CN109603152A - A kind of scene of game image processing method, device and terminal - Google Patents
A kind of scene of game image processing method, device and terminal Download PDFInfo
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- CN109603152A CN109603152A CN201811535401.1A CN201811535401A CN109603152A CN 109603152 A CN109603152 A CN 109603152A CN 201811535401 A CN201811535401 A CN 201811535401A CN 109603152 A CN109603152 A CN 109603152A
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
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Abstract
The embodiment of the invention discloses a kind of scene of game image processing method, device and terminals, belong to field of computer technology, wherein, which comprises according to the data amount information of image and preset image data amount rendering processing threshold value, judge whether that treating display scene images is rendered;If the data volume of image is greater than or equal to preset image data amount rendering processing threshold value, then according to preset compression of images model, display scene images are treated to be compressed, so that the corresponding data volume of compressed scene image to be shown is less than preset image data amount, and compressed scene image to be shown is rendered, obtain the first rendering image.The solution of the present invention, it can accomplish: for the image of different scene of game, targetedly carry out the treatment process of image rendering, so that the Caton phenomenon for avoiding scene of game image from showing occurs, the fluency that large-scale image frame is shown is improved, user experience is improved.
Description
Technical field
The present invention relates to field of computer technology, and in particular to a kind of scene of game image processing method, device and terminal.
Background technique
Now with universal and Internet technology the development of mobile terminal device, mobile phone games have been introduced into people
Daily life in, people can play the game that the user oneself installed on mobile phone likes whenever and wherever possible.
With the maturation of smart phone technology, mobile phone not only plays small game, can also play massively multiplayer game.Large-scale net
Network game attracts the reason of user, has scene of game abundant, and there is different scene of game different scene of game to draw
Face.
In practical applications, image rendering processing is carried out in image of the server to different scenes, and will rendering image hair
The terminal device to user is sent to show.The process that above-mentioned server handles image rendering is extremely complex process, is needed
It devotes a tremendous amount of time, scene image, which is shown, will appear Caton.
It how to be directed to the image of different scene of game, the treatment process of image rendering is targetedly carried out, avoids game
The Caton phenomenon that scene image is shown occurs, and is technical problem to be solved.
Summary of the invention
The embodiment of the present invention is designed to provide a kind of scene of game image processing method, device and terminal, to solve
The Caton problem that certainly existing scene of game image is shown.
To achieve the goals above, embodiments of the present invention provide the following technical solutions:
In the first aspect of embodiments of the present invention, a kind of scene of game image processing method, the side are provided
Method includes: to obtain the image information of scene image to be shown, wherein described image information includes at least: the data of described image
Measure information, the corresponding display interface information of described image;According to the data amount information of described image and preset image data amount
Rendering processing threshold value, judges whether to render the scene image to be shown;If the data volume of described image is greater than or waits
In the preset image data amount rendering processing threshold value, then according to preset compression of images model, to the scene to be shown
Image is compressed, so that the corresponding data volume of the compressed scene image to be shown is less than the preset picture number
It is rendered according to amount, and to the compressed scene image to be shown, obtains the first rendering image;If the data of described image
Amount is less than the preset image data amount rendering processing threshold value, then renders to the scene image to be shown, obtains the
Two rendering images.
In another embodiment of the invention, the method also includes: obtain the corresponding display interface information of described image,
And according to the corresponding display interface information of described image, judges whether current display interface changes, judged accordingly
As a result.
In another embodiment of the invention, the method also includes: judged whether according to the judging result to described
Display interface carries out Image Acquisition, obtains corresponding image acquisition data;If being judged according to the judging result described current
Display interface changes, then carries out Image Acquisition to the display interface, obtain corresponding image acquisition data.
In another embodiment of the invention, the method also includes: to it is described first rendering image encode, obtain
First coded image, wherein the first rendering image is based on the rendering obtained to compressed image progress image rendering
Image.
In another embodiment of the invention, the method also includes: obtain first coded image, and by described the
One coded image is sent to corresponding first user terminal and is decoded and shows.
In another embodiment of the invention, the method also includes: to it is described second rendering image encode, obtain
Second coded image, wherein the second rendering image is to carry out the wash with watercolours that image rendering obtains based on the image to uncompressed mistake
Contaminate image.
In another embodiment of the present invention, the method also includes: obtain second coded image, and by described the
Two coded images are sent to corresponding second user terminal and are decoded and show.
In one more embodiment of the present invention, described image information at least further includes with the next item down: the static state of described image
Status information, the dynamic state information of described image, the corresponding scene information of described image.
In the second aspect of embodiments of the present invention, a kind of scene of game image processing apparatus, the dress are provided
Setting includes: acquisition module, obtains the image information of scene image to be shown, wherein described image information includes at least: the figure
The corresponding display interface information of the data amount information of picture, described image;Processing module, the institute got according to the acquisition module
The data amount information and preset image data amount rendering processing threshold value for stating image, judge whether to the scene image to be shown
It is rendered;The processing module includes the first processing submodule and second processing submodule;The first processing submodule, if
The data volume for obtaining the described image that module is got is greater than or equal to the preset image data amount rendering processing threshold
Value, then according to preset compression of images model, compress the scene image to be shown so that it is compressed it is described to
The corresponding data volume of display scene images is less than the preset image data amount, and to the compressed scene figure to be shown
As being rendered, the first rendering image is obtained;The second processing submodule, if the described image for obtaining module and getting
Data volume be less than the preset image data amount rendering processing threshold value, then the scene image to be shown is rendered,
Obtain the second rendering image.
In the third aspect of embodiments of the present invention, a kind of terminal is provided, the terminal includes processor, storage
Device and communication bus;The communication bus is for realizing the connection communication between the processor and the memory;The place
Reason device is for executing one or more program stored in the memory, to realize scene of game image as described above
The step of processing method.
The embodiment of the present invention have the advantages that a kind of scene of game image processing method provided in an embodiment of the present invention,
Device and terminal can accomplish: for the image of different scene of game, the treatment process of image rendering is targetedly carried out,
Caton phenomenon to avoid scene of game image from showing occurs, and improves the fluency that large-scale image frame is shown, improves
User experience.
Detailed description of the invention
It, below will be to embodiment party in order to illustrate more clearly of embodiments of the present invention or technical solution in the prior art
Formula or attached drawing needed to be used in the description of the prior art are briefly described.It should be evident that the accompanying drawings in the following description is only
It is merely exemplary, it for those of ordinary skill in the art, without creative efforts, can also basis
The attached drawing of offer, which is extended, obtains other implementation attached drawings.
Fig. 1 is a kind of flow diagram for scene of game image processing method that the embodiment of the present invention 1 provides;
Fig. 2 is a kind of structural schematic diagram for scene of game image processing apparatus that the embodiment of the present invention 2 provides.
In figure: 201- obtains module;202- processing module.
Specific embodiment
Embodiments of the present invention are illustrated by particular specific embodiment below, those skilled in the art can be by this explanation
Content disclosed by book is understood other advantages and efficacy of the present invention easily, it is clear that described embodiment is the present invention one
Section Example, instead of all the embodiments.Based on the embodiments of the present invention, those of ordinary skill in the art are not doing
Every other embodiment obtained under the premise of creative work out, shall fall within the protection scope of the present invention.
Embodiment 1
Embodiment according to the present invention 1 provides a kind of scene of game image processing method, as shown in Figure 1, for the present invention
A kind of flow diagram of the display methods for interface that embodiment 1 provides.This method at least includes the following steps:
S101 obtains the image information of scene image to be shown, wherein image information includes at least: the data volume of image
The corresponding display interface information of information, image;
It should be noted that the data amount information of image can show that the size of present image, and calculate the number of image
It is conventional method according to amount, specific this is no longer going to repeat them.
In practical applications, then the data volume of image is bigger, then the size of corresponding present image is then bigger, then to its into
The time that row rendering processing may need is longer, more may be there is a phenomenon where showing Caton, conversely, if the data volume of image
Smaller, then the size of corresponding present image is then smaller, then it is longer to carry out the rendering time that may need of processing to it, gets over
It is possible that there is a phenomenon where show Caton.
S102 judges whether to treat according to the data amount information of image and preset image data amount rendering processing threshold value
Display scene images are rendered;
S103, if the data volume of image is greater than or equal to preset image data amount rendering processing threshold value, according to default
Compression of images model, treat display scene images and compressed, so that the corresponding number of compressed scene image to be shown
It is less than preset image data amount according to amount, and compressed scene image to be shown is rendered, obtains the first rendering image;
S104, if the data volume of image is less than preset image data amount rendering processing threshold value, to scene figure to be shown
As being rendered, the second rendering image is obtained;In this way, 1 scheme provided through the embodiment of the present invention, can accomplish: for not
With the image of scene of game, the treatment process of image rendering is targetedly carried out, so that scene of game image be avoided to show
Caton phenomenon occurs, and improves the fluency that large-scale image frame is shown, improves user experience.
It should be noted that step 103 and step 104 are to select a generation in the scheme that the embodiment of the present invention 1 provides
's.
In practical applications, preset image data amount rendering processing threshold value is the test result according to practical test of many times
It gets, also may refer to conventional threshold value and referred to, which is to be directed to fortune
The corresponding critical data amount rendering processing numerical value of Caton phenomenon does not occur for row display scene images.The threshold value can be according to practical fortune
Capable game is adjusted, if the Caton phenomenon that game developer shows image is of less demanding, which can be arranged
It is bigger, in this way, simplify to do not have to scene image processing complicated processes, also save the operand of server.Conversely, such as
Fruit game developer requires the Caton phenomenon that image is shown high, it is desirable that the image after capable of showing rendering as far as possible then should
Threshold value is arranged smaller, in this way, picture is extremely smooth, avoids the hair of Caton phenomenon when the interface switching of different scenes
It is raw, improve user experience.
In addition, in the above scheme, preset compression of images model is the mould using conventional compression of images model construction
Type, the corresponding algorithm of the model is also conventional algorithm, and details are not described herein.
In practical applications, server can take compression method corresponding with the format according to the different-format of image, with
Corresponding compressed image is obtained, details are not described herein.
In practical applications, it if the corresponding data volume of present image is too big, needs by repeatedly compressing, alternatively, adopting
With different compressed format, so that the corresponding data volume of compressed scene image to be shown is less than preset image data
Amount, above-mentioned compression process are often cracking.Moreover, in practical applications, if server can intelligence there are many compression scheme
Optimal compression scheme is selected, and guarantees that compressing format out can also ensure that the high-fidelity that image is shown, not influence to swim as far as possible
The image quality of play scene is shown.
In an optional example, the method also includes: the corresponding display interface information of image is obtained, and according to figure
As corresponding display interface information, judge whether current display interface changes, obtains corresponding judging result;In this way, can
Targetedly to be handled according to judging result, the computing cost of server has been saved, has improved the smoothness of running game
Property.
In an optional example, the method also includes: judge whether to carry out display interface according to judging result
Image Acquisition obtains corresponding image acquisition data;It is right if judging that current display interface changes according to judging result
Display interface carries out Image Acquisition, obtains corresponding image acquisition data;In this way, only when current interface changes,
Image Acquisition is carried out, the treatment process to scene of game image is simplified.
In an optional example, the method also includes: the first rendering image is encoded, the first coding is obtained
Image, wherein the first rendering image is based on the rendering image obtained to compressed image progress image rendering.
It should be noted that the above-mentioned process encoded to the first rendering image is using conventional image coding staff
Method finally obtains the first coded image, and details are not described herein.
In an optional example, the method also includes: the first coded image is obtained, and the first coded image is sent out
Corresponding first user terminal is given to be decoded and show.
It should be noted that above-mentioned first user terminal uses the process that the first coded image received is decoded
Conventional picture decoding method, details are not described herein.
In an optional example, the method also includes: the second rendering image is encoded, the second coding is obtained
Image, wherein the second rendering image is to carry out the rendering image that image rendering obtains based on the image to uncompressed mistake.
It should be noted that the above-mentioned process encoded to the second rendering image is using conventional image coding staff
Method finally obtains the second coded image, and details are not described herein.
In an optional example, the method also includes: the second coded image is obtained, and the second coded image is sent out
Corresponding second user terminal is given to be decoded and show.
It should be noted that the process that the second coded image that above-mentioned second user end-on receives is decoded uses
Conventional picture decoding method, details are not described herein.
In an optional example, image information at least further includes with the next item down: the static state information of image, image
Dynamic state information, the corresponding scene information of image.
In practical applications, these more than these above-mentioned information of the image information got, there are also other information, herein not
It repeats one by one again.Corresponding compression processing, example targetedly can be carried out to image by these above-mentioned specific image informations
Such as, shown according to the static state information of image: present image is still image, then the corresponding data volume of the corresponding image
Often and less, in this manner it is possible to targetedly select the little compress mode of compression ratio, first compression energy may be passed through
Enough reach preset image data amount rendering processing threshold value, in this way, simplifying scene of game image processing process.Conversely, according to
The dynamic state information of image is shown: present image is dynamic image, then the corresponding data volume of the corresponding image is very big, this
Sample, so that it may it is bigger and can guarantee compressed images still there is relatively good image quality to targetedly select compression ratio
Compress mode, in that way it is possible to preset image data amount rendering processing threshold value can be reached by primary or two second compressions,
In this way, simplifying scene of game image processing process.
In addition, the image information obtained can also include the corresponding scene information of image, in this way, server can be adjusted directly
It takes what is be pre-stored within to be in similar in same scene of game the rendering image of rendered mistake with the image, and avoids weight
Multiple rendering, improves the fluency of game picture operation, improves user experience.
In conclusion a kind of scene of game image processing method that the embodiment of the present invention 1 provides, has below beneficial to effect
Fruit: for the image of different scene of game, the treatment process of image rendering is targetedly carried out, to avoid scene of game figure
Caton phenomenon as shown in occurs, and improves the fluency that large-scale image frame is shown, improves user experience.
Embodiment 2
Embodiment according to the present invention 2 additionally provides a kind of scene of game image processing apparatus, as shown in Fig. 2, being this hair
A kind of structural schematic diagram for scene of game image processing apparatus that bright embodiment 2 provides.
A kind of scene of game image processing apparatus that the embodiment of the present invention 2 provides includes obtaining module 201 and processing module
202。
Specifically, obtaining module 201, the image information of scene image to be shown is obtained, wherein described image information is extremely
It less include: data amount information, the corresponding display interface information of described image of described image;
Processing module 202, according to the data amount information and preset image data amount for obtaining the image that module 201 is got
Rendering processing threshold value, judges whether that treating display scene images is rendered;Processing module 202 includes the first processing submodule
(being not shown in Fig. 2) and second processing submodule (being not shown in Fig. 2);
First processing submodule, if the data volume for obtaining the image that module 201 is got is greater than or equal to preset image
Data volume rendering processing threshold value is treated display scene images and is compressed then according to preset compression of images model, so that pressure
The corresponding data volume of scene image to be shown after contracting is less than preset image data amount, and to compressed scene figure to be shown
As being rendered, the first rendering image is obtained;
Second processing submodule, if the data volume for obtaining the image that module 201 is got is less than preset image data amount
Rendering processing threshold value, then treat display scene images and rendered, obtain the second rendering image;In this way, implementing through the invention
A kind of scene of game image processing apparatus that example 2 provides, can accomplish: for the image of different scene of game, targetedly
The treatment process of image rendering is carried out, so that the Caton phenomenon for avoiding scene of game image from showing occurs, improves large-scale image
The fluency that picture is shown, improves user experience.
Part in the partial content in scheme that the embodiment of the present invention 2 provides and the scheme of the offer of the embodiment of the present invention 1
The same or similar part of content, please be referring to the description of the corresponding portion for the embodiment of the present invention 1, and details are not described herein.
In conclusion a kind of scene of game image processing apparatus that the embodiment of the present invention 2 provides, has below beneficial to effect
Fruit: for the image of different scene of game, the treatment process of image rendering is targetedly carried out, to avoid scene of game figure
Caton phenomenon as shown in occurs, and improves the fluency that large-scale image frame is shown, improves user experience.
Embodiment 3
Embodiment according to the present invention 3, additionally provides a kind of terminal, and the terminal includes processor, memory and communication
Bus;The communication bus is for realizing the connection communication between the processor and the memory;The processor is used for
One or more program stored in the memory is executed, to realize scene of game image processing method as described below
Step: the image information of scene image to be shown is obtained, wherein image information includes at least: data amount information, the image of image
Corresponding display interface information;According to the data amount information of image and preset image data amount rendering processing threshold value, judgement is
No display scene images for the treatment of are rendered;If the data volume of image is greater than or equal to preset image data amount rendering processing threshold
Value, then according to preset compression of images model, treat display scene images and compressed, so that compressed scene to be shown
The corresponding data volume of image is less than preset image data amount, and renders to compressed scene image to be shown, obtains
First rendering image;If the data volume of image is less than preset image data amount rendering processing threshold value, to scene figure to be shown
As being rendered, the second rendering image is obtained;In this way, through the embodiment of the present invention 3 provide a kind of terminal, can accomplish: needle
To the image of different scene of game, the treatment process of image rendering is targetedly carried out, to avoid scene of game image aobvious
The Caton phenomenon shown occurs, and improves the fluency that large-scale image frame is shown, improves user experience.
Part in the partial content in scheme that the embodiment of the present invention 3 provides and the scheme of the offer of the embodiment of the present invention 1
The same or similar part of content, please be referring to the description of the corresponding portion for the embodiment of the present invention 1, and details are not described herein.
In conclusion a kind of terminal that the embodiment of the present invention 3 provides, has the advantages that for different sports grounds
The image of scape targetedly carries out the treatment process of image rendering, thus the Caton phenomenon for avoiding scene of game image from showing
Occur, improves the fluency that large-scale image frame is shown, improve user experience.
Although above having used general explanation and specific embodiment, the present invention is described in detail, at this
On the basis of invention, it can be made some modifications or improvements, this will be apparent to those skilled in the art.Therefore,
These modifications or improvements without departing from theon the basis of the spirit of the present invention are fallen within the scope of the claimed invention.
Claims (10)
1. a kind of scene of game image processing method characterized by comprising
Obtain the image information of scene image to be shown, wherein described image information includes at least: the data volume letter of described image
Breath, the corresponding display interface information of described image;
According to the data amount information of described image and preset image data amount rendering processing threshold value, judge whether to described to aobvious
Show that scene image is rendered;
If the data volume of described image is greater than or equal to the preset image data amount rendering processing threshold value, according to preset
Compression of images model compresses the scene image to be shown, so that the compressed scene image pair to be shown
The data volume answered is less than the preset image data amount, and renders to the compressed scene image to be shown, obtains
To the first rendering image;
If the data volume of described image is less than the preset image data amount rendering processing threshold value, to the scene to be shown
Image is rendered, and the second rendering image is obtained.
2. the method according to claim 1, wherein the method also includes: it is corresponding aobvious to obtain described image
Show interface information, and according to the corresponding display interface information of described image, judges whether current display interface changes, obtain
Corresponding judging result.
3. according to the method described in claim 2, it is characterized in that, the method also includes: according to the judging result judge
Whether Image Acquisition is carried out to the display interface, obtains corresponding image acquisition data;
If judging that the current display interface changes according to the judging result, image is carried out to the display interface
Acquisition, obtains corresponding image acquisition data.
4. the method according to claim 1, wherein the method also includes: to it is described first rendering image into
Row coding, obtains the first coded image, wherein the first rendering image is based on to compressed image progress image rendering
Obtained rendering image.
5. according to the method described in claim 4, it is characterized in that, the method also includes: obtain first coded image,
And first coded image is sent to corresponding first user terminal and is decoded and shows.
6. the method according to claim 1, wherein the method also includes: to it is described second rendering image into
Row coding, obtains the second coded image, wherein the second rendering image is to carry out image wash with watercolours based on the image to uncompressed mistake
Contaminate obtained rendering image.
7. according to the method described in claim 6, it is characterized in that, the method also includes: obtain second coded image,
And second coded image is sent to corresponding second user terminal and is decoded and shows.
8. the method according to claim 1, wherein described image information at least further includes with the next item down: described
The corresponding scene information of the static state information of image, the dynamic state information of described image, described image.
9. a kind of scene of game image processing apparatus characterized by comprising
Module is obtained, obtains the image information of scene image to be shown, wherein described image information includes at least: described image
Data amount information, the corresponding display interface information of described image;
Processing module, according to the data amount information and preset image data amount wash with watercolours of the described image that the acquisition module is got
Dye processing threshold value, judges whether to render the scene image to be shown;The processing module includes the first processing submodule
Block and second processing submodule;
The first processing submodule, if the data volume for obtaining the described image that module is got is more than or equal to described pre-
If image data amount rendering processing threshold value the scene image to be shown is carried out then according to preset compression of images model
Compression, so that the corresponding data volume of the compressed scene image to be shown is less than the preset image data amount, and
The compressed scene image to be shown is rendered, the first rendering image is obtained;
The second processing submodule, if the data volume for obtaining the described image that module is got is less than the preset figure
As data volume rendering processing threshold value, then the scene image to be shown is rendered, obtain the second rendering image.
10. a kind of terminal, which is characterized in that the terminal includes processor, memory and communication bus;
The communication bus is for realizing the connection communication between the processor and the memory;The processor is for holding
One or more program stored in the row memory, to realize such as sports ground described in any item of the claim 1 to 8
The step of scape image processing method.
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