CN109613980B - VR recreation information processing system - Google Patents

VR recreation information processing system Download PDF

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Publication number
CN109613980B
CN109613980B CN201811474995.XA CN201811474995A CN109613980B CN 109613980 B CN109613980 B CN 109613980B CN 201811474995 A CN201811474995 A CN 201811474995A CN 109613980 B CN109613980 B CN 109613980B
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CN
China
Prior art keywords
information
swing
fixed
ring
connecting rod
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Expired - Fee Related
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CN201811474995.XA
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Chinese (zh)
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CN109613980A (en
Inventor
不公告发明人
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Shenzhen Pole Information Technology Co ltd
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Shenzhen Pole Information Technology Co ltd
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Priority to CN202011170890.2A priority Critical patent/CN112114676A/en
Priority to CN202011168978.0A priority patent/CN112346565A/en
Priority to CN202011170915.9A priority patent/CN112363618A/en
Priority to CN201811474995.XA priority patent/CN109613980B/en
Priority to CN202011170914.4A priority patent/CN112114678A/en
Priority to CN202011170911.0A priority patent/CN112114677A/en
Publication of CN109613980A publication Critical patent/CN109613980A/en
Application granted granted Critical
Publication of CN109613980B publication Critical patent/CN109613980B/en
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/212Input arrangements for video game devices characterised by their sensors, purposes or types using sensors worn by the player, e.g. for measuring heart beat or leg activity
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8082Virtual reality
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F2203/00Indexing scheme relating to G06F3/00 - G06F3/048
    • G06F2203/01Indexing scheme relating to G06F3/01
    • G06F2203/012Walk-in-place systems for allowing a user to walk in a virtual environment while constraining him to a given position in the physical environment

Abstract

The invention relates to a VR game information processing system which comprises VR glasses (100), a glasses support frame (101), a shoulder support frame (200), a head swing acquisition part (300) and a control part, wherein the control part outputs control information by second swing information within first preset time, and outputs the control information by first swing information outside the first preset time. According to the invention, the control part is used for synthesizing the first swing information collected by the gyroscope and the second swing information collected by the head swing collecting part (300) into one piece of control information so as to control the control of the video image of the VR glasses (100), thereby avoiding the phenomenon of dizzy of a user caused by the delay of the collected information due to the fact that the control part outputs the control information only by virtue of the first swing information.

Description

VR recreation information processing system
Technical Field
The invention relates to VR game equipment, in particular to a processing system for VR games.
Background
The virtual reality technology is an important direction of the simulation technology, is a collection of various technologies such as the simulation technology, the computer graphics man-machine interface technology, the multimedia technology, the sensing technology, the network technology and the like, and is a challenging advanced subject and research field of cross technologies. Virtual reality technology (VR) mainly includes aspects of simulating environment, perception, natural skills, sensing equipment and the like. The simulated environment is a three-dimensional realistic image generated by a computer and dynamic in real time. Perception means that an ideal VR should have the perception that everyone has. In addition to the visual perception generated by computer graphics technology, there are also perceptions such as auditory sensation, tactile sensation, force sensation, and movement, and even olfactory sensation and taste sensation, which are also called multi-perception. The natural skill refers to the head rotation, eyes, gestures or other human body behavior actions of a human, and data adaptive to the actions of the participants are processed by the computer, respond to the input of the user in real time and are respectively fed back to the five sense organs of the user. The sensing device refers to a three-dimensional interaction device.
At present, the VR technology is still in a stage of development, and the most widely used is the head-wearing VR glasses. The method is mainly applied to video watching and game watching. The principle is that a gyroscope is arranged on VR glasses, swing information of the head can be obtained through the gyroscope, and then the VR glasses are controlled to display a picture matched with the swing amplitude of the head, so that people can feel personally on the scene.
However, the gyroscope calculates the difference between the head swing and the head swing to switch the screen, and the game is generally controlled by the player character through direct input from a handle or a keyboard. The direct input of the handle and the keyboard is fast, and the gyroscope calculates the swing difference of the head part, and then compensation is carried out through a picture, namely, the video switching of the VR glasses is switched back only by means of the signal of the gyroscope, so that a certain delay is realized, and even a user feels dizzy. This is one of the reasons why VR is currently less popular.
Therefore, there is a need for a VR game information processing system that can reduce the delay of the collected signal of VR glasses.
Disclosure of Invention
The invention aims to provide a VR game information processing system capable of reducing collected signals of VR glasses.
The invention relates to a VR game information processing system, which comprises
VR glasses for displaying video information and collecting first swing information of a user's head through a gyroscope;
one end of the glasses support frame is fixed with the upper end of the VR glasses;
the two ends of the shoulder support frame are provided with shoulder rests;
a head swing collecting part which is configured on the top of the shoulder supporting frame and collects the swing of the glasses supporting frame by a button type to output second swing information;
and a control unit which outputs the control information as the second wobble information within a first preset time and outputs the control information as the first wobble information outside the first preset time.
The invention relates to a VR game information processing system, wherein a head swing acquisition part comprises an arc-shaped inclined plate, a first counterweight ball, a first guide rod, a first guide sleeve, a first connecting rod, a second connecting rod, a sliding ball, a first spring, a first support ring, an inclined plane indicating ring, a pressure sensor and a second spring,
the arc-shaped inclined plate is fixed with the top of the glasses support frame, the arc-shaped inclined plate is in a concave arc shape, the arc-shaped inclined plate is arranged in an inclined mode, at least four first counterweight balls are arranged on the arc-shaped inclined plate in a lap joint with the arc-shaped inclined plate, the first counterweight balls are fixed with the bottoms of the first guide rods, the first guide rods move up and down along the first guide sleeves, the first guide sleeves are fixed with one ends of the first connecting rods, the other ends of the first connecting rods are fixed with the inner circumferential surface of the first support ring, the outer circumferential surface of the first support ring is fixed with the shoulder support frame, the top of each first guide rod is hinged with one end of each second connecting rod, the other ends of the second connecting rods are fixed with the sliding balls, the middle of each second connecting rod is fixed with one end of each first spring, and the other ends of the first springs are fixed with the first guide rods, the sliding ball is in lap joint with the upper surface of the inclined plane indicating ring, the upper surface of the inclined plane indicating ring is an inclined plane, the lower surface of the inclined plane indicating ring is connected with one end of the second spring, the other end of the second spring is fixed with the upper surface of the first supporting ring, the upper surface of the first supporting ring is fixed with the pressure sensor, and the pressure sensor is used for detecting the downward pressure of the inclined plane indicating ring;
at least four groups of the first counterweight balls, the first guide rod, the first guide sleeve, the first connecting rod, the second connecting rod, the sliding ball and the first spring are uniformly distributed along the circumferential direction of the first support ring, and at least four pressure sensors and the second spring are uniformly distributed along the circumferential direction of the first support ring;
wherein the pressure sensors are connected to the control section, the control section is connected to a first database, and the first database determines second swing information of the user based on a pressure value of each of the pressure sensors.
The invention relates to a VR game information processing system, wherein the lower surface of a bevel indicating ring is connected with a second support ring through a bearing, the lower surface of the second support ring is fixed with one end of a second spring, and a pressure sensor is used for detecting the pressure of the lower surface of the second support ring.
The invention relates to a VR game information processing system, wherein an arc-shaped inclined plate is arranged in an inclined mode from top to bottom, and the upper surface of an inclined plane indicating ring is an inclined plane inclined from top to bottom.
The invention relates to a VR game information processing system, wherein the non-compression and tension states of a first spring are the states that a second connecting rod rotates to the state that a sliding ball is overlapped with the upper surface of an inclined plane indicating ring.
The invention relates to a VR game information processing system, wherein the first preset time can be 0.1 s.
The invention discloses a processing method of a VR game information processing system, which comprises the following steps:
collecting second swing information of the head of the user by a key-type head swing collecting part (300) in first preset time, and outputting control information according to the second swing information;
and acquiring first swing information of the head of the user by a gyroscope outside the first preset time, and outputting control information according to the first swing information.
The VR game information processing system is different from the prior art in that the control part is used for synthesizing the first swing information collected by the gyroscope and the second swing information collected by the head swing collecting part into one piece of control information to control the video image of the VR glasses, so that the phenomenon of dazzling of a user caused by the fact that the control part outputs the control information only by means of the first swing information and the acquired information is delayed is avoided.
The VR game information processing system of the present invention will be further described with reference to the accompanying drawings.
Drawings
FIG. 1 is a right side view of a VR gaming information processing system;
FIG. 2 is a front view of FIG. 1;
FIG. 3 is an enlarged view of a portion of FIG. 1;
fig. 4 is a partially enlarged view of fig. 2.
Detailed Description
Referring to fig. 1-4, referring to fig. 1 and 2, a VR game information processing system of the present invention includes
VR glasses 100 for displaying video information and collecting first swing information of a user's head through a gyroscope;
a glasses support frame 101, one end of which is fixed to the upper end of the VR glasses 100;
a shoulder support 200, both ends of which are provided with shoulder rests 201;
a head swing capture unit 300 disposed on the top of the shoulder support 200, and capturing the swing of the eyeglass support 101 in a button type to output second swing information;
and a control unit which outputs the control information as the second wobble information within a first preset time and outputs the control information as the first wobble information outside the first preset time.
According to the invention, the control part is used for synthesizing the first swing information collected by the gyroscope and the second swing information collected by the head swing collecting part 300 into one control information to control the video image of the VR glasses 100, so that the phenomenon of dizzy of a user caused by the fact that the control part outputs the control information only by virtue of the first swing information and the collected information is delayed is avoided.
That is, first, in the present invention, a button type collection, which is relatively direct in both transmission and collection, is used as the control information in the first preset time, where the button type collection has advantages of high reliability, fast response speed, and low response delay compared with a gyroscope type collection. However, the button type acquisition has a disadvantage that the swing speed and the swing width of the user cannot be accurately acquired, and therefore, the present invention acquires the swing width of the eyeglass support frame 101 representing the head swing using the first swing information of the gyroscope and the button type head swing acquisition unit 300, thereby acquiring the head swing width of the user with a lower delay.
Secondly, the shoulder support 200 of the present invention can accurately adjust the present invention to an angle matched with the user without re-aligning and adjusting the present invention, so as to increase the hands-on speed of the user, reduce the learning cost and reduce the adjustment cost.
Again, the button-type operation of the head swing capture unit 300 may correspond to the button-type operation of the joystick or the keyboard, so as to better delay the synchronization and avoid the vertigo of the user.
Wherein, the both ends of the equal elastic webbing in both ends of VR glasses 100 are fixed, the elastic webbing is used for with VR glasses 100 is detachable fixed with user's head. Here is prior art and is not described in detail here.
The VR glasses 100 are connected to the control unit, and the control unit is configured to output a video image corresponding to a specific swing situation of the control information to the VR glasses 100. Here is prior art and is not described in detail here.
Preferably, referring to fig. 3 and 4, the head swing collecting part 300 includes an arc-shaped sloping plate 301, a first counterweight ball 302, a first guide rod 303, a first guide sleeve 304, a first connecting rod 305, a second connecting rod 306, a sliding ball 307, a first spring 308, a first support ring 309, a slope indicating ring 310, a pressure sensor 311, a second spring 312,
the arc-shaped inclined plate 301 is fixed to the top of the glasses support frame 101, the arc-shaped inclined plate 301 is in a concave arc shape, the arc-shaped inclined plate 301 is arranged in an inclined manner, at least four first counterweight balls 302 are arranged on the arc-shaped inclined plate 301 in an overlapping manner, the first counterweight balls 302 are fixed to the bottom of the first guide rod 303, the first guide rod 303 moves up and down along the first guide sleeve 304, the first guide sleeve 304 is fixed to one end of the first connecting rod 305, the other end of the first connecting rod 305 is fixed to the inner circumferential surface of the first support ring 309, the outer circumferential surface of the first support ring 309 is fixed to the shoulder support frame 200, the top of the first guide rod 303 is hinged to one end of the second connecting rod 306, the other end of the second connecting rod 306 is fixed to the sliding ball 307, and the middle of the second connecting rod 306 is fixed to one end of the first spring 308, the other end of the first spring 308 is fixed to the first guide rod 303, the sliding ball 307 is overlapped with the upper surface of the inclined indicating ring 310, the upper surface of the inclined indicating ring 310 is an inclined surface, the lower surface of the inclined indicating ring 310 is connected to one end of the second spring 312, the other end of the second spring 312 is fixed to the upper surface of the first support ring 309, the upper surface of the first support ring 309 is fixed to the pressure sensor 311, and the pressure sensor 311 is used for detecting the downward pressure of the inclined indicating ring 310;
at least four groups of the first counterweight balls 302, the first guide rod 303, the first guide sleeve 304, the first connecting rod 305, the second connecting rod 306, the sliding balls 307 and the first springs 308 are uniformly distributed along the circumferential direction of the first support ring 309, and at least four pressure sensors 311 and second springs 312 are uniformly distributed along the circumferential direction of the first support ring 309;
the pressure sensors 311 are connected to the control unit, and the control unit is connected to a first database that determines second swing information of the user based on the pressure value of each of the pressure sensors 311.
According to the invention, the head twisting state of the user within the first preset threshold time is acquired through the button type head swinging acquisition part 300, so that the response speed is higher than that of a pure gyroscope, and the dizzy feeling of the user is avoided.
Specifically, when the user raises his head or lowers his head, the arc-shaped tilt plate 301 is tilted so that a part of the first weight ball 302 is lifted up and a part of the first weight ball 302 is lowered by its own weight so that the pressure of the sliding ball 307 against the slope indication ring 310 is more front and less back or more front and less back, and the control portion determines the pitch direction of the user's head based on the change value of each pressure sensor 311 previously simulated in the first database, and outputs second swing information, for example, when the user nods his head, the pressure of the pressure sensor 311 in front of the user is higher, and the control portion outputs the second swing information of the user at the nods head, so that the video image of the VR glasses 100 of the user during the first preset time can be the video image of the user at the head-lowering time. When the head of the user rotates, since the arc-shaped sloping plate 301 is obliquely arranged, a part of the first weight ball 302 is jacked up, and a part of the first weight ball 302 descends depending on the self gravity, so that the pressure of the sliding ball 307 on the slope indicating ring 310 is more or less left or more right, so that the control part determines the rotation direction of the head of the user based on the change value of each pressure sensor 311 which is specified in the first database and simulated before, and outputs the second swing information, for example, when the user rotates the head to the left, the pressure of the pressure sensor 311 on the left side of the user is larger, and the control part outputs the second swing information when the user rotates to the left, so that the video image of the VR glasses 100 of the user in the first preset time can be the video image when the user rotates to the left. When the user rotates left and nods forward, it is necessary to determine the tilt angle of the user by simulating the values of at least four pressure sensors 311 between the first databases. For example, if the value of the pressure sensor 311 in front of the user is 2N, and the value of the pressure sensor 311 on the left of the user is 1N, the tilt angle of the user matching the first database may be 30 degrees of head-down rotation and 15 degrees of left rotation of the user in the first database, and the control unit controls the VR glasses 100 to move within the first preset range through the information in the first database.
Wherein the second spring 312 may be directly fixed to the lower end of the bevel indicator ring 310.
Wherein the first guide rod 303 passes through the inner circumferential surfaces of the first support ring 309 and the bevel indication ring 310.
The shoulder support 200 may be two-piece, the lower end of the shoulder support 200 is fixed to the shoulder rest 201, the shoulder rest 201 is overlapped with the shoulder of the user, and the upper end of the shoulder support 200 is fixed to the first support ring 309, so as to support and fix the whole head swing collecting part 300 in cooperation with the glasses support 101.
The arc-shaped sloping plate 301 can be an arc-shaped plate which is cut from a cylinder and is obliquely arranged with a minor arc section, so that the rotating head state and the head pitching state of a user can be accurately transferred.
Preferably, the lower surface of the inclined indicating ring 310 is connected to a second supporting ring 313 through a bearing, the lower surface of the second supporting ring 313 is fixed to one end of the second spring 312, and the pressure sensor 311 is configured to detect a pressure of the lower surface of the second supporting ring 313.
The rotation of the head of the user can be smoother and the resistance feeling is smaller through the second support ring 313, because the actual working time of the pressure sensor 311 only has a time within a first preset time, and other times depend on the detection of a gyroscope, the inclined plane indication ring 310 connected by the bearing can still accurately transmit the pressure in different directions to the control part within the first preset time, namely within a moment, and the comparison with the first database is carried out, so that the judgment can still effectively detect the swing condition of the head of the user.
Preferably, the arc-shaped sloping plate 301 is inclined from the upper back to the lower front, and the upper surface of the inclined indicating ring 310 is an inclined surface inclined from the upper back to the lower front.
The invention can better capture the rotation angle of the head of the user through the arc-shaped sloping plate 301 and the sloping indicating ring 310 with the same sloping direction, thereby establishing a convenient collection environment for the first database collected by the rotation of the user.
Preferably, the uncompressed and extended states of the first spring 308 are both the states in which the second link 306 rotates to the state in which the sliding ball 307 overlaps the upper surface of the bevel indicator ring 310.
The present invention can make the change transmitted to the pressure sensor 311 per posture change of the user more linear by the above-mentioned manner.
Each first guide rod 303 may have the same length, and the first spring 308 is in a non-stretched state and a non-compressed state simply depending on the swing angle of the second link 306, and of course, the first guide rods 303 may have different lengths, so that the first springs 308 having the same length are in the non-stretched state and the compressed state.
Preferably, the first preset time may be 0.1 s.
Wherein the first preset time may be-infinity, 0.5, so that a response that corresponds to the speed of the world as perceived by the user's naked eyes can be output within the user's regular reaction time.
Preferably, a processing method of the VR game information processing system includes the steps of:
collecting second swing information of the head of the user by a key-type head swing collecting part 300 in a first preset time, and outputting control information according to the second swing information;
and acquiring first swing information of the head of the user by a gyroscope outside the first preset time, and outputting control information according to the first swing information.
According to the invention, the control part is used for synthesizing the first swing information collected by the gyroscope and the second swing information collected by the head swing collecting part 300 into one control information to control the video image of the VR glasses 100, so that the phenomenon of dizzy of a user caused by the fact that the control part outputs the control information only by virtue of the first swing information and the collected information is delayed is avoided.
The above-mentioned embodiments are merely illustrative of the preferred embodiments of the present invention, and do not limit the scope of the present invention, and various modifications and improvements of the technical solution of the present invention by those skilled in the art should fall within the protection scope defined by the claims of the present invention without departing from the spirit of the present invention.

Claims (1)

1. A VR game information processing system, comprising: comprises that
VR glasses (100) for displaying video information and capturing first swing information of a user's head by a gyroscope;
a glasses support frame (101), one end of which is fixed with the upper end of the VR glasses (100);
the two ends of the shoulder supporting frame (200) are provided with shoulder supports (201);
a head swing collection unit (300) which is disposed on the top of the shoulder support (200) and collects the swing of the eyeglass support (101) in a button type to output second swing information;
a control unit that outputs control information as second wobble information within a first preset time and outputs control information as first wobble information outside the first preset time;
the head swing collecting part (300) comprises an arc inclined plate (301), a first counterweight ball (302), a first guide rod (303), a first guide sleeve (304), a first connecting rod (305), a second connecting rod (306), a sliding ball (307), a first spring (308), a first supporting ring (309), an inclined plane indicating ring (310), a pressure sensor (311) and a second spring (312),
the arc-shaped inclined plate (301) is fixed to the top of the glasses support frame (101), the arc-shaped inclined plate (301) is in a concave arc shape, the arc-shaped inclined plate (301) is arranged in an inclined mode, at least four first counterweight balls (302) are arranged on the arc-shaped inclined plate (301) and are in lap joint with the arc-shaped inclined plate, the first counterweight balls (302) are fixed to the bottom of a first guide rod (303), the first guide rod (303) moves up and down along a first guide sleeve (304), the first guide sleeve (304) is fixed to one end of a first connecting rod (305), the other end of the first connecting rod (305) is fixed to the inner circumference of a first support ring (309), the outer circumference of the first support ring (309) is fixed to the shoulder support frame (200), the top of the first guide rod (303) is hinged to one end of a second connecting rod (306), and the other end of the second connecting rod (306) is fixed to a sliding ball (307), the middle part of the second connecting rod (306) is fixed with one end of a first spring (308), the other end of the first spring (308) is fixed with the first guide rod (303), the sliding ball (307) is overlapped with the upper surface of the inclined plane indicating ring (310), the upper surface of the inclined plane indicating ring (310) is an inclined plane, the lower surface of the inclined plane indicating ring (310) is connected with one end of a second spring (312), the other end of the second spring (312) is fixed with the upper surface of the first supporting ring (309), the upper surface of the first supporting ring (309) is fixed with the pressure sensor (311), and the pressure sensor (311) is used for detecting the downward pressure of the inclined plane indicating ring (310);
at least four groups of the first counterweight balls (302), the first guide rod (303), the first guide sleeve (304), the first connecting rod (305), the second connecting rod (306), the sliding ball (307) and the first spring (308) are uniformly distributed along the circumferential direction of the first support ring (309), and at least four pressure sensors (311) and second springs (312) are uniformly distributed along the circumferential direction of the first support ring (309);
wherein the pressure sensors (311) are connected to the control section, the control section is connected to a first database that determines second swing information of the user based on a pressure value of each pressure sensor (311),
the lower surface of the inclined plane indicating ring (310) is connected with a second supporting ring (313) through a bearing, the lower surface of the second supporting ring (313) is fixed with one end of a second spring (312), and the pressure sensor (311) is used for detecting the pressure of the lower surface of the second supporting ring (313);
the arc-shaped inclined plate (301) is arranged in an inclined manner from the back upper side to the front lower side, and the upper surface of the inclined surface indicating ring (310) is an inclined surface inclined from the back upper side to the front lower side;
the non-compression and tension states of the first spring (308) are the states that the second connecting rod (306) rotates to the state that a sliding ball (307) is overlapped with the upper surface of the inclined plane indicating ring (310);
the first preset time is 0.1 s.
CN201811474995.XA 2018-12-04 2018-12-04 VR recreation information processing system Expired - Fee Related CN109613980B (en)

Priority Applications (6)

Application Number Priority Date Filing Date Title
CN202011170890.2A CN112114676A (en) 2018-12-04 2018-12-04 VR recreation information processing system
CN202011168978.0A CN112346565A (en) 2018-12-04 2018-12-04 VR game information processing method
CN202011170915.9A CN112363618A (en) 2018-12-04 2018-12-04 VR recreation information processing system
CN201811474995.XA CN109613980B (en) 2018-12-04 2018-12-04 VR recreation information processing system
CN202011170914.4A CN112114678A (en) 2018-12-04 2018-12-04 VR recreation information processing system
CN202011170911.0A CN112114677A (en) 2018-12-04 2018-12-04 VR recreation information processing system

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Application Number Priority Date Filing Date Title
CN201811474995.XA CN109613980B (en) 2018-12-04 2018-12-04 VR recreation information processing system

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CN202011170890.2A Division CN112114676A (en) 2018-12-04 2018-12-04 VR recreation information processing system
CN202011168978.0A Division CN112346565A (en) 2018-12-04 2018-12-04 VR game information processing method
CN202011170915.9A Division CN112363618A (en) 2018-12-04 2018-12-04 VR recreation information processing system
CN202011170914.4A Division CN112114678A (en) 2018-12-04 2018-12-04 VR recreation information processing system
CN202011170911.0A Division CN112114677A (en) 2018-12-04 2018-12-04 VR recreation information processing system

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CN109613980B true CN109613980B (en) 2021-01-15

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CN201811474995.XA Expired - Fee Related CN109613980B (en) 2018-12-04 2018-12-04 VR recreation information processing system
CN202011170890.2A Withdrawn CN112114676A (en) 2018-12-04 2018-12-04 VR recreation information processing system
CN202011170914.4A Withdrawn CN112114678A (en) 2018-12-04 2018-12-04 VR recreation information processing system
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CN109985381B (en) * 2019-04-22 2022-07-01 山东海天智能工程有限公司 VR intelligence quick wearing system
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