CN109499072A - User's game ratings division methods - Google Patents

User's game ratings division methods Download PDF

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Publication number
CN109499072A
CN109499072A CN201811321398.3A CN201811321398A CN109499072A CN 109499072 A CN109499072 A CN 109499072A CN 201811321398 A CN201811321398 A CN 201811321398A CN 109499072 A CN109499072 A CN 109499072A
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China
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user
level
game
grade
winning rate
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张双双
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Hefei Hedou Technology Hui Co Ltd
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Hefei Hedou Technology Hui Co Ltd
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Priority to CN201811321398.3A priority Critical patent/CN109499072A/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories

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  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
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  • General Business, Economics & Management (AREA)
  • Absorbent Articles And Supports Therefor (AREA)

Abstract

The present invention is more particularly directed to a kind of user's game ratings division methods, comprising the following steps: (S100) setting grade series be respectively level-one, second level, three-level ..., N grades;(S200) all user gradations are initialized as level-one;(S300) after user completes one innings of game, judge whether game inning of the user under the grade is greater than inning threshold value M and then performs the next step if more than M, otherwise repeatedly step S300;(S400) winning rate of the user is judged, if winning rate is greater than the upper limit threshold V of settingMAX, then the grade of the user is promoted into level-one and return step S300, otherwise repeatedly step S400, wherein upper limit threshold VMAX> 50%.Here by setting grade, and according to the game winning rate of user to determine whether upgrading, deals with very convenient and very reasonable;In addition, by be arranged inning threshold value M can guarantee carry out winning rate judgement when it is more accurate.

Description

User's game ratings division methods
Technical field
The present invention relates to field of computer technology, in particular to a kind of user's game ratings division methods.
Background technique
With the development of electronics technology, network communication and entertainment industry, miscellaneous game on-line is like the mushrooms after rain It constantly emerges, and has attracted considerable player's investment wherein.In general, whether battle type either is cooperated to swim The game on-line for playing type, usually requires most name players and participates in just can be carried out game together.Therefore, many games on-line Operation commercial city must provide matching service.It is serviced by the matching, it is same where whenever player can all connect line searching will The playfellow or battle opponent that road closes.
It, generally all can be to user setting grade or integral in order to allow user similar in level that can carry out game together. In currently existing scheme, most commonly angular quadrature scheme: i.e. by result of the match, to user's bonus point of win, to defeated user's deduction, To constantly adjust user's score, different fractional levels are formed, to realize classification;Another kind be by triumph number come To customer upgrade, as soon as such as every win of user can obtain a star for one innings, defeated star is reset, and company wins several innings and obtains specified Star can obtain primary upgrading, and during this, a defeated star will reset to come again.The scheme meter of integral Count come it is complicated, the processing method of bonus point is cumbersome;Although the method for star is simple, not reasonable, Chang Yinwei team match Failure cause front triumph office all fail.Therefore be badly in need of a kind of relatively simple, reasonable rank division method come to Family is classified.
Summary of the invention
The purpose of the present invention is to provide a kind of user's game ratings division methods, guarantee the conjunction that user's game ratings divide Rationality.
In order to achieve the above object, the first technical solution that the present invention uses are as follows: a kind of user's game ratings division methods, The following steps are included: (S100) setting grade series be respectively level-one, second level, three-level ..., N grades;(S200) by all users etc. Grade is initialized as level-one;(S300) after user completes one innings of game, judge whether game inning of the user under the grade be big It is then performed the next step in inning threshold value M if more than M, otherwise repeatedly step S300;(S400) winning rate of the user is judged, if victory Rate is greater than the upper limit threshold V of settingMAX, then the grade of the user is promoted into level-one and return step S300, otherwise repeatedly step S400, wherein upper limit threshold VMAX> 50%.
In order to achieve the above object, second of technical solution that the present invention uses are as follows: a kind of user's game ratings division methods, The following steps are included: (S100') setting grade series be respectively-N grades ,-N+1 grades ..., 0 grade, level-one ..., N grades;(S200') All user gradations are initialized as 0 grade;(S300') after user completes one innings of game, judge trip of the user under the grade Whether play inning is greater than inning threshold value M and then performs the next step if more than M, otherwise repeatedly step S300';(S400') judgement should The winning rate of user, if winning rate is greater than the upper limit threshold V of settingMAX, then the grade of the user is promoted into level-one and return step S300', if winning rate is less than the lower threshold V of settingMIN, then the grade of the user is reduced into level-one simultaneously return step S300', it is no Step S400' is then repeated, wherein upper limit threshold VMAX> 50%, lower threshold VMIN< 50%.
In order to achieve the above object, the third technical solution that the present invention uses are as follows: a kind of user's game ratings division methods, The following steps are included: (S100 ") setting grade series be respectively level-one, second level, three-level ..., N grades;(S200 ") is by all users Grade initialization is N grades;Whether (S300 ") judges game inning of the user under the grade after user completes one innings of game It is then performed the next step greater than inning threshold value M if more than M, otherwise repeatedly step S300 ";(S400 ") judges the winning rate of the user, If winning rate is less than the lower threshold V of settingMIN, then the grade of the user is reduced into level-one and return step S300 ", otherwise repeated Step S400 ", wherein lower threshold VMIN< 50%.
Compared with prior art, there are following technical effects by the present invention: here by setting grade, and according to the trip of user Winning rate of playing is dealt with very convenient and very reasonable to determine whether upgrading;In addition, can by setting inning threshold value M It is more accurate when guaranteeing to carry out winning rate judgement.
Detailed description of the invention
Fig. 1 is the flow diagram of game matching process;
Fig. 2 is the flow diagram of user's game ratings division methods.
Specific embodiment
Below with reference to Fig. 1 to Fig. 2, the present invention is described in further detail.
Refering to fig. 1, the present invention provides a kind of game matching process, comprising the following steps: (S10) be each user A, B, C, D ... } establish set of matches { PA, PB, PC, PD..., the set of matches P of user AAMiddle storage user A be ready to carry out it is matched its He is user;It (S20) is that user matches according to the set of matches of user, one group of user of successful matching meets condition: the group is used It include other all users of the group in the set of matches of any of family user;(S30) it is issued after game over according to user The set of matches of instruction adjustment user.By for the independent set of matches of each user setting, when matching, according to each user Set of matches matched, ensure that in this way the user of successful matching be all ready from each other carry out game, avoid Game is played with the user not liked, game experiencing can be greatly improved.In addition, by setting steps S30, it can be in every innings of game Afterwards, the performance according to other users in gaming, to add it in set of matches or be deleted from set of matches, to realize The dynamic of set of matches adjusts, and unfriendly or cheating player is rejected, avoids match again next time.
When being matched to user, it may be implemented there are many kinds of scheme.In the present invention preferably, in the step S20, As follows be that user A is matched: it is A that (S21) note, which issues the user of matching request, from the set of matches P of AAIn choose at random Select the user B of a sending matching request, user's A and B successful matching;(S22), from set of matches PABIn select a sending at random The user C of matching request, wherein set of matches PABFor PAAnd PBIntersection, user's A, B, C successful matching;(S23), from set of matches PABCIn select the user D, wherein set of matches P of a sending matching request at randomABCFor PA、PBAnd PCIntersection, user A, B, C, D successful matching;(S24) it repeats above step and completes pairing after the number of users of successful matching reaches game number.This Method of completing the square execute get up it is very fast, the data of processing are less, and the speed of service is fast, improve user match experience, avoid for a long time Not the case where not matching.
Rapid matching can be carried out by above method step, it is possible that the phenomenon that duplicating matching, in order to keep away Exempt from repeated matching, in the present invention preferably, the matching request and matching result issued according to user matches for each user setting State, matching status include in not requesting matching, matching, match and complete, execute following pairing to the user in each matching and walk Rapid: some user in the matching of (S21') note is A, and execution judges one, from the set of matches P of AAIn select at random one matching in User B, user's A and B successful matching;(S22') it executes and judges one and judge two, from set of matches PABIn select a hair at random The user C of matching request out, wherein set of matches PABFor PAAnd PBIntersection, user's A, B, C successful matching;(S23') judgement is executed One and two are judged, from set of matches PABCIn select the user D, wherein set of matches P of a sending matching request at randomABCFor PA、PBWith PCIntersection, user's A, B, C, D successful matching;(S24') above step is repeated until the number of users of successful matching reaches game Pairing is completed after number.The judgement one are as follows: judge whether user A matches completion, if then terminating, if not then continue to After execute;The judgement two are as follows: judge successful matching, the other users in addition to user A whether have any one user With completion, if then return step S21', if not then continuing to execute backward.Here it executes and judges one, exactly judge that user A is No matched by other users is completed, if it does, the matching process of user A can finish, directly according to others Game is added with result.In step S22' and S23', execution judges one and judges two, is in fact exactly that judgement has been completed It either one or two of gives whether to be matched by other users in matched user and complete, if it does, this matching process just fails, need Again it to match, because having been added to the game play that others matches, Wu Fazai by that user that other users matching is completed Local exchange game is added.One is judged by addition and judges two, is guaranteed that matched user can start game, is avoided repeated matching The phenomenon that.In flow chart shown in FIG. 1, when user B is completed to again return to by other users matching to be matched again, it can be matched He is user, and that still write for the ease of record, in flow chart is user B, but the user B that while again returning to is matched to is first The meaning of a user being matched to, which user does not represent is specifically.
Preferably, in the step S10, set of matches P is established for user A as followsA: (S11) record institute is useful The user information at family, user information include game ratings, game inning, number of practising fraud, one of number or a variety of of escaping; (S12) set of matches is initialized, the every other user in addition to A is put into set of matches PAIn;(S13) according to user A The user information of setting requires to screen other users, from set of matches PAIt is middle to reject the use for being unsatisfactory for user's A sets requirement Family.Set of matches PAThe user information that can be set according to user A requires to screen, it is assumed that user A wishes to be matched to Game inning be greater than 50, cheating number be 0 user, then those game innings less than or equal to 50 or cheating number be not 0 user will be from set of matches PAMiddle rejecting.By preliminary screening step, carry out primary screening that can be general is avoided With collection PAMiddle number of users is excessive, the phenomenon for causing matching primitives amount big.The sets requirement of user has very much, in addition to front is addressed Game ratings, game inning, number of practising fraud, number of escaping etc., other requirements can also be set, for example geographical location, thumb up Number etc., this is selected according to actual application.
Preferably, in the step S30, the set of matches of user is adjusted according to the following steps: raw after (S31) game over At datagram, there are addition and delete button in datagram behind each user, any user can carry out other users Addition and delete operation;(S32) when user A is added operation to user B, if user B is in the set of matches P of user AAIn, It then does nothing, if user B is not in the set of matches P of user AAIn, then user B is added to the set of matches P of user AA In;(S33) when user A carries out delete operation to user B, if user B is in the set of matches P of user AAIn, then by user B from The set of matches P of family AAMiddle deletion, if user B is not in the set of matches P of user AAIn, then it does nothing.After every innings of game, User has a preliminary understanding to the teammate of local exchange game or opponent, for example may determine that someone technology is poor or have cheating to dislike It doubts or the case where lacks moral fiber etc. influences game experiencing, it can be by this person from oneself set of matches PAMiddle rejecting, avoids next time It is met again when matching.By constantly adjusting set of matches PA, it is ensured that set of matches PAIncreasingly optimize, in user be all It is ready to encounter when matching, experience when such game will be well very much.It is different from traditional mode, in currently existing scheme, one As for the user that practises fraud or swear at people, report can only be clicked, gaming platform needs customer service to audit after report, determines again after audit Whether report comes into force etc., on the one hand increases manual examination and verification cost, and on the other hand player may can also be again during report It is secondary to encounter, or even client does not do any processing after report, these all seriously affect game experiencing.It independently rejects and uses in the present invention Family, it is very convenient, it is operated by user oneself, customer service that no setting is required is audited, and result comes into force at once, guarantee oneself always The user that this cheating will not be matched to or sworn at people.
It is addressed in the step S10 of front, user can be screened by the game ratings of user, in the prior art, swum It is very common for the way of user's divided rank in play, this grade normally behave as integral or number, for example integrate higher The corresponding higher grade of people, increases or decreases certain integral according to user's performance after every innings of game.But at existing integral Reason has many shortcomings, for example victory or defeat directly affects the plus-minus of integral, this people for doing very well for those but losing the match For it is very unfair, and the computation rule integrated is also extremely complex, calculates not reasonable and conveniently.
Referring to Fig.2, providing a kind of user's game ratings division methods in the present invention, include the following steps: that (S100) is set Determine grade series be respectively level-one, second level, three-level ..., N grades;(S200) all user gradations are initialized as level-one;(S300) After user completes one innings of game, judge whether game inning of the user under the grade is greater than inning threshold value M, if more than M, then It performs the next step, otherwise repeatedly step S300;(S400) winning rate of the user is judged, if winning rate is greater than the upper limit threshold of setting VMAX, then the grade of the user is promoted into level-one and return step S300, otherwise repeatedly step S400, wherein upper limit threshold VMAX> 50%.Here by setting grade, and according to the game winning rate of user to determine whether upgrading, deal with it is very convenient, And very rationally.In principle, the trial of strength between ad eundem people, winning rate is close to 50%, if in present level Under, winning rate is than upper limit threshold VMAXIt is also high, illustrate that its grade can improve level-one again.If calculated by less game play Winning rate does not have referential, and only game inning is enough, and the calculating of winning rate is more reliable, can be with by setting inning threshold value M Guarantee to carry out more accurate when winning rate judgement.
Here all user gradations are initialized as level-one at the beginning, then led to according to winning rate to determine whether upgrading. When practical application, all user gradations can also be initialized as median at the beginning, then according to winning rate to determine whether Upgrading or reduce, the specific steps of which are as follows: (S100') setting grade series be respectively-N grades ,-N+1 grades ..., 0 grade, one Grade ..., N grades;(S200') all user gradations are initialized as 0 grade;(S300') after user completes one innings of game, judge to use Whether game inning of the family under the grade is greater than inning threshold value M then performs the next step if more than M, otherwise repeatedly step S300';(S400') winning rate of the user is judged, if winning rate is greater than the upper limit threshold V of settingMAX, then the grade of the user is mentioned Level-one and return step S300' are risen, if winning rate is less than the lower threshold V of settingMIN, then the grade of the user is reduced into level-one simultaneously Return step S300', otherwise repeatedly step S400', wherein upper limit threshold VMAX> 50%, lower threshold VMIN< 50%.
All user gradations are possibly even initialized as the superlative degree at the beginning, then according to winning rate to determine whether Degrade, the specific steps of which are as follows: (S100 ") setting grade series be respectively level-one, second level, three-level ..., N grades;(S200 ") will All user gradations are initialized as N grades;(S300 ") judges game of the user under the grade after user completes one innings of game Whether inning is greater than inning threshold value M then performs the next step if more than M, otherwise repeatedly step S300 ";(S400 ") judges the use The winning rate at family, if winning rate is less than the lower threshold V of settingMIN, then the grade of the user is reduced into level-one and return step S300 ", Otherwise step S400 " is repeated, wherein lower threshold VMIN< 50%.Certainly, such case generally seldom uses, most common to go back It is to be initialized as level-one or 0 grade.
When judging whether upgrading, judgment threshold is all greater than 50%;When judging whether to degrade, judgement Threshold value is smaller than 50%.It is meant that under the grade in this way, if winning rate > upper limit threshold VMAX> 50%, then upgrade, such as Fruit winning rate < lower threshold VMIN< 50% then needs to degrade.By winning rate to determine whether upgrading, more meets actual Shanxi Grade rule, and all more rules are no longer set to calculate integral, integral is not added and subtracted by victory or defeat yet, is obtained using such scheme Classification results are very accurate, and deal with very convenient.
In order to illustrate above-mentioned rank division method in more detail, refined below by step S100~S400 It is described in detail.
In the present invention preferably, the inning threshold value M level-one, second level, three-level ..., value is respectively in N-1 grades M1、M2、M3、…、MN-1;Winning rate upper limit threshold VMAXLevel-one, second level, three-level ..., value is V respectively in N-1 gradesMAX1、VMAX2、 VMAX3、…、VMAX(N-1);When only with upgrade mechanism, just no longer upgrade when being upgraded to N grades, does not also just have to judging, so Here inning threshold value M and winning rate upper limit threshold VMAXOnly level-one, second level, three-level ..., have corresponding value in N-1 grades, in N There is no corresponding value in grade.The step S100-S400 refinement are as follows: it is respectively level-one, two that (S101), which sets grade series, Grade, three-level ..., N grades;(S102) all user gradations are initialized as level-one;(S103) after user completes one innings of game, sentence Whether the game inning of disconnected user is greater than M1, if more than M1, then perform the next step, otherwise repeatedly step S103;(S104) judgement should The winning rate of user, if winning rate is greater than the upper limit threshold V of settingMAX1, then the grade of the user is promoted to second level and executed next Step, otherwise repeatedly step S104;(S105) after user completes one innings of game, judge whether the game inning of user is greater than M2, If more than M2, then perform the next step, otherwise repeatedly step S105;(S106) winning rate of the user is judged, if winning rate is greater than setting Upper limit threshold VMAX2, then the grade of the user is promoted to three-level and performed the next step, otherwise repeatedly step S106;With such It pushes away;(S107) after user completes one innings of game, judge whether the game inning of user is greater than MN-1, if more than MN-1, then execute In next step, otherwise repeatedly step S107;(S108) winning rate of the user is judged, if winning rate is greater than the upper limit threshold of setting VMAX(N-1), then the grade of the user is promoted to N grades and terminates process, otherwise repeatedly step S108.In this specific scheme, Level-one, second level, three-level ..., in N-1 grades, respectively by inning threshold value M and winning rate upper limit threshold VMAXDifferent values is taken, is more convenient It goes to be arranged one by one, can also more reasonably go to go the suitable inning of setting different brackets and winning rate according to the actual situation.
Inning threshold value M and winning rate upper limit threshold VMAXCan there are many kinds of situations to be arranged different value, in the present invention preferably Ground, the inning threshold value M1< M2< M3< ... < MN-1, the winning rate upper limit threshold VMAX1> VMAX2> VMAX3> ... > VMAX(N-1).Inning threshold value gradually increases, and can be substantially reduced the game of user's progress required for from level-one to oneself suitable grade The Expectation of inning, and with the raising of grade, it is necessary to more accurate winning rate also just needs more innings, institute It is very reasonable with such setting.In addition, since the distribution of grade number is more up fewer, so low grade, is used Family radix is more, and the winning rate of user is also bigger, therefore, winning rate upper limit threshold is set as being gradually reduced.It is arranged in this way Inning threshold value and winning rate upper limit threshold can greatly improve the accuracy and reasonability of classification, guarantee the user for assigning to ad eundem It is horizontal similar.Assuming that the grade series N is equal to 10, such inning threshold value M1、M2、M3、M4、M5、M6、M7、M8、M9It can be with Value is 20,30,40,50,60,70,80,90,100 respectively, winning rate upper limit threshold VMAX1、VMAX2、VMAX3、VMAX4、VMAX5、 VMAX6、VMAX7、VMAX8、VMAX9It is 71%, 69%, 67%, 65%, 63%, 61%, 59%, 57%, 55% that value, which can be distinguished,. Certainly, this is to provide a kind of reference, and actual inning threshold value and winning rate upper limit threshold can according to need to be arranged, such as Winning rate upper limit threshold can be set to identical value etc., and for more value conditions, just no longer citing is elaborated in detail here.
It further include reduction method, specifically when practical application using upgrade method in the step S100-S400 of front For can be arranged as follows.It further include winning rate lower threshold VMIN, further include following judgement in the step S400: If winning rate is less than the lower threshold V of settingMIN, then the grade of the user is reduced into level-one and return step S300.
Specifically, the inning threshold value M level-one, second level, three-level ..., value is M respectively in N grades1、M2、M3、…、 MN;Winning rate upper limit threshold VMAXLevel-one, second level, three-level ..., value is V respectively in N-1 gradesMAX1、VMAX2、VMAX3、…、 VMAX(N-1);Winning rate lower threshold VMINSecond level, second level, three-level ..., value is identical in N grades;Due to no longer upgrade after N grade, No longer degrade after to level-one, so winning rate upper limit threshold VMAXAt N grades without corresponding value, winning rate lower threshold VMINIn level-one without right Answer value.The described step S100-S400 refinement are as follows: (S101') setting grade series be respectively level-one, second level, three-level ..., N Grade;(S102') all user gradations are initialized as level-one;(S103') after user completes one innings of game, judge the trip of user Whether play inning is greater than M1, if more than M1, then perform the next step, otherwise repeatedly step S103';(S104') judge the victory of the user Rate, if winning rate is greater than the upper limit threshold V of settingMAX1, then the grade of the user is promoted to second level and performed the next step, otherwise weighed Multiple step S104';(S105') after user completes one innings of game, judge whether the game inning of user is greater than M2, if more than M2, It then performs the next step, otherwise repeatedly step S105';(S106') winning rate of the user is judged, if winning rate is greater than the upper limit threshold of setting Value VMAX2, then the grade of the user is promoted to three-level and performed the next step, if winning rate is less than the lower threshold V of settingMIN, then The grade of the user is reduced to level-one and return step S103', otherwise repeatedly step S106';And so on;(S107') when After user completes one innings of game, judge whether the game inning of user is greater than MN-1, if more than MN-1, then perform the next step, otherwise Repeat step S107';(S108') winning rate of the user is judged, if winning rate is greater than the upper limit threshold V of settingMAX(N-1), then by the use The grade at family is promoted to N grades and performs the next step, if winning rate is less than the lower threshold V of settingMIN, then the grade of the user is reduced To N-2 grades and corresponding step is returned to, otherwise repeatedly step S108';(S109') after user completes one innings of game, judge to use Whether the game inning at family is greater than MN, if more than MN, then perform the next step, otherwise repeatedly step S109';(S110') judge the use The winning rate at family, if winning rate is less than the lower threshold V of settingMIN, then the grade of the user is reduced to N-1 grades and return step S107', otherwise repeatedly step S110'.Unlike the scheme refined from front, degradation mechanism joined here.Using degradation Mechanism can be beaten by generation to avoid user, improve grade to unreasonable height for modes such as white silks, pass through long-term monitoring user Winning rate allow the user to be maintained in a reasonable grade.
User is sometimes not in good state when carrying out game, and even defeated many offices cause winning rate to decline, if it is desired to improve victory Rate beats more innings again, and in order to reduce game inning, in the present invention preferably, in the step S300, user can be with Game inning under present level is reset to 0 after carrying out one innings of game, in this way be arranged after, be equivalent to user again from this etc. Grade starts beginning, and game inning and winning rate restart to calculate, and avoids user's game inning from excessively generating tired.

Claims (9)

1. a kind of user's game ratings division methods, it is characterised in that: the following steps are included:
(S100) setting grade series be respectively level-one, second level, three-level ..., N grades;
(S200) all user gradations are initialized as level-one;
(S300) after user completes one innings of game, judge whether game inning of the user under the grade is greater than inning threshold value M, It if more than M, then performs the next step, otherwise repeatedly step S300;
(S400) winning rate of the user is judged, if winning rate is greater than the upper limit threshold V of settingMAX, then the grade of the user is promoted one Grade and return step S300, otherwise repeatedly step S400, wherein upper limit threshold VMAX> 50%.
2. user's game ratings division methods as described in claim 1, it is characterised in that: the inning threshold value M level-one, Second level, three-level ..., value is M respectively in N-1 grades1、M2、M3、…、MN-1;Winning rate upper limit threshold VMAXIn level-one, second level, three Grade ..., value is V respectively in N-1 gradeMAX1、VMAX2、VMAX3、…、VMAX(N-1);The step S100-S400 refinement are as follows:
(S101) setting grade series be respectively level-one, second level, three-level ..., N grades;
(S102) all user gradations are initialized as level-one;
(S103) after user completes one innings of game, judge whether the game inning of user is greater than M1, if more than M1, then under executing One step, otherwise repeatedly step S103;
(S104) winning rate of the user is judged, if winning rate is greater than the upper limit threshold V of settingMAX1, then the grade of the user is promoted to Second level simultaneously performs the next step, otherwise repeatedly step S104;
(S105) after user completes one innings of game, judge whether the game inning of user is greater than M2, if more than M2, then under executing One step, otherwise repeatedly step S105;
(S106) winning rate of the user is judged, if winning rate is greater than the upper limit threshold V of settingMAX2, then the grade of the user is promoted to Three-level simultaneously performs the next step, otherwise repeatedly step S106;
And so on;
(S107) after user completes one innings of game, judge whether the game inning of user is greater than MN-1, if more than MN-1, then execute In next step, otherwise repeatedly step S107;
(S108) winning rate of the user is judged, if winning rate is greater than the upper limit threshold V of settingMAX(N-1), then the grade of the user is mentioned It rises to N grades and terminates process, otherwise repeatedly step S108.
3. user's game ratings division methods as claimed in claim 2, it is characterised in that: the inning threshold value M1< M2< M3< ... < MN-1, the winning rate upper limit threshold VMAX1> VMAX2> VMAX3> ... > VMAX(N-1)
4. user's game ratings division methods as claimed in claim 3, it is characterised in that: the grade series N is equal to 10, Inning threshold value M1、M2、M3、M4、M5、M6、M7、M8、M9Respectively 20,30,40,50,60,70,80,90,100, winning rate upper limit threshold VMAX1、VMAX2、VMAX3、VMAX4、VMAX5、VMAX6、VMAX7、VMAX8、VMAX9Respectively 71%, 69%, 67%, 65%, 63%, 61%, 59%, 57%, 55%.
5. user's game ratings division methods as described in claim 1, it is characterised in that: further include winning rate lower threshold VMIN, It further include following judgement in the step S400: if winning rate is less than the lower threshold V of settingMIN, then the grade of the user is dropped Low level-one and return step S300, wherein lower threshold VMIN< 50%.
6. user's game ratings division methods as claimed in claim 5, it is characterised in that: the inning threshold value M level-one, Second level, three-level ..., value is M respectively in N grades1、M2、M3、…、MN;Winning rate upper limit threshold VMAXLevel-one, second level, three-level ..., It is V that value is distinguished in N-1 gradesMAX1、VMAX2、VMAX3、…、VMAX(N-1);Winning rate lower threshold VMINSecond level, second level, three-level ..., N Value is identical in grade;The step S100-S400 refinement are as follows:
(S101') setting grade series be respectively level-one, second level, three-level ..., N grades;
(S102') all user gradations are initialized as level-one;
(S103') after user completes one innings of game, judge whether the game inning of user is greater than M1, if more than M1, then under executing One step, otherwise repeatedly step S103';
(S104') winning rate of the user is judged, if winning rate is greater than the upper limit threshold V of settingMAX1, then the grade of the user is promoted It to second level and performs the next step, otherwise repeatedly step S104';
(S105') after user completes one innings of game, judge whether the game inning of user is greater than M2, if more than M2, then under executing One step, otherwise repeatedly step S105';
(S106') winning rate of the user is judged, if winning rate is greater than the upper limit threshold V of settingMAX2, then the grade of the user is promoted It to three-level and performs the next step, if winning rate is less than the lower threshold V of settingMIN, then the grade of the user is reduced to level-one and returned Step S103' is returned, otherwise repeatedly step S106';
And so on;
(S107') after user completes one innings of game, judge whether the game inning of user is greater than MN-1, if more than MN-1, then hold Row in next step, otherwise repeatedly step S107';
(S108') winning rate of the user is judged, if winning rate is greater than the upper limit threshold V of settingMAX(N-1), then the grade of the user is mentioned It rises to N grades to perform the next step, if winning rate is less than the lower threshold V of settingMIN, then the grade of the user is reduced to N-2 grades and returned Corresponding step is returned, otherwise repeatedly step S108';
(S109') after user completes one innings of game, judge whether the game inning of user is greater than MN, if more than MN, then under executing One step, otherwise repeatedly step S109';
(S110') winning rate of the user is judged, if winning rate is less than the lower threshold V of settingMIN, then the grade of the user is reduced To N-1 grades and return step S107', otherwise repeatedly step S110'.
7. user's game ratings division methods as claimed in any one of claims 1 to 6, it is characterised in that: the step S300 In, game inning under present level can be reset to 0 after carrying out one innings of game by user.
8. a kind of user's game ratings division methods, it is characterised in that: the following steps are included:
(S100') setting grade series be respectively-N grades ,-N+1 grades ..., 0 grade, level-one ..., N grades;
(S200') all user gradations are initialized as 0 grade;
(S300') after user completes one innings of game, judge whether game inning of the user under the grade is greater than inning threshold value M then performs the next step if more than M, otherwise repeatedly step S300';
(S400') winning rate of the user is judged, if winning rate is greater than the upper limit threshold V of settingMAX, then the grade of the user is promoted Level-one and return step S300', if winning rate is less than the lower threshold V of settingMIN, then the grade of the user is reduced into level-one and returned Step S300' is returned, otherwise repeatedly step S400', wherein upper limit threshold VMAX> 50%, lower threshold VMIN< 50%.
9. a kind of user's game ratings division methods, it is characterised in that: the following steps are included:
(S100 ") setting grade series be respectively level-one, second level, three-level ..., N grades;
All user gradations are initialized as N grades by (S200 ");
(S300 ") judges whether game inning of the user under the grade is greater than inning threshold value after user completes one innings of game M then performs the next step if more than M, otherwise repeatedly step S300 ";
(S400 ") judges the winning rate of the user, if winning rate is less than the lower threshold V of settingMIN, then the grade of the user is reduced Level-one and return step S300 ", otherwise repeatedly step S400 ", wherein lower threshold VMIN< 50%.
CN201811321398.3A 2018-11-07 2018-11-07 User's game ratings division methods Pending CN109499072A (en)

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