CN109144342B - Game guessing interaction method and device - Google Patents

Game guessing interaction method and device Download PDF

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Publication number
CN109144342B
CN109144342B CN201810921461.0A CN201810921461A CN109144342B CN 109144342 B CN109144342 B CN 109144342B CN 201810921461 A CN201810921461 A CN 201810921461A CN 109144342 B CN109144342 B CN 109144342B
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icon
prediction
prediction result
move
controlling
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CN109144342A (en
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王辰
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Alibaba China Co Ltd
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Alibaba China Co Ltd
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/04817Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance using icons
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/431Generation of visual interfaces for content selection or interaction; Content or additional data rendering
    • H04N21/4312Generation of visual interfaces for content selection or interaction; Content or additional data rendering involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations

Abstract

The disclosure relates to a competition guess interaction method and device. The method comprises the following steps: acquiring a prediction result corresponding to a designated competition, and displaying a first icon in a prediction area in the process of acquiring the prediction result; displaying the prediction result in the prediction area; and controlling the first icon to move out of the prediction area. According to the method and the device, the corresponding prediction result of the appointed competition is obtained, the first icon is displayed in the prediction area in the process of obtaining the prediction result, the prediction result is displayed in the prediction area, and the first icon is controlled to move out of the prediction area, so that the users can be guided to guess, and the interactivity can be improved.

Description

Game guessing interaction method and device
Technical Field
The disclosure relates to the technical field of information, in particular to a competition guessing interaction method and device.
Background
When a user watches a video of a game such as a sports game, if the user can be guided to guess the result of the game, it is helpful to improve interactivity. How to guide users to guess is a problem to be solved urgently.
Disclosure of Invention
In view of this, the present disclosure provides a competition and guessing interaction method and device.
According to an aspect of the present disclosure, there is provided a competition and guessing interaction method, including:
acquiring a prediction result corresponding to a designated competition, and displaying a first icon in a prediction area in the process of acquiring the prediction result;
displaying the prediction result in the prediction area;
and controlling the first icon to move out of the prediction area.
In one possible implementation, controlling the first icon to move out of the prediction region includes:
and controlling the first icon to move to a guessing control.
In one possible implementation, the guessing control is located in a navigation bar outside the prediction region.
In one possible implementation, controlling the first icon to move to a guessing control includes:
controlling the first icon to move to an icon of a winner in the prediction result;
controlling the first icon to move from the icon of the winner to a guess control.
In one possible implementation, the method further includes:
zooming out the first icon in a process of controlling the first icon to move to an icon of a winner in the prediction result; alternatively, the first and second electrodes may be,
and when the first icon starts to be controlled to move, zooming out the first icon.
In one possible implementation, after controlling the first icon to move to the guessing control, the method further comprises:
acquiring a trigger operation aiming at the first icon;
and responding to the trigger operation, and displaying a guessing interface.
According to another aspect of the present disclosure, there is provided a competition or guessing interaction device, including:
the device comprises a first obtaining module, a second obtaining module and a third obtaining module, wherein the first obtaining module is used for obtaining a prediction result corresponding to a specified competition and displaying a first icon in a prediction area in the process of obtaining the prediction result;
a first display module, configured to display the prediction result in the prediction region;
and the control module is used for controlling the first icon to move out of the prediction area.
In one possible implementation, the control module is configured to:
and controlling the first icon to move to a guessing control.
In one possible implementation, the guessing control is located in a navigation bar outside the prediction region.
In one possible implementation, the control module includes:
the first control sub-module is used for controlling the first icon to move to an icon of a winner in the prediction result;
and the second control sub-module is used for controlling the first icon to move from the icon of the winner to the guessing control.
In one possible implementation, the apparatus further includes:
the zooming-out module is used for zooming out the first icon in the process of controlling the first icon to move to the icon of the winner in the prediction result; or, when the first icon starts to be controlled to move, the first icon is reduced.
In one possible implementation, the apparatus further includes:
the second acquisition module is used for acquiring the trigger operation aiming at the first icon;
and the second display module is used for responding to the trigger operation and displaying a guessing interface.
According to another aspect of the present disclosure, there is provided a competition or guessing interaction device, including: a processor; a memory for storing processor-executable instructions; wherein the processor is configured to perform the above method.
According to another aspect of the present disclosure, there is provided a non-transitory computer readable storage medium having computer program instructions stored thereon, wherein the computer program instructions, when executed by a processor, implement the above-described method.
According to the competition guess interaction method and device in each aspect of the disclosure, the corresponding prediction result of the appointed competition is obtained, the first icon is displayed in the prediction area in the process of obtaining the prediction result, the prediction result is displayed in the prediction area, and the first icon is controlled to move out of the prediction area, so that a user can be guided to guess, and the interactivity can be improved.
Other features and aspects of the present disclosure will become apparent from the following detailed description of exemplary embodiments, which proceeds with reference to the accompanying drawings.
Drawings
The accompanying drawings, which are incorporated in and constitute a part of this specification, illustrate exemplary embodiments, features, and aspects of the disclosure and, together with the description, serve to explain the principles of the disclosure.
FIG. 1 shows a flow diagram of a competition guess interaction method according to an embodiment of the disclosure.
Fig. 2 is a schematic diagram of a game situation interface in a competition or guess interaction method according to an embodiment of the disclosure.
Fig. 3 is another schematic diagram of a game situation interface in the competition guess interaction method according to an embodiment of the disclosure.
Fig. 4 is a schematic diagram illustrating a first icon displayed in a prediction area during a process of obtaining a prediction result in a competition guess interaction method according to an embodiment of the present disclosure.
Fig. 5 is another schematic diagram illustrating a first icon displayed in a prediction area during a process of obtaining a prediction result in a competition guess interaction method according to an embodiment of the present disclosure.
Fig. 6 is another schematic diagram illustrating a first icon displayed in a prediction area during a process of obtaining a prediction result in a competition guess interaction method according to an embodiment of the present disclosure.
Fig. 7 is a schematic diagram illustrating a predicted result displayed in a predicted area and a first icon controlled to move to a guess control in a competition guess interaction method according to an embodiment of the disclosure.
Fig. 8 is another schematic diagram illustrating a predicted result displayed in a predicted area and controlling a first icon to move to a guess control in a competition guess interaction method according to an embodiment of the disclosure.
Fig. 9 is another schematic diagram illustrating a predicted result displayed in a predicted area and controlling a first icon to move to a guess control in a competition guess interaction method according to an embodiment of the disclosure.
Fig. 10 illustrates an exemplary flowchart for controlling the first icon to move to the guess control in the competition guess interaction method according to an embodiment of the disclosure.
FIG. 11 illustrates an exemplary flow diagram of a competition guess interaction method according to an embodiment of the disclosure.
FIG. 12 is a block diagram of a competition guess interaction device according to an embodiment of the disclosure.
FIG. 13 illustrates an exemplary block diagram of a competition guess interaction device according to an embodiment of the present disclosure.
Fig. 14 is a block diagram illustrating an apparatus 800 for game guessing interaction in accordance with one exemplary embodiment.
Detailed Description
Various exemplary embodiments, features and aspects of the present disclosure will be described in detail below with reference to the accompanying drawings. In the drawings, like reference numbers can indicate functionally identical or similar elements. While the various aspects of the embodiments are presented in drawings, the drawings are not necessarily drawn to scale unless specifically indicated.
The word "exemplary" is used exclusively herein to mean "serving as an example, embodiment, or illustration. Any embodiment described herein as "exemplary" is not necessarily to be construed as preferred or advantageous over other embodiments.
Furthermore, in the following detailed description, numerous specific details are set forth in order to provide a better understanding of the present disclosure. It will be understood by those skilled in the art that the present disclosure may be practiced without some of these specific details. In some instances, methods, means, elements and circuits that are well known to those skilled in the art have not been described in detail so as not to obscure the present disclosure.
FIG. 1 shows a flow diagram of a competition guess interaction method according to an embodiment of the disclosure. As shown in fig. 1, the method may include steps S11 through S13.
In step S11, a prediction result corresponding to the designated race is acquired, and in the process of acquiring the prediction result, the first icon is displayed in the prediction area.
In one possible implementation, the predicted result corresponding to the designated game may be obtained when the first interface is started. For example, the first interface is a game situation interface. Fig. 2 is a schematic diagram of a game situation interface in a competition or guess interaction method according to an embodiment of the disclosure. Fig. 3 is another schematic diagram of a game situation interface in the competition guess interaction method according to an embodiment of the disclosure.
In one possible implementation, the prediction area may be displayed in the first interface with a first transparency, and the first icon may be displayed in the prediction area during the process of obtaining the prediction result. Fig. 4 is a schematic diagram illustrating a first icon displayed in a prediction area during a process of obtaining a prediction result in a competition guess interaction method according to an embodiment of the present disclosure. Fig. 5 is another schematic diagram illustrating a first icon displayed in a prediction area during a process of obtaining a prediction result in a competition guess interaction method according to an embodiment of the present disclosure. In the examples shown in fig. 4 and 5, the prediction region has a certain transparency. In this implementation, by displaying the predicted region in the first interface with the first transparency, the part of the first interface that is hidden by the predicted region can be displayed in a reduced manner while the predicted region is displayed.
Note that the pattern of the first icon is not limited in the embodiments of the present disclosure.
In another possible implementation, the prediction region may be an opaque region. Fig. 6 is another schematic diagram illustrating a first icon displayed in a prediction area during a process of obtaining a prediction result in a competition guess interaction method according to an embodiment of the present disclosure. In the example shown in fig. 6, the prediction region is an opaque region.
In one possible implementation, the predicted outcome may include the probability of winning by the parties to the competition.
In another possible implementation, the predicted outcome may include a probability of ties among the parties to the race.
In another possible implementation, the predicted outcome may include a probability of losing each party participating in the race.
In step S12, the prediction result is displayed in the prediction area.
In one possible implementation, identification patterns of the parties involved may also be displayed in the prediction zone. For example, the participants include the brazilian team whose logo is the brazilian flag and the argentine team whose logo is the argentine flag.
In step S13, the first icon is controlled to move out of the prediction region.
In the embodiment of the present disclosure, after the prediction result is obtained, the first icon may be controlled to move to any position outside the prediction region.
According to the embodiment of the disclosure, the corresponding prediction result of the appointed competition is obtained, the first icon is displayed in the prediction area in the process of obtaining the prediction result, the prediction result is displayed in the prediction area, and the first icon is controlled to move out of the prediction area, so that the user can be guided to guess, and the interactivity can be improved.
In one possible implementation, controlling the first icon to move out of the prediction region includes: and controlling the first icon to move to the guessing control.
This implementation mode can further guide the user to guess through controlling first icon and moving to the guess control to can further improve the interactivity.
In embodiments of the present disclosure, the guess control may be used to open a guess interface.
In one possible implementation, the guessing control is located in a navigation bar outside the prediction region. For example, in the examples of fig. 2-9, the navigation bar includes a race condition control, a data control, and a guess control. The game situation control can be used for opening the game situation interface, and the data control can be used for opening the data interface.
Fig. 7 is a schematic diagram illustrating a predicted result displayed in a predicted area and a first icon controlled to move to a guess control in a competition guess interaction method according to an embodiment of the disclosure. In the disclosed embodiment, fig. 7 corresponds to fig. 4. In an example of the embodiment of the present disclosure, in the process of obtaining the prediction result, the first icon may be displayed in the prediction area by using the example shown in fig. 4, and then the prediction result may be displayed in the prediction area by using the example shown in fig. 7, and the first icon may be controlled to move to the guess control.
Fig. 8 is another schematic diagram illustrating a predicted result displayed in a predicted area and controlling a first icon to move to a guess control in a competition guess interaction method according to an embodiment of the disclosure. In the disclosed embodiment, fig. 8 corresponds to fig. 5. In an example of the embodiment of the present disclosure, in the process of obtaining the prediction result, the first icon may be displayed in the prediction area by using the example shown in fig. 5, and then the prediction result may be displayed in the prediction area by using the example shown in fig. 8, and the first icon may be controlled to move to the guess control.
Fig. 9 is another schematic diagram illustrating a predicted result displayed in a predicted area and controlling a first icon to move to a guess control in a competition guess interaction method according to an embodiment of the disclosure. In the disclosed embodiment, fig. 9 corresponds to fig. 6. In an example of the embodiment of the present disclosure, in the process of obtaining the prediction result, the first icon may be displayed in the prediction area by using the example shown in fig. 6, and then the prediction result may be displayed in the prediction area by using the example shown in fig. 9, and the first icon may be controlled to move to the guess control.
Fig. 10 illustrates an exemplary flowchart for controlling the first icon to move to the guess control in the competition guess interaction method according to an embodiment of the disclosure. As shown in fig. 10, controlling the first icon to move to the guess control may include step S131 and step S132.
In step S131, the first icon is controlled to move to the icon of the winner in the prediction result.
In step S132, the first icon is controlled to move from the icon of the winner to the guess control.
In this example, the winner may refer to the participant with the highest probability of winning. In the example, when the first icon is controlled to move, the first icon is controlled to move to the icon of the winner in the prediction result, and then the first icon is controlled to move from the icon of the winner to the guessing control, so that the user can be guided to guess, and the interactivity is improved.
In one possible implementation, the method further includes: and in the process of controlling the first icon to move to the icon of the winner in the prediction result, reducing the first icon. In the implementation mode, the first icon can be gradually reduced in the process of controlling the first icon to move to the icon of the winner in the prediction result, so that the situation that the display of the prediction result is influenced due to the fact that the first icon is too large is avoided, and the guessing control can be accurately pointed through the smaller first icon.
In another possible implementation manner, the method further includes: and when the first icon starts to be controlled to move, zooming out the first icon. In the implementation mode, when the first icon starts to be controlled to move, the first icon is reduced, so that the situation that the display of the prediction result is influenced due to the fact that the first icon is too large can be avoided, and the guessing control can be accurately pointed through the smaller first icon.
FIG. 11 illustrates an exemplary flow diagram of a competition guess interaction method according to an embodiment of the disclosure. As shown in fig. 11, the method may include steps S11 through S15.
In step S11, a prediction result corresponding to the designated race is acquired, and in the process of acquiring the prediction result, the first icon is displayed in the prediction area.
In step S12, the prediction result is displayed in the prediction area.
In step S13, the first icon is controlled to move out of the prediction region.
In step S14, a trigger operation for the first icon is acquired.
In step S15, in response to the trigger operation, a guess interface is displayed.
In this example, the guessing interface may be opened by triggering the first icon.
In one possible implementation, the trigger operation for the first icon may be any trigger operation.
In another possible implementation manner, the trigger operation for the first icon may be a specified trigger operation. For example, the specified trigger operation may be a single click operation.
In one possible implementation, after the first icon disappears, a prompt box may be displayed near the guess control, and the user may be prompted to guess through the prompt box to further guide the user to guess.
It should be noted that the first icon in the embodiment of the present disclosure refers to a certain icon, and the "first" in the first icon is only for convenience of expression and reference, and does not mean that there is necessarily a corresponding first icon in a specific implementation manner of the present disclosure. "first" in the first interface, "first" in the first transparency, and so on.
FIG. 12 is a block diagram of a competition guess interaction device according to an embodiment of the disclosure. As shown in fig. 12, the apparatus includes: the first obtaining module 21 is configured to obtain a prediction result corresponding to the designated competition, and in the process of obtaining the prediction result, display a first icon in the prediction area; a first display module 22, configured to display the prediction result in the prediction region; and the control module 23 is configured to control the first icon to move out of the prediction region.
In one possible implementation, the control module 23 is configured to: and controlling the first icon to move to the guessing control.
In one possible implementation, the guessing control is located in a navigation bar outside the prediction region.
FIG. 13 illustrates an exemplary block diagram of a competition guess interaction device according to an embodiment of the present disclosure. As shown in fig. 13:
in one possible implementation, the control module 23 includes: a first control sub-module 231 for controlling the first icon to move to the icon of the winner in the prediction result; a second control sub-module 232 for controlling the movement of the first icon from the winner icon to the guess control.
In one possible implementation, the apparatus further includes: a narrowing-down module 24 for narrowing down the first icon in the process of controlling the first icon to move to the icon of the winner in the prediction result; alternatively, the first icon is reduced when the control of the movement of the first icon is started.
In one possible implementation, the apparatus further includes: a second obtaining module 25, configured to obtain a trigger operation for the first icon; and the second display module 26 is used for responding to the triggering operation and displaying the guessing interface.
According to the embodiment of the disclosure, the corresponding prediction result of the appointed competition is obtained, the first icon is displayed in the prediction area in the process of obtaining the prediction result, the prediction result is displayed in the prediction area, and the first icon is controlled to move out of the prediction area, so that the user can be guided to guess, and the interactivity can be improved.
Fig. 14 is a block diagram illustrating an apparatus 800 for game guessing interaction in accordance with one exemplary embodiment. For example, the apparatus 800 may be a mobile phone, a computer, a digital broadcast terminal, a messaging device, a game console, a tablet device, a medical device, an exercise device, a personal digital assistant, and the like.
Referring to fig. 14, the apparatus 800 may include one or more of the following components: processing component 802, memory 804, power component 806, multimedia component 808, audio component 810, input/output (I/O) interface 812, sensor component 814, and communication component 816.
The processing component 802 generally controls overall operation of the device 800, such as operations associated with display, telephone calls, data communications, camera operations, and recording operations. The processing components 802 may include one or more processors 820 to execute instructions to perform all or a portion of the steps of the methods described above. Further, the processing component 802 can include one or more modules that facilitate interaction between the processing component 802 and other components. For example, the processing component 802 can include a multimedia module to facilitate interaction between the multimedia component 808 and the processing component 802.
The memory 804 is configured to store various types of data to support operations at the apparatus 800. Examples of such data include instructions for any application or method operating on device 800, contact data, phonebook data, messages, pictures, videos, and so forth. The memory 804 may be implemented by any type or combination of volatile or non-volatile memory devices such as Static Random Access Memory (SRAM), electrically erasable programmable read-only memory (EEPROM), erasable programmable read-only memory (EPROM), programmable read-only memory (PROM), read-only memory (ROM), magnetic memory, flash memory, magnetic or optical disks.
Power components 806 provide power to the various components of device 800. The power components 806 may include a power management system, one or more power supplies, and other components associated with generating, managing, and distributing power for the apparatus 800.
The multimedia component 808 includes a screen that provides an output interface between the device 800 and a user. In some embodiments, the screen may include a Liquid Crystal Display (LCD) and a Touch Panel (TP). If the screen includes a touch panel, the screen may be implemented as a touch screen to receive an input signal from a user. The touch panel includes one or more touch sensors to sense touch, slide, and gestures on the touch panel. The touch sensor may not only sense the boundary of a touch or slide action, but also detect the duration and pressure associated with the touch or slide operation. In some embodiments, the multimedia component 808 includes a front facing camera and/or a rear facing camera. The front camera and/or the rear camera may receive external multimedia data when the device 800 is in an operating mode, such as a shooting mode or a video mode. Each front camera and rear camera may be a fixed optical lens system or have a focal length and optical zoom capability.
The audio component 810 is configured to output and/or input audio signals. For example, the audio component 810 includes a Microphone (MIC) configured to receive external audio signals when the apparatus 800 is in an operational mode, such as a call mode, a recording mode, and a voice recognition mode. The received audio signals may further be stored in the memory 804 or transmitted via the communication component 816. In some embodiments, audio component 810 also includes a speaker for outputting audio signals.
The I/O interface 812 provides an interface between the processing component 802 and peripheral interface modules, which may be keyboards, click wheels, buttons, etc. These buttons may include, but are not limited to: a home button, a volume button, a start button, and a lock button.
The sensor assembly 814 includes one or more sensors for providing various aspects of state assessment for the device 800. For example, the sensor assembly 814 may detect the open/closed status of the device 800, the relative positioning of components, such as a display and keypad of the device 800, the sensor assembly 814 may also detect a change in the position of the device 800 or a component of the device 800, the presence or absence of user contact with the device 800, the orientation or acceleration/deceleration of the device 800, and a change in the temperature of the device 800. Sensor assembly 814 may include a proximity sensor configured to detect the presence of a nearby object without any physical contact. The sensor assembly 814 may also include a light sensor, such as a CMOS or CCD image sensor, for use in imaging applications. In some embodiments, the sensor assembly 814 may also include an acceleration sensor, a gyroscope sensor, a magnetic sensor, a pressure sensor, or a temperature sensor.
The communication component 816 is configured to facilitate communications between the apparatus 800 and other devices in a wired or wireless manner. The device 800 may access a wireless network based on a communication standard, such as WiFi, 2G or 3G, or a combination thereof. In an exemplary embodiment, the communication component 816 receives a broadcast signal or broadcast related information from an external broadcast management system via a broadcast channel. In an exemplary embodiment, the communication component 816 further includes a Near Field Communication (NFC) module to facilitate short-range communications. For example, the NFC module may be implemented based on Radio Frequency Identification (RFID) technology, infrared data association (IrDA) technology, Ultra Wideband (UWB) technology, Bluetooth (BT) technology, and other technologies.
In an exemplary embodiment, the apparatus 800 may be implemented by one or more Application Specific Integrated Circuits (ASICs), Digital Signal Processors (DSPs), Digital Signal Processing Devices (DSPDs), Programmable Logic Devices (PLDs), Field Programmable Gate Arrays (FPGAs), controllers, micro-controllers, microprocessors or other electronic components for performing the above-described methods.
In an exemplary embodiment, a non-transitory computer-readable storage medium, such as the memory 804, is also provided that includes computer program instructions executable by the processor 820 of the device 800 to perform the above-described methods.
The present disclosure may be systems, methods, and/or computer program products. The computer program product may include a computer-readable storage medium having computer-readable program instructions embodied thereon for causing a processor to implement various aspects of the present disclosure.
The computer readable storage medium may be a tangible device that can hold and store the instructions for use by the instruction execution device. The computer readable storage medium may be, for example, but not limited to, an electronic memory device, a magnetic memory device, an optical memory device, an electromagnetic memory device, a semiconductor memory device, or any suitable combination of the foregoing. More specific examples (a non-exhaustive list) of the computer readable storage medium would include the following: a portable computer diskette, a hard disk, a Random Access Memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or flash memory), a Static Random Access Memory (SRAM), a portable compact disc read-only memory (CD-ROM), a Digital Versatile Disc (DVD), a memory stick, a floppy disk, a mechanical coding device, such as punch cards or in-groove projection structures having instructions stored thereon, and any suitable combination of the foregoing. Computer-readable storage media as used herein is not to be construed as transitory signals per se, such as radio waves or other freely propagating electromagnetic waves, electromagnetic waves propagating through a waveguide or other transmission medium (e.g., optical pulses through a fiber optic cable), or electrical signals transmitted through electrical wires.
The computer-readable program instructions described herein may be downloaded from a computer-readable storage medium to a respective computing/processing device, or to an external computer or external storage device via a network, such as the internet, a local area network, a wide area network, and/or a wireless network. The network may include copper transmission cables, fiber optic transmission, wireless transmission, routers, firewalls, switches, gateway computers and/or edge servers. The network adapter card or network interface in each computing/processing device receives computer-readable program instructions from the network and forwards the computer-readable program instructions for storage in a computer-readable storage medium in the respective computing/processing device.
The computer program instructions for carrying out operations of the present disclosure may be assembler instructions, Instruction Set Architecture (ISA) instructions, machine-related instructions, microcode, firmware instructions, state setting data, or source or object code written in any combination of one or more programming languages, including an object oriented programming language such as Smalltalk, C + + or the like and conventional procedural programming languages, such as the "C" programming language or similar programming languages. The computer-readable program instructions may execute entirely on the user's computer, partly on the user's computer, as a stand-alone software package, partly on the user's computer and partly on a remote computer or entirely on the remote computer or server. In the case of a remote computer, the remote computer may be connected to the user's computer through any type of network, including a Local Area Network (LAN) or a Wide Area Network (WAN), or the connection may be made to an external computer (for example, through the Internet using an Internet service provider). In some embodiments, the electronic circuitry that can execute the computer-readable program instructions implements aspects of the present disclosure by utilizing the state information of the computer-readable program instructions to personalize the electronic circuitry, such as a programmable logic circuit, a Field Programmable Gate Array (FPGA), or a Programmable Logic Array (PLA).
Various aspects of the present disclosure are described herein with reference to flowchart illustrations and/or block diagrams of methods, apparatus (systems) and computer program products according to embodiments of the disclosure. It will be understood that each block of the flowchart illustrations and/or block diagrams, and combinations of blocks in the flowchart illustrations and/or block diagrams, can be implemented by computer-readable program instructions.
These computer-readable program instructions may be provided to a processor of a general purpose computer, special purpose computer, or other programmable data processing apparatus to produce a machine, such that the instructions, which execute via the processor of the computer or other programmable data processing apparatus, create means for implementing the functions/acts specified in the flowchart and/or block diagram block or blocks. These computer-readable program instructions may also be stored in a computer-readable storage medium that can direct a computer, programmable data processing apparatus, and/or other devices to function in a particular manner, such that the computer-readable medium storing the instructions comprises an article of manufacture including instructions which implement the function/act specified in the flowchart and/or block diagram block or blocks.
The computer readable program instructions may also be loaded onto a computer, other programmable data processing apparatus, or other devices to cause a series of operational steps to be performed on the computer, other programmable apparatus or other devices to produce a computer implemented process such that the instructions which execute on the computer, other programmable apparatus or other devices implement the functions/acts specified in the flowchart and/or block diagram block or blocks.
The flowchart and block diagrams in the figures illustrate the architecture, functionality, and operation of possible implementations of systems, methods and computer program products according to various embodiments of the present disclosure. In this regard, each block in the flowchart or block diagrams may represent a module, segment, or portion of instructions, which comprises one or more executable instructions for implementing the specified logical function(s). In some alternative implementations, the functions noted in the block may occur out of the order noted in the figures. For example, two blocks shown in succession may, in fact, be executed substantially concurrently, or the blocks may sometimes be executed in the reverse order, depending upon the functionality involved. It will also be noted that each block of the block diagrams and/or flowchart illustration, and combinations of blocks in the block diagrams and/or flowchart illustration, can be implemented by special purpose hardware-based systems which perform the specified functions or acts, or combinations of special purpose hardware and computer instructions.
Having described embodiments of the present disclosure, the foregoing description is intended to be exemplary, not exhaustive, and not limited to the disclosed embodiments. Many modifications and variations will be apparent to those of ordinary skill in the art without departing from the scope and spirit of the described embodiments. The terms used herein were chosen in order to best explain the principles of the embodiments, the practical application, or technical improvements to the techniques in the marketplace, or to enable others of ordinary skill in the art to understand the embodiments disclosed herein.

Claims (12)

1. A competition and guess interaction method is characterized by comprising the following steps:
acquiring a prediction result corresponding to a designated competition, and displaying a first icon in a prediction area in the process of acquiring the prediction result;
displaying the prediction result in the prediction area;
controlling the first icon to move out of the prediction area;
wherein, the obtaining of the prediction result corresponding to the designated competition and the displaying of the first icon in the prediction area in the process of obtaining the prediction result include:
when the race condition interface is started in the screen is determined, a prediction result corresponding to the appointed race is obtained, in the process of obtaining the prediction result, a first icon is displayed in a prediction area of the race condition interface, a race video interface is also displayed in the screen,
wherein controlling the first icon to move out of the prediction region comprises:
and controlling the first icon to move to a guessing control.
2. The method of claim 1, wherein the guess control is located in a navigation bar outside the predicted area.
3. The method of claim 1 or 2, wherein controlling the first icon to move to a guess control comprises:
controlling the first icon to move to an icon of a winner in the prediction result;
controlling the first icon to move from the icon of the winner to a guess control.
4. The method of claim 3, further comprising:
zooming out the first icon in a process of controlling the first icon to move to an icon of a winner in the prediction result; alternatively, the first and second electrodes may be,
and when the first icon starts to be controlled to move, zooming out the first icon.
5. The method of claim 1, further comprising:
acquiring a trigger operation aiming at the first icon;
and responding to the trigger operation, and displaying a guessing interface.
6. A competition guess interaction device is characterized by comprising:
the device comprises a first obtaining module, a second obtaining module and a third obtaining module, wherein the first obtaining module is used for obtaining a prediction result corresponding to a specified competition and displaying a first icon in a prediction area in the process of obtaining the prediction result;
a first display module, configured to display the prediction result in the prediction region;
the control module is used for controlling the first icon to move out of the prediction area;
wherein, the obtaining of the prediction result corresponding to the designated competition and the displaying of the first icon in the prediction area in the process of obtaining the prediction result include:
when the race condition interface is started in the screen is determined, a prediction result corresponding to the appointed race is obtained, in the process of obtaining the prediction result, a first icon is displayed in a prediction area of the race condition interface, a race video interface is also displayed in the screen,
wherein the control module is configured to:
and controlling the first icon to move to a guessing control.
7. The apparatus of claim 6, wherein the guess control is located in a navigation bar outside the prediction region.
8. The apparatus of claim 6, wherein the control module comprises:
the first control sub-module is used for controlling the first icon to move to an icon of a winner in the prediction result;
and the second control sub-module is used for controlling the first icon to move from the icon of the winner to the guessing control.
9. The apparatus of claim 8, further comprising:
the zooming-out module is used for zooming out the first icon in the process of controlling the first icon to move to the icon of the winner in the prediction result; or, when the first icon starts to be controlled to move, the first icon is reduced.
10. The apparatus of claim 6, further comprising:
the second acquisition module is used for acquiring the trigger operation aiming at the first icon;
and the second display module is used for responding to the trigger operation and displaying a guessing interface.
11. An electronic device, comprising:
a processor;
a memory for storing processor-executable instructions;
wherein the processor is configured to perform the method of any one of claims 1 to 5.
12. A non-transitory computer readable storage medium having computer program instructions stored thereon, wherein the computer program instructions, when executed by a processor, implement the method of any of claims 1 to 5.
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