CN109274979B - Live broadcast room jumping method and device, storage medium and server - Google Patents

Live broadcast room jumping method and device, storage medium and server Download PDF

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Publication number
CN109274979B
CN109274979B CN201811014885.5A CN201811014885A CN109274979B CN 109274979 B CN109274979 B CN 109274979B CN 201811014885 A CN201811014885 A CN 201811014885A CN 109274979 B CN109274979 B CN 109274979B
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live broadcast
anchor
broadcast room
client
target live
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CN109274979A (en
Inventor
黄玲
陈慕仪
许杰
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Guangzhou Huya Information Technology Co Ltd
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Guangzhou Huya Information Technology Co Ltd
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/21Server components or server architectures
    • H04N21/218Source of audio or video content, e.g. local disk arrays
    • H04N21/2187Live feed
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/431Generation of visual interfaces for content selection or interaction; Content or additional data rendering
    • H04N21/4312Generation of visual interfaces for content selection or interaction; Content or additional data rendering involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/443OS processes, e.g. booting an STB, implementing a Java virtual machine in an STB or power management in an STB
    • H04N21/4438Window management, e.g. event handling following interaction with the user interface
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/472End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4788Supplemental services, e.g. displaying phone caller identification, shopping application communicating with other users, e.g. chatting
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/80Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
    • H04N21/85Assembly of content; Generation of multimedia applications
    • H04N21/858Linking data to content, e.g. by linking an URL to a video object, by creating a hotspot

Abstract

The invention provides a live broadcast room jumping method, which comprises the following steps: the anchor client determines a target live broadcast room, and the live broadcast platform establishes connection between the anchor client and the target live broadcast room; the live broadcast platform displays the connection information of the target live broadcast room on an interface of a user client for watching live broadcast; the user client confirms the connection information, and the live broadcast platform switches the user client from the currently connected anchor live broadcast room to the target live broadcast room; the anchor live broadcast room is a live broadcast room logged in by an anchor client. The invention realizes the interaction between the anchor and the anchor, strengthens the interaction between the anchor and audiences in live broadcasting and increases the viscosity of users to the anchor and the live broadcasting platform. The invention also provides a device, a storage medium and a server.

Description

Live broadcast room jumping method and device, storage medium and server
Technical Field
The invention relates to the technical field of live broadcasting, in particular to a live broadcasting room jumping method, a live broadcasting room jumping device, a storage medium and a server.
Background
The network live broadcast is an entertainment mode for realizing live broadcast interaction at the same time by different users through a network system on an exchange platform. The live content may be a personal show, a game, a movie, etc. Most of the live webcasts are live personal shows, and in general, users of the live personal shows are called anchor broadcasters or webcasts, and when the anchor broadcasters carry out the personal shows, the anchor broadcasters can communicate with audience side equipment in real time to carry out interaction.
At present, after entering a live broadcast room of a certain anchor, audiences cannot watch performances of other anchors, and only the interaction between the anchor and the audiences can be realized in the live broadcast room, and the interaction between the anchor and the anchor is not realized technically. Therefore, the interaction mode is single, and the live broadcast effect is influenced.
Disclosure of Invention
The invention aims to provide a live broadcast room jumping method to solve the problems that the current network live broadcast can only realize interaction between a main broadcast and audiences, the interaction mode is single, and the live broadcast effect is poor.
The invention provides a live broadcast room jumping method, which comprises the following steps:
the anchor client determines a target live broadcast room, and the live broadcast platform establishes connection between the anchor client and the target live broadcast room;
the live broadcast platform displays the connection information of the target live broadcast room on an interface of a user client for watching live broadcast;
the user client confirms the connection information, and the live broadcast platform switches the user client from the currently connected anchor live broadcast room to the target live broadcast room; the anchor live broadcast room is a live broadcast room logged in by an anchor client.
Optionally, the establishing, by the live broadcast platform, a connection between the anchor client and the target live broadcast room includes:
the live broadcast platform acquires a website of a target live broadcast room input by a user and uploaded by a main broadcast client;
and the live broadcast platform connects the anchor client to the target live broadcast room according to the website of the target live broadcast room.
Optionally, before the anchor client determines the target live broadcast room, the method further includes:
the live broadcast platform establishes the contact between the anchor client and the anchor assistant client; the anchor helper client is a client used for searching a target live broadcast room and displaying the target live broadcast room on the anchor client;
the anchor client determines a target live broadcast room, and the live broadcast platform establishes connection between the anchor client and the target live broadcast room, and the connection comprises the following steps:
the anchor client determines a target live broadcast room through the anchor helper client, and the live broadcast platform displays a skip button on the target live broadcast room entered by the anchor helper client;
and after the jump button is clicked, the live broadcast platform connects the anchor client to the target live broadcast room based on the contact established between the anchor client and the anchor helper client.
Optionally, the anchor client determines a target live broadcast room, and the live broadcast platform establishes a connection between the anchor client and the target live broadcast room, including:
the anchor client determines a target live broadcast room from the live broadcast room list, and the live broadcast platform displays a skip button on the target live broadcast room entered by the anchor client;
and after the jump button is clicked, the live broadcast platform establishes the connection between the anchor client and the target live broadcast room.
Optionally, after the live broadcasting platform establishes a connection between the anchor client and the target live broadcasting room, the method further includes:
and when the connection time between the anchor client and the target live broadcast room exceeds the preset time, the live broadcast platform cuts off the connection between the anchor client and the target live broadcast room.
Optionally, after the live broadcast platform switches the user client from the currently connected anchor live broadcast room to the target live broadcast room, the method further includes:
and endowing a label representing jump on a user account logged in by the user client switched to the target live broadcast room, and distinguishing the original watching users of the target live broadcast room.
Optionally, after the live broadcast platform switches the user client from the currently connected anchor live broadcast room to the target live broadcast room, the method further includes:
and the live broadcast platform switches the user client to the target live broadcast room, displays a button returned to the anchor live broadcast room on an interface of the user client, and switches the user client from the target live broadcast room to the anchor live broadcast room when the button is clicked.
The invention provides a live broadcast room jumping method, which comprises the following steps:
acquiring a target live broadcast room determined by a main broadcast client, and establishing connection between the main broadcast client and the target live broadcast room;
displaying the connection information of the target live broadcast room on an interface of a user client for watching live broadcast;
and when receiving the confirmation of the user client to the connection information, switching the user client from the currently connected anchor live broadcast room to the target live broadcast room.
Optionally, the establishing of the connection between the anchor client and the target live broadcast room includes:
acquiring a website of a target live broadcast room input by a user and uploaded by a main broadcast client;
and connecting the anchor client to the target live broadcast room according to the website of the target live broadcast room.
Optionally, before the obtaining of the target live broadcast room determined by the anchor client, the method further includes:
establishing contact between an anchor client and the anchor helper client; the anchor helper client is a client used for searching a target live broadcast room and displaying the target live broadcast room on the anchor client;
the acquiring of the target live broadcast room determined by the anchor client and the establishing of the connection between the anchor client and the target live broadcast room comprise:
acquiring a target live broadcast room determined by a main broadcast client through a main broadcast assistant client, and displaying a skip button on the target live broadcast room entered by the main broadcast assistant client;
and after the jump button is clicked, connecting the anchor client to the target live broadcast room based on the contact established between the anchor helper client and the anchor client.
Optionally, after the switching the user client from the currently connected anchor live broadcast room to the target live broadcast room, the method further includes:
and endowing a label representing jump on a user account logged in by the user client switched to the target live broadcast room, and distinguishing the original watching users of the target live broadcast room.
Optionally, after the switching the user client from the currently connected anchor live broadcast room to the target live broadcast room, the method further includes:
and displaying a button returned to the main broadcast live broadcast room on an interface of the user client side switched to the target live broadcast room, and switching the user client side from the target live broadcast room to the main broadcast live broadcast room when the button is clicked.
The invention provides a live broadcast room jumping device, which comprises:
the system comprises a first establishing module, a first display module and a first display module, wherein the first establishing module is used for determining a target live broadcast room by a main broadcast client, and a live broadcast platform establishes the connection between the main broadcast client and the target live broadcast room;
the first display module is used for displaying the connection information of the target live broadcast room on an interface of a user client for watching live broadcast by a live broadcast platform;
the first switching module is used for the user client to confirm the connection information, and the live broadcast platform switches the user client from the currently connected anchor live broadcast room to the target live broadcast room; the anchor live broadcast room is a live broadcast room logged in by an anchor client.
The invention provides a live broadcast room jumping device, which comprises:
the second establishing module is used for acquiring a target live broadcast room determined by the anchor client and establishing the connection between the anchor client and the target live broadcast room;
the second display module is used for displaying the connection information of the target live broadcast room on an interface of a user client for watching live broadcast;
and the second switching module is used for switching the user client from the currently connected anchor live broadcast room to the target live broadcast room when receiving the confirmation of the user client to the connection information.
The present invention provides a storage medium having stored thereon a computer program,
when being executed by a processor, the computer program realizes the live broadcast room jump method in any technical scheme.
The invention provides a server, comprising:
one or more processors;
storage means for storing one or more programs;
when the one or more programs are executed by the one or more processors, the one or more processors implement the live room jump method according to any one of the above technical solutions.
Compared with the prior art, the invention has the following advantages:
the live broadcast platform establishes connection between the anchor client and the target live broadcast room according to the target live broadcast room determined by the anchor client, so that performance of watching an anchor of the target live broadcast room is performed, gifts and the like are sent to the anchor of the target live broadcast room, and interaction between the anchor and the anchor is realized; the live broadcasting platform also displays the connection information of the target live broadcasting room on an interface of the user client, and after the user confirms the connection information, the anchor live broadcasting room currently connected with the user client is switched to the target live broadcasting room, namely, the user jumps to the target live broadcasting room along with the anchor broadcast, so that the interaction between the anchor broadcast and audiences during live broadcasting is enhanced, and the stickiness of the user to the anchor broadcast and the live broadcasting platform is increased.
Furthermore, a target live broadcast room is determined from the live broadcast room list through the anchor client, and after the target live broadcast room is clicked to jump, the connection between the anchor client and the target live broadcast room can be established, so that the interaction between the anchor and the anchor is realized, the operation of acquiring the website of the target live broadcast room in advance is not needed, and the process is simple and rapid.
Additional aspects and advantages of the invention will be set forth in part in the description which follows, and in part will be obvious from the description, or may be learned by practice of the invention.
Drawings
The foregoing and/or additional aspects and advantages of the present invention will become apparent and readily appreciated from the following description of the embodiments, taken in conjunction with the accompanying drawings of which:
FIG. 1 is a flow chart of an embodiment of a live broadcast room jumping method of the present invention;
fig. 2 is a first schematic diagram in the embodiment of the present invention, mainly showing connection information of a target live broadcast room on a user client;
fig. 3 is a second schematic diagram of an embodiment of the present invention, mainly illustrating a virtual key on the anchor client connected to the target live broadcast room;
FIG. 4 is a third exemplary diagram illustrating a website address input box of a target live broadcast room on a host client according to the embodiment of the invention;
FIG. 5 is a fourth diagram illustrating an embodiment of the invention, showing primarily a button on a user client to return to the anchor live room;
fig. 6 is a fifth schematic diagram in the embodiment of the present invention, mainly showing a skip tag on a user account.
FIG. 7 is a flow chart of another embodiment of a live broadcast room jumping method of the present invention;
FIG. 8 is a block diagram of a live room jumping apparatus according to an embodiment of the present invention;
FIG. 9 is a block diagram of a live room jumping apparatus according to another embodiment of the present invention;
FIG. 10 is a block diagram of a server according to an embodiment of the present invention;
Detailed Description
Reference will now be made in detail to embodiments of the present invention, examples of which are illustrated in the accompanying drawings, wherein like or similar reference numerals refer to the same or similar elements or elements having the same or similar function throughout. The embodiments described below with reference to the drawings are illustrative only and should not be construed as limiting the invention.
As used herein, the singular forms "a", "an", "the" and "the" are intended to include the plural forms as well, unless the context clearly indicates otherwise. It will be further understood that the terms "comprises" and/or "comprising," when used in this specification, specify the presence of stated features, integers, steps, operations, elements, and/or components, but do not preclude the presence or addition of one or more other features, integers, steps, operations, elements, components, and/or groups thereof. It will be understood that when an element is referred to as being "connected" or "coupled" to another element, it can be directly connected or coupled to the other element or intervening elements may also be present. Further, "connected" or "coupled" as used herein may include wirelessly connected or wirelessly coupled. As used herein, the term "and/or" includes all or any element and all combinations of one or more of the associated listed items.
It will be understood by those skilled in the art that, unless otherwise defined, all terms (including technical and scientific terms) used herein have the same meaning as commonly understood by one of ordinary skill in the art to which this invention belongs. It will be further understood that terms, such as those defined in commonly used dictionaries, should be interpreted as having a meaning that is consistent with their meaning in the context of the prior art and will not be interpreted in an idealized or overly formal sense unless expressly so defined herein.
The terms related to the embodiments of the present invention are:
live platform: the network video live broadcast aims at the real-time social requirement, utilizes the internet and the multimedia communication technology, and constructs a multifunctional network live broadcast platform integrating audio, video, desktop sharing, document sharing and interaction links on the network, so that enterprises or individuals can utilize the live broadcast platform to perform comprehensive communication and interaction of voice, video and data on line.
And (4) live broadcasting: the webcast live room is a virtual space (or virtual room) created based on a webcast platform, the live room is generally created by a main broadcast client and connected with a plurality of user clients, namely the live room comprises a main broadcast and a plurality of audiences, the user clients located in the virtual space can watch the live content of the main broadcast client, and meanwhile, the user of the main broadcast client and the user of the user clients, and the user of the user clients can also interact with each other through voice, pictures or characters.
The anchor client: the client is mainly used for live broadcast of the anchor, and the anchor participates in a first-file program or activity in the Internet on the logged-on anchor client, and plays a series of tasks such as planning, editing, recording, making, audience interaction and the like, and also plays a role of host.
A user client: the live video stream formed by the anchor client is mainly watched by entering a live broadcast room, and can interact with the anchor in ways of sending gifts and the like.
As shown in fig. 1, the present invention provides a live broadcast room jumping method to solve the problems that the current network live broadcast can only realize interaction between the anchor and the audience, the interaction mode is single, and the live broadcast effect is poor. The live broadcast room jumping method comprises the following steps:
s11, the anchor client determines a target live broadcast room, and the live broadcast platform establishes connection between the anchor client and the target live broadcast room;
the target live broadcast room is a live broadcast room to which the anchor client needs to jump, can be a certain live broadcast room randomly selected by the anchor in a live broadcast room list of the anchor client, and can also be found by searching key words, such as nicknames, account numbers, labels and the like of the anchor, of the target live broadcast room corresponding to the anchor in the anchor client. After the anchor client determines the target live broadcast room, the live broadcast platform establishes connection between the anchor client and the target live broadcast room according to the target live broadcast room determined by the anchor client, namely, the current live broadcast room logged by the anchor client jumps to the target live broadcast room, so that the anchor of the current anchor client can watch the performance of the anchor of the target live broadcast room, and the interaction between the anchor and the anchor is realized.
S12, the live broadcast platform displays the connection information of the target live broadcast room on an interface of a user client for watching live broadcast;
in this embodiment, after the anchor client establishes a connection with the target live broadcast room, connection information for jumping to the target live broadcast room along with the anchor is generated on an interface of the user client corresponding to the anchor client, the connection information may be displayed in the form of a jump button or an icon, and the connection information may include information of the anchor, a prompt for following the jump, and the like. As shown in fig. 2, the connection information is an icon including an anchor icon, an anchor nickname, and a word "jaywalking together".
S13, the user client confirms the connection information, and the live broadcast platform switches the user client from the currently connected anchor live broadcast room to the target live broadcast room; the anchor live broadcast room is a live broadcast room logged in by an anchor client.
After the user of the user client confirms the connection information, if the connection information is confirmed in a mode of clicking the jump button or the icon, the user client is switched to a target live broadcast room from a current anchor live broadcast room, jumps along with the anchor broadcast, and performs operations of watching, speaking, delivering gifts and the like, and the user switched to the target live broadcast room cannot see live broadcast pictures of the original anchor broadcast live broadcast room and hear sound of the anchor broadcast. In another aspect of the present invention, a user switching to a target live broadcast room may also display a live broadcast frame of an original anchor live broadcast room and hear the sound of the anchor.
Taking a main broadcast live broadcast room where a main broadcast A is located and a target live broadcast room where a main broadcast B is located as an example, if the main broadcast A has been live broadcast for a long time, wants to rest for a period of time and then continue live broadcast, but wants the audience to continue to stay in the current main broadcast live broadcast room, a request connected to the target live broadcast room can be initiated according to the needs of the audience, the request is connected to the live broadcast room of the main broadcast B that the audience wants to watch, and after clicking the connection information, the audience jumps to the target live broadcast room along with the main broadcast, watches the performance of the main broadcast B, presents gifts or speeches and the like. When anchor a resumes live broadcast, it returns to the live broadcast room of anchor a. The method is beneficial to the rest time of the audience of the live broadcast room of the anchor A in the anchor A, and the audience can watch the performances of other anchors without exiting the current live broadcast room.
According to the live broadcast room skipping method provided by the invention, when the target live broadcast room is low in popularity or a near live broadcast room is established, the audience is driven to watch the performance of the target live broadcast room through the anchor broadcast with high popularity, so that the popularity value of the target live broadcast room can be improved, and the potential anchor broadcast is helped to quickly attract the audience. Meanwhile, when the anchor needs to stop the live broadcast halfway, other performance activities are provided for the user through a method of jumping in the live broadcast room, and when the anchor needs to be played directly again, audiences switched to the target live broadcast room are brought back to the original live broadcast room of the anchor, so that the viscosity of the platform is increased.
In one embodiment, the method for the live platform to establish the connection between the anchor client and the target live broadcast room may include:
the live broadcast platform acquires a website of a target live broadcast room input by a user and uploaded by a main broadcast client;
and the live broadcast platform connects the anchor client to the target live broadcast room according to the website of the target live broadcast room.
In this embodiment, the live platform exposes a virtual key on the anchor client that connects to the target live room, such as the "slosh" key shown in fig. 3. After the virtual key is clicked, the live broadcast platform displays a website input frame of a target live broadcast room on an interface of a main broadcast client, as shown in fig. 4, when the website of the target live broadcast room input by the website input frame is acquired, the live broadcast platform queries the UID of the target live broadcast room corresponding to the target live broadcast room according to the website of the target live broadcast room, so as to determine the main broadcast, and connects the main broadcast client to the target live broadcast room corresponding to the main broadcast, so that the main broadcast of the main broadcast client can watch the performance of the main broadcast of the target live broadcast room, and simultaneously the live broadcast state of the original main broadcast live broadcast room is kept, that is, the live broadcast stream of the original main broadcast live broadcast room is still carried out.
In an embodiment, after the anchor client initiates connection with the target live broadcast room, the live broadcast platform detects whether the current anchor client has a connection right, for example, when the anchor live broadcast room corresponding to the current anchor client is connected by other anchor clients, the live broadcast platform cannot connect to the target live broadcast room, and sends a reminding message to the live broadcast platform.
In another embodiment of the present invention, when the anchor live broadcast room corresponding to the current anchor client is connected by other anchor clients, the current anchor client cannot display the virtual key connected to the target live broadcast room. In addition, after the anchor client initiates connection with the target live broadcasting room, the anchor of the target live broadcasting room cannot be refused. Of course, the anchor of the target live broadcast room can also be rejected, and the option of whether to allow connection is popped up on the interface of the target live broadcast room so as to be selected by the anchor of the target live broadcast room. And when the anchor client connected to the target live broadcast room exceeds a preset value, the live broadcast platform prevents the connection of other anchor clients.
Optionally, before the anchor client determines the target live broadcast room, the method further includes:
the live broadcast platform establishes the contact between the anchor client and the anchor assistant client; the anchor helper client is a client used for searching a target live broadcast room and displaying the target live broadcast room on the anchor client;
the anchor client determines a target live broadcast room, and the live broadcast platform establishes connection between the anchor client and the target live broadcast room, and the connection comprises the following steps:
the anchor client determines a target live broadcast room through the anchor helper client, and the live broadcast platform displays a skip button on the target live broadcast room entered by the anchor helper client;
and after the jump button is clicked, the live broadcast platform connects the anchor client to the target live broadcast room based on the contact established between the anchor client and the anchor helper client.
In this embodiment, the live broadcast assistant client and the anchor client can establish a relationship in a manner of an account number, for example, the anchor client searches a target live broadcast room through the anchor assistant client, and after the target live broadcast room is determined, the live broadcast platform displays a skip button on the target live broadcast room entered by the anchor assistant client; and after the jump button is clicked, the live broadcast platform connects the anchor client to the target live broadcast room based on the contact established between the anchor client and the anchor helper client and the determined target live broadcast room, so that the target live broadcast room is displayed on the anchor client, and the live broadcast room can be connected to the target live broadcast room without acquiring the website of the target live broadcast room, and the method is simple and rapid.
Optionally, the anchor client determines a target live broadcast room, and the live broadcast platform establishes a connection between the anchor client and the target live broadcast room, including:
the anchor client determines a target live broadcast room from the live broadcast room list, and the live broadcast platform displays a skip button on the target live broadcast room entered by the anchor client;
and after the jump button is clicked, the live broadcast platform establishes the connection between the anchor client and the target live broadcast room.
In the embodiment, a target live broadcast room is searched in a live broadcast room list of a main broadcast client, and after the target live broadcast room is found, a live broadcast platform displays a skip button on the target live broadcast room entered by the main broadcast client; after the jump button is clicked, the live broadcast platform establishes connection between the anchor client and the target live broadcast room, so that the function of connecting to the target live broadcast room can be realized on the anchor client without the aid of an anchor assistant client, the website of the target live broadcast room does not need to be acquired, and the operation is simple.
In an embodiment of the present invention, when the user client does not confirm the connection information, the user client continues to display the live broadcast picture of the original anchor live broadcast room until the connection information is clicked and confirmed, and then switches to the live broadcast picture of the target live broadcast room.
Optionally, after the live broadcasting platform establishes a connection between the anchor client and the target live broadcasting room, the method further includes:
and when the connection time between the anchor client and the target live broadcast room exceeds the preset time, the live broadcast platform cuts off the connection between the anchor client and the target live broadcast room.
In this embodiment, the time of each connection cannot exceed the preset time, which may be 10, 15, or 20 minutes, and when the preset time is reached, the live broadcast platform automatically cuts off the connection between the anchor client and the target live broadcast room, and returns to the original anchor live broadcast room until the anchor client re-initiates the request for connecting the target live broadcast room. The preset time can be set through the anchor client, and personalized design is achieved.
Optionally, after the live broadcast platform switches the user client from the currently connected anchor live broadcast room to the target live broadcast room, the method further includes:
and the live broadcast platform switches the user client to the target live broadcast room, displays a button returned to the anchor live broadcast room on an interface of the user client, and switches the user client from the target live broadcast room to the anchor live broadcast room when the button is clicked.
The button may include an icon of a character to be displayed, such as a "follow the anchor" character shown in fig. 5, and when the icon is clicked, the user client switches from the target live broadcast room to the anchor live broadcast room.
In an embodiment of the present invention, after the live broadcasting platform switches the user client from the currently connected anchor live broadcasting room to the target live broadcasting room, the live broadcasting platform further includes:
and endowing a label representing jump on a user account logged in by the user client switched to the target live broadcast room, and distinguishing the original watching users of the target live broadcast room.
In this embodiment, a user jumping from another live broadcast room to the target live broadcast room assigns a label indicating the jump to the user account, such as a "slosh" label shown in fig. 6.
As shown in fig. 7, a live broadcast room jumping method provided by the present invention includes:
s21, acquiring a target live broadcast room determined by the anchor client, and establishing connection between the anchor client and the target live broadcast room;
the target live broadcast room is a live broadcast room to which the anchor client needs to jump, can be a certain live broadcast room randomly selected by the anchor in a live broadcast room list of the anchor client, and can also be found by searching key words, such as nicknames, account numbers, labels and the like of the anchor, of the target live broadcast room corresponding to the anchor in the anchor client. After the anchor client determines the target live broadcast room, the live broadcast platform establishes connection between the anchor client and the target live broadcast room according to the target live broadcast room determined by the anchor client, namely, the current live broadcast room logged by the anchor client jumps to the target live broadcast room, so that the anchor of the current anchor client can watch the performance of the anchor of the target live broadcast room, and the interaction between the anchor and the anchor is realized.
S22, displaying the connection information of the target live broadcast room on an interface of a user client for watching live broadcast;
in this embodiment, after the anchor client establishes a connection with the target live broadcast room, connection information for jumping to the target live broadcast room along with the anchor is generated on an interface of the user client corresponding to the anchor client, the connection information may be displayed in the form of a jump button or an icon, and the connection information may include information of the anchor, a prompt for following the jump, and the like. As shown in fig. 2, the connection information is an icon including a main character and a word "break through all together".
And S23, when receiving the confirmation of the user client to the connection information, switching the user client from the currently connected anchor live broadcast room to the target live broadcast room.
After the connection information is confirmed by the user of the user client, if the connection information is confirmed by clicking the skip button or the icon, the live broadcast platform switches the user client from the current anchor live broadcast room to the target live broadcast room, skips along with the anchor, and performs operations such as watching, speaking, gift delivering and the like, and the user switched to the target live broadcast room cannot see the live broadcast picture of the original anchor live broadcast room and hear the sound of the anchor.
In another aspect of the present invention, a user switching to a target live broadcast room may also display a live broadcast frame of an original anchor live broadcast room and hear the sound of the anchor.
Taking a main broadcast live broadcast room where a main broadcast A is located and a target live broadcast room where a main broadcast B is located as an example, if the main broadcast A has been live broadcast for a long time, wants to rest for a period of time and then continue live broadcast, but wants the audience to continue to stay in the current main broadcast live broadcast room, a request connected to the target live broadcast room can be initiated according to the needs of the audience, the request is connected to the live broadcast room of the main broadcast B that the audience wants to watch, and after clicking the connection information, the audience jumps to the target live broadcast room along with the main broadcast, watches the performance of the main broadcast B, presents gifts or speeches and the like. When anchor a resumes live broadcast, it returns to the live broadcast room of anchor a. The method is beneficial to the rest time of the audience of the live broadcast room of the anchor A in the anchor A, and the audience can watch the performances of other anchors without exiting the current live broadcast room.
According to the live broadcast room skipping method provided by the invention, when the target live broadcast room is low in popularity or a near live broadcast room is established, the audience is driven to watch the performance of the target live broadcast room through the anchor broadcast with high popularity, so that the popularity value of the target live broadcast room can be improved, and the potential anchor broadcast is helped to quickly attract the audience. Meanwhile, when the anchor needs to stop the live broadcast halfway, other performance activities are provided for the user through a method of jumping in the live broadcast room, and when the anchor needs to be played directly again, audiences switched to the target live broadcast room are brought back to the original live broadcast room of the anchor, so that the viscosity of the platform is increased.
In an embodiment of the present invention, the establishing a connection between the anchor client and the target live broadcast room includes:
acquiring a website of a target live broadcast room input by a user and uploaded by a main broadcast client;
and connecting the anchor client to the target live broadcast room according to the website of the target live broadcast room.
In this embodiment, the live platform exposes a virtual key on the anchor client that connects to the target live room, such as the "slosh" key shown in fig. 3. After the virtual key is clicked, the live broadcast platform displays a website input frame of a target live broadcast room on an interface of a main broadcast client, as shown in fig. 4, when the website of the target live broadcast room input by the website input frame is acquired, the live broadcast platform queries the UID of the target live broadcast room corresponding to the target live broadcast room according to the website of the target live broadcast room, so as to determine the main broadcast, and connects the main broadcast client to the target live broadcast room corresponding to the main broadcast, so that the main broadcast of the main broadcast client can watch the performance of the main broadcast of the target live broadcast room, and simultaneously the live broadcast state of the original main broadcast live broadcast room is kept, that is, the live broadcast stream of the original main broadcast live broadcast room is still carried out.
In an embodiment, after the anchor client initiates connection with the target live broadcast room, the live broadcast platform detects whether the current anchor client has a connection right, for example, when the anchor live broadcast room corresponding to the current anchor client is connected by other anchor clients, the live broadcast platform cannot connect to the target live broadcast room, and sends a reminding message to the live broadcast platform. In another embodiment of the present invention, when the anchor live broadcast room corresponding to the current anchor client is connected by other anchor clients, the current anchor client cannot display the virtual key connected to the target live broadcast room. In addition, after the anchor client initiates connection with the target live broadcasting room, the anchor of the target live broadcasting room cannot be refused. Of course, the anchor of the target live broadcast room can also be rejected, and the option of whether to allow connection is popped up on the interface of the target live broadcast room so as to be selected by the anchor of the target live broadcast room. And when the anchor client connected to the target live broadcast room exceeds a preset value, the live broadcast platform prevents the connection of other anchor clients.
Optionally, before the obtaining of the target live broadcast room determined by the anchor client, the method further includes:
establishing contact between an anchor client and the anchor helper client; the anchor helper client is a client used for searching a target live broadcast room and displaying the target live broadcast room on the anchor client;
the acquiring of the target live broadcast room determined by the anchor client and the establishing of the connection between the anchor client and the target live broadcast room comprise:
acquiring a target live broadcast room determined by a main broadcast client through a main broadcast assistant client, and displaying a skip button on the target live broadcast room entered by the main broadcast assistant client;
and after the jump button is clicked, connecting the anchor client to the target live broadcast room based on the contact established between the anchor helper client and the anchor client.
In this embodiment, the live broadcast assistant client and the anchor client can establish a relationship in a manner of an account number, for example, the anchor client searches a target live broadcast room through the anchor assistant client, and after the target live broadcast room is determined, the live broadcast platform displays a skip button on the target live broadcast room entered by the anchor assistant client; and after the jump button is clicked, the live broadcast platform connects the anchor client to the target live broadcast room based on the contact established between the anchor client and the anchor helper client and the determined target live broadcast room, so that the target live broadcast room is displayed on the anchor client, and the live broadcast room can be connected to the target live broadcast room without acquiring the website of the target live broadcast room, and the method is simple and rapid.
In an embodiment of the present invention, the acquiring a target live broadcast room determined by a anchor client, and establishing a connection between the anchor client and the target live broadcast room includes:
acquiring a target live broadcast room determined by a main broadcast client from a live broadcast room list, and displaying a skip button on the target live broadcast room entered by the main broadcast client;
and after the jump button is clicked, establishing the connection between the anchor client and the target live broadcast room.
In the embodiment, a target live broadcast room is searched in a live broadcast room list of a main broadcast client, and after the target live broadcast room is found, a live broadcast platform displays a skip button on the target live broadcast room entered by the main broadcast client; after the jump button is clicked, the live broadcast platform establishes connection between the anchor client and the target live broadcast room, so that the function of connecting to the target live broadcast room can be realized on the anchor client without the aid of an anchor assistant client, the website of the target live broadcast room does not need to be acquired, and the operation is simple.
Optionally, after the switching the user client from the currently connected anchor live broadcast room to the target live broadcast room, the method further includes:
and endowing a label representing jump on a user account logged in by the user client switched to the target live broadcast room, and distinguishing the original watching users of the target live broadcast room.
In this embodiment, a user jumping from another live broadcast room to the target live broadcast room assigns a label indicating the jump to the user account, such as a "slosh" label shown in fig. 6.
Optionally, after the switching the user client from the currently connected anchor live broadcast room to the target live broadcast room, the method further includes:
and displaying a button returned to the main broadcast live broadcast room on an interface of the user client side switched to the target live broadcast room, and switching the user client side from the target live broadcast room to the main broadcast live broadcast room when the button is clicked.
The button may include an icon of a character to be displayed, such as a "follow the anchor" character shown in fig. 5, and when the icon is clicked, the user client switches from the target live broadcast room to the anchor live broadcast room.
Optionally, after the switching the user client from the currently connected anchor live broadcast room to the target live broadcast room, the method further includes:
and when the connection time between the anchor client and the target live broadcast room exceeds the preset time, cutting off the connection between the anchor client and the target live broadcast room.
In this embodiment, the time of each connection cannot exceed the preset time, which may be 10, 15, or 20 minutes, and when the preset time is reached, the live broadcast platform automatically cuts off the connection between the anchor client and the target live broadcast room, and returns to the original anchor live broadcast room until the anchor client re-initiates the request for connecting the target live broadcast room. The preset time can be set through the anchor client, and personalized design is achieved.
As shown in fig. 8, the live broadcast room jumping apparatus provided by the present invention includes:
the first establishing module 11 is used for determining a target live broadcast room by the anchor client, and the live broadcast platform establishes the connection between the anchor client and the target live broadcast room;
the target live broadcast room is a live broadcast room to which the anchor client needs to jump, can be a certain live broadcast room randomly selected by the anchor in a live broadcast room list of the anchor client, and can also be found by searching key words, such as nicknames, account numbers, labels and the like of the anchor, of the target live broadcast room corresponding to the anchor in the anchor client. After the anchor client determines the target live broadcast room, the live broadcast platform establishes connection between the anchor client and the target live broadcast room according to the target live broadcast room determined by the anchor client, namely, the current live broadcast room logged by the anchor client jumps to the target live broadcast room, so that the anchor of the current anchor client can watch the performance of the anchor of the target live broadcast room, and the interaction between the anchor and the anchor is realized.
The first display module 12 is configured to display, by the live broadcast platform, the connection information of the target live broadcast room on an interface of a user client that watches live broadcast;
in this embodiment, after the anchor client establishes a connection with the target live broadcast room, connection information for jumping to the target live broadcast room along with the anchor is generated on an interface of the user client corresponding to the anchor client, the connection information may be displayed in the form of a jump button or an icon, and the connection information may include information of the anchor, a prompt for following the jump, and the like. As shown in fig. 8, the connection information is an icon including a main character and a word "break through all together".
A first switching module 13, configured to confirm the connection information by the user client, and switch, by the live broadcast platform, the user client from a currently connected anchor live broadcast room to the target live broadcast room; the anchor live broadcast room is a live broadcast room logged in by an anchor client.
After the user of the user client confirms the connection information, if the connection information is confirmed in a mode of clicking the jump button or the icon, the user client is switched to a target live broadcast room from a current anchor live broadcast room, jumps along with the anchor broadcast, and performs operations of watching, speaking, delivering gifts and the like, and the user switched to the target live broadcast room cannot see live broadcast pictures of the original anchor broadcast live broadcast room and hear sound of the anchor broadcast. In another aspect of the present invention, a user switching to a target live broadcast room may also display a live broadcast frame of an original anchor live broadcast room and hear the sound of the anchor.
As shown in fig. 9, the live broadcast room jumping apparatus provided by the present invention includes:
the second establishing module 21 is configured to acquire a target live broadcast room determined by the anchor client, and establish a connection between the anchor client and the target live broadcast room;
the target live broadcast room is a live broadcast room to which the anchor client needs to jump, can be a certain live broadcast room randomly selected by the anchor in a live broadcast room list of the anchor client, and can also be found by searching key words, such as nicknames, account numbers, labels and the like of the anchor, of the target live broadcast room corresponding to the anchor in the anchor client. After the anchor client determines the target live broadcast room, the live broadcast platform establishes connection between the anchor client and the target live broadcast room according to the target live broadcast room determined by the anchor client, namely, the current live broadcast room logged by the anchor client jumps to the target live broadcast room, so that the anchor of the current anchor client can watch the performance of the anchor of the target live broadcast room, and the interaction between the anchor and the anchor is realized.
The second display module 22 is configured to display the connection information of the target live broadcast room on an interface of a user client that watches live broadcast;
in this embodiment, after the anchor client establishes a connection with the target live broadcast room, connection information for jumping to the target live broadcast room along with the anchor is generated on an interface of the user client corresponding to the anchor client, the connection information may be displayed in the form of a jump button or an icon, and the connection information may include information of the anchor, a prompt for following the jump, and the like. As shown in fig. 8, the connection information is an icon including a main character and a word "break through all together".
A second switching module 23, configured to switch, when receiving a confirmation of the user client for the connection information, the user client from a currently connected anchor live broadcast room to the target live broadcast room.
After the user of the user client confirms the connection information, if the connection information is confirmed in a mode of clicking the jump button or the icon, the user client is switched to a target live broadcast room from a current anchor live broadcast room, jumps along with the anchor broadcast, and performs operations of watching, speaking, delivering gifts and the like, and the user switched to the target live broadcast room cannot see live broadcast pictures of the original anchor broadcast live broadcast room and hear sound of the anchor broadcast. In another aspect of the present invention, a user switching to a target live broadcast room may also display a live broadcast frame of an original anchor live broadcast room and hear the sound of the anchor.
With regard to the apparatus in the above-described embodiment, the specific manner in which each module performs the operation has been described in detail in the embodiment related to the method, and will not be elaborated here.
The present invention provides a storage medium having stored thereon a computer program,
when being executed by a processor, the computer program realizes the live broadcast room jump method in any technical scheme.
The storage medium includes, but is not limited to, any type of disk including floppy disks, hard disks, optical disks, CD-ROMs, and magneto-optical disks, ROMs (Read-Only memories), RAMs (Random AcceSS memories), EPROMs (EraSable Programmable Read-Only memories), EEPROMs (Electrically EraSable Programmable Read-Only memories), flash memories, magnetic cards, or optical cards. That is, a storage medium includes any medium that stores or transmits information in a form readable by a device (e.g., a computer). Which may be a read-only memory, magnetic or optical disk, or the like.
As shown in fig. 10, the present invention also provides a server, including:
one or more processors;
storage means for storing one or more programs;
when the one or more programs are executed by the one or more processors, the one or more processors implement the live room jump method according to any one of the above technical solutions.
Fig. 10 is a schematic structural diagram of a server according to the present invention, which includes a processor 1020, a storage device 1030, an input unit 1040, and a display unit 1050. Those skilled in the art will appreciate that the structural elements shown in fig. 10 do not constitute a limitation of all servers and may include more or fewer components than those shown, or some combination of components. The storage 1030 may be used to store the application 1010 and various functional modules, and the processor 1020 executes the application 1010 stored in the storage 1030, thereby performing various functional applications of the device and data processing. The storage 1030 may be internal memory or external memory, or include both internal and external memory. The memory may comprise read-only memory, Programmable ROM (PROM), Electrically Programmable ROM (EPROM), Electrically Erasable Programmable ROM (EEPROM), flash memory, or random access memory. The external memory may include a hard disk, a floppy disk, a ZIP disk, a usb-disk, a magnetic tape, etc. The disclosed memory devices include, but are not limited to, these types of memory devices. The disclosed storage 1030 is provided as an example and not as a limitation.
The input unit 1040 is used to receive input of signals and access requests input by a user. The input unit 1040 may include a touch panel and other input devices. The touch panel can collect touch operations of a user on or near the touch panel (for example, operations of the user on or near the touch panel by using any suitable object or accessory such as a finger, a stylus and the like) and drive the corresponding connecting device according to a preset program; other input devices may include, but are not limited to, one or more of a physical keyboard, function keys (e.g., play control keys, switch keys, etc.), a trackball, a mouse, a joystick, and the like. The display unit 1050 may be used to display information input by a user or information provided to the user and various menus of the computer device. The display unit 1050 may take the form of a liquid crystal display, an organic light emitting diode, or the like. The processor 1020 is a control center of the computer device, connects various parts of the entire computer using various interfaces and lines, and performs various functions and processes data by operating or executing software programs and/or modules stored in the storage 1030 and calling data stored in the storage.
In one embodiment, the server includes one or more processors 1020, and one or more storage 1030, one or more applications 1010, wherein the one or more applications 1010 are stored in the storage 1030 and configured to be executed by the one or more processors 1020, and the one or more applications 1010 are configured to perform the live-to-live jump method described in the above embodiments.
In the live broadcast room jumping method, the device, the storage medium and the server, the live broadcast platform establishes the connection between the anchor client and the target live broadcast room according to the target live broadcast room determined by the anchor client, so as to watch the performance of the anchor of the target live broadcast room, send gifts and the like to the anchor of the target live broadcast room, and further realize the interaction between the anchor and the anchor; the live broadcasting platform also displays the connection information of the target live broadcasting room on an interface of the user client, and after the user confirms the connection information, the anchor live broadcasting room currently connected with the user client is switched to the target live broadcasting room, namely, the user jumps to the target live broadcasting room along with the anchor broadcast, so that the interaction between the anchor broadcast and audiences during live broadcasting is enhanced, and the stickiness of the user to the anchor broadcast and the live broadcasting platform is increased.
It should be understood that, although the steps in the flowcharts of the figures are shown in order as indicated by the arrows, the steps are not necessarily performed in order as indicated by the arrows. The steps are not performed in the exact order shown and may be performed in other orders unless explicitly stated herein. Moreover, at least a portion of the steps in the flow chart of the figure may include multiple sub-steps or multiple stages, which are not necessarily performed at the same time, but may be performed at different times, which are not necessarily performed in sequence, but may be performed alternately or alternately with other steps or at least a portion of the sub-steps or stages of other steps.
The foregoing is only a partial embodiment of the present invention, and it should be noted that, for those skilled in the art, various modifications and decorations can be made without departing from the principle of the present invention, and these modifications and decorations should also be regarded as the protection scope of the present invention.

Claims (16)

1. A live broadcast room jumping method is characterized by comprising the following steps:
the anchor client determines a target live broadcast room, the live broadcast platform establishes connection between the anchor client and the target live broadcast room, and the anchor client jumps to the target live broadcast room from a logged-in current live broadcast room so that the anchor of the current anchor client can watch the performance of the anchor of the target live broadcast room;
the live broadcast platform displays the connection information of the target live broadcast room on an interface of a user client for watching live broadcast; the connection information is used for the user client to jump to a target live broadcast room along with the anchor broadcast;
the user client confirms the connection information, and the live broadcast platform switches the user client from the currently connected anchor live broadcast room to the target live broadcast room; the user client side jumps to a target live broadcast room from a current anchor live broadcast room along with an anchor, and the anchor live broadcast room is a live broadcast room logged in by the anchor client side.
2. The live broadcast room hopping method of claim 1, wherein the live broadcast platform establishes a connection between an anchor client and a target live broadcast room, and the method comprises the following steps:
the live broadcast platform acquires a website of a target live broadcast room input by a user and uploaded by a main broadcast client;
and the live broadcast platform connects the anchor client to the target live broadcast room according to the website of the target live broadcast room.
3. The live-air jumping method of claim 1, wherein before the anchor client determines the target live-air, further comprising:
the live broadcast platform establishes a contact between the anchor client and the anchor assistant client; the anchor helper client is a client used for searching a target live broadcast room and displaying the target live broadcast room on the anchor client;
the anchor client determines a target live broadcast room, and the live broadcast platform establishes connection between the anchor client and the target live broadcast room, and the connection comprises the following steps:
the anchor client determines a target live broadcast room through the anchor helper client, and the live broadcast platform displays a skip button on the target live broadcast room entered by the anchor helper client;
and after the jump button is clicked, the live broadcast platform connects the anchor client to the target live broadcast room based on the contact established between the anchor client and the anchor helper client.
4. The live broadcast room hopping method of claim 1, wherein the anchor client determines a target live broadcast room, and the live broadcast platform establishes a connection between the anchor client and the target live broadcast room, and the method comprises:
the anchor client determines a target live broadcast room from the live broadcast room list, and the live broadcast platform displays a skip button on the target live broadcast room entered by the anchor client;
and after the jump button is clicked, the live broadcast platform establishes the connection between the anchor client and the target live broadcast room.
5. The live broadcast room hopping method according to claim 1, wherein after the live broadcast platform establishes the connection between the anchor client and the target live broadcast room, the live broadcast platform further comprises:
and when the connection time between the anchor client and the target live broadcast room exceeds the preset time, the live broadcast platform cuts off the connection between the anchor client and the target live broadcast room.
6. The live broadcast room hopping method of claim 1, wherein after the live broadcast platform switches the user client from the currently connected anchor live broadcast room to the target live broadcast room, the method further comprises:
and endowing a label representing jump on a user account logged in by the user client switched to the target live broadcast room, and distinguishing the original watching users of the target live broadcast room.
7. The live broadcast room hopping method of claim 1, wherein after the live broadcast platform switches the user client from the currently connected anchor live broadcast room to the target live broadcast room, the method further comprises:
and the live broadcast platform switches the user client to the target live broadcast room, displays a button returned to the anchor live broadcast room on an interface of the user client, and switches the user client from the target live broadcast room to the anchor live broadcast room when the button is clicked.
8. A live broadcast room jumping method is characterized by comprising the following steps:
acquiring a target live broadcast room determined by a main broadcast client, establishing connection between the main broadcast client and the target live broadcast room, and jumping to the target live broadcast room from a logged-in current live broadcast room by the main broadcast client so that the main broadcast of the current main broadcast client can watch the performance of the main broadcast of the target live broadcast room;
displaying the connection information of the target live broadcast room on an interface of a user client for watching live broadcast; the connection information is used for the user client to jump to a target live broadcast room along with the anchor broadcast;
when receiving the confirmation of the user client to the connection information, switching the user client from the currently connected anchor live broadcast room to the target live broadcast room; the user client side jumps to a target live broadcast room from a current anchor live broadcast room along with an anchor, and the anchor live broadcast room is a live broadcast room logged in by the anchor client side.
9. The live-air jumping method of claim 8, wherein said establishing a connection between a host client and a target live-air includes:
acquiring a website of a target live broadcast room input by a user and uploaded by a main broadcast client;
and connecting the anchor client to the target live broadcast room according to the website of the target live broadcast room.
10. The live broadcast room hopping method according to claim 8, wherein before the obtaining of the target live broadcast room determined by the anchor client, the method further comprises:
establishing a contact between the anchor client and the anchor assistant client; the anchor helper client is a client used for searching a target live broadcast room and displaying the target live broadcast room on the anchor client;
the acquiring of the target live broadcast room determined by the anchor client and the establishing of the connection between the anchor client and the target live broadcast room comprise:
acquiring a target live broadcast room determined by a main broadcast client through a main broadcast assistant client, and displaying a skip button on the target live broadcast room entered by the main broadcast assistant client;
and after the jump button is clicked, connecting the anchor client to the target live broadcast room based on the contact established between the anchor helper client and the anchor client.
11. The live-air jumping method of claim 8, wherein after switching the user client from the currently connected anchor live-air to the target live-air, further comprising:
and endowing a label representing jump on a user account logged in by the user client switched to the target live broadcast room, and distinguishing the original watching users of the target live broadcast room.
12. The live-air jumping method of claim 8, wherein after switching the user client from the currently connected anchor live-air to the target live-air, further comprising:
and displaying a button returned to the main broadcast live broadcast room on an interface of the user client side switched to the target live broadcast room, and switching the user client side from the target live broadcast room to the main broadcast live broadcast room when the button is clicked.
13. A live room jump apparatus, comprising:
the system comprises a first establishing module, a live broadcast platform and a target live broadcast room, wherein the first establishing module is used for determining the target live broadcast room by an anchor client, the live broadcast platform establishes the connection between the anchor client and the target live broadcast room, and the anchor client jumps to the target live broadcast room from a logged current live broadcast room so that an anchor of the current anchor client can watch the performance of the anchor of the target live broadcast room;
the first display module is used for displaying the connection information of the target live broadcast room on an interface of a user client for watching live broadcast by a live broadcast platform; the connection information is used for the user client to jump to a target live broadcast room along with the anchor broadcast;
the first switching module is used for the user client to confirm the connection information, and the live broadcast platform switches the user client from the currently connected anchor live broadcast room to the target live broadcast room; the user client side jumps to a target live broadcast room from a current anchor live broadcast room along with an anchor, and the anchor live broadcast room is a live broadcast room logged in by the anchor client side.
14. A live room jump apparatus, comprising:
the second establishing module is used for acquiring a target live broadcast room determined by the anchor client, establishing the connection between the anchor client and the target live broadcast room, and jumping to the target live broadcast room from the logged-in current live broadcast room by the anchor client so that the anchor of the current anchor client can watch the performance of the anchor of the target live broadcast room;
the second display module is used for displaying the connection information of the target live broadcast room on an interface of a user client for watching live broadcast; the connection information is used for the user client to jump to a target live broadcast room along with the anchor broadcast;
the second switching module is used for switching the user client from the currently connected anchor live broadcast room to the target live broadcast room when receiving the confirmation of the user client to the connection information; the user client side jumps to a target live broadcast room from a current anchor live broadcast room along with an anchor, and the anchor live broadcast room is a live broadcast room logged in by the anchor client side.
15. A storage medium having a computer program stored thereon, characterized in that:
the computer program, when executed by a processor, implements a live-air jumping method as claimed in any one of claims 1 to 7 or 8 to 12.
16. A server, comprising:
one or more processors;
storage means for storing one or more programs;
the one or more programs, when executed by the one or more processors, cause the one or more processors to implement the live-room hopping method as recited in any one of claims 1 to 7 or 8 to 12.
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