CN109646948A - A kind of appropriate penalty method for preventing wearing mould for reality-virtualizing game - Google Patents
A kind of appropriate penalty method for preventing wearing mould for reality-virtualizing game Download PDFInfo
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- CN109646948A CN109646948A CN201910068221.5A CN201910068221A CN109646948A CN 109646948 A CN109646948 A CN 109646948A CN 201910068221 A CN201910068221 A CN 201910068221A CN 109646948 A CN109646948 A CN 109646948A
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- 238000000034 method Methods 0.000 title claims abstract description 24
- 230000003993 interaction Effects 0.000 claims abstract description 14
- 230000006698 induction Effects 0.000 claims description 21
- 230000000007 visual effect Effects 0.000 claims description 11
- 230000006378 damage Effects 0.000 claims description 8
- 230000000149 penetrating effect Effects 0.000 claims description 7
- 230000001939 inductive effect Effects 0.000 claims description 3
- 230000003287 optical effect Effects 0.000 claims description 3
- 238000009877 rendering Methods 0.000 claims description 3
- 210000000689 upper leg Anatomy 0.000 claims description 3
- 239000011800 void material Substances 0.000 claims 1
- 201000003152 motion sickness Diseases 0.000 abstract description 4
- 230000000694 effects Effects 0.000 abstract description 3
- 238000007654 immersion Methods 0.000 description 3
- 238000011084 recovery Methods 0.000 description 2
- 208000027418 Wounds and injury Diseases 0.000 description 1
- 230000019771 cognition Effects 0.000 description 1
- 238000010586 diagram Methods 0.000 description 1
- 208000002173 dizziness Diseases 0.000 description 1
- 235000013399 edible fruits Nutrition 0.000 description 1
- 208000014674 injury Diseases 0.000 description 1
- 230000002452 interceptive effect Effects 0.000 description 1
- 238000009738 saturating Methods 0.000 description 1
- 238000006467 substitution reaction Methods 0.000 description 1
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/49—Saving the game status; Pausing or ending the game
- A63F13/493—Resuming a game, e.g. after pausing, malfunction or power failure
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/837—Shooting of targets
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8082—Virtual reality
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- User Interface Of Digital Computer (AREA)
- Processing Or Creating Images (AREA)
Abstract
Description
Claims (7)
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201910068221.5A CN109646948B (en) | 2019-01-24 | 2019-01-24 | Moderate punishment method for preventing virtual reality game from penetrating through model |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201910068221.5A CN109646948B (en) | 2019-01-24 | 2019-01-24 | Moderate punishment method for preventing virtual reality game from penetrating through model |
Publications (2)
Publication Number | Publication Date |
---|---|
CN109646948A true CN109646948A (en) | 2019-04-19 |
CN109646948B CN109646948B (en) | 2022-08-16 |
Family
ID=66121475
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN201910068221.5A Active CN109646948B (en) | 2019-01-24 | 2019-01-24 | Moderate punishment method for preventing virtual reality game from penetrating through model |
Country Status (1)
Country | Link |
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CN (1) | CN109646948B (en) |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN110665219A (en) * | 2019-10-14 | 2020-01-10 | 网易(杭州)网络有限公司 | Operation control method and device for virtual reality game |
CN112379771A (en) * | 2020-10-10 | 2021-02-19 | 杭州翔毅科技有限公司 | Real-time interaction method, device and equipment based on virtual reality and storage medium |
CN114495585A (en) * | 2020-11-11 | 2022-05-13 | 郑州畅想高科股份有限公司 | VR simulation training method for overhaul between machines |
Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN105183166A (en) * | 2015-09-15 | 2015-12-23 | 北京国承万通信息科技有限公司 | Virtual reality system |
CN105938629A (en) * | 2016-03-31 | 2016-09-14 | 联想(北京)有限公司 | Information processing method and electronic equipment |
US10049493B1 (en) * | 2015-10-22 | 2018-08-14 | Hoyt Architecture Lab, Inc | System and methods for providing interaction with elements in a virtual architectural visualization |
US20180299956A1 (en) * | 2017-04-14 | 2018-10-18 | International Business Machines Corporation | Enhanced virtual scenarios for safety concerns |
CN108771866A (en) * | 2018-05-29 | 2018-11-09 | 网易(杭州)网络有限公司 | Virtual object control method in virtual reality and device |
CN108786114A (en) * | 2018-06-08 | 2018-11-13 | 广州市钦泰科技有限公司 | A kind of space management in virtual reality applications and system |
-
2019
- 2019-01-24 CN CN201910068221.5A patent/CN109646948B/en active Active
Patent Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN105183166A (en) * | 2015-09-15 | 2015-12-23 | 北京国承万通信息科技有限公司 | Virtual reality system |
US10049493B1 (en) * | 2015-10-22 | 2018-08-14 | Hoyt Architecture Lab, Inc | System and methods for providing interaction with elements in a virtual architectural visualization |
CN105938629A (en) * | 2016-03-31 | 2016-09-14 | 联想(北京)有限公司 | Information processing method and electronic equipment |
US20180299956A1 (en) * | 2017-04-14 | 2018-10-18 | International Business Machines Corporation | Enhanced virtual scenarios for safety concerns |
CN108771866A (en) * | 2018-05-29 | 2018-11-09 | 网易(杭州)网络有限公司 | Virtual object control method in virtual reality and device |
CN108786114A (en) * | 2018-06-08 | 2018-11-13 | 广州市钦泰科技有限公司 | A kind of space management in virtual reality applications and system |
Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN110665219A (en) * | 2019-10-14 | 2020-01-10 | 网易(杭州)网络有限公司 | Operation control method and device for virtual reality game |
CN112379771A (en) * | 2020-10-10 | 2021-02-19 | 杭州翔毅科技有限公司 | Real-time interaction method, device and equipment based on virtual reality and storage medium |
CN114495585A (en) * | 2020-11-11 | 2022-05-13 | 郑州畅想高科股份有限公司 | VR simulation training method for overhaul between machines |
CN114495585B (en) * | 2020-11-11 | 2024-05-28 | 郑州畅想高科股份有限公司 | VR simulation training method for maintenance between machines |
Also Published As
Publication number | Publication date |
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CN109646948B (en) | 2022-08-16 |
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Legal Events
Date | Code | Title | Description |
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PB01 | Publication | ||
PB01 | Publication | ||
SE01 | Entry into force of request for substantive examination | ||
SE01 | Entry into force of request for substantive examination | ||
CB02 | Change of applicant information |
Address after: 210000 Room 101 and 201, building 5, No. 699-8, Xuanwu Avenue, Xuanwu District, Nanjing, Jiangsu Province Applicant after: Nanjing future vision virtual reality Industry Technology Research Institute Co.,Ltd. Address before: 210000 Room 101 and 201, building 5, No. 699-8, Xuanwu Avenue, Xuanwu District, Nanjing, Jiangsu Province Applicant before: NANJING WEILAI SHIJIE DIGITAL TECHNOLOGY Co.,Ltd. |
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CB02 | Change of applicant information | ||
GR01 | Patent grant | ||
GR01 | Patent grant | ||
TR01 | Transfer of patent right |
Effective date of registration: 20240822 Address after: 210000 Room 101 and 201, building 5, No. 699-8, Xuanwu Avenue, Xuanwu District, Nanjing, Jiangsu Province Patentee after: Nanjing future vision virtual reality Industry Technology Research Institute Co.,Ltd. Country or region after: China Patentee after: BEIJING INSTITUTE OF TECHNOLOGY Address before: 210000 Room 101 and 201, building 5, No. 699-8, Xuanwu Avenue, Xuanwu District, Nanjing, Jiangsu Province Patentee before: Nanjing future vision virtual reality Industry Technology Research Institute Co.,Ltd. Country or region before: China |
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TR01 | Transfer of patent right |