CN108471547B - Media play switching method and server device - Google Patents
Media play switching method and server device Download PDFInfo
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- CN108471547B CN108471547B CN201810257999.6A CN201810257999A CN108471547B CN 108471547 B CN108471547 B CN 108471547B CN 201810257999 A CN201810257999 A CN 201810257999A CN 108471547 B CN108471547 B CN 108471547B
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/60—Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client
- H04N21/63—Control signaling related to video distribution between client, server and network components; Network processes for video distribution between server and clients or between remote clients, e.g. transmitting basic layer and enhancement layers over different transmission paths, setting up a peer-to-peer communication via Internet between remote STB's; Communication protocols; Addressing
- H04N21/633—Control signals issued by server directed to the network components or client
- H04N21/6332—Control signals issued by server directed to the network components or client directed to client
- H04N21/6334—Control signals issued by server directed to the network components or client directed to client for authorisation, e.g. by transmitting a key
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L63/00—Network architectures or network communication protocols for network security
- H04L63/08—Network architectures or network communication protocols for network security for authentication of entities
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L63/00—Network architectures or network communication protocols for network security
- H04L63/08—Network architectures or network communication protocols for network security for authentication of entities
- H04L63/083—Network architectures or network communication protocols for network security for authentication of entities using passwords
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/23—Processing of content or additional data; Elementary server operations; Server middleware
- H04N21/239—Interfacing the upstream path of the transmission network, e.g. prioritizing client content requests
- H04N21/2393—Interfacing the upstream path of the transmission network, e.g. prioritizing client content requests involving handling client requests
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/25—Management operations performed by the server for facilitating the content distribution or administrating data related to end-users or client devices, e.g. end-user or client device authentication, learning user preferences for recommending movies
- H04N21/254—Management at additional data server, e.g. shopping server, rights management server
- H04N21/2541—Rights Management
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/25—Management operations performed by the server for facilitating the content distribution or administrating data related to end-users or client devices, e.g. end-user or client device authentication, learning user preferences for recommending movies
- H04N21/258—Client or end-user data management, e.g. managing client capabilities, user preferences or demographics, processing of multiple end-users preferences to derive collaborative data
- H04N21/25866—Management of end-user data
- H04N21/25875—Management of end-user data involving end-user authentication
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- Computer Security & Cryptography (AREA)
- Multimedia (AREA)
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- Computer Networks & Wireless Communication (AREA)
- Computer Hardware Design (AREA)
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Abstract
The invention discloses a method for switching media stream playing, which comprises the steps that a first user terminal sends an authentication message and a first operation message to a remote server, the remote server sends audio and video media streams to the first user terminal based on the first operation message when the authentication is passed, the remote server establishes a transition time period to send the video media streams to a second user terminal based on the first operation message and stop sending the video media streams to the first user terminal when the first user terminal sends a switching message to the second user terminal, and the video media streams and the audio media streams are sent to the second user terminal based on a second operation message of the second user terminal and stop sending the video media streams and the audio media streams to the first user terminal after the transition time period. The invention also discloses a server for switching the media stream playing. The disclosed embodiment is used for not causing user experience interruption when switching the user terminal of media playing and reducing asynchronous phenomenon in the switching process.
Description
Technical Field
The present invention belongs to the field of computer communication technology, and more particularly, to a media transmission method and a server apparatus.
Background
Cloud games refer to game applications which are not executed on a user terminal but executed on a remote server, and are compressed into video and audio media by a streaming technology and then are transmitted to the user terminal. As long as the user has network connection, the operation can be carried out through the remote server connected to the cloud, so that the processes of downloading, updating and the like can be omitted, and the cost of the user for the hardware of the user terminal can be saved, so that the method is an important development direction of future online entertainment. A user may have multiple terminals capable of performing a cloud game, such as a mobile phone, a tablet computer, a desktop computer, a notebook, a smart tv, a set-top box, a portable game console, and the like, all of which may perform the cloud game without restriction of hardware or software environments. In a home environment, a user may move among different user terminals and simultaneously perform a cloud game, and the used user terminals can be automatically switched among different types of mobile phones, flat panels, set-top boxes and the like according to different positions of the user in bedrooms, living rooms and the like. This switching process needs to avoid requiring excessive user operations or creating asynchrony during the switching process, and therefore a method of quickly switching from one terminal to another during the streaming of video and audio media without interruption is necessary.
Disclosure of Invention
It is an object of the present invention to solve the above problems in the prior art and to provide a method and a server that can smoothly switch between different user terminals during the transmission of video and audio media streams.
The invention discloses a method for switching media stream playing, which comprises the steps that a first user terminal sends an authentication message and a first operation message comprising input of a user to the first user terminal to a remote server, the remote server sends an audio media stream and a video media stream to the first user terminal based on the first operation message when the authentication message sent by the first user terminal passes the authentication, the first user terminal sends a switching message and an authentication message to a second user terminal, the second user terminal sends the authentication message to the remote server after receiving the switching message, the remote server establishes a transition time period when the authentication message sent by the second user terminal passes the authentication, the remote server sends the video media stream to the second user terminal based on the first operation message and stops sending the video media stream to the first user terminal during the transition time period, and transmitting, by the remote server, the video media stream and the audio media stream to the second user terminal and stopping transmitting the audio media stream to the first user terminal based on a second operation message after the transition time period elapses, wherein the second operation message includes an input of the second user terminal by the user after the transition time period elapses.
In some embodiments, the steps of the first user terminal sending the handover message and the authentication message to the second user terminal are performed when it is detected that the first user terminal and the second user terminal have the same service set identity.
In some embodiments, the time of the transition time period is proportional to a greater one of a first average communication latency between the first user terminal and the remote server and a second average communication latency between the second user terminal and the remote server.
In some embodiments, the second operational message further includes a portion of the user's input to the first user terminal during the transition time period when the first average communication latency differs from the second average communication latency by more than a latency threshold.
In some embodiments, the portion of the user's input to the first user terminal during the transition time period is user's input to the first user terminal for a length of time equal to the latency threshold and ending at the end of the transition time period.
A server apparatus for switching media stream playback includes a memory storing a computer program for generating audio and video media streams according to user input and a processor executing the computer program in the memory, the processor configured to receive an authentication message from a first user terminal and a first operation message including user input to the first user terminal; when the authentication of the authentication message sent by the first user terminal is passed, sending an audio media stream and a video media stream to the first user terminal based on the first operation message; receiving an authentication message from the second user terminal after the second user terminal receives the handover message and the authentication message from the first user terminal; establishing a transition time period when the authentication message sent by the second user terminal passes authentication; transmitting the video media stream to the second user terminal and stopping transmitting the video media stream to the first user terminal based on the first operation message in the transition time period; and transmitting the video media stream and the audio media stream to the second user terminal and stopping transmitting the audio media stream to the first user terminal based on a second operation message after the transition time period elapses, wherein the second operation message includes an input of the second user terminal by the user after the transition time period elapses.
In some embodiments, the sending of the handover message and the authentication message by the first user terminal to the second user terminal is performed upon detecting that the first user terminal and the second user terminal have the same service set identification.
In some embodiments, the time of the transition time period is proportional to a greater one of a first average communication latency between the first user terminal and the server device and a second average communication latency between the second user terminal and the server device.
In some embodiments, the second operational message further includes a portion of the user's input to the first user terminal during the transition time period when the first average communication latency differs from the second average communication latency by more than a latency threshold.
In some embodiments, the portion of the user's input to the first user terminal during the transition time period is user's input to the first user terminal for a length of time equal to the latency threshold and ending at the end of the transition time period.
The embodiment of the invention is beneficial to ensuring that the user experience is not interrupted under the condition that the user terminal is switched in the process of media stream, and reducing the condition that the playing process of the media stream is asynchronous after the user terminal is switched.
Drawings
The accompanying drawings are provided to illustrate embodiments in conjunction with the description, but are not intended to be limiting.
Fig. 1 is a schematic diagram of a media playback switching system according to an embodiment of the present invention.
Fig. 2 is a flowchart of a media playback switching method according to an embodiment of the present invention.
Detailed Description
The terms first, second, third, upper, lower, left, right, and the like do not limit the particular positions of the elements, nor do they define any direction or order of limitations. The preferred embodiments disclosed herein are to facilitate understanding only by those skilled in the art and are not intended to limit the scope of the disclosure, which includes various equivalent or alternative embodiments under the principles of the disclosed embodiments and what those skilled in the art can readily infer from the disclosure.
Fig. 1 is a schematic diagram of a media playback switching system according to an embodiment of the present invention. The media transmission system comprises a user terminal 101, a user terminal 102 and a remote server 103. The user terminals 101 and 102 may be various types of user terminals with network communication functions, such as mobile phones, tablet computers, desktop computers, notebooks, smart televisions, set-top boxes, portable game machines, head-mounted displays, wearable smart devices, and media players. The user terminals 101 and 102 may communicate with the remote server 103 according to any wired or wireless network such as ethernet, LAN, fiber network, 4g lte, Wi-Fi, bluetooth, wireless local area network WLAN, global system for mobile communications GSM, code division multiple access CDMA, WCDMA, time division multiplexing TDM, etc., or may communicate with each other. Preferably, the user terminal 101 is a mobile user terminal or a portable user terminal, while the user terminal 102 is a relatively large stationary home user terminal. The user terminal 101 stores authentication messages such as a user name and a password registered in the remote server 103 in advance, and the user terminal 102 does not need to store the authentication messages in advance but can obtain the authentication messages by communicating with the user terminal 101.
Fig. 2 is a flowchart of a media playback switching method according to an embodiment of the present invention. In step S201, an authentication message and a first operation message are first transmitted by the user terminal 101 to the remote server 103. The authentication message may be manually input by the user, or may be automatically transmitted after being stored in the user terminal 101. The first operation message is various forms of user input such as touch, mouse, keyboard, gesture recognition, etc. of the user with respect to the user terminal 101, and the remote server 103 performs various operations on the corresponding game application remotely according to the user input by receiving the first operation message. The remote server 103 will verify the received authentication message and upon authentication of the authentication message sent by the user terminal 101, the remote server 103 will send an audio media stream and a video media stream to the user terminal 101 that allow the user to remotely operate through a game application installed on the remote server 103 and receive media content without creating the media content locally from the user terminal 101, 102 on their own. For the video media stream, the relevant output functions of DirectX, OpenGL standards when the remote server 103 runs the game application program may be intercepted, and the intercepted image frames may be buffered and compressed into the video media stream according to the standards such as h.264 and the like for transmission. For the audio media stream, relevant output functions of DirectSound, XAudio and other standards can be intercepted, and intercepted sound waveforms are collected through a virtual audio device and transmitted after being compressed into the audio media stream according to AAC and other standards. After reception, the user terminal 101 then presents the received audio media stream and video media stream to the user.
In step S202, the user may need to switch from the user terminal 101 to the user terminal 102 and continue the current game progress. At this time, the user manually or automatically transmits a handover message indicating that the user wants to perform handover and the above authentication message to the user terminal 102 through the user terminal 101. After receiving the handover message and the authentication message, the user terminal 102 transmits the authentication message to the remote server 103. Preferably the authentication message may be sent to the user terminal 102 after encryption and subsequently decrypted at the remote server 103 and not stored on top of the user terminal 102. The handover message may be controlled manually by the user or automatically by the user terminal 101, 102. For example, the user may manually select any of the other user terminals in the home for switching among the applications installed on the user terminal 101. For another example, the distance between the user terminals 101 and 102 may be determined by the signal strength of the communication, and the switching may be automatically performed once the distance reaches a predetermined range, which may enable the user to automatically switch the ongoing game process from the mobile terminal to the fixed terminal when entering the living room of the home, for example. A preferred way is to automatically perform the handover when it is detected that the user terminal 101 and the user terminal 102 have the same Service Set Identification (SSID), which may for example belong to a home-wide Wi-Fi network, and to switch the ongoing game progress of the user terminal 101 to the user terminal 102. The remote server 103, having transmitted the audio media stream and the video media stream to the user terminal 101, will establish a transition time period for estimating the delay caused by the handover and preparing for synchronization when receiving the authentication message again from a different user terminal 102. The transition time period is preferably proportional to the larger of the first average communication delay between the user terminal 101 and the remote server 103 and the second average communication delay between the second user terminal 102 and the remote server 103. The average communication delay may be derived based on a number of samples of the delay over a certain time period, e.g., 30 seconds. The communication delay includes propagation and transmission delays and thus may be different for each user terminal. For example, if the first average communication delay is 100 ms and the second average communication delay is 300 ms, the transition time period may be defined as a multiple of the second average delay, such as 600 ms, 1200 ms, 1800 ms, etc. to prepare the appropriate time length for the subsequent step.
In step S203, the transmission of the video media stream to the user terminal 102 based on the first operation message is continued and the transmission of the video media stream to the user terminal 101 is stopped by the remote server 103 for the transition time period. While the remote server 103 may begin receiving and storing input from the user terminal 102 (if any) at this point, the video media stream and the audio media stream are still transmitted according to the first operation message sent by the user terminal 101. The audio media stream is still transmitted to the user terminal 101, the video media stream is transmitted to the user terminal 102, and the user terminal 101 may display a prompt message to prompt the user that the preparation stage of switching has been currently entered. At this time, the relative delay between the user terminal 101 and the user terminal 102 may be determined according to the comparison of the corresponding timestamps in the audio media stream played by the user terminal 101 and the video media stream played by the user terminal 102, and the remote server 103 may adjust the relative delay according to the relative delay so as to avoid the mismatch of the progress of the game application after the switching is completed, and the relative delay may be further used to compensate the out-of-sync of progress between the user terminal 101 and the user terminal 102 in step S204. In this way, the estimation of the relative delay does not require the execution of additional algorithms nor estimation by the remote server 103 side, but can be calculated at the user terminal side in a more accurate manner by the actual playing effect of the user terminal 101 and the user terminal 102. The user may also, for example, intuitively choose whether to continue the switching process from whether the audio media stream and the video media stream can be synchronized, and in the case of an excessive asynchronization between the audio media stream and the video media stream, may determine that the network connection of the user terminal 102 has failed, and manually terminate the automatic switching process.
In step S204, the video media stream and the audio media stream are transmitted to the user terminal 102 and the audio media stream is stopped from being transmitted to the user terminal 101 by the remote server 103 after the transition time period elapses based on the second operation message including the user' S input to the user terminal 102 after the transition time period elapses. The switching process is finally completed in step S204, and after the synchronization is performed in step S203 by compensating for the relative delay through the timestamp comparison of the audio media stream and the video media stream respectively played by the user terminal 101 and the user terminal 102, the transmission to the user terminal 101 may be ended and both the audio media stream and the video media stream may be transmitted to the user terminal 102 according to the user input of the user terminal 102. This handover procedure will significantly reduce the out-of-sync phenomenon, allowing better real-time continuation of the previous progress when handing over from the user terminal 101 to the user terminal 102. The difference between the first and second average communication delays of the user terminal 101 and the user terminal 102, respectively, may be detected by the remote server 103 and, if the difference exceeds a delay threshold, the second operational message may be caused to include a portion of the user's input to the user terminal 101 during the transition time period. The portion is a user input to the user terminal 101 for a length of time equal to the delay threshold and ending at the end of the transition time period. When the communication delay between the user terminal 101 and the user terminal 102 differs too much, the user may experience a significant lack of synchronization after the handover, and therefore it is necessary to compensate for this by additionally replaying the part of the phase difference at the user terminal 102 on the basis of the previously stored first operation message of the time range of the length of the delay threshold. The delay threshold may be predefined as a fixed value, such as 500 ms, 1S, etc., or may be changed according to the larger one of the first and second average communication delays, and is in direct proportion to the larger one, and the delay threshold is preferably also in direct proportion to the relative delay obtained in step S203 according to the comparison between the timestamps in the audio media stream of the user terminal 101 and the video media stream of the user terminal 102.
Other various methods and systems in accordance with embodiments of the present concepts and principles will be apparent to those skilled in the art from consideration of the drawings and description. All such methods and systems are included within the scope of the present disclosure and may be implemented as a computer-implemented software or program product. Further, all embodiments disclosed herein can be implemented individually or combined in any manner and/or in any combination.
Claims (6)
1. A method for switching media stream playback, comprising:
transmitting, by a first user terminal, an authentication message and a first operation message including an input of a user to the first user terminal to a remote server;
transmitting, by the remote server, an audio media stream and a video media stream to the first user terminal based on the first operation message when the authentication message transmitted by the first user terminal is authenticated;
sending, by the first user terminal, a handover message and the authentication message to a second user terminal;
the second user terminal sends the authentication message to the remote server after receiving the switching message;
establishing, by the remote server, a transition time period upon authentication of the authentication message sent by the second user terminal;
transmitting, by the remote server, a video media stream to the second user terminal and stopping transmitting the video media stream to the first user terminal based on the first operation message during the transition time period; and
sending, by the remote server, a video media stream and an audio media stream to the second user terminal and stopping sending the audio media stream to the first user terminal based on a second operation message after the transition time period has elapsed, wherein the second operation message includes user input to the second user terminal after the transition time period has elapsed, wherein
The steps of the first user terminal sending the handover message and the authentication message to the second user terminal are performed when it is detected that the first user terminal and the second user terminal have the same service set identity, an
The time of the transition time period is proportional to a larger one of a first average communication delay between the first user terminal and the remote server and a second average communication delay between the second user terminal and the remote server.
2. The method of claim 1, wherein the second operational message further includes a portion of user input to the first user terminal during the transition time period when the first average communication delay and the second average communication delay differ by more than a delay threshold.
3. The method of claim 2, wherein the portion of the user's input to the first user terminal during the transition time period is user's input to the first user terminal for a length of time equal to the latency threshold and ending at the end of the transition time period.
4. A server device for switching media stream playback, comprising a memory storing a computer program for generating audio and video media streams in accordance with user input and a processor executing the computer program in the memory, the processor being configured to:
receiving, from a first user terminal, an authentication message and a first operation message including an input made by a user to the first user terminal;
transmitting an audio media stream and a video media stream to the first user terminal based on the first operation message when the authentication message transmitted by the first user terminal passes the authentication;
receiving the authentication message from a second user terminal after the second user terminal receives the handover message and the authentication message from the first user terminal;
establishing a transition time period when the authentication message sent by the second user terminal is authenticated;
transmitting a video media stream to the second user terminal and stopping transmitting the video media stream to the first user terminal based on the first operation message in the transition time period; and
sending a video media stream and an audio media stream to the second user terminal and stopping sending an audio media stream to the first user terminal based on a second operation message after the transition time period has elapsed, wherein the second operation message comprises user input to the second user terminal after the transition time period has elapsed, wherein the sending of the handover message and the authentication message by the first user terminal to the second user terminal is performed upon detecting that the first user terminal and the second user terminal have the same service set identification, and
the time of the transition time period is proportional to a larger one of a first average communication delay between the first user terminal and the server device and a second average communication delay between the second user terminal and the server device.
5. The apparatus of claim 4, wherein the second operational message further includes a portion of user input to the first user terminal during the transition time period when the first average communication delay and the second average communication delay differ by more than a delay threshold.
6. The apparatus of claim 5, wherein the portion of the user input to the first user terminal during the transition time period is user input to the first user terminal for a length of time equal to the latency threshold and ending at the end of the transition time period.
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CN109568947A (en) * | 2018-11-29 | 2019-04-05 | 咪咕互动娱乐有限公司 | Cloud game control method, device, equipment and computer storage medium |
CN112653925B (en) * | 2020-12-21 | 2023-03-24 | 苏州科达特种视讯有限公司 | Cross-device transfer method, system, device and storage medium for media playing |
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