CN109448096A - A kind of design and rendering separation system and its working method based on VRay cloud platform and U3D engine platform - Google Patents
A kind of design and rendering separation system and its working method based on VRay cloud platform and U3D engine platform Download PDFInfo
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- CN109448096A CN109448096A CN201811192049.6A CN201811192049A CN109448096A CN 109448096 A CN109448096 A CN 109448096A CN 201811192049 A CN201811192049 A CN 201811192049A CN 109448096 A CN109448096 A CN 109448096A
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- 238000000034 method Methods 0.000 title claims abstract description 18
- 238000000926 separation method Methods 0.000 title claims abstract description 17
- 238000006243 chemical reaction Methods 0.000 claims abstract description 27
- 230000000694 effects Effects 0.000 claims abstract description 20
- 238000013507 mapping Methods 0.000 claims description 6
- 230000003993 interaction Effects 0.000 claims description 3
- 238000000354 decomposition reaction Methods 0.000 claims 1
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/10—Geometric effects
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Abstract
The present invention proposes a kind of design based on VRay cloud platform and U3D engine platform and rendering separation system and working method, the described system include U3D engine platform, VRay cloud platform, data conversion module;The VRay cloud platform is made of multiple host and several rendering servers, and the VRay cloud platform is provided with the U3D scene database of roaming;The data conversion module is connected with U3D engine platform;The data conversion module is used to be converted to U3D file vrscene file, and the present invention can efficiently handle large-scale effect picture, improves working efficiency, uses U3D engine extensive as design platform use scope;Specific rendering task is completed by VRay server cluster, only needs that the shorter time is waited to obtain the effect picture of high quality while reducing design scheme elapsed time, improves wash with watercolours figure better effect, it is more efficient.
Description
Technical field
It is specially a kind of to be based on VRay cloud the invention belongs to the complex scene design and rendering method in field of image processing
The design and rendering separation system and its working method of platform and U3D engine platform.
Background technique
In the modern society that computer technology is increasingly flourishing, people are also higher and higher to the pursuit of visual effect, computer
Image can show the effect very true to nature with real world.It is consequently applied to each design field.Pass through design scheme
To change picture material and it is expected to obtain effect picture in a short time.But individual often makes when design effect figure scheme
It is PC, performance can not be used to render the effect picture of high quality, or can spend one to two days time could
Obtain ideal effect picture.Its price of GPU rendering server with high performance and management service are not suitable for individual yet.
Summary of the invention
The purpose of the present invention is to provide a kind of design based on based on VRay cloud platform and U3D engine platform and renderings point
From system and its working method.
To achieve the goals above the invention adopts the following technical scheme: one kind of the invention be based on VRay cloud platform with
The design of U3D engine platform and rendering separation system, the described system includes U3D engine platform, VRay cloud platform, data conversion mould
Block;The VRay cloud platform is made of multiple host and several rendering servers, and the VRay cloud platform is provided with roaming
U3D scene database;
The data conversion module is connected with U3D engine platform;
The data conversion module is used to U3D file being converted to vrscene file.
Further, the U3D engine platform is mounted on the personal end PC, and the U3D engine platform is designed for user
Platform, designer can carry out the overall cloth to design a model in 3D scene and with the interface 2D by way of scene walkthrough
Office.
Further, the U3D engine platform is connected by Ethernet with VRay cloud platform, the VRay cloud platform by
Multiple host server is connected with several rendering child servers.
Further, the VRay cloud platform is online to make for carrying out total document scene to resolve into a point document scene
The same scene is rendered with the distributed VRay server of GPU.
The invention also discloses the works of a kind of design based on VRay cloud platform and U3D engine platform and rendering separation system
Make method, includes the following steps:
Sa1: U3D engine platform of the user in PC uses low accuracy mould field scape design editing, is designed fast
The effect picture scheme of speed;
Sa2: loading low accuracy model by U3D engine platform, generates document scene by U3D engine platform;U3D engine is flat
Platform export generates document scene;
Sa3: vrscene file is converted into using U3D document scene by data conversion module;
Sa4: it after U3D contextual data is converted vrscene file by data conversion module, is sent in VRay cloud platform;
Sa5: the VRay cloud platform specify corresponding VRay host to this document, the VRay host according to
Vrscene file loads high-precision model, and the multiple rendering servers of parallel machine are using unified model resource to same
Vrscene subfile packet after vrscene file decomposes carries out Distributed Rendering Environment;
Sa6: multiple VRay servers render branch scape, divide document scene to the total scene of cloud platform combination producing after feedback
File obtains high quality effect picture after being summarized by exchange rendering.
Further, in step Sa5, the VRay cloud platform is provided with the U3D scene database of roaming;It is described
Vrscene file is the specific format used for VRay render scenes, and all the elements inside scene are abstracted into object and are retouched
It states.
The data conversion module is used to complete U3D by the transformational relation between object mapping techniques data debugging object
Scene is to VRay scene conversion.
Further, the conversion of U3D scene to VRay scene is completed using the technology that object maps in Sa3 step, led to
The transformational relation crossed between data debugging object does not need to recompile.
Further, use U3D that there is very friendly user's interaction, design as design platform in Sa2 step
Personnel carry out putting for model in 3D scene by way of scene walkthrough, and have the interface 2D to design total arrangement.
Further, in Sa5 step, the scene of rendering U3D design is loaded using VRay, and loads high-precision model,
It is online to use the same scene of GPU Distributed Rendering Environment;Quickly obtain the effect picture of design scheme.
The beneficial effects of the present invention are: (1) uses U3D engine extensive as design platform use scope;(2) VRay is used
Server cluster completes specific rendering task, only needs to wait the shorter time while reducing design scheme elapsed time
The effect picture of high quality is obtained, rendering effect and efficiency are further improved.
Detailed description of the invention
Fig. 1 is painted VRay and U3D design and renders work flow diagram;
Fig. 2 is painted U3D file of the invention and is converted to VRay rendering flow chart;
Fig. 3 is painted VRay of the present invention and U3D Scenario Design table;
Fig. 4 is painted the lighting effects layout that the present invention obtains.
Specific embodiment
Embodiment 1
As shown in Figs. 1-2, a kind of to be based on VRay cloud platform and the design of U3D engine platform and render separation system, it is described to be somebody's turn to do
System includes U3D engine platform, VRay cloud platform, data conversion module;
The VRay cloud platform is made of multiple host and several rendering servers, and the VRay cloud platform is provided with unrestrained
The U3D scene database of trip;
The data conversion module is connected with U3D engine platform;
The data conversion module is used to U3D file being converted to vrscene file.
The U3D engine platform is mounted on the personal end PC, and the U3D engine platform is for user's design platform, design
Member can carry out the total arrangement to design a model in 3D scene and with the interface 2D by way of scene walkthrough.
The U3D engine platform is connected by Ethernet with VRay cloud platform, and the VRay cloud platform is by multiple host
Server is connected with several rendering child servers.
The VRay cloud platform is used to carry out total document scene to resolve into a point document scene, online distributed using GPU
VRay server render same scene.
The present embodiment additionally provides a kind of design and rendering separation system based on VRay cloud platform with U3D engine platform
Working method includes the following steps:
Sa1: U3D engine platform of the user in PC uses low accuracy mould field scape design editing, is designed fast
The effect picture scheme of speed;
Sa2: loading low accuracy model by U3D engine platform, generates document scene by U3D engine platform;U3D engine is flat
Platform export generates document scene;
Sa3: vrscene file is converted into using U3D document scene by data conversion module;
Lower example is the generation Vrscene file of automatic light layout, and part describes the json data of scene light:
Sa4: it after U3D contextual data is converted vrscene file by data conversion module, is sent in VRay cloud platform;
Editor is mapped to the relationship of vrscene file, as shown in Figure 3;
Illustrate to operate in mapping relations according to following table is corresponding
Light mapping result:
The basic process that json data are mapped to vrscene is described by this;Mapping relations editing machine specifies json
How the object properties of description are transformed into the attribute of object in vrscene file, and can add default value.
Sa5: the VRay cloud platform specify corresponding VRay host to this document, the VRay host according to
Vrscene file loads high-precision model, and the multiple rendering servers of parallel machine are using unified model resource to same
Vrscene subfile packet after vrscene file decomposes carries out Distributed Rendering Environment.
It installs after vray renderer again in system by the application program comprising entitled vray.exe, comes in the following manner
Render the document scene generated:
Vray.exe-sceneFile=scenefile.vrscene;
Specify the host IP address of other rendering services can be with the same complex scene of online Distributed Rendering Environment with-hosts
File, multiple rendering machines use identical unified model resource.
Sa6: multiple VRay servers render branch scape, divide document scene to the total scene of cloud platform combination producing after feedback
File obtains high quality effect picture after being summarized by exchange rendering.
In step Sa5, the VRay cloud platform is provided with the U3D scene database of roaming;The vrscene file is
For the specific format that VRay render scenes use, all the elements inside scene are abstracted into object factory;
The data conversion module is used to complete U3D by the transformational relation between object mapping techniques data debugging object
Scene is to VRay scene conversion.
In Sa3 step, the technology mapped using object completes U3D scene to the conversion of VRay scene, passes through data tune
Transformational relation between examination object does not need to recompile.
In Sa2 step, use U3D that there is very friendly user's interaction as design platform, designer passes through field
The mode of scape roaming carries out putting for model in 3D scene, and has the interface 2D to design total arrangement.
In Sa5 step, the scene of rendering U3D design is loaded using VRay, and loads high-precision model, online use
The same scene of GPU Distributed Rendering Environment;The effect picture of design scheme is quickly obtained, light layout is as shown in Figure 4.
The basic principles, main features and advantages of the present invention have been shown and described above.The technology of the industry
Personnel are it should be appreciated that the present invention is not limited to the above embodiments, and the above embodiments and description only describe this
The principle of invention, without departing from the spirit and scope of the present invention, various changes and improvements may be made to the invention, the present invention
Claimed range is delineated by the appended claims, the specification and equivalents thereof from the appended claims.
Claims (9)
1. one kind is based on VRay cloud platform and the design of U3D engine platform and renders separation system, which is characterized in that the described system
Including U3D engine platform, VRay cloud platform, data conversion module;
The VRay cloud platform is made of multiple host and several rendering servers, and the VRay cloud platform is provided with roaming
U3D scene database;
The data conversion module is connected with U3D engine platform;
The data conversion module is used to U3D file being converted to vrscene file.
2. according to claim 1 based on VRay cloud platform and the design of U3D engine platform and rendering separation system, feature
It is, the U3D engine platform is mounted on the personal end PC, and the U3D engine platform is for user's design platform, and designer can
The total arrangement to design a model in 3D scene and with the interface 2D is carried out by way of scene walkthrough.
3. according to claim 1 based on VRay cloud platform and the design of U3D engine platform and rendering separation system, feature
It is, the U3D engine platform is connected by Ethernet with VRay cloud platform, and the VRay cloud platform is by multiple host service
Device is connected with several rendering child servers.
4. according to claim 1 based on VRay cloud platform and the design of U3D engine platform and rendering separation system, feature
It is, the VRay cloud platform is used to carry out total document scene to resolve into a point document scene, online distributed using GPU
VRay server renders the same scene.
5. the described in any item designs and rendering separation system based on VRay cloud platform and U3D engine platform of Claims 1-4
Working method, which comprises the steps of:
Sa1: U3D engine platform of the user in PC uses low accuracy mould field scape design editing, is designed quickly
Effect picture scheme;
Sa2: loading low accuracy model by U3D engine platform, generates document scene by U3D engine platform;U3D engine platform is led
It is born into document scene;
Sa3: vrscene file is converted into using U3D document scene by data conversion module;
Sa4: after U3D contextual data is converted vrscene file by data conversion module, being sent in VRay cloud platform,
Sa5: the VRay cloud platform carries out this document to specify corresponding VRay host, and the VRay host is according to vrscene
File loads high-precision model, and the multiple rendering servers of parallel machine are using unified model resource to the same vrscene file
Vrscene subfile packet after decomposition carries out Distributed Rendering Environment;
Sa6: multiple VRay servers render branch scape, divide document scene to the total scene text of cloud platform combination producing after feedback
Part obtains high quality effect picture after being summarized by exchange rendering.
6. the work of the design according to claim 5 based on VRay cloud platform and U3D engine platform and rendering separation system
Make method, which is characterized in that in step Sa5, the VRay cloud platform is provided with the U3D scene database of roaming;It is described
Vrscene file is the specific format used for VRay render scenes, and all the elements inside scene are abstracted into object and are retouched
It states;The data conversion module is used to complete U3D scene by the transformational relation between object mapping techniques data debugging object
To VRay scene conversion.
7. the work of the design according to claim 5 based on VRay cloud platform and U3D engine platform and rendering separation system
Make method, which is characterized in that in Sa3 step, the conversion of U3D scene to VRay scene is completed using the technology that object maps,
It does not need to recompile by the transformational relation between data debugging object.
8. the work of the design according to claim 5 based on VRay cloud platform and U3D engine platform and rendering separation system
Make method, which is characterized in that in Sa2 step, use U3D that there is very friendly user's interaction, design as design platform
Personnel carry out putting for model in 3D scene by way of scene walkthrough, and have the interface 2D to design total arrangement.
9. the work of the design according to claim 5 based on VRay cloud platform and U3D engine platform and rendering separation system
Make method, which is characterized in that in Sa5 step, the scene of rendering U3D design is loaded using VRay, and loads high-precision model,
It is online to use the same scene of GPU Distributed Rendering Environment;Quickly obtain the effect picture of design scheme.
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Cited By (2)
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CN112546633A (en) * | 2020-12-10 | 2021-03-26 | 网易(杭州)网络有限公司 | Virtual scene processing method, device, equipment and storage medium |
CN113160373A (en) * | 2021-05-11 | 2021-07-23 | 电子科技大学 | Cloud rendering method and system based on VRay engine |
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Application publication date: 20190308 |