CN107952242B - Terminal software experience method, terminal and computer readable storage medium - Google Patents

Terminal software experience method, terminal and computer readable storage medium Download PDF

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Publication number
CN107952242B
CN107952242B CN201711040089.4A CN201711040089A CN107952242B CN 107952242 B CN107952242 B CN 107952242B CN 201711040089 A CN201711040089 A CN 201711040089A CN 107952242 B CN107952242 B CN 107952242B
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software
game
icon
experience
new function
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CN107952242A (en
Inventor
徐金
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Hainan Feite Tongchuang Technology Co., Ltd
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Hainan Feite Tongchuang Technology Co Ltd
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • A63F13/2145Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1068Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
    • A63F2300/1075Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad using a touch screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/308Details of the user interface
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • User Interface Of Digital Computer (AREA)
  • Stored Programmes (AREA)

Abstract

The invention discloses a terminal software experience method, a terminal and a computer readable storage medium, aiming at the condition that the user neglects the prompt of software update content to cause insufficient experience of updated software, after the terminal software is updated, acquiring software information of all updated software, generating a game interface which is mapped with the updated software and has a locked state game icon according to the information, acquiring the unlocking request of the user to the locked state game icon, unlocking the game icon corresponding to the updated software after the user finishes the new function experience of the game icon mapping software, and then the user can carry out game experience by operating the unlocked game icon. The problems of low experience rate and low utilization rate of the new functions caused by little knowledge of the new functions are solved.

Description

Terminal software experience method, terminal and computer readable storage medium
Technical Field
The present invention relates to the field of terminal control technologies, and in particular, to a terminal software experience method, a terminal, and a computer-readable storage medium.
Background
With the development and widespread use of electronic products, the usage requirements of users for electronic products are continuously increasing, and in order to improve the user experience, the current commonly used modes include hardware configuration upgrade, software update and the like.
In the existing software updating, the introduction of the updated content is briefly introduced in a text description mode, and in general, a user does not go to carefully check the updated content of the software, and selects the text content to be invisible and directly clicks to download or update, which causes the user to have insufficient knowledge about the new functions of the updated software and correspondingly causes the user to have insufficient experience about the new functions. In addition, most of the existing collected user software experience information is collected in a mode of popping up a questionnaire suddenly on a forum or a user interface, so that the experience information collection mode is inefficient and incomplete, and the software experience for users is not good.
Therefore, in order to achieve the effect of increasing the market share percentage, improve the current situation that the user ignores the software update content, make the user more aware of the software update content, and increase the frequency of using the software by the user is an urgent problem to be solved.
Disclosure of Invention
The technical problem to be solved by the invention is as follows: in the existing terminal software updating mode, a user can easily ignore the prompt of software updating content, so that the problem of insufficient experience of the user on the updated software is caused.
In order to solve the technical problem, the invention provides a terminal software experience method, which comprises the following steps:
after the terminal software is updated, acquiring software information of all updated software in the terminal;
generating a game interface according to the software information, wherein the game interface comprises at least two software icons, and the icons are in a locked state;
acquiring an unlocking request of an icon;
and carrying out unlocking experience on the icon to be unlocked on the game interface according to the unlocking request, wherein the unlocking experience is the simulation operation of the software corresponding to the icon.
Optionally, generating the game interface according to the software information includes:
classifying the software according to the software type in the software information;
and mapping each classified software to the corresponding game icon according to the corresponding relation between the software type and the game icon in the game interface to generate the game interface.
Optionally, the game interface is one of a continuous watching game interface, a 2048 game interface and a star and star elimination game interface.
Optionally, when the game interface is a continuous-watching game interface, after the icon to be unlocked on the game interface is subjected to unlocking experience according to the unlocking request, the method further includes: the continuous watching game experience is performed on the game icons on the game interface.
Optionally, the experience of unlocking the icon to be unlocked on the game interface according to the unlocking request includes:
selecting at least one software icon to be unlocked from the game interface;
extracting at least one new function in the software corresponding to at least one software icon to be unlocked;
generating a game task list by at least one new function, and displaying the game task list on a game interface;
and completing activation of each new function in the game task list according to the unlocking request, and realizing the unlocking operation of at least one icon to be unlocked.
Optionally, after the experience of unlocking the icon to be unlocked on the game interface according to the unlocking request, the method further includes: acquiring experience data of at least one new function of the software, and generating a comprehensive evaluation report after the software is updated according to the experience data.
Optionally, completing activation of each new function in the game task list according to the unlocking request, and implementing an unlocking operation on at least one icon to be unlocked includes:
acquiring at least one new function activation request in a game task list;
entering a software use interface corresponding to the new function according to the activation request;
activating a new function according to the prompt of the new function experience step in the use interface;
and after the activation of each new function in the game task list is completed, unlocking the icon to be unlocked of the corresponding software.
Optionally, completing activation of each new function in the game task list according to the unlocking request, and implementing the unlocking operation on at least one icon to be unlocked includes:
acquiring at least one new function activation request in a game task list;
generating a corresponding cartoon display diagram for the new function of the software corresponding to the game icon according to the activation request, wherein the cartoon display diagram comprises function difference before and after software updating and at least one of a cartoon diagram and a cartoon diagram schematically representing the new function step;
activating a new function according to the watching condition of the cartoon display picture;
and after the activation of each new function in the game task list is completed, unlocking the icon to be unlocked of the corresponding software.
Furthermore, the invention also provides a terminal, which comprises a processor, a memory and a communication bus;
the communication bus is used for realizing connection communication between the processor and the memory;
the processor is configured to execute one or more programs stored in the memory to implement the steps of the terminal software experience method described above.
Further, the present invention also provides a computer-readable storage medium storing one or more programs, which are executable by one or more processors to implement the steps of the above-described terminal software experiencing method.
Advantageous effects
The invention provides a terminal software experience method, a terminal and a computer readable storage medium, aiming at the current situation that a user ignores the prompt of software updating content, so that the user has little knowledge of the updating software content, insufficient experience of the updating software and little feedback experience information, the game is constructed to attract the user to actively participate in the game, and the mode that the user experiences interest in the new function of the updating software hidden in the game is further stimulated, thereby achieving the purpose of improving the situation. Specifically, the game construction process comprises the following steps: after the terminal software is updated, acquiring software information of all updated software, generating a game interface which is mapped with the updated software and has a locked state game icon according to the software information, acquiring an unlocking request of a user for the locked state game icon, and unlocking the game icon corresponding to the updated software after the user finishes the new function experience of the game icon mapping software, wherein at the moment, the user can perform game experience by operating the unlocked game icon. According to the invention, the existing text introduction mode of the updated content is changed into a game-based visual demonstration experience mode, so that the user is attracted to know the new function of the updated software, the new function of the updated software is further experienced, the problems that the user directly ignores the prompt of the updated content of the software, the new function is less known, the experience is less, the use frequency is not high, and the user experience to the software is further poor are solved, and the purposes that the user timely knows the updated content of the software after obtaining the prompt of the updated software and the user experiences the new function are aroused are achieved. Meanwhile, after the user experiences the new software updating function in a game mode, experience data generated by the user experiencing the new function can be collected and a corresponding user experience report can be generated through the use of the updated software by the user; and the software is adjusted in time according to the user experience report, so that the best effect of user experience is achieved, the utilization rate of the user is further improved, and the aim of improving the market share occupation rate is fulfilled.
Drawings
The invention will be further described with reference to the accompanying drawings and examples, in which:
fig. 1 is a schematic diagram of a hardware structure of an optional mobile terminal for implementing various embodiments of the present invention.
FIG. 2 is a basic flowchart of a terminal software experiencing method according to a first embodiment of the present invention;
FIG. 3 is a schematic view of a first game interface according to a first embodiment of the present invention;
FIG. 4 is a schematic view of a second game interface provided by the first embodiment of the present invention;
FIG. 5 is a flowchart of a game interface generation process according to a first embodiment of the present invention;
FIG. 6 is a second flowchart of a terminal software experiencing method according to the first embodiment of the present invention;
FIG. 7 is a schematic view of a third game interface provided by the first embodiment of the present invention;
fig. 8 is a third flowchart of a terminal software experiencing method according to the first embodiment of the present invention;
FIG. 9 is a diagram illustrating a first task list according to a first embodiment of the present invention;
fig. 10 is a schematic view of a feedback data acquisition interface according to a first embodiment of the present invention;
fig. 11 is a fourth flowchart of a terminal software experiencing method according to the first embodiment of the present invention;
FIG. 12 is a schematic diagram of a first experience interface of a new function of software according to the first embodiment of the present invention;
FIG. 13 is a diagram of a second experience interface with new software functions according to the first embodiment of the present invention;
FIG. 14 is a schematic view of a fourth game interface provided by the first embodiment of the present invention;
FIG. 15 is a diagram illustrating a second task list according to the first embodiment of the present invention;
FIG. 16 is a detailed flowchart of a terminal software experiencing method according to a second embodiment of the present invention;
fig. 17 is a schematic structural diagram of a terminal according to a third embodiment of the present invention.
Detailed Description
It should be understood that the specific embodiments described herein are merely illustrative of the invention and are not intended to limit the invention.
In the following description, suffixes such as "module", "component", or "unit" used to denote elements are used only for facilitating the explanation of the present invention, and have no specific meaning in itself. Thus, "module", "component" or "unit" may be used mixedly.
The terminal may be implemented in various forms. For example, the terminal described in the present invention may include a mobile terminal such as a mobile phone, a tablet computer, a notebook computer, a palmtop computer, a Personal Digital Assistant (PDA), a Portable Media Player (PMP), a navigation device, a wearable device, a smart band, a pedometer, and the like, and a fixed terminal such as a Digital TV, a desktop computer, and the like.
The following description will be given by way of example of a mobile terminal, and it will be understood by those skilled in the art that the construction according to the embodiment of the present invention can be applied to a fixed type terminal, in addition to elements particularly used for mobile purposes.
Referring to fig. 1, which is a schematic diagram of a hardware structure of a mobile terminal for implementing various embodiments of the present invention, the mobile terminal 100 may include: RF (Radio Frequency) unit 101, WiFi module 102, audio output unit 103, a/V (audio/video) input unit 104, sensor 105, display unit 106, user input unit 107, interface unit 108, memory 109, processor 110, and power supply 111. Those skilled in the art will appreciate that the mobile terminal architecture shown in fig. 1 is not intended to be limiting of mobile terminals, which may include more or fewer components than those shown, or some components may be combined, or a different arrangement of components.
The following describes each component of the mobile terminal in detail with reference to fig. 1:
the radio frequency unit 101 may be configured to receive and transmit signals during information transmission and reception or during a call, and specifically, receive downlink information of a base station and then process the downlink information to the processor 110; in addition, the uplink data is transmitted to the base station. Typically, radio frequency unit 101 includes, but is not limited to, an antenna, at least one amplifier, a transceiver, a coupler, a low noise amplifier, a duplexer, and the like. In addition, the radio frequency unit 101 can also communicate with a network and other devices through wireless communication. The wireless communication may use any communication standard or protocol, including but not limited to GSM (Global System for mobile communications), GPRS (General Packet Radio Service), CDMA2000(Code Division Multiple Access 2000), WCDMA (Wideband Code Division Multiple Access), TD-SCDMA (time Division-synchronous Code Division Multiple Access), FDD-LTE (Frequency Division duplex Long term Evolution), TDD-LTE (time Division-Long term Evolution), and the like.
WiFi belongs to short-distance wireless transmission technology, and the mobile terminal can help a user to receive and send e-mails, browse webpages, access streaming media and the like through the WiFi module 102, and provides wireless broadband internet access for the user. Although fig. 1 shows the WiFi module 102, it is understood that it does not belong to the essential constitution of the mobile terminal, and may be omitted entirely as needed within the scope not changing the essence of the invention.
The audio output unit 103 may convert audio data received by the radio frequency unit 101 or the WiFi module 102 or stored in the memory 109 into an audio signal and output as sound when the mobile terminal 100 is in a call signal reception mode, a call mode, a recording mode, a voice recognition mode, a broadcast reception mode, or the like. Also, the audio output unit 103 may be provided with the mobile terminal 100
Audio output related to the particular function performed (e.g., call signal reception sound, message reception sound, etc.). The audio output unit 103 may include a speaker, a buzzer, and the like.
The a/V input unit 104 is used to receive audio or video signals. The a/V input Unit 104 may include a Graphics Processing Unit (GPU) 1041 and a microphone 1042, the Graphics processor 1041 Processing image data of still pictures or video obtained by an image capturing device (e.g., a camera) in a video capturing mode or an image capturing mode. The processed image frames may be displayed on the display unit 106. The image frames processed by the graphic processor 1041 may be stored in the memory 109 (or other storage medium) or transmitted via the radio frequency unit 101 or the WiFi module 102. The microphone 1042 may receive sounds (audio data) via the microphone 1042 in a phone call mode, a recording mode, a voice recognition mode, or the like, and may be capable of processing such sounds into audio data. The processed audio (voice) data may be converted into a format output transmittable to a mobile communication base station via the radio frequency unit 101 in case of a phone call mode. The microphone 1042 may implement various types of noise cancellation (or suppression) algorithms to cancel (or suppress) noise or interference generated in the course of receiving and transmitting audio signals.
The mobile terminal 100 also includes at least one sensor 105, such as a light sensor, a motion sensor, and other sensors. Specifically, the light sensor includes an ambient light sensor that can adjust the brightness of the display panel 1061 according to the brightness of ambient light, and a proximity sensor that can turn off the display panel 1061 and/or a backlight when the mobile terminal 100 is moved to the ear. As one of the motion sensors, the accelerometer sensor can detect the magnitude of acceleration in each direction (generally, three axes), can detect the magnitude and direction of gravity when stationary, and can be used for applications of recognizing the posture of a mobile phone (such as horizontal and vertical screen switching, related games, magnetometer posture calibration), vibration recognition related functions (such as pedometer and tapping), and the like; as for other sensors such as a fingerprint sensor, a pressure sensor, an iris sensor, a molecular sensor, a gyroscope, a barometer, a hygrometer, a thermometer, and an infrared sensor, which can be configured on the mobile phone, further description is omitted here.
The display unit 106 is used to display information input by a user or information provided to the user. The Display unit 106 may include a Display panel 1061, and the Display panel 1061 may be configured in the form of a Liquid Crystal Display (LCD), an Organic Light-Emitting Diode (OLED), or the like.
The user input unit 107 may be used to receive input numeric or character information and generate key signal inputs related to user settings and function control of the mobile terminal. Specifically, the user input unit 107 may include a touch panel 1071 and other input devices 1072. The touch panel 1071, also referred to as a touch screen, may collect a touch operation performed by a user on or near the touch panel 1071 (e.g., an operation performed by the user on or near the touch panel 1071 using a finger, a stylus, or any other suitable object or accessory), and drive a corresponding connection device according to a predetermined program. The touch panel 1071 may include two parts of a touch detection device and a touch controller. The touch detection device detects the touch direction of a user, detects a signal brought by touch operation and transmits the signal to the touch controller; the touch controller receives touch information from the touch sensing device, converts the touch information into touch point coordinates, sends the touch point coordinates to the processor 110, and can receive and execute commands sent by the processor 110. In addition, the touch panel 1071 may be implemented in various types, such as a resistive type, a capacitive type, an infrared ray, and a surface acoustic wave. In addition to the touch panel 1071, the user input unit 107 may include other input devices 1072. In particular, other input devices 1072 may include, but are not limited to, one or more of a physical keyboard, function keys (e.g., volume control keys, switch keys, etc.), a trackball, a mouse, a joystick, and the like, and are not limited to these specific examples.
Further, the touch panel 1071 may cover the display panel 1061, and when the touch panel 1071 detects a touch operation thereon or nearby, the touch panel 1071 transmits the touch operation to the processor 110 to determine the type of the touch event, and then the processor 110 provides a corresponding visual output on the display panel 1061 according to the type of the touch event. Although the touch panel 1071 and the display panel 1061 are shown in fig. 1 as two separate components to implement the input and output functions of the mobile terminal, in some embodiments, the touch panel 1071 and the display panel 1061 may be integrated to implement the input and output functions of the mobile terminal, and is not limited herein.
The interface unit 108 serves as an interface through which at least one external device is connected to the mobile terminal 100. For example, the external device may include a wired or wireless headset port, an external power supply (or battery charger) port, a wired or wireless data port, a memory card port, a port for connecting a device having an identification module, an audio input/output (I/O) port, a video I/O port, an earphone port, and the like. The interface unit 108 may be used to receive input (e.g., data information, power, etc.) from external devices and transmit the received input to one or more elements within the mobile terminal 100 or may be used to transmit data between the mobile terminal 100 and external devices.
The memory 109 may be used to store software programs as well as various data. The memory 109 may mainly include a storage program area and a storage data area, wherein the storage program area may store an operating system, an application program required by at least one function (such as a sound playing function, an image playing function, etc.), and the like; the storage data area may store data (such as audio data, a phonebook, etc.) created according to the use of the cellular phone, and the like. Further, the memory 109 may include high speed random access memory, and may also include non-volatile memory, such as at least one magnetic disk storage device, flash memory device, or other volatile solid state storage device.
The processor 110 is a control center of the mobile terminal, connects various parts of the entire mobile terminal using various interfaces and lines, and performs various functions of the mobile terminal and processes data by operating or executing software programs and/or modules stored in the memory 109 and calling data stored in the memory 109, thereby performing overall monitoring of the mobile terminal. Processor 110 may include one or more processing units; preferably, the processor 110 may integrate an application processor, which mainly handles operating systems, user interfaces, application programs, etc., and a modem processor, which mainly handles wireless communications. It will be appreciated that the modem processor described above may not be integrated into the processor 110.
The mobile terminal 100 may further include a power supply 111 (e.g., a battery) for supplying power to various components, and preferably, the power supply 111 may be logically connected to the processor 110 via a power management system, so as to manage charging, discharging, and power consumption management functions via the power management system.
Although not shown in fig. 1, the mobile terminal 100 may further include a bluetooth module or the like, which is not described in detail herein.
Based on the hardware structure of the mobile terminal, the invention provides various embodiments of the method.
First embodiment
Fig. 2 is a basic flowchart of a terminal software experiencing method provided in this embodiment, where the terminal software experiencing method includes:
s301, after the terminal software is updated, acquiring the software information of all updated software in the terminal.
It should be noted that the terminal software update of the method is software upgrade, and includes two modes, namely system upgrade and application upgrade. If the system is upgraded, the updated content of the system also comprises the addition of new functions and the upgrading of a plurality of applications besides the program repair of the system.
In this step, after the terminal software is updated, software information of the updated software is obtained, which includes basic information of the software, such as color and shape of a software icon, attribute information of the software, game applications, consumer applications, social applications, and the like, and update and upgrade information of the software, including information of content repaired by the software, new functions added, and the like.
And S302, generating a game interface according to the software information.
After the software information of the updated software is acquired, a game interface is generated according to the acquired software information of the updated software, wherein in the game interface, the game icons are the icons of the updated software and at least comprise two icons, and the icons of the game interface are in a locked state.
The game interface in the present embodiment is described with reference to fig. 3, it should be understood that the game interface in this embodiment refers to a game interface generated according to different game rules, the arrangement manner of the game icons should also be generated according to the game rules, and the icons of the game interface generated in fig. 3 are arranged according to 3 × 4. As shown in fig. 3, in the game interface, an icon with a frame as a dotted line represents that the icon is in a locked state, but of course, in a specific implementation process, the state of the icon may also be represented in a manner that a user can distinguish whether the icon is in the locked state or in an unlocked state through a color of the icon, an identification dot on the icon, and the like. In the game interface generated in fig. 3, there are 12 icons S401-S412, where the icons S404 and S411 are in the unlocked state, the borders of the icons are solid lines, and the icons other than S404 and S411 are in the locked state. In the game interface, the icon in the locked state cannot participate in the game, and taking fig. 3 as an example, when the game interface of fig. 3 is a star elimination game interface, S411 and S412 are game icons that can be connected and eliminated, and when the user continues to select the icon S412 after selecting the icon S411, the star elimination operation cannot be completed because the icon S412 is in the locked state. For example, when the game interface is a 2048 game interface, the locking state of the icon means that the icon cannot be dragged and merged by the user; when the game interface is the game interface for eliminating stars, the locking state of the icon means that the icon cannot be double-clicked and eliminated by the user. In this embodiment, the arrangement mode of the specific game interface and the locking mode of the icon locking state are generated according to the specific game mode, and further, the specific game mode may be designed separately, so long as the user needs to unlock the icon in the locking state before playing the game, that is, the user needs to unlock the icon in the locking state in the game when the user wants to play the game of the game interface according to the game mode.
It should be understood that when the software upgrade is a system upgrade, the icons on the game interface may include an upgraded application icon and a system optimization icon, and the optimization icons may be set according to specific situations. When the software is upgraded into the application upgrade, the icons on the game interface can comprise new function icons, the specific icons of the new functions can be additionally designed, and as shown in fig. 14, the game icons can be designed into different shapes.
And S303, acquiring an unlocking request of the icon.
In this step, the generated icon in the game interface is in a locked state, and the user performs game operations such as selection, double-click, dragging and the like on the game icon according to the game mode in the generated game interface, that is, an unlocking request for the locked state icon is obtained, and the unlocking request also includes an unlocking request sent by a non-game mode in which the user directly clicks the icon. In the generated game interface of fig. 4, the user plays the game by dragging the two icons to exchange positions. Specifically, in fig. 4, the icon S511 is in an unlocked state, the icon S512 is in a locked state, and when the user drags the icon S512 to perform position exchange with the icon S511, the user sends an unlocking request to the icon S512.
S304, carrying out unlocking experience on the icon to be unlocked on the game interface according to the unlocking request.
After the unlocking request of the user for the icon is obtained in the step, according to the unlocking request of the user, the user needs to perform unlocking experience on the icon to be unlocked, including the unlocking experience of performing simulation operation on software corresponding to the icon. Specifically, the software icon on the game interface is a mapping of specific software, and the user needs to further know the updated content of the software according to an instruction to unlock the game icon, after that, the icon of the software, that is, the game icon, is unlocked, and the user can further operate the icon to play the game. As shown in fig. 4, the icon S512 represents a certain photographing application, a new photographing and sharing function is added to the application, after the user drags the icon S512 to send an unlocking request, the user needs to experience the new photographing and sharing function, and after the experience of the new function is completed, the icon is in an unlocked state, and after that, the user can drag the icon S512 to exchange with the icon S511 to eliminate the game.
In this embodiment, for step S302, specifically, generating a game interface according to the software information may be implemented by the following steps, as shown in fig. 5:
s601, classifying the software according to the software type in the software information.
In this step, before the game interface is generated, the software needs to be classified according to the software type, specifically, the classification according to the software type includes classification according to the software type of the color of the software icon, the shape of the icon, and the attribute of the software application, for example, the software type of the consumer, social, game, health, tool, and the like, and the specific classification may be performed according to the game rule of generating the game interface, and includes not only the above-mentioned classification manner. In fig. 3, a specific classification manner is to classify the software according to attributes of the application software, the software corresponding to the icons S401, S405, S407, and S409 is the application software of the same tool class, the software corresponding to the icons S402, S403, S411, and S412 is the application software of the same game class, and the software corresponding to the icons S404, S406, S408, and S410 is the application software of the same social class.
S602, mapping each classified software to a corresponding game icon according to the corresponding relation between the software type and the game icon in the game interface to generate the game interface.
In the step, after software is classified according to a specific classification mode, the software and the icons of the software are mapped onto game icons according to the specific game mode of the game interface and the corresponding relation between the software type and the game icons in the game interface, and the game interface is obtained. Specifically, the game modes are different, and the corresponding relationship between the software types and the game icons in the game interface is different, for example, when the game mode is a star elimination game, the generated game interface is a star elimination game interface, at this time, the game icons are a plurality of groups of star elimination game icons of the same type, and according to the classification of the software in the last step, a certain class of classified software icons is corresponding to the same type of star elimination game icons. The classified software is not only of one type, but also of the same type, so that a plurality of groups of star-killing game icons are generated in the game interface.
Referring to the star and star elimination game interface in fig. 3, the game icons with the vertical bars in the background represent the same type of star and star elimination game icons, and similarly, the game icons with the diagonal bars and the grids in the background represent the other types of star and elimination game icons respectively. The software is classified according to the above-described reference software attributes in fig. 3: icons S401, S405, S407, and S409 are tool-class application software, icons S402, S403, S411, and S412 are game-class application software, icons S404, S406, S408, and S410 are social-class application software, the tool-class application software is set as a game icon with a vertical bar as a background, the game-class application software is set as a game icon with a grid as a background, and the social-class application software is set as a game icon with a diagonal bar as a background. In other words, the software corresponding to the software icons S401, S405, S407, and S409 is the same tool type software, the software icon is also the same type of game icon in the game interface, and similarly, the other software icons and the game icon are also corresponding in this way, and finally, the star annihilation game interface shown in fig. 3 is generated.
In the star and star elimination game interface shown in fig. 3, after the icons S401, S405, S407, and S409 are unlocked, that is, after the icon frame changes from a dotted line to a solid line, the user performs a star and elimination game by double-clicking the connected icons S401, S405, and S409 according to the star and elimination game rule.
In this embodiment, the game interface generated in step S302 may be one of a continuous watching game interface, a 2048 game interface, and a star and star elimination game interface.
Specifically, the game mode can be designed to be various, and the corresponding game interface can also be various. More specifically, the generated game interface can display at least two icons of updated software, including updated system software and application software, the icons are in a locked state, a user is attracted by games and rewards of the games, the locked icons can be operated, an unlocking request is correspondingly sent out, and after the user finishes experiences of updating software updating contents, including experiences of optimized functions and newly added functions, the user can experience games on the game interface and correspondingly obtain game rewards. In this example of this embodiment, as long as the game interface is an interface capable of activating the user unlock icon and further updating the new software experience function, the interface is within the scope of the present application.
In this embodiment, when the game interface is a continuous-watching game interface, after step S304, that is, after performing an unlocking experience on the icon to be unlocked on the game interface according to the unlocking request, the method further includes: the continuous watching game experience is performed on the game icons on the game interface.
Referring to fig. 6, another flowchart of the terminal software experiencing method according to the first embodiment of the present invention is shown.
And S701, after the terminal software is updated, acquiring the software information of all updated software in the terminal. The description of this step may specifically refer to the description of step S301 in fig. 2, and is not described herein again.
And S702, generating a continuous watching game interface according to the software information.
In this embodiment, a continuous-view game interface as described in fig. 7 is specifically generated. In this example, the software icons are classified according to their colors, and the software icons are classified into: s801 and S805, S802 and S812, S803 and S811, S804 and S810, S806 and S808, S807 and S809, in six groups, corresponding to game icons of different backgrounds on the game interface: vertical bar, shadow, oblique grid, vertical lattice, oblique bar, heavy shadow. On the game interface shown in fig. 7, the dashed line of the icon frame represents that the game icon is in the locked state, and the solid line of the icon frame represents that the game icon is in the unlocked state.
And S703, acquiring an unlocking request of the icon. The description of this step may specifically refer to the description of step S303 in fig. 2, and is not described here again.
S704, carrying out unlocking experience on the icon to be unlocked on the game interface according to the unlocking request.
In this step, the user unlocks the game icons S801 and S805 in the locked state, and the specific details of the unlocking refer to the description of step S304 in fig. 2, which is not described herein again, and after the unlocking operation, the two game icons S801 and S805 in the locked state in the dashed line box S813 in fig. 7 are changed to the game icons in the unlocked state.
S705, performing continuous watching game experience on the game icon on the game interface. After unlocking the icons S801 and S805, the user can select the icons S801 and S805 to play the continuous watching game according to the continuous watching game rule.
In this embodiment, as for step S304, the step of performing an unlocking experience on the icon to be unlocked on the game interface according to the unlocking request may be specifically implemented by the following steps, referring to fig. 8:
and S901, selecting at least one software icon to be unlocked from the game interface.
In this step of this embodiment, a user unlocks a game icon in a locked state in a manner of dragging, double-clicking, and the like according to a game rule, as shown in fig. 4, the user sends an unlocking request through an operation of dragging the icon S512 and exchanging the icon S511, and since the icon S512 is in the locked state, when the user sends the unlocking request of the icon, or directly clicks the icon to send the unlocking request, the icon S512 is an icon to be unlocked.
S902, extracting at least one new function in the software corresponding to at least one software icon to be unlocked.
In this embodiment, according to the software information of the updated software obtained before, the software update content of the software corresponding to the icon to be unlocked is extracted, and a new function of the software is generated according to the software update content, where the new function includes optimization of an existing function and content newly added to the software. It should be noted that the extracted software update content includes physical layer updates such as changes and settings of specific application software codes, and according to the physical layer updates of the application software codes, the software will have corresponding new functions in the user application layer.
And S903, generating a game task list by at least one new function, and displaying the game task list on a game interface.
It should be understood that, the update and upgrade of the system and the application will generate many new functions of the software, and after a user sends an unlocking request to an icon, core functions which are greatly improved for the user experience and need to be known by the user are screened out from some new functions of the software corresponding to the icon, and the functions are listed in a task list mode and displayed on the game interface. Specifically, referring to fig. 9, the task list interface displayed in this embodiment is described, in fig. 4, after the user issues an unlocking request for the icon S512, as shown in fig. 9, the task list interface S1001 appears on the game interface S1003, the task list interface has a new function of the software icon corresponding to software update, and the new function of the software is arranged on the task list. Of course, it should be understood that the task list interface represents only a brief introduction interface of the sexual function of the software update, and the main function of the task list interface is the core new function listed in the software update, so as to attract and guide the user to further experience the updated software. Similarly, in order to attract users more, the system can be designed to be more interesting, for example, the system is designed to be in the form of a treasure drawing, referring to fig. 15, a user can perform a treasure digging operation under the guidance of the treasure drawing, and the treasure in the treasure drawing is a new function of software updating.
And S904, completing activation of each new function in the game task list according to the unlocking request, and unlocking at least one icon to be unlocked.
In this example of this embodiment, after the software is updated, there is more than one new function of the software, and after the user completes activation of each new function in the task list, the unlocking operation of the icon to be unlocked can be realized. Specifically, as shown in fig. 9, a selection icon S1002 also exists on the task list interface S1001, and the user can activate a new function of the software displayed in the task list by further operating the selection icon, in this example, the user will enter the next step by clicking the entered selection icon S1002 to activate the new function. If the task list interface is displayed in a more interesting treasure graph form, the user clicks the treasure place in the treasure graph to dig a treasure, which is equivalent to the activation operation of a new function of the updated software.
In this embodiment, after step S304, that is, after performing an unlocking experience on the icon to be unlocked on the game interface according to the unlocking request, the method further includes: acquiring experience data of at least one new function of the software, and generating a comprehensive evaluation report after the software is updated according to the experience data.
In the process that a user unlocks a game icon, specifically, in the process that the user activates a new function of updated software, setting of favorite buttons on important functions and steps is involved, experience data of the new function on the software is obtained through data collection in the setting of the favorite buttons of the user, after the activation of the new function is completed, the user can participate in filling opinion feedback of the new function, and a comprehensive evaluation report of the updated software is generated according to the experience data and the opinion feedback of the new function in the software. Specifically, in fig. 9, the user clicks the "enter" button on the side of "completing the special-effect photographing", and in the experience process of completing the specific new function, the personalized setting interface S1101 in fig. 10A appears in due time, in which the user sets the delay time of the special-effect photographing through the sliding bar code S1102, and the user can also set the attribute of the flash light by clicking the selection button S1103; similarly, the opinion feedback interface S1104 in fig. 10B will appear in due course, where the user selects the satisfaction of the new function by selecting the button S1105, and the user can also update the opinion and suggestion of the new function of the software by filling in the opinion box S1103. And generating a comprehensive evaluation report of the updated software by combining the collected experience data of the new functions of the user and the opinion feedback of the user on the new functions of the software. Accordingly, after the comprehensive evaluation report is completed, the user has an opportunity to obtain corresponding rewards.
It should be noted that the personalized setting interface S1101 and the opinion feedback interface S1104 shown in fig. 10 are only a brief illustration of the introduction scheme in this example, and specifically, the setting of the favorite buttons and the feedback of the opinions of the user may be designed according to a specific activation process for the new function.
In this embodiment, for step S904, each new function activation in the game task list is completed according to the unlocking request, and the step of implementing the unlocking operation on the at least one icon to be unlocked can be specifically implemented by the following steps of obtaining the at least one new function activation request in the game task list;
entering a software use interface corresponding to the new function according to the activation request;
activating a new function according to the prompt of the new function experience step in the use interface;
and after the activation of each new function in the game task list is completed, unlocking the icon to be unlocked of the corresponding software.
The method can also be realized by the following steps:
acquiring at least one new function activation request in a game task list;
generating a corresponding cartoon display diagram for the new function of the software corresponding to the game icon according to the activation request, wherein the cartoon display diagram comprises function difference before and after software updating and at least one of a cartoon diagram and a cartoon diagram schematically representing the new function step;
activating a new function according to the watching condition of the cartoon display picture;
and after the activation of each new function in the game task list is completed, unlocking the icon to be unlocked of the corresponding software.
See fig. 11 for a flow chart of a terminal software experience method.
S1201, at least one new function activation request in the game task list is obtained.
In this step, the task list lists part of the new functions after the software update, and the user can send an activation request for the new functions by clicking an entry on the task list, as shown in fig. 9, and the user can send an activation request by clicking an enter button S1002 on a task list interface S1001.
And S1202, entering a software use interface corresponding to the new function according to the activation request.
In this embodiment, after the user sends an activation request for a new function in the task list, the user enters a software use interface corresponding to the new function of the updated software. The interface shown in fig. 12 is an interface for using the new function of trick photography.
And S1203, activating the new function according to the prompt of the new function experience step in the use interface.
After the new function is added in the software updating of the embodiment, a user often has insufficient knowledge of the new function, and needs to further demonstrate the new function, and more specifically, the realization of some new functions is complex and is not convenient for the user to realize easily, so that a corresponding prompt needs to be provided on a use interface of the software, and the prompt includes a prompt of a new function icon to realize a prompt of a new function step. In the example shown in fig. 12, S1303 in the figure is a specific prompt for the location of the new function icon S1304 triggering "trick photography". In order to make the user know the new functions of the software as much as possible, in fig. 12, a prompt of other new functions "personalized flash light" is also included, specifically including an icon S1301 and a position prompt S1302.
It should be understood that some new functions are not convenient to be displayed in the software, for example, when the software update is an optimization of the existing functions, more specifically, after the system is upgraded, the standby time of the terminal is longer, or after the software is upgraded, the start time of the application is shorter, at this time, the difference between before and after the software update is displayed in a cartoon manner to better reflect the software update.
And S1204, generating a corresponding cartoon display picture according to the new function of the software corresponding to the game icon according to the activation request.
In this example of this embodiment, when specifically displaying updated software in a cartoon manner, a cartoon display diagram is generated for a new function of the software corresponding to the game icon according to the activation request, where the cartoon display diagram includes at least one of a function difference comparison cartoon diagram before and after software update and a cartoon diagram illustrating a new function step. Fig. 13 is a comparison cartoon of the function difference before and after the software update shown in this embodiment, which shows that the standby time of the terminal is longer after the system is upgraded; after the software is upgraded, the starting time of the application software is reduced, and specifically, corresponding characters can be matched with the cartoon for introduction
Compared with the method of directly optimizing the system and increasing the response speed in a text mode, the method has the advantages that the running speed of the system is increased by 3s, the application starting time is reduced by 2s, and the method is more intuitive and facilitates users to know the updated content of software.
And S1205, activating the new function according to the watching condition of the cartoon display picture.
In this example, the user can know the degree of knowing the new function of the updated software by setting the time the user stays in the comic interface and the percentage of the viewed comics in the total comics, and after the setting is met and the comics are viewed, the new function is activated, wherein the activation is the new function of the updated software experienced by the user.
And S1206, after the activation of each new function in the game task list is completed, unlocking the icon to be unlocked of the corresponding software.
It should be understood that the software has more than one new function, and when a user selects one of the new functions, the user enters the software use interface through the task list interface and completes the experience step, and enters the cartoon display interface through the task list interface and completes the cartoon watching mode, the user activates the new function in the task list. When the user completes the activation of each new function in the game task list, the icon to be unlocked of the corresponding software in the game interface is unlocked, the software icon is changed from the locked state to the unlocked state, and the user can operate the game icon corresponding to the software icon to play the game.
The embodiment provides a terminal software experience method, which changes the existing text introduction mode of updated content into a game and cartoon gamification and visual demonstration mode, attracts a user to know new functions of updated software, further experiences the new functions of the updated software, solves the problems that the user directly ignores the prompt of the updated content of the software, has little knowledge of the new functions, causes low experience rate and utilization rate of the new functions and is not good in software experience of the user, realizes that the user timely knows the updated content of the software after obtaining the prompt of the updated software, and accordingly arouses the interest of the user in experiencing the new functions. Meanwhile, after the game and the cartoon are used for exciting the user experience to update the new function of the software, the user experience data of the user on the new function can be collected and corresponding user experience reports can be generated through the use of the updated software, the optimal user experience can be achieved through timely adjusting the software, the utilization rate of the user is further improved, and the purpose of improving the market share percentage is achieved.
Second embodiment
Fig. 16 is a detailed flowchart of a terminal software experiencing method according to a second embodiment of the present invention, where the terminal software experiencing method includes:
s1501, after the terminal software is updated, acquiring the software information of all updated software in the terminal.
Specifically, after the terminal software is updated, software information of the updated software, including, for example, color basic information of a software icon of the software, software repair upgrade information, and software newly-added function information, is obtained.
And S1502, generating a game interface according to the software information.
In the present embodiment, a continuous-view game interface as shown in fig. 7 is generated. In this example, the software icons are classified according to their colors, and the software icons are classified into: s801 and S805, S802 and S812, S803 and S811, S804 and S810, S806 and S808, S807 and S809, in six groups, corresponding to game icons of different backgrounds on the game interface: vertical bar, shadow, oblique grid, vertical lattice, oblique bar, heavy shadow. On the game interface shown in fig. 7, the dashed line of the icon frame represents that the game icon is in the locked state, and the solid line of the icon frame represents that the game icon is in the unlocked state.
S1503, selecting at least one software icon to be unlocked from the game interface.
As shown in fig. 7, the icon S812 represents a photographing application to which a new trick-photographing function is added, and the user issues an unlock request by performing a drag operation on the icon S812.
S1504, extracting at least one new function in the software corresponding to at least one software icon to be unlocked.
According to the step S1501, software information of the updated software is acquired, software update content of the software corresponding to the icon to be unlocked is extracted, and a new function of the software is generated according to the software update content, where the new function includes a trick photography new function, a sharing new function, and a friend invitation new function in this embodiment.
S1505, generating a game task list by the at least one new function, and displaying the game task list on the game interface.
According to the new function acquired in the step S1504, a task list interface as shown in fig. 9 is generated.
S1506, at least one new function activation request in the game task list is obtained.
As shown in fig. 9, there is also a selection icon S1002 on the task list interface S1001, and the user will go to the next step by clicking the entered selection icon S1002 to activate the new function of special effects photographing.
And S1507, entering a software use interface corresponding to the new function according to the activation request.
After step S1506, the user enters the interface shown in fig. 12, that is, the interface for using the new trick-play function.
And S1508, activating the new function according to the prompt of the new function experience step in the use interface.
In the example shown in fig. 12, S1303 in the figure is a specific prompt for triggering the position of the "trick photography" new function icon S1304, at this time, the user will experience the trick photography new function according to the content prompted in the step, that is, the content in S1304.
S1509, acquiring experience data of at least one new function of the software, and generating a comprehensive evaluation report after the software is updated according to the experience data.
Before the user experiences a new trick-shooting function according to the content prompted in the step S1304, a personalized setting interface S1101 shown in fig. 10A appears, in which the user sets the delay time of the trick-shooting by sliding the barcode S1102, and the user may also set the attribute of the flash by clicking the selection button S1103; similarly, the opinion feedback interface S1104 in fig. 10B will appear in due course, where the user selects the satisfaction of the new function by selecting the button S1105, and the user can also update the opinion and suggestion of the new function of the software by filling in the opinion box S1103. And generating a comprehensive evaluation report of the updated software by combining the collected experience data of the new functions of the user and the opinion feedback of the user on the new functions of the software.
And S1510, unlocking the icon to be unlocked of the corresponding software.
By taking a picture of the unlocking operation of the software on the game interface S812 shown in fig. 7, the icon S812 is changed from a dashed box to a solid box, and the software in the locked state S812 corresponding to the icon frame is changed to the game icon in the unlocked state.
S1511, performing game experience on the game icon on the game interface.
After all game icons in the game interface are unlocked in the same way, the user can select the unlocked game icon on the game interface to carry out continuous watching game according to the continuous watching game rule.
The embodiment provides a terminal software experience method, aiming at the conditions that an existing user has little knowledge about updated software content, experiences insufficient updated software and has little feedback experience information, the method changes the text introduction mode of the existing updated content into the game and cartoon gamification and visual demonstration mode, attracts the user to know about new functions of the updated software, further experiences about the new functions of the updated software, solves the problems that the user directly ignores the prompt of the updated software content, has little knowledge about the new functions and does not experience the software well, realizes that the user timely knows about the updated software content after obtaining the prompt of the updated software, and stimulates the user to experience the new functions. After the game and the cartoon are used for stimulating the user experience to update the new function of the software, the user experience data of the user on the new function can be collected and corresponding user experience reports can be generated through the use of the updated software, the optimal user experience can be achieved through timely adjusting the software, the utilization rate of the user is further improved, and therefore the purpose of improving the market share percentage is achieved.
Third embodiment
Referring to fig. 17, fig. 17 shows a terminal according to a third embodiment of the present invention, which includes a processor 1601, a memory 1602 and a communication bus 1603, wherein the communication bus 1603 is used for implementing connection communication between the processor 1601 and the memory 1602.
The processor 1601 generally controls the overall operation of the terminal to which the processor belongs, and includes executing operations of acquiring terminal software information, constructing a game interface, acquiring an unlocking request, unlocking according to the unlocking request, and the like. The processor 1601 may be a Central Processing Unit (CPU). In this embodiment, the processor 1601 needs to have at least the following functions: after the terminal software is updated, acquiring software information of all updated software in the terminal, generating a game interface according to the software information, wherein the game interface comprises at least two software icons, the icons are in a locked state, acquiring an unlocking request of the icons, and performing unlocking experience on the icons to be unlocked on the game interface according to the unlocking request, wherein the unlocking experience is to perform simulation operation on the software corresponding to the icons.
The memory 1602, which is typically a semiconductor memory unit, includes Random Access Memory (RAM), Read Only Memory (ROM), and CACHE memory (CACHE), of which RAM is the most important. The memory 1602 is one of the important components in a computer, and is a bridge communicating with a CPU, and the operation of all programs in the computer is performed in a memory, and is used to temporarily store operation data in the CPU and data exchanged with an external memory such as a hard disk. In actual practice, the memory 1602 stores software code readable by the processor 1601, executable by the processor 1601, which includes instructions for controlling the processor 1601 to perform the functions described above (i.e., software-executed functions). In the present embodiment, the memory 1602 needs to store at least a program necessary for the processor 1601 to perform the above-described functions.
In this embodiment, the processor 1601, in the step of performing an unlocking experience on the icon to be unlocked on the game interface according to the unlocking request, specifically includes the following steps:
selecting at least one software icon to be unlocked from the game interface;
extracting at least one new function in the software corresponding to at least one software icon to be unlocked;
generating a game task list by the at least one new function, and displaying the game task list on the game interface;
and completing activation of each new function in the game task list according to the unlocking request, and realizing the unlocking operation of the at least one icon to be unlocked.
In this embodiment, the processor 1601, in the step of completing activation of each new function in the game task list according to the unlocking request and implementing the unlocking operation on the at least one icon to be unlocked, is further capable of executing the terminal software experience method stored in the memory to implement the following steps:
acquiring at least one new function activation request in the game task list;
entering a software use interface corresponding to the new function according to the activation request;
activating the new function according to the prompt of the new function experience step in the use interface;
and after the activation of each new function in the game task list is completed, unlocking the icon to be unlocked of the corresponding software.
Likewise, the terminal software experience method stored in the memory can be executed to realize the following steps:
acquiring at least one new function activation request in the game task list;
generating a corresponding cartoon display diagram for the new function of the software corresponding to the game icon according to the activation request, wherein the cartoon display diagram comprises at least one of a function difference comparison cartoon diagram and a new function step schematic cartoon diagram before and after the software is updated;
activating the new function according to the watching condition of the cartoon display picture;
and after the activation of each new function in the game task list is completed, unlocking the icon to be unlocked of the corresponding software.
In practical application, the processor 1601 is further configured to perform an unlocking experience on the icon to be unlocked on the game interface according to the unlocking request, and then obtain experience data of at least one new function of the software, and generate a comprehensive evaluation report after updating the software according to the experience data.
The present embodiment also provides a computer-readable storage medium, where one or more programs are stored in the computer-readable storage medium, and the one or more programs may be executed by one or more processors to implement the steps of the terminal software experiencing method illustrated in the foregoing embodiments, which are not described herein again.
It should be noted that, in this document, the terms "comprises," "comprising," or any other variation thereof, are intended to cover a non-exclusive inclusion, such that a process, method, article, or apparatus that comprises a list of elements does not include only those elements but may include other elements not expressly listed or inherent to such process, method, article, or apparatus. Without further limitation, an element defined by the phrase "comprising an … …" does not exclude the presence of other like elements in a process, method, article, or apparatus that comprises the element.
The above-mentioned serial numbers of the embodiments of the present invention are merely for description and do not represent the merits of the embodiments.
Through the above description of the embodiments, those skilled in the art will clearly understand that the method of the above embodiments can be implemented by software plus a necessary general hardware platform, and certainly can also be implemented by hardware, but in many cases, the former is a better implementation manner. Based on such understanding, the technical solutions of the present invention may be embodied in the form of a software product, which is stored in a storage medium (such as ROM/RAM, magnetic disk, optical disk) and includes instructions for enabling a terminal (such as a mobile phone, a computer, a server, an air conditioner, or a network device) to execute the method according to the embodiments of the present invention.
While the present invention has been described with reference to the embodiments shown in the drawings, the present invention is not limited to the embodiments, which are illustrative and not restrictive, and it will be apparent to those skilled in the art that various changes and modifications can be made therein without departing from the spirit and scope of the invention as defined in the appended claims.

Claims (8)

1. A terminal software experience method is characterized by comprising the following steps:
after the terminal software is updated, acquiring software information of all updated software in the terminal;
generating a game interface according to the software information, wherein the game interface comprises at least two icons of the software, and the icons are in a locked state;
obtaining an unlocking request of the icon;
carrying out unlocking experience on the icon to be unlocked on the game interface according to the unlocking request, wherein the unlocking experience is that simulation operation is carried out on software corresponding to the icon;
selecting at least one software icon to be unlocked from the game interface;
extracting at least one new function in the software corresponding to at least one software icon to be unlocked;
generating a game task list by the at least one new function, and displaying the game task list on the game interface;
completing activation of each new function in the game task list according to the unlocking request, and realizing unlocking operation on the at least one icon to be unlocked;
acquiring at least one new function activation request in the game task list;
entering a software use interface corresponding to the new function according to the activation request;
activating the new function according to the prompt of the new function experience step in the use interface;
and after the activation of each new function in the game task list is completed, unlocking the icon to be unlocked of the corresponding software.
2. The method for terminal software experience according to claim 1, wherein the generating a game interface based on the software information comprises:
classifying the software according to the software type in the software information;
and mapping each classified software to a corresponding game icon according to the corresponding relation between the software type and the game icon in the game interface to generate the game interface.
3. The terminal software experience method of claim 2, wherein the game interface is one of a continuous watch game interface, a 2048 game interface, and a star elimination game interface.
4. The terminal software experiencing method of claim 3, wherein when the game interface is a continuous-watching game interface, after the experience of unlocking the icon to be unlocked on the game interface according to the unlocking request, the method further comprises: and performing continuous watching game experience on the game icon on the game interface.
5. The terminal software experiencing method of claim 1, wherein after the experience of unlocking the icon to be unlocked on the game interface according to the unlocking request, the method further comprises: acquiring experience data of at least one new function of the software, and generating a comprehensive evaluation report after the software is updated according to the experience data.
6. The terminal software experiencing method of claim 2, wherein the completing activation of each new function in the game task list according to the unlocking request to achieve the unlocking operation of the at least one icon to be unlocked includes:
acquiring at least one new function activation request in the game task list;
generating a corresponding cartoon display diagram for the new function of the software corresponding to the game icon according to the activation request, wherein the cartoon display diagram comprises at least one of a function difference comparison cartoon diagram and a new function step schematic cartoon diagram before and after the software is updated;
activating the new function according to the watching condition of the cartoon display picture;
and after the activation of each new function in the game task list is completed, unlocking the icon to be unlocked of the corresponding software.
7. A terminal, characterized in that the terminal comprises a processor, a memory and a communication bus;
the communication bus is used for realizing connection communication between the processor and the memory;
the processor is configured to execute one or more programs stored in the memory to implement the steps of the terminal software experience method as claimed in any one of claims 1 to 6.
8. A computer readable storage medium, storing one or more programs, which are executable by one or more processors, for performing the steps of the terminal software experience method as claimed in any one of claims 1 to 6.
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CN108888950B (en) * 2018-06-15 2020-01-10 腾讯科技(深圳)有限公司 Method, device and equipment for displaying game interface in terminal and storage medium
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CN109660521A (en) * 2018-11-28 2019-04-19 努比亚技术有限公司 A kind of gamespace regulation method, terminal and computer readable storage medium
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CN112107854B (en) * 2020-09-01 2021-03-16 苏州紫焰网络科技有限公司 Game task guide completion method, system and equipment
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