the application;
specifically, the statistics of the frequency of use of the statistical application is accumulated data or interval data within a preset interval. For example, a statistical accumulation of the number of application uses since the system use of the wearable device, or data of one month/week/24 hours/6 hours is one interval data.
And step 30, sorting the icons according to the visibility ranking according to the use frequency.
The icon display area is arranged at the position with the highest use frequency and the best visibility and the easiest visibility, and is convenient to operate and use.
According to the icon arrangement method, the visual arrangement of the icon display area of the screen is configured; counting the use frequency of the application; and sorting the icons according to the visibility ranks according to the use frequency. And the application icons commonly used by the user are displayed at the conspicuous positions of the screen of the wearable device, so that the user operation is facilitated, and the user experience is improved.
In another embodiment of the present application, as shown in fig. 7, the method further includes:
step 40, monitoring a screen sliding operation or a wake-up operation;
step 50, updating the frequency of use in response to the sliding operation or the wake-up operation.
And monitoring a screen sliding operation or a wake-up operation from screen off to screen on, and updating the use frequency according to the sliding operation or the wake-up operation. Of course, the update of the usage frequency may also be set at idle times of the day, such as at night 23:00 to 7 a.m.: and the space between 00 is idle. The update frequency of use occupies less system resources at leisure and the likelihood of the user using the wearable device is also lower during such periods. Either the screen is updated at a fixed time every day, or the scheme of the embodiment is adopted, the screen is updated during the sliding operation or the waking operation of the monitoring screen, and the screen can be updated in real time in the occasion with high requirements. The application entry icon most commonly used by the sliding screen or the awakening screen is always found out quickly at the position with the best visibility, such as the most prominent middle position, so that a user can find out the application quickly, and the user experience is improved.
The main desktop screen and the current application display screen are distinguished based on the difference of the screen wake operation and the screen slide operation, and the difference of specific use is distinguished by combining the two cases. The embodiment of the application can also be used for comprehensively sequencing the application icons in all application display screens and mixing the conditions of displaying screens reached after the sliding operation or the awakening operation. And can also be used in combination with both the main desktop screen and the currently applied display screen described below.
In another embodiment of the present application, the frequency of use of the statistical application specifically includes:
counting application use frequency in a main desktop screen;
the ranking of the icons according to the ranking according to the frequency of use specifically includes:
and ordering the icons of the applications in the main desktop screen according to the application use frequency in the main desktop screen and the visibility ranking of the main desktop screen.
In this embodiment, when the wake operation is monitored, the frequency of use of the application in the main desktop is counted, and the application icons are ordered according to how much the application is used in the main desktop.
In a further embodiment, all application usage frequencies in the primary desktop screen and other application display screens are counted;
the icon display area layout parameter includes the number of arrangeable icons, and the method further includes:
and according to the using frequencies of all the applications, removing the icons exceeding the number of the arrangeable icons of the main desktop screen from the main desktop screen to other application display screens or hiding the icons.
In this embodiment, after the same wake-up operation of the screen is monitored, application icons can be sequenced for application frequency of the main desktop screen, and application frequency of the display screen where all applications are located can be counted at the same time, that is, the statistics of the number of times of use of the applications on the main desktop screen is not single. At this point the application icon using the inverse frequency is hidden or moved out of the primary desktop screen, e.g., onto a second or third screen. In this way, the application icons displayed on the primary desktop screen are used substantially all more frequently than the icons of the other application displays.
In yet another embodiment, the frequency of use of the statistical application specifically includes:
counting the application use frequency in the current display screen;
the ranking of the icons according to the ranking according to the frequency of use specifically includes:
and sorting the icons applied in the current display screen according to the use frequency and the visibility ranking of the current display screen.
In this embodiment, when the sliding operation is monitored, the frequency of use of the application in the current display screen is counted, and the application icons are ordered according to how much the application is used in the current display screen.
In a further embodiment, the icon display area layout parameter further includes an icon scaling and a number of icons at the corresponding scale, the method further comprising:
according to the interval distribution of the using frequency, adjusting the icon scaling ratio, and moving out icons exceeding the number of icons under the corresponding ratio from the main desktop screen or the current display screen to other application display screens or application list libraries at preset positions; or alternatively
And moving icons which are less than the icons in the corresponding proportion from other application display screens or application list libraries in preset positions to the main desktop screen or the current display screen.
Since the screen proportion size of the wearable device is considered, the interval distribution of the application use frequencies is combined, for example, 3 applications are applications belonging to the first gradient (the use frequency falls in the first interval, for example, the total use frequency of the first interval application is 5-10 times that of the second interval application), and since the use frequency of the applications is highest, the proportion of the application icons is enlarged for the convenience of the user, and therefore, the number of icons which can be put down by the main desktop screen or the current display screen is reduced, and the redundant application icons are removed. And moving to other application display screens or application list libraries at preset positions. For example, the application list library may be disposed at a location other than the icon display area, but disposed at a navigation area of the wearable device screen, so that the space of the icon display area is not occupied, and the user is convenient to find the application. The application list library may mark the application without using an icon, such as text, or simply, or a thumbnail or a lottery of icons, etc., which the embodiments of the present application do not limit.
Second embodiment
As shown in fig. 8, a second embodiment of the present application provides a wearable device including a memory 41, a processor 42, and an icon arrangement program of the wearable device stored on the memory 41 and executable on the processor 42;
the icon arrangement program of the wearable device, when executed by the processor 42, is configured to implement the following steps of the icon arrangement method of the wearable device:
an embodiment of the present application provides an icon arrangement method, where the wearable device includes a screen, and the screen is used to display icons of an application, and the method is characterized in that the method includes:
step 10, configuring the visibility ranking of the icon display area of the screen;
further, when the visibility ranking of the icon display area of the screen is configured, the aspect ratio parameter and the icon display area layout parameter of the screen are called.
The layout parameters of the icon display area may specifically include icon size, icon spacing, icon border, the number of the icons that can be arranged, icon scaling, the number of icons in the corresponding scale, and the like.
Step 20, counting the use frequency of the application;
and step 30, sorting the icons according to the visibility ranking according to the use frequency.
According to the icon arrangement method, the visual arrangement of the icon display area of the screen is configured; counting the use frequency of the application; and sorting the icons according to the visibility ranks according to the use frequency. And the application icons commonly used by the user are displayed at the conspicuous positions of the screen of the wearable device, so that the user operation is facilitated, and the user experience is improved.
In another embodiment of the present application, the method further comprises:
step 40, monitoring a screen sliding operation or a wake-up operation;
step 50, updating the frequency of use in response to the sliding operation or the wake-up operation.
In another embodiment of the present application, the frequency of use of the statistical application specifically includes:
counting application use frequency in a main desktop screen;
the ranking of the icons according to the ranking according to the frequency of use specifically includes:
and ordering the icons of the applications in the main desktop screen according to the application use frequency in the main desktop screen and the visibility ranking of the main desktop screen.
In this embodiment, when the wake operation is monitored, the frequency of use of the application in the main desktop is counted, and the application icons are ordered according to how much the application is used in the main desktop.
In a further embodiment, all application usage frequencies in the primary desktop screen and other application display screens are counted;
the icon display area layout parameter includes the number of arrangeable icons, and the method further includes:
and according to the using frequencies of all the applications, removing the icons exceeding the number of the arrangeable icons of the main desktop screen from the main desktop screen to other application display screens or hiding the icons.
In yet another embodiment, the frequency of use of the statistical application specifically includes:
counting the application use frequency in the current display screen;
the ranking of the icons according to the ranking according to the frequency of use specifically includes:
and sorting the icons applied in the current display screen according to the use frequency and the visibility ranking of the current display screen.
In this embodiment, when the sliding operation is monitored, the frequency of use of the application in the current display screen is counted, and the application icons are ordered according to how much the application is used in the current display screen.
In a further embodiment, the icon display area layout parameter further includes an icon scaling and a number of icons at the corresponding scale, the method further comprising:
according to the interval distribution of the using frequency, adjusting the icon scaling ratio, and moving out icons exceeding the number of icons under the corresponding ratio from the main desktop screen or the current display screen to other application display screens or application list libraries at preset positions; or alternatively
And moving icons which are less than the icons in the corresponding proportion from other application display screens or application list libraries in preset positions to the main desktop screen or the current display screen.
It should be noted that, the apparatus embodiment of the present embodiment and the method of the first embodiment are based on the same inventive concept, the specific implementation process thereof is detailed in the method embodiment, and the technical features of the method embodiment are correspondingly applicable in the present embodiment, which is not described in detail herein.
Third embodiment
A third embodiment of the present application provides a computer-readable storage medium, on which an icon arrangement program of a wearable device is stored, where the icon arrangement program of the wearable device is used to implement the steps of the icon arrangement method of the wearable device described in the first embodiment when executed by a processor.
It should be noted that, the computer readable storage medium of the present embodiment belongs to the same concept as the method of the first embodiment, the specific implementation process of the computer readable storage medium is detailed in the method embodiment, and the technical features of the method embodiment are correspondingly applicable in the present embodiment, which is not repeated herein.
The computer readable storage medium of the embodiment of the application configures the visual ranking of the icon display area of the screen; counting the use frequency of the application; and sorting the icons according to the visibility ranks according to the use frequency. And the application icons commonly used by the user are displayed at the conspicuous positions of the screen of the wearable device, so that the user operation is facilitated, and the user experience is improved.
Those of ordinary skill in the art will appreciate that all or some of the steps, systems, functional modules/units in the apparatus, and methods disclosed above may be implemented as software, firmware, hardware, and suitable combinations thereof. In a hardware implementation, the division between the functional modules/units mentioned in the above description does not necessarily correspond to the division of physical components; for example, one physical component may have multiple functions, or one function or step may be performed cooperatively by several physical components. Some or all of the physical components may be implemented as software executed by a processor, such as a central processing unit, digital signal processor, or microprocessor, or as hardware, or as an integrated circuit, such as an application specific integrated circuit. Such software may be distributed on computer readable media, which may include computer storage media (or non-transitory media) and communication media (or transitory media). The term computer storage media includes both volatile and nonvolatile, removable and non-removable media implemented in any method or technology for storage of information such as computer readable instructions, data structures, program modules or other data, as known to those skilled in the art. Computer storage media includes, but is not limited to, RAM, ROM, EEPROM, flash memory or other memory technology, CD-ROM, digital Versatile Disks (DVD) or other optical disk storage, magnetic cassettes, magnetic tape, magnetic disk storage or other magnetic storage devices, or any other medium which can be used to store the desired information and which can be accessed by a computer. Furthermore, as is well known to those of ordinary skill in the art, communication media typically embodies computer readable instructions, data structures, program modules or other data in a modulated data signal such as a carrier wave or other transport mechanism and includes any information delivery media.
The preferred embodiments of the present application have been described above with reference to the accompanying drawings, and thus do not limit the scope of the claims of the present application. Any modifications, equivalent substitutions and improvements made by those skilled in the art without departing from the scope and spirit of the present application shall fall within the scope of the appended claims.

Claims (4)

1. An icon arrangement method applied to a wearable device, wherein the wearable device comprises a screen for displaying icons of an application, and the method comprises the following steps:
configuring the visibility ranking of the icon display area of the screen;
counting the use frequency of the application;
ranking the icons according to the visibility ranks according to the frequency of use;
when the visibility ranking of the icon display area of the screen is configured, the aspect ratio parameter and the icon display area layout parameter of the screen are called, the screen is in a long strip shape, the screen also comprises a navigation area, the navigation area is in a rectangular area above the screen, and the icon display area is below the screen;
the method further comprises the steps of:
monitoring a screen sliding or waking operation;
updating the frequency of use in response to the sliding operation or the wake-up operation;
the frequency of use of the statistical application specifically comprises:
counting application use frequency in a main desktop screen;
the ranking of the icons according to the ranking according to the frequency of use specifically includes:
the icons applied in the main desktop screen are ordered according to the use frequency and the visibility ranking of the main desktop screen;
or counting the application use frequency in the current display screen;
the ranking of the icons according to the ranking according to the frequency of use specifically includes:
the icons of the applications in the current display screen are ordered according to the visibility ranking of the current display screen according to the application use frequency in the current display screen;
the icon display area layout parameter further includes an icon scaling and a number of icons at a corresponding scale, and the method further includes:
according to the interval distribution of the using frequency, adjusting the icon scaling ratio, and moving out icons exceeding the number of icons under the corresponding ratio from the main desktop screen or the current display screen to an application list library at a preset position; or alternatively
Moving icons less than the number of icons in the corresponding proportion from an application list library in a preset position to the main desktop screen or the current display screen;
the application list library is arranged in the navigation area.
2. The icon arrangement method of claim 1, wherein the statistics of the frequency of use of the statistical application is cumulative data or interval data within a preset interval.
3. A wearable device, the wearable device comprising:
a memory, a processor, and a computer program stored on the memory and executable on the processor;
the computer program implementing the steps of the method according to any of claims 1 to 2 when executed by the processor.
4. A computer-readable storage medium, wherein an icon arrangement program of a wearable device is stored on the computer-readable storage medium, which when executed by a processor, implements the steps of the icon arrangement method of a wearable device according to any one of claims 1 to 2.
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CN111107624B (en) * 2019-12-16 2022-04-01 北京小米移动软件有限公司 Negative one-screen synchronization method, negative one-screen synchronization device and electronic equipment
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