CN108325190A - A kind of skiing surfing virtual reality simulation system - Google Patents

A kind of skiing surfing virtual reality simulation system Download PDF

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Publication number
CN108325190A
CN108325190A CN201810135865.7A CN201810135865A CN108325190A CN 108325190 A CN108325190 A CN 108325190A CN 201810135865 A CN201810135865 A CN 201810135865A CN 108325190 A CN108325190 A CN 108325190A
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China
Prior art keywords
plate
axis
skiing
action
surfing
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Granted
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CN201810135865.7A
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CN108325190B (en
Inventor
姜声燮
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Key Safety Systems Japan KK
Kaas Corp
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Kaas Corp
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Publication of CN108325190B publication Critical patent/CN108325190B/en
Expired - Fee Related legal-status Critical Current
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B71/0622Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • A63B69/0093Training appliances or apparatus for special sports for surfing, i.e. without a sail; for skate or snow boarding
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • A63B69/18Training appliances or apparatus for special sports for skiing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays
    • G02B27/017Head mounted
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B9/00Simulators for teaching or training purposes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B71/0622Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
    • A63B2071/0638Displaying moving images of recorded environment, e.g. virtual environment
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B2071/0658Position or arrangement of display
    • A63B2071/0661Position or arrangement of display arranged on the user
    • A63B2071/0666Position or arrangement of display arranged on the user worn on the head or face, e.g. combined with goggles or glasses
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/80Special sensors, transducers or devices therefor
    • A63B2220/803Motion sensors
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/80Special sensors, transducers or devices therefor
    • A63B2220/83Special sensors, transducers or devices therefor characterised by the position of the sensor
    • A63B2220/836Sensors arranged on the body of the user
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2225/00Miscellaneous features of sport apparatus, devices or equipment
    • A63B2225/50Wireless data transmission, e.g. by radio transmitters or telemetry

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  • Engineering & Computer Science (AREA)
  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Physical Education & Sports Medicine (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Human Computer Interaction (AREA)
  • Theoretical Computer Science (AREA)
  • Multimedia (AREA)
  • Optics & Photonics (AREA)
  • Business, Economics & Management (AREA)
  • Educational Administration (AREA)
  • Educational Technology (AREA)
  • Processing Or Creating Images (AREA)

Abstract

A kind of skiing surfing virtual reality simulation system, which is characterized in that including:Simulate plate portion, lower body action perception template portion, body action sense part, VR glasses and control unit, control unit acts perception template portion from the lower body, body action sense part receives user and acts relevant information, the oscilaltion and two shaft declivities for implementing the simulation plate portion are adjusted, and the image for reflecting linkage result is sent to the VR glasses.It provides equilibrium state variation, the acceleration-deceleration sense caused by centrifugal force and the transformation sense of acceleration-deceleration caused by acceleration-deceleration, and the presence of wind, mist, fragrance etc., when being operated to curved path, execute sight line inducing, by means of this, with user in practical slideway when prompt drop it is similar, the effect that can significantly improve simulator realism is provided.

Description

A kind of skiing surfing virtual reality simulation system
Technical field
The sport simulated system of virtual reality (Virtual Reality, VR) device is the present invention relates to the use of.There is provided one Kind skiing surfing simulation system, can experience the change allelopathic of acceleration, by means of because unbalance feeling occurs according to the simulation system Caused by operation induction increase presence, and user is made voluntarily to recognize posture, so that it is mutually linked with VR contents, increase Simulation effect with presence.
Background technology
In general, VR simulators (simulator) are computer installations according to simulation (simulation) image and tune Entire data and the computer program design for running image output, after being projeced into screen applied to the image of corresponding simulation program, The action for identifying users' control devices such as user's steering, speed control unit, in screen prjection image, according to user Control device acts and image is made to convert, and to provide the effect as user operates actual device, user is made to gather around There is the impression such as manipulation of physical automobile, motorcycle, aircraft etc., so as to execute virtual experience game or automobile, aviation Manipulation practice of device etc. etc..
Related to this VR technologies, heretofore known skiing simulator is designed so that user by means of moving up and down Action and posture dynamic and that skiing is experienced on simulator realize visual synchronization by the image to link therewith.This previous Skiing simulator in, the body-sensing element not only experienced when practical outdoor skiing is limited, but also substantially dynamic as skiing Shortcomings in terms of the movement displaying and realization presence corresponding with this of the gravity's center control of work.
Invention content
(technical problems to be solved)
The present invention is intended to provide a kind of by the specially designed apparatus and system under limited environment, with people and computer it Between interface tech based on experience the system for being combined with skiing and Halfpipe simulator and image object of presence.
This system is precisely in order to solving the problems, such as previous simulation system as described above and researching and developing, the purpose is to provide one Kind of skiing and Halfpipe simulation system, can as carry out skiing or Halfpipe in practical open air and when prompt drop, Realistically reproduce corresponding weather information, air quantity/wind speed information, vibration information etc..
Therefore, when execute based on simulator whens playing, train etc. so that the equilibrium sensation device of human body can be stimulated Official feels as the same evolution sense of operation realistic simulation object apparatus, the transformation sense of lasting acceleration, so as to make Virtual reality, which is realized, to be maximized, additionally, it is provided a kind of simulator with user's control action inducing function, by means of Stimulation equilibrium sensation organ and induce the operation of user, thus allow for practical skiing or veneer based on simulator and slide Snow practice.
This system a kind of type content by true feeling is provided based on skiing and Halfpipe simulation system, including presence Transcriber and skiing simulator, it can perceive the lower body action sense plate of gravity motion and torsion and be acted using upper body The high sensitivity of identification, the presence transcriber include air-supply arrangement, vibrating device, scent generating apparatus, mist jet dress It sets, the skiing simulator includes the ski boots for having pressure sensor;Pass through the VR images to link with the skiing simulator Content so that user can experience the impression in practical outdoor slideway prompt drop indoors.
This system is by as the presentation content display device of output device, presence transcriber and as input unit And the skiing mould that the ski device for being equipped with the pressure sensor that can perceive the load of (measurement) user or so leg mixes Quasi- device system, it is synchronous with the Virtual Spaces VR that user is seen by display window, wind, vibrating effect are provided to user, is led to It crosses centre of body weight movement and left and right leg load value (pressure value) is made to change, prompt drop speed and degree of rotation etc. can be controlled, realized Such as the effect actually skied.
(means solved the problems, such as)
A kind of skiing surfing virtual reality simulation system, which is characterized in that including:
Simulate plate portion, receive the control of control unit, be installed in base portion, can adjust front-rear direction (X-direction), This two shaft declivity of left and right directions (Y direction) can accelerate along vertical gravity direction (Z-direction), slow down;
Lower body action perception template portion, is provided to the top of the simulation plate portion, user is on X, Y plane for perception Weight is mobile and reverses vector about the z axis and is sent to control unit;
Body action sense part, by be installed in user arm or hand sensor on hand and be installed in waist or The body sensor of pelvic area or knee is constituted, and perceives moving and being sent to control unit for body;
VR glasses are received the prompt drop coherent video content of transmission and skiing, surfing from control unit, are shown with visual manner Role's image and content image;
Control unit acts perception template portion from the lower body, body action sense part receives user and acts related letter Breath is implemented the oscilaltion in the lower body action perception template portion and the adjusting of two shaft declivities, is sent to the VR glasses anti- The image of linkage result is reflected.
(invention effect)
This simulator provides equilibrium state variation, the acceleration-deceleration sense caused by centrifugal force caused by acceleration-deceleration and adds The presence of the transformation sense, and wind, mist, fragrance that speed is slowed down etc. when being operated to curved path, executes sight and lures Lead, by means of this, with user in practical slideway when prompt drop it is similar, the effect that can significantly improve simulator realism is provided Fruit.
In addition, according to this simulator, pressure makes the equilibrium state of user change, so that maintaining this based on balance It can carry out executive control operation, by means of this so that execute the simulated object object operating work to learn by means of simulating naturally It can learn, can make the maximized effect of simulation effect to provide.
Description of the drawings
Fig. 1 is the skiing surfing virtual reality simulation system usage state diagram of one embodiment of the invention.
Fig. 2 is the skiing surfing virtual reality simulation system monolithically fabricated figure of one embodiment of the invention.
Fig. 3 a be the present invention skiing surfing virtual reality simulation system in VR masks dimensional structure diagram.
Fig. 3 b be the present invention skiing surfing virtual reality simulation system in VR masks positive structure diagram.
Fig. 4 is the simulation plate portion and lower body action perception template portion stereogram of the present invention.
Fig. 5 is the simulation plate portion and lower body action perception template portion entirety section composition figure of the present invention.
Fig. 6 is the lower body action perception template facial planes composition figure of the present invention.
Reference numeral
1:Base portion 10:Simulate plate portion
30:Lower body action perception template portion 41:Hand sensor
45:Body sensor 40:Body action sense part
50:VR glasses 60:Control unit
70:VR masks
10a:Z axis lifts simulation part 12:Guide post
13a:Guiding groove 13:Fixed module
14a:Track groove 14:Lift module
11:First lifting action plate 15:Elevation cylinder
16:Driving portion 17:Gas spring
16c:Drive gear 16b:Motor
16d:Driven gear 16a:Helical axis
16e:Work nut 20:Simulation part
21:Second tilting action plate 22:Central shaft
23:First axis direction tilting gearing portion 25:Second axis direction tilting gearing portion
27:Second gas spring 31:Third acts sense plate
32:First supporter 33:Second elastomer
34:First perceived distance sensor 35:Second distance detecting sensor
71:Cold-hot wind ejection section 73:Fragrance ejection section
75:Mist jet portion 77:Voice input section
Specific implementation mode
With reference to the accompanying drawings, the skiing surfing virtual reality simulation system of one embodiment of the invention is carried out specifically It is bright.Fig. 1 is the skiing surfing Virtual Realization simulation system usage state diagram of one embodiment of the invention, and Fig. 2 is the present invention one The skiing surfing Virtual Realization simulation system monolithically fabricated figure of embodiment, Fig. 3 (a, b) are the skiing surfing Virtual Realizations of the present invention VR masks constitute figure in simulation system, and Fig. 4 is the simulation plate portion of the present invention and lower body action perception template portion stereogram, Fig. 5 are Simulation plate portion and lower body action perception template portion the entirety section of the present invention constitutes figure, and Fig. 6 is the lower body action perception of the present invention Template facial planes constitutes figure.
As shown in Figures 1 to 6, the skiing surfing virtual reality simulation system of one embodiment of the invention, is related to recognizing automatically The virtual reality simulation system known user's posture and mutually linked with virtual reality (Virtual Reality, VR) content.
As shown, simulation plate portion 10 receives the control of control unit 60, it is installed in base portion 1, front and back can be adjusted To (X-direction), two shaft declivities of left and right directions (Y direction), it can accelerate along vertical gravity direction (Z-direction), subtract Speed.
Lower body action perception template portion 30, is provided to the top of the simulation plate portion 10, user is in X, Y plane for perception On weight it is mobile and reverse vector about the z axis and sent to control unit 60.
Body action sense part 40 by be installed in user arm or hand sensor 41 on hand, be installed in waist or The body sensor 45 of pelvic area or knee is constituted, and perceives moving and being sent to control unit for body.
VR glasses 50 receive the prompt drop coherent video content of transmission skiing, Halfpipe, surfing from control unit 60, with vision Mode shows role's image and content image.
Control unit acts perception template portion 30 from the lower body, body action sense part 40 receives user and acts related letter Breath is implemented the oscilaltion in the lower body action perception template portion 30 and the adjusting of two shaft declivities, is sent out to the VR glasses 40 Send the image for reflecting linkage result.
As shown in Figures 1 to 6, the skiing surfing virtual reality simulation system of preferably one embodiment of the invention further includes VR Mask 70 receives the temperature of wind and strong according to information the case where the prompt drop coherent video content of skiing or surfing from control unit Degree, the type of fragrance and strength related information, face's release wind into body or fragrance, it will be understood that VR masks are alternatively Other presence transcribers.
As shown in Fig. 2, Fig. 3 (a, b), preferably VR masks 70 include:Cold-hot wind ejection section 71, the speed with role in content Drop speed environment, surfing speed environment proportionally adjust the intensity of wind and temperature and spray;Fragrance ejection section 73, in In appearance fragrance is sprayed the case where role;Mist sprays according to skiing, surfing role environment in mist jet portion 75;Voice inputs Portion 77 can assign phonetic order to control unit 60.
As shown in Fig. 4, Fig. 5, Fig. 6, simulation plate portion 10 is by the Z axis lifting simulation part 10a being installed on base board 1 and two axis Simulation part 20 is tilted to constitute.
As shown, Z axis lifting simulation part 10a includes:Guide post 12 is fixed to be formed on the top of the base portion 1; Fixed module 13 is fixed on the top of guide post 12, and guiding groove 13a is formed in centre;Lift module 14, the guide post 12 are inserted in its track groove 14a, and lifting module 14 is lifted along the guide post 12;Elevation cylinder 15, its underpart is solid Due in the lifting module 14, extend upwards, is inserted in the guiding groove 13a and protruding upward;Driving portion 16, is installed on In the base portion 1, using the power of motor, lifting module 14 and 15 combination of elevation cylinder is made to lift;First lifting is dynamic Make plate 11, be fixed on the top of the lifting module 14, is lifted with 14 one of the lifting module.
As shown in Fig. 4, Fig. 5, Fig. 6, the preferably described Z axis lifting simulation part 10a further includes gas spring 17, its underpart installation In in the base portion 1, top is incorporated on the lifting module 14 and 15 combination of elevation cylinder, is had the lifting mould The recuperability that block 14 and 15 combination of elevation cylinder boost upwards.
As shown in Figure 4, Figure 5, driving portion 16 includes the motor 16b for making driving gear 16c rotate, by means of described Drive gear and the driven gear 16d rotated, the helical axis 16a for being combined with driven gear and rotating operating;The helical axis 16 Fixed work nut 16e in perforation lifting module 14 and 15 combination of elevation cylinder, with the rotation of the helical axis 16a, The lifting module 14 and 15 combination of elevation cylinder are lifted.
As shown in Figures 4 to 6, the two axis inclination simulation part 20 of simulation plate portion 10 includes:Second tilting action plate 21, every It is located at the top of the first lifting action plate 11 with opening;Central shaft 22 is located at the first lifting action plate 11 and the second tilting action Between plate 21, the second tilting action plate 21 can be obliquely supported;First axis direction tilting gearing portion 23 is located at first liter It drops between action plate 11 and the second tilting action plate 20, the second tilting action plate 21 is made to be sweared by the angular displacement parallel with X-axis Amount rotates and adjusts gradient;It is dynamic to be located at the inclination of the first lifting action plate 11 and second for second axis direction tilting gearing portion 25 Between making plate 20, the second tilting action plate 21 is made to rotate and adjust by the Angular displacementvector parallel with Y-axis (vertical with X-axis) Gradient.
As shown in Figures 4 to 6, lower body action perception template portion 30 includes:Third acts sense plate 31, inclines positioned at second The top of oblique action plate 21;First supporter 32, in the state of being supported in the second tilting action 21 center of plate, can rotate And inclined mode supports the center of third action sense plate 31;Second elastomer 33 is being supported in the second tilting action plate In the state of 21 edges, the edge of support third action sense plate 31;First perceived distance sensor 34 is located at second and tilts In the X-axis of action plate 21 or third action sense plate 31, the X-axis and third action that perceive the second tilting action plate 21 perceive Between the X-axis of plate 31 close to distance;Second distance detecting sensor 35, is located at the second tilting action plate 21 or third acts In the Y-axis of sense plate 31, connecing between the Y-axis of the second tilting action plate 21 and the Y-axis of third action sense plate 31 is perceived Closely;Third reverses detecting sensor 37, perceives between the second tilting action plate 21 and third action sense plate 31 Torsion (Angular displacementvector rotation) about the z axis.
Control unit controls the skiing of role in the presentation content according to the different pressure difference of skiing two leg of user And the prompt drop speed of Halfpipe, air-supply arrangement adjust the intensity of wind corresponding with the skiing prompt drop speed of role.Control unit takes The speed data of skiing and Halfpipe prompt drop in the skiing prompt drop coherent video content during the display device plays is obtained, will be taken The data transfer obtained is to VR masks etc..
It is preferred that vibrating device is provided to lower body action perception template portion 30 or VR masks, by with the skiing that is inputted from control unit And the prompt drop speed data of Halfpipe is vibrated accordingly, is applied to skiing or Halfpipe.
The present invention is illustrated with regard to above-mentioned preferred embodiment, and not the scope of the present invention is defined in this implementation Example, the scope of the present invention are determined by the claims that follow, including are belonged to and the various revision and deformation of equivalency range of the present invention.
It should be pointed out that the reference numeral that following claims is recorded is provided purely for assisting the understanding to invention, no Influence the explanation of interest field, reference numeral that must not be historically and narrow and explain interest field.

Claims (6)

1. a kind of skiing surfing virtual reality simulation system, which is characterized in that including:
Plate portion (10) is simulated, receives the control of control unit (60), is installed in base portion (1), front-rear direction (X can be adjusted Axis direction), left and right directions (Y direction) this two shaft declivity, can accelerate along vertical gravity direction (Z-direction), slow down;
Lower body action perception template portion (30) is provided to the top of the simulation plate portion (10), and user is in X, Y plane for perception On weight it is mobile and reverse vector about the z axis and sent to control unit (60);
Body action sense part (40), by being installed in the arm of user or hand sensor (41) on hand and being installed in waist The body sensor (45) of portion or pelvic area or knee is constituted, and perceives moving and being sent to control unit for body;
VR glasses (50) are received the prompt drop coherent video content of transmission and skiing, surfing from control unit, are shown with visual manner Role's image and content image;
Control unit (60), from the lower body acts perception template portion (30), body action sense part (40) receives user and moves Make relevant information, implement the oscilaltion of lower body action perception template portion (30) and the adjusting of two shaft declivities, to described VR glasses (40) send the image for reflecting linkage result.
2. a kind of skiing surfing virtual reality simulation system according to claim 1, which is characterized in that
Further include VR masks (70), according to information the case where the prompt drop coherent video content of skiing or surfing, from the control Portion (60) receives the temperature and intensity of wind, the type of fragrance and strength related information, discharges wind or fragrance to face;
The VR masks (70) include:Cold-hot wind ejection section (71), prompt drop speed environment, surfing speed with role in content Environment proportionally adjusts the intensity of wind and temperature and sprays;
Fragrance ejection section (73), according to spraying fragrance the case where role in content;
Mist sprays according to skiing, surfing role environment in mist jet portion (75);
Voice input section (77) can assign phonetic order to control unit (60).
3. a kind of skiing surfing virtual reality simulation system according to claim 1, which is characterized in that
The simulation plate portion (10) tilts simulation part by the Z axis lifting simulation part (10a) being installed on base board (1) and two axis (20) it constitutes,
The Z axis lifts simulation part (10a):
Guide post (12) is fixed to be formed on the top of the base portion (1);
Fixed module (13), is fixed on the top of the guide post (12), and guiding groove (13a) is formed in centre;
Module (14) is lifted, the guide post (12) is inserted in its track groove (14a), and lifting module (14) is along the guiding Column (12) is lifted;
Elevation cylinder (15), its underpart are fixed on the lifting module (14), are extended upwards, are inserted in the guiding groove (13a) is simultaneously protruding upward;
Driving portion (16) is installed in the base portion (1), using the power of motor, makes lifting module (14) and lifting Cylinder (15) combination lifts;
First lifting action plate (11) is fixed on the top of the lifting module (14), with the lifting module (14) one Lifting.
4. a kind of skiing surfing virtual reality simulation system according to claim 3, which is characterized in that
The Z axis lifting simulation part (10a) further includes gas spring (17), and its underpart is installed in the base portion (1), top It is incorporated on the lifting module (14) and elevation cylinder (15) combination, has the lifting module (14) and elevation cylinder (15) recuperability that combination boosts upwards;
The driving portion (16) is included the motor (16b) for making driving gear (16c) rotate, is revolved by means of the driving gear The driven gear (16d) turned, the helical axis (16a) for being combined with the driven gear and rotating operating;The helical axis (16) is passed through Fixed work nut (16e) on logical lifting module (14) and elevation cylinder (15) combination, with the helical axis (16a) Rotation, the lifting module (14) and elevation cylinder (15) combination are lifted.
5. a kind of skiing surfing virtual reality simulation system according to claim 2, which is characterized in that
Two axis of the simulation plate portion (10) tilt simulation part (20):
Second tilting action plate (21) is spaced within the top of the first lifting action plate (11);
Central shaft (22) can be obliquely between the first lifting action plate (11) and the second tilting action plate (21) Support the second tilting action plate (21);
First axis direction tilting gearing portion (23) is located at the first lifting action plate (11) and the second tilting action plate (20) Between, so that the second tilting action plate (21) is rotated by the Angular displacementvector parallel with X-axis and is adjusted gradient;
Second axis direction tilting gearing portion (25) is located at the first lifting action plate (11) and the second tilting action plate (20) Between, so that the second tilting action plate (21) is rotated by the Angular displacementvector parallel with Y-axis and is adjusted gradient.
6. a kind of skiing surfing virtual reality simulation system according to claim 1, which is characterized in that
The lower body action perceives template portion (30) and includes:
Third acts sense plate (31), is located at the top of the second tilting action plate (21);
First supporter (32), in the state of being supported in the second tilting action plate (21) center, can rotate and incline Oblique mode supports the center of third action sense plate (31);
Second elastomer (33), in the state of being supported in the second tilting action plate (21) edge, support third action The edge of sense plate (31);
First perceived distance sensor (34) is located at the X-axis of the second tilting action plate (21) or third action sense plate (31) On, perceive the second tilting action plate (21) X-axis acted with third between the X-axis of sense plate (31) close to distance;
Second distance detecting sensor (35) is located at the Y-axis of the second tilting action plate (21) or third action sense plate (31) On, perceive the second tilting action plate (21) Y-axis acted with third between the Y-axis of sense plate (31) close to distance;
Third reverses detecting sensor (37), perceive the second tilting action plate (21) and third action sense plate (31) it Between torsion.
CN201810135865.7A 2017-11-24 2018-02-09 Virtual reality simulation system for skiing and surfing Expired - Fee Related CN108325190B (en)

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KR1020170157803A KR101941465B1 (en) 2017-11-24 2017-11-24 Virtual Reality Simulation System
KR10-2017-0157803 2017-11-24

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CN108325190B CN108325190B (en) 2020-06-19

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CN110975255A (en) * 2019-11-28 2020-04-10 北京小米移动软件有限公司 Surfing simulation device and surfing simulation method
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CN114470743A (en) * 2022-02-11 2022-05-13 青岛海科智汇信息科技有限公司 VR (virtual reality) glasses experience device and method with data analysis and feedback functions
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