CN109603152A - A kind of scene of game image processing method, device and terminal - Google Patents

A kind of scene of game image processing method, device and terminal Download PDF

Info

Publication number
CN109603152A
CN109603152A CN201811535401.1A CN201811535401A CN109603152A CN 109603152 A CN109603152 A CN 109603152A CN 201811535401 A CN201811535401 A CN 201811535401A CN 109603152 A CN109603152 A CN 109603152A
Authority
CN
China
Prior art keywords
image
scene
rendering
information
data amount
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN201811535401.1A
Other languages
Chinese (zh)
Inventor
张涛
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Beijing ELEX Technology Co Ltd
Original Assignee
Beijing ELEX Technology Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Beijing ELEX Technology Co Ltd filed Critical Beijing ELEX Technology Co Ltd
Priority to CN201811535401.1A priority Critical patent/CN109603152A/en
Publication of CN109603152A publication Critical patent/CN109603152A/en
Pending legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Computer Graphics (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Processing Or Creating Images (AREA)

Abstract

The embodiment of the invention discloses a kind of scene of game image processing method, device and terminals, belong to field of computer technology, wherein, which comprises according to the data amount information of image and preset image data amount rendering processing threshold value, judge whether that treating display scene images is rendered;If the data volume of image is greater than or equal to preset image data amount rendering processing threshold value, then according to preset compression of images model, display scene images are treated to be compressed, so that the corresponding data volume of compressed scene image to be shown is less than preset image data amount, and compressed scene image to be shown is rendered, obtain the first rendering image.The solution of the present invention, it can accomplish: for the image of different scene of game, targetedly carry out the treatment process of image rendering, so that the Caton phenomenon for avoiding scene of game image from showing occurs, the fluency that large-scale image frame is shown is improved, user experience is improved.

Description

A kind of scene of game image processing method, device and terminal
Technical field
The present invention relates to field of computer technology, and in particular to a kind of scene of game image processing method, device and terminal.
Background technique
Now with universal and Internet technology the development of mobile terminal device, mobile phone games have been introduced into people Daily life in, people can play the game that the user oneself installed on mobile phone likes whenever and wherever possible.
With the maturation of smart phone technology, mobile phone not only plays small game, can also play massively multiplayer game.Large-scale net Network game attracts the reason of user, has scene of game abundant, and there is different scene of game different scene of game to draw Face.
In practical applications, image rendering processing is carried out in image of the server to different scenes, and will rendering image hair The terminal device to user is sent to show.The process that above-mentioned server handles image rendering is extremely complex process, is needed It devotes a tremendous amount of time, scene image, which is shown, will appear Caton.
It how to be directed to the image of different scene of game, the treatment process of image rendering is targetedly carried out, avoids game The Caton phenomenon that scene image is shown occurs, and is technical problem to be solved.
Summary of the invention
The embodiment of the present invention is designed to provide a kind of scene of game image processing method, device and terminal, to solve The Caton problem that certainly existing scene of game image is shown.
To achieve the goals above, embodiments of the present invention provide the following technical solutions:
In the first aspect of embodiments of the present invention, a kind of scene of game image processing method, the side are provided Method includes: to obtain the image information of scene image to be shown, wherein described image information includes at least: the data of described image Measure information, the corresponding display interface information of described image;According to the data amount information of described image and preset image data amount Rendering processing threshold value, judges whether to render the scene image to be shown;If the data volume of described image is greater than or waits In the preset image data amount rendering processing threshold value, then according to preset compression of images model, to the scene to be shown Image is compressed, so that the corresponding data volume of the compressed scene image to be shown is less than the preset picture number It is rendered according to amount, and to the compressed scene image to be shown, obtains the first rendering image;If the data of described image Amount is less than the preset image data amount rendering processing threshold value, then renders to the scene image to be shown, obtains the Two rendering images.
In another embodiment of the invention, the method also includes: obtain the corresponding display interface information of described image, And according to the corresponding display interface information of described image, judges whether current display interface changes, judged accordingly As a result.
In another embodiment of the invention, the method also includes: judged whether according to the judging result to described Display interface carries out Image Acquisition, obtains corresponding image acquisition data;If being judged according to the judging result described current Display interface changes, then carries out Image Acquisition to the display interface, obtain corresponding image acquisition data.
In another embodiment of the invention, the method also includes: to it is described first rendering image encode, obtain First coded image, wherein the first rendering image is based on the rendering obtained to compressed image progress image rendering Image.
In another embodiment of the invention, the method also includes: obtain first coded image, and by described the One coded image is sent to corresponding first user terminal and is decoded and shows.
In another embodiment of the invention, the method also includes: to it is described second rendering image encode, obtain Second coded image, wherein the second rendering image is to carry out the wash with watercolours that image rendering obtains based on the image to uncompressed mistake Contaminate image.
In another embodiment of the present invention, the method also includes: obtain second coded image, and by described the Two coded images are sent to corresponding second user terminal and are decoded and show.
In one more embodiment of the present invention, described image information at least further includes with the next item down: the static state of described image Status information, the dynamic state information of described image, the corresponding scene information of described image.
In the second aspect of embodiments of the present invention, a kind of scene of game image processing apparatus, the dress are provided Setting includes: acquisition module, obtains the image information of scene image to be shown, wherein described image information includes at least: the figure The corresponding display interface information of the data amount information of picture, described image;Processing module, the institute got according to the acquisition module The data amount information and preset image data amount rendering processing threshold value for stating image, judge whether to the scene image to be shown It is rendered;The processing module includes the first processing submodule and second processing submodule;The first processing submodule, if The data volume for obtaining the described image that module is got is greater than or equal to the preset image data amount rendering processing threshold Value, then according to preset compression of images model, compress the scene image to be shown so that it is compressed it is described to The corresponding data volume of display scene images is less than the preset image data amount, and to the compressed scene figure to be shown As being rendered, the first rendering image is obtained;The second processing submodule, if the described image for obtaining module and getting Data volume be less than the preset image data amount rendering processing threshold value, then the scene image to be shown is rendered, Obtain the second rendering image.
In the third aspect of embodiments of the present invention, a kind of terminal is provided, the terminal includes processor, storage Device and communication bus;The communication bus is for realizing the connection communication between the processor and the memory;The place Reason device is for executing one or more program stored in the memory, to realize scene of game image as described above The step of processing method.
The embodiment of the present invention have the advantages that a kind of scene of game image processing method provided in an embodiment of the present invention, Device and terminal can accomplish: for the image of different scene of game, the treatment process of image rendering is targetedly carried out, Caton phenomenon to avoid scene of game image from showing occurs, and improves the fluency that large-scale image frame is shown, improves User experience.
Detailed description of the invention
It, below will be to embodiment party in order to illustrate more clearly of embodiments of the present invention or technical solution in the prior art Formula or attached drawing needed to be used in the description of the prior art are briefly described.It should be evident that the accompanying drawings in the following description is only It is merely exemplary, it for those of ordinary skill in the art, without creative efforts, can also basis The attached drawing of offer, which is extended, obtains other implementation attached drawings.
Fig. 1 is a kind of flow diagram for scene of game image processing method that the embodiment of the present invention 1 provides;
Fig. 2 is a kind of structural schematic diagram for scene of game image processing apparatus that the embodiment of the present invention 2 provides.
In figure: 201- obtains module;202- processing module.
Specific embodiment
Embodiments of the present invention are illustrated by particular specific embodiment below, those skilled in the art can be by this explanation Content disclosed by book is understood other advantages and efficacy of the present invention easily, it is clear that described embodiment is the present invention one Section Example, instead of all the embodiments.Based on the embodiments of the present invention, those of ordinary skill in the art are not doing Every other embodiment obtained under the premise of creative work out, shall fall within the protection scope of the present invention.
Embodiment 1
Embodiment according to the present invention 1 provides a kind of scene of game image processing method, as shown in Figure 1, for the present invention A kind of flow diagram of the display methods for interface that embodiment 1 provides.This method at least includes the following steps:
S101 obtains the image information of scene image to be shown, wherein image information includes at least: the data volume of image The corresponding display interface information of information, image;
It should be noted that the data amount information of image can show that the size of present image, and calculate the number of image It is conventional method according to amount, specific this is no longer going to repeat them.
In practical applications, then the data volume of image is bigger, then the size of corresponding present image is then bigger, then to its into The time that row rendering processing may need is longer, more may be there is a phenomenon where showing Caton, conversely, if the data volume of image Smaller, then the size of corresponding present image is then smaller, then it is longer to carry out the rendering time that may need of processing to it, gets over It is possible that there is a phenomenon where show Caton.
S102 judges whether to treat according to the data amount information of image and preset image data amount rendering processing threshold value Display scene images are rendered;
S103, if the data volume of image is greater than or equal to preset image data amount rendering processing threshold value, according to default Compression of images model, treat display scene images and compressed, so that the corresponding number of compressed scene image to be shown It is less than preset image data amount according to amount, and compressed scene image to be shown is rendered, obtains the first rendering image;
S104, if the data volume of image is less than preset image data amount rendering processing threshold value, to scene figure to be shown As being rendered, the second rendering image is obtained;In this way, 1 scheme provided through the embodiment of the present invention, can accomplish: for not With the image of scene of game, the treatment process of image rendering is targetedly carried out, so that scene of game image be avoided to show Caton phenomenon occurs, and improves the fluency that large-scale image frame is shown, improves user experience.
It should be noted that step 103 and step 104 are to select a generation in the scheme that the embodiment of the present invention 1 provides 's.
In practical applications, preset image data amount rendering processing threshold value is the test result according to practical test of many times It gets, also may refer to conventional threshold value and referred to, which is to be directed to fortune The corresponding critical data amount rendering processing numerical value of Caton phenomenon does not occur for row display scene images.The threshold value can be according to practical fortune Capable game is adjusted, if the Caton phenomenon that game developer shows image is of less demanding, which can be arranged It is bigger, in this way, simplify to do not have to scene image processing complicated processes, also save the operand of server.Conversely, such as Fruit game developer requires the Caton phenomenon that image is shown high, it is desirable that the image after capable of showing rendering as far as possible then should Threshold value is arranged smaller, in this way, picture is extremely smooth, avoids the hair of Caton phenomenon when the interface switching of different scenes It is raw, improve user experience.
In addition, in the above scheme, preset compression of images model is the mould using conventional compression of images model construction Type, the corresponding algorithm of the model is also conventional algorithm, and details are not described herein.
In practical applications, server can take compression method corresponding with the format according to the different-format of image, with Corresponding compressed image is obtained, details are not described herein.
In practical applications, it if the corresponding data volume of present image is too big, needs by repeatedly compressing, alternatively, adopting With different compressed format, so that the corresponding data volume of compressed scene image to be shown is less than preset image data Amount, above-mentioned compression process are often cracking.Moreover, in practical applications, if server can intelligence there are many compression scheme Optimal compression scheme is selected, and guarantees that compressing format out can also ensure that the high-fidelity that image is shown, not influence to swim as far as possible The image quality of play scene is shown.
In an optional example, the method also includes: the corresponding display interface information of image is obtained, and according to figure As corresponding display interface information, judge whether current display interface changes, obtains corresponding judging result;In this way, can Targetedly to be handled according to judging result, the computing cost of server has been saved, has improved the smoothness of running game Property.
In an optional example, the method also includes: judge whether to carry out display interface according to judging result Image Acquisition obtains corresponding image acquisition data;It is right if judging that current display interface changes according to judging result Display interface carries out Image Acquisition, obtains corresponding image acquisition data;In this way, only when current interface changes, Image Acquisition is carried out, the treatment process to scene of game image is simplified.
In an optional example, the method also includes: the first rendering image is encoded, the first coding is obtained Image, wherein the first rendering image is based on the rendering image obtained to compressed image progress image rendering.
It should be noted that the above-mentioned process encoded to the first rendering image is using conventional image coding staff Method finally obtains the first coded image, and details are not described herein.
In an optional example, the method also includes: the first coded image is obtained, and the first coded image is sent out Corresponding first user terminal is given to be decoded and show.
It should be noted that above-mentioned first user terminal uses the process that the first coded image received is decoded Conventional picture decoding method, details are not described herein.
In an optional example, the method also includes: the second rendering image is encoded, the second coding is obtained Image, wherein the second rendering image is to carry out the rendering image that image rendering obtains based on the image to uncompressed mistake.
It should be noted that the above-mentioned process encoded to the second rendering image is using conventional image coding staff Method finally obtains the second coded image, and details are not described herein.
In an optional example, the method also includes: the second coded image is obtained, and the second coded image is sent out Corresponding second user terminal is given to be decoded and show.
It should be noted that the process that the second coded image that above-mentioned second user end-on receives is decoded uses Conventional picture decoding method, details are not described herein.
In an optional example, image information at least further includes with the next item down: the static state information of image, image Dynamic state information, the corresponding scene information of image.
In practical applications, these more than these above-mentioned information of the image information got, there are also other information, herein not It repeats one by one again.Corresponding compression processing, example targetedly can be carried out to image by these above-mentioned specific image informations Such as, shown according to the static state information of image: present image is still image, then the corresponding data volume of the corresponding image Often and less, in this manner it is possible to targetedly select the little compress mode of compression ratio, first compression energy may be passed through Enough reach preset image data amount rendering processing threshold value, in this way, simplifying scene of game image processing process.Conversely, according to The dynamic state information of image is shown: present image is dynamic image, then the corresponding data volume of the corresponding image is very big, this Sample, so that it may it is bigger and can guarantee compressed images still there is relatively good image quality to targetedly select compression ratio Compress mode, in that way it is possible to preset image data amount rendering processing threshold value can be reached by primary or two second compressions, In this way, simplifying scene of game image processing process.
In addition, the image information obtained can also include the corresponding scene information of image, in this way, server can be adjusted directly It takes what is be pre-stored within to be in similar in same scene of game the rendering image of rendered mistake with the image, and avoids weight Multiple rendering, improves the fluency of game picture operation, improves user experience.
In conclusion a kind of scene of game image processing method that the embodiment of the present invention 1 provides, has below beneficial to effect Fruit: for the image of different scene of game, the treatment process of image rendering is targetedly carried out, to avoid scene of game figure Caton phenomenon as shown in occurs, and improves the fluency that large-scale image frame is shown, improves user experience.
Embodiment 2
Embodiment according to the present invention 2 additionally provides a kind of scene of game image processing apparatus, as shown in Fig. 2, being this hair A kind of structural schematic diagram for scene of game image processing apparatus that bright embodiment 2 provides.
A kind of scene of game image processing apparatus that the embodiment of the present invention 2 provides includes obtaining module 201 and processing module 202。
Specifically, obtaining module 201, the image information of scene image to be shown is obtained, wherein described image information is extremely It less include: data amount information, the corresponding display interface information of described image of described image;
Processing module 202, according to the data amount information and preset image data amount for obtaining the image that module 201 is got Rendering processing threshold value, judges whether that treating display scene images is rendered;Processing module 202 includes the first processing submodule (being not shown in Fig. 2) and second processing submodule (being not shown in Fig. 2);
First processing submodule, if the data volume for obtaining the image that module 201 is got is greater than or equal to preset image Data volume rendering processing threshold value is treated display scene images and is compressed then according to preset compression of images model, so that pressure The corresponding data volume of scene image to be shown after contracting is less than preset image data amount, and to compressed scene figure to be shown As being rendered, the first rendering image is obtained;
Second processing submodule, if the data volume for obtaining the image that module 201 is got is less than preset image data amount Rendering processing threshold value, then treat display scene images and rendered, obtain the second rendering image;In this way, implementing through the invention A kind of scene of game image processing apparatus that example 2 provides, can accomplish: for the image of different scene of game, targetedly The treatment process of image rendering is carried out, so that the Caton phenomenon for avoiding scene of game image from showing occurs, improves large-scale image The fluency that picture is shown, improves user experience.
Part in the partial content in scheme that the embodiment of the present invention 2 provides and the scheme of the offer of the embodiment of the present invention 1 The same or similar part of content, please be referring to the description of the corresponding portion for the embodiment of the present invention 1, and details are not described herein.
In conclusion a kind of scene of game image processing apparatus that the embodiment of the present invention 2 provides, has below beneficial to effect Fruit: for the image of different scene of game, the treatment process of image rendering is targetedly carried out, to avoid scene of game figure Caton phenomenon as shown in occurs, and improves the fluency that large-scale image frame is shown, improves user experience.
Embodiment 3
Embodiment according to the present invention 3, additionally provides a kind of terminal, and the terminal includes processor, memory and communication Bus;The communication bus is for realizing the connection communication between the processor and the memory;The processor is used for One or more program stored in the memory is executed, to realize scene of game image processing method as described below Step: the image information of scene image to be shown is obtained, wherein image information includes at least: data amount information, the image of image Corresponding display interface information;According to the data amount information of image and preset image data amount rendering processing threshold value, judgement is No display scene images for the treatment of are rendered;If the data volume of image is greater than or equal to preset image data amount rendering processing threshold Value, then according to preset compression of images model, treat display scene images and compressed, so that compressed scene to be shown The corresponding data volume of image is less than preset image data amount, and renders to compressed scene image to be shown, obtains First rendering image;If the data volume of image is less than preset image data amount rendering processing threshold value, to scene figure to be shown As being rendered, the second rendering image is obtained;In this way, through the embodiment of the present invention 3 provide a kind of terminal, can accomplish: needle To the image of different scene of game, the treatment process of image rendering is targetedly carried out, to avoid scene of game image aobvious The Caton phenomenon shown occurs, and improves the fluency that large-scale image frame is shown, improves user experience.
Part in the partial content in scheme that the embodiment of the present invention 3 provides and the scheme of the offer of the embodiment of the present invention 1 The same or similar part of content, please be referring to the description of the corresponding portion for the embodiment of the present invention 1, and details are not described herein.
In conclusion a kind of terminal that the embodiment of the present invention 3 provides, has the advantages that for different sports grounds The image of scape targetedly carries out the treatment process of image rendering, thus the Caton phenomenon for avoiding scene of game image from showing Occur, improves the fluency that large-scale image frame is shown, improve user experience.
Although above having used general explanation and specific embodiment, the present invention is described in detail, at this On the basis of invention, it can be made some modifications or improvements, this will be apparent to those skilled in the art.Therefore, These modifications or improvements without departing from theon the basis of the spirit of the present invention are fallen within the scope of the claimed invention.

Claims (10)

1. a kind of scene of game image processing method characterized by comprising
Obtain the image information of scene image to be shown, wherein described image information includes at least: the data volume letter of described image Breath, the corresponding display interface information of described image;
According to the data amount information of described image and preset image data amount rendering processing threshold value, judge whether to described to aobvious Show that scene image is rendered;
If the data volume of described image is greater than or equal to the preset image data amount rendering processing threshold value, according to preset Compression of images model compresses the scene image to be shown, so that the compressed scene image pair to be shown The data volume answered is less than the preset image data amount, and renders to the compressed scene image to be shown, obtains To the first rendering image;
If the data volume of described image is less than the preset image data amount rendering processing threshold value, to the scene to be shown Image is rendered, and the second rendering image is obtained.
2. the method according to claim 1, wherein the method also includes: it is corresponding aobvious to obtain described image Show interface information, and according to the corresponding display interface information of described image, judges whether current display interface changes, obtain Corresponding judging result.
3. according to the method described in claim 2, it is characterized in that, the method also includes: according to the judging result judge Whether Image Acquisition is carried out to the display interface, obtains corresponding image acquisition data;
If judging that the current display interface changes according to the judging result, image is carried out to the display interface Acquisition, obtains corresponding image acquisition data.
4. the method according to claim 1, wherein the method also includes: to it is described first rendering image into Row coding, obtains the first coded image, wherein the first rendering image is based on to compressed image progress image rendering Obtained rendering image.
5. according to the method described in claim 4, it is characterized in that, the method also includes: obtain first coded image, And first coded image is sent to corresponding first user terminal and is decoded and shows.
6. the method according to claim 1, wherein the method also includes: to it is described second rendering image into Row coding, obtains the second coded image, wherein the second rendering image is to carry out image wash with watercolours based on the image to uncompressed mistake Contaminate obtained rendering image.
7. according to the method described in claim 6, it is characterized in that, the method also includes: obtain second coded image, And second coded image is sent to corresponding second user terminal and is decoded and shows.
8. the method according to claim 1, wherein described image information at least further includes with the next item down: described The corresponding scene information of the static state information of image, the dynamic state information of described image, described image.
9. a kind of scene of game image processing apparatus characterized by comprising
Module is obtained, obtains the image information of scene image to be shown, wherein described image information includes at least: described image Data amount information, the corresponding display interface information of described image;
Processing module, according to the data amount information and preset image data amount wash with watercolours of the described image that the acquisition module is got Dye processing threshold value, judges whether to render the scene image to be shown;The processing module includes the first processing submodule Block and second processing submodule;
The first processing submodule, if the data volume for obtaining the described image that module is got is more than or equal to described pre- If image data amount rendering processing threshold value the scene image to be shown is carried out then according to preset compression of images model Compression, so that the corresponding data volume of the compressed scene image to be shown is less than the preset image data amount, and The compressed scene image to be shown is rendered, the first rendering image is obtained;
The second processing submodule, if the data volume for obtaining the described image that module is got is less than the preset figure As data volume rendering processing threshold value, then the scene image to be shown is rendered, obtain the second rendering image.
10. a kind of terminal, which is characterized in that the terminal includes processor, memory and communication bus;
The communication bus is for realizing the connection communication between the processor and the memory;The processor is for holding One or more program stored in the row memory, to realize such as sports ground described in any item of the claim 1 to 8 The step of scape image processing method.
CN201811535401.1A 2018-12-14 2018-12-14 A kind of scene of game image processing method, device and terminal Pending CN109603152A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201811535401.1A CN109603152A (en) 2018-12-14 2018-12-14 A kind of scene of game image processing method, device and terminal

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201811535401.1A CN109603152A (en) 2018-12-14 2018-12-14 A kind of scene of game image processing method, device and terminal

Publications (1)

Publication Number Publication Date
CN109603152A true CN109603152A (en) 2019-04-12

Family

ID=66009268

Family Applications (1)

Application Number Title Priority Date Filing Date
CN201811535401.1A Pending CN109603152A (en) 2018-12-14 2018-12-14 A kind of scene of game image processing method, device and terminal

Country Status (1)

Country Link
CN (1) CN109603152A (en)

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN111651131A (en) * 2020-05-18 2020-09-11 武汉联影医疗科技有限公司 Image display method and device and computer equipment
CN112085828A (en) * 2020-09-18 2020-12-15 深圳市欢太科技有限公司 Image processing method and device, cloud reality system, storage medium and electronic equipment
CN113596355A (en) * 2020-04-14 2021-11-02 瑞昱半导体股份有限公司 Caption image generating device and method
CN114452645A (en) * 2021-07-09 2022-05-10 荣耀终端有限公司 Method, apparatus and storage medium for generating scene image

Citations (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20090278842A1 (en) * 2008-05-12 2009-11-12 Natan Peterfreund Method and system for optimized streaming game server
CN103593184A (en) * 2013-10-31 2014-02-19 福州瑞芯微电子有限公司 Image displaying system and image displaying method
CN104954812A (en) * 2014-03-27 2015-09-30 腾讯科技(深圳)有限公司 Video synchronized playing method, device and system
CN105678680A (en) * 2015-12-30 2016-06-15 魅族科技(中国)有限公司 Image processing method and device
CN105719333A (en) * 2014-12-02 2016-06-29 上海联影医疗科技有限公司 3D image data processing method and 3D image data processing device
CN106408646A (en) * 2015-07-27 2017-02-15 常州市武进区半导体照明应用技术研究院 Instant light color rendering system and method used for play scenes
CN107241654A (en) * 2017-06-27 2017-10-10 苏州蜗牛数字科技股份有限公司 A kind of high in the clouds accelerates render farm panorama game live broadcast system and method
CN108009848A (en) * 2017-11-29 2018-05-08 佛山市因诺威特科技有限公司 A kind of household emulation mode and equipment

Patent Citations (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20090278842A1 (en) * 2008-05-12 2009-11-12 Natan Peterfreund Method and system for optimized streaming game server
CN103593184A (en) * 2013-10-31 2014-02-19 福州瑞芯微电子有限公司 Image displaying system and image displaying method
CN104954812A (en) * 2014-03-27 2015-09-30 腾讯科技(深圳)有限公司 Video synchronized playing method, device and system
CN105719333A (en) * 2014-12-02 2016-06-29 上海联影医疗科技有限公司 3D image data processing method and 3D image data processing device
CN106408646A (en) * 2015-07-27 2017-02-15 常州市武进区半导体照明应用技术研究院 Instant light color rendering system and method used for play scenes
CN105678680A (en) * 2015-12-30 2016-06-15 魅族科技(中国)有限公司 Image processing method and device
CN107241654A (en) * 2017-06-27 2017-10-10 苏州蜗牛数字科技股份有限公司 A kind of high in the clouds accelerates render farm panorama game live broadcast system and method
CN108009848A (en) * 2017-11-29 2018-05-08 佛山市因诺威特科技有限公司 A kind of household emulation mode and equipment

Non-Patent Citations (2)

* Cited by examiner, † Cited by third party
Title
栗文清: "数字信号编码解码器", 《非线性编辑》 *
王延江,林青: "图像编码压缩", 《数字图像处理》 *

Cited By (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN113596355A (en) * 2020-04-14 2021-11-02 瑞昱半导体股份有限公司 Caption image generating device and method
CN113596355B (en) * 2020-04-14 2024-04-16 瑞昱半导体股份有限公司 Subtitle image generating apparatus and method
CN111651131A (en) * 2020-05-18 2020-09-11 武汉联影医疗科技有限公司 Image display method and device and computer equipment
CN111651131B (en) * 2020-05-18 2024-02-27 武汉联影医疗科技有限公司 Image display method and device and computer equipment
CN112085828A (en) * 2020-09-18 2020-12-15 深圳市欢太科技有限公司 Image processing method and device, cloud reality system, storage medium and electronic equipment
CN112085828B (en) * 2020-09-18 2024-04-26 深圳市欢太科技有限公司 Image processing method and device, cloud camera system, storage medium and electronic equipment
CN114452645A (en) * 2021-07-09 2022-05-10 荣耀终端有限公司 Method, apparatus and storage medium for generating scene image
CN114452645B (en) * 2021-07-09 2023-08-04 荣耀终端有限公司 Method, apparatus and storage medium for generating scene image

Similar Documents

Publication Publication Date Title
CN109603152A (en) A kind of scene of game image processing method, device and terminal
CN111681167B (en) Image quality adjusting method and device, storage medium and electronic equipment
CN106170979B (en) A kind of computer implemented method, system, machine readable media and equipment for Video coding
Liu et al. A comprehensive benchmark for single image compression artifact reduction
CN110969572B (en) Face changing model training method, face exchange device and electronic equipment
CN112203034B (en) Frame rate control method and device and electronic equipment
CN110677649B (en) Artifact removing method based on machine learning, artifact removing model training method and device
CN115089966B (en) Video rendering method, system and related equipment applied to cloud game
CN106331750B (en) A kind of cloud game platform adaptive bandwidth optimization method based on area-of-interest
CN112057842B (en) Frame rate control method and device and electronic equipment
CN113852860A (en) Video processing method, device, system and storage medium
CN113747160B (en) Video coding configuration method, device, equipment and computer readable storage medium
CN107911700A (en) A kind of hardware coding/decoding method, decoding device and storage medium based on virtualization
CN116954377A (en) Image display method of VR device, electronic device, and computer-readable storage medium
CN106358004B (en) Video call method and device
CN105992055A (en) Video decoding method and device
CN112261415B (en) Image compression coding method based on overfitting convolution self-coding network
CN114004743A (en) Image reconstruction, encoding and decoding methods, reconstruction model training method and related device
CN106254811A (en) Mobile terminal and the control method of video calling thereof and system
TW201907714A (en) Image transcoding method, computational apparatus, and storage medium
CN116708793B (en) Video transmission method, device, equipment and storage medium
CN117237259B (en) Compressed video quality enhancement method and device based on multi-mode fusion
CN117336531A (en) Video picture rendering method, device, terminal, storage medium and program product
US20220279190A1 (en) Transmission apparatus, reception apparatus, transmission method,reception method, and program
CN118433479A (en) Image decoding method, device, zero terminal, remote desktop transmission system and medium

Legal Events

Date Code Title Description
PB01 Publication
PB01 Publication
SE01 Entry into force of request for substantive examination
SE01 Entry into force of request for substantive examination
RJ01 Rejection of invention patent application after publication

Application publication date: 20190412

RJ01 Rejection of invention patent application after publication