CN108470371A - Local processing method, device, processor and the terminal of threedimensional model - Google Patents
Local processing method, device, processor and the terminal of threedimensional model Download PDFInfo
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Abstract
The invention discloses a kind of local processing method of threedimensional model, device, processor and terminals.This method includes:First identifier information is parsed from the attribute information on each vertex of threedimensional model to be rendered, wherein, first identifier information is used to identify the partial model that each vertex is belonged in carrying out threedimensional model to be rendered multiple partial models that whole piecemeal is handled;Multiple vertex corresponding with partial model to be concealed are determined according to the second identifier information of partial model to be concealed and the first identifier information on each vertex;Hide multiple vertex corresponding with partial model to be concealed.The present invention solves the technical issues of three dimentional graph display provided in the relevant technologies is difficult to realize carry out hiding part or crash handling to the three-dimensional static model generated offline.
Description
Technical field
The present invention relates to field of Computer Graphics, in particular to a kind of local processing method of threedimensional model, dress
It sets, processor and terminal.
Background technology
It is well known that three-dimensional (3D) model in Modern computer graphics, is that one kind is formed by recording body surface,
The method for realizing object in description real world.Body surface is abstracted as in Modern computer graphics and is made of point, line
Stereoscopic grid.Any one object can be abstracted as a nested grid.
During using one nested grid of data representation, it is necessary first to all points of expression composition grid, and it is all
Point between line.Therefore, 3D models are made of line between vertex and vertex.Each vertex includes mainly the point
Position in the 3 d space.Line then indicates the correlation between vertex between vertex, and two tuples may be used
(v1, v2) is described.And because two tuples belong to the concept in plane, a solid object can not be described, therefore, use
A triangle or triple (v1, v2, v3) for three vertex composition describes.Further, all vertex and every three
The set of the triangle of a vertex composition can be used for describing the arbitrary objects in 3d space.
The attribute on above-mentioned vertex may include not only its position (or coordinate position) in the 3 d space, and it is table that can also include
Up to the required mapping coordinates of object real surface textures (its be used to indicate object table mask body material, texture coordinate), with
And to be computed correctly the required vertex normal of lighting effect of the body surface in the worlds 3D (normal), vertex tangent
(tangent), the mapping coordinates of the illumination pattern on vertex color (color) and vertex.Illumination pattern refers to indicate that body surface is bright
Secretly change and the figure of dynamic generation.Such as:For a wooden box, textures should be a wooden texture.And work as
When shining its surface using flashlight, it may appear that a hot spot.If this hot spot, which is stored as one, puts up map file,
In render process, the effect that wooden box is illuminated by flashlight can be rendered by just not needing flashlight.
If it is desired to create a 3D scene, fine arts personnel can use 3D modeling tool (such as:3DS Max or project team
Independently developed tool) it is pre-designed hundreds and thousands of a 3D models.Position, rotation, the size etc. of each model are not quite similar.
These information can be recorded in computer documents by 3D modeling tool, normally referred to as document scene.In game process reality
In operational process, by the pre-stored document scene of dynamic load, fine arts personnel can be restored in game picture and created in advance
The 3D scenes built.Although the 3D scenes that fine arts personnel create generate offline, the major part provided in the relevant technologies
3D graphics engines can be realized carries out whole hide by wherein specific one or multiple 3D models.However, but cannot achieve
Part is carried out to any one 3D model and hides processing.
For above-mentioned problem, currently no effective solution has been proposed.
Invention content
The present invention at least partly embodiment provides a kind of local processing method of threedimensional model, device, processor and end
End, at least solve the three dimentional graph display provided in the relevant technologies be difficult to realize three-dimensional static model to generating offline into
The technical issues of capable local hiding or crash handling.
According to a wherein embodiment of the invention, a kind of local processing method of threedimensional model is provided, including:
First identifier information is parsed from the attribute information on each vertex of threedimensional model to be rendered, wherein first
Identification information is used in carrying out threedimensional model to be rendered multiple partial models that whole piecemeal is handled identify each
The partial model that vertex is belonged to;According to the second identifier information of partial model to be concealed and the first identifier on each vertex
Information determines multiple vertex corresponding with partial model to be concealed;Hide multiple tops corresponding with partial model to be concealed
Point.
Optionally, the first identifier information according to the second identifier information of partial model to be concealed and each vertex is true
Fixed multiple vertex corresponding with partial model to be concealed include:By the first identifier information on each vertex respectively with second identifier
Information is compared, and obtains the vertex for being specific to partial model to be concealed;The vertex of partial model to be concealed will be specific to
It is determined as multiple vertex corresponding with partial model to be concealed.
Optionally, according to the second identifier information of partial model to be concealed and the first identifier information on each vertex
Before determining multiple vertex corresponding with partial model to be concealed, further include:In the render process of threedimensional model to be rendered
In, receive the notification message for coming from Correspondent Node, wherein second identifier information is carried in notification message.
According to a wherein embodiment of the invention, the local processing method of another threedimensional model is additionally provided, including:
First identifier information is parsed from the attribute information on each vertex for the threedimensional model for waiting for collision detection, wherein
First identifier information is used in multiple partial models that the threedimensional model for treating collision detection carries out that whole piecemeal is handled
Identify the partial model that each vertex is belonged to;According to the second identifier information for the partial model for waiting for crash handling and each top
The first identifier information of point determines multiple vertex corresponding with the partial model of crash handling is waited for;By with the part of waiting for crash handling
The collision Attribute tuning on the corresponding multiple vertex of model is to non-enabled state.
Optionally, believed according to the second identifier information for the partial model for waiting for crash handling and the first identifier on each vertex
Breath determines that multiple vertex corresponding with the partial model of crash handling is waited for include:By the first identifier information on each vertex respectively with
Second identifier information is compared, and obtains the vertex for being specific to the partial model for waiting for crash handling;It will be specific to and wait for crash handling
The vertex of partial model be determined as multiple vertex corresponding with the partial model of crash handling is waited for.
Optionally, according to the second identifier information for the partial model for waiting for crash handling and the first identifier on each vertex
Before information determines multiple vertex corresponding with the partial model of crash handling is waited for, further include:It is received in response to user interface
Touch control operation, chosen from the threedimensional model for wait for collision detection and wait for the partial model of crash handling.
According to a wherein embodiment of the invention, a kind of Local treatment device of threedimensional model is provided, including:
Parsing module, for parsing first identifier letter from the attribute information on each vertex of threedimensional model to be rendered
Breath, wherein first identifier information is used to carry out multiple localized modes that whole piecemeal is handled to threedimensional model to be rendered
The partial model that each vertex is belonged to is identified in type;Determining module, for the second identifier according to partial model to be concealed
Information and the first identifier information on each vertex determine multiple vertex corresponding with partial model to be concealed;Processing module,
For hiding multiple vertex corresponding with partial model to be concealed.
Optionally it is determined that module includes:Comparing unit, for marking the first identifier information on each vertex with second respectively
Know information to be compared, obtains the vertex for being specific to partial model to be concealed;Determination unit, it is to be concealed for that will be specific to
The vertex of partial model is determined as multiple vertex corresponding with partial model to be concealed.
Optionally, above-mentioned apparatus further includes:Receiving module, in the render process of threedimensional model to be rendered, connecing
Receive the notification message for coming from Correspondent Node, wherein second identifier information is carried in notification message.
According to a wherein embodiment of the invention, the Local treatment device of another threedimensional model is provided, including:
Parsing module, for parsing the first mark from the attribute information on each vertex for the threedimensional model for waiting for collision detection
Know information, wherein first identifier information is used to handle in the whole piecemeal of threedimensional model progress for treating collision detection more
The partial model that each vertex is belonged to is identified in a partial model;Determining module, for according to the localized mode for waiting for crash handling
The second identifier information of type and the first identifier information on each vertex determine corresponding with the partial model of crash handling is waited for more
A vertex;Processing module, for by the collision Attribute tuning on multiple vertex corresponding with the partial model of crash handling is waited for non-
Enabled state.
Optionally it is determined that module includes:Comparing unit, for marking the first identifier information on each vertex with second respectively
Know information to be compared, obtains the vertex for being specific to the partial model for waiting for crash handling;Determination unit waits losing for that will be specific to
The vertex for imitating the partial model of processing is determined as multiple vertex corresponding with the partial model of crash handling is waited for.
Optionally, above-mentioned apparatus further includes:Selection module, the touch control operation for being received in response to user interface, from
It waits for choosing the partial model for waiting for crash handling in the threedimensional model of collision detection.
According to a wherein embodiment of the invention, a kind of storage medium is provided, storage medium includes the program of storage,
In, equipment where controlling storage medium when program is run executes the local processing method of above-mentioned threedimensional model.
According to a wherein embodiment of the invention, a kind of processor is provided, processor is for running program, wherein program
The local processing method of above-mentioned threedimensional model is executed when operation.
According to a wherein embodiment of the invention, a kind of terminal is provided, including:One or more processors, memory are shown
Showing device and one or more programs, wherein one or more programs are stored in memory, and are configured as by one
A or multiple processors execute, and one or more programs are used to execute the local processing method of above-mentioned threedimensional model.
In the present invention at least partly in embodiment, using parsing the from the attribute information on each vertex of threedimensional model
One identification information, the first identifier information are used in carrying out multiple partial models that whole piecemeal is handled to threedimensional model
The mode for identifying the partial model that each vertex is belonged to, according to the second identifier information of partial model to be concealed and each
The first identifier information on vertex determines multiple vertex corresponding with partial model to be concealed and hides and part to be concealed
The corresponding multiple vertex of model, a 3D model can not only be carried out whole hide by having reached, additionally it is possible to be realized a 3D
Model carries out the hiding purpose in part (i.e. privileged site), to realize threedimensional model and its bounding box in enhancing scene of game
Dismounting flexibility, promote the technique effect of game experiencing, and then solve the three dimentional graph display provided in the relevant technologies
The technical issues of being difficult to realize carry out hiding part or crash handling to the three-dimensional static model generated offline.
Description of the drawings
Attached drawing described herein is used to provide further understanding of the present invention, and is constituted part of this application, this hair
Bright illustrative embodiments and their description are not constituted improper limitations of the present invention for explaining the present invention.In the accompanying drawings:
Fig. 1 is the flow chart according to the present invention wherein local processing method of the threedimensional model of an embodiment;
Fig. 2 is the flow chart according to the local processing method of another threedimensional model of a wherein embodiment of the invention;
Fig. 3 is the structure diagram according to the present invention wherein Local treatment device of the threedimensional model of an embodiment;
Fig. 4 is the structure diagram according to the present invention wherein Local treatment device of the threedimensional model of a preferred embodiment;
Fig. 5 is the structure diagram according to the Local treatment device of another threedimensional model of a wherein embodiment of the invention;
Fig. 6 is the structural frames according to the Local treatment device of another threedimensional model of a wherein preferred embodiment of the invention
Figure.
Specific implementation mode
In order to enable those skilled in the art to better understand the solution of the present invention, below in conjunction in the embodiment of the present invention
Attached drawing, technical scheme in the embodiment of the invention is clearly and completely described, it is clear that described embodiment is only
The embodiment of a part of the invention, instead of all the embodiments.Based on the embodiments of the present invention, ordinary skill people
The every other embodiment that member is obtained without making creative work should all belong to the model that the present invention protects
It encloses.
It should be noted that term " first " in description and claims of this specification and above-mentioned attached drawing, "
Two " etc. be for distinguishing similar object, without being used to describe specific sequence or precedence.It should be appreciated that using in this way
Data can be interchanged in the appropriate case, so as to the embodiment of the present invention described herein can in addition to illustrating herein or
Sequence other than those of description is implemented.In addition, term " comprising " and " having " and their any deformation, it is intended that cover
It includes to be not necessarily limited to for example, containing the process of series of steps or unit, method, system, product or equipment to cover non-exclusive
Those of clearly list step or unit, but may include not listing clearly or for these processes, method, product
Or the other steps or unit that equipment is intrinsic.
According to a wherein embodiment of the invention, a kind of embodiment of the local processing method of threedimensional model is provided, is needed
Illustrate, step shown in the flowchart of the accompanying drawings can be in the computer system of such as a group of computer-executable instructions
It executes, although also, logical order is shown in flow charts, and it in some cases, can be with suitable different from herein
Sequence executes shown or described step.
Fig. 1 is according to the flow chart of the present invention wherein local processing method of the threedimensional model of an embodiment, such as Fig. 1 institutes
Show, this method comprises the following steps:
Step S12 parses first identifier information from the attribute information on each vertex of threedimensional model to be rendered,
In, first identifier information is used to carry out multiple partial models acceptance of the bid that whole piecemeal is handled to threedimensional model to be rendered
Know the partial model that each vertex is belonged to;
Step S14, according to the second identifier information of partial model to be concealed and the first identifier information on each vertex
Determine multiple vertex corresponding with partial model to be concealed;
Step S16 hides multiple vertex corresponding with partial model to be concealed.
Through the above steps, it may be used and parse first identifier letter from the attribute information on each vertex of threedimensional model
Breath, the first identifier information are used in carrying out threedimensional model multiple partial models that whole piecemeal is handled identify each
The mode for the partial model that vertex is belonged to, according to the of the second identifier information of partial model to be concealed and each vertex
One identification information determines multiple vertex corresponding with partial model to be concealed and hides corresponding with partial model to be concealed
Multiple vertex, 3D model can not only be carried out whole hide by having reached, additionally it is possible to be realized and be carried out a 3D model
The hiding purpose in part (i.e. privileged site), to realize the dismounting spirit of threedimensional model and its bounding box in enhancing game engine
Activity, the technique effect for promoting game experiencing, and then solve the three dimentional graph display provided in the relevant technologies and be difficult to realize
The technical issues of hiding part or crash handling are carried out to the three-dimensional static model generated offline.
Above-mentioned attribute information can include but is not limited at least one of:Vertex color (color), tangential data
(tangent) in, illumination pattern mapping coordinates.Fine arts personnel can be by above-mentioned first identifier during making 3D models offline
Information is recorded in attribute information.
Optionally, in step S14, according to the first of the second identifier information of partial model to be concealed and each vertex
Can also include step performed below before identification information determines multiple vertex corresponding with partial model to be concealed:
Step S13 receives the notification message for coming from Correspondent Node in the render process of threedimensional model to be rendered,
Wherein, second identifier information is carried in notification message.
In view of will be responsible for processing by the graphics processor (GPU) in computer equipment in 3D model renderings to screen
's.Therefore, if it is desired to it realizes that the part (position) of 3D models hides, then needs to operate in central processing unit (CPU), i.e., it is above-mentioned
Correspondent Node, on program will need identification information (the i.e. above-mentioned second identifier information) notice of hiding part (position) model
To GPU.
The process for rendering 3D models is that static immutable 3D model datas are transferred to GPU by CPU, then again by GPU
The process that the data received are handled.In the process, a most important step is that CPU exists the 3D models
The information such as position, direction in world space are notified to GPU.For this purpose, in this step, it can be by new in an announcement message
Increase and indicates which part of the model needs hiding related data.Such as:CPU notices GPU needs to hide the X office of the 3D models
Portion (position) model.Meanwhile in the grid data of model being that each part (position) model is numbered, thus it can allow
GPU can find the vertex of the corresponding all 3D models of corresponding X part (position) model, then as early as possible when rendering
It is hidden.Specific Stealth Modus used by GPU is not specifically limited herein, such as:GPU can be by X part (portion
Position) transparencies on vertex of the corresponding all 3D models of model is set as 0.
Optionally, in step S14, according to the of the second identifier information of partial model to be concealed and each vertex
One identification information determines that multiple vertex corresponding with partial model to be concealed may include step performed below:
The first identifier information on each vertex is compared with second identifier information by step S141 respectively, is obtained exclusive
In the vertex of partial model to be concealed;
The vertex for being specific to partial model to be concealed is determined as corresponding with partial model to be concealed by step S142
Multiple vertex.
During designing 3D models, in order to enable GPU can be searched when rendering by above-mentioned second identifier information
To specific portion (position) model of model, logic partitioning processing can be executed.3D models are specifically subjected to piecemeal, and at it
Record identification information in vertex attribute.Such as:One enclosure wall being made of four sides wall is logically segmented into four pieces (i.e. often
Face wall is one piece), then in each vertex attribute of every face wall, record identification information.Specifically, the first face wall record identification
1 (it is 0001 that it, which is converted to tetrad), the second face wall record identification 2 (it is 0010 that it, which is converted to tetrad),
Third face wall record identification 4 (it is 0100 that it, which is converted to tetrad), (it is converted to four to fourth face wall record identification 8
1000) binary number is.If encountering the vertex of two face walls boundary, the mark that can record two adjacent surfaces wall is being converted to two
Progress or operation after system number, and using operation result as identification information.Such as:First face wall and the second face wall are in common edge
On vertex be recorded as 0001 and 0010 or operation result 0011, i.e., identification information be 3.
In addition, when rendering each 3D models, processing is hidden if necessary to carry out part (position) to specific 3D models, then
The identification information of part (position) model can be notified to GPU.It specifically, can (variable be used for by uniform variables
Communication interaction between CPU and GPU holds each vertex at each vertex of each 3D models of GPU batch processings and pixel
Vertex Shader code of row executes a Pixel Shader code to each pixel, and the value of the variable is kept not
Become) by operating in the 3D rendering engine code on CPU, pass to the Vertex Shader program codes executed on GPU.
Vertex Shader programs will be recorded in vertex color, tangential data and illumination when handling each vertex of the 3D models
The identification information of part (position) model of one of figure mapping coordinates extracts.This process is a decoded in fact
Journey calculates an integer value from the floating point values of color value, tangent line value or mapping coordinates.It is getting belonging to this vertex
After the identification information of part (position) model, compared with the identification information by uniform variable transferrings.If passed through
The identification information of uniform variable transferrings determines that multiple vertex are specific to part (position) mould corresponding to identification information of transmission
Type, that is, the two is respectively converted into binary number and the result of execution or operation is 0, then needs to be hidden this vertex.
Such as:Identification information by uniform variable transferrings is 4, and expression needs to be hidden processing to third face wall.And it is current
The identification information on vertex is also precisely 4, and the operation result obtained after the two progress or operation is 0, then illustrates that the vertex is exclusive
In third face wall, need to be hidden the vertex., whereas if the two is respectively converted into binary number and execution or operation
Result be 0, then be not necessarily to this vertex is hidden.Such as:Identification information by uniform variable transferrings is 4,
Expression needs to be hidden processing to third face wall.And the identification information of current vertex is 6, is obtained after the two progress or operation
Operation result be not 0, then illustrate that the vertex is not specific to third face wall, but shared by two adjacent surfaces wall, be then not necessarily to pair
This vertex is hidden.
In another alternative embodiment, during carrying out threedimensional model making, if some vertex is multiple localized modes
Type is public, then replicates the public vertex of respective numbers, and records different identification informations, to correspond to the multiple part
Model.If for example, a vertex is that two partial models are public, portion is replicated, two vertex correspond respectively to two parts
Model;If a vertex is that three partial models are public, two parts are replicated, three vertex correspond respectively to three partial models.
In this way in render process, the identification information of the partial model and partial model to be concealed corresponding to current vertex need to be only judged
It is whether identical, as identical, it is hidden, it is normal if different to render, without considering whether as public vertex.
According to a wherein embodiment of the invention, the embodiment of the local processing method of another threedimensional model is additionally provided,
Fig. 2 be according to the flow chart of the local processing method of another threedimensional model of a wherein embodiment of the invention, as shown in Fig. 2,
This method comprises the following steps:
Step S22 parses first identifier letter from the attribute information on each vertex for the threedimensional model for waiting for collision detection
Breath, wherein first identifier information is used to carry out multiple offices that whole piecemeal is handled in the threedimensional model for treating collision detection
The partial model that each vertex is belonged to is identified in portion's model;
Step S24, according to the second identifier information for the partial model for waiting for crash handling and the first identifier on each vertex
Information determines multiple vertex corresponding with the partial model of crash handling is waited for;
Step S26 enables the collision Attribute tuning on multiple vertex corresponding with the partial model of crash handling is waited for non-
State.
Through the above steps, it may be used and parse first identifier letter from the attribute information on each vertex of threedimensional model
Breath, the first identifier information are used in carrying out threedimensional model multiple partial models that whole piecemeal is handled identify each
The mode for the partial model that vertex is belonged to, according to the second identifier information for the partial model for waiting for crash handling and each vertex
First identifier information determine corresponding with the partial model of crash handling is waited for multiple vertex, by with the localized mode that waits for crash handling
To non-enabled state, (i.e. crash handling makes partial model corresponding to it not to the collision Attribute tuning on the corresponding multiple vertex of type
Collision detection is participated in again), can not only a 3D model be subjected to global failure processing to reach, additionally it is possible to realize one
A 3D models carry out the purpose of part (i.e. privileged site) crash handling, to realize enhance in game engine threedimensional model and
The dismounting flexibility of its bounding box promotes the technique effect of game experiencing, and then solves the three-dimensional provided in the relevant technologies
Graphics engine is difficult to realize the technical issues of carrying out hiding part or crash handling to the three-dimensional static model generated offline.
Above-mentioned attribute information can include but is not limited at least one of:Vertex color (color), tangential data
(tangent) in, illumination pattern mapping coordinates.Fine arts personnel can be by above-mentioned first identifier during making 3D models offline
Information is recorded in attribute information.
Optionally, in step S24, according to the second identifier information for the partial model for waiting for crash handling and each vertex
Can also include step performed below before first identifier information determines multiple vertex corresponding with the partial model of crash handling is waited for
Suddenly:
Step S23 chooses from the threedimensional model for wait for collision detection and waits in response to the touch control operation that user interface receives
The partial model of crash handling.
Collision body needs to depend on specific 3D models, is that 3D models indicate shape in physical world or simplifying for physical engine
Formula.Such as:The collision body of one personage's 3D model can be a capsule body 3D model, and the collision body of an automobile 3D model can
To be a cuboid box 3D model.The purpose for creating collision body is:Improve operational efficiency and calculating speed.Certainly,
3D models itself can be set to collision body for the calculating of physical engine.
Assuming that game player manipulation game role under scene of game using particular tool (such as:Hammer) tap house
A wherein face wall (being equivalent to the above-mentioned touch control operation received in response to user interface), then for this static state three of house
For dimension module, this face wall be the house whole threedimensional model in wait for the partial model of crash handling, including it is special
Processing should be disabled by belonging to vertex.In addition, the bounding box in the house participates in collision detection due to needing, and due to that above-mentioned face wall
It is got through, the bounding box department pattern opposite with this face wall no longer needs to participate in collision detection, therefore, this department pattern institute
Including the collision attribute on exclusive vertex should be subjected to crash handling.
Optionally, in step s 24, according to the second identifier information for the partial model for waiting for crash handling and each vertex
First identifier information determine that corresponding with the partial model of crash handling is waited for multiple vertex may include step performed below:
The first identifier information on each vertex is compared with second identifier information by step S241 respectively, is obtained exclusive
In the vertex for the partial model for waiting for crash handling;
Step S242 will be specific to the localized mode for waiting for that the vertex of the partial model of crash handling is determined as and waits for crash handling
The corresponding multiple vertex of type.
For collision body, above-mentioned similar determination method can also be used.Because of the collision body of a 3D model,
In fact and a 3D grid.Only in general collision body be 3D models reduced form, vertex quantity will be less than
The 3D models depended on.It therefore, equally can be by the code identification information of the part (position) belonging to each vertex on collision body
To the vertex attribute information (such as:Vertex color, tangential data, illumination pattern mapping coordinates etc.) in.Then, collision inspection is being carried out
When survey process, according to the identification information of part (position) model for waiting for collision detection, it can so that being specific to this waits for collision detection
Part (position) model whole vertex collision attribute failure.In other words, when carrying out the ray detection of collision body, ignore
Collide the vertex of attribute failure and its triangle of composition.Processing in view of collision body is completed in computer system, with 3D models
Processing compare, the former can be completed by executing the program code write on CPU, and the latter need CPU and GPU it
Between communicated, that is, need CPU program codes to cooperate to complete with GPU program code.Accordingly, with respect to the office of collision body
Portion hides processing, and the part compared to render process hides processing, and operating process is simpler, treatment effeciency higher.
According to a wherein embodiment of the invention, a kind of embodiment of the Local treatment device of threedimensional model is provided, Fig. 3 is
According to the structure diagram of the present invention wherein Local treatment device of the threedimensional model of an embodiment, as shown in figure 3, the device packet
It includes:Parsing module 10, for parsing first identifier information from the attribute information on each vertex of threedimensional model to be rendered,
Wherein, first identifier information is used in carrying out multiple partial models that whole piecemeal is handled to threedimensional model to be rendered
Identify the partial model that each vertex is belonged to;Determining module 20, for being believed according to the second identifier of partial model to be concealed
The first identifier information on breath and each vertex determines multiple vertex corresponding with partial model to be concealed;Processing module 30,
For hiding multiple vertex corresponding with partial model to be concealed.
Optionally it is determined that module 20 may include:Comparing unit (not shown), for being marked the first of each vertex
Know information to be compared with second identifier information respectively, obtains the vertex for being specific to partial model to be concealed;Determination unit (figure
In be not shown), it is corresponding with partial model to be concealed more for being determined as on the vertex for being specific to partial model to be concealed
A vertex.
Optionally, Fig. 4 is the structure according to the present invention wherein Local treatment device of the threedimensional model of a preferred embodiment
Block diagram, as shown in figure 4, above-mentioned apparatus further includes:Receiving module 40 is used in the render process of threedimensional model to be rendered,
Receive the notification message for coming from Correspondent Node, wherein second identifier information is carried in notification message.
According to a wherein embodiment of the invention, the embodiment of the Local treatment device of another threedimensional model is additionally provided,
Fig. 5 is according to the structure diagram of the Local treatment device of another threedimensional model of a wherein embodiment of the invention, such as Fig. 5 institutes
Show, which includes:Parsing module 50, for being parsed from the attribute information on each vertex for the threedimensional model for waiting for collision detection
Go out first identifier information, wherein first identifier information is used to carry out whole piecemeal processing in the threedimensional model for treating collision detection
The partial model that each vertex is belonged to is identified in obtained multiple partial models;Determining module 60 is waited for for basis at failure
The second identifier information of the partial model of reason and the first identifier information on each vertex determine and wait for the localized mode of crash handling
The corresponding multiple vertex of type;Processing module 70, for by the collision on multiple vertex corresponding with the partial model of crash handling is waited for
Attribute tuning is to non-enabled state.
Optionally it is determined that module 60 may include:Comparing unit (not shown), for being marked the first of each vertex
Know information to be compared with second identifier information respectively, obtains the vertex for being specific to the partial model for waiting for crash handling;It determines single
First (not shown), for the part for waiting for that the vertex of the partial model of crash handling is determined as and waits for crash handling will to be specific to
The corresponding multiple vertex of model.
Optionally, Fig. 6 is the Local treatment device according to another threedimensional model of a wherein preferred embodiment of the invention
Structure diagram, as shown in fig. 6, above-mentioned apparatus further includes:Choose module 80, the touch-control for being received in response to user interface
The partial model for waiting for crash handling is chosen in operation from the threedimensional model for wait for collision detection.
According to a wherein embodiment of the invention, a kind of storage medium is additionally provided, storage medium includes the program of storage,
In, equipment where controlling storage medium when program is run executes the local processing method of above-mentioned threedimensional model.Above-mentioned storage is situated between
Matter can include but is not limited to:USB flash disk, read-only memory (ROM), random access memory (RAM), mobile hard disk, magnetic disc or
The various media that can store program code such as CD.
According to a wherein embodiment of the invention, a kind of processor is additionally provided, processor is for running program, wherein journey
The local processing method of above-mentioned threedimensional model is executed when sort run.Above-mentioned processor can include but is not limited to:Microprocessor
(MCU), the processing unit of programmable logic device (FPGA), CPU, GPU etc..
According to a wherein embodiment of the invention, a kind of terminal is additionally provided, including:One or more processors, memory,
Display device and one or more program, wherein one or more programs are stored in memory, and be configured as by
One or more processors execute, and one or more programs are used to execute the local processing method of above-mentioned threedimensional model.At some
In embodiment, above-mentioned terminal can be smart mobile phone (such as:Android phone, iOS mobile phones etc.), tablet computer, palm PC
And the terminal devices such as mobile internet device (Mobile Internet Devices, referred to as MID), PAD.Above-mentioned display
Device can be the liquid crystal display (LCD) of touch-screen type, which may make user can be with user circle of terminal
Face interacts.In addition, above-mentioned terminal can also include:Input/output interface (I/O interfaces), universal serial bus (USB) end
Mouth, network interface, power supply and/or camera.
The embodiments of the present invention are for illustration only, can not represent the quality of embodiment.
In the above embodiment of the present invention, all emphasizes particularly on different fields to the description of each embodiment, do not have in some embodiment
The part of detailed description may refer to the associated description of other embodiment.
In several embodiments provided herein, it should be understood that disclosed technology contents can pass through others
Mode is realized.Wherein, the apparatus embodiments described above are merely exemplary, for example, the unit division, Ke Yiwei
A kind of division of logic function, formula that in actual implementation, there may be another division manner, such as multiple units or component can combine or
Person is desirably integrated into another system, or some features can be ignored or not executed.Another point, shown or discussed is mutual
Between coupling, direct-coupling or communication connection can be INDIRECT COUPLING or communication link by some interfaces, unit or module
It connects, can be electrical or other forms.
The unit illustrated as separating component may or may not be physically separated, aobvious as unit
The component shown may or may not be physical unit, you can be located at a place, or may be distributed over multiple
On unit.Some or all of unit therein can be selected according to the actual needs to achieve the purpose of the solution of this embodiment.
In addition, each functional unit in each embodiment of the present invention can be integrated in a processing unit, it can also
It is that each unit physically exists alone, it can also be during two or more units be integrated in one unit.Above-mentioned integrated list
The form that hardware had both may be used in member is realized, can also be realized in the form of SFU software functional unit.
If the integrated unit is realized in the form of SFU software functional unit and sells or use as independent product
When, it can be stored in a computer read/write memory medium.Based on this understanding, technical scheme of the present invention is substantially
The all or part of the part that contributes to existing technology or the technical solution can be in the form of software products in other words
It embodies, which is stored in a storage medium, including some instructions are used so that a computer
Equipment (can be personal computer, server or network equipment etc.) execute each embodiment the method for the present invention whole or
Part steps.And storage medium above-mentioned includes:USB flash disk, read-only memory (ROM, Read-Only Memory), arbitrary access are deposited
Reservoir (RAM, Random Access Memory), mobile hard disk, magnetic disc or CD etc. are various can to store program code
Medium.
The above is only a preferred embodiment of the present invention, it is noted that for the ordinary skill people of the art
For member, various improvements and modifications may be made without departing from the principle of the present invention, these improvements and modifications are also answered
It is considered as protection scope of the present invention.
Claims (15)
1. a kind of local processing method of threedimensional model, which is characterized in that including:
First identifier information is parsed from the attribute information on each vertex of threedimensional model to be rendered, wherein described first
Identification information is used to the threedimensional model to be rendered identify in multiple partial models that whole piecemeal is handled
The partial model that each vertex is belonged to;
It is determined according to the second identifier information of partial model to be concealed and the first identifier information on each vertex and is waited for described
The corresponding multiple vertex of hiding partial model;
Hide multiple vertex corresponding with the partial model to be concealed.
2. according to the method described in claim 1, it is characterized in that, according to second mark of the partial model to be concealed
The first identifier information for knowing information and each vertex determines that multiple vertex corresponding with the partial model to be concealed include:
The first identifier information on each vertex is compared with the second identifier information respectively, acquisition be specific to it is described wait for it is hidden
The vertex of the partial model of Tibetan;
The vertex for being specific to the partial model to be concealed is determined as corresponding multiple with the partial model to be concealed
Vertex.
3. according to the method described in claim 1, it is characterized in that, according to described the second of the partial model to be concealed
The first identifier information on identification information and each vertex determine corresponding with the partial model to be concealed multiple vertex it
Before, further include:
In the render process of the threedimensional model to be rendered, the notification message for coming from Correspondent Node is received, wherein described
The second identifier information is carried in notification message.
4. a kind of local processing method of threedimensional model, which is characterized in that including:
First identifier information is parsed from the attribute information on each vertex for the threedimensional model for waiting for collision detection, wherein described
First identifier information is used to carry out multiple localized modes that whole piecemeal is handled to the threedimensional model for waiting for collision detection
The partial model that each vertex is belonged to is identified in type;
According to the first identifier information determination on the second identifier information for the partial model for waiting for crash handling and each vertex and institute
It states and waits for the corresponding multiple vertex of the partial model of crash handling;
By with the collision Attribute tuning for waiting for the corresponding multiple vertex of the partial model of crash handling to non-enabled state.
5. according to the method described in claim 4, it is characterized in that, according to described the of the partial model for waiting for crash handling
The first identifier information on two identification informations and each vertex is determined waits for that the partial model of crash handling is corresponding multiple with described
Vertex includes:
The first identifier information on each vertex is compared with the second identifier information respectively, obtains and waits losing described in being specific to
Imitate the vertex of the partial model of processing;
Wait for that the vertex of the partial model of crash handling is determined as and the partial model pair for waiting for crash handling described in being specific to
The multiple vertex answered.
6. according to the method described in claim 4, it is characterized in that, being waited for described in the partial model of crash handling according to
Second identifier information and the first identifier information on each vertex are determined waits for that the partial model of crash handling is corresponding more with described
Before a vertex, further include:
In response to the touch control operation that user interface receives, wait failing described in selection from the threedimensional model for waiting for collision detection
The partial model of processing.
7. a kind of Local treatment device of threedimensional model, which is characterized in that including:
Parsing module, for parsing first identifier information from the attribute information on each vertex of threedimensional model to be rendered,
Wherein, the first identifier information is used to carry out multiple offices that whole piecemeal is handled to the threedimensional model to be rendered
The partial model that each vertex is belonged to is identified in portion's model;
Determining module, for according to the second identifier information of partial model to be concealed and the first identifier information on each vertex
Determine multiple vertex corresponding with the partial model to be concealed;
Processing module, for hiding multiple vertex corresponding with the partial model to be concealed.
8. device according to claim 7, which is characterized in that the determining module includes:
Comparing unit is obtained for the first identifier information on each vertex to be compared with the second identifier information respectively
It is specific to the vertex of the partial model to be concealed;
Determination unit, for the vertex for being specific to the partial model to be concealed to be determined as and the localized mode to be concealed
The corresponding multiple vertex of type.
9. device according to claim 7, which is characterized in that described device further includes:
Receiving module, in the render process of the threedimensional model to be rendered, receiving the notice for coming from Correspondent Node
Message, wherein the second identifier information is carried in the notification message.
10. a kind of Local treatment device of threedimensional model, which is characterized in that including:
Parsing module, for parsing first identifier letter from the attribute information on each vertex for the threedimensional model for waiting for collision detection
Breath, wherein the first identifier information is used to handle to obtain to the whole piecemeal of threedimensional model progress for waiting for collision detection
Multiple partial models in identify the partial model that each vertex is belonged to;
Determining module, for according to the second identifier information for the partial model for waiting for crash handling and the first identifier on each vertex
Information is determined waits for the corresponding multiple vertex of the partial model of crash handling with described;
Processing module, for by with the collision Attribute tuning for waiting for the corresponding multiple vertex of the partial model of crash handling to non-
Enabled state.
11. device according to claim 10, which is characterized in that the determining module includes:
Comparing unit is obtained for the first identifier information on each vertex to be compared with the second identifier information respectively
It is specific to the vertex of the partial model for waiting for crash handling;
Determination unit described waits for that the vertex of the partial model of crash handling is determined as waiting for crash handling with described for will be specific to
The corresponding multiple vertex of partial model.
12. device according to claim 10, which is characterized in that described device further includes:
Choose module, the touch control operation for being received in response to user interface, from the threedimensional model for waiting for collision detection
The partial model of crash handling is waited for described in selection.
13. a kind of storage medium, which is characterized in that the storage medium includes the program of storage, wherein run in described program
When control the storage medium where equipment perform claim require the office of the threedimensional model described in any one of 1 to 3 or 4 to 6
Portion's processing method.
14. a kind of processor, which is characterized in that the processor is for running program, wherein right of execution when described program is run
Profit requires the local processing method of the threedimensional model described in any one of 1 to 3 or 4 to 6.
15. a kind of terminal, which is characterized in that including:One or more processors, memory, display device and one or more
A program, wherein one or more of programs are stored in the memory, and are configured as by one or more
A processor executes, and one or more of programs require the three-dimensional described in any one of 1 to 3 or 4 to 6 for perform claim
The local processing method of model.
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