CN109192272A - Based on the Leap Motion healing hand function training system combined with VR and its implementation - Google Patents

Based on the Leap Motion healing hand function training system combined with VR and its implementation Download PDF

Info

Publication number
CN109192272A
CN109192272A CN201811415805.7A CN201811415805A CN109192272A CN 109192272 A CN109192272 A CN 109192272A CN 201811415805 A CN201811415805 A CN 201811415805A CN 109192272 A CN109192272 A CN 109192272A
Authority
CN
China
Prior art keywords
training
user
hand
leap motion
rehabilitation
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN201811415805.7A
Other languages
Chinese (zh)
Inventor
谢平
陈伟
王磊磊
房华蕾
杜义浩
胡希琛
付子豪
何思凡
郝慎才
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Yanshan University
Original Assignee
Yanshan University
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Yanshan University filed Critical Yanshan University
Priority to CN201811415805.7A priority Critical patent/CN109192272A/en
Publication of CN109192272A publication Critical patent/CN109192272A/en
Pending legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G16INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR SPECIFIC APPLICATION FIELDS
    • G16HHEALTHCARE INFORMATICS, i.e. INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR THE HANDLING OR PROCESSING OF MEDICAL OR HEALTHCARE DATA
    • G16H20/00ICT specially adapted for therapies or health-improving plans, e.g. for handling prescriptions, for steering therapy or for monitoring patient compliance
    • G16H20/30ICT specially adapted for therapies or health-improving plans, e.g. for handling prescriptions, for steering therapy or for monitoring patient compliance relating to physical therapies or activities, e.g. physiotherapy, acupressure or exercising

Abstract

The present invention relates to a kind of healing hand function training system combined based on Leap Motion with VR and its implementation, sensing capture technique is combined with virtual reality technology, the exercise data of user's hand is obtained in real time and is mapped in the immersion virtual scene by VR building by Leap Motion hand moving tracing and high-precision finger identification technology carries out real-time, interactive, concurrently set such as gesture training, finger control ability training for promotion such as two fingers are to pinching, spherical grasping, the training mission close to daily life such as column grasping, for because caused by disease or injury hand functional movement obstacle user rehabilitation training scheme is provided.The present invention improves the interest and initiative of user's rehabilitation training, accelerates the effect of user movement nervous function remodeling, current doctor's resource scarcity status can be effectively relieved.

Description

Based on the Leap Motion healing hand function training system combined with VR and in fact Existing method
Technical field
The present invention relates to rehabilitation project and field of virtual reality, and in particular to one kind is tied based on Leap Motion and VR phase The healing hand function training system and its implementation of conjunction.
Background technique
According to World Health Organization, whole world dyskinesia caused by cerebral apoplexy due to, needs to do rehabilitation User is just increasing year by year.Wherein, hand functional movement obstacle is that cerebral apoplexy causes one of chief complaint, is embodied between referring to and closes Section and metacarpophalangeal joints stretching, extension are difficult, lose the fine joint control ability such as grippings, finger, seriously affect the daily life of user with Ability to work brings heavy burden to family and society.It is had shown that through research, aggressive rehabilitation training facilitates user The recovery of extremity motor function simultaneously promotes to fully recover.
However, traditional healing hand function is treated, mainly take doctor to the one-to-one formula rehabilitation of user or by letter Single rehabilitation appliances such as wooden peg, not only the amount of labour is big for this method, somewhat expensive, but also training effectiveness and intensity are difficult to ensure, especially It is directed to rehabilitation later period user, and rehabilitation course is dry as dust, and it is poor that user participates in initiative, so that recovery period extends.
In recent years, appearance of the robot for healing hand function as a kind of rehabilitation medicine equipment alleviates doctor to a certain extent The amount of labour of teacher also provides a kind of new training thinking for healing hand function.But there are still following deficiencies for it: (1) mechanical knot There is the risk that secondary injury is caused to user's finger in structure, safety is difficult to be guaranteed;(2) healing robot control it is complicated, Somewhat expensive, ordinary user are difficult to bear;It (3) is mostly passive motion-type exercise rehabilitation, it is difficult to give full play to user's nervous centralis The active plasticity of system.
Therefore, it researches and develops a set of proactive that can improve user's training process and promotes user's hand muscular strength, hand Refer to the recovery of the functions such as harmony, flexibility, while also ensuring hand rehabilitation training system and the side of user's training of safety Method seems particularly necessary.
Summary of the invention
In order to overcome shortcoming and deficiency present in existing healing hand function training, the present invention provides a kind of based on Leap The healing hand function training system and implementation method that Motion is combined with VR pass through VR helmet structure using mixed reality technology Task formula 3D virtual scene is built to increase the telepresenc and the sense of reality of rehabilitation training, in conjunction with the realization pair of Leap Motion sensor The interaction between virtual scene is realized in the capture identification in the fine joint of hand, provides a kind of convenient, peace for hand dysfunction user Entirely, effective rehabilitation training mode.
The present invention provides a kind of healing hand function training system combined based on Leap Motion with VR, hardware composition Part includes: forearm supporting support, Leap Motion sensor, the VR helmet, main frame, stereo set and display, institute It states the realization of Leap Motion sensor to acquire the three-dimensional location data of finger-joint, the VR helmet realizes virtual scene wash with watercolours Dye, the main frame realize that data processing and healing hand function are evaluated;The height of the forearm supporting support is adjustable, and Upper surface is curved surface, is used to support the hand that can not independently lift the user of shoulder and elbow joint, the Leap Motion sensing Device realizes capture identification and accurate tracking to the movement of each artis of user's hand, and it is virtual that the VR helmet can construct task formula 3D For scene to increase the telepresenc and the sense of reality of rehabilitation training, the main frame obtains the Leap Motion sensor Data analyzed, and real-time control is synchronized to the virtual hand in 3D virtual scene;The stereo set and the meter It calculates machine host to be connected, provides audio feedback information for user's rehabilitation training.
Preferably, the Leap Motion sensor can be placed in the lower section of user's hand or be fixed on VR helmet surface.
Preferably, the virtual reality human-computer interaction part can provide daily gesture training and control ability promotes two aspects Scene is selected for user, with training user's hand space orientation ability and motion control capabilities.
Preferably, after user completes a training process, system will be gone on a tour the healing hand function evaluation portion Play score data, while periodically rehabilitation training recruitment evaluation is provided as a result, and generating rehabilitation report.
A kind of implementation method of the healing hand function training system combined based on Leap Motion with VR, including it is following Step:
S1, user combine itself hand activities ability power to select suitable hardware installation mode, it is soft to log in rehabilitation training Part system;
S2, user make Leap Motion identification posture, and after identifying and tracing into user's both hands, user can Operation interface is controlled by the virtual hand in 3D virtual scene and carries out respective menu selection, and then completes scene selection and ginseng Number setting;
S3, user enter healing hand function training link, according in current Training scene text and voice prompting complete Training mission, and score this training;
S4, after training mission of every completion, it includes next that system can adaptively adjust automatically according to last time training score Parameter including the degree-of-difficulty factor of Training scene and training time are long;
S5, after user completes all rehabilitation training tasks for pre-establishing, system summarizes automatically when generating every time trained Length, score, rehabilitation assessment information simultaneously show user with report or curve form, while establishing the electronics of user's rehabilitation training Archives, to assist doctor to formulate scientific rehabilitation training scheme.
Beneficial effects of the present invention are as follows:
(1) on the one hand, training method of the present invention gets rid of Physical Therapist and the one-to-one formula manual labor of user, effectively slow Xie Dangqian doctor's resource scarcity status reduces demand of the Traditional Rehabilitation training to place space, equipment, greatly improves The convenience of rehabilitation training;
(2) on the other hand, the present invention is directed to apoplexy user hand function rehabilitation training demand, designs the task formula of closeness to life Virtual scene feeds back stimulation in conjunction with depending on, the sense of hearing and proprioception more, effectively increases user trained interest and initiative, Accelerate the motorial remodeling of user's brain function, achievees the purpose that improve user hand functional movement;
(3) finally, training method of the present invention, not by spatio-temporal constraint, has compared with Traditional Rehabilitation training The advantages such as safety, interest, with strong points, and many-sided feedback such as can provide vision, the sense of hearing is to improve user to rehabilitation Effect.
Detailed description of the invention
Fig. 1 is that the present invention is based on the structural block diagrams of the Leap Motion healing hand function training system combined with VR;
Fig. 2 is the healing hand function training system hardware layout signal combined the present invention is based on Leap Motion with VR Figure;
Fig. 3 is the common gesture exemplary view of healing hand function of the present invention training;
Fig. 4 is virtual training scene embodiment exemplary view of the present invention;And
Fig. 5 is healing hand function training method embodiment flow diagram of the present invention.
Specific embodiment
By the technology contents of the detailed present invention, structure feature, reach purpose and efficacy, below with reference to Figure of description It is described in detail.
As shown in Figure 1, the present invention is by the capture of Leap Motion hand exercise, computer game module, data processing and biography Defeated, virtual reality technology combines, and proposes a kind of rehabilitation training new method for hand functional movement obstacle user.It includes Immersion virtual training scene two parts based on Leap Motion hand motion recognition and based on the rendering of the VR helmet, i.e., first 21 artis spatial three-dimensional position information of user's hand are captured by Leap Motion, handles and transmits by internal microprocessor Data Management Analysis and pattern-recognition are carried out to host computer, completion synchronizes real-time control to the virtual hand in scene.It connects By Unity3D development of games engine, hand exercise scene of building that daily-life related, using the VR helmet come Rendering is reached with the authenticity, the feeling of immersion that increase user's training process to improve the enthusiasm of user's rehabilitation training, initiative To better rehabilitation training effect.
With continued reference to shown in Fig. 1, to meet different rehabilitation phase users, hand movement function rehabilitation training of the present invention is related to Daily gesture is trained and control ability promotes two aspect scenes and selects for user.Daily gesture training, including digital 0-9 totally ten Common OK in gesture motion, life, eh, the gestures such as stick, to improve user to the control ability of each finger-joint;Control Capability improving training processed, including two fingers are such as picked up fruit, tennis, column and are grasped as fallen to such as defloration valve, spherical grasping is pinched Water takes the three generic task formula scenes such as waddy, for user's finger flexibility ratio and space control capability two in terms of carry out training for promotion. Fig. 3 shows the common gesture of healing hand function training, wherein digital 2 gestures 9, digital 3 gestures 10, digital 4 gestures 11, OK hand Gesture 12, stick gesture 13, gesture 14, palm open gesture 15, it is spherical grasp gesture 16, cylindricality grasps gesture 17 and two fingers to pinching Gesture 18.
Hardware composition part based on the Leap Motion healing hand function training system combined with VR and implementation method Specifically include that the VR helmet 1, Leap Motion sensor 2, display 3, loudspeaker 4, host computer 5, keyboard 6, hand support Column 7 and corresponding auxiliary facility, such as power supply unit, each equipment arrangement such as Fig. 2.
Forearm supporting support, for hand exercise ability it is weaker for example can not independently lift shoulder, the user of elbow joint rise it is auxiliary Supporting role is helped, helps user hand portion to be located at 2 surface range motion of Leap Motion sensor, to guarantee its sensor pair Each artis of user's hand realizes accurate tracking.
Leap Motion sensor 2 can be with fan-shaped region about 150 ° sky of the Velocity Pursuit more than 200 frame per second above it Between in visual field manpower any movement, by a small amount of gesture information of acquisition, estimate palm, wrist, finger tip, remote articulations digitorum manus, The three-dimensional space position of 21 key points such as nearly articulations digitorum manus, finger and palm joint, precision are up to 0.01 millimeter.When analyzing hand exercise Virtual hand can be driven to complete virtual scene as the attitude parameter of hand by the difference of artis in two frame data of comparison front and back to hand over Mutually.In addition, it is contemplated that the user of different rehabilitation degree, the present invention propose the peace of two kinds of Leap Motion sensors and the VR helmet Dress mode has the user of certain autonomic activities ability for shoulder, elbow joint, can take and install mould shown in attached drawing 2 (a) Leap Motion is directly embedded into the surface of the VR helmet, or Leap Motion is fixed on the VR helmet using sucker by formula Surface guarantees that Leap Motion has bigger identification range to user's hand, realizes to shoulder, elbow, wrist, the multiple joints of finger Carry out comprehensive rehabilitation training;For the weaker user of the locomitivities such as autonomous shoulder, elbow joint is unable to, attached drawing 2 (b) is taken Shown in Installation Modes, by forearm supporting support auxiliary user hand portion be located at Leap Motion sensor position directly above, finally Realize the fining rehabilitation training to wrist, finger-joint.
The VR helmet 1 selects the common VR equipment in market, such as HTC Vive, for realizing the wash with watercolours to virtual training scene Dye increases feeling of immersion, the initiative of user's training;It is carried out between main frame 5 and the VR helmet 1 and Leap Motion sensor 2 Wired or wireless Wifi connection receives each joint three-dimensional motion data of user's hand that Leap Motion sensor 2 captures And provide the running environment of virtual scene;Stereo set realizes voice reminder and music in training process, forms training The audio feedback of process.
The present invention is further described with reference to embodiments:
It is virtual training scene embodiment exemplary view of the present invention referring to Fig. 4, it is exemplary below briefly to describe virtual scene circle Face content.Training interface is including but not limited to return upper level, training time, fruit basket, virtual hand, fruit to be picked up, text Suggestion content, training pause.Acquire the three-dimensional coordinate information of user's finger artis, warp in real time by Leap Motion first Realize that then user constructs virtual scene in VR to the virtual hand progress real-time synchronization control in virtual scene after crossing changes in coordinates The middle fruit by the ground of park, which is picked up, to be put into fruits basket nearby, is completed to finger grippage and space orientation ability The rehabilitation training of aspect.
Healing hand function evaluation aspect, in order to allow user to have intuitive feedback to oneself execution, this system exists After user completes a training process, game points data are provided;Rehabilitation training recruitment evaluation result is periodically provided simultaneously.Use section Method carries out comprehensive assessment to patient, provides reliable basis for treatment.
Fig. 5 shows a kind of main flow of healing hand function training method combined based on Leap Motion with VR:
S1, user combine in the two kinds of hardware wearing modes of itself hand activities ability power selection as shown in Fig. 2 It is a kind of to be dressed, then log in rehabilitation training software systems;Need to register one's own rehabilitation training account if new user Family, while individual subscriber case history is improved, including the information such as name, gender, age, illness description;
S2, user's both hands are put into right above Leap Motion sensor or front position, user make Leap Motion identifies posture, and after identifying and tracing into user's both hands, user can be controlled by the virtual hand in scene Operation interface carries out respective menu selection;Then complete the virtual scene selection of rehabilitation training: daily gesture class, two fingers are to pinching Class, spherical grasping class, column grasp the parameter settings such as class, the difficult grade of training, training time;The wherein parameter of training game scene It can choose system default scenario parameters, personal settings can also be carried out according to user's own situation;
S3, user enter healing hand function training link, according in current Training scene text and voice prompting complete Training mission.The present invention promotes rehabilitation training using the spherical grippage of user and carries out demonstration explanation as example: as Leap Motion When detecting that user makes grasp motion, the virtual hand in virtual scene will pick up the orange being scattered on the ground of park; Then move to the basket position in left side, the virtual hand when Leap Motion detects finger expansion action, in virtual scene The orange in hand will be unclamped and be put into basket;Until the fruit on ground to be encased in basket or reach preparatory When the training time of setting, this time training mission terminates.Then system is according to pickup orange quantity, time, fluent movements degree It scores;
S4, after training mission of every completion, it is trained that system can adaptively adjust next time automatically according to last time training score The degree-of-difficulty factor of scene and training time are long, and user also can be switched other kinds of hand rehabilitation scene such as column and grasp at this time Class, gesture identification class are trained;
S5, after user completes all rehabilitation training tasks for pre-establishing, system summarizes automatically when generating every time trained The information such as length, score, rehabilitation assessment analysis show user with report or curve form, while establishing user's rehabilitation training Electronic record, auxiliary doctor formulate scientific rehabilitation training scheme.
It is the preferred embodiment of the application above, is not limited the scope of protection of the present invention with this, it is noted that for this For the those of ordinary skill of technical field, under the premise of not departing from this technology principle, several improvements and modifications can also be made, These improvements and modifications also should be regarded as the protection scope of the application.

Claims (5)

1. a kind of healing hand function training system combined based on Leap Motion with VR, which is characterized in that hardware composition portion It point include: forearm supporting support, Leap Motion sensor, the VR helmet, main frame, stereo set and display,
The Leap Motion sensor, which is realized, acquires the three-dimensional location data of finger-joint, and the VR helmet is realized virtual Scene rendering, the main frame realize that data processing and healing hand function are evaluated;
The height of the forearm supporting support is adjustable, and upper surface is curved surface, and shoulder and elbow can not independently be lifted by being used to support The hand of the user in joint, the Leap Motion sensor to the movement of each artis of user's hand realize capture identification with Accurate tracking, the VR helmet can construct task formula 3D virtual scene to increase the telepresenc and the sense of reality of rehabilitation training, described Main frame analyzes the data that the Leap Motion sensor obtains, and to the virtual hand in 3D virtual scene Synchronize real-time control;And
The stereo set is connected with the main frame, provides audio feedback information for user's rehabilitation training.
2. the healing hand function training system according to claim 1 combined based on Leap Motion with VR, feature It is, the Leap Motion sensor can be placed in the lower section of user's hand or be fixed on VR helmet surface.
3. the healing hand function training system according to claim 1 combined based on Leap Motion with VR, feature It is, the virtual reality human-computer interaction part can provide daily gesture training and control ability promotes two aspect scenes for user Selection, with training user's hand space orientation ability and motion control capabilities.
4. the healing hand function training system according to claim 1 combined based on Leap Motion with VR, feature It is, for the healing hand function evaluation portion after user completes a training process, system will provide game points data, Rehabilitation training recruitment evaluation is periodically provided as a result, and generating rehabilitation report simultaneously.
5. a kind of implementation method of the healing hand function training system combined based on Leap Motion with VR, which is characterized in that The following steps are included:
S1, user combine itself hand activities ability power to select suitable hardware installation mode, log in rehabilitation training software system System;
S2, user make Leap Motion identification posture, and after identifying and tracing into user's both hands, user can pass through Virtual hand in 3D virtual scene carries out respective menu selection to control operation interface, and then the selection of completion scene and parameter are set It sets;
S3, user enter healing hand function training link, according in current Training scene text and voice prompting complete training Task, and score this training;
S4, after training mission of every completion, system can adaptively adjust automatically according to last time training score include next time it is trained Parameter including the degree-of-difficulty factor of scene and training time are long;
S5, after user completes all rehabilitation training tasks pre-established, system summarizes automatically to be generated duration trained every time, obtains Point, rehabilitation assessment information and user is showed with report or curve form, while establishing the electronic record of user's rehabilitation training, To assist doctor to formulate scientific rehabilitation training scheme.
CN201811415805.7A 2018-11-26 2018-11-26 Based on the Leap Motion healing hand function training system combined with VR and its implementation Pending CN109192272A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201811415805.7A CN109192272A (en) 2018-11-26 2018-11-26 Based on the Leap Motion healing hand function training system combined with VR and its implementation

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201811415805.7A CN109192272A (en) 2018-11-26 2018-11-26 Based on the Leap Motion healing hand function training system combined with VR and its implementation

Publications (1)

Publication Number Publication Date
CN109192272A true CN109192272A (en) 2019-01-11

Family

ID=64937991

Family Applications (1)

Application Number Title Priority Date Filing Date
CN201811415805.7A Pending CN109192272A (en) 2018-11-26 2018-11-26 Based on the Leap Motion healing hand function training system combined with VR and its implementation

Country Status (1)

Country Link
CN (1) CN109192272A (en)

Cited By (15)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN109830282A (en) * 2019-03-29 2019-05-31 贾艳滨 Scene training data processing method and processing device
CN110070777A (en) * 2019-06-13 2019-07-30 大连民族大学 A kind of Hezhe's fish-skin draws simulation training system and implementation method
CN110232963A (en) * 2019-05-06 2019-09-13 中山大学附属第一医院 A kind of upper extremity exercise functional assessment system and method based on stereo display technique
CN111110982A (en) * 2019-12-02 2020-05-08 燕山大学 Hand rehabilitation training method based on motor imagery
CN111145865A (en) * 2019-12-26 2020-05-12 中国科学院合肥物质科学研究院 Vision-based hand fine motion training guidance system and method
CN112543978A (en) * 2019-06-17 2021-03-23 森桑姆德有限公司 Software and hardware system for rehabilitation of patients with cognitive impairment after upper limb stroke
CN113035314A (en) * 2019-12-25 2021-06-25 浙江远图互联科技股份有限公司 Rehabilitation treatment system, method, computer device and readable storage medium
CN113035000A (en) * 2021-03-11 2021-06-25 广东工业大学 Virtual reality training system for central integrated rehabilitation therapy technology
CN113506603A (en) * 2021-06-08 2021-10-15 东北大学 Wrist joint rehabilitation training effect evaluation method based on radial flexion dynamic and static characteristics
CN113593671A (en) * 2021-10-08 2021-11-02 西安交通大学城市学院 Automatic adjustment method and device of virtual rehabilitation game based on Leap Motion gesture recognition
CN113877157A (en) * 2021-06-29 2022-01-04 重庆大学 Hand function rehabilitation system combining data glove and VR technology
CN115054903A (en) * 2022-06-30 2022-09-16 北京工业大学 Virtual game rehabilitation system and method for active rehabilitation of stroke patient
CN115762709A (en) * 2022-11-09 2023-03-07 苏州智康机器人有限公司 Desktop mirror image rehabilitation robot system and application method thereof
CN116312947A (en) * 2023-03-13 2023-06-23 北京航空航天大学 Immersive ankle and foot rehabilitation training method based on upper limb movement signals and electronic equipment
CN117497133A (en) * 2023-12-26 2024-02-02 中科(安徽)G60智慧健康创新研究院 System and method for training patients with neurodegenerative cognitive disorders

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN104337664A (en) * 2014-08-21 2015-02-11 上海交通大学 Single freedom degree intelligent arm rehabilitating device coordinated with somatosensory games
CN104504634A (en) * 2015-01-08 2015-04-08 上海市精神卫生中心 Method for executing functional adaptation training based on computer software
CN107491648A (en) * 2017-08-24 2017-12-19 清华大学 Hand recovery training method based on Leap Motion motion sensing control devices
CN107789803A (en) * 2017-10-31 2018-03-13 深圳先进技术研究院 A kind of cerebral apoplexy rehabilitation training of upper limbs method and system
CN108743222A (en) * 2018-06-01 2018-11-06 南昌大学 A kind of symmetrical rehabilitation error correcting method of finger based on Leap Motion

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN104337664A (en) * 2014-08-21 2015-02-11 上海交通大学 Single freedom degree intelligent arm rehabilitating device coordinated with somatosensory games
CN104504634A (en) * 2015-01-08 2015-04-08 上海市精神卫生中心 Method for executing functional adaptation training based on computer software
CN107491648A (en) * 2017-08-24 2017-12-19 清华大学 Hand recovery training method based on Leap Motion motion sensing control devices
CN107789803A (en) * 2017-10-31 2018-03-13 深圳先进技术研究院 A kind of cerebral apoplexy rehabilitation training of upper limbs method and system
CN108743222A (en) * 2018-06-01 2018-11-06 南昌大学 A kind of symmetrical rehabilitation error correcting method of finger based on Leap Motion

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
刘志辉 等: "基于Leap Motion的脑卒中上肢功能康复主动运动系统", 《东华大学学报(自然科学版)》 *

Cited By (20)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN109830282A (en) * 2019-03-29 2019-05-31 贾艳滨 Scene training data processing method and processing device
CN110232963A (en) * 2019-05-06 2019-09-13 中山大学附属第一医院 A kind of upper extremity exercise functional assessment system and method based on stereo display technique
CN110232963B (en) * 2019-05-06 2021-09-07 中山大学附属第一医院 Upper limb movement function evaluation system and method based on stereoscopic display technology
CN110070777A (en) * 2019-06-13 2019-07-30 大连民族大学 A kind of Hezhe's fish-skin draws simulation training system and implementation method
CN110070777B (en) * 2019-06-13 2021-07-09 大连民族大学 Huchizhui fish skin painting simulation training system and implementation method
CN112543978A (en) * 2019-06-17 2021-03-23 森桑姆德有限公司 Software and hardware system for rehabilitation of patients with cognitive impairment after upper limb stroke
CN111110982A (en) * 2019-12-02 2020-05-08 燕山大学 Hand rehabilitation training method based on motor imagery
CN113035314A (en) * 2019-12-25 2021-06-25 浙江远图互联科技股份有限公司 Rehabilitation treatment system, method, computer device and readable storage medium
CN111145865A (en) * 2019-12-26 2020-05-12 中国科学院合肥物质科学研究院 Vision-based hand fine motion training guidance system and method
CN113035000A (en) * 2021-03-11 2021-06-25 广东工业大学 Virtual reality training system for central integrated rehabilitation therapy technology
CN113506603A (en) * 2021-06-08 2021-10-15 东北大学 Wrist joint rehabilitation training effect evaluation method based on radial flexion dynamic and static characteristics
CN113506603B (en) * 2021-06-08 2023-09-26 东北大学 Wrist joint rehabilitation training effect evaluation method based on dynamic and static characteristics of radial flexion
CN113877157A (en) * 2021-06-29 2022-01-04 重庆大学 Hand function rehabilitation system combining data glove and VR technology
CN113877157B (en) * 2021-06-29 2023-12-19 重庆大学 Hand function rehabilitation system combining data glove and VR technology
CN113593671A (en) * 2021-10-08 2021-11-02 西安交通大学城市学院 Automatic adjustment method and device of virtual rehabilitation game based on Leap Motion gesture recognition
CN115054903A (en) * 2022-06-30 2022-09-16 北京工业大学 Virtual game rehabilitation system and method for active rehabilitation of stroke patient
CN115762709A (en) * 2022-11-09 2023-03-07 苏州智康机器人有限公司 Desktop mirror image rehabilitation robot system and application method thereof
CN116312947A (en) * 2023-03-13 2023-06-23 北京航空航天大学 Immersive ankle and foot rehabilitation training method based on upper limb movement signals and electronic equipment
CN116312947B (en) * 2023-03-13 2023-11-24 北京航空航天大学 Immersive ankle and foot rehabilitation training method based on upper limb movement signals and electronic equipment
CN117497133A (en) * 2023-12-26 2024-02-02 中科(安徽)G60智慧健康创新研究院 System and method for training patients with neurodegenerative cognitive disorders

Similar Documents

Publication Publication Date Title
CN109192272A (en) Based on the Leap Motion healing hand function training system combined with VR and its implementation
CN109350923B (en) Upper limb rehabilitation training system based on VR and multi-position sensors
CN103230664B (en) Upper limb movement rehabilitation training system and method based on Kinect sensor
Webster et al. Systematic review of Kinect applications in elderly care and stroke rehabilitation
US20160048993A1 (en) Image processing device, image processing method, and program
CN106984041B (en) Man-machine interaction control system
CN107789803B (en) Cerebral stroke upper limb rehabilitation training method and system
CN104207793B (en) A kind of grip function assessment and training system
Zhao et al. An augmented reality-assisted therapeutic healthcare exercise system based on bare-hand interaction
Liu et al. Augmented reality-based training system for hand rehabilitation
CN104524742A (en) Cerebral palsy child rehabilitation training method based on Kinect sensor
CN109288651A (en) Personalized upper-limbs rehabilitation training robot system and its recovery training method
Wang et al. Feature evaluation of upper limb exercise rehabilitation interactive system based on kinect
CN109528439A (en) A kind of rush general formula knee joint bends and stretches function rehabilitation training device
CN109907936A (en) Rehabilitation training of upper limbs equipment based on virtual reality
Zheng et al. A virtual reality rehabilitation training system based on upper limb exoskeleton robot
CN102302847B (en) Method for controlling quality of Tai Chi Hand-Waving rehabilitation training
CN107158659A (en) A kind of long-range rehabilitation training of upper limbs system and method for game type based on Kinect
CN107930087A (en) A kind of body-building apparatus based on Internet of Things shares ancillary equipment
CN109259980B (en) Hand function comprehensive rehabilitation training platform
Calin et al. Mira–upper limb rehabilitation system using microsoft kinect
CN105999652A (en) Brain injury rehabilitation training device based on pinching of double finger pulps
CN106371588A (en) Movement imagery brain-computer interface-based hand function rehabilitation method
Yeh et al. Virtual reality for post-stroke shoulder-arm motor rehabilitation: Training system & assessment method
CN110227249A (en) A kind of upper limb training system

Legal Events

Date Code Title Description
PB01 Publication
PB01 Publication
SE01 Entry into force of request for substantive examination
SE01 Entry into force of request for substantive examination
RJ01 Rejection of invention patent application after publication
RJ01 Rejection of invention patent application after publication

Application publication date: 20190111