CN109876439B - Game picture display method and device, storage medium and electronic equipment - Google Patents

Game picture display method and device, storage medium and electronic equipment Download PDF

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Publication number
CN109876439B
CN109876439B CN201910172109.6A CN201910172109A CN109876439B CN 109876439 B CN109876439 B CN 109876439B CN 201910172109 A CN201910172109 A CN 201910172109A CN 109876439 B CN109876439 B CN 109876439B
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game
screen
display
game picture
picture
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CN109876439A (en
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宋崇
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Netease Hangzhou Network Co Ltd
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Netease Hangzhou Network Co Ltd
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    • YGENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
    • Y02TECHNOLOGIES OR APPLICATIONS FOR MITIGATION OR ADAPTATION AGAINST CLIMATE CHANGE
    • Y02DCLIMATE CHANGE MITIGATION TECHNOLOGIES IN INFORMATION AND COMMUNICATION TECHNOLOGIES [ICT], I.E. INFORMATION AND COMMUNICATION TECHNOLOGIES AIMING AT THE REDUCTION OF THEIR OWN ENERGY USE
    • Y02D30/00Reducing energy consumption in communication networks
    • Y02D30/70Reducing energy consumption in communication networks in wireless communication networks

Abstract

The disclosure belongs to the technical field of computers, and relates to a game picture display method and device, a computer readable storage medium and electronic equipment. The method comprises the following steps: a first game screen displayed on a first display screen of the terminal device; and when the preset condition is met, displaying a second game picture associated with the first game picture on a second display screen of the terminal equipment. On one hand, based on the double-side screen technology of the same equipment, differential information and function interaction are displayed on different display screens of the equipment, so that the split feeling of a user caused by the information and interaction difference in the same display screen is avoided, and the interest of a game and the experience of an innovative playing method are increased; on the other hand, the operation burden brought by switching of game pictures, modules and the like in the same display screen can be reduced, the running efficiency of game programs is improved, and the user experience is optimized.

Description

Game picture display method and device, storage medium and electronic equipment
Technical Field
The present disclosure relates to the field of computer technologies, and in particular, to a game screen display method, a game screen display apparatus, a computer-readable storage medium, and an electronic device.
Background
The dual-screen game machine equipment can provide the differentiated information presentation effect of a plurality of screens, namely different screens show different interactive operations and information presentation in the same scene.
However, the double-screen game machine equipment and the corresponding platform cannot be matched with the mobile phone game which is mainstream at present, so that the game universality is low; meanwhile, normal use of the dual-screen gaming machine device requires flipping the gaming machine to display multiple planes, which adds complexity to the user's operation and is inconvenient to carry and use. Therefore, the two characteristics of platform closure and complex design cause that the technology of performing differentiated information display on multiple screens cannot be applied to the existing mobile terminal equipment. In addition, in the normal use of the dual-screen game machine device, the game pictures are displayed to the user through the two screens positioned on the front side of the device, and the user can receive the information of the two screens at the same time.
In view of the above, there is a need in the art to develop a new game screen display method and apparatus.
It is noted that the information disclosed in the above background section is only for enhancement of understanding of the background of the present disclosure and therefore may include information that does not constitute prior art that is already known to a person of ordinary skill in the art.
Disclosure of Invention
The present disclosure is directed to a game screen display method, a game screen display apparatus, a computer-readable storage medium, and an electronic device, so as to overcome the problem of poor differentiated information presentation effect caused by the limitations of the related art at least to a certain extent.
Additional features and advantages of the disclosure will be set forth in the detailed description which follows, or in part will be obvious from the description, or may be learned by practice of the disclosure.
According to an aspect of the present disclosure, there is provided a game screen display method, the method including: a first game screen displayed on a first display screen of the terminal device; and when a preset condition is met, displaying a second game picture associated with the first game picture on a second display screen of the terminal equipment.
In an exemplary embodiment of the present disclosure, the satisfaction of the preset condition includes at least one of: detecting a touch operation acting on a preset position in the first game picture; detecting that the turning angle of the terminal equipment is larger than a preset angle; detecting that a preset virtual character moves to a specified position in the first game picture; and detecting that the game scenario progresses to a preset progress.
In an exemplary embodiment of the present disclosure, the displaying a second game screen associated with the first game screen on a second display screen of the terminal device includes: and displaying the second game picture under a communication coordinate system with the first game picture on the second display screen of the terminal equipment.
In an exemplary embodiment of the present disclosure, the displaying a second game screen associated with the first game screen on a second display screen of the terminal device, the displaying including at least one virtual character in the first game screen, includes: acquiring position information of the virtual character in the first game picture; determining mapping position information of the virtual character in the second game picture according to the position information based on a preset position mapping relation between the first game picture and the second game picture; and displaying the virtual character in the second game picture according to the mapping position information.
In an exemplary embodiment of the present disclosure, the displaying a second game screen associated with the first game screen on a second display screen of the terminal device includes: acquiring a game picture corresponding to a specific area in the first game picture as the second game picture; displaying the second game screen associated with the first game screen on the second display screen of the terminal device.
In an exemplary embodiment of the present disclosure, the acquiring a game screen corresponding to a specific area in the first game screen as the second game screen includes: obtaining game information corresponding to a specific area in the first game picture; and taking the game picture corresponding to the game information as the second game picture.
In an exemplary embodiment of the present disclosure, the acquiring a game screen corresponding to a specific area in the first game screen as the second game screen includes: acquiring the game picture of a specific area in the first game picture; and amplifying the game picture to be used as the second game picture.
According to an aspect of the present disclosure, there is provided a game screen display device, the device including: the terminal equipment comprises a picture acquisition module, a display module and a display module, wherein the picture acquisition module is configured to display a first game picture on a first display screen of the terminal equipment; and the condition judgment module is configured to display a second game picture associated with the first game picture on a second display screen of the terminal equipment when a preset condition is met.
According to an aspect of the present disclosure, there is provided an electronic device including: a processor and a memory; wherein the memory has stored thereon computer readable instructions which, when executed by the processor, implement the game screen display method of any of the above-described exemplary embodiments.
According to an aspect of the present disclosure, there is provided a computer-readable storage medium having stored thereon a computer program which, when executed by a processor, implements a game screen display method in any of the above-described exemplary embodiments.
As can be seen from the foregoing technical solutions, the game screen display method, the game screen display apparatus, the computer storage medium and the electronic device in the exemplary embodiments of the present disclosure have at least the following advantages and positive effects:
in the method and the device provided by the exemplary embodiment of the disclosure, on one hand, based on the same equipment double-side screen technology, differentiated information display and function interaction are performed on different display screens of different direction surfaces of equipment, so that the splitting sense brought to a user by information and interaction difference in the same display screen is avoided, and the game interest and the innovative playing method experience are increased; on the other hand, different display screens are in butt joint with different game picture displays and user interface modules for operation, so that extra operation burden caused by switching of game pictures, modules and the like in the same display screen can be reduced, the game program operation efficiency is improved, and the user experience is optimized.
It is to be understood that both the foregoing general description and the following detailed description are exemplary and explanatory only and are not restrictive of the disclosure.
Drawings
The accompanying drawings, which are incorporated in and constitute a part of this specification, illustrate embodiments consistent with the present disclosure and together with the description, serve to explain the principles of the disclosure. It should be apparent that the drawings in the following description are merely examples of the disclosure and that other drawings may be derived by those of ordinary skill in the art without inventive effort.
Fig. 1 schematically illustrates a flowchart of a game screen display method in an exemplary embodiment of the present disclosure;
FIG. 2 schematically illustrates a flow chart of a method of displaying a second game screen on a second display screen in an exemplary embodiment of the disclosure;
fig. 3 schematically illustrates a flowchart of another method of displaying a second game screen on a second display screen in an exemplary embodiment of the present disclosure;
fig. 4 is a flowchart schematically illustrating a method of acquiring a game screen corresponding to a specific area in a first game screen as a second game screen in an exemplary embodiment of the present disclosure;
fig. 5 is a flowchart schematically illustrating another method for acquiring a game screen corresponding to a specific area in a first game screen as a second game screen in an exemplary embodiment of the present disclosure;
FIG. 6 is a schematic diagram illustrating an application interface presented by a gaming application on a terminal device in an exemplary embodiment of the present disclosure;
FIG. 7 (a) is a schematic diagram illustrating an application interface of a gaming application presenting a default scene on a terminal device in an exemplary embodiment of the disclosure;
FIG. 7 (b) is a schematic diagram illustrating an application interface of a game application presenting a differentiated scene on a terminal device according to an exemplary embodiment of the disclosure;
FIG. 8 (a) schematically illustrates an application interface of a game screen on a main screen in a game application in an exemplary embodiment of the present disclosure;
FIG. 8 (b) schematically illustrates an application interface for a game screen on a back screen in a game application in an exemplary embodiment of the disclosure;
fig. 9 schematically illustrates a configuration diagram of a game screen display device in an exemplary embodiment of the present disclosure;
fig. 10 schematically illustrates an electronic device for implementing a game screen display method in an exemplary embodiment of the present disclosure;
fig. 11 schematically illustrates a computer-readable storage medium for implementing a game screen display method in an exemplary embodiment of the present disclosure.
Detailed Description
Example embodiments will now be described more fully with reference to the accompanying drawings. Example embodiments may, however, be embodied in many different forms and should not be construed as limited to the examples set forth herein; rather, these embodiments are provided so that this disclosure will be thorough and complete, and will fully convey the concept of example embodiments to those skilled in the art. The described features, structures, or characteristics may be combined in any suitable manner in one or more embodiments. In the following description, numerous specific details are provided to give a thorough understanding of embodiments of the disclosure. One skilled in the relevant art will recognize, however, that the subject matter of the present disclosure can be practiced without one or more of the specific details, or with other methods, components, devices, steps, and the like. In other instances, well-known technical solutions have not been shown or described in detail to avoid obscuring aspects of the present disclosure.
The terms "a," "an," "the," and "said" are used in this specification to denote the presence of one or more elements/components/parts/etc.; the terms "comprising" and "having" are intended to be inclusive and mean that there may be additional elements/components/etc. other than the listed elements/components/etc.; the terms "first" and "second", etc. are used merely as labels, and are not limiting on the number of their objects.
Furthermore, the drawings are merely schematic illustrations of the present disclosure and are not necessarily drawn to scale. The same reference numerals in the drawings denote the same or similar parts, and a repetitive description thereof will be omitted. Some of the block diagrams shown in the figures are functional entities and do not necessarily correspond to physically or logically separate entities.
In view of the problems in the related art, the present disclosure proposes a game screen display method. Fig. 1 shows a flowchart of a game screen display method, which, as shown in fig. 1, includes at least the steps of:
step S101, displaying a first game picture on a first display screen of the terminal equipment.
And S102, when a preset condition is met, displaying a second game picture associated with the first game picture on a second display screen of the terminal equipment.
In the exemplary embodiment of the disclosure, on one hand, based on the same device double-screen technology, differentiated information display and function interaction are performed on different display screens of different direction surfaces of the terminal device, so that the split feeling brought to a user by the information and interaction difference in the same display screen is avoided, and the game interest and the innovative playing method experience are increased; on the other hand, different display screens are in butt joint with different game picture displays and user interface modules for operation, extra operation burden caused by switching of the game pictures, the modules and the like in the same display screen can be reduced, game program operation efficiency is improved, and user experience is optimized.
In step S101, a first game screen is displayed on a first display screen of the terminal device.
In an exemplary embodiment of the present disclosure, a terminal device displaying a game screen may execute a game application on a processor thereof and render the game screen on a display of the terminal device, where the display content of the game screen includes a part or all of a game scene, and the game scene includes at least one virtual object. And, the display of the terminal device displaying the game screen may include at least two display screens, i.e., a first display screen and a second display screen. The first game picture may be a current game picture, the current game picture is a part of game scene content in the whole game scene, the part of game scene content may be a part of scene content not including the virtual object, or may be game scene content in a preset area around the virtual object in the game scene, and the current game picture may also be a display picture of the whole game scene.
In step S102, when a preset condition is satisfied, a second game screen associated with the first game screen is displayed on a second display screen of the terminal device.
In an exemplary embodiment of the present disclosure, the preset condition is used to determine whether to display the second game screen, and only when the preset condition is satisfied, the corresponding display is performed; otherwise, it is not displayed. In an alternative embodiment, the satisfaction of the preset condition may include at least one of the following situations: detecting a touch operation acting on a preset position in the first game picture; detecting that the turning angle of the terminal equipment is larger than a preset angle; detecting that a preset virtual character moves to a specified position in a first game picture; and detecting that the game scenario progresses to a preset progress. When the touch operation acting on a preset position in the first game picture is detected, the second game picture is displayed on the second display screen, the display content of the first display screen can be actively expanded according to the user requirement, the operable space is increased, and the operation flexibility is enhanced; when the turning angle of the terminal equipment is detected to be larger than a preset angle, a second game picture is displayed on a second display screen, the display screens for operation can be directly switched, different operations can be performed on two different display screens, mutual influence cannot be caused, and the independence of display and operation is stronger, wherein the turning angle can be determined by detecting the angular speed information of the rotation of the terminal equipment through an angular speed sensor and calculating the angular speed information, the preset angle can be generally set to be 180 degrees +/-error value, sensor components such as a gyroscope and the like are used for activating different display screens and realizing differentiated display functions, the release of interactive operations such as function controls or gestures and the like on the display screens can be reduced, the sensor functions of the terminal equipment are reasonably utilized, the complexity of user operation is simplified, and the game experience of a user is improved; when the condition that the preset virtual character moves to the specified position in the first game picture is detected, displaying a second game picture on a second display screen, expanding a game scene, and locally displaying the game picture where the preset virtual character is located, so that the game experience is improved; when the game scenario is detected to be advanced to the preset progress, a second game picture is displayed on the second display screen, and corresponding hidden information, clue and other prompt information can be displayed on a specific game scenario part, so that the interest of the game is increased, and the immersion sense of a user is improved. In the optional embodiment, the conditions of various preset conditions are provided, selection and setting can be performed according to actual requirements, various requirements are met, and the activation accuracy of the second display screen is improved.
In an exemplary embodiment of the present disclosure, displaying the second game screen associated with the first game screen on the second display screen of the terminal device may be displaying the second game screen in a co-coordinate system with the first game screen on the second display screen of the terminal device. The exemplary embodiment is based on the principle of the double-sided screen application, that is, a screen with a display function is also arranged at a position other than the front side of the terminal device, for example, the side or the back side, and the screen can also select whether a touch function is provided. When the user uses the terminal equipment, the screen arranged at the position other than the front side can also carry out information display or interactive operation. In the exemplary embodiment of the present disclosure, it is very significant that the plurality of display screens have different information presenting capabilities, that is, different display screens can display different information, and touch interaction capabilities, that is, a screen in a non-front position can also perform touch operation. The second game picture displayed on the display screen in the non-front position is a game picture of a differentiated scene in the same coordinate system with the first game picture, namely, a set of coordinate systems which can be mutually corresponding are applied, and two sets of scenes which can have difference in picture expression, function interaction or level design can exist. For example, a game screen of a default scene may be displayed on the first display screen, a skill control of a virtual character may be set in the default scene, and after the skill control is clicked, a game screen corresponding to a differentiated scene after the skill is used may be displayed on the second display screen, so that the user may view, compare, and operate the game screen.
In an alternative embodiment, the first game screen includes at least one virtual character, and fig. 2 is a flowchart illustrating a method for displaying the second game screen, where as shown in fig. 2, the method at least includes the following steps: in step S201, position information of the virtual character in the first game screen is acquired. The position information of the virtual character is information representing the position of the virtual character in the whole and/or partial game scene, and the numerical representation of the position information can be a position value in a world coordinate system of the game scene, a local coordinate system of the virtual character, a screen coordinate system and/or a viewport coordinate system and the like. The world coordinate system is a coordinate system which all objects in the game scene obey uniformly, and unique position and direction information of each object in the game scene can be labeled; the local coordinate system is a coordinate system which takes the position of the object as a coordinate origin and represents the relative position and direction between the objects, can rotate along with the rotation of the object and can also carry out zooming; the screen coordinate system takes the lower left corner of the screen as an origin, takes a pixel as a unit, and extends to the upper side of the screen along the coordinate axis without exceeding the maximum width and the maximum height of the screen; the viewport coordinate system is also a plane coordinate system with the lower left corner as the origin, but the upper numerical limit of the viewport coordinate system is not affected by the screen size, and the coordinates of the upper right corner do not change to represent the position of the object in the camera. In step S202, mapping position information of the virtual character is determined in the second game screen according to the position information based on a preset position mapping relationship between the first game screen and the second game screen. In order to enable the second display screen to display a differentiated scene of the first game picture in the same coordinate system, mapping position information can be established between position information of objects of the first game picture and the second game picture, so that when a preset condition is met, the position information of the virtual character in the second game picture, namely the mapping position information, is determined according to the mapping position information and the position information in the first game picture. In step S203, the virtual character is displayed in the second game screen according to the mapping position information. The mapping position information of the virtual character in the second game screen may also be numerical information representing the position of the virtual character in a world coordinate system, a local coordinate system, a screen coordinate system and/or a viewport coordinate system, and the position of the virtual character in the game scene may be determined according to the numerical information, so as to display the virtual character at the position. For example, when the user views the first game screen displayed on the first display screen, the corresponding coordinates of the virtual character in the selected coordinate system can be calculated at the same time. When a preset condition is met, for example, when the angle of the user turning the terminal device meets a preset angle, the game program receives the signal of the sensor and activates the second display screen. If the first game picture has a second game picture corresponding to the coordinate system, the second game picture is displayed on the second display screen, the virtual character is displayed at the coordinate position corresponding to the second game picture, and when the user performs interactive operation in the second game picture, such as moving, using scene props and the like, the relevant trigger change can be recorded and fed back to the first game picture. When the user turns over the terminal device again and meets the preset angle, the game program can receive the sensor signal and cancel activation of the second display screen, the user reuses the first display screen, and the game is played in the first game picture containing the corresponding interactive feedback. If the first game picture does not have a second game picture under the same coordinate system, a default image can be displayed on the second display screen, and no operation is executed. In addition, when one display screen is activated, the other display screen can be selected to be closed. The display method and the display device can display two related game pictures in the same coordinate system, do not change the display positions of the virtual characters, provide various display effects for the game pictures, and facilitate display of differential information.
In another exemplary embodiment of the present disclosure, fig. 3 shows a flowchart of another method of displaying a second game screen, which, as shown in fig. 3, includes at least the steps of: in step S301, a game screen corresponding to a specific area in the first game screen is acquired as a second game screen. And displaying a second game picture associated with the first game picture on a second display screen of the terminal equipment, wherein the association between the first game picture and the second game picture is realized when the second game picture is a game picture corresponding to a specific area in the first game picture. In an alternative embodiment, fig. 4 is a flowchart illustrating a method for acquiring a game screen corresponding to a specific area of a first game screen as a second game screen, where as shown in fig. 4, the method at least includes the following steps: in step S401, game information corresponding to a specific area in the first game screen is acquired. The specific area may be an area of the first game screen related to a game progress or a virtual character execution task, and the virtual character may perform a related operation in the area. In order to facilitate the user to operate the virtual character to perform the operation, the game information corresponding to the specific area may be acquired. For example, the specific area may be an interactive interface, which may provide an interactive operation for facilitating the user to perform an interactive operation of the archived menu or an interactive operation for the organization to decrypt, etc., and may obtain the archived menu or the game information decrypted by the organization. In step S402, the game screen corresponding to the game information is set as the second game screen. And determining a corresponding game picture according to the related game scene where the acquired game information is located, taking the game picture as a second game picture to be displayed on a second display screen, displaying the second game picture, and finishing displaying the second game picture related to the first game picture on the second display screen of the terminal equipment. For example, when the virtual character meets a preset condition in the first game screen of the first display screen, for example, the virtual character reaches a certain designated position, the corresponding position information is recorded. And when the user turns over the terminal equipment and meets the preset angle, the game program receives the sensor signal and activates the second display screen, and meanwhile, the position information is checked and a second game picture corresponding to the position information is displayed. And after the user performs corresponding interactive operation in the second display screen, recording interactive operation data, and performing corresponding interactive feedback in the first game picture. When the user turns the terminal equipment again to meet the preset angle, the game program receives the sensor signal and cancels activation of the second display screen, and the user uses the first display screen and plays the game in the first game picture containing the corresponding interactive feedback again. The interactive feedback may select whether to perform feedback according to actual requirements, which is not particularly limited in this exemplary embodiment. The display of the second game picture for selecting the more important game information in the exemplary embodiment can be realized by determining the game information and selecting the game picture, so that the accuracy is higher, and the user experience is improved. When one display screen is selected for display and operation, the other display screen can be closed to display or can display a specific image, and specific display content is not specially limited.
In another alternative embodiment, fig. 5 is a flowchart illustrating another method for acquiring a game screen corresponding to a specific area of a first game screen as a second game screen, where as shown in fig. 5, the method at least includes the following steps: in step S501, a game screen of a specific area in the first game screen is acquired. If the content displayed on the second game display screen emphasizes the game picture and the information in the game picture is displayed, the acquisition of the game picture can be emphasized. For example, if a virtual character moves to a position in front of a table in the first game screen, the game screen to be displayed on the table can be determined at the first game view angle, so that the game screen of the specific area of the table can be acquired. In step S502, the game screen is enlarged as a second game screen. After the game screen of the specific area is determined, the game screen can be directly magnified and displayed when the game screen is displayed on the second display screen. Not only the game visual field is widened and the display is clearer, but also the user can carry out interactive operation on the terminal equipment more conveniently. In step S302, a second game screen associated with the first game screen is displayed on a second display screen of the terminal device. And after the second game picture is determined according to the game information corresponding to the specific area in the first game picture or the game picture, displaying the determined second game picture on the second display screen, and finishing the game picture display on the two display screens on the terminal equipment.
In the exemplary embodiment of the disclosure, on one hand, based on the same device double-sided screen technology, differentiated information display and function interaction are performed on different display screens of different direction surfaces of the terminal device, so that the split feeling brought to a user by the information and interaction difference in the same display screen is avoided, the game interest and the innovative playing experience are increased, further, different display screens are in butt joint with the display of different game pictures and the operation of modules of a user interface, the additional operation burden brought by the switching of the game pictures, the modules and the like in the same display screen can be reduced, the game program operation efficiency is improved, and the user experience is optimized; on the other hand, when detecting terminal equipment's rotation angle, can use sensor parts such as gyroscope to carry out the realization of activation and differentiation display function between the different display screens, can reduce interactive operation such as function control or gesture and put in on the display screen, the sensor function of rational utilization terminal equipment simplifies the loaded down with trivial details degree of user operation, promotes user gaming experience.
The game screen display method in the embodiment of the present disclosure is described in detail below with reference to an application scenario.
Most of the double-screen game machine devices on the market can meet the requirements of users with different display screens for presenting different game information and interactive information. Fig. 6 shows an application interface presented by a game application on a dual-screen game device, as shown in fig. 6, two different display screens of the dual-screen game device are both arranged on the front side of the device, and it can be seen that there is no obvious difference from the split-screen display of the same game picture.
Therefore, the game picture display method provided by the scheme provides technical support for setting a plurality of functional display screens based on different directions of the same equipment, so as to realize an innovative experience scheme for displaying differentiated information in the game experience of a user to interact with a game scene. When the game is subjected to level crossing design, differential information points can be laid in the level crossing or the game scene in advance according to needs so as to complete the design of the differential information. For example, the scene may be a differentiated scene in the same coordinate system, and the differentiated scene may be two sets of scenes that use a set of coordinate systems that may correspond to each other but have a difference in view of picture presentation, function interaction, or level design. The default scene in the game progress is displayed on the first display screen, the differentiated scene is displayed on the second display screen, and the presentation mode of the differentiated scene can be a mode of performing touch operation on the function control according to a preset position in the first game picture. Fig. 7 (a) shows an application interface of a default scene in a certain game application, after a touch operation is performed on a function control in the application interface, a differentiation scene in the same coordinate system can be displayed, and fig. 7 (b) shows an application interface of a differentiation scene in a certain game application. If the behavior of the virtual character triggers a specific requirement, for example, when a specific position is reached, the first game picture on the first display screen can be kept unchanged, and the activated corresponding second game picture is displayed on the second display screen. FIG. 8 (a) illustrates an application interface for a game screen on a home screen in a game application showing a virtual character moving to an archive or office area; fig. 8 (b) shows an application interface of a game screen on a back screen in a certain game application, and an archive menu interactive interface or a game decryption interface is correspondingly displayed. It should be noted that the second display screen in this scenario is a back screen on the back of the mobile phone, but the solution of the present disclosure is not limited thereto, and may also be a display screen on the side of the mobile phone, etc. In addition, when the virtual character moves to a certain checkable area, the second display screen can enlarge the game picture of the area to display specific clues or other game information. When the virtual character moves out of the area again, the default game picture is restored on the second display screen, or the display is closed.
In the exemplary embodiment of the disclosure, on one hand, differentiated information display and function interaction are performed on different display screens of different direction surfaces of the terminal device, so that the split feeling of a user caused by the information and interaction difference in the same display screen is avoided, the game interest and the innovative playing experience are increased, further, different display screens are in butt joint with the display of different game pictures and the operation of modules of a user interface, the extra operation burden caused by the switching of the game pictures, the modules and the like in the same display screen can be reduced, and the operation efficiency of a game program is improved; on the other hand, the specific area of the user in the game process is amplified and displayed, so that the display of the user interface is clearer, the user operation is facilitated, and the user experience is optimized.
Further, in an exemplary embodiment of the present disclosure, a game screen display device is also provided. Fig. 9 shows a schematic configuration diagram of a game screen display device, and as shown in fig. 9, the game screen display device 900 may include: a picture acquisition module 901 and a condition judgment module 902. Wherein:
an image acquisition module 901 configured to display a first game screen on a first display screen of a terminal device; and a condition judging module 902 configured to display a second game screen associated with the first game screen on a second display screen of the terminal device when a preset condition is satisfied.
The specific details of the game screen display device are described in detail in the corresponding game screen display method, and therefore, the details are not repeated herein.
It should be noted that although several modules or units of the game screen display device 900 are mentioned in the above detailed description, such division is not mandatory. Indeed, the features and functionality of two or more modules or units described above may be embodied in one module or unit, according to embodiments of the present disclosure. Conversely, the features and functions of one module or unit described above may be further divided into embodiments by a plurality of modules or units.
In addition, in an exemplary embodiment of the present disclosure, an electronic device capable of implementing the above method is also provided.
An electronic device 1000 according to such an embodiment of the invention is described below with reference to fig. 10. The electronic device 1000 shown in fig. 10 is only an example, and should not bring any limitation to the functions and the scope of use of the embodiments of the present invention.
As shown in fig. 10, the electronic device 1000 is embodied in the form of a general purpose computing device. The components of the electronic device 1000 may include, but are not limited to: the at least one processing unit 1010, the at least one memory unit 1020, a bus 1030 connecting different system components (including the memory unit 1020 and the processing unit 1010), and a display unit 1040.
Wherein the memory unit stores program code that may be executed by the processing unit 1010 to cause the processing unit 1010 to perform the steps according to various exemplary embodiments of the present invention described in the "exemplary methods" section above in this specification.
The memory unit 1020 may include readable media in the form of volatile memory units, such as a random access memory unit (RAM) 1021 and/or a cache memory unit 1022, and may further include a read-only memory unit (ROM) 1023.
Storage unit 1020 may also include a program/utility 1024 having a set (at least one) of program modules 1025, such program modules 1025 including, but not limited to: an operating system, one or more application programs, other program modules, and program data, each of which, or some combination thereof, may comprise an implementation of a network environment.
Bus 1030 may be any one or more of several types of bus structures including a memory unit bus or memory unit controller, a peripheral bus, an accelerated graphics port, a processing unit, and a local bus using any of a variety of bus architectures.
The electronic device 1000 may also communicate with one or more external devices 1200 (e.g., keyboard, pointing device, bluetooth device, etc.), with one or more devices that enable a user to interact with the electronic device 1000, and/or with any devices (e.g., router, modem, etc.) that enable the electronic device 1000 to communicate with one or more other computing devices. Such communication may occur through input/output (I/O) interfaces 1050. Also, the electronic device 1000 may communicate with one or more networks (e.g., a Local Area Network (LAN), a Wide Area Network (WAN), and/or a public network such as the Internet) via the network adapter 1060. As shown, the network adapter 1040 communicates with other modules of the electronic device 1000 via the bus 1030. It should be appreciated that although not shown, other hardware and/or software modules may be used in conjunction with the electronic device 1000, including but not limited to: microcode, device drivers, redundant processing units, external disk drive arrays, RAID systems, tape drives, and data backup storage systems, to name a few.
Through the above description of the embodiments, those skilled in the art will readily understand that the exemplary embodiments described herein may be implemented by software, or by software in combination with necessary hardware. Therefore, the technical solution according to the embodiments of the present disclosure may be embodied in the form of a software product, which may be stored in a non-volatile storage medium (which may be a CD-ROM, a usb disk, a removable hard disk, etc.) or on a network, and includes several instructions to enable a computing device (which may be a personal computer, a server, a terminal device, or a network device, etc.) to execute the method according to the embodiments of the present disclosure.
In an exemplary embodiment of the present disclosure, there is also provided a computer readable storage medium having stored thereon a program product capable of implementing the above-described method of the present specification. In some possible embodiments, aspects of the invention may also be implemented in the form of a program product comprising program code means for causing a terminal device to carry out the steps according to various exemplary embodiments of the invention described in the above-mentioned "exemplary methods" section of the present description, when said program product is run on the terminal device.
Referring to fig. 11, a program product 1100 for implementing the above method according to an embodiment of the present invention is described, which may employ a portable compact disc read only memory (CD-ROM) and include program code, and may be run on a terminal device, such as a personal computer. However, the program product of the present invention is not limited in this respect, and in this document, a readable storage medium may be any tangible medium that can contain, or store a program for use by or in connection with an instruction execution system, apparatus, or device.
The program product may employ any combination of one or more readable media. The readable medium may be a readable signal medium or a readable storage medium. The readable storage medium may be, for example, but not limited to, an electronic, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or any combination of the foregoing. More specific examples (a non-exhaustive list) of the readable storage medium include: an electrical connection having one or more wires, a portable diskette, a hard disk, a Random Access Memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or flash memory), an optical fiber, a portable compact disc read-only memory (CD-ROM), an optical storage device, a magnetic storage device, or any suitable combination of the foregoing.
A computer readable signal medium may include a propagated data signal with readable program code embodied therein, for example, in baseband or as part of a carrier wave. Such a propagated data signal may take many forms, including, but not limited to, electro-magnetic, optical, or any suitable combination thereof. A readable signal medium may be any readable medium that is not a readable storage medium and that can communicate, propagate, or transport a program for use by or in connection with an instruction execution system, apparatus, or device.
Program code embodied on a readable medium may be transmitted using any appropriate medium, including but not limited to wireless, wireline, optical fiber cable, RF, etc., or any suitable combination of the foregoing.
Program code for carrying out operations for aspects of the present invention may be written in any combination of one or more programming languages, including an object oriented programming language such as Java, C + + or the like and conventional procedural programming languages, such as the "C" programming language or similar programming languages. The program code may execute entirely on the user's computing device, partly on the user's device, as a stand-alone software package, partly on the user's computing device and partly on a remote computing device, or entirely on the remote computing device or server. In the case of a remote computing device, the remote computing device may be connected to the user computing device through any kind of network, including a Local Area Network (LAN) or a Wide Area Network (WAN), or may be connected to an external computing device (e.g., through the internet using an internet service provider).
Other embodiments of the disclosure will be apparent to those skilled in the art from consideration of the specification and practice of the disclosure disclosed herein. This application is intended to cover any variations, uses, or adaptations of the disclosure following, in general, the principles of the disclosure and including such departures from the present disclosure as come within known or customary practice in the art to which the disclosure pertains. It is intended that the specification and examples be considered as exemplary only, with a true scope and spirit of the disclosure being indicated by the following claims.

Claims (8)

1. A game picture display method is applied to terminal equipment with a first display screen and a second display screen, wherein the second display screen is positioned at a position, not on the front side, of the terminal equipment, and the method is characterized by comprising the following steps:
displaying a first game picture on a first display screen of the terminal equipment;
when a preset condition is met, activating the second display screen, and displaying a second game picture which is in the same coordinate system as the first game picture on the second display screen of the terminal equipment, wherein the second game picture and the first game picture have difference in function interaction or level design, and the preset condition comprises that the turning angle of the terminal equipment is larger than a preset angle;
when the second game picture is interactively operated, feeding back relevant changes to the first game picture;
and when the second display screen is deactivated, displaying a default image on the second display screen or closing to display the second display screen.
2. The game screen display method according to claim 1, wherein the first game screen includes at least one virtual character, and the displaying of the second game screen associated with the first game screen on the second display screen of the terminal device includes:
acquiring position information of the virtual character in the first game picture;
determining mapping position information of the virtual character in the second game picture according to the position information based on a preset position mapping relation between the first game picture and the second game picture;
and displaying the virtual character in the second game picture according to the mapping position information.
3. The game screen display method according to claim 1, wherein the displaying, on a second display screen of the terminal device, a second game screen associated with the first game screen, includes:
acquiring a game picture corresponding to a specific area in the first game picture as the second game picture;
displaying the second game screen associated with the first game screen on the second display screen of the terminal device.
4. The method for displaying a game screen according to claim 3, wherein the acquiring a game screen corresponding to a specific area in the first game screen as the second game screen includes:
obtaining game information corresponding to a specific area in the first game picture;
and taking the game picture corresponding to the game information as the second game picture.
5. The method for displaying a game screen according to claim 3, wherein the acquiring a game screen corresponding to a specific area in the first game screen as the second game screen includes:
acquiring the game picture of a specific area in the first game picture;
and amplifying the game picture to be used as the second game picture.
6. A game picture display device is applied to a terminal device with a first display screen and a second display screen, wherein the second display screen is positioned at a non-front position of the terminal device, and the game picture display device is characterized by comprising:
the terminal equipment comprises a picture acquisition module, a display module and a display module, wherein the picture acquisition module is configured to display a first game picture on a first display screen of the terminal equipment;
the condition judgment module is configured to activate the second display screen when a preset condition is met, and display a second game picture in the same coordinate system as the first game picture on the second display screen of the terminal device, wherein the second game picture and the first game picture have difference in function interaction or level design, and the preset condition comprises that the turning angle of the terminal device is larger than a preset angle;
when the second game picture is interactively operated, feeding back relevant changes to the first game picture;
and when the second display screen is deactivated, displaying a default image on the second display screen or closing the display of the second display screen.
7. A computer-readable storage medium on which a computer program is stored, the computer program, when being executed by a processor, implementing a game screen display method according to any one of claims 1 to 5.
8. An electronic device, comprising:
a processor;
a memory for storing executable instructions of the processor;
wherein the processor is configured to perform the game screen display method of any one of claims 1-5 via execution of the executable instructions.
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