CN109901901A - Variable frame rate boot animation implementation method - Google Patents

Variable frame rate boot animation implementation method Download PDF

Info

Publication number
CN109901901A
CN109901901A CN201910084550.9A CN201910084550A CN109901901A CN 109901901 A CN109901901 A CN 109901901A CN 201910084550 A CN201910084550 A CN 201910084550A CN 109901901 A CN109901901 A CN 109901901A
Authority
CN
China
Prior art keywords
file
pictures
sequence
picture
frame rate
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN201910084550.9A
Other languages
Chinese (zh)
Inventor
杨红飞
陈祥
王鲲
伍威铭
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
SHANGHAI HUAZHANG INFORMATION TECHNOLOGY Co Ltd
Original Assignee
SHANGHAI HUAZHANG INFORMATION TECHNOLOGY Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by SHANGHAI HUAZHANG INFORMATION TECHNOLOGY Co Ltd filed Critical SHANGHAI HUAZHANG INFORMATION TECHNOLOGY Co Ltd
Priority to CN201910084550.9A priority Critical patent/CN109901901A/en
Publication of CN109901901A publication Critical patent/CN109901901A/en
Pending legal-status Critical Current

Links

Landscapes

  • Processing Or Creating Images (AREA)

Abstract

The invention discloses a kind of variable frame rate boot animation implementation methods comprising: boot animation sequence of pictures to be played is sequentially placed into compressed package by file by building variable frame rate compressed package files, and building animation describes file;Open the cartoon compression APMB package of variable frame rate booting;It reads animation and describes file, the information for describing file and each sequence of pictures file are associated by the corresponding information characterising parameter of construction file sequence of pictures;By information characterising parameter, each picture in sequence of pictures is successively drawn one by one, if sequence of pictures is completed, display equipment is then arrived, is configured again after broadcasting, if do not completed, information characterising parameter is then pressed, then draws the picture in sequence of pictures, until all sequence of pictures are completed;Animation, which is shown, to be terminated, and the frame per second and intelligent terminal performance for solving original image resource mismatch, and the adjustment of frame per second is carried out to different parts, and it is bad to improve broadcasting sensory effects.

Description

Variable frame rate boot animation implementation method
[technical field]
The present invention relates to a kind of variable frame rate boot animation implementation method, espespecially a kind of improve plays the variable of sensory effects Frame per second boot animation implementation method.
[background technique]
With becoming increasingly popular for intelligent terminal, intelligent operating system is increasingly taken seriously.Wherein most intelligence Can terminal device can all have the part of boot animation, to show the individual character and influence power of brand, and the format of boot animation, production Method and playback method just become the key technology of boot animation part.
The existing stage current some boot animation production methods or passes through for boot animation there are many kinds of mode The mode of video is played, this sufficiently bulky, storage very occupied space, and will affect the speed of broadcasting;By pair Sequence of pictures is fixed frame per second and plays out, and this volume is still very big, using high frame per second, then power consumption is big, using low frame Rate, picture just will appear unsharp problem.
Therefore, it is necessary to a kind of good variable frame rate boot animation implementation method be designed, to overcome the above problem.
[summary of the invention]
For background technique problem encountered, the purpose of the present invention is to provide a kind of frames for solving original image resource Rate and intelligent terminal performance mismatch, and the adjustment of frame per second are carried out to different parts, and then improve and play sensory effects not The variable frame rate boot animation implementation method of good problem.
To achieve the above object, the present invention uses following technological means:
A kind of variable frame rate boot animation implementation method comprising following steps: step 1: building variable frame rate compressed package Boot animation sequence of pictures to be played is sequentially placed into compressed package by file by file, and building animation describes file;Step Two: system starting;Step 3: the cartoon compression APMB package of variable frame rate booting is opened;Step 4: reading animation and describe file, The corresponding information characterising parameter of file sequence of pictures is constructed, the information for describing file and each sequence of pictures file are carried out Association;Step 5: pressing information characterising parameter, each picture in sequence of pictures is successively drawn one by one, if sequence of pictures is drawn It completes, then arrives display equipment, be configured again after broadcasting, do not completed if sequence of pictures is drawn, by information characterising parameter, then The picture in sequence of pictures is drawn, until all sequence of pictures are completed;Step 6: animation, which is shown, to be terminated.
In step 1, building animation file is described, be for each sequence of pictures file carry out picture width, height, Frame per second, the description of the information of broadcasting time, width Wi, height Hi, frame per second Fi, the broadcasting time Mi of i-th of sequence of pictures, and put Enter compressed package.
In step 1, file number is file 1, file 2, file 3 to file N, includes in file 1 Picture file 1, picture file 2, picture file 3 to picture file X.
In step 1, between the width of file 1, height, frame per second and broadcasting time, using comma as decollator, file The width of folder 2, height, between frame per second and broadcasting time, using comma as decollator, the width of file 3, height, frame per second and Between broadcasting time, using comma as decollator, between the width of file N, height, frame per second and broadcasting time, with comma For decollator.
In step 5, by frame per second Fi and other parameters, each picture in i-th of sequence of pictures is successively drawn one by one to aobvious Show equipment, after playing Mi times, i=i+1 is set.
In step 5, by picture width, height, frame per second, the broadcasting time of description, one by one to the picture in each file It plays out.
In step 3, the cartoon compression APMB package of variable frame rate booting is opened, traversal access is read in compressed package files Picture file information in folder information and each file, establishes N number of interrecord structure, to save sequence of pictures Image data.
In step 4, the corresponding information characterising parameter of construction file sequence of pictures is literary by corresponding sequence of pictures is described Part presss from both sides order, and width, height, frame per second, broadcasting time information are recorded into i-th of interrecord structure, N number of interrecord structure is obtained, Each interrecord structure preserves 1 sequence of pictures image data and width for data, height, frame per second and broadcasting time Information.
In step 5, access i-th of interrecord structure, i since 0, according to its corresponding width Wi, height Hi, frame per second Fi, Broadcasting time information Mi draws the sequence of pictures data in the interrecord structure on the display apparatus, is calculated according to frame per second Time interval is drawn out, draws image data one by one.
Compared with prior art, the invention has the following advantages:
A kind of variable frame rate boot animation implementation method comprising following steps: step 1 constructs variable frame rate compressed package Boot animation sequence of pictures to be played is sequentially placed into compressed package by file by file, and building animation describes file;Step Two, system starting;Step 3 opens the cartoon compression APMB package of variable frame rate booting;Step 4 reads animation and describes file, The corresponding information characterising parameter of file sequence of pictures is constructed, the information for describing file and each sequence of pictures file are carried out Association;Step 5 successively draws each picture in sequence of pictures, if sequence of pictures is drawn by information characterising parameter one by one It completes, then arrives display equipment, be configured again after broadcasting, do not completed if sequence of pictures is drawn, by information characterising parameter, then The picture in sequence of pictures is drawn, until all sequence of pictures are completed;Step 6, animation, which is shown, to be terminated, all comprising opening Shutdown animation, the intelligent operating system for being constructed and being played by compressing packet mode, solve the frame per second of original image resource With the unmatched problem of intelligent terminal performance, the adjustment of frame per second is carried out to different parts, and then is improved and played sense organ effect Fruit is bad.
[Detailed description of the invention]
Fig. 1 is the flow diagram of variable frame rate boot animation implementation method of the present invention.
[specific embodiment]
Purpose, structure, feature and effect to facilitate the understanding of the present invention etc., now in conjunction with attached drawing and specific implementation The invention will be further described for mode.
Referring to Figure 1, a kind of variable frame rate boot animation implementation method comprising following steps:
Step 1: building variable frame rate compressed package files, successively by file by boot animation sequence of pictures to be played It is put into compressed package, building animation describes file, carries out picture width, height, frame primarily directed to each sequence of pictures file Rate, the description of the information of broadcasting time, width Wi, height Hi, frame per second Fi, the broadcasting time Mi of i-th of sequence of pictures, and be put into Compressed package, file number is file 1, file 2, file 3 to file N, include in file 1 picture file 1, Picture file 2, picture file 3 to picture file X, between the width of file 1, height, frame per second and broadcasting time, with comma For decollator, between the width of file 2, height, frame per second and broadcasting time, using comma as decollator, the width of file 3 Between degree, height, frame per second and broadcasting time, using comma as decollator, width, height, frame per second and the broadcasting time of file N Between, using comma as decollator.
Concrete example are as follows: it sorts by the title of file, establishes N number of file, such as f001, f002, f003 ... ..., F00N amounts to N number of file.Sequence of pictures, such as i001.jpg, i002.jpg are sequentially put into each file by name, I003.jpg ... ..., i00X.jpg amount to X picture, and picture format here can be the picture of extended formatting, such as PNG, BMP etc..And construct animation and describe file, then picture width, height, frame per second, broadcasting are carried out for each sequence of pictures file The information of number describes, and file is text formatting, describes the corresponding broadcasting setting information of N number of sequence of pictures file by row: wide Degree, height, frame per second, broadcasting time.Such as:
720,1080,20,2
720,1080,10,1
720,1080,30,2
……
720,1018,10,0
The first row indicates that 720 pixel of width, 1080 pixels of height, frame per second are 20 frame per second, and last parameter 2 indicates to play Twice.And so on, it should be noted that broadcasting time indicates that Infinite Cyclic plays if it is 0.
Step 2: system starting.
Step 3: opening the cartoon compression APMB package of variable frame rate booting, opens the cartoon compression packet of variable frame rate booting File, traversal access are read the folder information in compressed package files and the picture file information in each file, are established N number of interrecord structure, to save the image data of sequence of pictures.
Step 4: it reads animation and describes file, the corresponding information characterising parameter of construction file sequence of pictures, by description text The information of part is associated with each sequence of pictures file, by corresponding sequence of pictures file order is described, by width, height Degree, frame per second, broadcasting time information are recorded into i-th of interrecord structure, obtain N number of interrecord structure, and each interrecord structure is preserved 1 sequence of pictures image data and width for data, height, frame per second and broadcasting time information.
Step 5: pressing information characterising parameter, each picture in sequence of pictures is successively drawn one by one, if N number of picture sequence Column are completed, then arrive display equipment, be configured again after broadcasting, do not complete if N number of sequence of pictures is drawn, retouch by information Parameter is stated, then draws the picture in sequence of pictures, until all sequence of pictures are completed.For example, by frame per second Fi and other ginsengs Number, successively draws each picture in i-th of sequence of pictures to display equipment one by one, after playing Mi times, setting i=i+1, by retouching Picture width, height, frame per second, the broadcasting time stated, play out the picture in each file one by one, access i-th of note Directory structures, i is since 0, according to its corresponding width Wi, height Hi, frame per second Fi, broadcasting time information Mi, to the interrecord structure In sequence of pictures data drawn on the display apparatus, drafting time interval, i.e. 1/ frame per second are calculated according to frame per second, one by one Image data is drawn, concrete example: drawing within the 0th second the 1st secondary image data for changing interrecord structure, the 1/th frame per second second, it is secondary to draw the 2nd Image data, and so on, draw the X pair picture for changing sequence of pictures.Whether judge i-th of the interrecord structure drawn It has depicted Mi times, if being unsatisfactory for depicting Mi times, i is constant, return step three, continues current image sequence and draws.Such as Fruit, which meets, has depicted Mi, then i=i+1 is arranged: judgement return step three if i is less than N starts next sequence of pictures It draws.Then indicate that drafting is completed in all sequence of pictures if it is larger than or equal to N, then animation, which is shown, terminates.
Step 6: animation, which is shown, to be terminated.
Referring to Figure 1, variable frame rate boot animation implementation method is the following steps are included: step 1, constructs variable frame rate pressure Boot animation sequence of pictures to be played is sequentially placed into compressed package by file by contracting APMB package, and building animation describes file;Step Rapid two, system starting;Step 3 opens the cartoon compression APMB package of variable frame rate booting;Step 4 reads animation description text Part, the corresponding information characterising parameter of construction file sequence of pictures, by the information for describing file and each sequence of pictures file It is associated;Step 5 successively draws each picture in sequence of pictures, if sequence of pictures by information characterising parameter one by one It completes, then arrives display equipment, be configured again after broadcasting, do not completed if sequence of pictures is drawn, describe to join by information Number, then the picture in sequence of pictures is drawn, until all sequence of pictures are completed;Step 6, animation, which is shown, to be terminated, all packets Animation containing switching on and shutting down, the intelligent operating system for being constructed and being played by compressing packet mode, solve original image resource Frame per second and the unmatched problem of intelligent terminal performance carry out the adjustment of frame per second to different parts, and then improve and play sense Official is ineffective.
Be described in detail above be only the preferred embodiments of the invention explanation, non-therefore limitation the scope of the patents of the invention, So all equivalence techniques with carried out by this creation specification and diagramatic content change, it is both contained in the scope of the patents of the invention It is interior.

Claims (9)

1. a kind of variable frame rate boot animation implementation method, which comprises the following steps:
Step 1: boot animation sequence of pictures to be played is sequentially placed by building variable frame rate compressed package files by file Compressed package, building animation describe file;
Step 2: system starting;
Step 3: the cartoon compression APMB package of variable frame rate booting is opened;
Step 4: it reads animation and describes file, the corresponding information characterising parameter of construction file sequence of pictures will describe file Information is associated with each sequence of pictures file;
Step 5: pressing information characterising parameter, each picture in sequence of pictures is successively drawn one by one, if sequence of pictures has been drawn At, then arrive display equipment, be configured again after broadcasting, if sequence of pictures draw do not complete, by information characterising parameter, then draw Picture in sequence of pictures processed, until all sequence of pictures are completed;
Step 6: animation, which is shown, to be terminated.
2. variable frame rate boot animation implementation method as described in claim 1, it is characterised in that: in step 1, construct animation File is described, is to carry out picture width, height, frame per second, the description of the information of broadcasting time for each sequence of pictures file, the Width Wi, height Hi, frame per second Fi, the broadcasting time Mi of i sequence of pictures, and it is put into compressed package.
3. variable frame rate boot animation implementation method as claimed in claim 2, it is characterised in that: in step 1, file is compiled Number it is file 1, file 2, file 3 to file N, includes picture file 1, picture file 2, picture in file 1 File 3 is to picture file X.
4. variable frame rate boot animation implementation method as claimed in claim 3, it is characterised in that: in step 1, file 1 Between width, height, frame per second and broadcasting time, using comma as decollator, width, height, frame per second and the broadcasting time of file 2 It is segmentation with comma between the width of file 3, height, frame per second and broadcasting time using comma as decollator between number Symbol, between the width of file N, height, frame per second and broadcasting time, using comma as decollator.
5. variable frame rate boot animation implementation method as claimed in claim 2, it is characterised in that: in step 5, by frame per second Fi And other parameters, each picture in i-th of sequence of pictures is successively drawn one by one to display equipment, and after playing Mi times, i=is set i+1。
6. variable frame rate boot animation implementation method as described in claim 1, it is characterised in that: in step 5, by description Picture width, height, frame per second, broadcasting time play out the picture in each file one by one.
7. variable frame rate boot animation implementation method as described in claim 1, it is characterised in that: in step 3, open variable Folder information and each file in compressed package files are read in the cartoon compression APMB package of frame per second booting, traversal access In picture file information, N number of interrecord structure is established, to save the image data of sequence of pictures.
8. variable frame rate boot animation implementation method as described in claim 1, it is characterised in that: in step 4, construct file Press from both sides the corresponding information characterising parameter of sequence of pictures, by describing corresponding sequence of pictures file order, by width, height, frame per second, Broadcasting time information is recorded into i-th of interrecord structure, obtains N number of interrecord structure, and each interrecord structure preserves 1 picture Sequential image data and width for data, height, frame per second and broadcasting time information.
9. variable frame rate boot animation implementation method as described in claim 1, it is characterised in that: in step 5, access i-th Interrecord structure, i is since 0, according to its corresponding width Wi, height Hi, frame per second Fi, broadcasting time information Mi, to the record knot Sequence of pictures data in structure are drawn on the display apparatus, calculate drafting time interval according to frame per second, draw figure one by one Sheet data.
CN201910084550.9A 2019-01-29 2019-01-29 Variable frame rate boot animation implementation method Pending CN109901901A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201910084550.9A CN109901901A (en) 2019-01-29 2019-01-29 Variable frame rate boot animation implementation method

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201910084550.9A CN109901901A (en) 2019-01-29 2019-01-29 Variable frame rate boot animation implementation method

Publications (1)

Publication Number Publication Date
CN109901901A true CN109901901A (en) 2019-06-18

Family

ID=66944282

Family Applications (1)

Application Number Title Priority Date Filing Date
CN201910084550.9A Pending CN109901901A (en) 2019-01-29 2019-01-29 Variable frame rate boot animation implementation method

Country Status (1)

Country Link
CN (1) CN109901901A (en)

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN114302219A (en) * 2021-01-14 2022-04-08 海信视像科技股份有限公司 Display equipment and variable frame rate display method
CN114390353A (en) * 2020-10-21 2022-04-22 西安诺瓦星云科技股份有限公司 Program playing method, device and system and computer readable storage medium
CN116400967A (en) * 2023-03-27 2023-07-07 江苏卓易信息科技股份有限公司 Method for smoothly playing startup animation based on UEFI BIOS

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103544048A (en) * 2013-10-31 2014-01-29 Tcl集团股份有限公司 Boot animation display method of Android system and system comprising same
CN103761132A (en) * 2014-01-26 2014-04-30 广州视源电子科技股份有限公司 Intelligent terminal starting-up animation play control method
CN104134228A (en) * 2014-07-25 2014-11-05 广州视源电子科技股份有限公司 Booting/shutdown animation making system and booting/shutdown animation making method based on Android system
CN105812858A (en) * 2014-12-31 2016-07-27 深圳市中兴微电子技术有限公司 Set-top box starting animation producing and displaying method, device and system

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103544048A (en) * 2013-10-31 2014-01-29 Tcl集团股份有限公司 Boot animation display method of Android system and system comprising same
CN103761132A (en) * 2014-01-26 2014-04-30 广州视源电子科技股份有限公司 Intelligent terminal starting-up animation play control method
CN104134228A (en) * 2014-07-25 2014-11-05 广州视源电子科技股份有限公司 Booting/shutdown animation making system and booting/shutdown animation making method based on Android system
CN105812858A (en) * 2014-12-31 2016-07-27 深圳市中兴微电子技术有限公司 Set-top box starting animation producing and displaying method, device and system

Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN114390353A (en) * 2020-10-21 2022-04-22 西安诺瓦星云科技股份有限公司 Program playing method, device and system and computer readable storage medium
CN114390353B (en) * 2020-10-21 2024-05-10 西安诺瓦星云科技股份有限公司 Program playing method, device and system and computer readable storage medium
CN114302219A (en) * 2021-01-14 2022-04-08 海信视像科技股份有限公司 Display equipment and variable frame rate display method
CN116400967A (en) * 2023-03-27 2023-07-07 江苏卓易信息科技股份有限公司 Method for smoothly playing startup animation based on UEFI BIOS
CN116400967B (en) * 2023-03-27 2024-05-14 江苏卓易信息科技股份有限公司 Method for smoothly playing startup animation based on UEFI BIOS

Similar Documents

Publication Publication Date Title
CN109901901A (en) Variable frame rate boot animation implementation method
CN107613357B (en) Sound and picture synchronous optimization method and device and readable storage medium
CN109636884A (en) Animation processing method, device and equipment
CN111899322B (en) Video processing method, animation rendering SDK, equipment and computer storage medium
CN110222327B (en) Manufacturing method and display method of education live courseware
CN101106770A (en) A method for making shot animation with background music in mobile phone
CN107562680A (en) Data processing method, device and terminal device
CN103517135B (en) Method, system and television capable of playing MP4-format video files continuously
CN109840879B (en) Image rendering method and device, computer storage medium and terminal
CN108647313A (en) A kind of real-time method and system for generating performance video
CN103702133B (en) A kind of compression of images methods of exhibiting and its device
CN107592565A (en) A kind of method that Freehandhand-drawing video elementary is quickly combined in video
CN108734756B (en) Animation production method and device, storage medium and electronic device
CN107479872A (en) Android animation collections player method, storage medium, electronic equipment and system
CN102075739B (en) Method and device for smoothly playing fast-forward/fast-rewind played network videos
CN107454447A (en) A kind of plug-in loading method of player, device and television set
CN101540792A (en) Mobile terminal for broadcasting mobile TV program channels and method thereof
CN104008565B (en) System and method for playing Flash bitmap animation by using cocos2d-x and HE engines
CN113626129A (en) Page color determination method and device and electronic equipment
CN116405685A (en) Image data compression method applied to test process record
CN116634188A (en) Live broadcast method and device and computer readable storage medium
CN109640019A (en) A method of editor's long video is recorded by mobile terminal
CN109032712A (en) Method and device for generating application program configuration diagram
CN112738423A (en) Method and device for exporting animation video
CN114399645A (en) Multi-mode data expansion method, system, medium, computer equipment and terminal

Legal Events

Date Code Title Description
PB01 Publication
PB01 Publication
SE01 Entry into force of request for substantive examination
SE01 Entry into force of request for substantive examination
WD01 Invention patent application deemed withdrawn after publication

Application publication date: 20190618

WD01 Invention patent application deemed withdrawn after publication