CN108900871B - Video copyright management method and system - Google Patents

Video copyright management method and system Download PDF

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Publication number
CN108900871B
CN108900871B CN201810979244.7A CN201810979244A CN108900871B CN 108900871 B CN108900871 B CN 108900871B CN 201810979244 A CN201810979244 A CN 201810979244A CN 108900871 B CN108900871 B CN 108900871B
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China
Prior art keywords
player
original video
legal
video
playing
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CN108900871A (en
Inventor
孙磊
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Beijing Sohu New Power Information Technology Co ltd
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Beijing Sohu New Power Information Technology Co ltd
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/60Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client 
    • H04N21/63Control signaling related to video distribution between client, server and network components; Network processes for video distribution between server and clients or between remote clients, e.g. transmitting basic layer and enhancement layers over different transmission paths, setting up a peer-to-peer communication via Internet between remote STB's; Communication protocols; Addressing
    • H04N21/633Control signals issued by server directed to the network components or client
    • H04N21/6332Control signals issued by server directed to the network components or client directed to client
    • H04N21/6334Control signals issued by server directed to the network components or client directed to client for authorisation, e.g. by transmitting a key
    • H04N21/63345Control signals issued by server directed to the network components or client directed to client for authorisation, e.g. by transmitting a key by transmitting keys
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/23Processing of content or additional data; Elementary server operations; Server middleware
    • H04N21/234Processing of video elementary streams, e.g. splicing of video streams, manipulating MPEG-4 scene graphs
    • H04N21/2347Processing of video elementary streams, e.g. splicing of video streams, manipulating MPEG-4 scene graphs involving video stream encryption
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/45Management operations performed by the client for facilitating the reception of or the interaction with the content or administrating data related to the end-user or to the client device itself, e.g. learning user preferences for recommending movies, resolving scheduling conflicts
    • H04N21/462Content or additional data management, e.g. creating a master electronic program guide from data received from the Internet and a Head-end, controlling the complexity of a video stream by scaling the resolution or bit-rate based on the client capabilities
    • H04N21/4627Rights management associated to the content

Abstract

The application discloses a video copyright management method and a video copyright management system, wherein the method comprises the following steps: when an original video needs to be played, judging whether the player belongs to a legal player, if so, judging that: acquiring an original video; and playing the acquired original video through the player. The method and the device can effectively manage the copyright of the video so as to prevent the video from being stolen.

Description

Video copyright management method and system
Technical Field
The present application relates to the field of data processing technologies, and in particular, to a method and a system for managing a copyright of a video.
Background
At present, each large video website can spend a large amount of budget to make a self-made play or buy a video copyright, and when a new play comes online, the video website can be embezzled quickly, so that the income of a company is influenced.
DRM (Digital Rights Management) is a method for protecting the copyright of a file by encrypting the file, so as to prevent the file from being arbitrarily stolen. DRM is a new technology developed along with the widespread of electronic audio video programs on the internet, and aims to protect the copyright of digital media, technically prevent illegal copying of digital media, or make copying difficult to some extent, so that an end user must be authorized to use digital media. However, DRM has many drawbacks, and needs to be improved and improved in terms of considering reasonable use systems, formulating unified technical standards, and enhancing privacy of users.
Therefore, how to effectively manage the copyright of the video to prevent the video from being stolen is a problem to be solved urgently.
Disclosure of Invention
In view of this, the present application provides a method for managing video copyright, which can effectively manage video copyright to prevent video from being stolen.
The application provides a video copyright management method, which comprises the following steps:
when an original video needs to be played, judging whether the player belongs to a legal player, if so, judging that:
acquiring an original video;
and playing the acquired original video through the player.
Preferably, the determining whether the player belongs to a legal player includes:
establishing transmission control protocol long connection between the player and an authorization server;
the player and the authorization server exchange asymmetric public keys with each other;
the player and the authorization server respectively verify whether the signature of the other party is legal, and if so, the player belongs to a legal player.
Preferably, the acquiring the original video comprises:
the authorization server acquires a play key and a play control script;
requesting a hotspot service to acquire a scheduling address and the related information of the original video;
requesting a scheduling service to match a content delivery network download address to the player;
and downloading the original video based on the content distribution network downloading address.
Preferably, the method further comprises:
and when the original video is played, encrypting the original video in real time by the edge node of the content distribution network.
Preferably, the method further comprises:
and when the original video is downloaded, encrypting the original video in real time by the edge node of the content distribution network.
A copyright management system for video, comprising:
the judging module is used for judging whether the player belongs to a legal player or not when the original video needs to be played;
the acquisition module is used for acquiring an original video when the player belongs to a legal player;
and the playing module is used for playing the acquired original video through the player.
Preferably, the judging module includes:
the establishing unit is used for establishing the transmission control protocol long connection between the player and the authorization server;
the exchange unit is used for mutually exchanging the asymmetric public key between the player and the authorization server;
and the verification unit is used for verifying whether the signature of the player and the authorization server is legal or not respectively, and if so, the player belongs to a legal player.
Preferably, the obtaining module includes:
a first obtaining unit, configured to obtain, by the authorization server, a play key and a play control script;
the second acquisition unit is used for requesting the hotspot service to acquire a scheduling address and the related information of the original video;
a matching unit for requesting a scheduling service to match a content distribution network download address to the player;
and the downloading unit is used for downloading the original video based on the content distribution network downloading address.
Preferably, the system further comprises:
and the encryption module is used for encrypting the original video in real time by the edge node of the content distribution network when the original video is played.
Preferably, the encryption module is further configured to:
and when the original video is downloaded, encrypting the original video in real time by the edge node of the content distribution network.
In summary, the present application discloses a method for managing a video copyright, which first determines whether a player belongs to a legal player when an original video needs to be played, and acquires the original video when the player belongs to the legal player, and then plays the acquired original video through the player. The legality of the player can be judged firstly when the video is played, and compared with the prior art, the copyright of the video can be managed more effectively to prevent the video from being stolen.
Drawings
In order to more clearly illustrate the embodiments of the present application or the technical solutions in the prior art, the drawings used in the description of the embodiments or the prior art will be briefly described below, it is obvious that the drawings in the following description are only some embodiments of the present application, and for those skilled in the art, other drawings can be obtained according to the drawings without creative efforts.
Fig. 1 is a flowchart of an embodiment 1 of a video copyright management method disclosed in the present application;
fig. 2 is a flowchart of an embodiment 2 of a video copyright management method disclosed in the present application;
fig. 3 is a schematic structural diagram of an embodiment 1 of a video copyright management system disclosed in the present application;
fig. 4 is a schematic structural diagram of an embodiment 2 of a video copyright management system disclosed in the present application.
Detailed Description
The technical solutions in the embodiments of the present application will be clearly and completely described below with reference to the drawings in the embodiments of the present application, and it is obvious that the described embodiments are only a part of the embodiments of the present application, and not all of the embodiments. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present application.
As shown in fig. 1, which is a flowchart of embodiment 1 of a method for managing copyright of video disclosed in the present application, the method may include the following steps:
s101, when an original video needs to be played, judging whether the player belongs to a legal player, if so,:
when a user needs to play an original video, an authorization service is executed first, and whether a player used for playing the original video belongs to a legal player is judged, that is, whether the player is authorized is judged.
S102, acquiring an original video;
and when the player is judged to belong to a legal player, namely the player has the authority to play the original video, further acquiring the original video.
And S103, playing the acquired original video through a player.
And finally, playing the obtained original video through a player.
In summary, in the above embodiments, when the original video needs to be played, it is first determined whether the player belongs to a legal player, and when the player belongs to a legal player, the original video is acquired, and then the acquired original video is played by the player. The legality of the player can be judged firstly when the video is played, and compared with the prior art, the copyright of the video can be managed more effectively to prevent the video from being stolen.
As shown in fig. 2, which is a flowchart of embodiment 2 of a method for managing copyright of video disclosed in the present application, the method may include the following steps:
s201, when an original video needs to be played, establishing transmission control protocol long connection between a player and an authorization server;
when the original video needs to be played, the validity of the player needs to be verified, and when the validity of the player is verified, the player and an authorization server establish transmission control protocol long connection.
S202, the player and the authorization server exchange asymmetric public keys mutually;
then both parties exchange asymmetric public keys
S203, the player and the authorization server respectively verify whether the signature of the other party is legal, if so, the player belongs to a legal player;
and the two parties verify whether the signatures of the two parties are legal or not, and when the signatures of the two parties are both legal, the player is indicated to belong to a legal player.
S204, the authorization server obtains a play key and a play control script;
and when the player belongs to a legal player, requesting an authorization server to acquire a play key and a play control script. When the authorization service is idle, the asymmetric keys are generated in batch and then stored in a file, the authorization server establishes a key pool, when a play request is made, a key is taken out from the key pool for use, and if the number of keys in the key pool is small, the key generated in advance is read into the key pool, so that the service performance is improved.
S205, requesting a hotspot service to acquire a scheduling address and related information of an original video;
the hotspot service is then requested to obtain the scheduling address and other relevant information of the original video, such as the movie title, indirection, etc.
S206, requesting a scheduling service to match a content distribution network download address to the player;
then, a scheduling service is requested, and the scheduling service can match an optimal content distribution network download address for the user according to the whole bandwidth use condition of the current content distribution network and the region condition of the user.
S207, downloading the original video based on the content distribution network downloading address;
and downloading the original video through the matched content distribution network downloading address to obtain the original video.
S208, playing the obtained original video through a player;
s209, when the original video is played, the edge node of the content distribution network encrypts the original video in real time;
the method further adopts a video real-time encryption technology, when the user plays the original video, the content distribution network edge node encrypts the original video being played in real time, so that different encryption algorithms and keys are used for watching each time, and the cracking difficulty of the video is increased.
S210, when the original video is downloaded, the content distribution network edge node encrypts the original video in real time.
In addition, when the user downloads the original video, the original video is encrypted on the edge node of the content distribution network in real time, so that the advantages that even if the same user watches the same video, the encryption algorithm and the key are different when watching each time, and the cracking difficulty is increased. In addition, because the encryption is carried out in real time, the non-encrypted original file is stored in the content distribution network, when the non-encrypted video needs to be played, two documents are not stored, and the storage space of the content distribution network is saved.
It should be noted that, in the present application, an SDK (Software Development Kit) is designed as a universal framework, and the framework can load different broadcast control scripts, and implement different service logics without recompiling, that is, loading DRM (Digital Rights Management) scripts, so as to play DRM videos, and loading live broadcast scripts, so as to play live broadcast streams.
The SDK is divided into several layers, the first layer is a player and is a caller, the second layer is an interface layer of the SDK, the third layer is a service analysis layer and is used for processing specific services, and the fourth layer is a scheduling module and is used for scheduling and processing service requests.
The broadcast control script supports hot updating, and the specific broadcast service is realized by the script, so that the broadcast control SDK is as simple as a web program when being updated, and is convenient to update at any time and any place. The method has the advantages that the positioning problem is simple, sometimes some users can not tell to watch a certain video, and a broadcasting script is customized for the users, so that the positioning problem can be solved quickly.
In addition, the scheduling module is realized by using coroutines, the use mode of the coroutines is similar to that of the threads, but the coroutines are not threads, any multiple coroutines can exist in one thread, only one coroutine can be in the thread running at the same time, and in other words, the asynchronous effect is realized in a synchronous mode. The scheduling module is a core part of the broadcast control SDK, schedules and processes a logic request generated by the broadcast control script, and provides a set of perfect Application Programming Interface (API) for the broadcast control script to use.
As shown in fig. 3, which is a schematic structural diagram of an embodiment 1 of a video copyright management system disclosed in this application, the system may include:
the judging module 301 is configured to judge whether the player belongs to a legal player when the original video needs to be played;
when a user needs to play an original video, an authorization service is executed first, and whether a player used for playing the original video belongs to a legal player is judged, that is, whether the player is authorized is judged.
An obtaining module 302, configured to obtain an original video when the player belongs to a legal player;
and when the player is judged to belong to a legal player, namely the player has the authority to play the original video, further acquiring the original video.
And a playing module 303, configured to play the obtained original video through a player.
And finally, playing the obtained original video through a player.
In summary, in the above embodiments, when the original video needs to be played, it is first determined whether the player belongs to a legal player, and when the player belongs to a legal player, the original video is acquired, and then the acquired original video is played by the player. The legality of the player can be judged firstly when the video is played, and compared with the prior art, the copyright of the video can be managed more effectively to prevent the video from being stolen.
As shown in fig. 4, which is a schematic structural diagram of embodiment 2 of a video copyright management system disclosed in this application, the system may include:
an establishing unit 401, configured to establish a long connection between a player and a transmission control protocol of an authorization server when an original video needs to be played;
when the original video needs to be played, the validity of the player needs to be verified, and when the validity of the player is verified, the player and an authorization server establish transmission control protocol long connection.
An exchanging unit 402, configured to exchange an asymmetric public key between the player and the authorization server;
then both parties exchange asymmetric public keys
A verification unit 403, configured to verify whether the signature of the player and the authorization server is legal, respectively, and if so, the player belongs to a legal player;
and the two parties verify whether the signatures of the two parties are legal or not, and when the signatures of the two parties are both legal, the player is indicated to belong to a legal player.
A first obtaining unit 404, configured to authorize the server to obtain a play key and a play control script;
and when the player belongs to a legal player, requesting an authorization server to acquire a play key and a play control script. When the authorization service is idle, the asymmetric keys are generated in batch and then stored in a file, the authorization server establishes a key pool, when a play request is made, a key is taken out from the key pool for use, and if the number of keys in the key pool is small, the key generated in advance is read into the key pool, so that the service performance is improved.
A second obtaining unit 405, configured to request a hotspot service to obtain a scheduling address and related information of an original video;
the hotspot service is then requested to obtain the scheduling address and other relevant information of the original video, such as the movie title, indirection, etc.
A matching unit 406, configured to request a scheduling service to match a content distribution network download address to the player;
then, a scheduling service is requested, and the scheduling service can match an optimal content distribution network download address for the user according to the whole bandwidth use condition of the current content distribution network and the region condition of the user.
A downloading unit 407 configured to download the original video based on the content distribution network download address;
and downloading the original video through the matched content distribution network downloading address to obtain the original video.
A playing module 408, configured to play the obtained original video through a player;
the encryption module 409 is used for encrypting the original video in real time by the content distribution network edge node when the original video is played;
the method further adopts a video real-time encryption technology, when the user plays the original video, the content distribution network edge node encrypts the original video being played in real time, so that different encryption algorithms and keys are used for watching each time, and the cracking difficulty of the video is increased.
The encryption module 409 is further configured to encrypt the original video in real time by the content distribution network edge node when the original video is downloaded.
In addition, when the user downloads the original video, the original video is encrypted on the edge node of the content distribution network in real time, so that the advantages that even if the same user watches the same video, the encryption algorithm and the key are different when watching each time, and the cracking difficulty is increased. In addition, because the encryption is carried out in real time, the non-encrypted original file is stored in the content distribution network, when the non-encrypted video needs to be played, two documents are not stored, and the storage space of the content distribution network is saved.
It should be noted that, in the present application, an SDK (Software Development Kit) is designed as a universal framework, and the framework can load different broadcast control scripts, and implement different service logics without recompiling, that is, loading DRM (Digital Rights Management) scripts, so as to play DRM videos, and loading live broadcast scripts, so as to play live broadcast streams.
The SDK is divided into several layers, the first layer is a player and is a caller, the second layer is an interface layer of the SDK, the third layer is a service analysis layer and is used for processing specific services, and the fourth layer is a scheduling module and is used for scheduling and processing service requests.
The broadcast control script supports hot updating, and the specific broadcast service is realized by the script, so that the broadcast control SDK is as simple as a web program when being updated, and is convenient to update at any time and any place. The method has the advantages that the positioning problem is simple, sometimes some users can not tell to watch a certain video, and a broadcasting script is customized for the users, so that the positioning problem can be solved quickly.
In addition, the scheduling module is realized by using coroutines, the use mode of the coroutines is similar to that of the threads, but the coroutines are not threads, any multiple coroutines can exist in one thread, only one coroutine can be in the thread running at the same time, and in other words, the asynchronous effect is realized in a synchronous mode. The scheduling module is a core part of the broadcast control SDK, schedules and processes a logic request generated by the broadcast control script, and provides a set of perfect Application Programming Interface (API) for the broadcast control script to use.
The embodiments in the present description are described in a progressive manner, each embodiment focuses on differences from other embodiments, and the same and similar parts among the embodiments are referred to each other. The device disclosed by the embodiment corresponds to the method disclosed by the embodiment, so that the description is simple, and the relevant points can be referred to the method part for description.
Those of skill would further appreciate that the various illustrative elements and algorithm steps described in connection with the embodiments disclosed herein may be implemented as electronic hardware, computer software, or combinations of both, and that the various illustrative components and steps have been described above generally in terms of their functionality in order to clearly illustrate this interchangeability of hardware and software. Whether such functionality is implemented as hardware or software depends upon the particular application and design constraints imposed on the implementation. Skilled artisans may implement the described functionality in varying ways for each particular application, but such implementation decisions should not be interpreted as causing a departure from the scope of the present application.
The steps of a method or algorithm described in connection with the embodiments disclosed herein may be embodied directly in hardware, in a software module executed by a processor, or in a combination of the two. A software module may reside in Random Access Memory (RAM), memory, Read Only Memory (ROM), electrically programmable ROM, electrically erasable programmable ROM, registers, hard disk, a removable disk, a CD-ROM, or any other form of storage medium known in the art.
The previous description of the disclosed embodiments is provided to enable any person skilled in the art to make or use the present application. Various modifications to these embodiments will be readily apparent to those skilled in the art, and the generic principles defined herein may be applied to other embodiments without departing from the spirit or scope of the application. Thus, the present application is not intended to be limited to the embodiments shown herein but is to be accorded the widest scope consistent with the principles and novel features disclosed herein.

Claims (4)

1. A method for managing copyright of a video, the method comprising:
when an original video needs to be played, judging whether the player belongs to a legal player, if so, judging that:
acquiring an original video;
playing the obtained original video through the player; wherein the player belongs to a legal player and is used for representing that the player is authorized;
the judging whether the player belongs to a legal player comprises the following steps:
establishing transmission control protocol long connection between the player and an authorization server;
the player and the authorization server exchange asymmetric public keys with each other;
the player and the authorization server respectively verify whether the signature of the other party is legal, if so, the player belongs to a legal player;
the acquiring of the original video comprises:
the authorization server acquires a playing key and a playing control script and sends the playing key and the playing control script to the player;
the player calls the broadcast control SDK to load the broadcast control script to execute the following operations: requesting a hotspot service to acquire a scheduling address and the related information of the original video; requesting a scheduling service to match a content delivery network download address to the player; downloading the original video based on the content distribution network download address;
when the original video is played, encrypting the original video in real time by a content distribution network edge node; and the encryption key used for encrypting the original video in real time is an asymmetric key corresponding to the playing key.
2. The method of claim 1, further comprising:
and when the original video is downloaded, encrypting the original video in real time by the edge node of the content distribution network.
3. A system for managing copyright of a video, comprising:
the judging module is used for judging whether the player belongs to a legal player or not when the original video needs to be played;
the acquisition module is used for acquiring an original video when the player belongs to a legal player;
the playing module is used for playing the obtained original video through the player;
wherein the player belongs to a legal player and is used for representing that the player is authorized;
the judging module comprises:
the establishing unit is used for establishing the transmission control protocol long connection between the player and the authorization server;
the exchange unit is used for mutually exchanging the asymmetric public key between the player and the authorization server;
the verification unit is used for verifying whether the signature of the player and the authorization server is legal or not respectively, and if so, the player belongs to a legal player;
the acquisition module includes:
the first acquisition unit is used for the authorization server to acquire a playing key and a playing control script and send the playing key and the playing control script to the player;
the player calls the broadcast control SDK to load the broadcast control script so that the second acquisition unit, the matching unit and the downloading unit execute the following operations: the second obtaining unit is used for requesting the hotspot service to obtain a scheduling address and the related information of the original video; the matching unit is used for requesting the scheduling service to match a content distribution network download address to the player; the downloading unit is used for downloading the original video based on the content distribution network downloading address;
the encryption module is used for encrypting the original video in real time by a content distribution network edge node when the original video is played; and the encryption key used for encrypting the original video in real time is an asymmetric key corresponding to the playing key.
4. The system of claim 3, wherein the encryption module is further configured to:
and when the original video is downloaded, encrypting the original video in real time by the edge node of the content distribution network.
CN201810979244.7A 2018-08-27 2018-08-27 Video copyright management method and system Active CN108900871B (en)

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