CN109453511A - The operating method and system of 3D imaging simulation game - Google Patents

The operating method and system of 3D imaging simulation game Download PDF

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Publication number
CN109453511A
CN109453511A CN201811264361.1A CN201811264361A CN109453511A CN 109453511 A CN109453511 A CN 109453511A CN 201811264361 A CN201811264361 A CN 201811264361A CN 109453511 A CN109453511 A CN 109453511A
Authority
CN
China
Prior art keywords
module
gesture
personage
technical ability
output
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN201811264361.1A
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Chinese (zh)
Inventor
武林威
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
ANHUI CHANGGAN NETWORK TECHNOLOGY Co Ltd
Original Assignee
ANHUI CHANGGAN NETWORK TECHNOLOGY Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by ANHUI CHANGGAN NETWORK TECHNOLOGY Co Ltd filed Critical ANHUI CHANGGAN NETWORK TECHNOLOGY Co Ltd
Priority to CN201811264361.1A priority Critical patent/CN109453511A/en
Publication of CN109453511A publication Critical patent/CN109453511A/en
Pending legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/822Strategy games; Role-playing games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1087Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6045Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/807Role playing or strategy games

Abstract

The present invention provides the operating method and system of the game of 3D imaging simulation, including display, and the display is electrically connected selecting module, the selecting module control connection human image collecting operation module and controller;The human image collecting operation module: the selection of personage is carried out by the gesture of infrared scanning human body, after personage selects, it is identified to specific gesture, to carry out the release of task technical ability, also, when the specified gesture of input arrangement purchase module, equipment purchase module automatic spring, convenient for the purchase of equipment, and specified structure is passed through into the output of personage's output module progress personage;Controller: by controlling mobile module, the movement of personage in control game is carried out using mobile module.The present invention carries out the identification of gesture by human image collecting operation module, and convenient for the release of technical ability and the purchase of equipment, in the movement for controlling personage by controller, dual combination promotes the sense of participation of player itself.

Description

The operating method and system of 3D imaging simulation game
Technical field
The present invention relates to electronic information technical fields, relate generally to the operating method and system of 3D imaging simulation game.
Background technique
With the development of social technology, people life & amusement one kind be more and more not only satisfied in face of tablet computer to The visual experience of people.For game enthusiast, although game your writing has 3D effect, much it is unable to reach body and faces The effect in its border, and this requirement can not be reached by wearing special glasses like that by 3D film.Moreover only lead to The manipulation for crossing handle, keyboard or mouse, which is unable to satisfy, pursues the players of true effect in those.
The operating method of existing game is to be carried out by pressing of the people to specified button and the rotation by rocking bar The release of the movement of personage and technical ability in game.
But due to such operation, people only need to complete to operate by both hands, people cannot be allowed to generate in this way A kind of feeling on the spot in person, while there is certain challenge to the flexibility ratio of people's finger, in contrast operation difficulty is larger, Also, game is played for a long time, the limbs of people only have part moving, to cause very big injury to the body of people.
Summary of the invention
The present invention provides the operating method and system of the game of 3D imaging simulation, mentioned above in the background art to solve Due to such operation, people only need to complete to operate by both hands, people cannot be allowed to generate so a kind of on the spot in person Feeling, while to the flexibility ratio of people's finger have certain challenge, in contrast operation difficulty is larger, also, for a long time Object for appreciation game, the limbs of people only have part dynamic, thus the technical issues of causing very big injury to the body of people.
To achieve the above object, the invention provides the following technical scheme: the operating method and system of 3D imaging simulation game, Including display, the display is electrically connected selecting module, the selecting module control connection human image collecting operation module and Controller;
The human image collecting operation module: carrying out the selection of personage by the gesture of infrared scanning human body, and personage has selected Bi Hou is identified to specific gesture, thus the release of the task of progress technical ability, also, when input arrangement purchase module When specified gesture, specified structure convenient for the purchase of equipment, and is passed through personage's output module by equipment purchase module automatic spring Carry out the output of personage;
Controller: by controlling mobile module, the movement of personage in control game is carried out using mobile module.
Preferably, control key disc type operation module, keyboard-type operation module can control told selecting module simultaneously simultaneously It connects technical ability module and equipment purchase module carries out the operation of game charater, while keyboard-type operation module can also be carried out directly The movement of personage.
Preferably, after game is exported, the output of personage's technical ability, hand of the human image collecting operation module to people are carried out Gesture is identified that player is by drawing gesture a, gesture b, gesture c, gesture d etc., and human image collecting operation module paints player Gesture input contrast module out, and the corresponding gesture of each technical ability in advance in technical ability module, contrast module paint player Gesture is compared with the gesture in contrast module, and the output of technical ability is carried out when identical.
Preferably, the contrast module and the human image collecting operation module control connection gesture change module, work as hand After gesture changes the interior change to technical ability corresponding gesture of module, contrast module human image collecting operation module can only set corresponding technical ability Gesture, and corresponding gesture output corresponding with the technical ability in corresponding technical ability module.
Preferably, the mobile module includes direction controlling disk, and direction controlling disk side is equipped with infrared induction device, red Outside line sensing device and display are electrically connected, and middle part is equipped with standing area on direction controlling disk, and people can stand at middle part, Be surrounded by the direction arrow of multiple directions, when people step down in it is upper when, that is, send this signal in personage's output module, pass through Personage's output module carries out the movement that output personage specifies orientation.
Preferably, the length of personage's traveling time is identical as length of time of the foot just on corresponding direction arrow.
Preferably, the direction controlling disk four corners are also correspondingly provided with key, carry out pair to trample quadrangle by player Answer the release of technical ability.
Compared with prior art, the beneficial effects of the present invention are:
The present invention carries out identification object for appreciation by being provided with human image collecting operation module in the system, by human image collecting operation module The gesture of family is carrying out the output of technical ability and the purchase and replacement of equipment by the comparison of gesture.
Secondly, control direction control panel is carried out by trampling for player, and to realize the movement of personage, i.e. object for appreciation game In, not only hand needs carry out activity, meanwhile, foot also follows corresponding activity, to increase the sense of participation of people, while trick And with the amount of exercise that can also increase people, achieve the effect that take exercises.
Detailed description of the invention:
Fig. 1 is schematic structural view of the invention;
Fig. 2 is technical ability output module structural schematic diagram of the present invention;
Fig. 3 is mobile module structural schematic diagram of the present invention;
Fig. 4 is direction controlling dish structure schematic diagram of the present invention.
In figure: 1- direction controlling disk, 11- infrared induction device, 12- standing area, 13- direction arrow, 14- key.
Specific embodiment
Following will be combined with the drawings in the embodiments of the present invention, and technical solution in the embodiment of the present invention carries out clear, complete Site preparation description, it is clear that described embodiments are only a part of the embodiments of the present invention, instead of all the embodiments.It is based on Embodiment in the present invention, it is obtained by those of ordinary skill in the art without making creative efforts every other Embodiment shall fall within the protection scope of the present invention.
Embodiment, with reference to Fig. 1-4, the operating method and system of 3D imaging simulation game, including display, the display It is electrically connected selecting module, the selecting module control connection human image collecting operation module and controller;
The human image collecting operation module: carrying out the selection of personage by the gesture of infrared scanning human body, and personage has selected Bi Hou is identified to specific gesture, thus the release of the task of progress technical ability, also, when input arrangement purchase module When specified gesture, specified structure convenient for the purchase of equipment, and is passed through personage's output module by equipment purchase module automatic spring Carry out the output of personage;
Controller: by controlling mobile module, the movement of personage in control game is carried out using mobile module.
Embodiment, with reference to Fig. 1-3, control key disc type operation module, keyboard-type operation module are same simultaneously for told selecting module When can control connection technical ability module and equipment purchase module carries out the operation of game charater, while keyboard-type operation module may be used also Directly to carry out the movement of personage.
Embodiment after game is exported, carries out the output of personage's technical ability, human image collecting operation module with reference to Fig. 1-3 The gesture of people is identified, player is by drawing gesture a, gesture b, gesture c, gesture d etc., and human image collecting operation module The gesture input contrast module that player is painted out, and the corresponding gesture of each technical ability in advance in technical ability module, contrast module will Gesture in the gesture and contrast module of player's drawing compares, and the output of technical ability is carried out when identical.
Embodiment, with reference to Fig. 1-3, the contrast module and the human image collecting operation module control connection gesture change Module, after changing in gesture change module to the corresponding gesture of technical ability, contrast module human image collecting operation module can only be set The gesture of corresponding technical ability, and corresponding gesture output corresponding with the technical ability in corresponding technical ability module.
Embodiment, with reference to Fig. 4, the mobile module includes direction controlling disk 1, and 1 side of direction controlling disk is equipped with infrared ray Sensing device 11, infrared induction device 11 and display are electrically connected, and middle part is equipped with standing area 12 on direction controlling disk 1, People can station at middle part, be surrounded by the direction arrow 13 of multiple directions, when people step down in it is upper when, i.e., this signal is sent To personage's output module, the movement that output personage specifies orientation is carried out by personage's output module.
Embodiment, with reference to Fig. 4, length of time phase of the length of personage's traveling time with foot ability on corresponding direction arrow 13 Together.
Embodiment, with reference to Fig. 4,1 four corners of direction controlling disk are also correspondingly provided with key 14, to be trampled by player Quadrangle carries out the release of corresponding technical ability.
Operating principle: the present invention by being provided with keyboard-type operation module and human image collecting operation module, that is, increases first Selectivity, when human image collecting module inconvenient to use carries out personage's operation, appointing so can operate mould by keyboard-type Block carries out operation game.
Also, human image collecting module can only control the release of personage's technical ability, and personage's movement both can be direct by keyboard Control can also carry out the control of game charater by mobile module.
Firstly, the shape that human image collecting module can be drawn according to people's hand identifies, it is compared with system, To obtain corresponding personage's selection, and when game is selected, people can moving right to the left by hand The switching for carrying out personage after selection, in the corresponding selection equipped, similarly carries out selection equipment.
After equipment selection, into when operation in game, station of people's both feet station on direction controlling disk In vertical area, when personage travels forward, step trample the module of forward directional arrow, to the left, to the right and backward right Corresponding position should be equipped with, and trampled for a long time, i.e., personage keeps current trajectory to move, and, adjacent side It is equipped with key to key intersection, the technical ability such as corresponding jump are carried out when being trampled.
When carrying out game operation, the hand of people can carry out the release that the corresponding symbol of picture carries out technical ability, people The symbol that skids off compared in contrast module, corresponding technical ability is discharged after identifying corresponding symbol, when continuous Draw two technical ability, that is, the company's of progress trick.
It although an embodiment of the present invention has been shown and described, for the ordinary skill in the art, can be with A variety of variations, modification, replacement can be carried out to these embodiments without departing from the principles and spirit of the present invention by understanding And modification, the scope of the present invention is defined by the appended.

Claims (7)

  1. The operating method and system of 1.3D imaging simulation game, including display, it is characterised in that: the display is electrically connected Selecting module, the selecting module control connection human image collecting operation module and controller;
    The human image collecting operation module: carrying out the selection of personage by the gesture of infrared scanning human body, and personage has selected Bi Hou is identified to specific gesture, thus the release of the task of progress technical ability, also, when input arrangement purchase module When specified gesture, specified structure convenient for the purchase of equipment, and is passed through personage's output module by equipment purchase module automatic spring Carry out the output of personage;
    Controller: by controlling mobile module, the movement of personage in control game is carried out using mobile module.
  2. 2. the operating method and system of 3D imaging simulation game according to claim 1, it is characterised in that: told selection mould Control key disc type operation module, keyboard-type operation module can control connection technical ability module and equipment purchase module to block simultaneously simultaneously The operation of game charater is carried out, while keyboard-type operation module can also directly carry out the movement of personage.
  3. 3. the operating method and system of 3D imaging simulation game according to claim 1, it is characterised in that: when game carries out After output, the output of personage's technical ability is carried out, human image collecting operation module identifies the gesture of people, and player passes through drawing hand Gesture a, gesture b, gesture c, gesture d etc., and the gesture input contrast module that human image collecting operation module paints out player, and skill The corresponding gesture of each technical ability can be shifted to an earlier date in module, the gesture in the gesture and contrast module that contrast module paints player carries out Comparison carries out the output of technical ability when identical.
  4. 4. the operating method and system of 3D imaging simulation game according to claim 3, it is characterised in that: the comparison mould Block and the human image collecting operation module control connection gesture change module, when gesture is changed in module to the corresponding hand of technical ability After gesture change, contrast module human image collecting operation module can only set the gesture of corresponding technical ability, and correspond to gesture and corresponding skill The corresponding output of technical ability in energy module.
  5. 5. the operating method and system of 3D imaging simulation game according to claim 3, it is characterised in that: the mobile mould Block includes direction controlling disk (1), and direction controlling disk (1) side is equipped with infrared induction device (11), infrared induction device (11) it being electrically connected with display, and middle part is equipped with standing area (12) on direction controlling disk (1), people can stand at middle part, Be surrounded by the direction arrow (13) of multiple directions, when people step down in it is upper when, that is, send this signal in personage's output module, The movement that output personage specifies orientation is carried out by personage's output module.
  6. 6. the operating method and system of 3D imaging simulation game according to claim 5, it is characterised in that: when personage is mobile Between length of time just on corresponding direction arrow (13) of length and foot it is identical.
  7. 7. the operating method and system of 3D imaging simulation game according to claim 5, it is characterised in that: the direction control Disk (1) four corners processed are also correspondingly provided with key (14), to trample the release that quadrangle carries out corresponding technical ability by player.
CN201811264361.1A 2018-10-29 2018-10-29 The operating method and system of 3D imaging simulation game Pending CN109453511A (en)

Priority Applications (1)

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Application Number Priority Date Filing Date Title
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CN109453511A true CN109453511A (en) 2019-03-12

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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN111084980A (en) * 2019-12-25 2020-05-01 网易(杭州)网络有限公司 Method and device for purchasing virtual article
CN112451971A (en) * 2020-11-27 2021-03-09 努比亚技术有限公司 Game skill control method, mobile terminal and computer-readable storage medium

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN201171898Y (en) * 2008-01-22 2008-12-31 徐道政 Games machine operating sports blanket
WO2011138775A1 (en) * 2010-05-04 2011-11-10 Timocco Ltd. System and method for tracking and mapping an object to a target
CN205412196U (en) * 2013-02-07 2016-08-03 马卡里 System is started to true man RPG technical ability
CN106527702A (en) * 2016-11-03 2017-03-22 网易(杭州)网络有限公司 Virtual reality interaction method and apparatus

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN201171898Y (en) * 2008-01-22 2008-12-31 徐道政 Games machine operating sports blanket
WO2011138775A1 (en) * 2010-05-04 2011-11-10 Timocco Ltd. System and method for tracking and mapping an object to a target
CN205412196U (en) * 2013-02-07 2016-08-03 马卡里 System is started to true man RPG technical ability
CN106527702A (en) * 2016-11-03 2017-03-22 网易(杭州)网络有限公司 Virtual reality interaction method and apparatus

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN111084980A (en) * 2019-12-25 2020-05-01 网易(杭州)网络有限公司 Method and device for purchasing virtual article
CN111084980B (en) * 2019-12-25 2023-04-07 网易(杭州)网络有限公司 Method and device for purchasing virtual article
CN112451971A (en) * 2020-11-27 2021-03-09 努比亚技术有限公司 Game skill control method, mobile terminal and computer-readable storage medium

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Application publication date: 20190312