CN109999488A - A kind of method for oscillating, terminal and storage medium - Google Patents

A kind of method for oscillating, terminal and storage medium Download PDF

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Publication number
CN109999488A
CN109999488A CN201811641306.XA CN201811641306A CN109999488A CN 109999488 A CN109999488 A CN 109999488A CN 201811641306 A CN201811641306 A CN 201811641306A CN 109999488 A CN109999488 A CN 109999488A
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CN
China
Prior art keywords
voice signal
signal
information
scene information
oscillating
Prior art date
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Withdrawn
Application number
CN201811641306.XA
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Chinese (zh)
Inventor
沈汉亮
路翔
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AAC Technologies Pte Ltd
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AAC Technologies Pte Ltd
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Publication date
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Priority to CN201811641306.XA priority Critical patent/CN109999488A/en
Publication of CN109999488A publication Critical patent/CN109999488A/en
Withdrawn legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/28Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
    • A63F13/285Generating tactile feedback signals via the game input device, e.g. force feedback
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/54Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10LSPEECH ANALYSIS OR SYNTHESIS; SPEECH RECOGNITION; SPEECH OR VOICE PROCESSING; SPEECH OR AUDIO CODING OR DECODING
    • G10L25/00Speech or voice analysis techniques not restricted to a single one of groups G10L15/00 - G10L21/00
    • G10L25/03Speech or voice analysis techniques not restricted to a single one of groups G10L15/00 - G10L21/00 characterised by the type of extracted parameters
    • G10L25/24Speech or voice analysis techniques not restricted to a single one of groups G10L15/00 - G10L21/00 characterised by the type of extracted parameters the extracted parameters being the cepstrum
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10LSPEECH ANALYSIS OR SYNTHESIS; SPEECH RECOGNITION; SPEECH OR VOICE PROCESSING; SPEECH OR AUDIO CODING OR DECODING
    • G10L25/00Speech or voice analysis techniques not restricted to a single one of groups G10L15/00 - G10L21/00
    • G10L25/48Speech or voice analysis techniques not restricted to a single one of groups G10L15/00 - G10L21/00 specially adapted for particular use
    • G10L25/51Speech or voice analysis techniques not restricted to a single one of groups G10L15/00 - G10L21/00 specially adapted for particular use for comparison or discrimination
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6063Methods for processing data by generating or executing the game program for sound processing
    • A63F2300/6081Methods for processing data by generating or executing the game program for sound processing generating an output signal, e.g. under timing constraints, for spatialization

Abstract

The present embodiments relate to field of communication technology, a kind of method for oscillating, terminal and storage medium are disclosed.In the present invention, comprising: determine the scene information of voice signal, wherein scene information includes background sound information, personage's acoustic information or shooting acoustic information;The matched vibration signal of voice signal institute is determined according to scene information;It is vibrated according to vibration signal.Make it possible to carry out various forms of vibrations according to the scene information of voice signal, to improve the experience effect of user.

Description

A kind of method for oscillating, terminal and storage medium
Technical field
The present embodiments relate to field of communication technology, in particular to a kind of method for oscillating, terminal and storage medium.
Background technique
With the development of science and technology, electronic product obtains more and more promoting and applying in people's lives, and electricity The function of sub- product is also more various, for example, electronic product, which can be used, in user plays the more complicated game of scene, thus abundant The entertainment of people.
However, terminal is often merely able to mention for user it was found by the inventors of the present invention that user is when using terminal plays game For sound and picture effect, i.e., user can only get vision and sensory effects acoustically, although touching can be provided for user Sense feedback, also only carries out some simple feedbacks according to fixed audio-frequency index, but be provided solely for these effects, can not make The stronger atmosphere experienced in game environment of user, to reduce the sense of participation of user and the game experiencing of user Effect.
Summary of the invention
Embodiment of the present invention is designed to provide a kind of method for oscillating, terminal and storage medium, makes it possible to basis The scene information of voice signal carries out various forms of vibrations, to improve the experience effect of user.
In order to solve the above technical problems, embodiments of the present invention provide a kind of method for oscillating, comprising the following steps: really Determine the scene information of voice signal, wherein scene information includes background sound information, personage's acoustic information or shot message Breath;The matched vibration signal of voice signal institute is determined according to scene information;It is vibrated according to vibration signal.
Embodiments of the present invention additionally provide a kind of terminal, comprising: at least one processor;And at least one The memory of processor communication connection;Wherein, memory is stored with the instruction that can be executed by least one processor, instructs by extremely A few processor executes, so that at least one processor is able to carry out method for oscillating as described above.
Embodiments of the present invention additionally provide a kind of computer readable storage medium, are stored with computer program, calculate Machine program realizes method for oscillating as described above when being executed by processor.
Embodiment of the present invention in terms of existing technologies, by determining the scene information of voice signal, according to field Scape information is capable of determining that the matched vibration signal of voice signal institute, and is vibrated according to the vibration signal determined, thus It realizes in game process, vibration mode more abundant is provided according to different scene informations, to improve the participation of user The game experiencing effect of sense and user.
In addition, before the scene information of determining voice signal, further includes: obtain original sound information;Original sound is believed Breath, which is decoded, obtains decoded voice information;Coding acoustic information is intercepted according to preset duration, obtains voice signal.The realization In, coding acoustic information is intercepted according to preset duration by being decoded to the original sound signal of acquisition, and simultaneously, to mention The high accuracy for obtaining voice signal.
In addition, determining the scene information of voice signal, specifically includes: extracting the mel-frequency cepstrum coefficient of voice signal MFCC;The scene information of voice signal is determined according to MFCC.
In addition, determining the matched vibration signal of voice signal institute according to scene information, specifically include: true according to scene information Determine oscillatory type corresponding to voice signal;The matched vibration signal of determining and oscillatory type institute.In the realization, first according to field Scape information determines oscillatory type corresponding to voice signal, and determines vibration signal according to oscillatory type, to improve Obtain the accuracy of vibration signal.
In addition, according to scene information determine voice signal corresponding to oscillatory type, specifically include: determining scene information institute Corresponding database;By inquiring database, oscillatory type corresponding to voice signal is obtained, wherein save in database The corresponding relationship of voice signal and oscillatory type.
In addition, the matched vibration signal of determining and oscillatory type institute, specifically includes: inquiring vibrating effect according to oscillatory type Library obtains and the matched vibration signal of oscillatory type institute, wherein oscillatory type and vibration signal are saved in vibrating effect library Matching relationship.
In addition, terminal further includes motor, vibrated, specifically included according to vibration signal: control motor is believed according to vibration It number is vibrated.In the realization, vibrated by control motor according to vibration signal, to improve sense of the user in tactile Official's effect enhances the sense of participation of user.
In addition, terminal further includes player, coding acoustic information is intercepted according to preset duration, after obtaining voice signal, Further include: control player plays out the voice signal.In the realization, voice signal is carried out by control player It plays, so as to make user while obtaining tactile sensory effects, sensory effects acoustically can also be obtained, thus into The sense of participation of one step raising user.
Detailed description of the invention
One or more embodiments are illustrated by the picture in corresponding attached drawing, these exemplary theorys The bright restriction not constituted to embodiment, the element in attached drawing with same reference numbers label are expressed as similar element, remove Non- to have special statement, composition does not limit the figure in attached drawing.
Fig. 1 is the flow chart of method for oscillating in the application first embodiment;
Fig. 2 is the flow chart of method for oscillating in the application second embodiment;
Fig. 3 is the block diagram of vibration device in the application 3rd embodiment;
Fig. 4 is the block diagram of vibration device in the application fourth embodiment;
Fig. 5 is the structural schematic diagram of terminal in the 5th embodiment of the application.
Specific embodiment
In order to make the object, technical scheme and advantages of the embodiment of the invention clearer, below in conjunction with attached drawing to the present invention Each embodiment be explained in detail.However, it will be understood by those skilled in the art that in each embodiment party of the present invention In formula, in order to make the reader understand this application better, many technical details are proposed.But even if without these technical details And various changes and modifications based on the following respective embodiments, the application technical solution claimed also may be implemented.
The first embodiment of the present invention is related to a kind of method for oscillating.Detailed process is as shown in Figure 1, comprising the following steps:
Step 101, the scene information of voice signal is determined.
It should be noted that the scene information of present embodiment includes background sound information, personage's acoustic information or shooting Acoustic information, the scene information in present embodiment can also include that technical ability discharges acoustic information or racing car acoustic information, this reality Applying in mode is only that citing is illustrated, and does not limit the concrete type of scene information.
It specifically, in the present embodiment, further include obtaining original sound before determining the scene information of voice signal Information is decoded original sound information and obtains decoded voice information, intercepts decoded voice information according to preset duration, obtains Voice signal.
In the specific implementation, the original sound information in present embodiment can be a Duan Shichang included in game process Interior game sound information, but at this time game sound information obtained be by encoder through coding it is obtained, Therefore it in order to which game sound information is analyzed and identified, needs to be decoded game sound information obtained.Due to It is to be located in one section of duration, and the decoded sound signal in one section of duration may by decoding decoded sound signal obtained Including different scene informations, therefore in order to carry out finer analysis to decoded voice information, can be cut according to preset duration Obtained decoded voice information is taken, and using the decoded voice information of the certain length intercepted according to preset duration as sound Signal, and voice signal obtained exactly is intercepted to the process in present embodiment and is analyzed.
Specifically, in the present embodiment, specifically using the mel-frequency cepstrum coefficient for extracting voice signal (Mel Frequency Cepstral Coefficients, MFCC), the scene information of voice signal is determined according to MFCC.? In practical application, since MFCC is the inherent feature of voice signal, so voice signal determine in the case where, can directly from Feature extraction is carried out in determining voice signal obtains MFCC.And it can be according to having built up in the situation known to MFCC The corresponding relationship of MFCC and different scenes information directly determine the scene information of voice signal according to MFCC.For example, when determining That extracted from voice signal is MFCC1, then directly can determine that the scene information of voice signal is to penetrate according to MFCC1 Hit acoustic information.
Step 102, the matched vibration signal of voice signal institute is determined according to scene information.
Wherein, in the present embodiment, can using according to scene information determine voice signal corresponding to oscillatory type, The matched vibration signal of determining and oscillatory type institute.
Specifically, according to scene information determine voice signal corresponding to oscillatory type when, be by determine scene Database corresponding to information;By inquiring database, oscillatory type corresponding to voice signal is obtained, wherein in database Save the corresponding relationship of voice signal and oscillatory type.For example, when the scene information for determining voice signal is shot message When breath, gun class database corresponding to shooting acoustic information can be directly determined out, and saves sound in gun class database The corresponding relationship of sound signal and oscillatory type, therefore by inquiry database, vibration class corresponding to voice signal can be obtained Type is " tommy gun oscillatory type ".
It wherein, is by inquiring vibration effect according to oscillatory type in the determining matched vibration signal with oscillatory type institute Fruit library obtains and the matched vibration signal of oscillatory type institute, wherein vibrating effect saves oscillatory type and vibration signal in library Matching relationship.For example, when determine oscillatory type be " tommy gun oscillatory type " when, then directly from vibrating effect library obtain with Matched " tommy gun " vibration signal of " tommy gun oscillatory type " institute, wherein the vibration frequency of " tommy gun " vibration signal is A, Amplitude is B.It certainly, is only to be illustrated by taking acquisition " tommy gun " vibration signal as an example in present embodiment, for other types Vibration signal, for example, the acquisition pattern of " pistol " vibration signal or " snipe and rob " vibration signal is roughly the same with this, therefore, It is no longer repeated in present embodiment.
Step 103, it is vibrated according to vibration signal.
Specifically, the terminal in present embodiment further includes motor, therefore terminal can control motor according to vibration signal Vibrated, for example, when get vibration frequency be A, amplitude be B " tommy gun " vibration signal after, can control motor according to Parametric vibration frequency A and amplitude B are vibrated.User is set intuitively to obtain tactile experience according to the vibration of motor, thus The stronger atmosphere experienced in game environment obtains good game experiencing effect.
Compared with prior art, the method for oscillating that present embodiment provides, by determining the scene information of voice signal, The matched vibration signal of voice signal institute is capable of determining that according to scene information, and is shaken according to the vibration signal determined It is dynamic, to realize in game process, vibration mode more abundant is provided according to different scene informations, keeps user stronger The strong atmosphere experienced in game environment, to improve the sense of participation of user and the game experiencing effect of user.
Second embodiment of the present invention is related to a kind of method for oscillating.The present embodiment is done on the basis of first embodiment It is further improved, specific improvements are as follows: after determining the matched vibration signal of voice signal institute according to scene information, increase The step of control player plays out voice signal.The process of method for oscillating in the present embodiment is as shown in Figure 2.Specifically It says, in the present embodiment, including step 201 is to step 204, wherein the step in step 201 to step 202 and first embodiment Rapid 101 is roughly the same to step 102, and step 204 is roughly the same with the step 103 in first embodiment, and details are not described herein again, Difference is mainly introduced below, not the technical detail of detailed description in the present embodiment, reference can be made to first embodiment is mentioned The method for oscillating of confession, details are not described herein again.
After step 201 to step 202, step 203 is executed.
Step 203, control player plays out voice signal.
Specifically, in the present embodiment, terminal further includes player, therefore after obtaining voice signal, can be incited somebody to action Transmission of sound signals controls player and directly plays out to voice signal to player.Motor is controlled in practical applications Vibration is carried out according to vibration signal and to control the time interval that player plays out voice signal very small, and the time difference is almost It can be ignored, therefore the visual effect that user obtains is exactly to experience while hearing voice signal and voice signal Corresponding vibration.
Step 204, it is vibrated according to vibration signal.
Compared with prior art, the scene information by determining voice signal that present embodiment provides, according to scene Information is capable of determining that the matched vibration signal of voice signal institute, and is vibrated according to the vibration signal determined, thus real Show in game process, provides vibration mode more abundant according to different scene informations, make the impression that user is stronger Atmosphere into game environment, to improve the sense of participation of user and the game experiencing effect of user.Also, it is played by control Device plays out voice signal, so as to make user while obtaining tactile sensory effects, can also obtain acoustically Sensory effects, to further improve the experience effect of user.
The step of various methods divide above, be intended merely to describe it is clear, when realization can be merged into a step or Certain steps are split, multiple steps are decomposed into, as long as including identical logical relation, all in the protection scope of this patent It is interior;To adding inessential modification in algorithm or in process or introducing inessential design, but its algorithm is not changed Core design with process is all in the protection scope of the patent.
Third embodiment of the invention is related to a kind of vibration device, and the specific structure is shown in FIG. 3.
As shown in figure 3, vibration device includes the first determining module 301, the second determining module 302 and vibration module 303:
Wherein, the first determining module 301, for determining the scene information of voice signal.
Second determining module 302, for determining the matched vibration signal of voice signal institute according to scene information.
Vibration module 303, for being vibrated according to vibration signal.
It is not difficult to find that present embodiment is Installation practice corresponding with first embodiment, present embodiment can be with First embodiment is worked in coordination implementation.The relevant technical details mentioned in first embodiment still have in the present embodiment Effect, in order to reduce repetition, which is not described herein again.Correspondingly, the relevant technical details mentioned in present embodiment are also applicable in In first embodiment.
Four embodiment of the invention is related to a kind of vibration device.The embodiment is roughly the same with third embodiment, Specific structure is as shown in Figure 4.Wherein, mainly the improvement is that: the 4th embodiment increases on the basis of third embodiment Playing module 304 is added.
Wherein, the first determining module 301, for determining the scene information of voice signal.
Second determining module 302, for determining the matched vibration signal of voice signal institute according to scene information.
Vibration module 303, for being vibrated according to vibration signal.
Playing module 304 plays out voice signal for controlling player.
It is not difficult to find that present embodiment is Installation practice corresponding with second embodiment, present embodiment can be with Second embodiment is worked in coordination implementation.The relevant technical details mentioned in second embodiment still have in the present embodiment Effect, in order to reduce repetition, which is not described herein again.Correspondingly, the relevant technical details mentioned in present embodiment are also applicable in In second embodiment.
It is noted that each module involved in present embodiment is logic module, and in practical applications, one A logic unit can be a physical unit, be also possible to a part of a physical unit, can also be with multiple physics lists The combination of member is realized.In addition, in order to protrude innovative part of the invention, it will not be with solution institute of the present invention in present embodiment The technical issues of proposition, the less close unit of relationship introduced, but this does not indicate that there is no other single in present embodiment Member.
Fifth embodiment of the invention is related to a kind of terminal, as shown in figure 5, including at least one processor 501;And With the memory 502 of at least one processor 501 communication connection;Wherein, be stored with can be by least one processor for memory 502 501 instructions executed, instruction is executed by least one processor 501, so that at least one processor 501 is able to carry out above-mentioned reality Apply the method for oscillating in example.
In the present embodiment, for processor 501 is with central processing unit (Central Processing Unit, CPU), deposit For reservoir 502 is with readable and writable memory (Random Access Memory, RAM).Processor 501, memory 502 can lead to It crosses bus or other modes connects, in Fig. 5 for being connected by bus.Memory 502 is used as a kind of non-volatile calculating Machine readable storage medium storing program for executing can be used for storing non-volatile software program, non-volatile computer executable program and module, such as Realize that the program of method for oscillating is stored in memory 502 in the embodiment of the present application.Processor 501 is stored in by operation Non-volatile software program, instruction and module in reservoir 502, at the various function application and data of equipment Reason, that is, realize above-mentioned method for oscillating.
Memory 502 may include storing program area and storage data area, wherein storing program area can store operation system Application program required for system, at least one function;It storage data area can the Save option list etc..In addition, memory can wrap High-speed random access memory is included, can also include nonvolatile memory, for example, at least disk memory, a flash memories Part or other non-volatile solid state memory parts.In some embodiments, it includes relative to processor 501 that memory 502 is optional Remotely located memory, these remote memories can pass through network connection to external equipment.The example of above-mentioned network includes But be not limited to internet, intranet, local area network, mobile radio communication and combinations thereof.
One or more program module is stored in memory 502, is executed when by one or more processor 501 When, execute the method for oscillating in above-mentioned any means embodiment.
Method provided by the embodiment of the present application can be performed in the said goods, has the corresponding functional module of execution method and has Beneficial effect, the not technical detail of detailed description in the present embodiment, reference can be made to method provided by the embodiment of the present application.
The sixth embodiment of the application is related to a kind of computer readable storage medium, in the computer readable storage medium It is stored with computer program, which can be realized when being executed by processor involved in any means embodiment of the present invention Method for oscillating.
It will be understood by those skilled in the art that implementing the method for the above embodiments is that can pass through Program is completed to instruct relevant hardware, which is stored in a storage medium, including some instructions are used so that one A equipment (can be single-chip microcontroller, chip etc.) or processor (processor) execute each embodiment the method for the application All or part of the steps.And storage medium above-mentioned includes: USB flash disk, mobile hard disk, read-only memory (ROM, Read-Only Memory), random access memory (RAM, Random Access Memory), magnetic or disk etc. are various can store journey The medium of sequence code.
It will be understood by those skilled in the art that the respective embodiments described above are to realize specific embodiments of the present invention, And in practical applications, can to it, various changes can be made in the form and details, without departing from the spirit and scope of the present invention.

Claims (10)

1. a kind of method for oscillating, which is characterized in that be applied to terminal, comprising:
Determine the scene information of voice signal, wherein the scene information includes background sound information, personage's acoustic information or is penetrated Hit acoustic information;
The matched vibration signal of the voice signal institute is determined according to the scene information;
It is vibrated according to the vibration signal.
2. method for oscillating according to claim 1, which is characterized in that before the scene information of the determining voice signal, Further include:
Obtain original sound information;
The original sound information is decoded and obtains decoded voice information;
The decoded voice information is intercepted according to preset duration, obtains the voice signal.
3. method for oscillating according to claim 2, which is characterized in that the scene information of the determining voice signal, specifically Include:
Extract the mel-frequency cepstrum coefficient MFCC of the voice signal;
The scene information of the voice signal is determined according to the MFCC.
4. method for oscillating according to claim 3, which is characterized in that described to determine the sound according to the scene information The matched vibration signal of signal institute, specifically includes:
According to the scene information determine the voice signal corresponding to oscillatory type;
The matched vibration signal of the determining and described oscillatory type institute.
5. method for oscillating according to claim 4, which is characterized in that described to determine the sound according to the scene information Oscillatory type corresponding to signal, specifically includes:
Determine database corresponding to the scene information;
By inquiring the database, oscillatory type corresponding to the voice signal is obtained, wherein save in the database The corresponding relationship of voice signal and oscillatory type.
6. method for oscillating according to claim 4, which is characterized in that the matched vibration of the determination and oscillatory type institute Dynamic signal, specifically includes:
Vibrating effect library is inquired according to the oscillatory type, is obtained and the matched vibration signal of the oscillatory type institute, wherein institute State the matching relationship that oscillatory type and vibration signal are saved in vibrating effect library.
7. method for oscillating according to claim 1, which is characterized in that the terminal further includes motor, described according to Vibration signal is vibrated, and is specifically included:
The motor is controlled to be vibrated according to the vibration signal.
8. method for oscillating according to claim 2, which is characterized in that the terminal further includes player, described according to institute It states after scene information determines the matched vibration signal of voice signal institute, further includes:
The player is controlled to play out the voice signal.
9. a kind of terminal characterized by comprising
At least one processor;And
The memory being connect at least one described processor communication;Wherein,
The memory is stored with the instruction that can be executed by least one described processor, and described instruction is by described at least one It manages device to execute, so that at least one described processor is able to carry out method for oscillating as claimed in any one of claims 1 to 8.
10. a kind of computer readable storage medium, is stored with computer program, which is characterized in that the computer program is located It manages when device executes and realizes the described in any item method for oscillating of claim 1 to 8.
CN201811641306.XA 2018-12-29 2018-12-29 A kind of method for oscillating, terminal and storage medium Withdrawn CN109999488A (en)

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