CN108257221A - hue adjusting method, device and storage medium, electronic device - Google Patents
hue adjusting method, device and storage medium, electronic device Download PDFInfo
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- CN108257221A CN108257221A CN201810157721.1A CN201810157721A CN108257221A CN 108257221 A CN108257221 A CN 108257221A CN 201810157721 A CN201810157721 A CN 201810157721A CN 108257221 A CN108257221 A CN 108257221A
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
- G06T19/006—Mixed reality
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F8/00—Arrangements for software engineering
- G06F8/30—Creation or generation of source code
- G06F8/38—Creation or generation of source code for implementing user interfaces
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T7/00—Image analysis
- G06T7/90—Determination of colour characteristics
Abstract
The invention discloses a kind of hue adjusting method, device and storage medium, electronic devices.Wherein, this method includes:Determine the aberration of Virtual Reality scene content and the display content at current UI interfaces that terminal is shown, wherein, hue difference of the aberration between the first tone of VR scene contents and the second tone of the display content at current UI interfaces;First tone is adjusted according to aberration, obtains the third tone of VR scene contents, wherein, the hue difference of third tone and the second tone is located in preset range.The present invention solves the technical issues of leading to the readability of interface information and relatively low identity due to the change of VR scene tones in VR median surfaces in the relevant technologies.
Description
Technical field
The present invention relates to computer realm, in particular to a kind of hue adjusting method, device and storage medium, electricity
Sub-device.
Background technology
Retina (Retina) screen panel of iPhone or iPad in the relevant technologies can be according to the contents of display, certainly
It is dynamic to adjust screen intensity, so as to reach energy-efficient effect.Can be with the actual content of monitor screen, and the brightness of management screen.Mesh
Before, it can also be adjusted automatically when brightness or screen long-time no touch-control can be automatically turned down when screen is in the environment of dark
Low-light level, but it only lays particular emphasis on saving electricity, and the mode realized is:A default configuration is first had to, content includes picture, shines
The different types such as piece, video;After content type on screen is determined, you can adjust brightness according to content.Such as when aobvious
Show one it is non-be always on picture when, brightness automatically turns down.Fig. 1 is the schematic diagram at VR interfaces provided in the relevant technologies, such as Fig. 1 institutes
Show, virtual reality (Virtual Reality, abbreviation VR) interface at this stage is pan operation, user interface (User
Interface, abbreviation UI) control to arranging and presenting translucent volume rendering state in space, and user interface can root
It is moved according to the movement of user, therefore when a scene in user VR is moved to another scene, interface can be due to scene
The change of tone and there is the unsharp situation of presentation of information, for example information color and ambient color mutually melt due to being phase advancing coloud nearside.
For it is above-mentioned the problem of, currently no effective solution has been proposed.
Invention content
An embodiment of the present invention provides a kind of hue adjusting method, device and storage medium, electronic device, at least to solve
Cause the readability of interface information and identity relatively low due to the change of VR scene tones in VR median surfaces in the relevant technologies
Technical problem.
One side according to embodiments of the present invention provides a kind of hue adjusting method, including:Determine what terminal was shown
The aberration of Virtual Reality scene content and the display content at current UI interfaces, wherein, aberration is the first color of VR scene contents
Adjust the hue difference between the second tone of the display content at current UI interfaces;First tone is adjusted according to aberration, obtains VR
The third tone of scape content, wherein, the hue difference of third tone and the second tone is located in preset range.
Optionally, the first tone is adjusted according to aberration to include:Aberration not within the predefined range in the case of, adjustment first
Tone.
Optionally, the first tone is adjusted according to aberration and includes at least one of:In VR scenes with current UI circle
The corresponding region in face is in the following way by first hue adjustment to the third tone:m2=m1+madjust;In VR scenes
Presumptive area in the following way by first hue adjustment to the third tone:
Wherein, m2Represent the third tone, m1Represent first tone, madjustFor the aberration, d is in the presumptive area
Pixel is to the distance on the boundary in region corresponding with the current UI interfaces, DtaWidth for the presumptive area.
Optionally, VR scene contents are VR scene content of the terminal in the visual range of specified location.
One side according to embodiments of the present invention provides a kind of hue adjustment device, including:Determining module is used for
Determine the aberration of Virtual Reality scene content and the display content at current UI interfaces that terminal is shown, wherein, aberration is VR
Hue difference between second tone of the display content at the first tone of scape content and current UI interfaces;Module is adjusted, for root
The first tone is adjusted according to aberration, obtains the third tone of VR scene contents, wherein, the hue difference position of third tone and the second tone
In in preset range.
Optionally, adjust module, be additionally operable to aberration not within the predefined range in the case of, adjust the first tone.
Optionally, adjustment module is additionally operable at least one of:The area corresponding with the current UI interfaces in VR scenes
Domain is in the following way by first hue adjustment to the third tone:m2=m1+madjust;In the presumptive area of VR scenes
Inside in the following way by first hue adjustment to the third tone:Wherein, m2It represents
The third tone, m1Represent first tone, madjustFor the aberration, d be pixel in the presumptive area to
The distance on the boundary in the corresponding region in the current UI interfaces, DtaWidth for the presumptive area.
Optionally, VR scene contents are VR scene content of the terminal in the visual range of specified location.
One side according to embodiments of the present invention provides a kind of storage medium, computer is stored in storage medium
Program, wherein, computer program is arranged to perform the method in any of the above-described during operation.
One side according to embodiments of the present invention provides a kind of electronic device, including memory and processor, storage
Computer program is stored in device, processor is arranged to run computer program to perform the method in any of the above-described.
In embodiments of the present invention, VR is adjusted using the aberration based on VR scene contents and the display content at current UI interfaces
The tone of scene content so that the tone of scene content after adjustment and the hue difference of the display content at current UI interfaces pre-
Determine the mode in range, i.e., by adjusting the first tone of VR scene contents so that the first tone, that is, third tone after adjustment
It is located in preset range with the hue difference of the second tone, i.e., VR scene contents carry out adaptive color matching rendering, enhance current UI
The vision significance of the display content at interface improves information reading Experience Degree of the user in VR, and then solves related skill
The readability of interface information and the relatively low technology of identity is caused to be asked due to the change of VR scene tones in VR median surfaces in art
Topic.
Description of the drawings
Attached drawing described herein is used to provide further understanding of the present invention, and forms the part of the application, this hair
Bright illustrative embodiments and their description do not constitute improper limitations of the present invention for explaining the present invention.In the accompanying drawings:
Fig. 1 is the schematic diagram at VR interfaces provided in the relevant technologies;
Fig. 2 be provide according to embodiments of the present invention from a VR scene be moved to another VR scene when interface information
The changed schematic diagram of clarity;
Fig. 3 is the flow diagram of the hue adjusting method provided according to embodiments of the present invention;
Fig. 4 is the structure diagram of hue adjustment device provided according to embodiments of the present invention;
Fig. 5 is the schematic diagram that the ken that is provided according to the preferred embodiment of the present invention and environment render region;
Fig. 6 is the tone C of the VR environment provided according to the preferred embodiment of the present inventionbg, interface tone Cui, aberration CdiffAnd
Aberration C after the adjustment of VR environmentoutBetween relation schematic diagram;
Fig. 7 is the schematic diagram of the transitional region provided according to the preferred embodiment of the present invention.
Specific embodiment
In order to which those skilled in the art is made to more fully understand the present invention program, below in conjunction in the embodiment of the present invention
The technical solution in the embodiment of the present invention is clearly and completely described in attached drawing, it is clear that described embodiment is only
The embodiment of a part of the invention, instead of all the embodiments.Based on the embodiments of the present invention, ordinary skill people
Member's all other embodiments obtained without making creative work should all belong to the model that the present invention protects
It encloses.
It should be noted that term " first " in description and claims of this specification and above-mentioned attached drawing, "
Two " etc. be the object for distinguishing similar, and specific sequence or precedence are described without being used for.It should be appreciated that it uses in this way
Data can be interchanged in the appropriate case, so as to the embodiment of the present invention described herein can in addition to illustrating herein or
Sequence other than those of description is implemented.In addition, term " comprising " and " having " and their any deformation, it is intended that cover
Cover it is non-exclusive include, be not necessarily limited to for example, containing the process of series of steps or unit, method, system, product or equipment
Those steps or unit clearly listed, but may include not listing clearly or for these processes, method, product
Or the intrinsic other steps of equipment or unit.
It should be noted that the interface of the VR product contents in the relevant technologies presents translucent more in order not to block environment
Status display, and interface can generally be moved with the movement of user in the environment of VR, therefore when user checks interface
When being moved to another VR scene from a VR scene simultaneously, interface can influence the clear of interface information due to the variation of ambient color
Degree, the readability and identity for leading to interface reduce, and Fig. 2 is being moved to from a VR scene of providing according to embodiments of the present invention
The clarity changed schematic diagram of interface information during another VR scene, wherein, the left figure of Fig. 2 shows the VR before movement
The display situation of scene median surface information, the right figure of Fig. 2 show the display situation of the VR scenes median surface information after movement, very
Significantly, the readability of interface information and identity reduce after movement.
In order to solve the above-mentioned technical problem, the embodiment of the present invention provides a kind of embodiment of the method for hue adjusting method,
It should be noted that step shown in the flowchart of the accompanying drawings can be in the department of computer science of such as a group of computer-executable instructions
It is performed in system, although also, show logical order in flow charts, it in some cases, can be to be different from herein
Sequence perform shown or described step.
It should be noted that this method can be applied to terminal, it is particularly applied in VR equipment, for example wearable VR is set
Standby etc., but it is not limited to this.
Fig. 3 is the flow diagram of the hue adjusting method provided according to embodiments of the present invention, as shown in figure 3, this method
Include the following steps:
Step S302 determines the color of Virtual Reality scene content and the display content at current UI interfaces that terminal is shown
Difference, wherein, tone of the aberration between the first tone of VR scene contents and the second tone of the display content at current UI interfaces
Difference;
Step S304 adjusts the first tone according to aberration, obtains the third tone of VR scene contents, wherein, third tone
It is located in preset range with the hue difference of the second tone.
By above-mentioned steps, VR scenes are adjusted using the aberration based on VR scene contents and the display content at current UI interfaces
The tone of content so that the tone of scene content after adjustment and the hue difference of the display content at current UI interfaces in predetermined model
Interior mode is enclosed, i.e., by adjusting the first tone of VR scene contents so that the first tone, that is, third tone after adjustment and the
The hue difference of two tones is located in preset range, i.e., VR scene contents carry out adaptive color matching rendering, enhance current UI interfaces
Display content vision significance, improve information reading Experience Degree of the user in VR, and then solve in the relevant technologies
The technical issues of readability of interface information and relatively low identity are led to due to the change of VR scene tones in VR median surfaces.
It should be noted that the graphic user interface of terminal includes scene layer and UI layers, which is used to show VR
Scape content, for example can be scene textures etc., the UI layers is displayed for current UI interfaces, for example can be UI controls, believes
Breath displaying forms etc., but it is not limited to this.
It should be noted that above-mentioned preset range can be pre-set or according to the warp obtained to the research of human eye
Value is tested, preset range is referred to as comfortably reading aberration section, the display content at VR scene contents Yu current UI interfaces
When aberration is fallen into comfortable reading aberration section, the display information at interface is clearly readable, and user immerses display content reading
Sense enhancing.Thus, in one embodiment of the invention, above-mentioned steps S304 can be shown as:In aberration not in preset range
In the case of interior, the first tone is adjusted.The first tone of adjustment is not needed to when aberration is in the comfortable reading aberration section,
Aberration does not adjust the first tone when comfortably reading in aberration section.
It should be noted that above-mentioned VR scene contents and the display content at current UI interfaces are all made of pixel,
Thus the first tone of above-mentioned VR scene contents may be considered the first tone of the pixel of VR scene contents, current UI interfaces
Display content the second tone can be current UI interfaces display content pixel the second tone.
It should be noted that the tone of pixel can use (α, r, g, b) to represent, wherein, α represents transparency, and r is color
Red in channel, g are the green in Color Channel, and b is the blue in Color Channel.That is the first tone, the second tone and
Three color scheme can be indicated by this way.
It should be noted that above-mentioned VR scene contents are terminal in the VR scenes in the visual range of specified location
Hold, the VR scene contents being referred to as in scope of sight.
It should be noted that while the readability and identity for increasing interface information, local scene should be also considered
With the harmonious degree of overall scenario, and user is needed to local scene, that is, regard when being moved during hue difference is away from larger environment
VR scene contents in domain carry out the rendering of soft transitions (slow transition) so that in the visual field of user (in scope of sight)
The tone bounce of VR scene contents is down to most weak, reduces interrupting for the readings feeling of immersion to user, thus at of the invention one
In embodiment, above-mentioned steps S304 can also include at least one of:It is corresponding with the current UI interfaces in VR scenes
Region is in the following way by first hue adjustment to the third tone:m2=m1+madjust;In the fate of VR scenes
In the following way by first hue adjustment to the third tone in domain:Wherein, m2Table
Show the third tone, m1Represent first tone, madjustFor the aberration, d is that the pixel in the presumptive area arrives
The distance on the boundary in region corresponding with the current UI interfaces, DtaWidth for the presumptive area.
It should be noted that above-mentioned presumptive area can be the transitional region in VR scenes, for example, there are one control, away from
The region in the preset distance of boundary from the control is transitional region.It should be noted that above-mentioned presumptive area can be above-mentioned
The region represented by VR scenes in visual range, above-mentioned region corresponding with the current UI interfaces can be should in VR scenes
Region where control, but it is not limited to this.
It should be noted that the executive agent of above-mentioned steps can be terminal, such as VR equipment, wearable VR equipment etc.,
But it is not limited to this.
The embodiment of the present invention additionally provides a kind of tone tune for being located at above-mentioned terminal such as VR equipment, wearable VR equipment etc.
Engagement positions, Fig. 4 is the structure diagram of hue adjustment device provided according to embodiments of the present invention, as shown in figure 4, the device packet
It includes:
Determining module 42, for determining Virtual Reality scene content and the display content at current UI interfaces that terminal shows
Aberration, wherein, aberration for VR scene contents the first tone and current UI interfaces display content the second tone between
Hue difference;
Module 44 is adjusted, is connect with above-mentioned determining module 42, for adjusting the first tone according to aberration, is obtained in VR scenes
The third tone of appearance, wherein, the hue difference of third tone and the second tone is located in preset range.
By above device, VR scenes are adjusted using the aberration based on VR scene contents and the display content at current UI interfaces
The tone of content so that the tone of scene content after adjustment and the hue difference of the display content at current UI interfaces in predetermined model
Interior mode is enclosed, i.e., by adjusting the first tone of VR scene contents so that the first tone, that is, third tone after adjustment and the
The hue difference of two tones is located in preset range, i.e., VR scene contents carry out adaptive color matching rendering, enhance current UI interfaces
Display content vision significance, improve information reading Experience Degree of the user in VR, and then solve in the relevant technologies
The technical issues of readability of interface information and relatively low identity are led to due to the change of VR scene tones in VR median surfaces.
It should be noted that above-mentioned preset range can be pre-set or according to the warp obtained to the research of human eye
Value is tested, preset range is referred to as comfortably reading aberration section, the display content at VR scene contents Yu current UI interfaces
When aberration is fallen into comfortable reading aberration section, the display information at interface is clearly readable, and user immerses display content reading
Sense enhancing.Thus, in one embodiment of the invention, above-mentioned adjustment module 44 can be also used in aberration not in predetermined model
In the case of in enclosing, the first tone is adjusted.
It should be noted that above-mentioned VR scene contents are terminal in the VR scenes in the visual range of specified location
Hold, the VR scene contents being referred to as in scope of sight.
It should be noted that while the readability and identity for increasing interface information, local scene should be also considered
With the harmonious degree of overall scenario, and user is needed to local scene, that is, regard when being moved during hue difference is away from larger environment
VR scene contents in domain carry out the rendering of soft transitions (slow transition) so that in the visual field of user (in scope of sight)
The tone bounce of VR scene contents is down to most weak, reduces interrupting for the readings feeling of immersion to user, thus at of the invention one
In embodiment, above-mentioned adjustment module 44 can be also used at least one of:It is corresponding with the current UI interfaces in VR scenes
Region in the following way by first hue adjustment to the third tone:m2=m1+madjust;In the predetermined of VR scenes
In the following way by first hue adjustment to the third tone in region:Wherein, m2
Represent the third tone, m1Represent first tone, madjustFor the aberration, d is the pixel in the presumptive area
To the distance on the boundary in region corresponding with the current UI interfaces, DtaWidth for the presumptive area.
One side according to embodiments of the present invention provides a kind of storage medium, computer is stored in storage medium
Program, wherein, computer program is arranged to perform the method in any of the above-described during operation.
One side according to embodiments of the present invention provides a kind of electronic device, including memory and processor, storage
Computer program is stored in device, processor is arranged to run computer program to perform the method in any of the above-described.
In order to better understand the present invention, the present invention is further explained below in conjunction with preferred embodiment.
The preferred embodiment of the present invention provides a kind of Automatic color matching rendering intent, identifies that VR scenes (are equivalent to by monitoring
Above-mentioned VR scene contents) and interface (the display content for being equivalent to above-mentioned current UI interfaces) aberration, in the environment of user's ken
In the range of carry out real-time rendering, according to the VR scene tones in the ken of interface color automatic adjusument interface to ensure interface information
The clarity of displaying, Fig. 5 are the schematic diagrames that the ken that is provided according to the preferred embodiment of the present invention and environment render region.
It should be noted that Automatic color matching rendering intent refers to when interface information color (tone) and VR ambient Property colors
Aberration it is too small when, instant rendering that VR environment can adaptively be matched colors, to ensure the presentation of information at interface in VR environment
Display reach user's comfortably reading value.
By using Automatic color matching rendering intent, when user walks about in the scene of the different tones of VR and interface is checked
When, the VR scene tones in the ken carry out Automatic color matching rendering, and the soft transitions rendered according to interface, are ensureing in this way
On the basis of the identification of core information, the influence that feeling of immersion is read to user is also reduced to the greatest extent.
By detecting the aberration of the VR scenes in interface and the ken, judgement obtains aberration a reference value, if a reference value with
The comfortable of family is read except aberration section (being equivalent to above-mentioned preset range), by being carried out certainly to the VR scenes color in scope of sight
Adapt to real-time rendering again after adjustment, it is ensured that the identity of interface information.
Part due to being environment renders, and Automatic color matching technology will also consider local environment while prominent interface information
With the harmonious degree of integrated environment, and user is during hue difference is away from larger environment when moving, and the real-time rendering of local environment can be into
The soft transition of row is down to the bounce of the environment tone in the visual field of user most weak, reduces beating for the reading feeling of immersion to user
It is disconnected.
Specific method is as follows:
(1) visual zones are made of pixel, and the color of each pixel can use (α, r, g, b) to represent, to VR
The adjustment of field color is converted to the adjustment to tetra- parameters of α, r, g, b of each pixel, wherein, α expression transparencies, r,
G, b is respectively three pigments of color:Red, green, blue.Use Cui=(αui,rui,gui,bui) represent arbitrary in interface display region
The color of pixel, Cbg=(αbg,rbg,gbg,bbg) represent the corresponding VR scenes color of the pixel.Define aberration:
Wherein, m ∈ { r, g, b }, xα> 0, xm> 0, and xα,xmFor the constant coefficient that can be adjusted.
(2) Fig. 6 is the tone C of the VR environment provided according to the preferred embodiment of the present inventionbg, interface tone Cui, aberration Cdiff
And the aberration C after the adjustment of VR environmentoutBetween relation schematic diagram, pre-set the comfortable of user according to actual conditions
Read aberration range delta C.If Cdiff>=Δ C does not need to then adjust VR ambient colors (scene color), otherwise to Cbg=(abg,
rbg,gbg,bbg) adaptive adjustment is made in the following manner:
rout=rbg+Δradjust
gout=gbg+Δgadjust
bout=bbg+Δbadjust
Wherein,
It is exported
(3) Fig. 7 is the schematic diagram of the transitional region provided according to the preferred embodiment of the present invention, as shown in fig. 7, AuiIt represents
Control in interface, it is assumed that the width of transitional region (being equivalent to above-mentioned presumptive area) is Dta, with d (x, y) (being equivalent to above-mentioned d)
Arbitrary pixel is represented in transitional region to the distance of interface zone, (x, y) represents the position coordinates of the pixel, wherein, x is
The abscissa of pixel, y are the ordinate of pixel, then the adjustment aberration Δ c (x, y) of the pixel is defined as
Δ C=Δs cx,yBe brought into formula (2-1), (2-2), in (2-3), it is possible to calculate transition region it is adaptive after
Pixel.
The embodiments of the present invention are for illustration only, do not represent the quality of embodiment.
In the above embodiment of the present invention, all emphasize particularly on different fields to the description of each embodiment, do not have in some embodiment
The part of detailed description may refer to the associated description of other embodiment.
In several embodiments provided herein, it should be understood that disclosed technology contents can pass through others
Mode is realized.Wherein, the apparatus embodiments described above are merely exemplary, such as the division of the unit, Ke Yiwei
A kind of division of logic function, can there is an other dividing mode in actual implementation, for example, multiple units or component can combine or
Person is desirably integrated into another system or some features can be ignored or does not perform.Another point, shown or discussed is mutual
Between coupling, direct-coupling or communication connection can be INDIRECT COUPLING or communication link by some interfaces, unit or module
It connects, can be electrical or other forms.
The unit illustrated as separating component may or may not be physically separate, be shown as unit
The component shown may or may not be physical unit, you can be located at a place or can also be distributed to multiple
On unit.Some or all of unit therein can be selected according to the actual needs to realize the purpose of this embodiment scheme.
In addition, each functional unit in each embodiment of the present invention can be integrated in a processing unit, it can also
That each unit is individually physically present, can also two or more units integrate in a unit.Above-mentioned integrated list
The form that hardware had both may be used in member is realized, can also be realized in the form of SFU software functional unit.
If the integrated unit is realized in the form of SFU software functional unit and is independent product sale or uses
When, it can be stored in a computer read/write memory medium.Based on such understanding, technical scheme of the present invention is substantially
The part to contribute in other words to the prior art or all or part of the technical solution can be in the form of software products
It embodies, which is stored in a storage medium, is used including some instructions so that a computer
Equipment (can be personal computer, server or network equipment etc.) perform each embodiment the method for the present invention whole or
Part steps.And aforementioned storage medium includes:USB flash disk, read-only memory (ROM, Read-Only Memory), arbitrary access are deposited
Reservoir (RAM, Random Access Memory), mobile hard disk, magnetic disc or CD etc. are various can to store program code
Medium.
The above is only the preferred embodiment of the present invention, it is noted that for the ordinary skill people of the art
For member, various improvements and modifications may be made without departing from the principle of the present invention, these improvements and modifications also should
It is considered as protection scope of the present invention.
Claims (10)
1. a kind of hue adjusting method, which is characterized in that including:
Determine the aberration of Virtual Reality scene content and the display content at present user interface UI interfaces that terminal is shown,
In, the aberration is between the first tone of the VR scene contents and the second tone of the display content at the current UI interfaces
Hue difference;
First tone is adjusted according to the aberration, obtains the third tone of the VR scene contents, wherein, the third color
The hue difference with second tone is adjusted to be located in preset range.
2. according to the method described in claim 1, include it is characterized in that, adjusting first tone according to the aberration:
In the case that the aberration is not in the preset range, first tone is adjusted.
3. according to the method described in claim 1, it is characterized in that, first tone is adjusted including following according to the aberration
At least one:
Region corresponding with the current UI interfaces is in the following way by first hue adjustment to described in VR scenes
Third tone:m2=m1+madjust;
In the following way by first hue adjustment to the third tone in the presumptive area of VR scenes:
Wherein, m2Represent the third tone, m1Represent first tone, madjustFor the aberration, d is the presumptive area
Interior pixel is to the distance on the boundary in region corresponding with the current UI interfaces, DtaWidth for the presumptive area.
4. according to the method described in claim 1, it is characterized in that, the VR scene contents for the terminal in specified location
Visual range in VR scene contents.
5. a kind of hue adjustment device, which is characterized in that including:
Determining module, for determining the color of Virtual Reality scene content and the display content at current UI interfaces that terminal shows
Difference, wherein, the aberration is the first tone of the VR scene contents and the second color of the display content at the current UI interfaces
Hue difference between tune;
Module is adjusted, for adjusting first tone according to the aberration, obtains the third tone of the VR scene contents,
In, the hue difference of the third tone and second tone is located in preset range.
6. device according to claim 5, which is characterized in that the adjustment module is additionally operable in the aberration not in institute
In the case of stating in preset range, first tone is adjusted.
7. device according to claim 5, which is characterized in that the adjustment module is additionally operable at least one of:Below
At least one:
Region corresponding with the current UI interfaces is in the following way by first hue adjustment to described in VR scenes
Third tone:m2=m1+madjust;
In the following way by first hue adjustment to the third tone in the presumptive area of VR scenes:
Wherein, m2Represent the third tone, m1Represent first tone, madjustFor the aberration, d is the presumptive area
Interior pixel is to the distance on the boundary in region corresponding with the current UI interfaces, DtaWidth for the presumptive area.
8. device according to claim 5, which is characterized in that the VR scene contents are the terminal in specified location
Visual range in VR scene contents.
9. a kind of storage medium, which is characterized in that computer program is stored in the storage medium, wherein, the computer
Program is arranged to perform the method described in any one of Claims 1-4 during operation.
10. a kind of electronic device, including memory and processor, which is characterized in that computer journey is stored in the memory
Sequence, the processor are arranged to run the computer program to perform the side described in any one of Claims 1-4
Method.
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