CN108335351B - BRDF color gamut mapping method based on directional statistical analysis - Google Patents
BRDF color gamut mapping method based on directional statistical analysis Download PDFInfo
- Publication number
- CN108335351B CN108335351B CN201810075452.4A CN201810075452A CN108335351B CN 108335351 B CN108335351 B CN 108335351B CN 201810075452 A CN201810075452 A CN 201810075452A CN 108335351 B CN108335351 B CN 108335351B
- Authority
- CN
- China
- Prior art keywords
- brdf
- high light
- color gamut
- ink
- diffuse
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
Links
Images
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/50—Lighting effects
- G06T15/506—Illumination models
Abstract
The invention discloses a BRDF color gamut mapping method based on directional statistical analysis, which comprises the following steps: obtaining BRDF of the ink of the target equipment; extracting diffuse reflectivity, high light reflectivity and a dispersion matrix of the ink of the target equipment; forming a BRDF color gamut of the target device; extracting diffuse reflectance, high light reflectance and dispersion matrix of the source BRDF; according to the set weight, optimizing and mapping the source BRDF to the BRDF color gamut of the target equipment by adopting a quadratic programming method; and obtaining a final BRDF mapping result. The invention has simple calculation and low memory consumption, and allows the user to carry out self-adaptive control by adjusting the weight.
Description
Technical Field
The invention relates to the field of material appearance management in computer graphics, in particular to a BRDF color gamut mapping method based on directional statistical analysis.
Background
In the field of computer graphics and computer vision, a Bidirectional Reflectance Distribution Function (BRDF) is generally used to model the reflectance properties of a non-transparent single material. The method is a four-dimensional function depending on the incident light direction and the viewpoint direction, and reflects the ratio relation between the irradiance micro-increment in the incident direction on a certain fixed incident point on the surface of the material and the reflected radiation brightness micro-increment caused by the irradiance micro-increment.
During 3D material printing, the material reflection properties of the target device ink determine the range of reproducible materials, which is called BRDF color gamut. Similar to the conventional color gamut mapping technique, the BRDF gamut mapping technique maps a source material (BRDF) outside the color gamut of the target device BRDF into its color gamut, and finds a target material (BRDF) such that the error between the target material (BRDF) and the source material (BRDF) is minimized under a given distance metric calculation method. The BRDF gamut mapping ensures that the source BRDF and the target BRDF have similar appearance characteristics, such as diffuse reflectance, high light reflectance morphology, and the like.
Currently, BRDF gamut mapping methods can be divided into three categories.
The first type is the texture space method. The method considers the BRDF as a high-dimensional signal, calculates the distance between two BRDFs by adopting a traditional Euclidean distance method, and finds the target BRDF with the minimum distance for the source BRDF within the color gamut range of the BRDF. Such methods can be referred to a.ngan, f.durand, and w.matusik, "experimental analysis of BRDF models," in proc.europatics Conference on RenderingTechniques, ser.egsr' 05,2005, pp.117-126; pellacini and j.lawrence, "applied ware: cutting measured materials using application-drive optimization," acmtrans.graph "(proc.sigwraph 2007), vol.26, No.3, pp.54: 1-54: 9, jul.2007; FORES A., FERWHEAD J., GU J., ZHAO X.: forward a performance based metric for BRDFmolding. in 20th Color and Imaging Conference (2012), CIC' 12, pp.142-148. Since BRDF is a high-dimensional signal, such methods are typically computationally expensive. Meanwhile, the material space cannot intuitively reflect the appearance characteristics of the material, so that the mapped result only has the similarity in the meaning of signal data and does not have the similarity of the appearance characteristics.
The second type is the image space approach. Such methods do not directly calculate the distance between the BRDFs themselves, but rely on the images generated by the BRDFs. Generally, a BRDF is photorealistically rendered using a simple geometric shape (e.g., spherical, etc.) under different lighting conditions (e.g., point light source, ambient light source, etc.). Thereafter, the distance between the BRDFs can be calculated using any image similarity metric method, and BRDF gamut mapping can be performed based on this distance. Such methods can be referred to as a.ngan, f.durand, andw.matusik, "Image-driven navigation of analytical BRDF models," inproc.eurographics Conference on reporting technologies, ser.egsr' 06,2006, pp.399-40; MATUSIK w., AJDIN b., GU j, LAWRENCE j, lens h.p.a., pellicani f., ruskiewicz s: Printing application-varying reflection.acm trans.graph (proc.siggraph Asia)28,5(2009),128: 1-128: 9; PEREIRA T, RUSINKIEWICZ S, Gamma mapping varying reflecting with an improved BRDF similar reflecting device, Comp.graph.Forum 31,4 (2012). Because the generated image has higher visual perception correlation degree to the material, the method can ensure that the result of the color gamut mapping has good visual perception similarity to a certain extent. However, since graphic rendering is involved, the amount of calculation is generally large.
The third type is attribute space methods. The method abstracts the BRDF into a plurality of attributes, and measures the distance between the BRDF by calculating the similarity between the attributes. Compared with the above two methods, this method has the advantage that the control can be adaptively performed by the weight between the attributes. Currently such methods are mainly referenced to t.sun, a.serrano, d.gutierrez, and b.massa, "Attribute preserving mapping of measured brdfs," company.graph.forum, vol.36, No.4, pp.47-54,2017. But this method relies on the image in addition to the use of attributes. Meanwhile, the extraction of the attributes is relatively complex, so that the pre-calculated amount is relatively large.
Disclosure of Invention
The purpose of the invention is as follows: aiming at the problems in the prior art, the invention provides a BRDF color gamut mapping method based on directional statistical analysis (directional statistical analysis), which can be used for material appearance management in realistic graph drawing and 3D printing. The method also belongs to an attribute space method, but the material appearance attribute of the invention is obtained by utilizing a spherical distance (spherical moment) method in directional statistical analysis, so the calculation speed is higher and the occupied memory is less.
The technical scheme is as follows: the BRDF color gamut mapping method based on the directed statistical analysis comprises the following steps:
(1) collecting BRDF of the ink of the target device, and decomposing the BRDF into a diffuse reflection part and a high light reflection part;
(2) obtaining the material appearance attributes of each ink BRDF, including the diffuse reflectance, the high light reflectance and the scattering matrix, by means of a spherical distance method in directional statistical analysis according to the decomposed diffuse reflectance and high light reflectance;
(3) forming a BRDF color gamut of the target equipment by using the material appearance attribute in the step (2);
(4) performing diffuse reflection and high light reflection decomposition on the source BRDF to be mapped, and acquiring material appearance attributes including diffuse reflection rate, high light reflection rate and a scattering matrix;
(5) defining similarity measurement formulas of two BRDF, and setting the weight of each appearance attribute;
(6) and optimizing and mapping the source BRDF to the BRDF color gamut of the target equipment by adopting a quadratic programming method based on the similarity measurement formula of the BRDF to obtain a final BRDF mapping result.
Further, the step (1) specifically comprises:
(1-1) collecting BRDF set { rho ] of target equipment ink by adopting reflection measuring instrumentk(ωo,ωi) 1, ·, K }; where ρ isk(ωo,ωi) The K-th BRDF of the ink of the target device, K is the total number of BRDF of the ink of the target device, omegaiAnd ωoRespectively representing an incident light direction and a viewpoint direction;
(1-2) decomposing each BRDF into a diffuse reflection part and a high light reflection part according to the following steps:
a: for arbitrary rhok(ωo,ωi) Three sample data are taken from the following: peak top sample ρk,max(ωn,ωn) Peak bottom sample ρk,min(ωn,ωt) And near peak sample ρk,c(ωn,ωc) (ii) a Wherein ω isnThe term (0,0,1) is the normal direction of the material surface, ωtTangential to the material surface, ω (1,0,0)c=(sinθc,0,cosθc) Is a direction close to the peak, thetac=π/32;
B: based on the three samples above, a Phong model of the form:
in the formula, kdAs the diffuse reflection term of the Phong model,is a high light reflection term, and the parameter p controls the form of the high light reflection, isThe fitted target:
c: finding a direction of incident light closest to the normalSatisfy the requirement ofWherein epsilon is a predetermined small quantity, the reflection value of whichAs a threshold for diffuse-specular decomposition;
d: based on the above threshold value, pk(ωo,ωi) The diffuse reflection part and the high light reflection part are respectively:
Further, the step (2) specifically comprises:
(2-1) the diffuse reflectance of the kth BRDF of the target device ink is the 0-order spherical distance of the corresponding diffuse reflection part, and the calculation formula is as follows:
αk,d(ωo)=∫Ωρk,d(ωo,ωi)cosθidωi
in the formula, ρk,d(ωo,ωi) Denotes the diffuse reflection part, ω, of the kth BRDFiAnd ωoRespectively representing incident light direction and viewpoint direction, thetaiRepresenting the zenith angle of incident light;
(2-2) the high light reflectance of the kth BRDF of the target device ink is the 0th order sphere distance of the corresponding high light reflectance part, and the calculation formula is as follows:
αk,s(ωo)=∫Ωρk,s(ωo,ωi)cosθidωi
in the formula, ρk,s(ωo,ωi) Represents the high light reflectance portion of the kth BRDF;
(2-3) the dispersion matrix of the kth BRDF of the target device ink is the spherical distance of 2 nd order corresponding to the high light reflection portion, and the calculation formula is:
wherein, the scattering matrix is a 3 × 3 semi-positive definite symmetric matrix, and has three non-negative eigenvalues: sk,1、sk,2And sk,3And satisfy sk,1+sk,2+sk,3=1。
Further, the step (3) specifically comprises:
(3-1) according to the material appearance attribute of the kth BRDF of the ink of the target equipment, acquiring a corresponding attribute vectorK1, 2, K, wherein αk,d,αk,sRespectively representing the diffuse reflectance and the high light reflectance of the kth BRDF of the target device ink;sk,1、sk,2and sk,3Three non-negative eigenvalues of the scatter matrix;
(3-2) forming a matrix by using the attribute vectors of all BRDF as the BRDF color gamut of the target device:
Further, the step (5) specifically comprises:
the similarity measure between two BRDFs is defined by the formula:
wherein (i) { αd,αs,sg,saIs an attribute vector comprising four attributes, αd,αsRespectively representing the diffuse reflectance and the high light reflectance of the BRDF,s1、s2and s3Three non-negative eigenvalues of the scatter matrix;λca weight for each attribute;c1、c2representation αd,αs,sg,saRespectively elevation angle theta with observation directionoIs measured in a direction perpendicular to the direction of the curve (c),is a group of 0 toThe sampling points are distributed at equal intervals, N is the number of the sampling points, αd,αsUsing the CIELAB color space, sg,saThe use of a logarithmic space is used,x is 0 toThe sampling points in between.
Further, the step (6) specifically comprises:
the objective function is defined as:
namely, finding a BRDF in the color gamut of the BRDF of the target device: px, the BRDF being a convex combination of target device ink BRDF and source BRDFThe optimal problem is solved by adopting a quadratic programming method under the distance measurement of delta E.
Has the advantages that: compared with the prior art, the invention has the following remarkable advantages: the method has low calculation complexity and low storage overhead, can reduce distortion in the BRDF color gamut mapping process by adjusting the weight, and reserves the appearance characteristics of materials as much as possible.
Drawings
FIG. 1 is a schematic flow diagram of the present invention;
FIG. 2 is a graphical representation of the result of the diffuse reflectance-specular reflectance decomposition of the BRDF in accordance with the present invention;
FIG. 3 is a schematic diagram of the relationship between eigenvalues of a dispersion matrix and three-dimensional ellipsoids in the present invention;
FIG. 4 is a graph of the results of diffuse reflectance and specular reflectance calculations for 100 materials in the MERL library according to the present invention;
FIG. 5 is a graph of the results of the gloss and anisotropy calculations for 100 materials in the MERL library;
fig. 6 is a comparison graph of the BRDF gamut mapping results in the present invention versus the effects of other methods.
Detailed Description
The embodiment provides a BRDF color gamut mapping method based on directional statistical analysis, as shown in fig. 1, including the following steps:
(1) the BRDF of the target device ink is collected and decomposed into a diffusely reflective portion and a highly reflective portion.
The BRDF of the target device ink can be collected using a conventional reflectometer (gonioreffelectometer). Assuming that the target device has K inks, K BRDF functions ρ need to be obtainedk(ωo,ωi) K ═ K (1,2,. K). Wherein ω isiAnd ωoRespectively representing the incident light direction and the viewpoint direction.
BRDFs of common materials contain both diffuse and high light reflectance components. To facilitate quantitative statistical analysis, particularly for calculating spherical distance, the present invention first applies any BRDF ρ (ω) too,ωi) Decomposed into diffuse reflectance terms ρd(ωo,ωi) And a high light reflectance term ρs(ωo,ωi). The specific decomposition algorithm is as follows:
① pairs of arbitrary rhok(ωo,ωi) Three sample data are taken from the following: peak top sample ρk,max(ωn,ωn) Peak bottom sample ρk,min(ωn,ωt) And near peak sample ρk,c(ωn,ωc) (ii) a Wherein ω isnThe term (0,0,1) is the normal direction of the material surface, ωtTangential to the material surface, ω (1,0,0)c=(sinθc,0,cosθc) Is a direction close to the peak, thetac=π/32;
② based on the three samples above, an approximate Phong model of the form:
wherein the plus sign is preceded by the diffuse reflectance term of the Phong model and followed by its high light reflectance term. The parameter p controls the morphology of the high light reflection and is the target of the fitting:
③ intuitively, when the index term in equation (1) is small, the Phong model only has the diffuse reflection term left, so we only need to find the incident light direction closest to the normalSatisfy the requirement ofWhere epsilon is a preset small amount. Its reflection valueAs a threshold for diffuse-specular decomposition.
④ is based on the above threshold, ρ (ω)o,ωi) The diffuse reflection part and the high light reflection part are respectively:
FIG. 2 shows the result of the diffuse-specular decomposition of specific-yellow-phenolic materials in the MERL material database.
(2) And acquiring the diffuse reflectance and the high light reflectance of the ink BRDF and the appearance attributes of the materials such as the scattering matrix and the like by a spherical distance method in the directional statistical analysis.
After the diffuse reflection-highlight reflection decomposition of the BRDF is completed, the directional statistical analysis can be carried out on each component, and the spherical distance of each component is respectively calculated. Wherein, the 0-order spherical distance of the diffuse reflection item corresponds to the diffuse reflection rate of the BRDF, the 0-order spherical distance of the high light reflection item corresponds to the high light reflection rate of the BRDF, and the 2-order spherical distance (namely, the scattering matrix) of the high light reflection item corresponds to the high light form of the BRDF. The specific calculation is as follows:
① the formula for calculating the diffuse reflectance (i.e. 0th order spherical distance of diffuse reflection term) is:
αk,d(ωo)=∫Ωρk,d(ωo,ωi)cosθidωi(5)
② the formula for calculating high light reflectivity (i.e. 0th order sphere distance of high light reflectivity term) is:
αk,s(ωo)=∫Ωρk,s(ωo,ωi)cosθidωi(6)
③ the calculation formula of the high light reflection scattering matrix (i.e. the 2 nd order spherical distance of the high light reflection term) is:
the equations (5) to (7) are all in a fixed viewing direction ωoIn the case of (3), a two-dimensional slice of BRDF is calculated. The scattering matrix S is a 3 × 3 semi-positive definite symmetric matrix, and has three non-negative eigenvalues: s1、s2And s3And satisfy s1+s2+s3=1。s1、s2And s3In fact reflects when ps(ωo,ωi) Is approximately the size of three axial directions when the shape of the three-dimensional space is an ellipsoid. FIG. 3 shows the shape and approximate ellipsoid of natural-209 in the MERL texture database.
We further define:
and
wherein s isgHigh light-reflecting glossiness, s, of the drawingaAnisotropy of high light reflectance was measured. Table 1 lists sgAnd saAnd (4) depicting the highlight form of the material by value.
Table 1: sgAnd saRelationship with the highlight form of the material
sg | sa | High gloss profile |
=∞ | Ideal specular reflection | |
=2 | =1 | Ideal diffuse reflection |
>2 | =1 | Isotropic high light reflection |
>2 | >1 | Anisotropic high light reflection |
<2 | Annular belt shape |
FIG. 4 shows the diffuse reflectance and high light reflectance for all 100 materials in the MERL library. FIG. 5 shows the gloss and anisotropy curves for all 100 materials in the MERL library.
(3) And (3) forming the BRDF color gamut of the target device by using the appearance attribute in the step (2).
After step (2) is completed, each BRDF of target device ink has an attribute vectorK ═ 1,2,. K. If these attributes are regarded as one point of the high-dimensional space, the convex hull formed by these points is the BRDF color gamut of the target device. The following matrix is defined:
(4) And (3) performing diffuse reflection and high light reflection decomposition on the source BRDF to be mapped, and acquiring the material appearance attributes such as diffuse reflection, high light reflection and scattering matrix.
Given a source BRDF ρ to be mappedo(ωo,ωi) We can also calculate its diffuse reflectance αd,oHigh light reflectivity αs,oAnd a scatter matrix SoAnd to a gloss value sg,oAnd anisotropy sa,o. The calculation formula is as in step (2).
(5) Defining BRDF distance formula and setting weight of each appearance attribute
Before performing the BRDF color gamut mapping, a distance formula for measuring the BRDF similarity needs to be defined. Since the various attributes of the BRDFs have been obtained, the distance between the computed BRDFs translates into a distance between the computed attribute values. For computational accuracy, we can consider each property as the viewing direction elevation angle θ for isotropic materialoA function of, i.e. αd(θo)、αs(θo)、sg(θo) And sa(θo). Thus, calculating the similarity of a certain attribute translates intoThe similarity between the corresponding curves is calculated. We calculate the distance between the two property curves using the following distance formula:
wherein c represents αd(θo)、αs(θo)、sg(θo) Or sa(θo) Curve line.Is a group of 0 toα between the sampling pointsd(θo) And αs(θo) A CIELAB color space is adopted; sg(θo) And sa(θo) A logarithmic space is used. The w function is introduced to reduce the influence of unreliable sampling of the high grazing angle of the material in the MERL material database:
based on the above attribute distance calculation formula, the similarity measure formula between two BRDFs can be defined as:
wherein λcAs a weight for each attribute. The similarity of the BRDF can be adjusted in a self-adaptive mode by setting the relative weight of each attribute. Introducing a weight λcThe advantages of (A) are as follows: when source BRDF ρo(ωo,ωi) When the BRDF color gamut of the target device is far away, the required appearance characteristics can be kept as far as possible by adjusting the weight.For example: when set largerIn time, the diffuse reflection effect of the source BRDF can be kept as much as possible in the mapping result.
(6) Optimizing the BRDF color gamut for mapping the source BRDF to the target equipment by adopting a quadratic programming method to obtain a final BRDF mapping result
Finally, the BRDF gamut mapping is the solution of the following optimization problem:
namely, finding a BRDF in the color gamut of the BRDF of the target device: px, the BRDF being a convex combination of target device ink BRDF and source BRDFThe most similar under the distance measure of Δ E. WhereinThe optimization problem can be solved by adopting a quadratic programming method.
The simulation is carried out on the invention, and an implementation example of the invention is realized on a machine which is provided with 3.2 GHz Intel Core i7-6900K CPU and 16G memory. All the pictures in fig. 6 were generated by the open source rendering engine Mitsuba, the scene was a spherical object illuminated by ambient lighting, and the picture resolution was 512 x 512. The bulb surface was covered with the test BRDF used in the present invention. FIG. 6 tests three materials in the MERL material database: tungsten-carbide, green-acrylic and chrome-steel, and compared to prior methods. The leftmost column is the result of the method mapping proposed by Pereira and Rusinkiewicz, the middle left column is the result of the method mapping proposed by Sun et al, the middle right column is the result of the method mapping proposed by the present invention, and the source BRDF which needs to be mapped is the rightmost column. Obviously, the method provided by the invention can keep the visual appearance characteristics of the source BRDF as much as possible, such as diffuse reflection color, highlight form and the like, and reduce distortion by adjusting the weight. Compared with other methods, the method has the advantages of small calculation amount and small memory occupation.
While the invention has been described in connection with what is presently considered to be the most practical and preferred embodiment, it is to be understood that the invention is not to be limited to the disclosed embodiment, but on the contrary, is intended to cover various modifications and equivalent arrangements included within the spirit and scope of the appended claims.
Claims (6)
1. A BRDF color gamut mapping method based on oriented statistical analysis is characterized by comprising the following steps:
(1) collecting BRDF of the ink of the target device, and decomposing the BRDF into a diffuse reflection part and a high light reflection part;
(2) obtaining the material appearance attributes of each ink BRDF, including the diffuse reflectance, the high light reflectance and the scattering matrix, by means of a spherical distance method in directional statistical analysis according to the decomposed diffuse reflectance and high light reflectance;
(3) forming a BRDF color gamut of the target equipment by using the material appearance attribute in the step (2);
(4) performing diffuse reflection and high light reflection decomposition on the source BRDF to be mapped, and acquiring material appearance attributes including diffuse reflection rate, high light reflection rate and a scattering matrix;
(5) defining similarity measurement formulas of two BRDF, and setting the weight of each appearance attribute;
(6) and optimizing and mapping the source BRDF to the BRDF color gamut of the target equipment by adopting a quadratic programming method based on the similarity measurement formula of the BRDF to obtain a final BRDF mapping result.
2. The BRDF color gamut mapping method based on directed statistical analysis according to claim 1, wherein: the step (1) specifically comprises the following steps:
(1-1) collecting BRDF set { rho ] of target equipment ink by adopting reflection measuring instrumentk(ωo,ωi) 1, ·, K }; where ρ isk(ωo,ωi) The K-th BRDF of the ink of the target device, K is the total number of BRDF of the ink of the target device, omegaiAnd ωoRespectively representing an incident light direction and a viewpoint direction;
(1-2) decomposing each BRDF into a diffuse reflection part and a high light reflection part according to the following steps:
a: for arbitrary rhok(ωo,ωi) Three sample data are taken from the following: peak top sample ρk,max(ωn,ωn) Peak bottom sample ρk,min(ωn,ωt) And near peak sample ρk,c(ωn,ωc) (ii) a Wherein ω isnThe term (0,0,1) is the normal direction of the material surface, ωtTangential to the material surface, ω (1,0,0)c=(sinθc,0,cosθc) Is a direction close to the peak, thetac=π/32;
B: based on the three samples above, a Phong model of the form:
in the formula, kdAs the diffuse reflection term of the Phong model,is a high light reflection item, and the parameter p controls the form of high light reflection, which is a fitting target:
in the formula, ρk,min、ρk,maxRespectively representing the peak top samples ρk,max(ωn,ωn) Peak bottom sample ρk,min(ωn,ωt) Abbreviations of (a);
c: finding a direction of incident light closest to the normalSatisfy the requirement ofWherein epsilon is a predetermined small quantity, the reflection value of whichAs a threshold for diffuse-specular decomposition;
d: based on the above threshold value, pk(ωo,ωi) The diffuse reflection part and the high light reflection part are respectively:
3. The BRDF color gamut mapping method based on directed statistical analysis according to claim 1, wherein: the step (2) specifically comprises the following steps:
(2-1) the diffuse reflectance of the kth BRDF of the target device ink is the 0-order spherical distance of the corresponding diffuse reflection part, and the calculation formula is as follows:
αk,d(ωo)=∫Ωρk,d(ωo,ωi)cosθidωi
in the formula, ρk,d(ωo,ωi) Denotes the diffuse reflection part, ω, of the kth BRDFiAnd ωoRespectively representing incident light direction and viewpoint direction, thetaiRepresenting the zenith angle of incident light;
(2-2) the high light reflectance of the kth BRDF of the target device ink is the 0th order sphere distance of the corresponding high light reflectance part, and the calculation formula is as follows:
αk,s(ωo)=∫Ωρk,s(ωo,ωi)cosθidωi
in the formula, ρk,s(ωo,ωi) Represents the high light reflectance portion of the kth BRDF;
(2-3) the dispersion matrix of the kth BRDF of the target device ink is the spherical distance of 2 nd order corresponding to the high light reflection portion, and the calculation formula is:
wherein, the scattering matrix is a 3 × 3 semi-positive definite symmetric matrix, and has three non-negative eigenvalues: sk,1、sk,2And sk,3And satisfy sk,1+sk,2+sk,3=1。
4. The BRDF color gamut mapping method based on directed statistical analysis according to claim 1, wherein: the step (3) specifically comprises the following steps:
(3-1) according to the material appearance attribute of the kth BRDF of the ink of the target equipment, acquiring a corresponding attribute vectorK1, 2, K, wherein αk,d,αk,sRespectively representing the diffuse reflectance and the high light reflectance of the kth BRDF of the target device ink;sk,1、sk,2and sk,3Three non-negative eigenvalues of the scatter matrix;
(3-2) forming a matrix by using the attribute vectors of all BRDF as the BRDF color gamut of the target device:
5. The BRDF color gamut mapping method based on directed statistical analysis according to claim 1, wherein: the step (5) specifically comprises the following steps:
the similarity measure between two BRDFs is defined by the formula:
wherein (i) { αd,αs,sg,saIs an attribute vector comprising four attributes, αd,αsRespectively representing the diffuse reflectance and the high light reflectance of the BRDF,s1、s2and s3Three non-negative eigenvalues of the scatter matrix;λca weight for each attribute;c1、c2representation αd,αs,sg,saRespectively elevation angle theta with observation directionoIs measured in a direction perpendicular to the direction of the curve (c),is a group of 0 toThe sampling points are distributed at equal intervals, N is the number of the sampling points, αd,αsUsing the CIELAB color space, sg,saThe use of a logarithmic space is used,x is 0 toThe sampling points in between.
6. The BRDF color gamut mapping method based on directed statistical analysis according to claim 1, wherein: the step (6) specifically comprises the following steps:
the objective function is defined as:
namely, finding a BRDF in the color gamut of the BRDF of the target device: px, the BRDF being a convex combination of target device ink BRDF and source BRDFThe most similar is obtained under the distance measurement of delta E, and the objective function is obtained by solving through a quadratic programming method.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201810075452.4A CN108335351B (en) | 2018-01-26 | 2018-01-26 | BRDF color gamut mapping method based on directional statistical analysis |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201810075452.4A CN108335351B (en) | 2018-01-26 | 2018-01-26 | BRDF color gamut mapping method based on directional statistical analysis |
Publications (2)
Publication Number | Publication Date |
---|---|
CN108335351A CN108335351A (en) | 2018-07-27 |
CN108335351B true CN108335351B (en) | 2020-04-21 |
Family
ID=62926015
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN201810075452.4A Active CN108335351B (en) | 2018-01-26 | 2018-01-26 | BRDF color gamut mapping method based on directional statistical analysis |
Country Status (1)
Country | Link |
---|---|
CN (1) | CN108335351B (en) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN113888398B (en) * | 2021-10-21 | 2022-06-07 | 北京百度网讯科技有限公司 | Hair rendering method and device and electronic equipment |
Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN1909594A (en) * | 2005-08-02 | 2007-02-07 | 佳能株式会社 | Color processing method and apparatus |
CN102256044A (en) * | 2010-04-02 | 2011-11-23 | 佳能株式会社 | Color processing method and color processing apparatus |
EP2852491B1 (en) * | 2012-05-22 | 2019-01-09 | MCOR Technologies Limited | Colour 3-dimensional printing with 3d gamut mapping |
Family Cites Families (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US9767599B2 (en) * | 2006-12-29 | 2017-09-19 | X-Rite Inc. | Surface appearance simulation |
-
2018
- 2018-01-26 CN CN201810075452.4A patent/CN108335351B/en active Active
Patent Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN1909594A (en) * | 2005-08-02 | 2007-02-07 | 佳能株式会社 | Color processing method and apparatus |
CN102256044A (en) * | 2010-04-02 | 2011-11-23 | 佳能株式会社 | Color processing method and color processing apparatus |
EP2852491B1 (en) * | 2012-05-22 | 2019-01-09 | MCOR Technologies Limited | Colour 3-dimensional printing with 3d gamut mapping |
Non-Patent Citations (5)
Title |
---|
"Attribute-preserving gamut mapping of measured BRDFs";Tiancheng Sun;《Wiley Online Library》;20170705;全文 * |
"Directional Statistics BRDF Model";Ko Nishino;《2009 IEEE 12th International Conference on Computer Vision》;20100506;全文 * |
"Gamut mapping spatially varying reflectance with an improved BRDF similarity metric";Thiago Pereira等;《Wiley Online Library》;20120704;全文 * |
"多尺度粗糙表面的实时绘制方法";过洁等;《中国图像图形学报》;20150416;第20卷(第4期);全文 * |
"粗糙表面下的实时透明和半透明效果绘制";陆添超等;《系统仿真学报》;20130930;第25卷(第9期);全文 * |
Also Published As
Publication number | Publication date |
---|---|
CN108335351A (en) | 2018-07-27 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
Aittala et al. | Practical SVBRDF capture in the frequency domain. | |
Romeiro et al. | Blind reflectometry | |
Ashikhmin et al. | Distribution-based brdfs | |
Frisvad et al. | Directional dipole model for subsurface scattering | |
CN105844695B (en) | Illumination modeling method based on real material measurement data | |
Li et al. | Intrinsic face image decomposition with human face priors | |
Oxholm et al. | Shape and reflectance estimation in the wild | |
JP2015028781A (en) | Method and device for digitally generating appearance data | |
Li et al. | Neural reflectance for shape recovery with shadow handling | |
Ren et al. | Interactive hair rendering under environment lighting | |
CN110060335B (en) | Virtual-real fusion method for mirror surface object and transparent object in scene | |
Guo et al. | Brdf analysis with directional statistics and its applications | |
CN108335351B (en) | BRDF color gamut mapping method based on directional statistical analysis | |
Haindl et al. | Extreme compression and modeling of bidirectional texture function | |
Huang et al. | Visual measurement of grinding surface roughness based on feature fusion | |
Dong et al. | Material appearance modeling: A data-coherent approach | |
Ament et al. | Anisotropic ambient volume shading | |
Kim et al. | Adaptive surface splatting for facial rendering | |
Chermain et al. | Importance Sampling of Glittering BSDFs based on Finite Mixture Distributions. | |
Guarnera et al. | Perceptually validated analytical BRDFs parameters remapping | |
CN112115896A (en) | Instrument panel pointer reading prediction method and device, computer equipment and storage medium | |
Qi | Measuring perceived gloss of rough surfaces | |
Filip et al. | Efficient image based bidirectional texture function model | |
EP4209998A1 (en) | Method, computer and computer program for modifying texture images | |
Guarnera et al. | Capturing and representing brdfs for virtual reality |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
PB01 | Publication | ||
PB01 | Publication | ||
SE01 | Entry into force of request for substantive examination | ||
SE01 | Entry into force of request for substantive examination | ||
GR01 | Patent grant | ||
GR01 | Patent grant |