CN108604386B - 用纹理单元中的反馈来进行多步纹理处理 - Google Patents
用纹理单元中的反馈来进行多步纹理处理 Download PDFInfo
- Publication number
- CN108604386B CN108604386B CN201780010838.0A CN201780010838A CN108604386B CN 108604386 B CN108604386 B CN 108604386B CN 201780010838 A CN201780010838 A CN 201780010838A CN 108604386 B CN108604386 B CN 108604386B
- Authority
- CN
- China
- Prior art keywords
- texture
- unit
- instruction
- satisfied
- texture unit
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Classifications
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T11/00—2D [Two Dimensional] image generation
- G06T11/001—Texturing; Colouring; Generation of texture or colour
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/005—General purpose rendering architectures
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2200/00—Indexing scheme for image data processing or generation, in general
- G06T2200/28—Indexing scheme for image data processing or generation, in general involving image processing hardware
Landscapes
- Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Computer Graphics (AREA)
- Image Generation (AREA)
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US15/047,472 US20170243375A1 (en) | 2016-02-18 | 2016-02-18 | Multi-step texture processing with feedback in texture unit |
| US15/047,472 | 2016-02-18 | ||
| PCT/US2017/012734 WO2017142641A1 (en) | 2016-02-18 | 2017-01-09 | Multi-step texture processing with feedback in texture unit |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| CN108604386A CN108604386A (zh) | 2018-09-28 |
| CN108604386B true CN108604386B (zh) | 2022-06-14 |
Family
ID=57906995
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| CN201780010838.0A Active CN108604386B (zh) | 2016-02-18 | 2017-01-09 | 用纹理单元中的反馈来进行多步纹理处理 |
Country Status (7)
| Country | Link |
|---|---|
| US (2) | US20170243375A1 (enExample) |
| EP (1) | EP3417426B1 (enExample) |
| JP (1) | JP2019509555A (enExample) |
| KR (1) | KR20180113532A (enExample) |
| CN (1) | CN108604386B (enExample) |
| BR (1) | BR112018016807A2 (enExample) |
| WO (1) | WO2017142641A1 (enExample) |
Families Citing this family (8)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20170243375A1 (en) | 2016-02-18 | 2017-08-24 | Qualcomm Incorporated | Multi-step texture processing with feedback in texture unit |
| US11200724B2 (en) * | 2017-12-22 | 2021-12-14 | Advanced Micro Devices, Inc. | Texture processor based ray tracing acceleration method and system |
| US10424074B1 (en) | 2018-07-03 | 2019-09-24 | Nvidia Corporation | Method and apparatus for obtaining sampled positions of texturing operations |
| US12340468B2 (en) * | 2020-03-15 | 2025-06-24 | Intel Corporation | Apparatus and method for displaced mesh compression |
| CN114764836A (zh) * | 2021-01-12 | 2022-07-19 | 福建天晴数码有限公司 | 一种合成多张纹理的方法及终端 |
| US20230269388A1 (en) * | 2022-02-18 | 2023-08-24 | Qualcomm Incorporated | Adaptive block-based frame similarity encoding |
| US20240203033A1 (en) * | 2022-12-14 | 2024-06-20 | Advanced Micro Devices, Inc. | Intersectable instance nodes for ray tracing acceleration structure nodes |
| US12462462B2 (en) * | 2023-05-24 | 2025-11-04 | Qualcomm Incorporated | Early termination of graphics shaders |
Family Cites Families (20)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US6236413B1 (en) | 1998-08-14 | 2001-05-22 | Silicon Graphics, Inc. | Method and system for a RISC graphics pipeline optimized for high clock speeds by using recirculation |
| US6483505B1 (en) | 2000-03-17 | 2002-11-19 | Ati International Srl | Method and apparatus for multipass pixel processing |
| US6690381B1 (en) | 2000-06-21 | 2004-02-10 | Microsoft Corporation | Method and system for performing multi-texturing operations using recursive interleaving |
| US7002591B1 (en) | 2000-08-23 | 2006-02-21 | Nintendo Co., Ltd. | Method and apparatus for interleaved processing of direct and indirect texture coordinates in a graphics system |
| US6664958B1 (en) * | 2000-08-23 | 2003-12-16 | Nintendo Co., Ltd. | Z-texturing |
| US6980209B1 (en) * | 2002-06-14 | 2005-12-27 | Nvidia Corporation | Method and system for scalable, dataflow-based, programmable processing of graphics data |
| US7324116B2 (en) * | 2002-06-20 | 2008-01-29 | Microsoft Corporation | Systems and methods for providing controllable texture sampling |
| JP2005332195A (ja) * | 2004-05-19 | 2005-12-02 | Sony Computer Entertainment Inc | テクスチャユニット、画像描画装置、テクセル転送方法 |
| US7528843B1 (en) * | 2005-08-05 | 2009-05-05 | Nvidia Corporation | Dynamic texture fetch cancellation |
| JP4843377B2 (ja) * | 2006-05-18 | 2011-12-21 | 株式会社東芝 | 画像処理装置及び画像処理方法 |
| JP4900051B2 (ja) * | 2007-05-31 | 2012-03-21 | ソニー株式会社 | 情報処理装置、および情報処理方法、並びにコンピュータ・プログラム |
| CN102110310B (zh) * | 2009-12-25 | 2012-08-29 | 东软飞利浦医疗设备系统有限责任公司 | 利用图形处理器实现三维反投影的方法 |
| US9250966B2 (en) * | 2011-08-11 | 2016-02-02 | Otoy, Inc. | Crowd-sourced video rendering system |
| GB201114591D0 (en) * | 2011-08-23 | 2011-10-05 | Tomtom Int Bv | Methods of and apparatus for displaying map information |
| CN102520890B (zh) * | 2011-12-30 | 2014-10-22 | 北京天地云箱科技有限公司 | 基于gpu的rs-draid系统及存储设备数据控制方法 |
| US10535185B2 (en) * | 2012-04-04 | 2020-01-14 | Qualcomm Incorporated | Patched shading in graphics processing |
| CN104662896B (zh) * | 2012-09-06 | 2017-11-28 | 诺基亚技术有限公司 | 用于图像处理的装置和方法 |
| US9659341B2 (en) * | 2014-06-25 | 2017-05-23 | Qualcomm Incorporated | Texture pipe as an image processing engine |
| KR102282189B1 (ko) * | 2014-07-02 | 2021-07-27 | 삼성전자 주식회사 | 밉맵 생성 방법 및 장치 |
| US20170243375A1 (en) | 2016-02-18 | 2017-08-24 | Qualcomm Incorporated | Multi-step texture processing with feedback in texture unit |
-
2016
- 2016-02-18 US US15/047,472 patent/US20170243375A1/en not_active Abandoned
-
2017
- 2017-01-09 KR KR1020187023508A patent/KR20180113532A/ko not_active Withdrawn
- 2017-01-09 WO PCT/US2017/012734 patent/WO2017142641A1/en not_active Ceased
- 2017-01-09 JP JP2018543212A patent/JP2019509555A/ja not_active Ceased
- 2017-01-09 EP EP17701771.2A patent/EP3417426B1/en active Active
- 2017-01-09 CN CN201780010838.0A patent/CN108604386B/zh active Active
- 2017-01-09 BR BR112018016807A patent/BR112018016807A2/pt not_active IP Right Cessation
-
2018
- 2018-06-12 US US16/006,502 patent/US10417791B2/en active Active
Also Published As
| Publication number | Publication date |
|---|---|
| WO2017142641A1 (en) | 2017-08-24 |
| US20170243375A1 (en) | 2017-08-24 |
| CN108604386A (zh) | 2018-09-28 |
| JP2019509555A (ja) | 2019-04-04 |
| US20180293761A1 (en) | 2018-10-11 |
| US10417791B2 (en) | 2019-09-17 |
| EP3417426B1 (en) | 2019-12-11 |
| EP3417426A1 (en) | 2018-12-26 |
| KR20180113532A (ko) | 2018-10-16 |
| BR112018016807A2 (pt) | 2019-10-01 |
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|---|---|---|---|
| PB01 | Publication | ||
| PB01 | Publication | ||
| SE01 | Entry into force of request for substantive examination | ||
| SE01 | Entry into force of request for substantive examination | ||
| GR01 | Patent grant | ||
| GR01 | Patent grant |