CN109568953A - A kind of terrain texture processing method, device, computer equipment and readable storage medium storing program for executing - Google Patents

A kind of terrain texture processing method, device, computer equipment and readable storage medium storing program for executing Download PDF

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Publication number
CN109568953A
CN109568953A CN201811418032.8A CN201811418032A CN109568953A CN 109568953 A CN109568953 A CN 109568953A CN 201811418032 A CN201811418032 A CN 201811418032A CN 109568953 A CN109568953 A CN 109568953A
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CN
China
Prior art keywords
texture
terrain
classification levels
terrain graph
graph
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Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN201811418032.8A
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Chinese (zh)
Inventor
杨罗瑛
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Beijing Pixel Software Technology Co Ltd
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Beijing Pixel Software Technology Co Ltd
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Filing date
Publication date
Application filed by Beijing Pixel Software Technology Co Ltd filed Critical Beijing Pixel Software Technology Co Ltd
Priority to CN201811418032.8A priority Critical patent/CN109568953A/en
Publication of CN109568953A publication Critical patent/CN109568953A/en
Pending legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • A63F2300/6615Methods for processing data by generating or executing the game program for rendering three dimensional images using models with different levels of detail [LOD]

Abstract

The application provides a kind of terrain texture processing method, device, computer equipment and readable storage medium storing program for executing, and the method is applied to computer equipment, comprising: with the presence or absence of repeating texture in the terrain graph under detection visual angle;When detecting the presence of repetition texture, the details classification levels of the terrain graph are obtained;According to the details classification levels, the texture classification levels of the terrain graph are read;According to the texture classification levels, the texture mapping of the terrain graph is handled, to remove the repetition texture.Using terrain texture processing method provided by the present application, the problem of texture image multiplicity can be eliminated in the case where not influencing texture mapping details quality.

Description

A kind of terrain texture processing method, device, computer equipment and readable storage medium storing program for executing
Technical field
This application involves game terrains to model field, in particular to a kind of terrain texture processing method, device, meter Calculate machine equipment and readable storage medium storing program for executing.
Background technique
Now currently, game is always with the development of network and the continuous upgrading of hardware, user is cured mobile phone games quality Hair is valued.Wherein, severe hand trip occupies the market mainstream.The trip of severe hand requires scene big, and sighting distance is remote, and textures quality is high, player The experience of game can be carried out from all angles.And scene diffusing reflection textures are the seamless textures to continue in all directions, scene is big, sighting distance Far, the diffusing reflection textures repeatability of display is just relatively high, will form repetition lattice-shaped pattern, has extreme influence to scene quality.
In view of this, eliminating diffusing reflection textures multiplicity how under the premise of guaranteeing model pinup picture details quality, being mesh Preceding problem to be solved.
Summary of the invention
The application's is designed to provide a kind of ground Texture Processing Methods, device, computer equipment and readable storage medium storing program for executing.
In a first aspect, the application provides a kind of terrain texture processing method, it is applied to computer equipment, the method packet It includes:
It detects in the terrain graph under visual angle with the presence or absence of repetition texture;
When detecting the presence of repetition texture, the details classification levels of the terrain graph are obtained;
According to the details classification levels, the texture classification levels of the terrain graph are read;
According to the texture classification levels, the texture mapping of the terrain graph is handled, to remove the repetition Texture.
Optionally, the details classification levels for obtaining the terrain graph, comprising:
Calculate the real-time sighting distance between visual angle and the terrain graph;
The details classification levels of terrain graph are obtained according to the real-time stadia computation.
Optionally, described according to the details classification levels, read the terrain graph texture classification levels, comprising:
According to the details classification levels of the real-time sighting distance and the terrain graph, the texture point for obtaining terrain graph is calculated Grade rank.
Optionally, described that the texture mapping of the terrain graph is handled according to the texture classification levels, to remove Remove the repetition texture, comprising:
Texture mapping under the texture classification levels is converted into spectrum information;
High-frequency information in the spectrum information is removed by filter;
The texture mapping for the repetition texture that is removed is converted according to the spectrum information after removing high-frequency information.
Second aspect, the embodiment of the present application provide a kind of terrain texture processing unit, are applied to computer equipment, the dress It sets and includes:
Detection module, for detecting in the terrain graph under visual angle with the presence or absence of repetition texture;
Module is obtained, for when detecting the presence of repetition texture, obtaining the details classification levels of the terrain graph;
Read module, for reading the texture classification levels of the terrain graph according to the details classification levels;
Processing module, for handling the texture mapping of the terrain graph according to the texture classification levels, with Remove the repetition texture.
Optionally, the acquisition module is specifically used for:
Calculate the real-time sighting distance between visual angle and the terrain graph;
The details classification levels of terrain graph are obtained according to the real-time stadia computation.
Optionally, the read module is specifically used for:
According to the details classification levels of the real-time sighting distance and the terrain graph, the texture point for obtaining terrain graph is calculated Grade rank.
Optionally, the processing module is specifically used for:
Texture mapping under the texture classification levels is converted into spectrum information;
High-frequency information in the spectrum information is removed by filter;
The texture mapping for the repetition texture that is removed is converted according to the spectrum information after removing high-frequency information.
The third aspect, the application provide a kind of computer equipment, and the computer equipment is connect with terminal equipment in communication, institute Stating computer equipment includes processor and the nonvolatile memory for being stored with computer instruction, and the computer instruction is described When processor executes, the computer equipment executes terrain texture processing method described in first aspect, wherein the computer Equipment is stored with the terrain graph processing scheme under different terrain image.
Fourth aspect, the application provide a kind of readable storage medium storing program for executing, and the readable storage medium storing program for executing includes computer program, institute Computer equipment where controlling the readable storage medium storing program for executing when stating computer program operation executes landform line described in first aspect Manage processing method.Compared with prior art, beneficial effect provided by the present application includes: that the application provides a kind of terrain texture processing side Method, device, computer equipment and readable storage medium storing program for executing, the method are applied to computer equipment, comprising: the ground under detection visual angle With the presence or absence of repetition texture in shape image;When detecting the presence of repetition texture, the details classification levels of the terrain graph are obtained; According to the details classification levels, the texture classification levels of the terrain graph are read;According to the texture classification levels, to institute The texture mapping for stating terrain graph is handled, to remove the repetition texture.It is handled using terrain texture provided by the present application Method, the problem of texture image multiplicity can be eliminated in the case where not influencing texture mapping details quality.
Detailed description of the invention
Technical solution in ord to more clearly illustrate embodiments of the present application, below will be to needed in the embodiment attached Figure is briefly described.It should be appreciated that the following drawings illustrates only some embodiments of the application, therefore it is not construed as pair The restriction of range.It for those of ordinary skill in the art, without creative efforts, can also be according to this A little attached drawings obtain other relevant attached drawings.
Fig. 1 is the schematic block diagram of computer equipment provided by the embodiments of the present application;
Fig. 2 is the step schematic process flow diagram of terrain texture processing method provided by the embodiments of the present application;
Fig. 3 is the sub-step schematic process flow diagram of step S202 in Fig. 2;
Fig. 4 is the sub-step schematic process flow diagram of step S204 in Fig. 2;
Fig. 5 is the structural schematic block diagram of terrain texture processing unit provided in this embodiment.
Icon: 100- computer equipment;110- terrain texture processing unit;Memory -111;Processor -112;Communication unit Member -113;Detection module -1101;Obtain module -1102;Read module -1103;Processing module -1104.
Specific embodiment
To keep the purposes, technical schemes and advantages of the embodiment of the present application clearer, below in conjunction with the embodiment of the present application In attached drawing, the technical scheme in the embodiment of the application is clearly and completely described.Obviously, described embodiment is Some embodiments of the present application, instead of all the embodiments.The application being usually described and illustrated herein in the accompanying drawings is implemented The component of example can be arranged and be designed with a variety of different configurations.
Therefore, the detailed description of the embodiments herein provided in the accompanying drawings is not intended to limit below claimed Scope of the present application, but be merely representative of the selected embodiment of the application.Based on the embodiment in the application, this field is common Technical staff's every other embodiment obtained without creative efforts belongs to the model of the application protection It encloses.
It should also be noted that similar label and letter indicate similar terms in following attached drawing, therefore, once a certain Xiang Yi It is defined in a attached drawing, does not then need that it is further defined and explained in subsequent attached drawing.
In the description of the present application, it is to be understood that the instruction such as term " on ", "lower", "inner", "outside", "left", "right" Orientation or positional relationship be based on the orientation or positional relationship shown in the drawings or this application product using when usually put Orientation or positional relationship or the orientation or positional relationship that usually understands of those skilled in the art, be merely for convenience of retouching It states the application and simplifies description, rather than the equipment of indication or suggestion meaning or element must have a particular orientation, with specific Orientation construction and operation, therefore should not be understood as the limitation to the application.
In addition, term " first ", " second " etc. are only used for distinguishing description, it is not understood to indicate or imply relatively important Property.
In the description of the present application, it is also necessary to which explanation is unless specifically defined or limited otherwise, " setting ", " even Connect " etc. terms shall be understood in a broad sense, for example, " connection " may be a fixed connection, may be a detachable connection, or integrally connect It connects;It can be mechanical connection, be also possible to be electrically connected;It can be and be directly connected to, can also be indirectly connected with by intermediary, it can To be the connection inside two elements.For the ordinary skill in the art, can understand as the case may be above-mentioned The concrete meaning of term in this application.
With reference to the accompanying drawing, the specific embodiment of the application is described in detail.
Fig. 1 is please referred to, Fig. 1 is the structural schematic block diagram of computer equipment 100.The computer equipment 100 includes landform Texture processing device 110, memory 111, processor 112 and communication unit 113.
Each element of the memory 111, processor 112 and communication unit 113 is directly or indirectly electrical between each other Connection, to realize the transmission or interaction of data.For example, these elements can pass through one or more communication bus or letter between each other Number line, which is realized, to be electrically connected.
Wherein, the memory 111 may be, but not limited to, random access memory (Random Access Memory, RAM), read-only memory (Read Only Memory, ROM), programmable read only memory (Programmable Read-Only Memory, PROM), erasable read-only memory (Erasable Programmable Read-Only Memory, EPROM), electricallyerasable ROM (EEROM) (Electric Erasable Programmable Read-Only Memory, EEPROM) etc..Wherein, memory 111 is for storing program, the processor 112 after receiving and executing instruction, Execute described program.The communication unit 113 be used to establish by network the computer equipment 100 and other equipment (such as User terminal) between communication connection, and for being sended and received by network progress data.For example, in the present embodiment, Computer equipment 100 carries out data communication by communication unit 113 and external equipment.
Referring to figure 2., Fig. 2 is the step schematic process flow diagram of terrain texture processing method provided by the embodiments of the present application. The application provides a kind of terrain texture processing method, is applied to computer equipment 100, which comprises
Step S201 is detected in the terrain graph under visual angle with the presence or absence of repetition texture;
Step S202 obtains the details classification levels of the terrain graph when detecting the presence of repetition texture;
Step S203 reads the texture classification levels of the terrain graph according to the details classification levels;
Step S204 is handled the texture mapping of the terrain graph according to the texture classification levels, to remove It is described to repeat texture.
In the present embodiment, details classification can be the processing to relief model.For example, can wrap in scene of game Include mountainous terrain image, user can carry out details classification to current mountainous terrain image, including remote rank, middle apart from grade Not, short distance rank.When the current mountain range of the angular distance of user farther out when, the details of mountainous terrain image at this time can be classified Rank is set as remote rank.At this point, due to user sighting distance apart from current mountainous terrain image farther out, mountain range model use The model of lower quality or the model of better quality, difference is little for a user.In order to save the resource of rending model, The corresponding low quality model of remote rank can be used.When the visual angle of user is close to current mountainous terrain image, When reaching pre-determined distance, the details of mountainous terrain image can be classified be set as middle apart from rank at this time.At this point, due to The sighting distance at family is not close enough to apart from current mountainous terrain image, it can be seen that the quality of mountainous terrain image can not also be transferred to most Height, in order to balance the resource of rending model, can use in apart from the corresponding middle quality model of rank.When the visual angle sighting distance of user When close enough from current mountainous terrain image, short distance grade can be set by the details classification levels of mountainous terrain image at this time Not.At this point, the visual angle sighting distance of user is close to current mountainous terrain image, it can be seen that the details of mountainous terrain image can adopt With the corresponding high quality model of short distance rank, preferable game experiencing is capable of providing to user.
In the present embodiment, texture classification can be the processing to the textures on relief model.For example, in scene of game In, it may include forest terrain graph, user can carry out texture classification to current forest terrain graph, including fuzzy rank, Clear rank, super clear rank.When the current forest of the angular distance of user farther out when, can be by the texture of forest terrain graph at this time Classification levels are set as fuzzy rank.At this point, due to user sighting distance apart from current forest terrain graph farther out, in corresponding landform Textures details on model all can't see (for example, texture on trees), and difference is little for a user.In order to save rendering The resource of textures, can be using the fuzzy corresponding low quality textures of rank.When the visual angle of user is to current forest topographic map When picture is close, when reaching pre-determined distance, the texture of forest terrain graph can be classified be set as clear rank at this time.This When, since the sighting distance of user is not close enough to apart from current forest terrain graph, it can be seen that the textures of forest terrain graph can also Not turn up full blast, in order to balance the resource of rendering textures, the corresponding middle quality textures of clear rank can be used.When user's When the apparent distance current forest terrain graph in visual angle is close enough, the texture classification levels of forest terrain graph at this time can be set to Super clear rank.At this point, the visual angle sighting distance of user is close to current forest terrain graph, it can be seen that the textures of forest terrain graph are thin It saves (for example, problem on trees), the corresponding high quality textures of short distance rank can be used, scene can be made more exquisite.
Referring to figure 3., Fig. 3 is the sub-step schematic process flow diagram of step S202 in Fig. 2.In the present embodiment, step S202 may include sub-step S2021 and sub-step S2022:
Step S2021 calculates the real-time sighting distance between visual angle and the terrain graph.
Step S2022 obtains the details classification levels of terrain graph according to the real-time stadia computation.
In the present embodiment, user perspective and terrain graph can be determined according to the mobile direction of user perspective and speed Between real-time sighting distance.Then suitable details point is selected further according to the real-time sighting distance at this time between user perspective and terrain graph Grade rank.For example, in the present embodiment, user can operate character and advance towards a village landform.User leans at this time The movement speed of nearly village landform is slower, and the moving direction towards village landform can be fixed.According to character Movement speed and moving direction can calculate the visual angle of the character of user's operation to the real-time range of village landform.Root Implement distance according to this, distributes reasonable resource and the model in village is rendered.For example, when user's control character is gone to When village, speed is slower, can distribute less resource and be rendered.
In other embodiments, user can operate character and ride saddle horse advances to village landform, at this time user Visual angle movement speed is faster.According to current visual angle movement speed and moving direction, user in this case can be calculated Real-time sighting distance between visual angle and terrain graph.User's operation character riding saddle horse go to village when, speed faster, this When distribute more resource and rendered.
Further, described according to the details classification levels, read the terrain graph texture classification levels, comprising:
According to the details classification levels of the real-time sighting distance and the terrain graph, the texture point for obtaining terrain graph is calculated Grade rank.
In the present embodiment, grade can also be classified according to the implementation distance of user perspective and the details of current terrain graph Not, come determine for texture image rendering resources distribution.
Referring to figure 4., Fig. 4 is the sub-step schematic process flow diagram of step S204 in Fig. 2.In the present embodiment, step S204 further includes sub-step S2041, sub-step S2042 and sub-step S2043:
Texture mapping under the texture classification levels is converted to spectrum information by step S2041.
Step S2042 removes the high-frequency information in the spectrum information by filter.
Step S2043 converts the texture mapping for the repetition texture that is removed according to the spectrum information after removing high-frequency information.
It should be understood that in the present embodiment, terrain graph can be drawn to obtain by a large amount of texture mapping.And line Reason textures can be made of low-frequency information, intermediate frequency information, high-frequency information.Wherein main component is low-frequency information, it forms figure The basic tonal gradation of picture is smaller to the decisive action of picture structure.Intermediate frequency information determines the basic structure of image, forms The major side structure of image.High-frequency information forms the edge and details of image, is on intermediate frequency information to picture material Further strengthen, high-frequency information can generate the apparent effect of grid because of multiplicity height when diffusing reflection textures tile to earth's surface. In this fact Example, two-dimensional Fourier transform can be carried out to texture mapping and be converted into frequency spectrum, filter then can be used and go out The high-frequency information in frequency spectrum is removed, then converts texture mapping for the frequency spectrum for high-frequency information of having gone out.Then it can remove because unrestrained The problem of grid is duplicated in user perspective caused by reflection.
Referring to figure 5., Fig. 5 is the structural schematic block diagram of terrain texture processing unit 110 provided in this embodiment.The application Embodiment provides a kind of terrain texture processing unit 110, is applied to computer equipment 100, and described device includes:
Detection module 1101, for detecting in the terrain graph under visual angle with the presence or absence of repetition texture.
Module 1102 is obtained, for when detecting the presence of repetition texture, obtaining the details classification levels of the terrain graph.
Read module 1103, for reading the texture classification levels of the terrain graph according to the details classification levels.
Processing module 1104 is used for according to the texture classification levels, at the texture mapping of the terrain graph Reason, to remove the repetition texture.
Further, the acquisition module 1102 is specifically used for:
Calculate the real-time sighting distance between visual angle and the terrain graph.
The details classification levels of terrain graph are obtained according to the real-time stadia computation.
Further, the read module 1103 is specifically used for:
According to the details classification levels of the real-time sighting distance and the terrain graph, the texture point for obtaining terrain graph is calculated Grade rank.
Further, the processing module 1104 is specifically used for:
Texture mapping under the texture classification levels is converted into spectrum information.
High-frequency information in the spectrum information is removed by filter.
The texture mapping for the repetition texture that is removed is converted according to the spectrum information after removing high-frequency information.
The embodiment of the present application also provides a kind of computer equipment 100, and the computer equipment 100 includes processor and storage There is the nonvolatile memory of computer instruction, when the computer instruction is executed by the processor, the computer equipment 100 execute terrain texture processing method above-mentioned, wherein the computer equipment 100 is stored with the landform under different terrain image Image procossing scheme.
The embodiment of the present application also provides a kind of readable storage medium storing program for executing, and the readable storage medium storing program for executing includes computer program, institute Computer equipment 100 where controlling the readable storage medium storing program for executing when stating computer program operation executes terrain texture processing above-mentioned Method.
In conclusion the application provides a kind of terrain texture processing method, device, computer equipment and readable storage medium Matter.The method is applied to computer equipment, comprising: with the presence or absence of repetition texture in the terrain graph under detection visual angle;It is examining When measuring in the presence of texture is repeated, the details classification levels of the terrain graph are obtained;According to the details classification levels, described in reading The texture classification levels of terrain graph;According to the texture classification levels, the texture mapping of the terrain graph is handled, To remove the repetition texture.Using terrain texture processing method provided by the present application, texture mapping details can not influenced The problem of texture image multiplicity is eliminated in the case where quality.
The foregoing is merely preferred embodiment of the present application, are not intended to limit this application, for the skill of this field For art personnel, various changes and changes are possible in this application.Within the spirit and principles of this application, made any to repair Change, equivalent replacement, improvement etc., should be included within the scope of protection of this application.

Claims (10)

1. a kind of terrain texture processing method is applied to computer equipment, which is characterized in that the described method includes:
It detects in the terrain graph under visual angle with the presence or absence of repetition texture;
When detecting the presence of repetition texture, the details classification levels of the terrain graph are obtained;
According to the details classification levels, the texture classification levels of the terrain graph are read;
According to the texture classification levels, the texture mapping of the terrain graph is handled, to remove the repetition texture.
2. the method according to claim 1, wherein the details classification levels for obtaining the terrain graph, packet It includes:
Calculate the real-time sighting distance between visual angle and the terrain graph;
The details classification levels of terrain graph are obtained according to the real-time stadia computation.
3. according to the method described in claim 2, reading is describedly it is characterized in that, described according to the details classification levels Shape image texture classification levels, comprising:
According to the details classification levels of the real-time sighting distance and the terrain graph, the texture classification grade for obtaining terrain graph is calculated Not.
4. the method according to claim 1, wherein described according to the texture classification levels, to the landform The texture mapping of image is handled, to remove the repetition texture, comprising:
Texture mapping under the texture classification levels is converted into spectrum information;
High-frequency information in the spectrum information is removed by filter;
The texture mapping for the repetition texture that is removed is converted according to the spectrum information after removing high-frequency information.
5. a kind of terrain texture processing unit, it is applied to computer equipment, which is characterized in that described device includes:
Detection module, for detecting in the terrain graph under visual angle with the presence or absence of repetition texture;
Module is obtained, for when detecting the presence of repetition texture, obtaining the details classification levels of the terrain graph;
Read module, for reading the texture classification levels of the terrain graph according to the details classification levels;
Processing module, for handling the texture mapping of the terrain graph according to the texture classification levels, to remove It is described to repeat texture.
6. device according to claim 5, which is characterized in that the acquisition module is specifically used for:
Calculate the real-time sighting distance between visual angle and the terrain graph;
The details classification levels of terrain graph are obtained according to the real-time stadia computation.
7. device according to claim 6, which is characterized in that the read module is specifically used for:
According to the details classification levels of the real-time sighting distance and the terrain graph, the texture classification grade for obtaining terrain graph is calculated Not.
8. device according to claim 5, which is characterized in that the processing module is specifically used for:
Texture mapping under the texture classification levels is converted into spectrum information;
High-frequency information in the spectrum information is removed by filter;
The texture mapping for the repetition texture that is removed is converted according to the spectrum information after removing high-frequency information.
9. a kind of computer equipment, which is characterized in that the computer equipment is connect with terminal equipment in communication, and the computer is set Standby includes processor and the nonvolatile memory for being stored with computer instruction, and the computer instruction is executed by the processor When, the computer equipment perform claim requires terrain texture processing method described in any one of 1-4, wherein the calculating Machine equipment is stored with the terrain graph processing scheme under different terrain image.
10. a kind of readable storage medium storing program for executing, which is characterized in that the readable storage medium storing program for executing includes computer program, the computer Computer equipment perform claim program controls the readable storage medium storing program for executing when running where requires ground described in any one of 1-4 Shape Texture Processing Methods.
CN201811418032.8A 2018-11-26 2018-11-26 A kind of terrain texture processing method, device, computer equipment and readable storage medium storing program for executing Pending CN109568953A (en)

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