CN110148219A - The creation method of 3D model - Google Patents
The creation method of 3D model Download PDFInfo
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- CN110148219A CN110148219A CN201910267782.8A CN201910267782A CN110148219A CN 110148219 A CN110148219 A CN 110148219A CN 201910267782 A CN201910267782 A CN 201910267782A CN 110148219 A CN110148219 A CN 110148219A
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- 238000000034 method Methods 0.000 title claims abstract description 19
- 238000012163 sequencing technique Methods 0.000 claims description 7
- 230000008676 import Effects 0.000 claims description 4
- 230000003796 beauty Effects 0.000 description 2
- 238000013507 mapping Methods 0.000 description 2
- 241000208340 Araliaceae Species 0.000 description 1
- 235000005035 Panax pseudoginseng ssp. pseudoginseng Nutrition 0.000 description 1
- 235000003140 Panax quinquefolius Nutrition 0.000 description 1
- 230000003321 amplification Effects 0.000 description 1
- 230000009286 beneficial effect Effects 0.000 description 1
- 230000007812 deficiency Effects 0.000 description 1
- 235000008434 ginseng Nutrition 0.000 description 1
- 238000003199 nucleic acid amplification method Methods 0.000 description 1
Classifications
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T17/00—Three dimensional [3D] modelling, e.g. data description of 3D objects
- G06T17/05—Geographic models
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T3/00—Geometric image transformations in the plane of the image
- G06T3/40—Scaling of whole images or parts thereof, e.g. expanding or contracting
- G06T3/4038—Image mosaicing, e.g. composing plane images from plane sub-images
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- Engineering & Computer Science (AREA)
- Geometry (AREA)
- Software Systems (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Remote Sensing (AREA)
- Computer Graphics (AREA)
- Processing Or Creating Images (AREA)
Abstract
The present invention discloses a kind of creation method of 3D model that can be applied in electronic game and video display, it includes the following steps: that (1) splices the orthography that unmanned plane is shot with satellite map, generates the 3D relief model with image information and elevation map;(2) architectural plane profile and the road network in orthography are sketched the contours of;(3) urban planning Software Create 3D buildings model and road network are used;(4) model for enabling the CGA in Esri City Engine urban planning software generate is added more model details in Houdini 3D fine arts software;(5) model for enabling the CGA in Esri City Engine urban planning software generate is added more model details in Houdini 3D fine arts software.
Description
Technical field
The present invention relates to buildings to visualize, electronic game, video display 3D model creation technical field more particularly to a kind of 3D mould
The creation method of type.
Background technique
The present invention relates to the city 3D models that the method for the creation method present invention of 3D model a kind of is established can be applied to
In electronic game and video display.
Summary of the invention
It is an object of the invention to overcome the deficiencies in the prior art, adapt to reality and need, providing one kind can be applied to electronics
The creation method of 3D model in game and video display.
In order to achieve the object of the present invention, the technical scheme adopted by the invention is as follows:
A kind of creation method of 3D model is designed, it includes the following steps:
(1) orthography that unmanned plane is shot is spliced with satellite map, generating has image information and elevation map
3D relief model;
(2) architectural plane profile and the road network in orthography are sketched the contours of;
(3) urban planning Software Create 3D buildings model and road network are used.
Step (1) specifically: the orthography and Arc for being shot unmanned plane using Esri Arc GIS Pro Survey and map software
The satellite map of GIS Online is spliced, and the 3D relief model with image information and elevation map is generated.
Step (2) specifically: the architectural plane in satellite map is obtained by Open Street Map open source map web site
Profile and road network sketch the contours of architectural plane profile and the road network in orthography by Auto CAD graphics software later
And export as Auto CAD DXF file.
Step (3) specifically: Auto CAD DXF file is imported into Esri City Engine urban planning software, is passed through
Esri City Engine CGA sequencing modeling rule in Esri City Engine urban planning software is according to Auto
The reference line transect of CAD DXF file generates 3D buildings model and road network, and according to Esri City Engine urban planning
Branch in Esri City Engine CGA sequencing modeling rule in software and generate vegetation and essay.
After step (3) further include:
(4) Esri City Engine urban planning software is passed through into Esri Pal ladio plug-in unit and Houdini 3D beauty
The module that art software establishes C++ bottom relies on, the model for enabling the CGA in Esri City Engine urban planning software to generate
More model details are added in Houdini 3D fine arts software., to reach the application requirement of video display and electronic game.
(5) 4 plug-in unit of Unreal Engine is switched to by Houdini 3D fine arts software, parameter will be can be customized by users
Houdini HDA file import 4 game engine of Unreal Engine in.So far, high-precision, it can draw in game
By (such as to single building pattern, the adjustment of shape etc.) of user's adjustment parameter in holding up, position is put accurately in map, is built
The city 3D for building enormous amount creates in game engine to be finished.
The beneficial effects of the present invention are:
The creation method of 3D model of the invention can in high volume pass through rules of order creation building and vegetation in an implementation
3D model, the buildings model after generation can be put according to the position of real world, while build more at present can for the fineness of model
Model depending on changing Software Create is significantly increased, and can be used in electronic game and video display.
3D model creation of the invention is based on existing software rules, has UV and the textures applied to PBR process, ensure that mould
It puts and can pass through in the later period in strict accordance with the position on map in the position of the Picture Showing power of type, the 3D model formed after creation
Had technology is artificially adjusted, and in creation, the model of flood tide is generated by CGA rule, avoids artificial increased costs.
The creation side of 3D model of the invention is related by the software in terms of mapping, urban planning, 3d art and electronic game
Function connection is can solve through the invention when involved geographic range is huge, and asd number is huge, the requirement of model fineness
Height, creation when model geographical location accuracy requirement is high to the city 3D.
Detailed description of the invention
Fig. 1 is the orthography of unmanned plane shooting;
Fig. 2 is the satellite map of Arc GIS Online;
Fig. 3 is the 3D relief model of the image information and elevation map that generate through step (1);
Fig. 4 be by Open Street Map increase income map web site obtain satellite map on architectural plane profile and
Road network figure;
Fig. 5 is the architectural plane profile and road network figure sketched the contours of in orthography by Auto CAD graphics software;
Fig. 6 is to generate 3D buildings model and road network figure according to the reference line transect of Auto CAD DXF file;
The Esri City Engine CGA sequencing in Esri City Engine urban planning software according to Fig. 7
Branch and generation vegetation and essay figure in modeling rule.
Specific embodiment
Present invention will be further explained below with reference to the attached drawings and examples:
Embodiment 1: a kind of creation method of 3D model, it includes the following steps:
(1) orthography (referring to Fig. 1) and Arc for being shot unmanned plane using Esri Arc GIS Pro Survey and map software
The satellite map (referring to fig. 2) of GIS Online is spliced, and the 3D relief model (ginseng with image information and elevation map is generated
See Fig. 3).
(2) architectural plane profile and the road increased income in map web site acquisition satellite map by Open Street Map
Net (referring to fig. 4) sketches the contours of architectural plane profile and the road network in orthography by Auto CAD graphics software later
(referring to Fig. 5) and export as Auto CAD DXF file.
(3) Auto CAD DXF file is imported into Esri City Engine urban planning software, passes through Esri City
Esri City Engine CGA sequencing modeling rule in Engine urban planning software is according to Auto CAD DXF file
Reference line transect generate 3D buildings model and road network (referring to Fig. 6), and according to Esri City Engine urban planning it is soft
It branch in Esri City Engine CGA sequencing modeling rule in part and generates vegetation and essay (essay refers to building
Object, vehicle, personnel, bridge etc.) (referring to Fig. 7).
(4) Esri City Engine urban planning software is passed through into Esri Pal ladio plug-in unit and Houdini 3D beauty
The module that art software establishes C++ bottom relies on, the model for enabling the CGA in Esri City Engine urban planning software to generate
More model details are added in Houdini 3D fine arts software, to reach the application requirement of video display and electronic game.
(5) 4 plug-in unit of Unreal Engine is switched to by Houdini 3D fine arts software, parameter will be can be customized by users
Houdini HDA file import 4 game engine of Unreal Engine in.So far, high-precision, it can draw in game
By (such as to single building pattern, the adjustment of shape etc.) of user's adjustment parameter in holding up, position is put accurately in map, is built
The city 3D for building enormous amount creates in game engine to be finished.
The creation method of 3D model of the invention can in high volume pass through rules of order creation building and vegetation in an implementation
3D model, the buildings model after generation can be put according to the position of real world, while build more at present can for the fineness of model
Model depending on changing Software Create is significantly increased, and can be used in electronic game and video display.
3D model creation of the invention is based on existing software rules, has UV and the textures applied to PBR process, ensure that mould
It puts and can pass through in the later period in strict accordance with the position on map in the position of the Picture Showing power of type, the 3D model formed after creation
Had technology is artificially adjusted, and in creation, the model of flood tide is generated by CGA rule, avoids artificial increased costs.
The creation side of 3D model of the invention is related by the software in terms of mapping, urban planning, 3d art and electronic game
Function connection is can solve through the invention when involved geographic range is huge, and asd number is huge, the requirement of model fineness
Height, creation when model geographical location accuracy requirement is high to the city 3D.
What the embodiment of the present invention was announced is preferred embodiment, and however, it is not limited to this, the ordinary skill people of this field
Member, easily according to above-described embodiment, understands spirit of the invention, and make different amplification and variation, but as long as not departing from this
The spirit of invention, all within the scope of the present invention.
Claims (5)
1. a kind of creation method of 3D model, it is characterised in that: it includes the following steps:
(1) orthography and satellite map are spliced, generates the 3D relief model with image information and elevation map;
(2) architectural plane profile and the road network in orthography are sketched the contours of;
(3) urban planning Software Create 3D buildings model and road network are used.
2. the creation method of 3D model as described in claim 1, it is characterised in that: step (1) specifically: utilize Esri Arc
GIS Pro Survey and map software splices the satellite map of orthography and Arc GIS Online that unmanned plane is shot, generates
3D relief model with image information and elevation map.
3. the creation method of 3D model as claimed in claim 2, it is characterised in that: step (2) specifically: pass through Open
The architectural plane profile and road network that Street Map open source map web site obtains in satellite map pass through Auto CAD later
Graphics software sketches the contours of architectural plane profile in orthography and road network and exports as Auto CAD DXF file.
4. the creation method of 3D model as claimed in claim 3, it is characterised in that: step (3) specifically: by Auto CAD
DXF file imports Esri City Engine urban planning software, by Esri City Engine urban planning software
Esri City Engine CGA sequencing modeling rule generates 3D building according to the reference line transect of Auto CAD DXF file
Model and road network, and according to Esri City Engine urban planning software in Esri City Engine CGA sequencing
Branch and generation vegetation and essay in modeling rule.
5. the creation method of 3D model as claimed in claim 4, it is characterised in that: after step (3) further include:
(4) Esri City Engine urban planning software is soft by Esri Pal ladio plug-in unit and the Houdini 3D fine arts
The module that part establishes C++ bottom relies on, and the model for enabling the CGA in Esri City Engine urban planning software to generate exists
More model details are added in Houdini 3D fine arts software;
(5) 4 plug-in unit of Unreal Engine is switched to by Houdini 3D fine arts software, parameter will be can be customized by users
Houdini HDA file imports in 4 game engine of Unreal Engine.
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Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN110889900A (en) * | 2019-11-22 | 2020-03-17 | 北航(四川)西部国际创新港科技有限公司 | Low-airspace-oriented three-dimensional modeling and visualization method |
CN111141264A (en) * | 2019-12-31 | 2020-05-12 | 中国电子科技集团公司信息科学研究院 | Unmanned aerial vehicle-based urban three-dimensional mapping method and system |
CN111402383A (en) * | 2020-03-23 | 2020-07-10 | 中建八局科技建设有限公司 | Revit model processing method applied to Houdini |
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Cited By (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN110889900A (en) * | 2019-11-22 | 2020-03-17 | 北航(四川)西部国际创新港科技有限公司 | Low-airspace-oriented three-dimensional modeling and visualization method |
CN111141264A (en) * | 2019-12-31 | 2020-05-12 | 中国电子科技集团公司信息科学研究院 | Unmanned aerial vehicle-based urban three-dimensional mapping method and system |
CN111141264B (en) * | 2019-12-31 | 2022-06-28 | 中国电子科技集团公司信息科学研究院 | Unmanned aerial vehicle-based urban three-dimensional mapping method and system |
CN111402383A (en) * | 2020-03-23 | 2020-07-10 | 中建八局科技建设有限公司 | Revit model processing method applied to Houdini |
CN111402383B (en) * | 2020-03-23 | 2024-02-13 | 中建八局科技建设有限公司 | Revit model processing method applied to Houdini |
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