CN108525303A - Object control method and apparatus in interactive application - Google Patents

Object control method and apparatus in interactive application Download PDF

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Publication number
CN108525303A
CN108525303A CN201810195787.XA CN201810195787A CN108525303A CN 108525303 A CN108525303 A CN 108525303A CN 201810195787 A CN201810195787 A CN 201810195787A CN 108525303 A CN108525303 A CN 108525303A
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CN
China
Prior art keywords
virtual key
client
key
display area
target object
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
CN201810195787.XA
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Chinese (zh)
Other versions
CN108525303B (en
Inventor
涂金龙
刘晶
郑磊
刘浩然
廖旭升
李悦彬
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Tencent Technology Shenzhen Co Ltd
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Tencent Technology Shenzhen Co Ltd
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Priority to CN201810195787.XA priority Critical patent/CN108525303B/en
Publication of CN108525303A publication Critical patent/CN108525303A/en
Application granted granted Critical
Publication of CN108525303B publication Critical patent/CN108525303B/en
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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • A63F13/5375Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/803Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/303Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display
    • A63F2300/305Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display for providing a graphical or textual hint to the player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/64Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8017Driving on land or water; Flying

Abstract

The invention discloses the object control method and apparatus in a kind of interactive application.Wherein, this method includes:During the operation of the client of interactive application, judge whether the target object in client performs the first predetermined operation;In the case where judging that target object performs the first predetermined operation, the state of the first virtual key is positioned to allow for the state of touch-control on the display area of client, wherein the first virtual key is corresponding with the first predetermined operation;The first touch control operation to the first virtual key is detected on the display area of client;The first touch control operation is responded, executing first to target object in the client accelerates to operate.The present invention solves the relatively simple technical problem of mode of operation when accelerating of the object in interactive application.

Description

Object control method and apparatus in interactive application
Technical field
The present invention relates to object control fields, in particular to the object control method and dress in a kind of interactive application It sets.
Background technology
Existing racing class game, when the energy that player saves bit by bit is enough, can trigger acceleration work(in game process Can, improve the speed of the object of player's control in gaming.For example, playing for some racing classes, when racing car makes in gaming It is operated with drift, reward stage property can be obtained when the energy that racing car is put aside in drift reaches certain numerical value, which can To generate acceleration effect, for example, nitrogen stage property in some automobile race games.
However, the mode of above-mentioned acceleration is relatively high to the operative skill requirement of player, and realize mode of operation when accelerating It is relatively simple.
For above-mentioned problem, currently no effective solution has been proposed.
Invention content
An embodiment of the present invention provides the object control method and apparatus in a kind of interactive application, are answered at least solving interaction With the object in (for example, game application) accelerate when the relatively simple technical problem of mode of operation.
One side according to the ... of the embodiment of the present invention provides a kind of object control method in interactive application, including: During the client operation of interactive application, judge whether the target object in the client performs the first predetermined behaviour Make;In the case where judging that the target object performs first predetermined operation, in the display area of the client On the state of the first virtual key is positioned to allow for the state of touch-control, wherein first virtual key is pre- with described first Surely it operates corresponding;The first touch control operation to first virtual key is detected on the display area of the client; First touch control operation is responded, executing first to the target object in the client accelerates to operate.
Optionally, the interactive application is game application, wherein during the operation of the client of interactive application, is sentenced Whether the target object in the client of breaking, which performs the first predetermined operation, includes:It is run in the client of the game application During, judge whether the target object in the client performs first predetermined operation.
Another aspect according to the ... of the embodiment of the present invention additionally provides the object control device in a kind of interactive application, including: First judging unit, for during the operation of the client of interactive application, judging that the target object in the client is It is no to perform the first predetermined operation;First setting unit, for judging that it is predetermined that the target object performs described first In the case of operation, the state of the first virtual key is positioned to allow for the shape of touch-control on the display area of the client State, wherein first virtual key is corresponding with first predetermined operation;First detection unit, in the client The first touch control operation to first virtual key is detected on the display area at end;First execution unit, for responding The first touch control operation is stated, executing first to the target object in the client accelerates to operate.
Optionally, the interactive application is game application.
In embodiments of the present invention, after detecting that target object performs the first predetermined operation, so that it may in client Display area on show corresponding first virtual key, first virtual key may be implemented accelerate kinetic energy, player touch After having controlled first virtual key, so that it may be accelerated with control targe object, in this process, not need to target object Energy is put aside while executing some action, the object solved in interactive application (for example, game application) is grasped when accelerating Make the relatively simple technical problem of mode, and then reaches the object in rich interactive application (for example, game application) when accelerating Mode of operation technique effect.Simultaneously as this, which is mode, does not need to savings energy, the operative skill to player is reduced Requirement, also, for the player with higher operative skill, enrich control mode, improve user experience.
Description of the drawings
Attached drawing described herein is used to provide further understanding of the present invention, and is constituted part of this application, this hair Bright illustrative embodiments and their description are not constituted improper limitations of the present invention for explaining the present invention.In the accompanying drawings:
Fig. 1 is the schematic diagram of the hardware environment of the object control method in interactive application according to the ... of the embodiment of the present invention;
Fig. 2 is the flow chart of the object control method in a kind of optional interactive application according to the ... of the embodiment of the present invention;
Fig. 3 is a kind of schematic diagram of optional virtual controlling key according to the ... of the embodiment of the present invention;
Fig. 4 be according to prior art virtual key in the distribution schematic diagram of display area;
Fig. 5 is the schematic diagram of slide according to the ... of the embodiment of the present invention;
Fig. 6 is the schematic diagram of brake key position according to the ... of the embodiment of the present invention;
Fig. 7 is the schematic diagram of virtual key response region according to the ... of the embodiment of the present invention;
Fig. 8 is the flow chart of slide according to the ... of the embodiment of the present invention;
Fig. 9 is the flow chart of the object control method in another interactive application optionally according to embodiments of the present invention;
Figure 10 is the schematic diagram of the object control device in a kind of optional interactive application according to the ... of the embodiment of the present invention;With And
Figure 11 is a kind of structure diagram of terminal according to the ... of the embodiment of the present invention.
Specific implementation mode
In order to enable those skilled in the art to better understand the solution of the present invention, below in conjunction in the embodiment of the present invention Attached drawing, technical scheme in the embodiment of the invention is clearly and completely described, it is clear that described embodiment is only The embodiment of a part of the invention, instead of all the embodiments.Based on the embodiments of the present invention, ordinary skill people The every other embodiment that member is obtained without making creative work should all belong to the model that the present invention protects It encloses.
It should be noted that term " first " in description and claims of this specification and above-mentioned attached drawing, " Two " etc. be for distinguishing similar object, without being used to describe specific sequence or precedence.It should be appreciated that using in this way Data can be interchanged in the appropriate case, so as to the embodiment of the present invention described herein can in addition to illustrating herein or Sequence other than those of description is implemented.In addition, term " comprising " and " having " and their any deformation, it is intended that cover It includes to be not necessarily limited to for example, containing the process of series of steps or unit, method, system, product or equipment to cover non-exclusive Those of clearly list step or unit, but may include not listing clearly or for these processes, method, product Or the other steps or unit that equipment is intrinsic.
According to embodiments of the present invention, the embodiment of the method for a kind of object control method in interactive application is provided.Wherein, Above-mentioned interactive application can be, but not limited to as game application, for following embodiment uses game application, in interactive application Object control method illustrates.
Optionally, in the present embodiment, the object control method in game application can be applied to as shown in Figure 1 by taking In the hardware environment that business device 102 and terminal 104 are constituted.As shown in Figure 1, server 102 is connected by network and terminal 104 It connects, above-mentioned network includes but not limited to:Wide area network, Metropolitan Area Network (MAN) or LAN, terminal 104 are not limited to PC, mobile phone, tablet electricity Brain etc..Object control method in the game application of the embodiment of the present invention can be executed by terminal 104, can also be by servicing Device 102 and terminal 104 execute jointly.Wherein, terminal 104 executes the object control method in the game application of the embodiment of the present invention Can also be to be executed by client mounted thereto.Object control method in the game application of the embodiment of the present invention is especially Suitable for mobile terminals such as mobile phone, tablet computers.
Fig. 2 is the flow chart of the object control method in a kind of optional interactive application according to the ... of the embodiment of the present invention, such as Shown in Fig. 2, this method may comprise steps of:
Step S202 judges during the operation of the client of interactive application (for example, game application) in client Whether target object performs the first predetermined operation.
Optionally, above-mentioned interactive application is game application, and the client of above-mentioned interactive application is the visitor of above-mentioned game application Family end.That is, in a kind of optional example, during the operation of the client of interactive application, the client is judged Whether the target object in end performs the first predetermined operation:During the operation of the client of the game application, Judge whether the target object in the client performs the first predetermined operation.
The client of game application can be mounted in the client in terminal 104.The game application can be racing class Game or other need the game of acceleration function.Target object is to be steered object in game application, as racing class is played In racing car.First predetermined operation is the action performed by target object, and the racing car in playing such as racing class is in the process of moving The action of execution, such as leap the action on hillside.
Step S204, in the case where judging that target object performs the first predetermined operation, in the viewing area of client The state of first virtual key is positioned to allow for the state of touch-control, wherein the first virtual key and the first predetermined operation on domain It is corresponding.
After target object performs the first predetermined operation, the first virtual key for being shown on the display area of client Being at allows touch-control state, when player clicks the first virtual key on display area, so that it may to be realized on target object Function corresponding to first virtual key.For example, showing that " small spray " button can serve as the in race racing game application One virtual key, after racing car performs the action on leap hillside, " small spray " button is at the state for allowing touch-control.
Step S206 detects the first touch control operation to the first virtual key on the display area of client.
Step S208 responds the first touch control operation, and executing first to target object in the client accelerates to operate.
The first touch control operation detected on the display region can be the touch control operation of player, and player clicks viewing area The first virtual key in domain, so that it may to trigger the first virtual key, and execute the function corresponding to the first virtual key.Player The time for executing the first virtual key can be controlled, that is to say, that player can control when " small spray " function acts on In racing car.The function of " small spray " is therefore the travel speed of raising racing car is detecting the first virtual key of player's touch-control Afterwards, the form speed of racing car is improved.
By above-described embodiment, after detecting that target object performs the first predetermined operation, so that it may in client Corresponding first virtual key is shown on display area, which may be implemented the kinetic energy accelerated, in player's touch-control After first virtual key, so that it may be accelerated with control targe object, in this process, do not need to target object and exist Energy is put aside while executing some action, the object solved in interactive application (for example, game application) is operated when accelerating The relatively simple technical problem of mode, and then reach what rich interactive applied the object in (for example, game application) when accelerating The technique effect of mode of operation.Simultaneously as this, which is mode, does not need to savings energy, reduce to the operative skill of player It is required that also, for the player with higher operative skill, enrich control mode, improve user experience.
Optionally, during the client of game application is run, method further includes:Judge the target pair in client As if it is no perform the second predetermined operation and execute the second predetermined operation add up generation target object attribute value it is whether big In predetermined threshold;Target object in judging client performs the second predetermined operation and executes the second predetermined operation institute It is virtual by second on the display area of client in the case that the attribute value of the accumulative target object generated is more than predetermined threshold The state of button is positioned to allow for the state of touch-control, wherein the second virtual key is corresponding with the second predetermined operation;In client Display area on detect the second touch control operation to the second virtual key;The second touch control operation is responded, it is right in the client Target object executes the second acceleration and operates, wherein first accelerates when executing execution of the time less than the second acceleration operation of operation Between.
Second predetermined operation can be the creeping motion that racing car executes, and attribute value can be that racing car is put aside in Drift Process Energy value, the second virtual key can be racing car " nitrogen " key, and the corresponding function of " nitrogen " key is to accelerate operation (i.e. second Accelerate operation).This second accelerate operation with first to accelerate operation difference lies in second accelerates the acceleration time (i.e. the of operation Two accelerate the execution time of operation) accelerate the acceleration time (i.e. first accelerates the execution time of operation) of operation longer than first. For example, the acceleration time of the first acceleration operation is 0.5 second, the acceleration time of the second acceleration operation is 3 seconds.
Such as:In the game application of race racing game, racing car performs creeping motion (i.e. second in the process of moving Predetermined operation), and the energy for executing creeping motion savings is filled with energy measuring tank as shown in Figure 7 (the i.e. accumulative target generated Object's property value is more than predetermined threshold), the second virtual key shown on the display region at this time is the state for allowing touch-control, After player clicks the second virtual key, the acceleration indicated by the second virtual key is acted in racing car.
In the present embodiment, it can show that the first virtual key and second is virtually pressed simultaneously on the display area of client Key, if target object first obtains the reward that the second virtual key corresponding second accelerates operation by the second predetermined operation, After target object executes the first predetermined operation again, the reward that the first virtual key corresponding first accelerates operation can be also obtained, Obtaining first accelerates operation and second that the sequence of operation is accelerated not limit, and vice versa.Player can select to hold as needed Row first accelerates operation, second to accelerate operation or not only execute the first acceleration operation but also execute second to accelerate operation.
First due to accelerating operation that the acceleration time can be selected shorter accelerates operation, it is also an option that the acceleration time is longer Second accelerate operation, not only enrich accelerate operation operation format, also enhance Perceived control of the user to target object, carry High user experience.
Optionally, it is additionally provided with third virtual key on the display area of client, wherein third virtual key is for controlling The direction of target object processed, third virtual key and the second virtual key are located at the both sides of display area, the first virtual key with Second virtual key is located at the homonymy of display area.
As shown in figure 3, third virtual key includes left direction button and right direction button, it is used for the side of control targe object To.Control accelerate the first virtual key and the second virtual key be arranged with the display area where third virtual key not Homonymy, the second virtual key and the first virtual key are arranged in homonymy, and such setting can respectively be controlled in order to left hand and the right hand The acceleration of target object processed and direction.
Optionally, when detecting the second touch control operation to the second virtual key on the display area of client, method Further include:The third touch control operation to third virtual key is detected on the display area of client, wherein third is virtually pressed Key is used for the direction of control targe object, and third virtual key and the second virtual key are located at the both sides of display area, and first is empty Quasi- button and the second virtual key are located at the homonymy of display area;The second touch control operation is responded, in the client to target object Executing the second acceleration operation includes:In the client, the is executed to target object according to the direction indicated by third touch control operation Two accelerate operation.
Specifically, the first virtual key " small spray ", the second virtual key " nitrogen " and " drift " three are shown on the right side of Fig. 3 A function key, as shown in figure 3, three keys shown in Fig. 3 are all in the state for allowing touch-control, player clicks some function key energy Realize corresponding function.Third virtual key " direction ", including left direction button and right direction button are shown on the left of Fig. 3, Third virtual key can or right travel left with control targe object direction.For example, when right in player's touch-control third virtual key Direction key ">" when, control targe object to right travel, when left direction button in player's touch-control third virtual key "<" when, control Target object processed travels to the left.
If player controls the travel direction of target object, and second virtual key of touch-control, then control mesh Mark object executes the second acceleration operation on current shape direction.Similarly, the travel direction of target object is controlled in player Meanwhile and the first virtual key of touch-control, then control targe object execute on current shape direction the first acceleration operation.
As shown in figure 3, the first virtual key and the second virtual key that control accelerates are at the right side of display area, control The third virtual key in direction processed is in the left side of display area, convenient for playing household left hand and right hand difference control direction key and adding Fast key, so as to realize the left and right directions of control targe object while controlling acceleration.And the prior art of comparison diagram 4, The homonymy in display area is arranged in accelerator key and directionkeys, that is, needs to play household the same hand control acceleration and direction, behaviour Make mode underaction.I.e. the present embodiment can carry out the acceleration (small spray) of short time with control targe object, and the long period accelerates, And accelerate while control targe object direction so that two hands control respectively accelerate and direction, increase to target The flexibility of Object Operations control.
Optionally, in the client, second is executed to target object according to the direction indicated by third touch control operation to accelerate Operation includes:Judge whether third touch control operation is to slide into the first of the second key response region from the first key response region Slide, wherein the first key response region and the second key response region are third virtual key institute in display area Key response region;In the case where it is the first slide to judge third touch control operation, according to the second key response Direction corresponding to region executes second to target object and accelerates to operate.
When third touch control operation is slide, the corresponding virtual key in region that slide finally stops is exactly this The operation of the wanted touch-control of third touch control operation.As shown in figure 5, the left-hand finger of player is pressed from the left direction in third virtual key Region where key slides into the region where the right direction button in third virtual key, triggers the right side in third virtual key Directionkeys, control racing car right direction traveling.If racing car at this time, which executes, accelerates operation, in the same of racing car right direction traveling Shi Zhihang accelerates operation.
It is virtual executing first due to that can show the first virtual key and the second virtual key simultaneously on the display region When button and the corresponding acceleration operation of the second virtual key, can also switch in such a way that finger slides the first acceleration operation and Second accelerates operation.
Optionally, the first touch control operation is responded, executing the first acceleration operation to target object in the client includes:Judge Whether the first touch control operation is the second slide that the 4th key response region is slided into from third key response region, In, third key response region and the 4th key response region are the key response region in display area, and third button is rung It is the key response region where the second virtual key, the 4th key response region pressing where the first virtual key to answer region Key response region;In the case where it is the second slide to judge the first touch control operation, target object is held in the client Row accelerates to operate with first corresponding to the second key response region.
Second virtual key corresponds to third key response region, and the first virtual key corresponds to the 4th key response region, the One touch control operation can be the second slide from third key response region to the 4th key response region, the second sliding behaviour Work is finally fallen in the 4th key response region, is also equivalent to the first virtual key of touch-control, therefore, executes the first virtual key Corresponding first accelerates operation.
The first virtual key, the second virtual key can be shown in the side of display area and indicate that the virtual of drift is pressed Key, player can execute slide between these three virtual keys, which virtual key slide finally falls where Response region, be carried out the corresponding operation of which virtual key.
As shown in figure 4, the right finger of player slides into the first virtual key from the virtual key of expression drift, then execute First virtual key corresponding first accelerates operation.
In the present embodiment, it is acted when user's control target object has executed some, and continues to execute another action When, without lifting finger, but another action can be executed on the display region by being slided.In this process, hand The screen for referring to terminal where being not required to leave client, pins sliding and button handover operation can be completed, you can operating burden is reduced, It can more easily be operated continuously again, improve the flexibility of mode of operation.
Optionally, give tacit consent on the display area of client and do not show the 4th virtual key, the 4th virtual key is used for mesh It marks object and carries out deceleration-operation, wherein during the operation of the client of game application, method further includes:In the client Receive setting instruction;Response setting instruction, the 4th virtual key is shown on the display region, and on the display region by the 4th The state of virtual key is positioned to allow for the state of touch-control, wherein the first virtual key and the 4th virtual key are located at viewing area The homonymy in domain.
In the game of racing class, slowing effect may be implemented in the 4th virtual key.For example, the brake apparatus such as brake.In order to It avoids causing the chaotic and operation cumbersome of prompt, does not show the 4th virtual key in default situations, pass through the setting of player The 4th virtual key can be shown on the display region.That is, client receives the setting instruction of player, which instructs for referring to Show by the 4th virtual key include in display area, and make the 4th virtual key display area be in allow touch-control shape State.In this way, if player needs to execute deceleration-operation to target object, can be slowed down with reaching with the 4th virtual key of touch-control Purpose.In order to improve convenience and the flexibility of operation, the 4th virtual key and the first virtual key can be arranged same Side.
As shown in fig. 6, showing " brake " button on the right side of display area.Acquiescence this compared to Fig. 4 shows that " brake " is pressed The mode of key, can be to avoid the maloperation of new hand player when acquiescence does not show four virtual keys so that display area The turbo of display is more prominent, and " brake " button is shown by setting, can meet the player couple that there is brake demand in part Target object is controlled, and the controllability of target object is enhanced.
Optionally, the 4th key response region includes the first virtual key region shown in display area, and the Four key response regions are more than the first virtual key region shown in display area.
As shown in fig. 7, (i.e. the first virtual key is in viewing area in the first virtual key region shown in display area Shared region in domain) it is rectangular area 1, and actually the 4th key response region is rectangular area 2, it is clear that rectangular area 2 More than rectangular area 1, that is to say, that the first virtual key of triggering can be realized in rectangular area 2 when slide is fallen, and It necessarily falls in rectangular area 1.For the mode of slide trigger provided in this embodiment, when finger is from the 4th key response area It is overseas to be also considered as effective triggering when being moved in the 4th key response region.Similar, for the second virtual key, drift key Small rectangle frame with brake key, inside is corresponding function key region shown in display area, and the big rectangle frame in outside is Actual key response region.
Simultaneously Fig. 7 also show the first key response area and the second key response area, be all higher than left-hand button and dextrad by Key region shown in display area (that is, region shared in display area).
The slide of the present embodiment is illustrated below in conjunction with Fig. 8.
S801, finger down or sliding.Finger presses action or sliding action i.e. on detection display area.
S802 obtains finger region top layer UI objects.
S803 judges whether the UI objects are effective.If it is valid, executing S805;Otherwise, S804 is executed.
S804, it is none to set current label.
S805 sets the label that current label is the UI objects.It is each that UI objects can there are one independent label, UI objects Can be the first virtual key, the second virtual key, third virtual key and the 4th virtual key etc..
S806 judges whether current label is consistent with upper secondary label.If consistent, then it is assumed that instruction does not change, Terminate flow.If it is inconsistent, there may be new instruction, S807 is executed.
S807 sends finger and leaves last time label event.
S808 judges whether current label is none.If NO, then S809 is executed, if YES, then terminates flow.
S809 sends finger and enters current label event.
By above-mentioned steps it is found that each UI objects correspond to an independent label, when the UI objects detected are effective In the case of label, whether unanimously determine whether to have received new instruction by comparing current label and upper secondary label, if It is inconsistent, it is determined that finger performs sliding, and in the case where it is none to further determine that current label not, determines and executes newly Label corresponding to UI objects, so as to execute the function of the corresponding virtual key of UI objects.
It should be noted that after finger bounces, sends finger and leave last time label event, and set current label and be None, to which whole flow process terminates.
The present embodiment is illustrated below in conjunction with Fig. 9, by taking race racing is played as an example.
(1)
901, judge whether to press LeftArrow.Detect whether the left-hand button in triggering third virtual key.If It is then to execute 903;If not, executing 902.
902, terminate to turn left and left drift.
903, if press right direction key.Detect whether the dextrad directionkeys in triggering third virtual key.If so, Execute 902;If not, executing 904.
904, if press drift key.If so, executing S906;If not, executing 905.
905, turn left.And return to 901.
906, left drift.And return to 901.
(2)
911, judge whether to press right direction key.Detect whether the dextrad directionkeys in triggering third virtual key.Such as Fruit is then to execute 903;If not, executing 902.
912, terminate to turn right and right drift.
913, if press LeftArrow.Detect whether the left-hand button in triggering third virtual key.If so, holding Row 902;If not, executing 904.
914, if press drift key.If so, executing S906;If not, executing 905.
915, it turns right.And return to 911.
916, right drift.And return to 911.
(3)
921, if press nitrogen key.Detect whether the second virtual key in triggering display area.If so, executing 923,;If not, executing 922.
922, terminate flow.
923, nitrogen is triggered, second is executed and accelerates operation.
(4)
931, if press small spray key.Detect whether the first virtual key in triggering display area.If so, executing 923;If not, executing 922.
932, terminate flow.
933, small spray is triggered, first is executed and accelerates operation.
(5)
941, if press brake key.Detect whether the 4th virtual key in triggering display area.If so, executing 923,;If not, executing 922.
942, terminate flow.
943, triggering brake executes deceleration-operation.
Above-mentioned acceleration, deceleration and the operation of direction controlling simultaneously do not have sequencing, according to the instruction received to target Object executes corresponding operation.
It should be noted that for each method embodiment above-mentioned, for simple description, therefore it is all expressed as a series of Combination of actions, but those skilled in the art should understand that, the present invention is not limited by the described action sequence because According to the present invention, certain steps can be performed in other orders or simultaneously.Secondly, those skilled in the art should also know It knows, embodiment described in this description belongs to preferred embodiment, and involved action and module are not necessarily of the invention It is necessary.
Through the above description of the embodiments, those skilled in the art can be understood that according to above-mentioned implementation The method of example can add the mode of required general hardware platform to realize by software, naturally it is also possible to by hardware, but it is very much In the case of the former be more preferably embodiment.Based on this understanding, technical scheme of the present invention is substantially in other words to existing The part that technology contributes can be expressed in the form of software products, which is stored in a storage In medium (such as ROM/RAM, magnetic disc, CD), including some instructions are used so that a station terminal equipment (can be mobile phone, calculate Machine, server or network equipment etc.) execute method described in each embodiment of the present invention.
According to embodiments of the present invention, a kind of friendship for implementing the object control method in above-mentioned interactive application is additionally provided The mutually object control device in application.Wherein, above-mentioned interactive application can be, but not limited to as game application, following embodiment use For game application, the object control device in interactive application is illustrated.
Figure 10 is the schematic diagram of the object control device in a kind of optional interactive application according to the ... of the embodiment of the present invention, is made For a kind of example, above-mentioned interactive application is game application.As shown in Figure 10, which may include:
First judging unit 1002 is used to during the operation of the client of interactive application (for example, game application), sentence Whether the target object in disconnected client performs the first predetermined operation;As an example, above-mentioned interactive application is that game is answered With the client of above-mentioned interactive application is the client of above-mentioned game application.That is, in a kind of optional example, the One judging unit 1002 is used to during the operation of the client of game application, judge whether the target object in client is held The first predetermined operation is gone.
First setting unit 1004 is used in the case where judging that target object performs the first predetermined operation, in client The state of first virtual key is positioned to allow for the state of touch-control, wherein the first virtual key and on the display area at end One predetermined operation is corresponding;
First detection unit 1006 is used to detect on the display area of client to be touched to the first of the first virtual key Control operation;
First execution unit 1008 executes first to target object in the client and accelerates for responding the first touch control operation Operation.
It should be noted that the first judging unit 1002 in the embodiment can be used for executing in the embodiment of the present application 1 Step S202, the first setting unit 1004 in the embodiment can be used for executing the step S204 in the embodiment of the present application 1, First detection unit 1006 in the embodiment can be used for executing the step S206 in the embodiment of the present application 1, in the embodiment The first execution unit 1008 can be used for execute the embodiment of the present application 1 in step S208.
The client of game application can be mounted in the client in terminal 104.The game application can be racing class Game or other need the game of acceleration function.Target object is to be steered object in game application, as racing class is played In racing car.First predetermined operation is the action performed by target object, and the racing car in playing such as racing class is in the process of moving The action of execution, such as leap the action on hillside.
After target object performs the first predetermined operation, the first virtual key for being shown on the display area of client Being at allows touch-control state, when player clicks the first virtual key on display area, so that it may to be realized on target object Function corresponding to first virtual key.For example, showing that " small spray " button can serve as the in race racing game application One virtual key, after racing car performs the action on leap hillside, " small spray " button is at the state for allowing touch-control.
The first touch control operation detected on the display region can be the touch control operation of player, and player clicks viewing area The first virtual key in domain, so that it may to trigger the first virtual key, and execute the function corresponding to the first virtual key.Player The time for executing the first virtual key can be controlled, that is to say, that player can control when " small spray " function acts on In racing car.The function of " small spray " is therefore the travel speed of raising racing car is detecting the first virtual key of player's touch-control Afterwards, the form speed of racing car is improved.
By above-described embodiment, after detecting that target object performs the first predetermined operation, so that it may in client Corresponding first virtual key is shown on display area, which may be implemented the kinetic energy accelerated, in player's touch-control After first virtual key, so that it may be accelerated with control targe object, in this process, do not need to target object and exist Energy is put aside while executing some action, the object solved in interactive application (for example, game application) is operated when accelerating The relatively simple technical problem of mode, and then reach what rich interactive applied the object in (for example, game application) when accelerating The technique effect of mode of operation.Simultaneously as this, which is mode, does not need to savings energy, reduce to the operative skill of player It is required that also, for the player with higher operative skill, enrich control mode, improve user experience.
Optionally, device further includes:Second judgment unit, for the client in interactive application (for example, game application) During operation, judge whether the target object in client performs the second predetermined operation and execute the second predetermined operation Whether the attribute value for adding up the target object generated is more than predetermined threshold;Second setting unit, for judging client In target object perform the second predetermined operation and execute the second predetermined operation add up generation target object attribute value In the case of more than predetermined threshold, the state of the second virtual key is positioned to allow for touch-control on the display area of client State, wherein the second virtual key is corresponding with the second predetermined operation;Second detection unit, in the viewing area of client The second touch control operation to the second virtual key is detected on domain;Second execution unit, for responding the second touch control operation, in visitor Second is executed in the end of family to target object to accelerate to operate, wherein first, which accelerates the execution time of operation to be less than second, accelerates to operate The execution time.
As an example, above-mentioned interactive application is game application, and the client of above-mentioned interactive application is that above-mentioned game is answered Client.That is, in a kind of optional example, above-mentioned second judgment unit is used for the client in game application During operation, judge whether the target object in client performs the second predetermined operation and execute the second predetermined operation Whether the attribute value for adding up the target object generated is more than predetermined threshold.
Second predetermined operation can be the creeping motion that racing car executes, and attribute value can be that racing car is put aside in Drift Process Energy value, the second virtual key can be racing car " nitrogen " key, and the corresponding function of " nitrogen " key is to accelerate operation (i.e. second Accelerate operation).Difference lies in the acceleration time of the second acceleration operation is than first with the first acceleration operation for the second acceleration operation Accelerate the acceleration time of operation longer.For example, the time of the first acceleration operation is 0.5 second, second accelerates the acceleration time of operation It is 3 seconds.
Such as:In the game application of race racing game, racing car performs creeping motion (i.e. second in the process of moving Predetermined operation), and the energy for executing creeping motion savings is filled with the energy measuring tank (attribute value of the i.e. accumulative target object generated More than predetermined threshold), the second virtual key shown on the display region at this time is the state for allowing touch-control, when player clicks the After two virtual keys, the acceleration indicated by the second virtual key is acted in racing car.
In the present embodiment, it can show that the first virtual key and second is virtually pressed simultaneously on the display area of client Key, if target object first obtains the reward that the second virtual key corresponding second accelerates operation by the second predetermined operation, After target object executes the first predetermined operation again, the reward that the first virtual key corresponding first accelerates operation can be also obtained, Obtaining first accelerates operation and second that the sequence of operation is accelerated not limit, and vice versa.Player can select to hold as needed Row first accelerates operation, second to accelerate operation or not only execute the first acceleration operation but also execute second to accelerate operation.
First due to accelerating operation that the acceleration time can be selected shorter accelerates operation, it is also an option that the acceleration time is longer Second accelerate operation, not only enrich accelerate operation operation format, also enhance Perceived control of the user to target object, carry High user experience.
Optionally, it is additionally provided with third virtual key on the display area of client, wherein third virtual key is for controlling The direction of target object processed, third virtual key and the second virtual key are located at the both sides of display area, the first virtual key with Second virtual key is located at the homonymy of display area.
As shown in figure 3, third virtual key includes left direction button and right direction button, it is used for the side of control targe object To.Control accelerate the first virtual key and the second virtual key be arranged with the display area where third virtual key not Homonymy, the second virtual key and the first virtual key are arranged in homonymy, and such setting can respectively be controlled in order to left hand and the right hand The acceleration of target object processed and direction.
Optionally, device further includes:Third detection unit is examined for second detection unit on the display area of client When measuring the second touch control operation to the second virtual key, detected on the display area of client to third virtual key Third touch control operation, wherein third virtual key is used for the direction of control targe object, and third virtual key is virtually pressed with second For key mapping in the both sides of display area, the first virtual key and the second virtual key are located at the homonymy of display area;Second executes list Member includes:First execution module, in the client, being executed to target object according to the direction indicated by third touch control operation Second accelerates operation.
Specifically, the first virtual key " small spray ", the second virtual key " nitrogen " and " drift " three are shown on the right side of Fig. 3 A function key, as shown in figure 3, three keys shown in Fig. 3 are all in the state for allowing touch-control, player clicks some function key energy Realize corresponding function.Third virtual key " direction ", including left direction button and right direction button are shown on the left of Fig. 3, Third virtual key can or right travel left with control targe object direction.For example, when right in player's touch-control third virtual key Direction key ">" when, control targe object to right travel, when left direction button in player's touch-control third virtual key "<" when, control Target object processed travels to the left.
If player controls the travel direction of target object, and second virtual key of touch-control, then control mesh Mark object executes the second acceleration operation on current shape direction.Similarly, the travel direction of target object is controlled in player Meanwhile and the first virtual key of touch-control, then control targe object execute on current shape direction the first acceleration operation.
As shown in figure 3, the first virtual key and the second virtual key that control accelerates are at the right side of display area, control The third virtual key in direction processed is in the left side of display area, convenient for playing household left hand and right hand difference control direction key and adding Fast key, so as to realize the left and right directions of control targe object while controlling acceleration.And the prior art of comparison diagram 4, The homonymy in display area is arranged in accelerator key and directionkeys, that is, needs to play household the same hand control acceleration and direction, behaviour Make mode underaction.I.e. the present embodiment can carry out the acceleration (small spray) of short time with control targe object, and the long period accelerates, And accelerate while control targe object direction so that two hands control respectively accelerate and direction, increase to target The flexibility of Object Operations control.
Optionally, the first execution module includes:Judging submodule, for judge third touch control operation whether be from first by Key response region slides into first slide in the second key response region, wherein presses in the first key response region and second Key response region is the key response region where third virtual key in display area;Implementation sub-module, for judging In the case of going out third touch control operation for the first slide, according to the direction corresponding to the second key response region to target pair Accelerate operation as executing second.
When third touch control operation is slide, the corresponding virtual key in region that slide finally stops is exactly this The operation of the wanted touch-control of third touch control operation.As shown in figure 5, the left-hand finger of player is pressed from the left direction in third virtual key Region where key slide into third virtual key as the region where direction key, trigger the right side in third virtual key Directionkeys, control racing car right direction traveling.If racing car at this time, which executes, accelerates operation, in the same of racing car right direction traveling Shi Zhihang accelerates operation.
It is virtual executing first due to that can show the first virtual key and the second virtual key simultaneously on the display region When button and the corresponding acceleration operation of the second virtual key, can also switch in such a way that finger slides the first acceleration operation and Second accelerates operation.
Optionally, the first execution unit includes:Judgment module, for judging whether the first touch control operation is from third button Response region slides into second slide in the 4th key response region, wherein third key response region and the 4th button Response region is the key response region in display area, and third key response region is the button where the second virtual key Response region, the 4th key response region are the key response region where the first virtual key;Second execution module is used for In the case of judging that the first touch control operation is the second slide, target object is executed rung with the second button in the client First corresponding to region is answered to accelerate operation.
Second virtual key corresponds to third key response region, and the first virtual key corresponds to the 4th key response region, the One touch control operation can be the second slide from third key response region to the 4th key response region, the second sliding behaviour Work is finally fallen in the 4th key response region, is also equivalent to the first virtual key of touch-control, therefore, executes the first virtual key Corresponding first accelerates operation.
The first virtual key, the second virtual key can be shown in the side of display area and indicate that the virtual of drift is pressed Key, player can execute slide between these three virtual keys, which virtual key slide finally falls where Response region, be carried out the corresponding operation of which virtual key.
As shown in figure 5, the right finger of player slides into the first virtual key from the virtual key of expression drift, then execute First virtual key corresponding first accelerates operation.
In the present embodiment, it is acted when user's control target object has executed some, and continues to execute another action When, without lifting finger, but another action can be executed on the display region by being slided.In this process, hand The screen for referring to terminal where being not required to leave client, pins sliding and button handover operation can be completed, you can operating burden is reduced, It can more easily be operated continuously again, improve the flexibility of mode of operation.
Optionally, give tacit consent on the display area of client and do not show the 4th virtual key, the 4th virtual key is used for mesh It marks object and carries out deceleration-operation, the device in above-described embodiment further includes:Receiving unit is used in interactive application (for example, game Using) client operation during, in the client receive setting instruction;Display unit will for responding setting instruction 4th virtual key is shown on the display region, and the state of the 4th virtual key is positioned to allow for touch-control on the display region State, wherein the first virtual key and the 4th virtual key are located at the homonymy of display area.
As an example, above-mentioned interactive application is game application, and the client of above-mentioned interactive application is that above-mentioned game is answered Client.That is, in a kind of optional example, above-mentioned receiving unit is used to run in the client of game application During, setting instruction is received in the client.
In the game of racing class, slowing effect may be implemented in the 4th virtual key.For example, the brake apparatus such as brake.In order to It avoids causing the chaotic and operation cumbersome of prompt, does not show the 4th virtual key in default situations, pass through the setting of player The 4th virtual key can be shown on the display region.That is, client receives the setting instruction of player, which instructs for referring to Show by the 4th virtual key include in display area, and make the 4th virtual key display area be in allow touch-control shape State.In this way, if player needs to execute deceleration-operation to target object, can be slowed down with reaching with the 4th virtual key of touch-control Purpose.In order to improve convenience and the flexibility of operation, the 4th virtual key and the first virtual key can be arranged same Side.
As shown in fig. 6, showing " brake " button on the right side of display area.Acquiescence this compared to Fig. 4 shows that " brake " is pressed The mode of key, can be to avoid the maloperation of new hand player when acquiescence does not show four virtual keys so that display area The turbo of display is more prominent, and " brake " button is shown by setting, can meet the player couple that there is brake demand in part Target object is controlled, and the controllability of target object is enhanced.
Optionally, the 4th key response region includes the first virtual key region shown in display area, and the Four key response regions are more than the first virtual key region shown in display area.
As shown in fig. 7, the first virtual key region shown in display area is rectangular area 1, and actually the Four key response regions are rectangular area 2, it is clear that rectangular area 2 is more than rectangular area 1, that is to say, that when slide is fallen The first virtual key of triggering can be realized in rectangular area 2, without falling in rectangular area 1.The present embodiment is carried The mode of the slide trigger of confession can also be regarded when finger is moved to outside the 4th key response region in the 4th key response region Effectively to trigger.Similar, for the second virtual key, drift key and brake key, the small rectangle frame of inside is in display area The big rectangle frame in shown region, outside is actual key response region.
By above-mentioned module, can solve the operation side when accelerating of the object in interactive application (for example, game application) The relatively simple technical problem of formula, and then reach behaviour of the object when accelerating in rich interactive application (for example, game application) Make the technique effect of mode.Simultaneously as this, which is mode, does not need to savings energy, reduces and the operative skill of player is wanted It asks, also, for the player with higher operative skill, enriches control mode, improve user experience.
Herein it should be noted that above-mentioned module is identical as example and application scenarios that corresponding step is realized, but not It is limited to above-described embodiment disclosure of that.It should be noted that above-mentioned module as a part for device may operate in as In hardware environment shown in FIG. 1, it can also pass through hardware realization by software realization, wherein hardware environment includes network Environment.
According to embodiments of the present invention, a kind of end for implementing the object control method in above-mentioned interactive application is additionally provided End.Wherein, above-mentioned interactive application can be, but not limited to as game application, for following embodiment uses game application, to being used for The terminal for implementing the object control method in above-mentioned interactive application illustrates.
Figure 11 is a kind of structure diagram of terminal according to the ... of the embodiment of the present invention, and as shown in figure 11, which may include: One or more (one is only shown in figure) processors 1101, memory 1103 and transmitting device 1105, as shown in figure 11, The terminal can also include input-output equipment 1107.
Wherein, memory 1103 can be used for storing software program and module, such as the interactive application in the embodiment of the present invention Corresponding program instruction/the module of object control method and apparatus in (for example, game application), processor 1101 are deposited by operation Software program and module in memory 1103 are stored up, to perform various functions application and data processing, that is, is realized Object control method in the interactive application (for example, game application) stated.Memory 1103 may include high speed random access memory, also May include nonvolatile memory, as one or more magnetic storage device, flash memory or other nonvolatile solid states are deposited Reservoir.In some instances, memory 1103 can further comprise the memory remotely located relative to processor 1101, these Remote memory can pass through network connection to terminal.The example of above-mentioned network include but not limited to internet, intranet, LAN, mobile radio communication and combinations thereof.
Above-mentioned transmitting device 1105 is used to receive via network or transmission data, can be also used for processor with Data transmission between memory.Above-mentioned network specific example may include cable network and wireless network.In an example, Transmitting device 1105 includes a network adapter (Network Interface Controller, NIC), can pass through cable It is connected with other network equipments with router so as to be communicated with internet or LAN.In an example, transmission dress It is radio frequency (Radio Frequency, RF) module to set 1105, is used to wirelessly be communicated with internet.
Wherein, specifically, memory 1103 is for storing application program.
Processor 1101 can call the application program that memory 1103 stores by transmitting device 1105, following to execute Step:
During the operation of the client of game application, judge whether the target object in the client performs the One predetermined operation;In the case where judging that the target object performs first predetermined operation, in the client The state of first virtual key is positioned to allow for the state of touch-control, wherein first virtual key and institute on display area It is corresponding to state the first predetermined operation;It detects on the display area of the client and is touched to the first of first virtual key Control operation;First touch control operation is responded, executing first to the target object in the client accelerates to operate.
Optionally, following step can also be performed in processor 1101:Judging the target object in the client is The no attribute value for performing the second predetermined operation and executing the target object that second predetermined operation adds up generation is It is no to be more than predetermined threshold;The target object in judging the client performs second predetermined operation and holds Row second predetermined operation add up the attribute value of the target object of generation more than in the case of the predetermined threshold, The state of second virtual key is positioned to allow for the state of touch-control, wherein described second on the display area of the client Virtual key is corresponding with second predetermined operation;It is detected on the display area of the client virtual to described second Second touch control operation of button;Second touch control operation is responded, second is executed to the target object in the client Accelerate operation, wherein described first accelerates the time that executes of operation to be less than for the described second execution time for accelerating operation.
Optionally, following step can also be performed in processor 1101:It is detected on the display area of the client pair When the second touch control operation of second virtual key, the method further includes:It is detected on the display area of the client To the third touch control operation to third virtual key, wherein the third virtual key is used to control the side of the target object To the third virtual key is located at the both sides of the display area, first virtual key with second virtual key It is located at the homonymy of the display area with second virtual key;Second touch control operation is responded, in the client Executing the second acceleration operation to the target object includes:In the client, indicated by the third touch control operation Direction to the target object execute second accelerate operate.
Optionally, following step can also be performed in processor 1101:Judge whether the third touch control operation is from first Key response region slides into first slide in the second key response region, wherein first key response region and Second key response region is the key response region where third virtual key described in the display area;Sentencing Break in the case of the third touch control operation for first slide, corresponding to second key response region Direction to the target object execute it is described second accelerate operate.
Optionally, following step can also be performed in processor 1101:Judge whether first touch control operation is from third Key response region slides into second slide in the 4th key response region, wherein third key response region and The 4th key response region is the key response region in the display area, and third key response region is second empty Key response region where quasi- button, the 4th key response region are the key response where first virtual key Region;In the case where it is second slide to judge first touch control operation, to described in the client Target object is executed to be accelerated to operate with described first corresponding to second key response region.
Optionally, following step can also be performed in processor 1101:
Give tacit consent on the display area of the client and do not show the 4th virtual key, the 4th virtual key is used for institute It states target object and carries out deceleration-operation, wherein during the operation of the client of the game application, the method is also wrapped It includes:Setting instruction is received in the client;Response setting instruction, includes in the viewing area by the 4th virtual key On domain, and the state of the 4th virtual key is positioned to allow for on the display area state of touch-control, wherein described First virtual key is located at the homonymy of the display area with the 4th virtual key.
Using the embodiment of the present invention, after detecting that target object performs the first predetermined operation, so that it may in client Display area on show corresponding first virtual key, first virtual key may be implemented accelerate kinetic energy, player touch After having controlled first virtual key, so that it may be accelerated with control targe object, in this process, not need to target object Energy is put aside while executing some action, the object solved in interactive application (for example, game application) is grasped when accelerating Make the relatively simple technical problem of mode, and then reaches the technology of mode of operation of the object in abundant game application when accelerating Effect.Simultaneously as this to be mode do not need to savings energy, the requirement to the operative skill of player is reduced, also, for For player with higher operative skill, control mode is enriched, improves user experience.Optionally, in the present embodiment Specific example can refer to the example described in above-described embodiment, and details are not described herein for the present embodiment.
It will appreciated by the skilled person that structure shown in Figure 11 is only to illustrate, terminal can be smart mobile phone (such as Android phone, iOS mobile phones), tablet computer, palm PC and mobile internet device (Mobile Internet Devices, MID), the terminal devices such as PAD.Figure 11 it does not cause to limit to the structure of above-mentioned electronic device.For example, terminal is also It may include more either less components (such as network interface, display device) than shown in Figure 11 or have and Figure 11 institutes Show different configurations.
One of ordinary skill in the art will appreciate that all or part of step in the various methods of above-described embodiment is can To be completed come command terminal device-dependent hardware by program, which can be stored in a computer readable storage medium In, storage medium may include:Flash disk, read-only memory (Read-Only Memory, ROM), random access device (Random Access Memory, RAM), disk or CD etc..
The embodiments of the present invention also provide a kind of storage mediums.Optionally, in the present embodiment, above-mentioned storage medium can The program code of object control method in interactive application for storage.Wherein, above-mentioned interactive application can be, but not limited to for Game application, for following embodiment uses game application, to the program for storing the object control method in interactive application The storage medium of code illustrates.
Optionally, in the present embodiment, above-mentioned storage medium can be located at multiple in network shown in above-described embodiment On at least one of network equipment network equipment.
Optionally, in the present embodiment, storage medium is arranged to store the program code for executing following steps:
S1 judges whether the target object in the client executes during the operation of the client of game application First predetermined operation;
S2, in the case where judging that the target object performs first predetermined operation, in the client The state of first virtual key is positioned to allow for the state of touch-control, wherein first virtual key and institute on display area It is corresponding to state the first predetermined operation;
S3 detects the first touch control operation to first virtual key on the display area of the client;
S4 responds first touch control operation, and executing first to the target object in the client accelerates to operate.
Optionally, storage medium is also configured to store the program code for executing following steps:
Judge whether the target object in the client performs the second predetermined operation and execute described second in advance Whether the attribute value that fixed operation adds up the target object generated is more than predetermined threshold;In judging the client The target object, which performs second predetermined operation and executes second predetermined operation, adds up the target generated In the case that object's property value is more than the predetermined threshold, by the second virtual key on the display area of the client State is positioned to allow for the state of touch-control, wherein second virtual key is corresponding with second predetermined operation;Described The second touch control operation to second virtual key is detected on the display area of client;Respond the second touch-control behaviour Make, executing second to the target object in the client accelerates to operate, wherein when the execution of the first acceleration operation Between be less than it is described second accelerate operation the execution time.
Optionally, storage medium is also configured to store the program code for executing following steps:
It is described when detecting the second touch control operation to second virtual key on the display area of the client Method further includes:The third touch control operation to third virtual key is detected on the display area of the client, wherein institute State direction of the third virtual key for controlling the target object, the third virtual key and second virtual key position Both sides in the display area, first virtual key are located at the same of the display area with second virtual key Side;Second touch control operation is responded, executing the second acceleration operation to the target object in the client includes:Institute It states in client, executing second to the target object according to the direction indicated by the third touch control operation accelerates to operate.
Optionally, storage medium is also configured to store the program code for executing following steps:
Judge whether the third touch control operation is to slide into the second key response region from the first key response region First slide, wherein first key response region and second key response region are the display area Described in key response region where third virtual key;Judging that the third touch control operation is the first sliding behaviour In the case of work, described second is executed to the target object according to the direction corresponding to second key response region and is accelerated Operation.
Optionally, storage medium is also configured to store the program code for executing following steps:
Judge whether first touch control operation is to slide into the 4th key response region from third key response region Second slide, wherein third key response region and the 4th key response region are the display area In key response region, third key response region be the second virtual key where key response region, the described 4th presses Key response region is the key response region where first virtual key;Judging that first touch control operation is described In the case of second slide, the target object is executed and second key response region institute in the client Corresponding described first accelerates operation.
Optionally, storage medium is also configured to store the program code for executing following steps:The client Give tacit consent on display area and do not show the 4th virtual key, the 4th virtual key to the target object for carrying out deceleration behaviour Make, wherein during the operation of the client of the game application, the method further includes:It is received in the client Setting instruction;Response setting instruction, includes on the display area, and in the display area by the 4th virtual key On the state of the 4th virtual key is positioned to allow for the state of touch-control, wherein first virtual key and described the Four virtual keys are located at the homonymy of the display area.
Optionally, the specific example in the present embodiment can refer to the example described in above-described embodiment, the present embodiment Details are not described herein.
Optionally, in the present embodiment, above-mentioned storage medium can include but is not limited to:USB flash disk, read-only memory (ROM, Read-Only Memory), random access memory (RAM, Random Access Memory), mobile hard disk, magnetic disc or The various media that can store program code such as CD.
If the integrated unit in above-described embodiment is realized in the form of SFU software functional unit and as independent product Sale in use, can be stored in the storage medium that above computer can be read.Based on this understanding, skill of the invention Substantially all or part of the part that contributes to existing technology or the technical solution can be with soft in other words for art scheme The form of part product embodies, which is stored in a storage medium, including some instructions are used so that one Platform or multiple stage computers equipment (can be personal computer, server or network equipment etc.) execute each embodiment institute of the present invention State all or part of step of method.
In the above embodiment of the present invention, all emphasizes particularly on different fields to the description of each embodiment, do not have in some embodiment The part of detailed description may refer to the associated description of other embodiment.
In several embodiments provided herein, it should be understood that disclosed client, it can be by others side Formula is realized.Wherein, the apparatus embodiments described above are merely exemplary, for example, the unit division, only one Kind of division of logic function, formula that in actual implementation, there may be another division manner, such as multiple units or component can combine or It is desirably integrated into another system, or some features can be ignored or not executed.Another point, it is shown or discussed it is mutual it Between coupling, direct-coupling or communication connection can be INDIRECT COUPLING or communication link by some interfaces, unit or module It connects, can be electrical or other forms.
The unit illustrated as separating component may or may not be physically separated, aobvious as unit The component shown may or may not be physical unit, you can be located at a place, or may be distributed over multiple In network element.Some or all of unit therein can be selected according to the actual needs to realize the mesh of this embodiment scheme 's.
In addition, each functional unit in each embodiment of the present invention can be integrated in a processing unit, it can also It is that each unit physically exists alone, it can also be during two or more units be integrated in one unit.Above-mentioned integrated list The form that hardware had both may be used in member is realized, can also be realized in the form of SFU software functional unit.
The above is only a preferred embodiment of the present invention, it is noted that for the ordinary skill people of the art For member, various improvements and modifications may be made without departing from the principle of the present invention, these improvements and modifications are also answered It is considered as protection scope of the present invention.

Claims (18)

1. a kind of object control method in interactive application, which is characterized in that including:
During the operation of the client of interactive application, it is pre- to judge whether the target object in the client performs first Fixed operation;
In the case where judging that the target object performs first predetermined operation, in the display area of the client On the state of the first virtual key is positioned to allow for the state of touch-control, wherein first virtual key is pre- with described first Surely it operates corresponding;
The first touch control operation to first virtual key is detected on the display area of the client;
First touch control operation is responded, executing first to the target object in the client accelerates to operate.
2. according to the method described in claim 1, it is characterized in that, the interactive application client operation during, The method further includes:
Judge whether the target object in the client performs the second predetermined operation and execute the described second predetermined behaviour Whether the attribute value for making the target object for adding up to generate is more than predetermined threshold;
The target object in judging the client performs second predetermined operation and executes described second in advance In the case that the fixed attribute value for operating the target object for adding up to generate is more than the predetermined threshold, in the client The state of second virtual key is positioned to allow for the state of touch-control, wherein second virtual key and institute on display area It is corresponding to state the second predetermined operation;
The second touch control operation to second virtual key is detected on the display area of the client;
Second touch control operation is responded, executing second to the target object in the client accelerates to operate, wherein institute The time that executes for stating the first acceleration operation was less than for the described second execution time for accelerating operation.
3. according to the method described in claim 2, it is characterized in that,
When detecting the second touch control operation to second virtual key on the display area of the client, the method Further include:The third touch control operation to third virtual key is detected on the display area of the client, wherein described Three virtual keys are used to control the direction of the target object, and the third virtual key is located at institute with second virtual key The both sides of display area are stated, first virtual key is located at the homonymy of the display area with second virtual key;
Second touch control operation is responded, executing the second acceleration operation to the target object in the client includes: In the client, second is executed to the target object according to the direction indicated by the third touch control operation and accelerates to operate.
4. according to the method described in claim 3, it is characterized in that, in the client, according to the third touch control operation Indicated direction executes the second acceleration operation to the target object:
Judge whether the third touch control operation is to slide into the first of the second key response region from the first key response region Slide, wherein first key response region and second key response region are institute in the display area State the key response region where third virtual key;
In the case where it is first slide to judge the third touch control operation, according to second key response area Direction corresponding to domain executes described second to the target object and accelerates to operate.
5. according to the method described in claim 2, it is characterized in that, being additionally provided with third void on the display area of the client Quasi- button, wherein the third virtual key is used to control the direction of the target object, the third virtual key with it is described Second virtual key is located at the both sides of the display area, and first virtual key is located at described with second virtual key The homonymy of display area.
6. the method according to any one of claims 1 to 5, it is characterized in that, first touch control operation is responded, in institute It states that the target object is executed the first acceleration and operated in client and includes:
Judge whether first touch control operation is to slide into the second of the 4th key response region from third key response region Slide, wherein third key response region and the 4th key response region are in the display area Key response region, third key response region are the key response region where the second virtual key, and the 4th button is rung It is the key response region where first virtual key to answer region;
In the case where it is second slide to judge first touch control operation, to the mesh in the client It marks object and executes and accelerate to operate with described first corresponding to second key response region.
7. according to the method described in claim 6, it is characterized in that, the 4th key response region includes described first virtual Button region shown in the display area, and the 4th key response region exists more than first virtual key Shown region in the display area.
8. method according to claim 1 to 4, which is characterized in that write from memory on the display area of the client Recognize and do not show the 4th virtual key, the 4th virtual key is used to carry out deceleration-operation to the target object, wherein in institute During the client operation for stating interactive application, the method further includes:
Setting instruction is received in the client;
Response setting instruction, by the 4th virtual key include on the display area, and on the display area will The state of 4th virtual key is positioned to allow for the state of touch-control, wherein first virtual key is empty with the described 4th Quasi- button is located at the homonymy of the display area.
9. the method according to any one of claims 1 to 5, it is characterized in that, the interactive application is game application, In, during the operation of the client of interactive application, it is pre- to judge whether the target object in the client performs first It operates calmly and includes:
During the operation of the client of the game application, judge whether the target object in the client executes First predetermined operation.
10. the object control device in a kind of interactive application, which is characterized in that including:
First judging unit, for during the operation of the client of interactive application, judging the target pair in the client As if no perform the first predetermined operation;
First setting unit, in the case where judging that the target object performs first predetermined operation, in institute State the state that the state of the first virtual key is positioned to allow for touch-control on the display area of client, wherein described first is empty Quasi- button is corresponding with first predetermined operation;
First detection unit is touched for being detected on the display area of the client to the first of first virtual key Control operation;
First execution unit executes the in the client for responding first touch control operation to the target object One accelerates operation.
11. device according to claim 10, which is characterized in that described device further includes:
Second judgment unit, for during the operation of the client of the interactive application, judging the institute in the client It states target object and whether performs the second predetermined operation and execute second predetermined operation and add up the target pair generated Whether the attribute value of elephant is more than predetermined threshold;
Second setting unit performs the described second predetermined behaviour for the target object in judging the client Make and execute feelings of the attribute value more than the predetermined threshold that second predetermined operation adds up the target object generated Under condition, the state of the second virtual key is positioned to allow for the state of touch-control on the display area of the client, wherein institute It is corresponding with second predetermined operation to state the second virtual key;
Second detection unit is touched for being detected on the display area of the client to the second of second virtual key Control operation;
Second execution unit executes the in the client for responding second touch control operation to the target object Two accelerate operation, wherein described first accelerates the time that executes of operation to be less than for the described second execution time for accelerating operation.
12. according to the devices described in claim 11, which is characterized in that
Described device further includes:Third detection unit, for the second detection unit in the display area of the client When detecting the second touch control operation to second virtual key, detected to third on the display area of the client The third touch control operation of virtual key, wherein the third virtual key is used to control the direction of the target object, and described the Three virtual keys are located at the both sides of the display area, first virtual key and described second with second virtual key Virtual key is located at the homonymy of the display area;
Second execution unit includes:First execution module is used in the client, according to the third touch control operation Indicated direction executes second to the target object and accelerates to operate.
13. device according to claim 12, which is characterized in that first execution module includes:
Judging submodule, for judging whether the third touch control operation is to slide into the second button from the first key response region First slide of response region, wherein first key response region and second key response region are institute State the key response region where third virtual key described in display area;
Implementation sub-module, for judge the third touch control operation be first slide in the case of, according to institute It states the direction corresponding to the second key response region and the second acceleration operation is executed to the target object.
14. according to the devices described in claim 11, which is characterized in that be additionally provided with third on the display area of the client Virtual key, wherein the third virtual key is used to control the direction of the target object, the third virtual key and institute The both sides that the second virtual key is located at the display area are stated, first virtual key is located at institute with second virtual key State the homonymy of display area.
15. the device according to any one of claim 10 to 14, which is characterized in that first execution unit includes:
Judgment module, for judging whether first touch control operation is to slide into the 4th button from third key response region to ring Answer second slide in region, wherein third key response region and the 4th key response region are described Key response region in display area, third key response region are the key response region where the second virtual key, institute It is the key response region where first virtual key to state the 4th key response region;
Second execution module, for judge first touch control operation be second slide in the case of, in institute It states to execute the target object in client and accelerates to operate with described first corresponding to second key response region.
16. device according to claim 15, which is characterized in that the 4th key response region includes described first empty Quasi- button region shown in the display area, and the 4th key response region is more than first virtual key The shown region in the display area.
17. the device according to any one of claim 10 to 13, which is characterized in that on the display area of the client Acquiescence does not show that the 4th virtual key, the 4th virtual key are used to carry out deceleration-operation, the dress to the target object It sets and further includes:
Receiving unit refers to for during the operation of the client of the interactive application, receiving to be arranged in the client It enables;
4th virtual key is included on the display area, and described for responding setting instruction by display unit The state of 4th virtual key is positioned to allow for the state of touch-control, wherein first virtual key on display area It is located at the homonymy of the display area with the 4th virtual key.
18. the device according to any one of claim 10 to 14, which is characterized in that the interactive application is that game is answered With.
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