CN107909656A - Font size processing method and processing device for ornaments - Google Patents

Font size processing method and processing device for ornaments Download PDF

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Publication number
CN107909656A
CN107909656A CN201711334187.9A CN201711334187A CN107909656A CN 107909656 A CN107909656 A CN 107909656A CN 201711334187 A CN201711334187 A CN 201711334187A CN 107909656 A CN107909656 A CN 107909656A
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China
Prior art keywords
font
ornaments
scene
font size
dimensional scenic
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CN201711334187.9A
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Chinese (zh)
Inventor
唐龙
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Dreamworks Jewellery Enterprise Management Co Ltd
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Dreamworks Jewellery Enterprise Management Co Ltd
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Priority to CN201711334187.9A priority Critical patent/CN107909656A/en
Publication of CN107909656A publication Critical patent/CN107909656A/en
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • G06T19/20Editing of 3D images, e.g. changing shapes or colours, aligning objects or positioning parts
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/005General purpose rendering architectures
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2219/00Indexing scheme for manipulating 3D models or images for computer graphics
    • G06T2219/20Indexing scheme for editing of 3D models
    • G06T2219/2016Rotation, translation, scaling

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  • Engineering & Computer Science (AREA)
  • Computer Graphics (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Architecture (AREA)
  • Computer Hardware Design (AREA)
  • General Engineering & Computer Science (AREA)
  • Software Systems (AREA)
  • Processing Or Creating Images (AREA)

Abstract

This application discloses a kind of font size processing method and processing device for ornaments.This method includes:Determine default three-dimensional scenic, receive the first process instruction, determine the ornaments, receive second processing instruction, determine that the font on the ornaments performs font size change operation, performing font to the font on the ornaments performs Rendering operations.Present application addresses the technical problem that font on ornaments can not carry out size adjustment.It is achieved thereby that on ornaments font personalized customization technique effect.

Description

Font size processing method and processing device for ornaments
Technical field
This application involves software field, changes processing method and processing device in particular to a kind of font for ornaments.
Background technology
The ornaments such as necklace, bracelet, ring, are usually all that producer designs a model and completes, and when buyer wants to buy ornaments, are led to The style and material that can only be often designed according to producer are bought.
Inventor has found, lacks the word size processing mode of customization at present for ornaments, such as, it is desirable to adoring The text font of different zoom ratio or want, when highlighting a certain text font on ornaments, can not usually realize on product Processing to font size.Although some businessmans provide the approach of on-line purchase, can not meet substantially growing Personalized word processing demand.
The problem of can not carrying out size adjustment for font on ornaments in correlation technique, not yet propose effective solve at present Scheme.
The content of the invention
The main purpose of the application is to provide a kind of font size processing method and processing device for ornaments, to solve to adorn Font can not carry out the problem of size adjustment on product.
To achieve these goals, according to the one side of the application, there is provided at a kind of font size for ornaments Reason method.
According to the font size processing method for ornaments of the application, created by applications engine and painted based on three-dimensional The three-dimensional scenic of figure agreement, is drawn in the three-dimensional scenic and renders the ornaments, including:Determine default three dimensional field Scape, wherein, the three-dimensional scenic includes:Scene, camera and renderer;The first process instruction is received, wherein, first processing Instruction is used for the render instruction as the ornaments;Determine the ornaments, the ornaments are used for the wash with watercolours as the three-dimensional scenic Contaminate object;Second processing instruction is received, wherein, the second processing instruction is used to perform the font being attached on the ornaments Font size changes predetermined registration operation;And determine that the font on the ornaments performs font size change operation, to the ornaments On font perform font perform Rendering operations.
Further, the applications engine is:Three.js, it is real by three.js d engines on a web browser The establishment of existing three-dimensional scenic, including at least following processing side when being drawn in the three-dimensional scenic and rendering the ornaments Method:Pass through constructed fuction THREE.Scene ();THREE.OrthographicCamera();THREE.WebGLRenderer (), for creating three scene, camera, renderer total objects;Grid model and illumination in scene set;Camera is set Position, direction of visual lines and projection pattern.
Further, further included when realizing the establishment of three-dimensional scenic by three.js d engines on a web browser:It is logical Cross constructed fuction Mesh () and create grid model object, for by the ornaments object containing vertex position information and containing color The material object of information is as parameter;After grid model creates, by using the method .add () of scenario objects three-dimensional scenic Subobject be added in scene;The subobject of default point light source, ambient light object as scene is inserted into scene; Scene, camera object are used as to the parameter of renderer object method render () by constructed fuction renderer., for making To send the operational order of the three-dimensional scenic object created according to the shooting of the modes of emplacement of camera to browser.
Further, receiving second processing instruction includes following one or more:Font on the ornaments is performed Font size presets amplifieroperation process instruction;Font on the ornaments is performed font size and presets reduction operation and handle and is referred to Order;Font on the ornaments is performed font size to preset etc. than amplifieroperation process instruction;By the font on the ornaments Perform font size and preset Scaling operation process instruction;Font on the ornaments is performed into font size and presets middle word Body amplifieroperation process instruction;Font on the ornaments is performed font size and presets Chinese font reduction operation and handle and is referred to Order;Font on the ornaments is performed into font size and presets english font reduction operation process instruction;By on the ornaments Font performs font size and presets english font amplifieroperation process instruction.
Include further, it is determined that the font on the ornaments performs font size change operation:Existed according to the ornaments Position in the three-dimensional scenic, adjusts light source object;Perform add methods and the light source object is added to scene as parameter In object;Point light source is added in scenario objects Scene by constructed fuction scene.add ();And/or by constructing letter Environment light source object is added in scenario objects Scene by number scene.add ();Whenever a grid model is rendered, then The vertex objects specified from the grid model constructed fuction obtain vertex data, perform method scale ().
To achieve these goals, according to the another aspect of the application, there is provided at a kind of font size for ornaments Manage device.
According to the font size processing unit for ornaments of the application, created by applications engine and painted based on three-dimensional The three-dimensional scenic of figure agreement, is drawn in the three-dimensional scenic and renders the ornaments, including:First determining module, is used In definite default three-dimensional scenic, wherein, the three-dimensional scenic includes:Scene, camera and renderer;First receiving module, is used In receiving the first process instruction, wherein, first process instruction is used for the render instruction as the ornaments;Second determines mould Block, for determining the ornaments, the ornaments are used for the rendering objects as the three-dimensional scenic;Second receiving module, is used for Second processing instruction is received, wherein, the second processing instruction is used for big to the font execution font being attached on the ornaments Small change predetermined registration operation;3rd determining module, for determining that the font on the ornaments performs font size change operation, to institute State the font on ornaments and perform font execution Rendering operations.
Further, device further includes:Three-dimensional scenic module, the three-dimensional scenic module, for passing through constructed fuction THREE.Scene();THREE.OrthographicCamera();THREE.WebGLRenderer (), for creating field Three scape, camera, renderer total objects;Grid model and illumination in scene set;Set the position of camera, direction of visual lines and Projection pattern.
Further, the three-dimensional scenic module, is additionally operable to create grid model object by constructed fuction Mesh (), uses In using the ornaments for containing vertex position information object and containing the material object of colouring information as parameter;Grid model creates Afterwards, the subobject of three-dimensional scenic is added in scene by using the method .add () of scenario objects;By default light Source, ambient light object are respectively as in the subobject insertion scene of scene;By constructed fuction renderer. by scene, camera Parameter of the object as renderer object method render (), for as the modes of emplacement sent to browser according to camera Shoot the operational order of the three-dimensional scenic object created.
Further, the 3rd determining module, is additionally operable to the position in the three-dimensional scenic according to the ornaments, adjusts Whole light source object;Perform add methods to be added to the light source object in scenario objects as parameter, pass through constructed fuction Point light source is added in scenario objects Scene by scene.add ();And/or by constructed fuction scene.add () by environment Light source object is added in scenario objects Scene;Whenever a grid model is rendered, then letter is constructed from the grid model The vertex objects that number is specified obtain vertex data, perform method scale ().
Further, the second receiving module, which is additionally operable to perform, includes following one or more kinds of operations:By on the ornaments Font perform font size preset amplifieroperation process instruction;Font on the ornaments is performed into font size and presets diminution Operate process instruction;Font on the ornaments is performed font size to preset etc. than amplifieroperation process instruction;By the decorations Font on product performs font size and presets Scaling operation process instruction;Font on the ornaments is performed into font size Default Chinese font amplifieroperation process instruction;Font on the ornaments is performed into font size and presets Chinese font diminution behaviour Deal with instruction;Font on the ornaments is performed into font size and presets english font reduction operation process instruction;By described in Font on ornaments performs font size and presets english font amplifieroperation process instruction.
In the embodiment of the present application, the three-dimensional scenic based on three-dimensional drawing agreement is created using by applications engine, Drawn in the three-dimensional scenic and render the mode of the ornaments, by being performed to the font being attached on the ornaments Font size changes predetermined registration operation, is rendered after having achieveed the purpose that font size conversion, it is achieved thereby that font individual character on ornaments Change the technique effect of customization, and then solve font on ornaments not carrying out the technical problem of size adjustment.
Brief description of the drawings
The attached drawing for forming the part of the application is used for providing further understanding of the present application so that the application's is other Feature, objects and advantages become more apparent upon.The illustrative examples attached drawing and its explanation of the application is used to explain the application, not Form the improper restriction to the application.In the accompanying drawings:
Fig. 1 is the font size processing method schematic diagram for ornaments according to the application first embodiment;
Fig. 2 is the font size processing method schematic diagram for ornaments according to the application second embodiment;
Fig. 3 is the font size processing method schematic diagram for ornaments according to the application 3rd embodiment;
Fig. 4 is the font size processing method schematic diagram for ornaments according to the application fourth embodiment;
Fig. 5 is the font size processing method schematic device for ornaments according to the application first embodiment;And
Fig. 6 is the font size processing method schematic device for ornaments according to the application second embodiment.
Embodiment
In order to make those skilled in the art more fully understand application scheme, below in conjunction with the embodiment of the present application Attached drawing, is clearly and completely described the technical solution in the embodiment of the present application, it is clear that described embodiment is only The embodiment of the application part, instead of all the embodiments.Based on the embodiment in the application, ordinary skill people Member's all other embodiments obtained without making creative work, should all belong to the model of the application protection Enclose.
It should be noted that term " first " in the description and claims of this application and above-mentioned attached drawing, " Two " etc. be for distinguishing similar object, without for describing specific order or precedence.It should be appreciated that so use Data can exchange in the appropriate case, so as to embodiments herein described herein.In addition, term " comprising " and " tool Have " and their any deformation, it is intended that cover it is non-exclusive include, for example, containing series of steps or unit Process, method, system, product or equipment are not necessarily limited to those steps clearly listed or unit, but may include without clear It is listing to Chu or for the intrinsic other steps of these processes, method, product or equipment or unit.
It should be noted that in the case where there is no conflict, the feature in embodiment and embodiment in the application can phase Mutually combination.Describe the application in detail below with reference to the accompanying drawings and in conjunction with the embodiments.
As shown in Figure 1, this method includes steps S102 to step S110:
Step S102, determines default three-dimensional scenic,
The three-dimensional scenic includes:Scene, camera and renderer.
It can include grid model in scene, grid model is used for the shape and size for setting solid.Grid model is also For setting color, textures and the transparency of material.
It can also include illumination in scene, illumination is used to set color.Illumination is according to classification of type:Ambient light, point light Source and directional light.
Camera can include:The position of camera.
Camera can include:Adjust direction of visual lines.
Camera can also include:Transmission projection and orthogonal projection.
For example, grid model is used for the shape Geometry for setting solid, constructed fuction can be passed through It is all x that THREE.BoxGeometry (x, y, z), which creates a length, width and height, the cube of y, z, when change parameter value, in user The design sketch after data change is checked after refreshing browser.
For example, lattice model is additionally operable to set material Material, constructed fuction can be passed through THREE.MeshLambertMaterial({color:0x0000ff }) create one and be used for cubical material object, it is right As containing color color, color attribute value is that 0x0000ff represents red, color value can be changed to 0x00ff00, can be with See it being green cube effect.
For example, illumination Light can also be included in scene, constructed fuction THREE.PointLight can be passed through (0xffffff) creates a point light source object, and what parameter 0xffffff was defined is intensity of illumination.If after changing parameter, refresh Browser client sees that cubical surface color is dimmed.
For example, camera Camera, can also include:Transmission projection and orthogonal projection can pass through constructed fuction THREE.OrthographicCamera () creates an orthogonal projection camera object, and what can also be defined is the position of camera Put and take pictures direction, display of finding a view can be carried out with Zoom display three-dimensional scenic, to the different angle of three-dimensional scenic by camera.
Step S104, receives the first process instruction,
First process instruction is used for the render instruction as the ornaments.
The render instruction of ornaments can include:Change the sphere material Object constructors in scene The parameter of THREE.MeshLambertMaterial (), adds opacity and transparent attributes, and the value of opacity is Between 0~1, transparent indicates whether to open transparency interaction.
The render instruction of ornaments can include:Bloom effect will be simulated by constructed fuction MeshPhongMaterial () Mirror-reflection realizes that attribute specular represents the high light color of sphere grid model, changes rgb value meeting and the lighting color of color RGB component be multiplied, shininess attributes can be understood as the coefficient of intensity of illumination.
The render instruction of ornaments can include:Material Object constructors, MeshBasicMaterial are Base Materials, The common appearance attribute such as solid color, transparency, texture mapping can be set.MeshLambertMaterial is orchid primary Special Lambert materials, in addition to supporting the attribute of Base Material, also support diffusing reflection illumination model, can set reflectivity, folding Penetrate the physical optical parameters such as rate.Lambert material color light and shades are influenced by illumination power direction;MeshPhongMaterial is Phong materials, support mirror-reflection illumination model, and local bloom effect is added to solid.MeshDepthMaterial is deep Material is spent, calculating is influenced be subject to vertex depth values.MeshNormalMaterial is normal vector material, and Normal is exactly normal The meaning, there is different normal directions in the position that the surface of object is different, from the point of view of solid object, solid vertex phase Closing data generally has vertex scheme vector data, and the color that these data can be used for vertex calculates.
Step S106, determines the ornaments,
The ornaments are used for the rendering objects as the three-dimensional scenic.Ornaments can be necklace, bracelet, ring etc..
Step S108, receives second processing instruction,
The second processing instruction is used to perform the font being attached on the ornaments font size change predetermined registration operation.
It can be splicing, connection, combination to perform font to the font being attached on the ornaments.
It can surround, protrude, being recessed that font is performed to the font being attached on the ornaments.
It can also be splicing to perform font to the font being attached on the ornaments.
It can also irregularly change to perform font to the font being attached on the ornaments.
Font is performed to the font being attached on the ornaments and can also be ending connection.
Step S110, determines that the font on the ornaments performs font size change operation, to the font on the ornaments Perform font and perform Rendering operations.
Determine that the font on the ornaments performs font size change operation and can determine the relative position of font, relative angle Degree and relative size.
Relative position is position relationship of the font size relative to the ornaments center.
It can be seen from the above description that the present invention realizes following technique effect:
In the embodiment of the present application, the three-dimensional scenic based on three-dimensional drawing agreement is created using by applications engine, Drawn in the three-dimensional scenic and render the mode of the ornaments, by being performed to the font being attached on the ornaments Font size changes predetermined registration operation, is rendered after having achieveed the purpose that font size conversion, it is achieved thereby that font individual character on ornaments Change the technique effect of customization, and then solve font on ornaments not carrying out the technical problem of size adjustment.
According to embodiments of the present invention, as preferred in the present embodiment, as shown in Fig. 2, the applications engine is: Three.js, realizes the establishment of three-dimensional scenic by three.js d engines on a web browser, in the three-dimensional scenic into Including at least following processing method when row is drawn and renders the ornaments:
Step S202, passes through constructed fuction THREE.Scene ();THREE.OrthographicCamera(); THREE.WebGLRenderer (), for creating three scene, camera, renderer total objects;
Step S204, grid model and illumination in scene set;
Step S206, sets position, direction of visual lines and the projection pattern of camera.
According to embodiments of the present invention, as preferred in the present embodiment, as shown in figure 3, passing through on a web browser Three.js d engines further include when realizing the establishment of three-dimensional scenic:
Step S302, creates grid model object, for will contain vertex position information by constructed fuction Mesh () Ornaments object and contain the material object of colouring information as parameter;
Creating a mesh object Mesh needs solid Geometry, one or more material Material, grid After Object Creation is good, it is possible to be added to the attribute rendered in scene using grid, thus it is possible to vary its position in the scene Put and display effect.
The position of mesh object Mesh, by this attribute, we can set the x of object, y, z-axis coordinate, this Coordinate is relative to parent object.Usual namely scenario objects.
The rotation of mesh object Mesh, rotating object.
The scale of mesh object Mesh, scaling.
The translate of mesh object Mesh, ohject displacement is different from position, and the displacement of translate is opposite Oneself position offset in itself.
Step S304, after grid model creates, by using the method .add () of scenario objects the sub right of three-dimensional scenic As being added in scene;
Step S306, the subobject of default point light source, ambient light object as scene is inserted into scene;
Point light source PointLight, calculate the incidence angle of incident ray needs to set the three-dimensional coordinate position of point light source naturally Put, set the position of point light source to pass through position attributes, constructed fuction form:PointLight(color, Intensity, distance, decay) parameter intensity represents intensity of illumination coefficient, it is 1 in the case of acquiescence hair, such as PointLight (0x080808,0.5) is equivalent to PointLight (0x040404).Parameter distance represents to be used for setting light The degree that source light is decayed with distance change.
Environment radiant AmbientLight, sets light rgb value.By constructing THREE.AmbientLight ()。
Step S308, regard scene, camera object as renderer object method render by constructed fuction renderer. The parameter of (), for sending the three-dimensional scenic object created according to the shooting of the modes of emplacement of camera as to browser Operational order.
According to embodiments of the present invention, as preferred in the present embodiment, as shown in figure 4, determining the font on the ornaments Performing font size change operation includes:
Step S402, according to position of the ornaments in the three-dimensional scenic, adjusts light source object;
Step S404, performs add methods and is added to the light source object in scenario objects as parameter;
Point light source, is added in scenario objects Scene by step S406 by constructed fuction scene.add ();
Step S408, and/or, environment light source object is added to by scenario objects by constructed fuction scene.add () In Scene;
Step S410, whenever a grid model is rendered, then from the vertex that the grid model constructed fuction is specified Object acquisition vertex data, performs method scale ().
For example, pass through construction such as minor function
Varmesh=THREE.SceneUtils.createMultiMaterialObject (geometry, [material1,,material2]);
What is obtained is the group for including multiple grids, creates a grid group, which includes multiple grids, when this group carries out Scaling, mobile, rotation, when deformation, the grid in group all can and then change.
Sphere and cube are all added in the group by establishment group.The border of calculating group, one border infinity of generation Cube, converts subobject application matrix in group and group, obtains the coordinate after subobject vertex changes in group, replicon pair Each apex coordinate of elephant, resets cubical border.Wherein, parameter includes:Auxiliary line ArrowHelper, its parameter Deciphering, dir:Direction, acquiescence are normal vectors;origin:The coordinate position of beginning;length:The length of auxiliary line;color: The color of auxiliary line;headLength:The length on head;headWidth:The width on head.
It should be noted that step shown in the flowchart of the accompanying drawings can be in such as a group of computer-executable instructions Performed in computer system, although also, show logical order in flow charts, in some cases, can be with not The order being same as herein performs shown or described step.
According to embodiments of the present invention, additionally provide a kind of for implementing the above-mentioned font size processing method for ornaments Device, creates the three-dimensional scenic based on three-dimensional drawing agreement by applications engine, is drawn in the three-dimensional scenic And the ornaments are rendered, as shown in figure 5, described device includes:First determining module 10, for determining default three-dimensional scenic, Wherein, the three-dimensional scenic includes:Scene, camera and renderer;First receiving module 20, for receiving the first process instruction, Wherein, first process instruction is used for the render instruction as the ornaments;Second determining module 30, for determining the decorations Product, the ornaments are used for the rendering objects as the three-dimensional scenic;Second receiving module 40, refers to for receiving second processing Order, wherein, the second processing instruction is used to perform the font being attached on the ornaments font size change predetermined registration operation; 3rd determining module 50, for determining that the font on the ornaments performs font size change operation, to the word on the ornaments Body performs font and performs Rendering operations.
Using by applications engine create the three-dimensional scenic based on three-dimensional drawing agreement, in the three-dimensional scenic into Row is drawn and renders the mode of the ornaments, by performing the default behaviour of font size change to the font being attached on the ornaments Make, achieveed the purpose that font size conversion after render, it is achieved thereby that on ornaments font personalized customization technique effect, into And the technical problem of size adjustment can not be carried out by solving font on ornaments.
Three-dimensional scenic includes described in the first determining module 10 of embodiments herein:Scene, camera and renderer.
It can include grid model in scene, grid model is used for the shape and size for setting solid.Grid model is also For setting color, textures and the transparency of material.
It can also include illumination in scene, illumination is used to set color.Illumination is according to classification of type:Ambient light, point light Source and directional light.
Camera can include:The position of camera.
Camera can include:Adjust direction of visual lines.
Camera can also include:Transmission projection and orthogonal projection.
For example, grid model is used for the shape Geometry for setting solid, constructed fuction can be passed through It is all x that THREE.BoxGeometry (x, y, z), which creates a length, width and height, the cube of y, z, when change parameter value, in user The design sketch after data change is checked after refreshing browser.
For example, lattice model is additionally operable to set material Material, constructed fuction can be passed through THREE.MeshLambertMaterial({color:0x0000ff }) create one and be used for cubical material object, it is right As containing color color, color attribute value is that 0x0000ff represents red, color value can be changed to 0x00ff00, can be with See it being green cube effect.
For example, illumination Light can also be included in scene, constructed fuction THREE.PointLight can be passed through (0xffffff) creates a point light source object, and what parameter 0xffffff was defined is intensity of illumination.If after changing parameter, refresh Browser client sees that cubical surface color is dimmed.
For example, camera Camera, can also include:Transmission projection and orthogonal projection can pass through constructed fuction THREE.OrthographicCamera () creates an orthogonal projection camera object, and what can also be defined is the position of camera Put and take pictures direction, display of finding a view can be carried out with Zoom display three-dimensional scenic, to the different angle of three-dimensional scenic by camera.
The first process instruction described in the first receiving module 20 of embodiments herein is used for as the ornaments Render instruction.
The render instruction of ornaments can include:Change the sphere material Object constructors in scene The parameter of THREE.MeshLambertMaterial (), adds opacity and transparent attributes, and the value of opacity is Between 0~1, transparent indicates whether to open transparency interaction.
The render instruction of ornaments can include:Bloom effect will be simulated by constructed fuction MeshPhongMaterial () Mirror-reflection realizes that attribute specular represents the high light color of sphere grid model, changes rgb value meeting and the lighting color of color RGB component be multiplied, shininess attributes can be understood as the coefficient of intensity of illumination.
The render instruction of ornaments can include:Material Object constructors, MeshBasicMaterial are Base Materials, The common appearance attribute such as solid color, transparency, texture mapping can be set.MeshLambertMaterial is orchid primary Special Lambert materials, in addition to supporting the attribute of Base Material, also support diffusing reflection illumination model, can set reflectivity, folding Penetrate the physical optical parameters such as rate.Lambert material color light and shades are influenced by illumination power direction;MeshPhongMaterial is Phong materials, support mirror-reflection illumination model, and local bloom effect is added to solid.MeshDepthMaterial is deep Material is spent, calculating is influenced be subject to vertex depth values.MeshNormalMaterial is normal vector material, and Normal is exactly normal The meaning, there is different normal directions in the position that the surface of object is different, from the point of view of solid object, solid vertex phase Closing data generally has vertex scheme vector data, and the color that these data can be used for vertex calculates.
The ornaments described in the second determining module 30 of embodiments herein are used for rendering as the three-dimensional scenic Object.Ornaments can be necklace, bracelet, ring etc..
Second processing instruction is used for being attached to the decorations described in the second receiving module 40 of embodiments herein Font on product performs font size change predetermined registration operation.
It can be splicing, connection, combination to perform font to the font being attached on the ornaments.
It can surround, protrude, being recessed that font is performed to the font being attached on the ornaments.
It can also be splicing to perform font to the font being attached on the ornaments.
It can also irregularly change to perform font to the font being attached on the ornaments.
Font is performed to the font being attached on the ornaments and can also be ending connection.
Determine that the font on the ornaments performs font size and becomes in the 3rd determining module 50 of embodiments herein Relative position, relative angle and the relative size of font can be determined by changing operation.
Relative position is position relationship of the font size relative to the ornaments center.
According to embodiments of the present invention, as preferred in the present embodiment, as shown in fig. 6, described device further includes:Three dimensional field Scape module 60, the three-dimensional scenic module 60, for passing through constructed fuction THREE.Scene (); THREE.OrthographicCamera();THREE.WebGLRenderer (), for creating scene, camera, renderer Three total objects;Grid model and illumination in scene set;Position, direction of visual lines and the projection pattern of camera are set.
As preferred in the present embodiment, the three-dimensional scenic module 60, it is additionally operable to create by constructed fuction Mesh () Grid model object, for using the ornaments for containing vertex position information object and containing the material object of colouring information as ginseng Number;After grid model creates, the subobject of three-dimensional scenic is added to by using the method .add () of scenario objects by scene In;The subobject of default point light source, ambient light object as scene is inserted into scene;Pass through constructed fuction Renderer. using scene, camera object as renderer object method render () parameter, for being sent out as to browser Send the operational order of the three-dimensional scenic object created according to the shooting of the modes of emplacement of camera.
A mesh object Mesh is created in the three-dimensional scenic module 60 in the embodiment of the present application needs solid Geometry, one or more material Material, after mesh object creates, it is possible to be added in scene and render Utilize the attribute of grid, thus it is possible to vary its position and display effect in the scene.
The position of mesh object Mesh, by this attribute, we can set the x of object, y, z-axis coordinate, this Coordinate is relative to parent object.Usual namely scenario objects.
The rotation of mesh object Mesh, rotating object.
The scale of mesh object Mesh, scaling.
The translate of mesh object Mesh, ohject displacement is different from position, and the displacement of translate is opposite Oneself position offset in itself.
Point light source PointLight in the three-dimensional scenic module 60 in the embodiment of the present application, calculates entering for incident ray Firing angle needs to set the three-dimensional coordinate position of point light source naturally, sets the position of point light source to pass through position attributes, structure Make Function Format:PointLight (color, intensity, distance, decay) parameters intensity represents that illumination is strong Coefficient is spent, is 1 in the case of acquiescence hair, for example PointLight (0x080808,0.5) is equivalent to PointLight (0x040404).Parameter distance represents to be used for setting the degree that source light is decayed with distance change.
Environment radiant AmbientLight, sets light rgb value.By constructing THREE.AmbientLight ()。
According to embodiments of the present invention, as preferred in the present embodiment, as shown in fig. 6, in the 3rd determining module 50, The position in the three-dimensional scenic according to the ornaments is additionally operable to, adjusts light source object;Add methods are performed by the light source pair As being added to as parameter in scenario objects, point light source is added to by scenario objects by constructed fuction scene.add () In Scene;And/or environment light source object is added in scenario objects Scene by constructed fuction scene.add ();Often When rendering a grid model, then the vertex objects specified from the grid model constructed fuction obtain vertex data, hold Row method scale ().
For example, pass through construction such as minor function
Varmesh=THREE.SceneUtils.createMultiMaterialObject (geometry, [material1,,material2]);
What is obtained is the group for including multiple grids, creates a grid group, which includes multiple grids, when this group carries out Scaling, mobile, rotation, when deformation, the grid in group all can and then change.
Sphere and cube are all added in the group by establishment group.The border of calculating group, one border infinity of generation Cube, converts subobject application matrix in group and group, obtains the coordinate after subobject vertex changes in group, replicon pair Each apex coordinate of elephant, resets cubical border.Wherein, parameter includes:Auxiliary line ArrowHelper, its parameter Deciphering, dir:Direction, acquiescence are normal vectors;origin:The coordinate position of beginning;length:The length of auxiliary line;color: The color of auxiliary line;headLength:The length on head;headWidth:The width on head.
As preferred in the present embodiment, the second receiving module 20, which is additionally operable to perform, includes following one or more kinds of grasp Make:
Font on the ornaments is performed into font size and presets amplifieroperation process instruction;
Font on the ornaments is performed into font size and presets reduction operation process instruction;
Font on the ornaments is performed font size to preset etc. than amplifieroperation process instruction;
Font on the ornaments is performed into font size and presets Scaling operation process instruction;
Font on the ornaments is performed into font size and presets Chinese font amplifieroperation process instruction;
Font on the ornaments is performed into font size and presets Chinese font reduction operation process instruction;
Font on the ornaments is performed into font size and presets english font reduction operation process instruction;
Font on the ornaments is performed into font size and presets english font amplifieroperation process instruction.
Obviously, those skilled in the art should be understood that above-mentioned each module of the invention or each step can be with general Computing device realize that they can be concentrated on single computing device, or be distributed in multiple computing devices and formed Network on, alternatively, they can be realized with the program code that computing device can perform, it is thus possible to which they are stored Performed in the storage device by computing device, either they are fabricated to respectively each integrated circuit modules or by they In multiple modules or step be fabricated to single integrated circuit module to realize.In this way, the present invention be not restricted to it is any specific Hardware and software combines.
The foregoing is merely the preferred embodiment of the application, the application is not limited to, for the skill of this area For art personnel, the application can have various modifications and variations.It is all within spirit herein and principle, made any repair Change, equivalent substitution, improvement etc., should be included within the protection domain of the application.

Claims (10)

1. a kind of font size processing method for ornaments, it is characterised in that created by applications engine based on three-dimensional The three-dimensional scenic of drawing agreement, is drawn in the three-dimensional scenic and renders the ornaments, the described method includes:
Determine default three-dimensional scenic, wherein, the three-dimensional scenic includes:Scene, camera and renderer;
The first process instruction is received, wherein, first process instruction is used for the render instruction as the ornaments;
Determine the ornaments, the ornaments are used for the rendering objects as the three-dimensional scenic;
Second processing instruction is received, wherein, the second processing instruction is used to perform word to the font being attached on the ornaments Body size variation predetermined registration operation;And
Determine that the font on the ornaments performs font size change operation, performing font to the font on the ornaments performs wash with watercolours Dye operation.
2. font size processing method according to claim 1, it is characterised in that the applications engine is: Three.js, realizes the establishment of three-dimensional scenic by three.js d engines on a web browser, in the three-dimensional scenic into Including at least following processing method when row is drawn and renders the ornaments:
Pass through constructed fuction THREE.Scene ();THREE.OrthographicCamera();THREE.WebGLRenderer (), for creating three scene, camera, renderer total objects;
Grid model and illumination in scene set;
Position, direction of visual lines and the projection pattern of camera are set.
3. font size processing method according to claim 2, it is characterised in that pass through three.js tri- on a web browser Further included during the establishment for tieing up engine implementation three-dimensional scenic:
Grid model object is created by constructed fuction Mesh (), for by the ornaments object containing vertex position information and containing The material object of colouring information is as parameter;
After grid model creates, the subobject of three-dimensional scenic is added to by using the method .add () of scenario objects by scene In;
The subobject of default point light source, ambient light object as scene is inserted into scene;
Scene, camera object are used as to the parameter of renderer object method render () by constructed fuction renderer., are used for As the operational order that the three-dimensional scenic object created according to the shooting of the modes of emplacement of camera is sent to browser.
4. font size processing method according to claim 1, it is characterised in that reception second processing instruction includes following It is one or more kinds of:
Font on the ornaments is performed into font size and presets amplifieroperation process instruction;
Font on the ornaments is performed into font size and presets reduction operation process instruction;
Font on the ornaments is performed font size to preset etc. than amplifieroperation process instruction;
Font on the ornaments is performed into font size and presets Scaling operation process instruction;
Font on the ornaments is performed into font size and presets Chinese font amplifieroperation process instruction;
Font on the ornaments is performed into font size and presets Chinese font reduction operation process instruction;
Font on the ornaments is performed into font size and presets english font reduction operation process instruction;
Font on the ornaments is performed into font size and presets english font amplifieroperation process instruction.
5. font size processing method according to claim 1, it is characterised in that determine that the font on the ornaments performs Font size change operation includes:
According to position of the ornaments in the three-dimensional scenic, light source object is adjusted;
Add methods are performed to be added to the light source object in scenario objects as parameter;
Point light source is added in scenario objects Scene by constructed fuction scene.add ();
And/or environment light source object is added in scenario objects Scene by constructed fuction scene.add ();
Whenever a grid model is rendered, then the vertex objects specified from the grid model constructed fuction obtain number of vertex According to execution method scale ().
6. a kind of font size processing unit for ornaments, it is characterised in that created by applications engine based on three-dimensional The three-dimensional scenic of drawing agreement, is drawn in the three-dimensional scenic and renders the ornaments, described device includes:
First determining module, for determining default three-dimensional scenic, wherein, the three-dimensional scenic includes:Scene, camera and render Device;
First receiving module, for receiving the first process instruction, wherein, first process instruction is used for as the ornaments Render instruction;
Second determining module, for determining the ornaments, the ornaments are used for the rendering objects as the three-dimensional scenic;
Second receiving module, for receiving second processing instruction, wherein, the second processing instruction is used for being attached to the decorations Font on product performs font size change predetermined registration operation;
3rd determining module, for determining that the font on the ornaments performs font size change operation, on the ornaments Font performs font and performs Rendering operations.
7. font size processing method according to claim 6, it is characterised in that further include:Three-dimensional scenic module,
The three-dimensional scenic module, for passing through constructed fuction THREE.Scene ();THREE.OrthographicCamera ();THREE.WebGLRenderer (), for creating three scene, camera, renderer total objects;
Grid model and illumination in scene set;
Position, direction of visual lines and the projection pattern of camera are set.
8. font size processing method according to claim 7, it is characterised in that the three-dimensional scenic module, is additionally operable to Grid model object is created by constructed fuction Mesh (), for by the ornaments object containing vertex position information and containing face The material object of color information is as parameter;
After grid model creates, the subobject of three-dimensional scenic is added to by using the method .add () of scenario objects by scene In;
The subobject of default point light source, ambient light object as scene is inserted into scene;
Scene, camera object are used as to the parameter of renderer object method render () by constructed fuction renderer., are used for As the operational order that the three-dimensional scenic object created according to the shooting of the modes of emplacement of camera is sent to browser.
9. font size processing method according to claim 6, it is characterised in that the 3rd determining module, is additionally operable to According to position of the ornaments in the three-dimensional scenic, light source object is adjusted;
Add methods are performed to be added to the light source object in scenario objects as parameter,
Point light source is added in scenario objects Scene by constructed fuction scene.add ();
And/or environment light source object is added in scenario objects Scene by constructed fuction scene.add ();
Whenever a grid model is rendered, then the vertex objects specified from the grid model constructed fuction obtain number of vertex According to execution method scale ().
10. according to claim 6-9 any one of them font size processing methods, it is characterised in that the second receiving module is also Include following one or more kinds of operations for performing:
Font on the ornaments is performed into font size and presets amplifieroperation process instruction;
Font on the ornaments is performed into font size and presets reduction operation process instruction;
Font on the ornaments is performed font size to preset etc. than amplifieroperation process instruction;
Font on the ornaments is performed into font size and presets Scaling operation process instruction;
Font on the ornaments is performed into font size and presets Chinese font amplifieroperation process instruction;
Font on the ornaments is performed into font size and presets Chinese font reduction operation process instruction;
Font on the ornaments is performed into font size and presets english font reduction operation process instruction;
Font on the ornaments is performed into font size and presets english font amplifieroperation process instruction.
CN201711334187.9A 2017-12-10 2017-12-10 Font size processing method and processing device for ornaments Pending CN107909656A (en)

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Application Number Priority Date Filing Date Title
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Application Number Priority Date Filing Date Title
CN201711334187.9A CN107909656A (en) 2017-12-10 2017-12-10 Font size processing method and processing device for ornaments

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Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN101458732A (en) * 2008-12-25 2009-06-17 浙江师范大学 Knowledge application method orienting ornament innovation design
CN102156808A (en) * 2011-03-30 2011-08-17 北京触角科技有限公司 System and method for improving try-on effect of reality real-time virtual ornament
CN104851004A (en) * 2015-05-12 2015-08-19 杨淑琪 Display device of decoration try and display method thereof
CN106251203A (en) * 2016-07-29 2016-12-21 成都我的科技有限公司 A kind of jewelry Photographing On-line system and the method for Photographing On-line thereof

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN101458732A (en) * 2008-12-25 2009-06-17 浙江师范大学 Knowledge application method orienting ornament innovation design
CN102156808A (en) * 2011-03-30 2011-08-17 北京触角科技有限公司 System and method for improving try-on effect of reality real-time virtual ornament
CN104851004A (en) * 2015-05-12 2015-08-19 杨淑琪 Display device of decoration try and display method thereof
CN106251203A (en) * 2016-07-29 2016-12-21 成都我的科技有限公司 A kind of jewelry Photographing On-line system and the method for Photographing On-line thereof

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