CN109260711A - A kind of network game external store detection system and method - Google Patents
A kind of network game external store detection system and method Download PDFInfo
- Publication number
- CN109260711A CN109260711A CN201810926318.0A CN201810926318A CN109260711A CN 109260711 A CN109260711 A CN 109260711A CN 201810926318 A CN201810926318 A CN 201810926318A CN 109260711 A CN109260711 A CN 109260711A
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- CN
- China
- Prior art keywords
- data
- client
- module
- plug
- analysis
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- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/73—Authorising game programs or game devices, e.g. checking authenticity
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5586—Details of game data or player data management for enforcing rights or rules, e.g. to prevent foul play
Abstract
The present invention relates to field of network game, more particularly to a kind of network game external store detection system and method, it is characterized in that, it include: client, server, data acquisition module, data memory module, data analysis module and feedback module, it is compared by real-time data collection, real-time perfoming processing, do not influence player gaming experience, it is compared and analyzed using big data, constantly update plug-in judgement data, plug-in identification is accurate, it is preferentially compared by client data with servers' data, remove the plug-in detection for normal data from, improve detection efficiency.
Description
Technical field
The present invention relates to field of network game more particularly to a kind of network game external store detection systems and method.
Background technique
It is plug-in to refer to using computer technology specifically for one or more online games, by changing network game software
Subprogram, the cheating program being made cope with plug-in method at present and include arithmetic analysis, self-built picture library and manually answer
Topic, but as update is increasingly spread unchecked and constantly upgraded to plug-in, traditional countermeasure will lead to game and Caton occur, also deposits
Due to player's maloperation answer erroneous effects game experiencing the problem of, furthermore the plug-in efficiency of conventional process is relatively low.
Summary of the invention
The technical problem to be solved by the present invention is to overcome the deficiencies in the prior art, provide outside a kind of online game
Hang detection system and method.
The present invention is to be achieved by the following technical programs:
A kind of network game external store detection system characterized by comprising client, server, data acquisition module,
Data memory module, data analysis module and feedback module,
Data acquisition module sends data memory module for client data for acquiring client data,
Data memory module is for receiving and storing the client data in a period and the clothes in the same period
Business device end data, and for storing plug-in judgement data,
Data analysis module is for the client data and servers' data in the comparative analysis same period, Yi Jike
Family end data and plug-in judgement data, and feedback module is sent by comparing result,
Feedback module is used to make respective handling to client according to comparing result.
A kind of network game external store detection method, which comprises the following steps:
A. the client data in a period is acquired, and the client data in the period is uploaded onto the server;
B. receive client data, by the same period client data and servers' data store and compare,
Judge whether to belong to servers' data unstable;
C. it is carried out pair using plug-in judgement data of the big data analysis to the client data of storage and server memory storage
Than analysis, it is determined whether there is plug-in feature, send feedback module for analysis result;
D. server based on the analysis results, carries out corresponding processing to client.
The beneficial effects of the present invention are:
Real-time data collection compares, and real-time perfoming processing is not influenced player gaming experience, carried out pair using big data
Than analysis, plug-in judgement data are constantly updated, plug-in identification is accurate, preferentially right with servers' data by client data
Than removing the plug-in detection for normal data from, improving detection efficiency.
Detailed description of the invention
Fig. 1 is this method schematic illustration.
Fig. 2 is this system structural schematic diagram.
Specific embodiment
In order to make those skilled in the art more fully understand technical solution of the present invention, with reference to the accompanying drawing and most
The present invention is described in further detail for good embodiment.
As shown, the present invention relates to a kind of network game external store detection systems characterized by comprising client, clothes
Business device, data acquisition module, data memory module, data analysis module and feedback module,
Data acquisition module sends data memory module for client data for acquiring client data, described
Client data include game role data, game behavioral data, client operation application program, client load foot
Originally, information, the game role data such as dynamic base of client load include game role vital values, attack, movement speed etc.
Information,
Data memory module is for receiving and storing the client data in a period and the clothes in the same period
Be engaged in device end data, and for storing plug-in judgement data, analyzed using the data in the period, can to avoid occupy compared with
Multi net voting resource improves the fluency of game,
Data analysis module is eliminated for client data and servers' data in the comparative analysis same period
Plug-in detection for normal data improves detection efficiency and client data and plug-in judgement data, and comparison is tied
Fruit is sent to feedback module,
Feedback module is used to make respective handling to client according to comparing result, if not finding plug-in feature, for
Servers' data is abnormal, does not deal with, by the client data and clothes in the same period stored in data memory module
Business device end data is deleted;If it find that plug-in feature, then it is plug-in to determine that player has used, which is closed and prohibited
Only log on.
A kind of network game external store detection method, which comprises the following steps:
A. the client data in a period is acquired, and the client data in the period is uploaded onto the server;
B. receive client data, by the same period client data and servers' data store and compare,
Judge whether to belong to servers' data unstable;
C. it is carried out pair using plug-in judgement data of the big data analysis to the client data of storage and server memory storage
Than analysis, it is determined whether there is plug-in feature, send feedback module for analysis result;
D. server based on the analysis results, carries out corresponding processing to client.
The foregoing is only a preferred embodiment of the present invention, is not intended to restrict the invention, for the skill of this field
For art personnel, the invention may be variously modified and varied.All within the spirits and principles of the present invention, made any to repair
Change, equivalent replacement, improvement etc., should all be included in the protection scope of the present invention.
Claims (2)
1. a kind of network game external store detection system characterized by comprising client, server, data acquisition module, number
According to memory module, data analysis module and feedback module,
Data acquisition module sends data memory module for client data for acquiring client data,
Data memory module is for receiving and storing the client data in a period and the server in the same period
End data, and for storing plug-in judgement data,
Data analysis module is for the client data and servers' data and client in the comparative analysis same period
Data and plug-in judgement data, and feedback module is sent by comparing result,
Feedback module is used to make respective handling to client according to comparing result.
2. a kind of network game external store detection method, which comprises the following steps:
A. the client data in a period is acquired, and the client data in the period is uploaded onto the server;
B. receive client data, by the same period client data and servers' data store and compare, judge
Whether servers' data is belonged to unstable;
C. it is compared point using plug-in judgement data of the big data analysis to the client data of storage and server memory storage
Analysis, it is determined whether there is plug-in feature, send feedback module for analysis result;
D. server based on the analysis results, carries out corresponding processing to client.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201810926318.0A CN109260711A (en) | 2018-08-15 | 2018-08-15 | A kind of network game external store detection system and method |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201810926318.0A CN109260711A (en) | 2018-08-15 | 2018-08-15 | A kind of network game external store detection system and method |
Publications (1)
Publication Number | Publication Date |
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CN109260711A true CN109260711A (en) | 2019-01-25 |
Family
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Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
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CN201810926318.0A Pending CN109260711A (en) | 2018-08-15 | 2018-08-15 | A kind of network game external store detection system and method |
Country Status (1)
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CN (1) | CN109260711A (en) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN110535719A (en) * | 2019-08-19 | 2019-12-03 | 福建天晴在线互动科技有限公司 | A kind of plug-in behavior monitoring method of game based on DNS traffic characteristic |
CN113181637A (en) * | 2021-05-10 | 2021-07-30 | 上海幻电信息科技有限公司 | Game playback method and system |
-
2018
- 2018-08-15 CN CN201810926318.0A patent/CN109260711A/en active Pending
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN110535719A (en) * | 2019-08-19 | 2019-12-03 | 福建天晴在线互动科技有限公司 | A kind of plug-in behavior monitoring method of game based on DNS traffic characteristic |
CN113181637A (en) * | 2021-05-10 | 2021-07-30 | 上海幻电信息科技有限公司 | Game playback method and system |
CN113181637B (en) * | 2021-05-10 | 2024-04-16 | 上海幻电信息科技有限公司 | Game playback method and system |
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PB01 | Publication | ||
PB01 | Publication | ||
WD01 | Invention patent application deemed withdrawn after publication | ||
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Application publication date: 20190125 |