CN109151566B - Audio playing method and device, electronic equipment and computer readable medium - Google Patents
Audio playing method and device, electronic equipment and computer readable medium Download PDFInfo
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- CN109151566B CN109151566B CN201811163044.0A CN201811163044A CN109151566B CN 109151566 B CN109151566 B CN 109151566B CN 201811163044 A CN201811163044 A CN 201811163044A CN 109151566 B CN109151566 B CN 109151566B
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/439—Processing of audio elementary streams
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/439—Processing of audio elementary streams
- H04N21/4396—Processing of audio elementary streams by muting the audio signal
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04W—WIRELESS COMMUNICATION NETWORKS
- H04W4/00—Services specially adapted for wireless communication networks; Facilities therefor
- H04W4/80—Services using short range communication, e.g. near-field communication [NFC], radio-frequency identification [RFID] or low energy communication
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04W—WIRELESS COMMUNICATION NETWORKS
- H04W76/00—Connection management
- H04W76/10—Connection setup
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Abstract
The application discloses an audio playing method, an audio playing device, electronic equipment and a computer readable medium, and relates to the technical field of communication. The method comprises the following steps: when the electronic equipment plays target audio data through at least one of the two wireless audio playing devices, detecting whether a playing request of the audio data to be played is acquired; if a playing request is acquired, judging whether the audio data to be played meets a mute condition; if the mute condition is met, controlling one wireless audio playing device to play the audio data to be played in a mute mode; controlling another wireless audio playing device to continue playing the target audio data. Therefore, the user can listen to the target audio data and cannot listen to the audio data to be played, and the influence on the user caused by the mixing of the audio data to be played and the target audio data is further avoided.
Description
Technical Field
The present application relates to the field of mobile terminal technologies, and in particular, to an audio playing method and apparatus, an electronic device, and a computer readable medium.
Background
At present, the inconvenience brought by wired earphones can be reduced by playing audio data in electronic equipment by using wireless audio playing equipment, but when the electronic equipment uses the wireless audio playing equipment to play music, if a certain webpage application program is opened and the webpage application program can play audio and the played audio cannot be closed, the user can be caused to hear aliasing of various sounds, and the user experience degree is influenced.
Disclosure of Invention
The application provides an audio playing method, an audio playing device, an electronic device and a computer readable medium, so as to overcome the above defects.
In a first aspect, an embodiment of the present application provides an audio playing method, which is applied to an electronic device, where the electronic device can be connected to two wireless audio playing devices simultaneously. The method comprises the following steps: when the electronic equipment plays target audio data through at least one of the two wireless audio playing devices, detecting whether a playing request of the audio data to be played is acquired; if a playing request is acquired, judging whether the audio data to be played meets a mute condition; if the mute condition is met, controlling one wireless audio playing device to play the audio data to be played in a mute mode; controlling another wireless audio playing device to continue playing the target audio data.
In a second aspect, an embodiment of the present application further provides an audio playing apparatus, which is applied to an electronic device, where the electronic device can be connected to two wireless audio playing devices simultaneously. The audio playing device comprises: the device comprises a detection unit, a judgment unit, a first playing unit and a second playing unit. The detection unit is used for detecting whether a playing request of the audio data to be played is acquired when the electronic equipment plays the target audio data through at least one of the two wireless audio playing devices. And the judging unit is used for judging whether the audio data to be played meets a mute condition or not if the playing request is acquired. And the first playing unit is used for controlling one wireless audio playing device to play the audio data to be played in a mute mode if a mute condition is met. And the second playing unit is used for controlling the other wireless audio playing device to continue playing the target audio data.
In a third aspect, an embodiment of the present application further provides an electronic device, including: one or more processors capable of connecting two wireless audio playback devices simultaneously; a memory; one or more applications, wherein the one or more applications are stored in the memory and configured to be executed by the one or more processors, the one or more programs configured to perform the above-described methods.
In a fourth aspect, the present application also provides a computer-readable medium having program code executable by a processor, where the program code causes the processor to execute the above method.
Compared with the prior art, according to the scheme provided by the application, when the electronic equipment plays the target audio data through at least one of the two wireless audio playing devices, whether a playing request of the audio data to be played is acquired is detected, if the playing request is acquired, whether the audio data to be played meets a mute condition is judged, if the playing request is met, one of the wireless audio playing devices is controlled to play the audio data to be played in a mute mode, and the other wireless audio playing device can continue to play the target audio data. Therefore, the user can listen to the target audio data and cannot listen to the audio data to be played, and the influence on the user caused by the mixing of the audio data to be played and the target audio data is further avoided.
Drawings
In order to more clearly illustrate the technical solutions in the embodiments of the present application, the drawings needed to be used in the description of the embodiments are briefly introduced below, and it is obvious that the drawings in the following description are only some embodiments of the present application, and it is obvious for those skilled in the art to obtain other drawings based on these drawings without creative efforts.
FIG. 1 illustrates a block diagram of a speech system provided by an embodiment of the present application;
FIG. 2 illustrates a block diagram of a speech system provided in another embodiment of the present application;
fig. 3 is a flowchart illustrating a method of playing audio according to an embodiment of the present application;
FIG. 4 is a schematic diagram illustrating a device management interface provided by an embodiment of the present application;
FIG. 5 is a flowchart illustrating a method of playing audio according to another embodiment of the present application;
FIG. 6 is a flowchart illustrating a method of playing audio according to another embodiment of the present application;
FIG. 7 is a flowchart illustrating a method of playing audio according to yet another embodiment of the present application;
fig. 8 shows a block diagram of an audio playing apparatus provided in an embodiment of the present application;
FIG. 9 shows a block diagram of an electronic device provided by an embodiment of the present application;
fig. 10 illustrates a storage unit provided in an embodiment of the present application and used for storing or carrying program codes for implementing an audio playing method according to an embodiment of the present application.
Detailed Description
In order to make the technical solutions better understood by those skilled in the art, the technical solutions in the embodiments of the present application will be clearly and completely described below with reference to the drawings in the embodiments of the present application.
With the increase of the types of audio playing devices and the improvement of playing sound effects, more users can select to output the audio to be played by electronic devices such as mobile phones and tablet computers to the audio playing devices for playing. Common audio playing devices include a vehicle-mounted music player, a sound box, an earphone, and the like.
The audio playing device can be divided into a wired audio playing device and a wireless audio playing device according to different connection modes, and the electronic device can interact with the wireless audio playing device through a wireless network to transmit signals, wherein the wireless network can be Bluetooth, wifi, an LTE network or NFC and the like.
Illustratively, as shown in fig. 1, a block diagram of a speech system 1 provided by an embodiment of the present application is shown. Specifically, the speech system 1 includes an electronic device 100, a first wireless audio playing device 210 and a second wireless audio playing device 220, and the electronic device 100 can be connected to the first wireless audio playing device 210 and the second wireless audio playing device 220 at the same time.
In the embodiment of the present invention, an application capable of playing audio is installed in the electronic device 100, and specifically, the application may be audio playing software, video playing software, or call software. The electronic device 100 sends the audio to be played to the first wireless audio playing device 210 or the second wireless audio playing device 220, and the first wireless audio playing device 210 or the second wireless audio playing device 220 plays the voice.
In this embodiment of the present invention, the first wireless audio playing device 210 and the second wireless audio playing device 220 may be a bluetooth sound or a bluetooth earphone, the first wireless audio playing device 210 and the second wireless audio playing device 220 may realize connection with the electronic device 100 by starting a bluetooth function, and after the connection is established, the electronic device 100 sends a voice to be played to the bluetooth sound, and the bluetooth sound realizes voice playing.
When the first wireless audio playing device 210 and the second wireless audio playing device 220 are both bluetooth devices, the electronic device 100 may be simultaneously connected to the first wireless audio playing device 210 and the second wireless audio playing device 220 through a bluetooth module, as an implementation manner, the bluetooth module in the electronic device may support multipoint connection, so that the electronic device shown in fig. 1 can be connected to the first wireless audio playing device 210 and the second wireless audio playing device 220, respectively, and after the connection is established, the electronic device 100 may obtain identifiers of the first wireless audio playing device 210 and the second wireless audio playing device 220, where the identifiers may be MAC addresses. Specifically, when the bluetooth function of the electronic device is turned on, the electronic device scans the bluetooth devices within a certain distance range around, and specifically, after receiving a scan command, a bluetooth chip or other underlying network module of the electronic device scans according to a preset channel scanning sequence, such as scanning common channels 1, 7, and 13 first, and then scanning other channels that are not common, thereby obtaining the identifiers of all bluetooth devices within the current range, and displaying the identifiers in the bluetooth list interface of the electronic device.
If the Bluetooth device which is already connected and has better signal strength exists in the scanned Bluetooth device identification, the electronic device can automatically connect with the Bluetooth device, and the user can also select one Bluetooth device in the Bluetooth list interface for connection.
When the electronic device connects to an external bluetooth device, the system of the electronic device may go to a status value indicating that the electronic device is currently connected to the bluetooth device. Therefore, the electronic device can detect the Bluetooth device, and acquire the device identifier of the Bluetooth device.
As another embodiment, as shown in fig. 2, the electronic device 100 is connected to the first wireless audio playing device 210 through bluetooth, and then the first wireless audio playing device 210 is connected to the second wireless audio playing device 220 through bluetooth, so that the electronic device 100, the first wireless audio playing device 210, and the second wireless audio playing device 220 are connected simultaneously through networking, that is, the first wireless audio playing device 210 serves as a relay for the electronic device 100 and the second wireless audio playing device 220.
Therefore, after the electronic device 100 is connected to the first wireless audio playing device 210 and the second wireless audio playing device 220 at the same time, different audio playing devices can play different audio data, and certainly, different audio playing devices can play the same audio data to achieve effects such as stereo. Or one of the wireless audio playing devices may be used to play audio data, and the other wireless audio playing device is in a standby state and does not play audio.
However, the inventor finds in research that when a user opens an interface to play music with a wireless audio playing device, and often the user cannot close the music in the interface, the user may hear multiple audio simultaneously, and the user experience may be reduced.
Therefore, in order to solve the above-mentioned drawback, as shown in fig. 3, an embodiment of the present application provides an audio playing method applied to an electronic device, where the electronic device is capable of connecting two wireless audio playing devices simultaneously. Specifically, the method comprises the following steps: s301 to S304.
S301: when target audio data is played through at least one of the two wireless audio playing devices, whether a playing request of the audio data to be played is acquired or not is detected.
The electronic device is connected with the two wireless audio playing devices at the same time, so that when the user plays audio data, the user can select music to be played on an audio playing interface of the electronic device, such as the displayed interfaces of the electronic device shown in fig. 1 and 2, select one or more audio data, and click a playing button to play the selected audio data. In addition, the user can also select the wireless audio playing device for playing the audio data through the electronic device.
The two wireless audio playing devices play different audio data, and a user can obtain the visual effect of audio mixing playing by listening to the audio data played by the two wireless audio playing devices at the same time. For example, in order to enable a user to realize a special effect of singing back of music when playing music, the audio data played by the two wireless audio playing devices may be the same, for example, the two audio data are the same song, and the sampling frequency, the sampling bit number, the bit rate and the corresponding content of the two audio data are the same.
Therefore, when the user plays songs, the same songs are played at different frequencies respectively on the two wireless audio playing devices, and the frequencies represent the tones of the sounds, for example, one tone imitating a male voice and the other tone imitating a female voice, so that the effect of double singing of men and women is realized.
For another example, the audio data played by two wireless audio playing devices can achieve a stereo playing effect, and specifically, one of the two wireless audio playing devices is playing left channel data of the audio data, and the other wireless audio playing device is playing right channel data of the audio data to achieve stereo playing of the audio data. Specifically, the audio data played by the two wireless audio playing devices are the same song and are recorded as a target song, the target song can be divided into left and right channel data, that is, left channel data and right channel data, and the left channel data and the right channel data both correspond to the target song, then one of the wireless audio playing devices plays the left channel data of the target song, the other wireless audio playing device plays the right channel data of the target song, and then the user simultaneously listens to the audio data of the left and right channels of the target song, thereby realizing a stereo effect.
In addition, the user may also select to play the audio data using one of the wireless audio playing devices, specifically, as shown in fig. 4, a device management interface of the electronic device is shown, in which operation interfaces of two wireless audio playing devices connected to the electronic device are displayed, specifically, selection buttons of the two wireless audio playing devices are included, and a selection button corresponding to each device in fig. 4 is included, for example, when the circular button is located on the left side, the electronic device selects the wireless audio playing device to play the audio data. The audio data played by the electronic device can be played by the connected wireless audio playback device after the connection is established.
In addition, in the interface, each wireless audio playing device further corresponds to a pull-down menu, and a user can configure an application program for the wireless audio playing device to play audio through the pull-down menu, so that at least one wireless audio playing device of the two wireless audio playing devices can be configured to play target audio data, and the target audio data may be an independent audio data or a set formed by a plurality of sub audio data, and if the target audio data is a set formed by a plurality of sub audio data, the above-mentioned mixed sound playing effect can be generated.
The specific implementation of the electronic device determining whether the target audio data is being played by at least one of the two wireless audio playing devices may be determined by monitoring the state of the button of fig. 4, or may be a detection of whether the device connected to the electronic device via bluetooth is an audio playing device, wherein, in the electronic device based on the android operating system, the type of the device currently connected via bluetooth may be determined based on a return value obtained by instantiating a bluetooth class. If the returned value is AUDIO _ VIDEO _ CAMCORDER, the image acquisition equipment is characterized; if the returned value is AUDIO _ VIDEO _ CAR _ AUDIO, the vehicle-mounted equipment is characterized; if the returned value is AUDIO _ VIDEO _ HIFI _ AUDIO, the AUDIO or VIDEO playing device is characterized as an AUDIO playing device or a VIDEO playing device, such as a bluetooth headset; if the returned value is AUDIO _ VIDEO _ MICROPHONE, it is characterized as a MICROPHONE.
When confirming that electronic equipment connects wireless audio playback equipment, that is to say, after electronic equipment connects wireless audio playback equipment, can detect the operation action of audio playback software, specifically, install a plurality of audio playback software in the electronic equipment, then this software can be music broadcast APP, video broadcast APP or recording APP etc.. For example, the video playing interface is provided with a video playing key, and by detecting the touch of the video playing key, it can be determined whether the electronic device currently receives a playing request of audio data, for example, a user selects a video, enters the video playing interface, and clicks a playing button of the playing interface, and the application program can detect what type of video the user currently clicks through monitoring the user touch operation, specifically, the playing button is provided with a preset attribute, and by detecting the attribute of the playing button corresponding to the acquired touch operation, it can be determined that the video or audio to be played is selected by the user.
And detecting whether a playing request of the audio data to be played is acquired or not under the condition that the electronic equipment plays the target audio data through at least one of the two wireless audio playing devices. Specifically, the play request may be a reminder message or a voice play request. The reminding information comprises information for reminding a user that some events are triggered, such as call reminding information, short message reminding information, alarm reminding information and the like. For example, the call reminding information is used for reminding the user of the current incoming call.
Specifically, the playing request includes indication information of the audio data to be played, where the indication information may be a name or a storage location of the audio data to be played, and according to the indication information, an audio player in the electronic device can search and obtain the audio data to be played, so as to play the audio data.
S302: and judging whether the audio data to be played meets a mute condition or not.
Specifically, the information of the audio data to be played is obtained, where the information may be an abstract of content, a genre, a language of the audio data to be played, and content of a corresponding application program, and the mute condition is a condition set by a user according to a requirement, for example, the mute condition may be a preset genre, for example, pop music may be played and rock music may not be played, that is, a specific implementation manner of determining whether the audio data to be played satisfies the mute condition may be determining whether the information of the audio data to be played matches preset information, and if the information of the audio data to be played matches the preset information, it is determined that the audio data to be played satisfies the mute condition, and if the information of the audio data to be played does not satisfy the mute condition.
In addition, the specific implementation of determining whether the audio data to be played meets the mute condition may further be: acquiring the category of an application program which sends the audio playing request; judging whether the category of the application program belongs to a target category; and if the audio data belongs to the target category, judging that the audio data to be played meets a mute condition.
Specifically, the analysis of the play request can determine the identifier of the application sent to the play request, and further can determine the category of the application, specifically, the category of the application may be a category set for the application by a developer of the application during development, or a category set for the application by a user after the application is installed on the electronic device, for example, a dialog box may be displayed after the user installs a certain application on the electronic device and enters the application after the installation is completed, and the user is instructed to set the category for the application. Which category the application belongs to in particular may be set by the user as desired, for example, the user may set a certain social software to an audio category, or to a video category, or to a social category.
In addition, application installation software, such as Appstore in ios systems, is installed in the electronic device. An application list is provided within the application installation software where the user can download applications and update and open applications, and the application installation software can display different applications by category, such as audio, video, or game. Therefore, the user can already know the category of the application when installing the application using the application installation software.
In addition, considering that some application programs can play video and audio, if the application program supports the function of video playing, the type of the application program is set as the video type, and if the application program does not support the function of video playing but only supports the function of audio playing, the type of the application program is set as the audio type. Specifically, whether the application supports the video playing function or not may be determined by determining whether the application supports the video playing function according to the function description included in the function description information of the application, for example, the supported playing format, or by detecting whether the video playing module is played in the program module of the application, for example, a certain video playing codec algorithm, and the like.
Furthermore, if the functions of some applications are diversified, the category of the application needs to be determined according to the specific operation behaviors of the application, for example, if some applications can play video and audio, for example, some video playing software can play pure audio files and video, the category of the application can be determined according to the usage record of the application, that is, according to the usage record of the application in a certain period of time, it is determined whether the user tends to play video or more tends to play audio by using the application.
Specifically, operation behavior data of all users of the application program within a preset time period is obtained, where all users refer to all users who have installed the application program, and the operation behavior data may be obtained from a server corresponding to the application program, that is, when a user uses the application program, the user logs in the application program using a user account corresponding to the user, and the operation behavior data corresponding to the user account is sent to the server corresponding to the application program, and the server stores the obtained operation behavior data in correspondence with the user account. In some embodiments, the electronic device sends an operation behavior query request for an application program to a server corresponding to the application program, and the server sends operation behavior data of all users within a certain preset time period to the electronic device.
The operation behavior data comprises the name and time of the played audio file and the name and time of the played video file, the number and total time of the audio file played by the application program in a certain preset time period can be determined by analyzing the operation behavior data, the number and total time of the video file played by the application program can also be obtained, the category of the application program is determined according to the ratio of the total playing time of the audio and video files in the preset time period, specifically, the ratio of the total playing time of the audio and video files in the preset time period is obtained, for convenience of description, the ratio of the total playing time of the audio file in the preset time period is recorded as the audio playing ratio, the ratio of the total playing time of the video file in the preset time period is recorded as the video playing ratio, if the video playing ratio is greater than the audio playing ratio, the category of the application program is set as the video type, and if the audio play proportion is greater than the video play proportion, the category of the application program is set as the audio type. For example, if the preset time period is 30 days, that is, 720 hours, and the total playing time of the audio file is 200 hours, the audio playing proportion is 27.8%, and the total playing time of the video file is 330 hours, the video playing proportion is 45.8%, and the video playing proportion is greater than the audio playing proportion, the category of the application program is set as the video type.
As another embodiment, the UID of the application in the electronic device is formed by a string of numbers, and the arrangement of the numbers has a certain regularity, and the number segment regions corresponding to the UIDs of the applications in different categories are different, for example, the applications with the UIDs of 00000 to 09999 belong to a category, so that the category corresponding to the application can be determined according to the UID of the application.
After the category of the application program sending the audio playing request is obtained, it is determined whether the category of the application program belongs to a target category, where the target category is a category set by a user according to a requirement, for example, the target category may be a video category, because the user may need to play other audio data when watching the video category, for example, the user may forbid sound when playing the video, and play a voice-aside or comment of another language corresponding to the video, so that the user can listen to the voice-aside while watching the video without muting the video, and the voice-played by the voice-aside is not bound to the video.
In addition, the target category may also be a web page category application, which is described in the following embodiments.
S303: and controlling one wireless audio playing device to play the audio data to be played in a mute mode.
Specifically, one of the wireless audio playing devices is selected as the wireless audio playing device for playing the audio data to be played, and the selected wireless audio playing device for playing the audio data to be played may be recorded as the first wireless audio playing device. And meanwhile, the first wireless audio playing device is forbidden to sound. Specifically, the electronic device may send a sound-prohibiting instruction to the first wireless audio playing device, so as to minimize the volume output by the first wireless audio playing device. Of course, the user may click the disable button in fig. 4 and input the disable instruction, and then the electronic device sends the disable instruction to the first wireless audio playing device, so that the volume output by the first wireless audio playing device is the lowest, that is, the first wireless audio playing device is disabled. Therefore, the user cannot hear the audio data to be played through the first wireless audio playing device, but the audio data to be played is still played.
S304: controlling another wireless audio playing device to continue playing the target audio data.
One of the two wireless audio playing devices is used to play audio data to be played, and is recorded as a first wireless audio playing device, and the other wireless audio playing device may be recorded as a second wireless audio playing device.
Specifically, the second wireless audio playing device may be continuously controlled to play the target audio data according to the volume value when the target audio data is played before, or the target audio data may be played according to the current system volume, specifically, the current system volume of the electronic device, that is, the current system volume of the electronic device, is obtained; controlling another wireless audio playing device to continue playing the target audio data at the system volume. When the electronic equipment plays audio data, the audio data is often played by using the system volume of the electronic equipment when the audio data is played through the audio playing software installed on the electronic equipment, so that when the target audio data is played, the target audio data is played according to the system volume of the electronic equipment, and when the second wireless audio playing equipment is selected to play the target audio data, the target audio data is always played by using the system volume regardless of whether the wireless audio playing equipment is switched, the consistency of the volume can be kept, and the user experience degree is improved.
In addition, when it is determined that the audio data to be played meets the mute condition, the playing progress of the target audio data is determined, and then another wireless audio playing device is controlled to continue playing the target audio data according to the playing progress.
Wherein the playing progress may be a current playing progress. For example, t1 is the current playing time point of the audio data, and the current playing time point of the audio data is obtained as the playing progress of the audio data obtained this time. For example, if the total playing time of one audio data is 3:56, the current playing time point is 1:03, and 0 to 1:03 are the current playing progress.
As another embodiment, a specific implementation manner of acquiring the playing progress of the audio data is as follows: and acquiring the current playing time point of the audio data, and taking the time point obtained by subtracting a preset value from the current playing time point as the playing progress of the audio data acquired this time. For example, t1 is the current playing time point of the audio data, t2 is the playing time point before the current playing time point t1 of the audio data, the time difference between t1 and t2 is Δ t, and the time length of Δ t is a preset value. The preset value is a value set by a user according to a requirement, for example, the value is 4 to 10 seconds, and specifically, may be 6 seconds.
For example, if a piece of speech is "i is a person in the four-channel world, i love eating vinegar and pepper powder", the current playing time point is a time point corresponding to the "person", and the playing time point of the preset value before the current playing time point is a time point corresponding to the "i", then the playing progress of the audio data acquired this time is not the time point corresponding to the "person", but is the time point corresponding to the "i", and although the "person" has been played at present, when the second audio playing device is switched to, the user can rewind to the "i" to start playing, so that the user can recall the previously played content when the second audio playing device is used to play the speech, and the user experience is improved.
In addition, some webpage application programs are installed in the electronic equipment, the webpage application program can be a page of a certain browser or an application program which is constructed based on a standard web technology and written by a webpage language, specifically, the webpage application program is an application which can be used without downloading and installing, the dream that the application is accessible is realized, and a user can open the application by scanning or searching for the application, and the application can be used at any time without installing and uninstalling.
However, some web applications have a function of playing audio, for example, some web applications have background music, and when running the web application, the web application loads an audio file for playing. If there are other applications playing audio at this time, the music played by the web application will be overlapped with other audio being played, which affects the user experience.
Therefore, in order to overcome the technical problem, it may be determined whether the audio data to be played belongs to audio data in a web application, and if so, play the audio data in a silent manner, specifically, referring to fig. 5, an embodiment of the present application provides an audio playing method applied to an electronic device, where the electronic device can be connected to two wireless audio playing devices at the same time. Specifically, the method comprises the following steps: s501 to S506.
S501: when target audio data is played through at least one of the two wireless audio playing devices, whether a playing request of the audio data to be played is acquired or not is detected.
S502: and acquiring the category of the application program sending the audio playing request.
S503: and judging whether the category of the application program belongs to the webpage application program.
The playing request is a request sent by an application program for playing an audio file.
The system is internally provided with an audio player and an audio manager, wherein the audio player is used for playing audio files of application programs installed in the electronic equipment, and the audio manager is used for managing volume control of all applications of the mobile terminal for playing the audio files. Wherein if the system is an android system, the audio player may be MediaPlayer and the audio manager may be AudioManager.
When an audio playing request of an application program is acquired, the system calls an audio player to play an audio file, and reads the volume set by the application program in the audio manager to play. For example, some WeChat applets have the same volume as the system, i.e., the audio file is played at the system volume.
When an audio playing request is received, it is determined whether the application is a web application, as an implementation manner, a user sets an application list in advance according to a requirement, where the application list includes a plurality of identifiers of the web applications, where the identifiers may be names or package names of the web applications. And if each application in the application list is of the target category, judging whether the application program is a webpage application program or not in a mode of judging whether the application program is the webpage application program or not, if so, judging that the application program is the webpage application program, and if not, judging that the application program is not the webpage application program.
Specifically, the target category is not only web applications, but also applets, i.e., applications that are composed in a web language built based on standard web technology. As an embodiment, the way to determine whether the application belongs to the applet may be to obtain a URL (uniform resource locator) address that the application returns to the system at startup. Specifically, the applet is set in html5 language based on the architecture of the application program, and is similar to a web application started by the wechat, but the wechat contains a field different from other web applications in the URL address returned when the applet is loaded, so that whether the application program belongs to the applet can be determined through the field, and the applet can be monitored when the applet is started.
S504: and judging that the audio data to be played meets a mute condition.
The mute condition is set by a user according to needs, for example, if the application program corresponding to the audio data to be played is a web application program, it is determined that the audio data to be played satisfies the mute condition.
S505: and controlling one wireless audio playing device to play the audio data to be played in a mute mode.
S506: controlling another wireless audio playing device to continue playing the target audio data.
It should be noted that, for the parts not described in detail in the above steps, reference may be made to the foregoing embodiments, and details are not described herein again.
In addition, according to the situation that two wireless audio playing devices play audio, and under the situation that the audio data to be played meets the mute condition, the wireless audio playing devices are reasonably allocated to play the audio data to be played, specifically, referring to fig. 6, an embodiment of the present application provides an audio playing method, which is applied to an electronic device, the electronic device can be simultaneously connected with the two wireless audio playing devices, wherein one wireless audio of the two wireless audio playing devices is played in the playing of target audio data. In particular, the method comprises: s601 to S605.
S601: when target audio data is played through at least one of the two wireless audio playing devices, whether a playing request of the audio data to be played is acquired or not is detected.
S602: and judging whether the audio data to be played meets a mute condition or not.
S603: and taking the wireless audio playing device which does not play the target audio data as a first wireless audio playing device.
Specifically, assuming that the electronic device is connected to two wireless audio playing devices, the user uses one of the wireless audio playing devices to play the target audio data, and the other wireless audio playing device does not play the audio data, and then uses the other wireless audio playing device that does not play the audio data as the first wireless audio playing device.
S604: and controlling the first wireless audio playing device to play the audio data to be played in a mute mode.
For example, when a user plays a target song using one of two wireless audio playing devices, and at this time, the user opens a certain applet, a play request for playing audio data to be played is sent, and the audio manager of the electronic device selects a wireless audio playing device that does not play the target song to play music of the applet in a mute manner, that is, the wireless audio playing device that does not play the target song is played as a first wireless audio playing device, and the first wireless audio playing device is controlled to play music of the applet in a mute manner. And the other wireless audio playing device continues playing the target song, namely, the second wireless audio playing device continues playing the target song. Thus, the user is not affected to continue listening to the target song while not being disturbed by the sound of the applet, because, if this is not done, it is possible that the music of the applet will be played in the second wireless audio playback device, which will cause the second wireless audio playback device to play the sound of the applet and the target song simultaneously, causing the user to hear the two sounds overlapping together, which will affect the user experience.
S605: controlling another wireless audio playing device to continue playing the target audio data.
It should be noted that, for the parts not described in detail in the above steps, reference may be made to the foregoing embodiments, and details are not described herein again.
Referring to fig. 7, an embodiment of the present application provides an audio playing method, which is applied to an electronic device, where the electronic device can be connected to two wireless audio playing devices simultaneously, and one wireless audio of the two wireless audio playing devices plays target audio data. In particular, the method comprises: s701 to S705.
S701: when target audio data is played through at least one of the two wireless audio playing devices, whether a playing request of the audio data to be played is acquired or not is detected.
S702: and judging whether the audio data to be played meets a mute condition or not.
S703: one wireless audio playing device is selected from the two wireless audio playing devices to serve as a first wireless audio playing device, and the other wireless audio playing device serves as a second wireless audio playing device.
The target audio data comprises first sub audio data and second sub audio data, and the electronic equipment respectively plays the first sub audio data and the second sub audio data through the two wireless audio playing devices so as to realize mixed playing.
S704: and controlling the first wireless audio playing device to play the audio data to be played in a mute mode.
S705: and controlling the second wireless audio playing device to continuously play the first sub audio data and the second sub audio data to realize mixed playing.
Taking stereo as an example, and the wireless audio playing device is a bluetooth headset, then the user wears the first bluetooth headset and the second bluetooth headset, and the first bluetooth headset plays the left channel data of the target audio, and the second bluetooth headset plays the right channel data of the target audio, and the first bluetooth headset and the second bluetooth headset play the target audio simultaneously, then the user can listen to the stereo effect of the target audio through the first bluetooth headset and the second bluetooth headset.
When a user opens a certain applet, a play request for playing audio data to be played is sent, and the electronic device controls one of the bluetooth headsets to play audio of the applet.
Specifically, the second wireless audio playing device is controlled to continue playing the second sub-audio data, and meanwhile, the first sub-audio data played by the first wireless audio playing device is also handed to the second wireless audio playing device to be played, so that the user can continue playing different audio data through the second wireless audio playing device to achieve the mixed sound playing effect.
Specifically, as an implementation manner, when the first wireless audio playing device is determined, that is, when the wireless audio playing device in a preset state of the two wireless audio playing devices is determined, the time point at this time is recorded as a first time point, the playing progress of the first sub audio data corresponding to the first time point is determined as the first playing progress, and a specific implementation manner for controlling the second wireless audio playing device to play the first sub audio data and the second sub audio data at the same time is that the second wireless audio playing device is controlled to continue to play the second sub audio data and to continue to play the first sub audio data at the first playing progress.
In addition, in order to better achieve the effect of mixed sound playing, when the first sub audio data and the second sub audio data are played, there is a corresponding relationship in time, for example, the two are played simultaneously or the two are played with a delay time, after the first playing progress is obtained and delayed, the second playing progress of the second sub audio data corresponding to the first playing progress of the second sub audio data is determined in the process of mixed sound playing, and then the specific implementation manner of controlling the second wireless audio playing device to play the first sub audio data and the second sub audio data at the same time is that the second wireless audio playing device is controlled to play the second sub audio data at the second playing progress, and the first sub audio data is continuously played at the first playing progress.
Taking stereo as an example, and the wireless audio playing device is a wireless earphone, the user wears a first wireless earphone and a second wireless earphone, and the first wireless earphone plays left channel data of the target audio, and the second wireless earphone plays right channel data of the target audio, and the first wireless earphone and the second wireless earphone play the target audio simultaneously, so that the user can listen to the stereo effect of the target audio through the first wireless earphone and the second wireless earphone.
In addition, when one wireless audio playing device is selected from the two wireless audio playing devices as a first wireless audio playing device and the other wireless audio playing device is selected as a second wireless audio playing device, the wireless audio playing device more conforming to the use habit of the user can be selected to play the target audio data.
Specifically, a specific implementation manner in which one of the two wireless audio playing devices is selected as a first wireless audio playing device, and the other wireless audio playing device is used as a second wireless audio playing device includes: acquiring the use frequencies of the two wireless audio playing devices in a preset time period; comparing the magnitude relation of the use frequencies of the two wireless audio playing devices, and taking the wireless audio playing device with high use frequency as a second wireless audio playing device; and taking the wireless audio playing device with low use frequency as the first wireless audio playing device.
The preset time period is a time point set by a user according to actual requirements, specifically, the preset time period may be one month or one week before the current time point, and the usage record of the wireless audio playing device is in the electronic device, the usage record includes the time point and the time length of each usage of the wireless audio playing device, and the usage frequency is calculated by using all the time lengths and the time times. The wireless audio playing device with high use frequency is used as a second wireless audio playing device to play the target data, the wireless audio playing device which is more used by the user to play the first sub audio data and the second sub audio data so as to realize mixed playing can be selected, and the wireless audio playing device is taken as a Bluetooth earphone as an example, so that the discomfort of the user can be reduced when the music with a stereophonic effect played by the Bluetooth earphone worn by two ears is switched to the music with a stereophonic effect played by one ear.
Referring to fig. 8, a block diagram of an audio playing apparatus according to an embodiment of the present application is shown, where the audio playing apparatus may include: a detection unit 801, a judgment unit 802, a first playback unit 803, and a second playback unit 804.
The detecting unit 801 is configured to detect whether a playing request of audio data to be played is acquired when the electronic device plays target audio data through at least one audio playing device of the two wireless audio playing devices.
The determining unit 802 is configured to determine whether the audio data to be played meets a mute condition if the playing request is acquired.
A first playing unit 803, configured to control one of the wireless audio playing devices to play the audio data to be played in a mute mode if a mute condition is met.
A second playing unit 804, configured to control another wireless audio playing device to continue playing the target audio data.
It can be clearly understood by those skilled in the art that, for convenience and brevity of description, the specific working processes of the above-described apparatuses and modules may refer to the corresponding processes in the foregoing method embodiments, and are not described herein again.
In the several embodiments provided in the present application, the coupling between the modules may be electrical, mechanical or other type of coupling.
In addition, functional modules in the embodiments of the present application may be integrated into one processing module, or each of the modules may exist alone physically, or two or more modules are integrated into one module. The integrated module can be realized in a hardware mode, and can also be realized in a software functional module mode.
Referring to fig. 9, a block diagram of an electronic device according to an embodiment of the present application is shown. The electronic device 100 may be a smart phone, a tablet computer, an electronic book, or other electronic devices capable of running an application. The electronic device 100 in the present application may include one or more of the following components: a processor 110, a memory 120, a bluetooth module 140, and one or more applications, wherein the one or more applications may be stored in the memory 120 and configured to be executed by the one or more processors 110, the one or more programs configured to perform the methods as described in the foregoing method embodiments.
The Memory 120 may include a Random Access Memory (RAM) or a Read-Only Memory (Read-Only Memory). The memory 120 may be used to store instructions, programs, code sets, or instruction sets. The memory 120 may include a stored program area and a stored data area, wherein the stored program area may store instructions for implementing an operating system, instructions for implementing at least one function (such as a touch function, a sound playing function, an image playing function, etc.), instructions for implementing various method embodiments described below, and the like. The data storage area may also store data created by the electronic device 100 during use (e.g., phone book, audio-video data, chat log data), and the like.
The bluetooth module 140 is used for implementing bluetooth connection between the electronic device and the bluetooth device, and data interaction between the electronic device and the bluetooth device. Specifically, the bluetooth protocol may be used with the bluetooth device by 5.0/4.2/4.1/2.1/2.0, or may also be used by Bluetooth Low Energy (BLE), bluetooth Enhanced Data Rate (EDR), or bluetooth Basic Rate (BR). The bluetooth module 140 may include a power amplifier, a wireless transceiver, a transceiver switch, a low noise amplifier, an antenna, and the like. When sending signals, the transceiver itself will directly output a low-Power weak rf signal, which is sent to a Power Amplifier (PA) for Power amplification, and then radiated to the space through an Antenna (Antenna) by a Transmit/Receive Switch (Transmit/Receive Switch). When receiving signals, the antenna can sense electromagnetic signals in the space, and the electromagnetic signals are sent to a Low Noise Amplifier (LNA) for amplification after passing through the switcher, so that the amplified signals can be directly sent to a transceiver for processing and demodulation, and the bluetooth module 140 can use a 2.4GHz frequency band.
Referring to fig. 10, a block diagram of a computer-readable storage medium according to an embodiment of the present application is shown. The computer-readable storage medium 1000 has stored therein program code that can be called by a processor to execute the methods described in the above-described method embodiments.
The computer-readable storage medium 1000 may be an electronic memory such as a flash memory, an EEPROM (electrically erasable programmable read only memory), an EPROM, a hard disk, or a ROM. Alternatively, the computer-readable storage medium 1000 includes a non-volatile computer-readable storage medium. The computer readable storage medium 1000 has storage space for program code 1010 for performing any of the method steps of the method described above. The program code can be read from or written to one or more computer program products. The program code 1010 may be compressed, for example, in a suitable form.
Finally, it should be noted that: the above embodiments are only used to illustrate the technical solutions of the present application, and not to limit the same; although the present application has been described in detail with reference to the foregoing embodiments, it will be understood by those of ordinary skill in the art that: the technical solutions described in the foregoing embodiments may still be modified, or some technical features may be equivalently replaced; such modifications and substitutions do not necessarily depart from the spirit and scope of the corresponding technical solutions in the embodiments of the present application.
Claims (7)
1. An audio playing method is applied to an electronic device, wherein the electronic device can be connected with two wireless audio playing devices simultaneously, and the method comprises the following steps:
when the electronic equipment plays target audio data through the two wireless audio playing devices, detecting whether a playing request of the audio data to be played is acquired;
if a playing request is acquired, acquiring the type of an application program which sends the audio playing request;
judging whether the category of the application program belongs to a webpage application program, wherein the audio data to be played is background music of the webpage application program, and the audio playing request is triggered when the webpage application program is operated;
if the audio data belongs to the webpage application program, controlling one wireless audio playing device to play the audio data to be played in a mute mode;
acquiring a current playing time point of the target audio data, and taking a time point obtained by subtracting a preset value from the current playing time point as the playing progress of the target audio data;
and controlling another wireless audio playing device to continuously play the target audio data at the current system volume of the electronic device according to the playing progress.
2. The method according to claim 1, wherein when one of the two wireless audio playback devices plays the target audio data, the controlling one of the wireless audio playback devices to play the audio data to be played in a mute mode comprises:
taking the wireless audio playing device which does not play the target audio data as a first wireless audio playing device;
and controlling the first wireless audio playing device to play the audio data to be played in a mute mode.
3. The method of claim 1, wherein the target audio data comprises first sub audio data and second sub audio data, and when the electronic device plays the first sub audio data and the second sub audio data respectively through two wireless audio playing devices to achieve mixed playing, the controlling one of the wireless audio playing devices to play the audio data to be played in a mute mode and the other wireless audio playing device to continue playing the target audio data comprises:
selecting one wireless audio playing device from the two wireless audio playing devices as a first wireless audio playing device, and using the other wireless audio playing device as a second wireless audio playing device;
controlling the first wireless audio playing device to play the audio data to be played in a mute mode;
and controlling the second wireless audio playing device to continuously play the first sub audio data and the second sub audio data to realize mixed playing.
4. The method according to claim 3, wherein selecting one of the two wireless audio playback devices as a first wireless audio playback device and the other wireless audio playback device as a second wireless audio playback device comprises:
acquiring the use frequencies of the two wireless audio playing devices in a preset time period;
comparing the magnitude relation of the use frequencies of the two wireless audio playing devices, and taking the wireless audio playing device with high use frequency as a second wireless audio playing device;
and taking the wireless audio playing device with low use frequency as the first wireless audio playing device.
5. The audio playing device is applied to an electronic device, wherein the electronic device can be connected to two wireless audio playing devices simultaneously, and the audio playing device comprises:
the detection unit is used for detecting whether a playing request of audio data to be played is acquired or not when the electronic equipment plays the target audio data through the two wireless audio playing devices;
the judging unit is used for acquiring the category of an application program sending the audio playing request if the playing request is acquired, and judging whether the category of the application program belongs to a webpage application program, wherein the audio data to be played is background music of the webpage application program, and the audio playing request is triggered when the webpage application program is operated;
the first playing unit is used for controlling one wireless audio playing device to play the audio data to be played in a mute mode if the wireless audio playing device belongs to the webpage application program;
the second playing unit is used for acquiring the current playing time point of the target audio data, and taking the time point obtained by subtracting a preset value from the current playing time point as the playing progress of the target audio data; and controlling another wireless audio playing device to continuously play the target audio data at the current system volume of the electronic device according to the playing progress.
6. An electronic device, comprising:
one or more processors capable of connecting two wireless audio playback devices simultaneously;
a memory;
one or more applications, wherein the one or more applications are stored in the memory and configured to be executed by the one or more processors, the one or more programs configured to perform the method of any of claims 1-4.
7. A computer-readable storage medium, having stored thereon program code that can be invoked by a processor to perform the method according to any one of claims 1 to 4.
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CN111831249B (en) * | 2020-07-07 | 2024-10-18 | Oppo广东移动通信有限公司 | Audio playing method and device, storage medium and electronic equipment |
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