CN107688389A - The optimization method and device of VR grasping movements - Google Patents
The optimization method and device of VR grasping movements Download PDFInfo
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- CN107688389A CN107688389A CN201710747577.2A CN201710747577A CN107688389A CN 107688389 A CN107688389 A CN 107688389A CN 201710747577 A CN201710747577 A CN 201710747577A CN 107688389 A CN107688389 A CN 107688389A
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- gesture
- initial sign
- grasping movement
- hand model
- grasping
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/017—Gesture based interaction, e.g. based on a set of recognized hand gestures
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V40/00—Recognition of biometric, human-related or animal-related patterns in image or video data
- G06V40/20—Movements or behaviour, e.g. gesture recognition
- G06V40/28—Recognition of hand or arm movements, e.g. recognition of deaf sign language
Abstract
The invention provides a kind of optimization method and device of VR grasping movements, this method includes:Create the crawl gesture that hand model performs grasping movement;Parameter configuration is carried out to crawl gesture, so as to can be used cooperatively between development of games instrument and motion capture handle;Development of games instrument carries out interpolation arithmetic by interpolation algorithm to initial sign and target gesture, obtains the middle gesture between initial sign and target gesture;According to initial sign, the position data control hand model indicated by middle gesture and target gesture performs grasping movement successively, so that hand model is smoothly moved to target gesture by initial sign.In the optimization method of the VR grasping movements of the present invention, by way of calculating middle gesture, initial sign is enabled to smoothly to be moved to target gesture by middle gesture during grasping movement is carried out, so that whole grasping movement is truer, Consumer's Experience is improved, the process for alleviating existing VR grasping movements lacks the technical problem of authenticity.
Description
Technical field
The present invention relates to the technical field of virtual reality applications, a kind of optimization method more particularly, to VR grasping movements and
Device.
Background technology
In existing virtual reality applications, such as in Oculus officials case, realize that the mode of grasping movement is general
It is by making target gesture, target gesture is directly switch to when needing, or target is played using the mode of animation
Gesture.
In the grasping movement of both the above mode, if experiencer play play when, such as the game shot, experiencer's note
Meaning power is not concentrated in the process of crawl, but whether there is enemy in physical and mental observation surrounding environment, to the body of experiencer
It is little to test influential effect.And if experiencer carry out relevant item on experience when, such as experiencer carry out point converter inspection
During the experience of project, that is, grasping manipulation instrument simulates converter mill equipment in virtual scene by virtual reality device
Daily point inspection work.At this moment, the notice of experiencer is concentrated in the gesture in virtual scene, and both the above mode
Grasping movement process can make experiencer produce lofty sensation.
To sum up, the process of existing VR grasping movements lacks authenticity, so as to cause poor user experience.
The content of the invention
In view of this, it is existing to alleviate it is an object of the invention to provide a kind of optimization method and device of VR grasping movements
The process of some VR grasping movements lacks the technical problem of authenticity.
In a first aspect, the embodiments of the invention provide a kind of optimization method of VR grasping movements, methods described includes:
The crawl gesture that hand model performs grasping movement is created, the crawl gesture includes:When the grasping movement starts
The initial sign at quarter, the grasping movement complete the target gesture at moment;
Parameter configuration is carried out to the crawl gesture based on the configuration-direct that developer sends, so that development of games instrument
It can be used cooperatively between motion capture handle;
Based on the triggering of the motion capture handle, the development of games instrument is by interpolation algorithm to the initial sign
Interpolation arithmetic is carried out with the target gesture, obtains the middle gesture between the initial sign and the target gesture;
According to the initial sign, the position data indicated by the middle gesture and the target gesture controls the hand
Model performs the grasping movement successively, so that the hand model is smoothly moved to the target gesture by the initial sign.
With reference in a first aspect, the embodiments of the invention provide the possible embodiment of the first of first aspect, wherein, wound
Building the crawl gesture of hand model execution grasping movement includes:
The hand model and the function library that virtual reality device is provided are obtained, wherein, comprising described in the function library
Motion capture handle and the information of the communication function of the development of games instrument;
The hand model is controlled to be moved according to what the information simulation in the function library grasped by the motion capture handle
Make, so as to obtain the crawl gesture of the grasping movement.
With reference in a first aspect, the embodiments of the invention provide the possible embodiment of second of first aspect, wherein, lead to
The action that the motion capture handle controls the hand model to be grasped according to the information simulation in the function library is crossed, so as to obtain
The crawl gesture of the grasping movement includes:
The first action command sent based on developer by the motion capture handle, control the development of games work
The hand model in tool performs corresponding actions, to determine default grasping movement;
Retain the default grasping movement, to obtain the gesture of the grasping movement.
With reference in a first aspect, the embodiments of the invention provide the possible embodiment of the third of first aspect, wherein, base
Interpolation arithmetic is carried out to the initial sign and the target gesture by interpolation algorithm in the triggering of the motion capture handle
Including:
Receive the second action command that the motion capture handle is sent;
After second action command is received, by the interpolation algorithm to the position data of the initial sign and
The position data of the target gesture is calculated, and obtains the middle hand between the initial sign and the target gesture
The position data of gesture.
With reference in a first aspect, the embodiments of the invention provide the possible embodiment of the 4th of first aspect kind, wherein, press
According to the initial sign, the position data indicated by the middle gesture and the target gesture controls the hand model to hold successively
The row grasping movement includes:
The hand model is controlled to reach the initial sign successively, indicated by the middle gesture and the target gesture
Position, to perform the grasping movement.
With reference in a first aspect, the embodiments of the invention provide the possible embodiment of the 5th of first aspect kind, wherein, institute
The quantity for stating middle gesture is multiple, and each middle gesture corresponds to a position data.
Second aspect, the embodiment of the present invention additionally provide a kind of optimization device of VR grasping movements, and described device includes:
Creation module, the crawl gesture of grasping movement is performed for creating hand model, and the crawl gesture includes:It is described to grab
The initial sign of action start time is taken, the grasping movement completes the target gesture at moment;
Parameter configuration module, match somebody with somebody for carrying out parameter to the crawl gesture based on the configuration-direct that developer sends
Put, so as to can be used cooperatively between development of games instrument and motion capture handle;
Difference operation module, calculated for the triggering development of games instrument based on the motion capture handle by interpolation
Method carries out interpolation arithmetic to the initial sign and the target gesture, obtains between the initial sign and the target gesture
Middle gesture;
Control module, for according to the initial sign, the position indicated by the middle gesture and the target gesture
Data control the hand model to perform the grasping movement successively, so that the hand model is smoothly moved to by the initial sign
The target gesture.
With reference to second aspect, the embodiments of the invention provide the possible embodiment of the first of second aspect, wherein, institute
Stating creation module includes:
Acquiring unit, for obtaining the hand model and the function library that virtual reality device is provided, wherein, the function
Information comprising the motion capture handle with the communication function of the development of games instrument in storehouse;
First control unit, for controlling the hand model according in the function library by the motion capture handle
The action that information simulation grasps, so as to obtain the crawl gesture of the grasping movement.
With reference to second aspect, the embodiments of the invention provide the possible embodiment of second of second aspect, wherein, institute
Stating the first control unit includes:
Subelement is controlled, the first action command sent based on developer by the motion capture handle, controls institute
The hand model stated in development of games instrument performs corresponding actions, to determine default grasping movement;
Retain subelement, for retaining the default grasping movement, to obtain the gesture of the grasping movement.
With reference to second aspect, the embodiments of the invention provide the possible embodiment of the third of second aspect, wherein, institute
Stating difference operation module includes:
Receiving unit, the second action command sent for receiving the motion capture handle;
Computing unit, for after second action command is received, by the interpolation algorithm to the initial hand
The position data of the position data of gesture and the target gesture is calculated, obtain the initial sign and the target gesture it
Between the middle gesture position data.
The embodiment of the present invention brings following beneficial effect:The embodiments of the invention provide a kind of optimization of VR grasping movements
Method and device, this method include:The crawl gesture that hand model performs grasping movement is created, crawl gesture includes:Grasping movement
The initial sign of start time, grasping movement complete the target gesture at moment;Parameter configuration is carried out to crawl gesture, so that game
It can be used cooperatively between developing instrument and motion capture handle;Based on the triggering of motion capture handle, development of games instrument leads to
Cross interpolation algorithm and interpolation arithmetic is carried out to initial sign and target gesture, obtain the middle hand between initial sign and target gesture
Gesture;According to initial sign, the position data control hand model indicated by middle gesture and target gesture performs grasping movement successively,
So that hand model is smoothly moved to target gesture by initial sign.
During existing VR grasping movements, generally by target gesture is made, directly cut when needing
Target gesture is changed to, or target gesture is played using the mode of animation, the grasping movement of both the above mode lacks authenticity.
Compared with the process of existing VR grasping movements, in the optimization method of the VR grasping movements of the present invention, first create and perform crawl
The initial sign and target gesture of action, parameter configuration then is carried out to crawl gesture, so that development of games instrument is caught with action
Catching can be used cooperatively between handle, and then, based on the triggering of motion capture handle, development of games instrument passes through interpolation algorithm pair
Initial sign and target gesture carry out difference operation, obtain middle gesture, finally, according to initial sign, middle gesture and target
Position data control hand model indicated by gesture performs grasping movement successively, so that hand model is smoothly moved to by initial sign
Target gesture.In the optimization method of the VR grasping movements of the present invention, by way of calculating middle gesture, grasping movement is being carried out
During enable to initial sign to be smoothly moved to target gesture by middle gesture so that whole grasping movement is more
Truly, Consumer's Experience is improved, the process for alleviating existing VR grasping movements lacks the technical problem of authenticity.
Other features and advantages of the present invention will illustrate in the following description, also, partly become from specification
Obtain it is clear that or being understood by implementing the present invention.The purpose of the present invention and other advantages are in specification, claims
And specifically noted structure is realized and obtained in accompanying drawing.
To enable the above objects, features and advantages of the present invention to become apparent, preferred embodiment cited below particularly, and coordinate
Appended accompanying drawing, is described in detail below.
Brief description of the drawings
, below will be to specific in order to illustrate more clearly of the specific embodiment of the invention or technical scheme of the prior art
The required accompanying drawing used is briefly described in embodiment or description of the prior art, it should be apparent that, in describing below
Accompanying drawing is some embodiments of the present invention, for those of ordinary skill in the art, before creative work is not paid
Put, other accompanying drawings can also be obtained according to these accompanying drawings.
Fig. 1 is a kind of flow chart of the optimization method of VR grasping movements provided in an embodiment of the present invention;
Fig. 2 controls hand model according to the information mould in function library to be provided in an embodiment of the present invention by motion capture handle
Intend the action grasped, so as to obtain the flow chart of the crawl gesture of grasping movement;
Fig. 3 is the stream provided in an embodiment of the present invention crossed interpolation algorithm and interpolation arithmetic is carried out to initial sign and target gesture
Cheng Tu;
Fig. 4 is a kind of structural representation of the optimization device of VR grasping movements provided in an embodiment of the present invention.
Icon:
11- creation modules;12- parameter configuration modules;13- difference operation modules;14- control modules.
Embodiment
To make the purpose, technical scheme and advantage of the embodiment of the present invention clearer, below in conjunction with accompanying drawing to the present invention
Technical scheme be clearly and completely described, it is clear that described embodiment is part of the embodiment of the present invention, rather than
Whole embodiments.Based on the embodiment in the present invention, those of ordinary skill in the art are not making creative work premise
Lower obtained every other embodiment, belongs to the scope of protection of the invention.
For ease of understanding the present embodiment, first to a kind of the excellent of VR grasping movements disclosed in the embodiment of the present invention
Change method describes in detail.
Embodiment one:
A kind of optimization method of VR grasping movements, with reference to figure 1, this method includes:
S101, the crawl gesture that hand model performs grasping movement is created, wherein, crawl gesture includes:Grasping movement starts
The initial sign at moment, grasping movement complete the target gesture at moment;
In embodiments of the present invention, the process of the establishment is completed in development of games instrument, specifically, the present invention is real
It is unity3d engines to apply the development of games instrument used in example.It is pre-production to capture gesture, after completing, every time
It can directly obtain and use as resource when using.
S102, the configuration-direct based on developer's transmission carry out parameter configuration to crawl gesture, so that development of games work
It can be used cooperatively between tool and motion capture handle;
Development of games instrument is after crawl gesture is obtained, it is necessary to carry out parameter configuration to crawl gesture, after the completion of configuration, just
Enable to be used cooperatively between development of games instrument and motion capture handle, it is, motion capture handle can control trip
Crawl gesture in play developing instrument performs grasping movement.
S103, the triggering based on motion capture handle, development of games instrument is by interpolation algorithm to initial sign and target
Gesture carries out interpolation arithmetic, obtains the middle gesture between initial sign and target gesture;
After the completion of configuration, and after a certain action of motion capture handle triggering, development of games instrument is by interpolation algorithm to first
Beginning gesture and target gesture carry out interpolation arithmetic, obtain the middle gesture between initial sign and target gesture.
S104, according to initial sign, the position data control hand model indicated by middle gesture and target gesture is held successively
Row grasping movement, so that hand model is smoothly moved to target gesture by initial sign.
After middle gesture is obtained, development of games instrument just can be according to initial sign, middle gesture and target gesture institute
The position data control hand model of instruction performs grasping movement successively, hand model is smoothly moved to target hand by initial sign
Gesture.
It should be noted that said process is completed in development of games instrument.
During existing VR grasping movements, generally by target gesture is made, directly cut when needing
Target gesture is changed to, or target gesture is played using the mode of animation, the grasping movement of both the above mode lacks authenticity.
Compared with the process of existing VR grasping movements, in the optimization method of the VR grasping movements of the present invention, first create and perform crawl
The initial sign and target gesture of action, parameter configuration then is carried out to crawl gesture, so that development of games instrument is caught with action
Catching can be used cooperatively between handle, and then, based on the triggering of motion capture handle, development of games instrument passes through interpolation algorithm pair
Initial sign and target gesture carry out difference operation, obtain middle gesture, finally, according to initial sign, middle gesture and target
Position data control hand model indicated by gesture performs grasping movement successively, so that hand model is smoothly moved to by initial sign
Target gesture.In the optimization method of the VR grasping movements of the present invention, by way of calculating middle gesture, grasping movement is being carried out
During enable to initial sign to be smoothly moved to target gesture by middle gesture so that whole grasping movement is more
Truly, Consumer's Experience is improved, the process for alleviating existing VR grasping movements lacks the technical problem of authenticity.
In embodiments of the present invention, the crawl gesture for creating hand model execution grasping movement is different from wound of the prior art
Mode is built, prior art usually makes gesture when creating crawl gesture by fine arts personnel, and process is cumbersome, complicated, wastes people
Power, and the crawl gesture authenticity to complete is poor.In an optional embodiment, it is dynamic to create hand model execution crawl
The crawl gesture of work includes:Following steps:
Hand model and the function library that virtual reality device is provided are obtained, wherein, motion capture handle is included in function library
With the information of the communication function of development of games instrument;
In embodiments of the present invention, the equipment that virtual display device is provided by Oculus.
Action of the hand model according to the information simulation grasping in function library is controlled by motion capture handle, so as to be grabbed
Take the crawl gesture of action.
Specifically, motion capture handle here is Oculus touch.When creating crawl gesture, motion capture handle
The action for controlling the hand model simulation in virtual scene (i.e. unity3d) to grasp, and then obtain the crawl gesture of grasping movement.
After hand model that virtual reality device provided and function library is obtained, just pass through motion capture handle and control hand
The action that model grasps according to the information simulation in function library, in an optional embodiment, with reference to figure 2, passes through action
The action that handle control hand model grasps according to the information simulation in function library is caught, so as to obtain the crawl gesture of grasping movement
Detailed process be described as follows:
S201, the first action command sent based on developer by motion capture handle, control development of games instrument
In hand model perform corresponding actions, to determine default grasping movement;
Specifically, developer's control action catches handle movement, then the hand model in virtual scene also performs accordingly
Movement, after the gesture needed when mobile, pause button can be clicked on, it is necessary to gesture stop in virtual scene, obtain
To default grasping movement.
S202, retain default grasping movement, to obtain the gesture of grasping movement.
After default grasping movement is obtained, preset function of withing a hook at the end is included in unity3d, it becomes possible to it is dynamic to retain default crawl
Make, obtain the gesture of grasping movement, and using the gesture as resource conservation.
After parameter configuration is carried out to crawl gesture, it is possible to the triggering based on motion capture handle, calculated by interpolation
Method carries out interpolation arithmetic to initial sign and target gesture, in an optional embodiment, with reference to figure 3, is caught based on action
The triggering of handle is caught, carrying out interpolation arithmetic to initial sign and target gesture by interpolation algorithm comprises the following steps:
S301, receive the second action command that motion capture handle is sent;
Second action command is action command when associative operation is carried out in virtual scene, such as:Grasping manipulation work
Tool carries out an operation for inspection to converter mill equipment.
S302, after the second action command is received, position data and target hand by interpolation algorithm to initial sign
The position data of gesture is calculated, and obtains the position data of the middle gesture between initial sign and target gesture.
After the second action command is received, it becomes possible to position data and target hand by interpolation algorithm to initial sign
The position data of gesture is calculated, and obtains the position data of middle gesture.
Alternatively, according to initial sign, the position data control hand model indicated by middle gesture and target gesture is successively
Performing grasping movement includes:
Control hand model reaches initial sign, the position indicated by middle gesture and target gesture, to perform crawl successively
Action.
Specifically, the quantity of middle gesture is multiple, and each corresponding position data of middle gesture.
The optimization method of VR grasping movements provided by the invention, it is in development of games instrument when creating crawl gesture
Obtained by simulating grasp motion, process is simple, and fast, obtained crawl gesture is truer, improves development efficiency;And
And the position of middle gesture is calculated between initial sign and target gesture so that hand model is transitioned into target by initial sign
The process of gesture is more smooth, more truly so that user has more preferable experience in virtual scene.
Embodiment two:
A kind of optimization device of VR grasping movements, with reference to figure 4, device includes:
Creation module 11, the crawl gesture of grasping movement is performed for creating hand model, wherein, crawl gesture includes:Grab
The initial sign of action start time is taken, grasping movement completes the target gesture at moment;
Parameter configuration module 12, for carrying out parameter configuration to crawl gesture based on the configuration-direct that developer sends,
So as to it can be used cooperatively between development of games instrument and motion capture handle;
Difference operation module 13, for the triggering based on motion capture handle, development of games instrument passes through interpolation algorithm pair
Initial sign and target gesture carry out interpolation arithmetic, obtain the middle gesture between initial sign and target gesture;
Control module 14, for according to initial sign, the position data indicated by middle gesture and target gesture to control hand
Model performs grasping movement successively, so that hand model is smoothly moved to target gesture by initial sign.
In embodiments of the present invention, the initial sign and target gesture for performing grasping movement are first created, then to capturing hand
Gesture carries out parameter configuration, so as to can be used cooperatively between development of games instrument and motion capture handle, and then, caught based on action
The triggering of handle is caught, development of games instrument carries out difference operation by interpolation algorithm to initial sign and target gesture, in obtaining
Between gesture, finally, according to initial sign, position data indicated by middle gesture and target gesture control hand model performs successively
Grasping movement, so that hand model is smoothly moved to target gesture by initial sign.In embodiments of the invention, among calculating
The mode of gesture, initial sign is enabled to smoothly to be moved to target hand by middle gesture during grasping movement is carried out
Gesture so that whole grasping movement is truer, improves Consumer's Experience, and the process for alleviating existing VR grasping movements lacks very
The technical problem of reality.
Alternatively, creation module includes:
Acquiring unit, for obtaining hand model and the function library that virtual reality device is provided, wherein, included in function library
Motion capture handle and the information of the communication function of development of games instrument;
First control unit, for controlling hand model to be grasped according to the information simulation in function library by motion capture handle
Action, so as to obtain the crawl gesture of grasping movement.
Alternatively, the first control unit includes:
Subelement, the first action command sent based on developer by motion capture handle are controlled, control game is opened
Hand model in hair instrument performs corresponding actions, to determine default grasping movement;
Retain subelement, for retaining default grasping movement, to obtain the gesture of grasping movement.
Alternatively, difference operation module includes:
Receiving unit, for receiving the second action command of motion capture handle transmission;
Computing unit, for after the second action command is received, the position data by interpolation algorithm to initial sign
Calculated with the position data of target gesture, obtain the position data of the middle gesture between initial sign and target gesture.
Alternatively, control module includes:
Second control unit, for controlling hand model to reach initial sign successively, indicated by middle gesture and target gesture
Position, to perform grasping movement.
Alternatively, the quantity of middle gesture is multiple, and each corresponding position data of middle gesture.
Content in the embodiment two may be referred to the content in above-described embodiment one, no longer be repeated herein.
The computer program product of the optimization method and device for the VR grasping movements that the embodiment of the present invention is provided, including deposit
The computer-readable recording medium of program code is stored up, the instruction that described program code includes can be used for performing previous methods implementation
Method described in example, specific implementation can be found in embodiment of the method, will not be repeated here.
It is apparent to those skilled in the art that for convenience and simplicity of description, the system of foregoing description
With the specific work process of device, the corresponding process in preceding method embodiment is may be referred to, will not be repeated here.
In addition, in the description of the embodiment of the present invention, unless otherwise clearly defined and limited, term " installation ", " phase
Even ", " connection " should be interpreted broadly, for example, it may be being fixedly connected or being detachably connected, or be integrally connected;Can
To be mechanical connection or electrical connection;Can be joined directly together, can also be indirectly connected by intermediary, Ke Yishi
The connection of two element internals.For the ordinary skill in the art, with concrete condition above-mentioned term can be understood at this
Concrete meaning in invention.
If the function is realized in the form of SFU software functional unit and is used as independent production marketing or in use, can be with
It is stored in a computer read/write memory medium.Based on such understanding, technical scheme is substantially in other words
The part to be contributed to prior art or the part of the technical scheme can be embodied in the form of software product, the meter
Calculation machine software product is stored in a storage medium, including some instructions are causing a computer equipment (can be
People's computer, server, or network equipment etc.) perform all or part of step of each embodiment methods described of the present invention.
And foregoing storage medium includes:USB flash disk, mobile hard disk, read-only storage (ROM, Read-Only Memory), arbitrary access are deposited
Reservoir (RAM, Random Access Memory), magnetic disc or CD etc. are various can be with the medium of store program codes.
In the description of the invention, it is necessary to explanation, term " " center ", " on ", " under ", "left", "right", " vertical ",
The orientation or position relationship of the instruction such as " level ", " interior ", " outer " be based on orientation shown in the drawings or position relationship, merely to
Be easy to the description present invention and simplify description, rather than instruction or imply signified device or element must have specific orientation,
With specific azimuth configuration and operation, therefore it is not considered as limiting the invention.In addition, term " first ", " second ",
" the 3rd " is only used for describing purpose, and it is not intended that instruction or hint relative importance.
Finally it should be noted that:Embodiment described above, it is only the embodiment of the present invention, to illustrate the present invention
Technical scheme, rather than its limitations, protection scope of the present invention is not limited thereto, although with reference to the foregoing embodiments to this hair
It is bright to be described in detail, it will be understood by those within the art that:Any one skilled in the art
The invention discloses technical scope in, it can still modify to the technical scheme described in previous embodiment or can be light
Change is readily conceivable that, or equivalent substitution is carried out to which part technical characteristic;And these modifications, change or replacement, do not make
The essence of appropriate technical solution departs from the spirit and scope of technical scheme of the embodiment of the present invention, should all cover the protection in the present invention
Within the scope of.Therefore, protection scope of the present invention described should be defined by scope of the claims.
Claims (10)
1. a kind of optimization method of VR grasping movements, it is characterised in that methods described includes:
The crawl gesture that hand model performs grasping movement is created, the crawl gesture includes:The grasping movement start time
Initial sign, the grasping movement complete the target gesture at moment;
Parameter configuration is carried out to the crawl gesture based on the configuration-direct that developer sends, so that development of games instrument is with moving
Make to be used cooperatively between seizure handle;
Based on the triggering of the motion capture handle, the development of games instrument is by interpolation algorithm to the initial sign and institute
State target gesture and carry out interpolation arithmetic, obtain the middle gesture between the initial sign and the target gesture;
According to the initial sign, the position data indicated by the middle gesture and the target gesture controls the hand model
The grasping movement is performed successively, so that the hand model is smoothly moved to the target gesture by the initial sign.
2. according to the method for claim 1, it is characterised in that create the crawl gesture bag that hand model performs grasping movement
Include:
The hand model and the function library that virtual reality device is provided are obtained, wherein, the action is included in the function library
Catch handle and the information of the communication function of the development of games instrument;
Action of the hand model according to the information simulation grasping in the function library is controlled by the motion capture handle, from
And obtain the crawl gesture of the grasping movement.
3. according to the method for claim 2, it is characterised in that control the hand model to press by the motion capture handle
The action grasped according to the information simulation in the function library, includes so as to obtain the crawl gesture of the grasping movement:
The first action command sent based on developer by the motion capture handle, control in the development of games instrument
The hand model perform corresponding actions, to determine default grasping movement;
Retain the default grasping movement, to obtain the gesture of the grasping movement.
4. according to the method for claim 1, it is characterised in that the triggering based on the motion capture handle is calculated by interpolation
Method carries out interpolation arithmetic to the initial sign and the target gesture to be included:
Receive the second action command that the motion capture handle is sent;
After second action command is received, by the interpolation algorithm to the position data of the initial sign and described
The position data of target gesture is calculated, and obtains the middle gesture between the initial sign and the target gesture
Position data.
5. according to the method for claim 1, it is characterised in that according to the initial sign, the middle gesture and described
Position data indicated by target gesture, which controls the hand model to perform the grasping movement successively, to be included:
The hand model is controlled to reach the initial sign, the position indicated by the middle gesture and the target gesture successively
Put, to perform the grasping movement.
6. according to the method for claim 4, it is characterised in that the quantity of the middle gesture is multiple, and each described
The corresponding position data of middle gesture.
7. a kind of optimization device of VR grasping movements, it is characterised in that described device includes:
Creation module, the crawl gesture of grasping movement is performed for creating hand model, and the crawl gesture includes:The crawl is dynamic
Make the initial sign of start time, the grasping movement completes the target gesture at moment;
Parameter configuration module, for carrying out parameter configuration to the crawl gesture based on the configuration-direct that developer sends, with
Make to be used cooperatively between development of games instrument and motion capture handle;
Difference operation module, for the triggering based on the motion capture handle, the development of games instrument passes through interpolation algorithm
Interpolation arithmetic is carried out to the initial sign and the target gesture, obtained between the initial sign and the target gesture
Middle gesture;
Control module, for according to the initial sign, the position data indicated by the middle gesture and the target gesture
Control the hand model to perform the grasping movement successively so that the hand model be smoothly moved to by the initial sign it is described
Target gesture.
8. device according to claim 7, it is characterised in that the creation module includes:
Acquiring unit, for obtaining the hand model and the function library that virtual reality device is provided, wherein, in the function library
Information comprising the motion capture handle Yu the communication function of the development of games instrument;
First control unit, for controlling the hand model according to the information in the function library by the motion capture handle
The action grasped is simulated, so as to obtain the crawl gesture of the grasping movement.
9. device according to claim 8, it is characterised in that first control unit includes:
Subelement is controlled, the first action command sent based on developer by the motion capture handle, controls the trip
The hand model in play developing instrument performs corresponding actions, to determine default grasping movement;
Retain subelement, for retaining the default grasping movement, to obtain the gesture of the grasping movement.
10. device according to claim 7, it is characterised in that the difference operation module includes:
Receiving unit, the second action command sent for receiving the motion capture handle;
Computing unit, for after second action command is received, by the interpolation algorithm to the initial sign
The position data of position data and the target gesture is calculated, and is obtained between the initial sign and the target gesture
The position data of the middle gesture.
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