CN109344504A - A kind of Computer Equipment method and its system based on VR - Google Patents
A kind of Computer Equipment method and its system based on VR Download PDFInfo
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- CN109344504A CN109344504A CN201811156799.8A CN201811156799A CN109344504A CN 109344504 A CN109344504 A CN 109344504A CN 201811156799 A CN201811156799 A CN 201811156799A CN 109344504 A CN109344504 A CN 109344504A
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- 238000000034 method Methods 0.000 title claims abstract description 31
- 238000013461 design Methods 0.000 claims abstract description 27
- 230000003993 interaction Effects 0.000 claims abstract description 27
- 239000000463 material Substances 0.000 claims description 7
- 230000008676 import Effects 0.000 claims description 2
- 230000008901 benefit Effects 0.000 abstract description 3
- 230000006870 function Effects 0.000 description 14
- 230000002093 peripheral effect Effects 0.000 description 8
- 230000008569 process Effects 0.000 description 6
- 238000004422 calculation algorithm Methods 0.000 description 5
- 230000002452 interceptive effect Effects 0.000 description 5
- 230000000007 visual effect Effects 0.000 description 5
- 238000005516 engineering process Methods 0.000 description 4
- 238000004519 manufacturing process Methods 0.000 description 4
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- 238000002474 experimental method Methods 0.000 description 3
- 238000012856 packing Methods 0.000 description 3
- 230000007547 defect Effects 0.000 description 2
- 238000011161 development Methods 0.000 description 2
- 238000007654 immersion Methods 0.000 description 2
- 230000008447 perception Effects 0.000 description 2
- 230000004044 response Effects 0.000 description 2
- 239000007787 solid Substances 0.000 description 2
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- 210000000988 bone and bone Anatomy 0.000 description 1
- 238000004364 calculation method Methods 0.000 description 1
- 230000008846 dynamic interplay Effects 0.000 description 1
- 230000002708 enhancing effect Effects 0.000 description 1
- 238000011022 operating instruction Methods 0.000 description 1
- 230000016776 visual perception Effects 0.000 description 1
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Abstract
The problem of the present invention relates to a kind of Computer Equipment method and its system based on VR, real-time is high in Computer Equipment system of the effective solution based on VR, each hardware bracket difficult interface;Its technical solution solved is that specific step is as follows: step 1:VR Scenario Design for Computer Equipment method based on VR and its system;The dynamic of step 2:VR scene updates;Step 3: computer hardware VR modelling;Step 4: design the VR first person, third person role;Step 5: design VR system UI;Step 6: designing and producing hardware and show subsystem;Step 7: designing and producing hardware and assemble subsystem automatically;Step 8: designing and producing hardware interaction assembling subsystem;Step 9: forming system;The present invention is able to use family and increases the computer hardware of user, assembling knowledge in the environment of VR, strengthens assembling technical ability, drop bottom hardware fault rate, the efficiency in the use of funds of educational institution is improved, to improve economic benefit.
Description
Technical field
The present invention relates to technical field of virtual reality, specifically a kind of Computer Equipment method and its system based on VR.
Background technique
Virtual reality (VR) technology is a kind of multi-crossed disciplines and the state-of-the-art technology to grow up, mainly includes analog loop
Border, perception, natural technical ability and sensing equipment etc., it have the Multi-Sensory of height, interactivity, submergence sense, imagination, oneself
Main property.It can make people's traversing space-time, go to undergo and experience past and future;The limitation on human physiological can be broken through, make the mankind into
Enter macroscopic view or microcosmos is studied and explored.
Wherein virtual environment is presented by the real-time dynamic 3 D stereo photorealism of computer generation.People exist
There can be more perception such as visual perception, the sense of hearing, tactile, power feel, movement in this virtual environment.Virtual system turns the head of people
Dynamic, other human body behavior acts of eyes, gesture etc. make real time reaction by equipment such as sensings, these natural technical ability be by
Computer handles the mutually suitable data of the movement with participant, and makes real-time response to the input of user, and feedback arrives respectively
The face of user.
With popularizing for computer, the almost all of colleges and universities in the whole nation have all opened up computer studies, wherein computer hardware
Study and assembling experiment will open up.Annual national universities can all put into a large amount of fund do computer hardware study with
Assemble laboratory.
But quickly due to computer hardware development speed, often laboratory was just just had already fallen behind using several years, was led
Study experiment is caused to disconnect with reality.In addition, having no funds to build actual laboratory since some school's financial resources limit.Firmly
The study of part is only limited to the study of theoretical and video, and learning effect is had a greatly reduced quality.Although some schools have built laboratory, still
Since student is inexperienced, cause the spoilage of equipment very high.This just needs some virtual computer hardware study and assembling
Software solves these problems.
It is few to there is similar software in present market, and most of is two-dimentional software, and real computer hardware difference is very
Greatly, other insufficiency face, interactivity is not strong, causes student not interested, experiment effect is bad.Recently the three-dimensional software occurred
The defect of some appearances is compensated for, still, since software is not light, function does not lack by force interactivity, ineffective.Therefore,
Develop a three-dimensional, the computer hardware that light, multiple functional, interactivity is strong assembles interaction virtual system and is highly desirable.
Herein based on the above points, carrying out reference template development using VR technology with the computer hardware of newest I7 series
Computer hardware interacts package system.It increases assembling knowledge, strengthens assembling to the knowledge of computer hardware for improving school student
Technical ability, drop bottom hardware fault rate, improve the use of funds of school and have important role and meaning.
The realization of Computer Equipment system based on VR has many difficult points, comprising:
1, the sequence of the automatic group of reload request assembling of computer hardware will meet reality, while also want true to nature, this is a difficult point.
The characteristics of due to each hardware, is different, and assembling mode also not phase square one causes the complexity of program to increase, system
Therefore response time extends, the real-time of system is not high;
2, the interaction assembling that computer hardware is realized in three-dimensional environment is a technological difficulties.Reality true to nature is wanted in three-dimensional environment
Existing interactive process, it is necessary to corresponding physical attribute be set for each hardware composition part, and design corresponding triggering code.
Because the physical attribute of each hardware is different, this requires the physics categories adaptable for each assembling hardware setting
Property.
Therefore, the present invention, which provides, a kind of solves the problems, such as this based on the Computer Equipment method of VR and its system.
Summary of the invention
For above situation, for the defect for overcoming the prior art, the present invention provides a kind of Computer Equipment side based on VR
Method and its system, real-time is high in Computer Equipment system of the effective solution based on VR, each hardware bracket interaction is tired
Difficult problem.
It is a feature of the present invention that specific step is as follows for the method and its system of the Computer Equipment based on VR:
Step 1:VR Scenario Design acquires general Computer Equipment lab space data, utilizes VR modeling tool and basis
Data creating Computer Equipment system VR scene is acquired, and VR scene is imported into VR Software for producing, the lamp of VR scene is set
Photosystem and physical attribute;
The dynamic of step 2:VR scene updates, and acquires assembling laboratory moving picture information using image capture device, design is calculated
The image of dynamic acquisition is changed into the textures of VR scene by method in real time, realizes that the dynamic of scene updates;
Step 3: it is each to design and produce computer in Computer Equipment system using VR modeling tool for computer hardware VR modelling
Hardware model and textures material, and computer hardware VR model is imported into VR Software for producing, it is arranged in VR Software for producing
The physical attribute of computer hardware model;
Step 4: being designed a calculating machine using VR modeling tool and assemble the VR first person, third person role, make third person angle
Color animation simultaneously imports VR Software for producing;
Step 5: VR system UI is designed according to Computer Equipment system function and interaction demand;
Step 6: designing and producing hardware using VR Software for producing and C# and show subsystem;
Step 7: designing and producing hardware using VR Software for producing and C# and assemble subsystem automatically;
Step 8: designing and producing hardware interaction assembling subsystem using VR Software for producing and C#;
Step 9: the design of above-mentioned steps 1 to 8 is formed into system.
Preferably, the VR scene is common educational institution's Computer Equipment laboratory scene, acquires educational institution
Computer Equipment laboratory scene data make Computer Equipment room VR scene using VR modeling tool, and VR scene are imported
Into VR Software for producing, the lighting system and physical attribute of VR scene are set.
Preferably, the Computer Equipment room VR scene and the ratio material of computer hardware model are according to intelligent education machine
The true laboratory data of structure, completes in VR Software for producing.
Preferably, various hardware are equipped in system UI to use and the prompt of the knowledge of function.
Preferably, timekeeping system is equipped in hardware interaction assembling subsystem, it is desirable that before the deadline with trip
The mode of play completes the assembling of peace computer hardware.
Preferably, user can select the first person or the third person after entering system.
The problem of that the present invention is based on real-times in the Computer Equipment system of VR is not high, each hardware bracket difficult interface,
System is divided into hardware and shows that subsystem, hardware assemble subsystem, hardware interaction assembling subsystem automatically, wherein hardware shows son
System is used to show the function, application method and assembling skill of PC machine and each hardware of server;Hardware assembles subsystem automatically
It demonstrates how to standardize and carries out hardware composing operation, can lay a solid foundation to user's interaction assembling;Hardware interaction assembling
Subsystem realizes the process of human-computer interaction assembling computer all parts, and user and system interaction are in the process with various hardware
Function introduction, operation skill prompt, incorporate intellectual and interest, user allowed to possess the sense of accomplishment after being completed.This
Invention is able to use family in the environment of VR, goes to experience computer hardware assembling, increases the computer hardware of user, assembling is known
Know, strengthens assembling technical ability, drop bottom hardware fault rate, the efficiency in the use of funds of educational institution is improved, to improve economic benefit.
Detailed description of the invention
Fig. 1 is the flow diagram of the automatic packing algorithm of computer hardware of the present invention interaction.
Fig. 2 is the flow diagram of computer hardware of the present invention interaction packing algorithm.
Fig. 3 is Computer Equipment system diagram of the present invention.
Specific embodiment
For the present invention aforementioned and other technology contents, feature and effect, in following cooperation with reference to figures 1 through Fig. 3 pairs
In the detailed description of embodiment, can clearly it present.The structure content being previously mentioned in following embodiment is attached with specification
Figure is reference.
Each exemplary embodiment of the invention is described below with reference to accompanying drawings.
Embodiment one, the present invention are a kind of Computer Equipment method and its system based on VR, which is characterized in that described
The method of Computer Equipment based on VR and its design procedure of system are as follows:
Step 1: referring to Fig.1, designing and producing the laboratory VR scene of Computer Equipment system, and it is soft that scene imported into VR production
In part, be arranged VR scene physical impacts attribute, specifically, collecting computer assembling laboratory scene spatial data be according to
According to utilizing Maya or 3DMax to establish assembling laboratory VR model of place.VR model of place is imported into VR and designs and develops software
In Unity3D and physical impacts attribute is set, addition Computer Equipment laboratory scene lighting system increases its authenticity;
Step 2: acquiring assembling laboratory environment picture first with video camera, then set using Unity3D software and C# programming
The picture that sequence of having the records of distance by the log will acquire is changed into the textures of VR scene in real time, realizes that the dynamic of scene updates, increases the sense of reality of scene
With versatility;
Step 3: designing and producing each hardware model in Computer Equipment system, it is soft that computer hardware model is imported into VR design
In part, the physical attribute of each hardware model is set, specifically, being with reference to mould with each hardware of computer of the series of I8 currently popular
Template production is established mainboard, hard disk, CPU, memory bar, video card, power supply, fan etc. using modeling tool Maya or 3DMax and is counted
Calculation machine hardware model, and as material-making material and hardware model is assigned using true picture in kind, hardware model is imported into
In VR scene, corresponding physical attribute is added according to each hardware speciality;
Step 4: design VR role, VR role are divided into the first person and the third person, and wherein first person VR role makes: in VR
Video camera is created in design software Unity3D and writes control script as first person, and for video camera, to pass through VR
Peripheral hardware such as HTC equipment is carried out control role and is moved in the scene;
Third person role production: actor model is made in Maya, and creates bone, material, animation, then, by the third party
Claim role from being imported into Unity3D in Maya and write code control role using C#.Allow VR role can be in VR scene certainly
By roaming, so that user is had a kind of feeling being in the action, increase the feeling of immersion of user;
Step 5: UI being designed according to function and interaction demand referring to Fig.1, the UI of this system is the total interface UI of system, hardware shows son
System UI, hardware assemble subsystem UI, hardware interaction assembling tetra- part subsystem UI automatically;The design pair first in Unity3D
The UI control answered, the UI of design want beautiful and generous, are suitable for use;Then corresponding function is write to corresponding UI control using C#
Control routine completes UI dynamic interaction function;
Step 6: hardware, which is designed and produced, using VR Software for producing and C# shows subsystem, specific as follows:
1, scenario resources are added to hardware in Unity3D to show in subsystem engineering, and Computer Equipment hardware is also added
It is added in scene, each hardware location is set and adds lighting system and day sylphon system;
2, first person role and third person role are added in scene and write control script for role, to pass through VR
Peripheral hardware carrys out control role, allows him that can test interior free-roaming in virtual assembly;
3, each hardware interactive display script of computer is write, and script is assigned to each hardware in current scene;
It 4, is the wall of computer hardware interactive display subsystem, exhibition table, partial computer assemble the addition physical impacts such as hardware
Component, and carry out relative parameters setting;
5, it needs the computer hardware equipment for popping up explanation to add physical impacts component " mesh collider " for each to go forward side by side
The relevant setting of row, and not syn-collision code is write for each computer hardware equipment.These codes are assigned to respective
Hardware composing equipment;
Step 7: hardware, which is designed and produced, using VR Software for producing and C# assembles subsystem automatically, it is specific as follows: 1, in Unity3D
Scenario resources are added in automatic assembling subsystem engineering, and Computer Equipment hardware, tool model are also added to scene
In, each hardware location is set and adds lighting system and day sylphon system;
2, first person role and third person role are added in scene and write control script for role, to pass through VR
Peripheral hardware carrys out control role, allows him that can test interior free-roaming in virtual assembly;
It 3, is that computer hardware equipment, the assembling tool that each needs assembles make animation in Unity3D;
4, event event is added for each animation for needing to add association animation, and writes program code;
5, it needs the computer hardware equipment for popping up explanation to add physical impacts component " mesh collider " for each to go forward side by side
The relevant setting of row, and not syn-collision code is write for each computer hardware equipment, these codes are assigned to respective
Hardware composing equipment;
6, referring to Fig. 2, Autoassemble algorithm is realized in design in unity3D engine, is fully considered not in algorithm for design
The factors such as the assembling characteristic with hardware.
Step 8: hardware interaction assembling subsystem is designed and produced using VR Software for producing and C#, specific as follows:
1, in Unity3D by scenario resources be added to hardware interaction assembling subsystem engineering in, and by Computer Equipment hardware,
Tool model is also added in scene, and each hardware location is arranged and adds lighting system and day sylphon system;
2, first person role and third person role are added in scene and write control script for role, to pass through VR
Peripheral hardware carrys out control role;
It 3, is the wall of computer hardware interactive display subsystem, exhibition table, partial computer assemble the addition physical impacts such as hardware
Component, and carry out relative parameters setting;
It 4, is the corresponding physical attribute of FBX hardware device setting of each importing in unity3D;
5, the animation segment of each hardware device moving component is designed in unity3D;
6, code is assembled for the setting interaction of each hardware composing component and be attached on corresponding hardware device, realize that hardware is handed over
Mutual assembling process;
7, referring to Fig. 3, interaction packing algorithm is realized in design in unity3D engine.
Step 9: the design of above-mentioned steps 1 to 8 is formed into system.
Embodiment two, on the basis of example 1, heretofore described VR scene are the calculating of common educational institution
Machine assembles laboratory scene, therefore need to acquire educational institution's Computer Equipment laboratory scene data, is made using VR modeling tool
Educational institution's Computer Equipment laboratory VR scene, and educational institution's Computer Equipment laboratory VR scene is imported into VR production
In software, the lighting system and physical attribute of educational institution's Computer Equipment laboratory VR scene are set, specifically, acquisition reality
Educational institution assembling laboratory scene spatial data be foundation, using Maya or 3DMax establish educational institution calculate
Machine assembles laboratory VR model of place.By educational institution's Computer Equipment laboratory VR model of place imported into VR design and develop it is soft
In part Unity3D and physical impacts attribute is set, it is true that addition educational institution's Computer Equipment laboratory lighting system increases it
Property.
Embodiment three, on the basis of example 2, the Computer Equipment room VR scene and computer hardware model
Ratio material be to be completed in VR Software for producing according to the true laboratory data of educational institution, use truthful data with
The authenticity for improving this system increases the feeling of immersion of user and substitutes into sense.
Example IV is equipped with various hardware in system UI and is mentioned using the knowledge with function on the basis of example 1
Show, uses the prompt with the knowledge of function for the different corresponding hardware of hardware setting, it is more preferable after user can be allowed interactive
The each hardware of understanding specifying information, the relevant knowledge of user is increased after experience.
Embodiment five is equipped with timekeeping system in the hardware interaction assembling subsystem, on the basis of example 1
Ask the assembling for completing computer in a manner of game before the deadline, the setting of timekeeping system for enhance be used for it is urgent
Sense, can be used family quickly learns how to carry out the assembling of computer, and the mode of game then can increase the interest of study, improve
Learning interest.
Embodiment six, on the basis of example 1, user can select the first person or the third person after entering system,
It enables users to the learning computer by the different each hardware of view computer, experienced from different visual angles and assembles skill
Can, it improves learning efficiency.
When specifically used, user enters after operation interface the selection for first carrying out visual angle, present system first person
With two kinds of visual angles of third person, user can select the first person or the third person by peripheral hardware, meanwhile, boundary is selected at visual angle
There are also system conventions to illustrate button in face, and user can be clicked this button by peripheral hardware to understand the function and application method of system, be had
Body, when clicking " system operatio explanation " button at the interface UI, system pops up comment, mainly how to operate this system
Explanation can be very easily using the corresponding keys on keyboard come in system for example, user can be according to corresponding operating instruction
Interior roaming, i.e., when dragging mouse can move the visual field, " W " or upward direction key pressed on keyboard can be moved forward, by keyboard
On " S " or downward-direction key can move backward." A " or left direction key pressed on keyboard can be moved to the left, by keyboard
On " D " or right direction key can move right, " Space " key pressed on keyboard can beat upwards;
User selects the Computer Equipment practice stage for formally entering this system after the first person or the third person, Yong Huke later
Before being moved to each computer hardware by peripheral hardware, and mobile hardware completes assembling, meanwhile, each component is moved in user
When preceding, component is clicked by peripheral hardware, it may appear that the hardware uses and the knowledge of function prompts, and user can be more detailed in assembling
Understand the information such as knowledge and the application method between different hardware;
After user selects the first person or the third person to enter assembling practice stage, can occur timer simultaneously on interface, use
Family can be clocked into assembling game system by clicking timer, and the system requirements is complete in a manner of game before the deadline
At the assembling of computer, the setting of timekeeping system can be used family quickly learns how to carry out for enhancing the sense of urgency being used for
The assembling of computer, the mode of game then can increase the interest of study, improve learning interest.
The problem of that the present invention is based on real-times in the Computer Equipment system of VR is not high, each hardware bracket difficult interface,
System is divided into hardware and shows that subsystem, hardware assemble subsystem, hardware interaction assembling subsystem automatically, wherein hardware shows son
System is used to show the function, application method and assembling skill of PC machine and each hardware of server;Hardware assembles subsystem automatically
It demonstrates how to standardize and carries out hardware composing operation, can lay a solid foundation to user's interaction assembling;Hardware interaction assembling
Subsystem realizes the process of human-computer interaction assembling computer all parts, and user and system interaction are in the process with various hardware
Function introduction, operation skill prompt, incorporate intellectual and interest, user allowed to possess the sense of accomplishment after being completed.This
Invention is able to use family in the environment of VR, goes to experience computer hardware assembling, increases the computer hardware of user, assembling is known
Know, strengthens assembling technical ability, drop bottom hardware fault rate, the efficiency in the use of funds of educational institution is improved, to improve economic benefit.
Claims (6)
1. a kind of Computer Equipment method and its system based on VR, which is characterized in that the Computer Equipment based on VR
Method and its system specific step is as follows:
Step 1:VR Scenario Design acquires general Computer Equipment lab space data, utilizes VR modeling tool and basis
Data creating Computer Equipment system VR scene is acquired, and VR scene is imported into VR Software for producing, the lamp of VR scene is set
Photosystem and physical attribute;
The dynamic of step 2:VR scene updates, and acquires assembling laboratory moving picture information using image capture device, design is calculated
The image of dynamic acquisition is changed into the textures of VR scene by method in real time, realizes that the dynamic of scene updates;
Step 3: design a calculating machine hardware VR model, and it is each to design and produce computer in Computer Equipment system using VR modeling tool
Hardware model and textures material, and computer hardware VR model is imported into VR Software for producing, it is arranged in VR Software for producing
The physical attribute of computer hardware model;
Step 4: design VR role is designed a calculating machine using VR modeling tool and assembles the VR first person, third person role, is made
Third person role animation simultaneously imports VR Software for producing;
Step 5: design UI designs VR system UI according to Computer Equipment system function and interaction demand;
Step 6: designing and producing hardware using VR Software for producing and C# and show subsystem;
Step 7: designing and producing hardware using VR Software for producing and C# and assemble subsystem automatically;
Step 8: designing and producing hardware interaction assembling subsystem using VR Software for producing and C#;
Step 9: the design of above-mentioned steps 1 to 8 is formed into system.
2. a kind of Computer Equipment method and its system based on VR according to claim 1, which is characterized in that described
VR scene is common educational institution's Computer Equipment laboratory scene, acquires educational institution's Computer Equipment laboratory scene number
According to making Computer Equipment room VR scene using VR modeling tool, and VR scene imported into VR Software for producing, be arranged VR
The lighting system and physical attribute of scape.
3. a kind of Computer Equipment method and its system based on VR according to claim 2, which is characterized in that described
Computer Equipment room VR scene and the ratio material of computer hardware model are according to the true laboratory data of educational institution, in VR
It completes in Software for producing.
4. a kind of Computer Equipment method and its system based on VR according to claim 1, which is characterized in that in system
Various hardware are equipped in UI to use and the prompt of the knowledge of function.
5. a kind of Computer Equipment method and its system based on VR according to claim 1, which is characterized in that described
Timekeeping system is equipped in hardware interaction assembling subsystem, it is desirable that completes fail-safe computer in a manner of game before the deadline
The assembling of hardware.
6. a kind of Computer Equipment method and its system based on VR according to claim 1, which is characterized in that Yong Huke
The first person or the third person are selected after entering system.
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