CN107844197A - Virtual reality scenario display methods and equipment - Google Patents

Virtual reality scenario display methods and equipment Download PDF

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Publication number
CN107844197A
CN107844197A CN201711218748.9A CN201711218748A CN107844197A CN 107844197 A CN107844197 A CN 107844197A CN 201711218748 A CN201711218748 A CN 201711218748A CN 107844197 A CN107844197 A CN 107844197A
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CN
China
Prior art keywords
scene
virtual
content
reference object
switching command
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CN201711218748.9A
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Chinese (zh)
Inventor
邱涛
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Goertek Optical Technology Co Ltd
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Goertek Techology Co Ltd
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Priority to CN201711218748.9A priority Critical patent/CN107844197A/en
Publication of CN107844197A publication Critical patent/CN107844197A/en
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/04815Interaction with a metaphor-based environment or interaction object displayed as three-dimensional, e.g. changing the user viewpoint with respect to the environment or object
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F2203/00Indexing scheme relating to G06F3/00 - G06F3/048
    • G06F2203/01Indexing scheme relating to G06F3/01
    • G06F2203/011Emotion or mood input determined on the basis of sensed human body parameters such as pulse, heart rate or beat, temperature of skin, facial expressions, iris, voice pitch, brain activity patterns
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F2203/00Indexing scheme relating to G06F3/00 - G06F3/048
    • G06F2203/01Indexing scheme relating to G06F3/01
    • G06F2203/012Walk-in-place systems for allowing a user to walk in a virtual environment while constraining him to a given position in the physical environment

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  • Engineering & Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

This application discloses a kind of virtual reality scenario display methods and equipment, methods described to include:Detect scene switching command;In response to the scene switching command, reference object is shown;Determine the scene content of virtual scene to be shown;The scene content of the virtual scene to be shown is switched to from the scene content of the virtual scene currently shown, and in scene handoff procedure, keeps the display location of the reference object constant.The application provides reference object to reduce spinning sensation in scene handoff procedure, improves viewing effect.

Description

Virtual reality scenario display methods and equipment
Technical field
The application belongs to technical field of intelligent interaction, specifically, is related to a kind of virtual reality scenario display methods and sets It is standby.
Background technology
As VR (Virtual Reality, virtual reality) industry develops rapidly, various VR equipment are connect rapidly by user By and use.VR equipment is a kind of wearable device that can be worn at user's head.VR equipment can pass through Computer Simulation Software creates Three-Dimensional Dynamic what comes into a driver's or actual emulation scene, user is produced the perception experience of immersion.
In the prior art, the picture for the virtual scene that VR equipment is built is really true to life, it will usually user is produced body and faces it The sensation in border.Due to the limitation that VR equipment is shown, existing VR equipment can watch the partial virtual content of virtual scene, user The switching of the virtual content of the action control virtual scene such as head movement can be passed through.For example, the head of user or hand etc. When position is moved, VR equipment can follow the trail of user's movement to switch the scene content of viewing virtual scene.
But during the switching of the scene content of Consumer's Experience virtual scene, the actual perception of user is in VR scenes Middle implementation being moved or redirecting, and this movement or the action that redirects are more violent, and user easily makes user get lost, and then The uncomfortable phenomenons such as spinning sensation are produced, therefore experience effect reduces.
The content of the invention
In view of this, this application provides a kind of virtual reality scenario display methods and equipment, it is mainly used in solving existing The poor technical problem of VR equipment experience effect in technology.
In order to solve the above-mentioned technical problem, this application provides a kind of virtual reality scenario display methods, methods described bag Include:
Detect scene switching command;
In response to the scene switching command, reference object is shown;
Determine the scene content of virtual scene to be shown;
The scene content of the virtual scene to be shown is switched to from the scene content of the virtual scene currently shown, and In scene handoff procedure, keep the display location of the reference object constant.
Preferably, in addition to:
Detection stops switching command;
In response to the stopping switching command, stop showing the reference object.
Preferably, it is described to include in response to the scene switching command, display reference object:
In response to the scene switching command, the first viewing area within display screen shows the reference object.
Preferably, while first viewing area within display screen shows reference object, in addition to:
The virtual content of the virtual scene currently shown is shown in the second viewing area of display screen.
Preferably, the scene content from the virtual scene currently shown switches to the virtual field to be shown The scene content of scape, and in scene handoff procedure, keep the reference object display location it is constant including:
In second viewing area, the scene content in the virtual scene currently shown is switched to described to be shown Virtual scene scene content, and in scene handoff procedure, keep the display location of first viewing area constant.
The application also provides a kind of virtual reality scenario display device, including:Processor, deposited with what the processor was connected Reservoir;
The memory is used to store one or more computer instruction;Wherein, one or more computer instruction Call and perform for the processor;
The processor is used for:
Detect scene switching command;
In response to the scene switching command, reference object is shown;
Determine the scene content of virtual scene to be shown;
The scene content of the virtual scene to be shown is switched to from the scene content of the virtual scene currently shown, and In scene handoff procedure, keep the display location of the reference object constant.
Preferably, the equipment also includes:Detection components, stop switching command for detecting;
The processor is additionally operable to:
In response to the stopping switching command, stop showing the reference object.
Preferably, the processor response is specifically in the scene switching command, display reference object:
In response to the scene switching command, the first viewing area within display screen shows the reference object.
Preferably, while the first viewing area of the processor within display screen shows reference object, it is additionally operable to:
The virtual content of the virtual scene currently shown is shown in the second viewing area of display screen.
Preferably, the scene content of the processor from the virtual scene currently shown switches to described to be shown The scene content of virtual scene, and in scene handoff procedure, keep the display location of the reference object constant specifically:
In second viewing area, the scene content in the virtual scene currently shown is switched to described to be shown Virtual scene scene content, and in scene handoff procedure, keep the display location of first viewing area constant.
In the application, during the virtual scene that Consumer's Experience VR equipment is built, when detecting scene switching command, Respond the scene switching command, display reference object, and the scene content for the virtual scene for determining currently to show and wait to show The scene content of the virtual scene shown, it is described to be shown virtual being switched to from the scene content of the virtual scene currently shown During scene, keep the display location of the reference object constant.Namely reference object position during display And size does not change, enable users to watch the switching of the virtual scene using reference object as object of reference, object of reference It is not easy to get lost in the presence of user is made, it is possible to reduce because the acute variation of virtual scene causes sense of discomfort and spinning sensation, carry High experience effect.
Brief description of the drawings
Accompanying drawing described herein is used for providing further understanding of the present application, forms the part of the application, this Shen Schematic description and description please is used to explain the application, does not form the improper restriction to the application.In the accompanying drawings:
Fig. 1 is a kind of flow chart of the one embodiment for virtual reality display methods that the embodiment of the present application provides;
Fig. 2 is a kind of structural representation of another embodiment of virtual reality display methods that the embodiment of the present application provides Figure;
Fig. 3 is a kind of structural representation of the one embodiment for virtual reality display device that the embodiment of the present application provides;
Fig. 4 is a kind of structural representation of the one embodiment for virtual reality display device that the embodiment of the present application provides;
Fig. 5 is a kind of flow structure signal of the one embodiment for virtual reality display device that the embodiment of the present application provides Figure;
Fig. 6 is a kind of structural representation of the one embodiment for virtual reality display device that the embodiment of the present application provides;
Fig. 7 is a kind of structural representation for VR equipment that the embodiment of the present application provides.
Embodiment
Presently filed embodiment is described in detail below in conjunction with drawings and Examples, and thereby how the application is applied Technological means can fully understand and implement according to this to solve technical problem and reach the implementation process of technical effect.
Some embodiments of the application are mainly used in virtual reality device, mainly pass through the scene in switching virtual scene Reference object is shown during content, to solve the user side of being beyond recognition during the scene content of switching virtual scene To and produce spinning sensation, cause experience effect reduce technical problem.
The embodiment of the present application can apply in VR equipment, and the VR equipment can build immersion virtual experience, institute It can be the equipment such as the VR helmets, VR glasses to state VR equipment.VR equipment can be to realize user's head when providing immersion experience The tracking of action.Because the display of VR equipment limits, when user wears VR equipment, the part field that can only watch in virtual scene Scape content, can be by tracking user's head action come the scene content in switching virtual scene.Namely VR equipment detects use When account portion changes, can control virtual content that the corresponding change such as rotate or move up and down occurs, realize with it is virtual The interaction of scene.
And the scene content of virtual scene is in switching, the experience of equipment that user is watched by VR equipment is VR equipment battalion The lasting change for the virtual scene made, that is to say user can actual perception be to implement in VR scenes directly in virtual scene Move or redirect, and this movement or the action that redirects are more violent, easily user is got lost.Inventor expect whether It can show an object of reference during switching virtual scene, make user experience when moving or redirecting of VR scenes In the presence of an object of reference, the object of reference can move or redirect offer reference for scene, no longer easily get lost, produce Raw spinning sensation.For example, during user plays hand trip using mobile phone, scene movement be present or redirect, but user's glasses exist During watching mobile phone screen, other objects of reference that can also watch near mobile phone, such as the cup on desk, now, use Family will not produce sense of discomfort due to a lack of peripheral vision object of reference.Accordingly, the technical scheme of the application is inventors herein proposed.
In the embodiment of the present application, when VR equipment detects scene switching command, when responding the scene switching command, display Reference object, the scene content for the virtual scene that the reference object can determine currently to show during display and waits to show The scene content of the virtual scene shown, and be switched to from the scene content of the virtual scene currently shown described to be shown virtual The scene content of scene, during switching in scene, keep the display location of the reference object constant.And then can be Reference object, when moving or redirecting of user's sense organ to scene, the reference are shown in the handoff procedure of the virtual scene The display location of object is constant, can provide the user the reference on direction, to avoid producing dizziness because getting lost, improves Experience effect.
The embodiment of the present application is described in detail below in conjunction with accompanying drawing.
As shown in figure 1, a kind of one embodiment of the virtual reality scenario display methods provided for the embodiment of the present application Flow chart, this method can include following steps:
101:Detect scene switching command.
VR equipment typically refers to build the wearable electronic equipment of immersion experience, can generally include:VR eyes Mirror, VR helmets etc..Display screen is usually mounted with VR equipment, and controls the virtual scene pre-established in the display screen Upper display.When user watches the virtual scene on display screen, the experience for being immersed in the virtual environment can be produced.VR equipment The scene content of virtual scene is played by display screen, the virtual content of virtual scene is generally shown in a manner of full frame.
VR equipment can be during the scene content of display virtual scene, and detection is for the virtual scene in real time Scene switching command.The scene switching command can be that VR equipment detects that user triggers the scene content of switching virtual scene Shi Shengcheng's.
Alternatively, scene switching command can be sensor sensing in VR equipment to user's head action behavior when generate , the sensed data obtained during the sensor senses user head movement that can be specifically VR equipment, VR equipment is to the sensing Data carry out attitude algorithm and obtain attitude information, and follow the trail of user's head action according to the attitude information of acquisition, according to account Scene handover operation corresponding to portion's action determination, caused scene switching command.That is, detection user action behavior, it is determined that with Scene switching command corresponding to user's head action.
Alternatively, the scene switching command of user's triggering can also be that user triggers scene switch device, to produce For the handover request of virtual scene.VR equipment can be instructed with the scene switching control and communicated, and be cut with detecting scene The scene handover request of control device transmission is changed, scene switching command can be generated.
102:In response to the scene switching command, reference object is shown.
It is together building or initialization when the reference object can be virtual scene structure or initialization.Institute It can be a cubical grid world to state reference object, and the reference object can be directed to different display scene settings not With reference model, the model size and model content of the reference model can be according to the display contents of virtual scene not Same and different, for example, the virtual scene is simcity landscape, the reference object can be building;The virtual field When scape is scene of game, game object of reference that the reference object can be similar with the game environment in game.
The virtual scene can create in Unity scene creation softwares, and the reference object also can be Created using the Unity scene creations software.Unity scene creations software can be created 3 D video game with user, be built Build the developing instrument of the interactive class content such as visualization, realtime three dimensional animation.
When VR equipment detects scene switching command, the scene switching command can be responded, shows reference object.It is optional Ground, before the scene switching command, or the response scene switching command is not received, the reference object can not Display.It that is to say when not receiving scene switching command, show the scene content of current virtual scene, without showing with reference to right As.When VR equipment responds the scene switching command, the reference object is shown.
When alternatively, in response to the scene handover request, display reference object can include:
In response to the scene handover request, while display currently shows the scene content of virtual scene, described in display Reference object.
When responding the scene handover request reference object can be determined in the first viewing area of display screen Domain;And determine the scene content of current virtual scene in the second viewing area of display screen.First viewing area with And the displaying ratio of second viewing area within display screen can be in scenario building or initialization, pre-set 's.
103:Determine the scene content of virtual scene to be shown.
Determining the scene content of virtual scene to be shown can refer in response to the scene switching command, determine to be shown Virtual scene scene content.
The scene content of the virtual scene to be shown can include production scene handover request of the VR equipment according to user And the virtual scene that will be shown obtained.The switching of the virtual scene includes scene moving direction and scene movement size Switching.The scene content of the virtual scene to be shown is it is determined that after scene moving direction and production scene movement size Obtain.
104:The field of the virtual scene to be shown is switched to from the scene content of the virtual scene currently shown Scape content, and in scene handoff procedure, keep the display location of the reference object constant.
The scene switching command is responded, is switched to the scene content from current virtual scene to be shown to be shown The scene content of virtual scene.During the scene switches, the display location of the reference object keeps constant, described The display content of reference object and also keep constant in the viewing area of display screen, namely the reference object does not move Dynamic or change.
The switching action of user can be continuous, and the VR equipment can continue to monitor scene switching command, and in real time In response to the scene switching command, the scene of virtual scene to be shown is switched to from the scene content for currently showing virtual scene Content.The switching that is to say the scene is a lasting process, and the virtual scene to be shown can be used as current again Virtual scene is shown, the determination scene switching command step is back to and continuously carries out.The virtual content of the virtual scene of display Lasting switching, the display location of the reference object is constant, can provide the user direction reference as reference object, make user Easily take one's bearings, to reduce spinning sensation.
During the scene content of virtual scene persistently changes, the direct sense organ of user is in the virtual scene Be moved or redirect, now, due to the presence of reference object, user can always using the reference object as object of reference, And then moving direction and mobile size can be determined, spinning sensation can be reduced to the greatest extent.
In the embodiment of the present application, after scene switching command is detected, the scene switching command can be responded and shown Reference object, the scene content of the virtual scene currently shown is switched to the scene content of virtual scene to be shown, in institute During stating scene switching, the display location of the reference object is kept not change.And then user is watching scene The reference object of display can be watched during switching, to take one's bearings, it is not easy to produce spinning sensation, improve viewing body Test.
As shown in Fig. 2 the stream of another embodiment for a kind of display methods of virtual reality scenario shown in the application Cheng Tu, methods described can include following steps:
201:Detect scene switching command.
202:In response to the scene switching command, reference object is shown.
203:Determine the scene content of virtual scene to be shown.
204:Switched to from the scene content of the virtual scene currently shown in the scene of the virtual scene to be shown Hold, and in scene handoff procedure, keep the display location of the reference object constant.
205:Detection stops switching command.
When VR equipment detects that user stops triggering scene switching, stopping switching command being produced.The user stops When triggering scene switching can refer to detection user's stop motion, the sensed data of acquisition is constant.Alternatively, user can also be received Trigger the stopping switching command that scene switch device is sent.
206:In response to the stopping switching command, stop showing the reference object.
In response to the stopping switching command, can stop showing the reference object, and then can recover currently to show Virtual scene scene content.It is described to recover to show that the scene content of current scene refer in the scene by current scene Hold and continue to show according to original display mode, specifically can continue to show currently showing in a manner of original full screen display The virtual content of virtual scene.
In the embodiment of the present application, during virtual scene is shown, scene switching command can be detected, will currently be shown The scene content of the virtual scene shown switches to the scene content of virtual scene to be shown, the process that can switch in scene In, keep the display location of reference object constant, so that user reduces spinning sensation, improve viewing experience, meanwhile, stop detecting Only during switching command, it can stop showing the reference object, show the scene content of the virtual scene currently shown, then make User can start or stop at any time as needed scene switching, provided the user more easily viewing experience, made user Viewing effect effectively lifted.
It is described to include in response to the scene switching command, display reference object as another embodiment:
In response to the scene switching command, the first viewing area within display screen shows the reference object.
In certain embodiments, while the first viewing area within display screen shows reference object, can also wrap Include:
The virtual content of the virtual scene currently shown is shown in the second viewing area of display screen.
In certain embodiments, the scene content from the virtual scene currently shown switches to described to be shown Virtual scene scene content, and in scene handoff procedure, keep the display location of the reference object is constant can wrap Include:
In second viewing area, the scene content in the virtual scene currently shown is switched to described to be shown Virtual scene scene content, and in scene handoff procedure, keep the display location of first viewing area constant.
In actual applications, first viewing area and second viewing area can be the VR equipment responses Divided in the setting operation of user.First viewing area shows reference object, and the reference object is a reference Thing is not main display content, and show virtual scene virtual content be referring especially to thing, therefore, can be by described first Viewing area, which is set, is less than second viewing area.
Show the first viewing area and the display reference object of the scene content of the current display virtual scene The second viewing area can refer to the current display virtual scene scene areas and the reference object respectively corresponding to Viewing area.First viewing area and second viewing area can build the virtual scene and with reference to right As when pre-set.
It is alternatively possible to according to the scene content of the currently viewing virtual scene of user, first viewing area is set The first display location within display screen, the second display location of second viewing area within display screen is set.
Alternatively, first display location, it can refer to the center of first viewing area within display screen Position, second display location, the position of the center of second viewing area within display screen can be referred to.Above-mentioned reality It is constant to apply the display location of the first viewing area of the holding reference object described in example, that is, is to maintain in the viewing area The display location of the heart within display screen is constant.First display location and second display location, can be true After determining the first viewing area of reference object and the second viewing area of virtual content, according to first viewing area with And display size of second viewing area in screen, and displaying ratio and determine.
When user watches the virtual scene in VR equipment, the angle of visual field be present, namely user it is currently viewing to VR equipment show The virtual content of all virtual scenes shown.Therefore, first viewing area and second viewing area can be with bases Divided in the angle of visual field.
Alternatively, first viewing area can be arranged to the 40% of the angle of visual field to obtain optimal viewing effect, Second viewing area is arranged to the 60% of the angle of visual field, this setup, user can be made to be watched with larger field angle Virtual scene, and the angle of visual field of the reference object also complies with the reference needs of user, dividing mode is relatively reasonable.
In the embodiment of the present application, while by showing reference object in first viewing area, in the second display The virtual content of the virtual scene currently shown is shown in region, makes the reference object and present displayed content in display screen Shown in curtain.Then switch present displayed content to the virtual scene to be shown virtual content when, can be to show position It is with reference to taking one's bearings to put constant parameter object, and user is not easy to get lost, do not produce spinning sensation, improves viewing effect Fruit.
As shown in figure 3, a kind of one embodiment of the virtual reality scenario display device provided for the embodiment of the present application Structural representation, the equipment can include:Processor 301, the memory 302 being connected with the processor;
The memory 302 is used to store one or more computer instruction;Wherein, one or more computer refers to Order is called for the processor and performed;
The processor 301 is used for:
Detect scene switching command;In response to the scene switching command, reference object is shown;Determine to be shown virtual The scene content of scene;The scene of the virtual scene to be shown is switched to from the scene content of the virtual scene currently shown Content, and in scene handoff procedure, keep the display location of the reference object constant.
VR equipment typically refers to build the wearable electronic equipment of immersion experience, can generally include:VR eyes Mirror, VR helmets etc..Display screen is usually mounted with VR equipment, and controls the virtual scene pre-established in the display screen Upper display.When user watches the virtual scene on display screen, the experience for being immersed in the virtual environment can be produced.VR equipment The scene content of virtual scene is played by display screen, the virtual content of virtual scene is generally shown in a manner of full frame.
VR equipment can be during the scene content of display virtual scene, and detection is for the virtual scene in real time Scene switching command.The scene switching command can be that VR equipment detects that user triggers the scene content of switching virtual scene Shi Shengcheng's.
Alternatively, scene switching command can be sensor sensing in VR equipment to user's head action behavior when generate , the acquisition sensed data obtained during the sensor senses user head movement that can be specifically VR equipment, VR equipment is to described Sensed data carry out attitude algorithm obtain attitude information, and according to the attitude information of acquisition follow the trail of user's head action, according to Scene handover operation corresponding to the headwork determination of family, caused scene switching command.That is, detection user action behavior, really Fixed scene switching command corresponding with user's head action.
Alternatively, the scene switching command of user's triggering can also be that user triggers scene switch device, to produce For the handover request of virtual scene.VR equipment can be instructed with the scene switching control and communicated, and be cut with detecting scene The scene handover request of control device transmission is changed, scene switching command can be generated.
It is together building or initialization when the reference object can be virtual scene structure or initialization.Institute It can be a cubical grid world to state reference object, and the reference object can be directed to different display scene settings not With reference model, the model size and model content of the reference model can be according to the display contents of virtual scene not Same and different, for example, the virtual scene is simcity landscape, the reference object can be building;The virtual field When scape is scene of game, game object of reference that the reference object can be similar with the game environment in game.
The virtual scene can create in Unity scene creation softwares, and the reference object also can be Created using the Unity scene creations software.Unity scene creations software can be created 3 D video game with user, be built Build the developing instrument of the interactive class content such as visualization, realtime three dimensional animation.
When VR equipment detects scene switching command, the scene switching command can be responded, shows reference object.It is optional Ground, before the scene switching command, or the response scene switching command is not received, the reference object can not Display.It that is to say when not receiving scene switching command, show the scene content of current virtual scene, without showing with reference to right As.When VR equipment responds the scene switching command, the reference object is shown.
Alternatively, when the scene handover request, display reference object can be specifically the processor response:
In response to the scene handover request, while display currently shows the scene content of virtual scene, described in display Reference object.
When responding the scene handover request reference object can be determined in the first viewing area of display screen Domain;And determine the scene content of current virtual scene in the second viewing area of display screen.First viewing area with And the displaying ratio of second viewing area within display screen can be in scenario building or initialization, pre-set 's.
Determining the scene content of virtual scene to be shown can refer in response to the scene switching command, determine to be shown Virtual scene scene content.
The scene content of the virtual scene to be shown can include production scene handover request of the VR equipment according to user And the virtual scene that will be shown obtained.The switching of the virtual scene includes scene moving direction and scene movement size Switching.The scene content of the virtual scene to be shown is it is determined that after scene moving direction and production scene movement size Obtain.
The scene switching command is responded, is switched to the scene content from current virtual scene to be shown to be shown The scene content of virtual scene.During the scene switches, the display location of the reference object keeps constant, described The display content of reference object and also keep constant in the viewing area of display screen, namely the reference object does not move Dynamic or change.
The switching action of user can be continuous, and the VR equipment can continue to monitor scene switching command, and in real time In response to the scene switching command, the scene of virtual scene to be shown is switched to from the scene content for currently showing virtual scene Content.The switching that is to say the scene is a lasting process, and the virtual scene to be shown can be used as current again Virtual scene is shown, the determination scene switching command step is back to and continuously carries out.The virtual content of the virtual scene of display Lasting switching, the display location of the reference object is constant, can provide the user direction reference as reference object, make user Easily take one's bearings, to reduce spinning sensation.
During the scene content of virtual scene persistently changes, the direct sense organ of user is in the virtual scene Be moved or redirect, now, due to the presence of reference object, user can always using the reference object as object of reference, And then moving direction and mobile size can be determined, spinning sensation can be reduced to the greatest extent.
In the embodiment of the present application, after scene switching command is detected, the scene switching command can be responded and shown Reference object, the scene content of the virtual scene currently shown is switched to the scene content of virtual scene to be shown, in institute During stating scene switching, the display location of the reference object is kept not change.And then user is watching scene The reference object of display can be watched during switching, to take one's bearings, it is not easy to produce spinning sensation, improve viewing body Test.
As shown in figure 4, a kind of one embodiment of the virtual reality scenario display device provided for the embodiment of the present application Structural representation, the equipment can also include detection components 401, stop switching command for detecting.
The processor 301 can be also used for:
In response to the stopping switching command, stop showing the reference object.
When VR equipment detects that user stops triggering scene switching, stopping switching command being produced.The detection user When detection user's stop motion can be referred to by stopping triggering scene switching, the sensed data of acquisition is constant.Alternatively, can also receive User triggers the stopping switching command that scene switch device is sent.
In response to the stopping switching command, can stop showing the reference object, and then can recover currently to show Virtual scene scene content.It is described to recover to show that the scene content of current scene refer in the scene by current scene Hold and continue to show according to original display mode, specifically can continue to show currently showing in a manner of original full screen display The virtual content of virtual scene.
In the embodiment of the present application, during virtual scene is shown, scene switching command can be detected, will currently be shown The scene content of the virtual scene shown switches to the scene content of virtual scene to be shown, the process that can switch in scene In, keep the display location of reference object constant, so that user reduces spinning sensation, improve viewing experience, meanwhile, stop detecting Only during switching command, it can stop showing the reference object, show the scene content of the virtual scene currently shown, then make User can start or stop at any time as needed scene switching, provided the user more easily viewing experience, made user Viewing effect effectively lifted.
When VR equipment detects that user stops triggering scene switching, stopping switching command being produced.The user stops Triggering scene switching can refer to user's stop motion, or user triggers scene switch controller.
In response to the stopping switching command, can stop showing the reference object, and then can recover currently to show Virtual scene scene content.It is described to recover to show that the scene content of current scene refer in the scene by current scene Hold and continue to show according to original display mode, specifically can continue to show currently showing in a manner of original full screen display The virtual content of virtual scene.
In the embodiment of the present application, during virtual scene is shown, scene switching command can be detected, will currently be shown The scene content of the virtual scene shown switches to the scene content of virtual scene to be shown, the process that can switch in scene In, keep the display location of reference object constant, so that user reduces spinning sensation, improve viewing experience, meanwhile, stop detecting Only during switching command, it can stop showing the reference object, show the scene content of the virtual scene currently shown, then make User can start or stop at any time as needed scene switching, provided the user more easily viewing experience, made user Viewing effect effectively lifted.
As another embodiment, the processor response is specifically in the scene switching command, display reference object:
In response to the scene switching command, the first viewing area within display screen shows the reference object.
In certain embodiments, while the first viewing area within display screen shows reference object, the processing Device is additionally operable to:
The virtual content of the virtual scene currently shown is shown in the second viewing area of display screen.
In certain embodiments, the scene content of the processor from the virtual scene currently shown switches to described The scene content of virtual scene to be shown, and in scene handoff procedure, keep the display location of the reference object constant Specifically:
In second viewing area, the scene content in the virtual scene currently shown is switched to described to be shown Virtual scene scene content, and in scene handoff procedure, keep the display location of first viewing area constant.
In actual applications, first viewing area and second viewing area can be the VR equipment responses Divided in the setting operation of user.First viewing area shows reference object, and the reference object is a reference Thing is not main display content, and show virtual scene virtual content be referring especially to thing, therefore, can be by described first Viewing area, which is set, is less than second viewing area.
Show the first viewing area and the display reference object of the scene content of the current display virtual scene The second viewing area can refer to the current display virtual scene scene areas and the reference object respectively corresponding to Viewing area.First viewing area and second viewing area can build the virtual scene and with reference to right As when pre-set.
It is alternatively possible to according to the scene content of the currently viewing virtual scene of user, first viewing area is set The first display location within display screen, the second display location of second viewing area within display screen is set.
Alternatively, first display location, it can refer to the center of first viewing area within display screen Position, second display location, the position of the center of second viewing area within display screen can be referred to.Above-mentioned reality It is constant to apply the display location of the first viewing area of the holding reference object described in example, that is, is to maintain in the viewing area The display location of the heart within display screen is constant.First display location and second display location, can be true After determining the first viewing area of reference object and the second viewing area of virtual content, according to first viewing area with And display size of second viewing area in screen, and displaying ratio and determine.
When user watches the virtual scene in VR equipment, the angle of visual field be present, namely user it is currently viewing to VR equipment show The virtual content of all virtual scenes shown.Therefore, first viewing area and second viewing area can be with bases Divided in the angle of visual field.
Alternatively, first viewing area can be arranged to the 40% of the angle of visual field to obtain optimal viewing effect, Second viewing area is arranged to the 60% of the angle of visual field, this setup, user can be made to be watched with larger field angle Virtual scene, and the angle of visual field of the reference object also complies with the reference needs of user, dividing mode is relatively reasonable.
In the embodiment of the present application, while by showing reference object in first viewing area, in the second display The virtual content of the virtual scene currently shown is shown in region, makes the reference object and present displayed content in display screen Shown in curtain.Then switch present displayed content to the virtual scene to be shown virtual content when, can be to show position It is with reference to taking one's bearings to put constant parameter object, and user is not easy to get lost, do not produce spinning sensation, improves viewing effect Fruit.
As shown in figure 5, be a kind of structural representation of one embodiment of virtual reality scenario display device of the application, institute Stating device can include:
First detection module 501, for detecting scene switching command.
VR equipment typically refers to build the wearable electronic equipment of immersion experience, can generally include:VR eyes Mirror, VR helmets etc..Display screen is usually mounted with VR equipment, and controls the virtual scene pre-established in the display screen Upper display.When user watches the virtual scene on display screen, the experience for being immersed in the virtual environment can be produced.VR equipment The scene content of virtual scene is played by display screen, the virtual content of virtual scene is generally shown in a manner of full frame.
VR equipment can be during the scene content of display virtual scene, and detection is for the virtual scene in real time Scene switching command.The scene switching command can be that VR equipment detects that user triggers the scene content of switching virtual scene Shi Shengcheng's.
Alternatively, scene switching command can be sensor sensing in VR equipment to user's head action behavior when generate , the sensed data obtained during the sensor senses user head movement that can be specifically VR equipment, VR equipment is to the sensing Data carry out attitude algorithm and obtain attitude information, and follow the trail of user's head action according to the attitude information of acquisition, according to account Scene handover operation corresponding to portion's action determination, caused scene switching command.That is, detection user action behavior, it is determined that with Scene switching command corresponding to user's head action.
Alternatively, the scene switching command of user's triggering can also be that user triggers scene switch device, to produce For the handover request of virtual scene.VR equipment can be instructed with the scene switching control and communicated, and be cut with detecting scene The scene handover request of control device transmission is changed, scene switching command can be generated.
First respond module 502, in response to the scene switching command, showing reference object.
It is together building or initialization when the reference object can be virtual scene structure or initialization.Institute It can be a cubical grid world to state reference object, and the reference object can be directed to different display scene settings not With reference model, the model size and model content of the reference model can be according to the display contents of virtual scene not Same and different, for example, the virtual scene is simcity landscape, the reference object can be building;The virtual field When scape is scene of game, game object of reference that the reference object can be similar with the game environment in game.
The virtual scene can create in Unity scene creation softwares, and the reference object also can be Created using the Unity scene creations software.Unity scene creations software can be created 3 D video game with user, be built Build the developing instrument of the interactive class content such as visualization, realtime three dimensional animation.
When VR equipment detects scene switching command, the scene switching command can be responded, shows reference object.It is optional Ground, before the scene switching command, or the response scene switching command is not received, the reference object can not Display.It that is to say when not receiving scene switching command, show the scene content of current virtual scene, without showing with reference to right As.When VR equipment responds the scene switching command, the reference object is shown.
Alternatively, the first respond module can be used for:
In response to the scene handover request, while display currently shows the scene content of virtual scene, described in display Reference object.
When responding the scene handover request reference object can be determined in the first viewing area of display screen Domain;And determine the scene content of current virtual scene in the second viewing area of display screen.First viewing area with And the displaying ratio of second viewing area within display screen can be in scenario building or initialization, pre-set 's.
Determining module 503, for determining the scene content of virtual scene to be shown.
Determining the scene content of virtual scene to be shown can refer in response to the scene switching command, determine to be shown Virtual scene scene content.
The scene content of the virtual scene to be shown can include production scene handover request of the VR equipment according to user And the virtual scene that will be shown obtained.The switching of the virtual scene includes scene moving direction and scene movement size Switching.The scene content of the virtual scene to be shown is it is determined that after scene moving direction and production scene movement size Obtain.
Handover module 504, it is described to be shown virtual for being switched to from the scene content of the virtual scene currently shown The scene content of scene, and in scene handoff procedure, keep the display location of the reference object constant.
The scene switching command is responded, is switched to the scene content from current virtual scene to be shown to be shown The scene content of virtual scene.During the scene switches, the display location of the reference object keeps constant, described The display content of reference object and also keep constant in the viewing area of display screen, namely the reference object does not move Dynamic or change.
The switching action of user can be continuous, and the VR equipment can continue to monitor scene switching command, and in real time In response to the scene switching command, the scene of virtual scene to be shown is switched to from the scene content for currently showing virtual scene Content.The switching that is to say the scene is a lasting process, and the virtual scene to be shown can be used as current again Virtual scene is shown, the determination scene switching command step is back to and continuously carries out.The virtual content of the virtual scene of display Lasting switching, the display location of the reference object is constant, can provide the user direction reference as reference object, make user Easily take one's bearings, to reduce spinning sensation.
During the scene content of virtual scene persistently changes, the direct sense organ of user is in the virtual scene Be moved or redirect, now, due to the presence of reference object, user can always using the reference object as object of reference, And then moving direction and mobile size can be determined, spinning sensation can be reduced to the greatest extent.
In the embodiment of the present application, after scene switching command is detected, the scene switching command can be responded and shown Reference object, the scene content of the virtual scene currently shown is switched to the scene content of virtual scene to be shown, in institute During stating scene switching, the display location of the reference object is kept not change.And then user is watching scene The reference object of display can be watched during switching, to take one's bearings, it is not easy to produce spinning sensation, improve viewing body Test.
As shown in fig. 6, be a kind of structural representation of another embodiment of virtual reality scenario display device of the application, Described device can also include:
Second detection module 601, stop switching command for detecting.
When VR equipment detects that user stops triggering scene switching, stopping switching command being produced.The user stops When triggering scene switching can refer to detection user's stop motion, the sensed data of acquisition is constant.Alternatively, user can also be received Trigger the stopping switching command that scene switch device is sent.
Second respond module 602, in response to the stopping switching command, stopping showing the reference object.
In response to the stopping switching command, can stop showing the reference object, and then can recover currently to show Virtual scene scene content.It is described to recover to show that the scene content of current scene refer in the scene by current scene Hold and continue to show according to original display mode, specifically can continue to show currently showing in a manner of original full screen display The virtual content of virtual scene.
In the embodiment of the present application, during virtual scene is shown, scene switching command can be detected, will currently be shown The scene content of the virtual scene shown switches to the scene content of virtual scene to be shown, the process that can switch in scene In, keep the display location of reference object constant, so that user reduces spinning sensation, improve viewing experience, meanwhile, stop detecting Only during switching command, it can stop showing the reference object, show the scene content of the virtual scene currently shown, then make User can start or stop at any time as needed scene switching, provided the user more easily viewing experience, made user Viewing effect effectively lifted.
As one embodiment, first respond module can include:
First response unit, for showing in response to the scene switching command, the first viewing area within display screen Show the reference object.
In certain embodiments, first respond module also includes:
First display unit, the virtual of the virtual scene currently shown is shown for the second viewing area in display screen Content.
In certain embodiments, the handover module can include:
Switch unit, in second viewing area, the scene content in the virtual scene currently shown to be cut The scene content of the virtual scene to be shown is shifted to, and in scene handoff procedure, keeps first viewing area Display location is constant.
In actual applications, first viewing area and second viewing area can be the VR equipment responses Divided in the setting operation of user.First viewing area shows reference object, and the reference object is a reference Thing is not main display content, and show virtual scene virtual content be referring especially to thing, therefore, can be by described first Viewing area, which is set, is less than second viewing area.
Show the first viewing area and the display reference object of the scene content of the current display virtual scene The second viewing area can refer to the current display virtual scene scene areas and the reference object respectively corresponding to Viewing area.First viewing area and second viewing area can build the virtual scene and with reference to right As when pre-set.
It is alternatively possible to according to the scene content of the currently viewing virtual scene of user, first viewing area is set The first display location within display screen, the second display location of second viewing area within display screen is set.
Alternatively, first display location, it can refer to the center of first viewing area within display screen Position, second display location, the position of the center of second viewing area within display screen can be referred to.Above-mentioned reality It is constant to apply the display location of the first viewing area of the holding reference object described in example, that is, is to maintain in the viewing area The display location of the heart within display screen is constant.First display location and second display location, can be true After determining the first viewing area of reference object and the second viewing area of virtual content, according to first viewing area with And display size of second viewing area in screen, and displaying ratio and determine.
When user watches the virtual scene in VR equipment, the angle of visual field be present, namely user it is currently viewing to VR equipment show The virtual content of all virtual scenes shown.Therefore, first viewing area and second viewing area can be with bases Divided in the angle of visual field.
Alternatively, first viewing area can be arranged to the 40% of the angle of visual field to obtain optimal viewing effect, Second viewing area is arranged to the 60% of the angle of visual field, this setup, user can be made to be watched with larger field angle Virtual scene, and the angle of visual field of the reference object also complies with the reference needs of user, dividing mode is relatively reasonable.
In the embodiment of the present application, while by showing reference object in first viewing area, in the second display The virtual content of the virtual scene currently shown is shown in region, makes the reference object and present displayed content in display screen Shown in curtain.Then switch present displayed content to the virtual scene to be shown virtual content when, can be to show position It is with reference to taking one's bearings to put constant parameter object, and user is not easy to get lost, do not produce spinning sensation, improves viewing effect Fruit.
The VR equipment that the embodiment of the present application provides can be to wear display VR equipment, as shown in fig. 7, described wear display VR The inside configuration structure schematic diagram of equipment 700.
This wear VR equipment can include display unit 701, virtual image optical unit 702, input operation unit 703, State information acquisition unit 704, communication unit 705.
Display unit 701 can include display panel, and display panel, which is arranged on, to be worn on display device 700 towards user plane The side surface in portion can be an entire panel or be the left panel and right panel for corresponding to user's left eye and right eye respectively.Display Panel can be electroluminescent (EL) element, liquid crystal display or have the miniscope of similar structures or retina can Directly display or similar laser scan type display.
Virtual image optical unit 702 shoots the image shown by display single 701 in an exaggerated way, and allows user by putting The shown image of big virtual image observation.As the display image being output on display unit 701, can be from content again The image for the virtual scene that existing equipment (Blu-ray Disc or DVD player) or streaming media server provide or the outside phase of use The image for the reality scene that machine 710 is shot.In some embodiments, virtual image optical unit 702 can include lens unit, example Such as spherical lens, non-spherical lens, Fresnel Lenses.
Input operation unit 703 include it is at least one be used for performing the functional unit of input operation, such as button, button, Switch or other there is the parts of similar functions, user instruction is received by functional unit, and export to control unit 707 Instruction.
State information acquisition unit 704 is used for the status information for obtaining the user that wearing wears display device 700.State is believed Breath acquiring unit 704 can include various types of sensors, detect status information for itself, and can pass through communication unit 705 obtain status information from external equipment (such as other multi-functional terminal ends of smart mobile phone, watch and user's wearing).State is believed Breath acquiring unit 704 can obtain the positional information and/or attitude information on the head of user.State information acquisition unit 704 can With including gyro sensor, acceleration transducer, global positioning system (GPS) sensor, geomagnetic sensor, Doppler effect One or more in sensor, infrared sensor, radio-frequency field intensity sensor.In addition, state information acquisition unit 704 obtains Take wearing to wear the status information of the user of display device 700, such as obtain the mode of operation of such as user (whether user dresses Wear display device 700), the operating state of user (it is such as static, walk, run and such mobile status, hand or refer to Point posture, eyes open or closed state, direction of visual lines, pupil size), the state of mind (user whether be immersed in observation shows The image shown and the like), or even physiological status.
Communication unit 705 performs the coding with the communication process of external device (ED), modulation and demodulation processing and signal of communication And decoding process.In addition, control unit 707 can send transmission data from communication unit 705 to external device (ED).Communication mode can To be wired or wireless, such as mobile high definition link (MHL) or USB (USB), high-definition media interface (HDMI), Wireless Fidelity (Wi-Fi), Bluetooth communication or low-power consumption bluetooth communication, and the mesh network of IEEE802.11s standards Deng.In addition, communication unit 705 can be according to WCDMA (W-CDMA), Long Term Evolution (LTE) and similar standard operation Cellular radio transceiver.
In some embodiments, memory cell 706 can also be included by wearing display device 700, and memory cell 706 is arranged to Mass-memory unit with solid-state drive (SSD) etc..In some embodiments, memory cell 706 can be stored using journey Sequence or various types of data.For example, user can be stored in memory cell using the content for wearing the viewing of display device 700 In 706.
In some embodiments, control unit 707 can also be included by wearing display device 700, and control unit 707 can include Computer processing unit (CPU) or other there is the equipment of similar functions.In some embodiments, control unit 707 can be used It can be also used for execution the embodiment of the present application in the application program for performing the storage of memory cell 706, or control unit 707 and disclose Method, function and the circuit of operation, be configured with device disclosed in the embodiment of the present application or disclosed including the embodiment of the present application Equipment.
Graphics processing unit 708 is used to perform signal transacting, for example the picture signal to being exported from control unit 707 is related Image quality correction, and by its conversion of resolution be the resolution ratio according to the screen of display unit 701.Then, display is driven Moving cell 709 selects the often row pixel of display unit 701 successively, and scans the often row pixel of display unit 701 successively line by line, because And provide the picture element signal based on the picture signal through signal transacting.
In some embodiments, external camera can also be included by wearing display device 700.External camera 710 can be arranged on 700 main body front surface of display device is worn, external camera 710 can be one or more.External camera 710 can obtain three Information is tieed up, and is also used as range sensor.In addition, the position sensitive detector of reflected signal of the detection from object (PSD) or other kinds of range sensor can be used together with external camera 710.External camera 710 and Distance-sensing Device can be used for body position, posture and the shape that detection wearing wears the user of display device 700.In addition, under certain condition User can pass through the direct viewing of external camera 710 or preview reality scene.
In some embodiments, sound processing unit can also be included by wearing display device 700, and sound processing unit 711 can Amplified with performing the correction of the sound quality of the voice signal exported from control unit 707 or sound, and input audio signal Signal transacting etc..Then, sound I/O unit 712 comes from wheat after acoustic processing to outside output sound and input The sound of gram wind.
It should be noted that structure or part in Fig. 7 shown in dotted line frame can independently of wear display device 700 it Outside, such as it can be arranged in external treatment system (such as computer system) and be used cooperatively with wearing display device 700;Or Person, structure or part shown in dotted line frame, which can be arranged on, to be worn on the inside of display device 700 or surface.
In a typical configuration, computing device includes one or more processors (CPU), input/output interface, net Network interface and internal memory.
Internal memory may include computer-readable medium in volatile memory, random access memory (RAM) and/or The forms such as Nonvolatile memory, such as read-only storage (ROM) or flash memory (flash RAM).Internal memory is computer-readable medium Example.
Computer-readable medium includes permanent and non-permanent, removable and non-removable media can be by any method Or technology come realize information store.Information can be computer-readable instruction, data structure, the module of program or other data. The example of the storage medium of computer includes, but are not limited to phase transition internal memory (PRAM), static RAM (SRAM), moved State random access memory (DRAM), other kinds of random access memory (RAM), read-only storage (ROM), electric erasable Programmable read only memory (EEPROM), fast flash memory bank or other memory techniques, read-only optical disc read-only storage (CD-ROM), Digital versatile disc (DVD) or other optical storages, magnetic cassette tape, the storage of tape magnetic rigid disk or other magnetic storage apparatus Or any other non-transmission medium, the information that can be accessed by a computing device available for storage.Define, calculate according to herein Machine computer-readable recording medium does not include non-temporary computer readable media (transitory media), such as the data-signal and carrier wave of modulation.
Some vocabulary has such as been used to censure specific components among specification and claim.Those skilled in the art should It is understood that hardware manufacturer may call same component with different nouns.This specification and claims are not with name The difference of title is used as the mode for distinguishing component, but is used as the criterion of differentiation with the difference of component functionally.Such as logical The "comprising" of piece specification and claim mentioned in is an open language, therefore should be construed to " include but do not limit In "." substantially " refer in receivable error range, those skilled in the art can be described within a certain error range solution Technical problem, basically reach the technique effect.In addition, " coupling " one word is herein comprising any direct and indirect electric property coupling Means.Therefore, if the first device of described in the text one is coupled to a second device, representing the first device can directly electrical coupling The second device is connected to, or the second device is electrically coupled to indirectly by other devices or coupling means.Specification Subsequent descriptions for implement the application better embodiment, so it is described description be for the purpose of the rule for illustrating the application, It is not limited to scope of the present application.The protection domain of the application is worked as to be defined depending on appended claims institute defender.
It should also be noted that, term " comprising ", "comprising" or its any other variant are intended to nonexcludability Comprising, so that commodity or system including a series of elements not only include those key elements, but also including without clear and definite The other element listed, or also include for this commodity or the intrinsic key element of system.In the feelings not limited more Under condition, the key element that is limited by sentence "including a ...", it is not excluded that in the commodity including the key element or system also Other identical element be present.
Some preferred embodiments of the application have shown and described in described above, but as previously described, it should be understood that the application Be not limited to form disclosed herein, be not to be taken as the exclusion to other embodiment, and available for various other combinations, Modification and environment, and above-mentioned teaching or the technology or knowledge of association area can be passed through in application contemplated scope described herein It is modified., then all should be in this Shen and the change and change that those skilled in the art are carried out do not depart from spirit and scope Please be in the protection domain of appended claims.

Claims (10)

  1. A kind of 1. virtual reality scenario display methods, it is characterised in that including:
    Detect scene switching command;
    In response to the scene switching command, reference object is shown;
    Determine the scene content of virtual scene to be shown;
    The scene content of the virtual scene to be shown is switched to from the scene content of the virtual scene currently shown, and it is on the scene In scape handoff procedure, keep the display location of the reference object constant.
  2. 2. according to the method for claim 1, it is characterised in that also include:
    Detection stops switching command;
    In response to the stopping switching command, stop showing the reference object.
  3. 3. according to the method for claim 1, it is characterised in that it is described in response to the scene switching command, show reference Object includes:
    In response to the scene switching command, the first viewing area within display screen shows the reference object.
  4. 4. according to the method for claim 3, it is characterised in that the first viewing area display ginseng within display screen While according to object, in addition to:
    The virtual content of the virtual scene currently shown is shown in the second viewing area of display screen.
  5. 5. according to the method for claim 4, it is characterised in that described out of, the virtual scene currently shown scene Hold the scene content for switching to the virtual scene to be shown, and in scene handoff procedure, keep the reference object Display location it is constant including:
    In second viewing area, the scene content in the virtual scene currently shown is switched into the void to be shown Intend the scene content of scene, and in scene handoff procedure, keep the display location of first viewing area constant.
  6. A kind of 6. virtual reality scenario display device, it is characterised in that including:Processor, the storage being connected with the processor Device;
    The memory is used to store one or more computer instruction;Wherein, one or more computer instruction supplies institute State processor and call execution;
    The processor is used for:
    Detect scene switching command;
    In response to the scene switching command, reference object is shown;
    Determine the scene content of virtual scene to be shown;
    The scene content of the virtual scene to be shown is switched to from the scene content of the virtual scene currently shown, and it is on the scene In scape handoff procedure, keep the display location of the reference object constant.
  7. 7. equipment according to claim 6, it is characterised in that the equipment also includes:Detection components, stop for detecting Switching command;
    The processor is additionally operable to:
    In response to the stopping switching command, stop showing the reference object.
  8. 8. equipment according to claim 6, it is characterised in that the processor response shows in the scene switching command Show that reference object is specifically:
    In response to the scene switching command, the first viewing area within display screen shows the reference object.
  9. 9. equipment according to claim 8, it is characterised in that the first viewing area display ginseng within display screen While according to object, the processor is additionally operable to:
    The virtual content of the virtual scene currently shown is shown in the second viewing area of display screen.
  10. 10. equipment according to claim 9, it is characterised in that the processor is from the virtual scene currently shown Scene content switch to the scene content of the virtual scene to be shown, and in scene handoff procedure, keep the ginseng It is constant specifically according to the display location of object:
    In second viewing area, the scene content in the virtual scene currently shown is switched into the void to be shown Intend the scene content of scene, and in scene handoff procedure, keep the display location of first viewing area constant.
CN201711218748.9A 2017-11-28 2017-11-28 Virtual reality scenario display methods and equipment Pending CN107844197A (en)

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