CN107633718A - A kind of method learnt based on recreation - Google Patents

A kind of method learnt based on recreation Download PDF

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Publication number
CN107633718A
CN107633718A CN201710811313.9A CN201710811313A CN107633718A CN 107633718 A CN107633718 A CN 107633718A CN 201710811313 A CN201710811313 A CN 201710811313A CN 107633718 A CN107633718 A CN 107633718A
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China
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exercise
recreation
knowledge
client
user
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CN201710811313.9A
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Chinese (zh)
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张景飞
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Beijing One State Science And Technology Co Ltd
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Beijing One State Science And Technology Co Ltd
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Priority to CN201710811313.9A priority Critical patent/CN107633718A/en
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Abstract

The present invention provides a kind of method learnt based on recreation so that user in itself recreation interested, can learn the exercise of the knowledge of correlation/do correlation, so as to improve school grade.Methods described includes:Recreation information is obtained by the first client, wherein, the recreation information includes:Movable relevant information in electronic game;According to the recreation information of acquisition, related knowledge or exercise are obtained from default database and/or on internet;The knowledge of acquisition or exercise are shown, so that user is learnt or inscribed according to the knowledge or exercise of displaying.The present invention is applied to the scene learnt based on electronic game.

Description

A kind of method learnt based on recreation
Technical field
The present invention relates to the communications field, particularly relates to a kind of method learnt based on recreation.
Background technology
At present, with computer, mobile terminal (such as:Smart mobile phone, wearable device), the popularization of internet, it is more and more Child like surfing the Net, operate video games, see video etc. activity, some children even glue oneself to above.
Particularly now very fiery mobile phone online games, for example, the mobile phone online games that certain big companies releases have reached several hundred million use Amount, students in middle and primary schools account for very big ratio, and many children indulge in mobile phone online games, and these joyful attractive electronics are swum Play is often unrelated with study, and parent worries that child indulges game, lazy in the study, it is impossible to the school grade obtained.
In the prior art, certain large-scale mobile phone online games, are proposed indulging system, specifically:One day can by limiting child The hourage of object for appreciation, to prevent child from indulging game, it can however not being learnt in gaming.Although some companies release study Class is played, but study class game is typically more dull, for example, inflating ball word, uninteresting, unattractive, child Do not like to play.
The content of the invention
It is existing to solve the technical problem to be solved in the present invention is to provide a kind of method learnt based on recreation Present in technology the problem of can not be learnt in amusement.
In order to solve the above technical problems, the embodiment of the present invention provides a kind of method learnt based on recreation, bag Include:
Recreation information is obtained by the first client, wherein, the recreation information includes:It is living in electronic game Dynamic relevant information;
According to the recreation information of acquisition, obtained from default database and/or on internet correlation knowledge or Exercise;
The knowledge of acquisition or exercise are shown, learnt according to the knowledge or exercise of displaying so as to user or Inscribe.
Further, it is described to be included by the first client acquisition recreation information:
If the first client is independent client, by first client from default electronic game system In, obtain corresponding recreation information;Or,
If the first client is a subsystem in default electronic game system, phase is obtained by the subsystem The recreation information answered.
Further, methods described also includes:
Recreation information of the user according to acquisition is reminded, voluntarily recalls the knowledge point related to the recreation information Or exercise;
The recreation information according to acquisition, knowing for correlation is obtained from default database and/or on internet Know or exercise includes:
According to all or part of characteristic information of the recreation information of acquisition, the first client is from the first client The knowledge or exercise of correlation are obtained in database and/or on internet;Or,
The recreation information of acquisition is sent to service end by the first client, so that the service end is according to reception The all or part of characteristic information of the recreation information arrived, phase is obtained from the database of service end and/or on internet The knowledge or exercise of pass, and the knowledge of acquisition or exercise are sent to first client.
Further, it is described by the knowledge of acquisition or exercise be shown including:
By default exhibition method, the knowledge or exercise of acquisition are shown, wherein, the default exhibition method bag Include:One or more in word, problem, picture, video, true man's online teaching, the teaching of virtual or augmented reality.
Further, the knowledge or exercise that the displaying obtains include:
Receive subject and/or the education degree that user is set;
The subject set according to user and/or education degree, show corresponding knowledge or exercise.
Further, it is described to include so that user is learnt or done topic according to the knowledge or exercise of displaying:
So as to user recreation progress before, during or terminate after, according to the knowledge or exercise of displaying Practise or inscribe.
Further, after user according to the exercise of displaying inscribe, methods described also includes:
Counted to doing the exercise submitted;And/or
Judge whether the exercise of submission is wrong, if so, then carrying out error correction automatically, and show correct answer;With/ Or,
Receive user's input reforms operation, so that user tries again again to the topic done.
Further, methods described also includes:
Module, the pressure module, for setting are forced in installation in the first client, the second client and/or service end The learning parameter of relative users is put, to force user to be learnt according to the learning parameter of setting;
Wherein, the learning parameter includes:One kind or more in learning time, study quantity, practice periods, exercise quantity Kind.
Further, methods described also includes:
Reward module, the reward module, for working as are installed in the first client, the second client and/or service end After user completes default study or exercise task, user is rewarded according to default reward mechanism.
Further, the knowledge or exercise include:Exam-oriented education knowledge or exercise, vocational knowledge or exercise;
The form of the exercise includes:Fill a vacancy, select or question and answer in one or more.
The above-mentioned technical proposal of the present invention has the beneficial effect that:
In such scheme, recreation information is obtained by the first client;According to the recreation information of acquisition, from pre- If database in and/or internet on obtain correlation knowledge or exercise;The knowledge of acquisition or exercise are shown, So that user is learnt or inscribed according to the knowledge or exercise of displaying.So so that user can be interested at itself In recreation, learn the knowledge of correlation, or do the exercise of correlation, so as to improve school grade.
Brief description of the drawings
Fig. 1 is the schematic flow sheet of the method provided in an embodiment of the present invention learnt based on recreation;
Fig. 2 is the structural representation of the system provided in an embodiment of the present invention learnt based on recreation;
Fig. 3 is the idiographic flow schematic diagram of the method provided in an embodiment of the present invention learnt based on recreation;
Fig. 4 is the first client provided in an embodiment of the present invention as separate customer end and the second client and service end Interaction schematic diagram;
Fig. 5 is the first client provided in an embodiment of the present invention as the study subsystem of electronic game system and the second visitor Family end and the interaction schematic diagram of service end.
Embodiment
To make the technical problem to be solved in the present invention, technical scheme and advantage clearer, below in conjunction with accompanying drawing and tool Body embodiment is described in detail.
The present invention is directed to existing the problem of can not being learnt in amusement, there is provided one kind is based on recreation The method of habit.
In the present embodiment, in order to be better understood from the present invention, first mobile terminal, cloud computing and Cloud Server are carried out simple Explanation:
1st, mobile terminal
Mobile terminal includes:Smart mobile phone, tablet personal computer and Intelligent worn device etc., wherein, " Intelligent worn device " Refer to carry out daily wearing using wearable technology intelligentized design, develop the general name for the equipment that can be dressed, such as intelligence Wrist-watch, Intelligent bracelet, intelligent glasses, intelligent dress ornament etc..The Intelligent worn device of broad sense is including function is complete, size is big, can disobey Rely smart mobile phone to realize complete or partial function (such as intelligent watch or intelligent glasses etc.), and be only absorbed in certain one kind Application function with miscellaneous equipment (such as smart mobile phone), it is necessary to be used cooperatively (Intelligent bracelet, the intelligence of such as all kinds of carry out sign monitorings Jewellery etc.).With advances in technology and user's request transition, the form of wearable smart machine using focus with also existing Constantly change.
2nd, cloud computing and Cloud Server
Cloud computing and Cloud Server be after the 1980's mainframe computer to the big change of client-server again A kind of great change.Cloud computing (Cloud Computing) is Distributed Calculation (Distributed Computing), parallel computation (Parallel Computing), effectiveness calculate (Utility Computing), network storage (Network Storage Technologies (Virtualization), load balancing (Load Balance), hot-standby redundancy (High), are virtualized Available) traditional computer and the product of network technical development fusion such as.
Cloud Server is a kind of virtualization of similar VPS (Virtual Private Server, VPS) Technology, VPS are that the parts of multiple similar separate servers, each part are fictionalized on a server using virtualization software Single operating system can be done, management method is the same with server (so the present invention is also compatible with old physical server The method of operation).Way to manage is simpler than physical server efficiently.User need not purchase hardware in advance, you can it is rapid create or Any more Cloud Servers of release.More stable, the safe application of Cloud Server rapid build, reduce the exploitation difficulty of O&M and whole Body information technology (InformationTechnology, IT) cost.
Cloud Server is the part that multiple similar separate servers are fictionalized on one group of cluster server, each in cluster There is a mirror image of Cloud Server on server, so as to substantially increase the security and stability of virtual server, except not all Cluster server all go wrong, Cloud Server just can be able to not access.
Traditional server (or claiming physical server) is that have independent central processing unit (Central Processing Unit, CPU), memory bar, hard disk, the Information Security of storage is not high, and the waste rate of hard disk is higher, should There is limitation with aspect application, if new application, that can only repurchase one, so cause the serious wave of server Take, be immeasurable for some medium-sized and small enterprises.
1) for technical elements
Cloud Server has used cloud computing technology, and cloud computing technology, incorporates the various softwares such as calculating, network, storage And hardware technology.Physical server will not integrate these resources.
2) from the aspects of security
Cloud Server have natural anti-address resolution protocol (Address Resolution Protocol, ARP) attack and Medium access control (Media Access Control, MAC) is cheated, and snapshot, data are not lost forever.And stand-alone service Device does not have the function of this respect then.
3) for reliability
Cloud Server is based on server cluster, therefore hardware redundancy degree is higher, and fault rate is low;And separate server is then Comparatively hardware redundancy is less, and fault rate is higher.
4) from the aspects of flexibility
User can increase the configuration of oneself in real time online, and expansible space is larger;And separate server then has this respect Limitation, if new application, one can only be repurchased.
5) from the perspective of performance
Cloud Server is 4 times of comparable configuration separate server computing capability, can meet the requirement of high-performance calculation.
6) from stability
Cloud Server can be meant if a Cloud Server breaks down, the application above it with failure Autonomic Migration Framework With regard in Autonomic Migration Framework to other Cloud Servers.This function is just not present in separate server, is broken that and is just broken.
As shown in figure 1, the method provided in an embodiment of the present invention learnt based on recreation, including:
S101, recreation information is obtained by the first client, wherein, the recreation information includes:Electronics is swum Movable relevant information in play;
S102, according to the recreation information of acquisition, knowing for correlation is obtained from default database and/or on internet Knowledge or exercise;
S103, the knowledge of acquisition or exercise are shown, so that user is carried out according to the knowledge or exercise of displaying Learn or inscribe.
The method learnt based on recreation described in the embodiment of the present invention, amusement is obtained by the first client and lived Dynamic information;According to the recreation information of acquisition, related knowledge or white silk are obtained from default database and/or on internet Exercise;The knowledge of acquisition or exercise are shown, so that user is learnt or done according to the knowledge or exercise of displaying Topic.So so that user can learn the knowledge of correlation in itself recreation interested, or do the exercise of correlation Topic, so as to improve school grade.
In the present embodiment, the recreation includes but is not limited to electronic game, also including on electronic equipment (for example, electricity Brain, mobile terminal, wearable device etc.) other activities that user entertained are available for, for example, online, seeing the various electricity such as video Sub- recreation.First client, which may be mounted on various electronic equipments, (to be included but is not limited to:Computer, mobile terminal, Wearable device).
In the present embodiment, it is preferable that the knowledge or exercise include:Exam-oriented education knowledge or exercise, vocational knowledge Or exercise;The form of the exercise includes:Fill a vacancy, select or question and answer in one or more.
In the present embodiment, the knowledge or exercise include but is not limited to:Exam-oriented education knowledge or exercise, for example, also It can include:Vocational knowledge or exercise or other knowledge or exercise.Illustrated by taking vocational knowledge or exercise as an example, For example, some articles, which criticize some soldiers, indulges game, then vocational knowledge or exercise can be replaced by, in another example, very Rifle, tactics etc. can be all used in polyelectron game, then can also associate the vocational knowledges such as firearms, tactics or exercise.
It is further, described to pass through in the embodiment of the foregoing method learnt based on recreation One client, which obtains recreation information, to be included:
If the first client is independent client, by first client from default electronic game system In, obtain corresponding recreation information;Or,
If the first client is a subsystem in default electronic game system, phase is obtained by the subsystem The recreation information answered.
In the present embodiment, in the recreations such as electronic game, if the first client of user is independent client, The first client of user obtains corresponding recreation information, according to the corresponding of acquisition from default electronic game system Recreation information from default database either internet find corresponding to knowledge or exercise, then to being pushed to use Family, so as to the knowledge or exercise of user's study (such as game introduction, personage introduction, strategy etc.) related to game.
In the present embodiment, in the recreations such as electronic game, if the first client of user is default electronic game A subsystem in system (is properly termed as:Learn subsystem), then corresponding amusement is obtained by the study subsystem and lived Dynamic information, according to the corresponding recreation information of acquisition from default database either internet find corresponding to knowledge or Exercise, then to being pushed to user, so as to user's study related to game (such as play introduction, personage introduction, strategy etc. Deng) knowledge or exercise.
In the embodiment of the foregoing method learnt based on recreation, further, methods described is also Including:
Recreation information of the user according to acquisition is reminded, voluntarily recalls the knowledge point related to the recreation information Or exercise;
The recreation information according to acquisition, knowing for correlation is obtained from default database and/or on internet Know or exercise includes:
According to all or part of characteristic information of the recreation information of acquisition, the first client is from the first client The knowledge or exercise of correlation are obtained in database and/or on internet;Or,
The recreation information of acquisition is sent to service end by the first client, so that the service end is according to reception The all or part of characteristic information of the recreation information arrived, phase is obtained from the database of service end and/or on internet The knowledge or exercise of pass, and the knowledge of acquisition or exercise are sent to first client.
It is further, described to obtain in the embodiment of the foregoing method learnt based on recreation Knowledge or exercise be shown including:
By default exhibition method, the knowledge or exercise of acquisition are shown, wherein, the default exhibition method bag Include:Word, problem, picture, video, true man's online teaching, virtual (Virtual Reality, VR) or augmented reality One or more in (Augmented Reality, AR) teaching.
In the embodiment of the foregoing method learnt based on recreation, further, the displaying obtains The knowledge or exercise taken includes:
Receive subject and/or the education degree that user is set;
The subject set according to user and/or education degree, show corresponding knowledge or exercise.
In the embodiment of the foregoing method learnt based on recreation, further, it is described so as to Family is learnt or done topic according to the knowledge or exercise of displaying to be included:
So as to user recreation progress before, during or terminate after, according to the knowledge or exercise of displaying Practise or inscribe.
In the present embodiment, as shown in Fig. 2 user can be learnt by study module to the knowledge of displaying, user is also The exercise of displaying can be practised by exercise module, specifically, study module learning knowledge can be first passed through, then lead to Cross exercise module exercise topic;Study module can also be skipped and directly utilize exercise module exercise topic.The study module and Exercise module, the first client or service end are may be mounted at, can also be partly in the first client part in service end;Example Such as, study module in the first client, exercise module in service end.
In the present embodiment, as shown in Fig. 2 first client also includes:Inlet module, the inlet module, is used for Allow user recreation progress before, during or terminate after, into study module or exercise module.
In the present embodiment, the study module, exercise module can be online by word, problem, picture, video, true man One or more modes in teaching, the teaching of virtual or augmented reality, knowledge or exercise are shown to user.
In the present embodiment, in learning process, user only can utilize study module learning knowledge, can also only utilize white silk Practise module to do one's exercises, can also all utilize, the content of study can include but is not limited to:Knowledge point and exercise, others are learned Content is practised to differ a citing.
In the embodiment of the foregoing method learnt based on recreation, further, user according to The exercise of displaying is carried out after inscribing, and methods described also includes:
Counted to doing the exercise submitted;And/or
Judge whether the exercise of submission is wrong, if so, then carrying out error correction automatically, and show correct answer;With/ Or,
Receive user's input reforms operation, so that user tries again again to the topic done.
In the present embodiment, after exercise has been done using exercise module and has been submitted, it can enter to doing the exercise submitted Row statistics;It can also judge whether the exercise of submission is wrong, if so, then carrying out error correction automatically, and show correct answer; User's input can also be received reforms operation, so that user tries again again to the topic done.
In the embodiment of the foregoing method learnt based on recreation, further, methods described is also Including:
Module, the pressure module, for setting are forced in installation in the first client, the second client and/or service end The learning parameter of relative users is put, to force user to be learnt according to the learning parameter of setting;
Wherein, the learning parameter includes:One kind or more in learning time, study quantity, practice periods, exercise quantity Kind.
In the present embodiment, it can also enable or not enable pressure module, if enabling pressure module, user can be forced Electronic game etc. activity before or during or terminate after, it is necessary to enter study entrance (inlet module), such as Fig. 2 institutes Show, force module to may be mounted at the first client (for example, client of child), the second client (example can also be arranged on Such as, the client of parent or teacher), service end can also be arranged on, study entrance is forced into by service end, forces module There can be one or more kinds of learning parameters of learning time, study quantity, practice periods, exercise quantity etc., it is therefore an objective to force The client of child will enter study entrance.
In the present embodiment, the installation that the first client and the second client do not have quantity limits, can be with multiple first clients Module is forced in end by second client-side management, can also multi-to-multi, such as multiple children of parent, a child 2 Parent, multiple multiple guardians of child.
In the embodiment of the foregoing method learnt based on recreation, further, methods described is also Including:
Reward module, the reward module, for working as are installed in the first client, the second client and/or service end After user completes default study or exercise task, user is rewarded according to default reward mechanism.
In the present embodiment, as shown in Fig. 2 can also enable or not enable reward module, if reward, child is to learning Practising module/exercise module can be interested, that is to say, that the learning initiative of user can be improved by enabling reward module.Prize Module is encouraged, installed in the first client, the second client and/or service end.
In the present embodiment, by taking electronic game as an example, first client is installed on an electronic device for the recreation Afterwards, first client can be independent client;It can also enter with the system of the electronic game in current electronic device Row fusion, turn into the part or a subsystem of electronic game system.Specifically:
1) the first client is independent client
For user when playing computer, mobile terminal, wearable device, the first client is pre-installed to corresponding electronic equipment In, the second client can install pressure module, interaction such as Fig. 3 of the first client and the second client and service end and Shown in Fig. 4:
The information of first client active obtaining recreation, or the passive information for receiving recreation.
First client is corresponding from the database lookup of the first client according to the recreation information of acquisition/receiving Either exercise or the first client search for related knowledge or exercise to knowledge from internet.
First client can also send the recreation information of acquisition/receiving to service end, and service end is from service end Database either search related knowledge or exercise from internet, service end sends the knowledge of correlation or exercise To the first client.
First client by correlation knowledge or exercise, electronic game progress before or during or terminate After learn or do one's exercises.
The study situation of first client, it can send or not be sent to service end, can also send or not send To the second client.
Second client or can cannot receive the learning information of the first client, can also or cannot receive The learning information for the first client that service end sends over.
Knowledge and exercise can be each subjects of Chinese language, mathematics, foreign language, history, physics, chemistry, vocational knowledge etc. Knowledge or exercise.Remarks:Can be existing according to word, problem, picture, video, true man's online teaching, virtual or enhancing One or more modes in real teaching, the knowledge or exercise of acquisition are shown, so that user is before recreation progress, process In or terminate after, learnt or inscribed according to the knowledge of displaying or exercise.
For a better understanding, lifting the specific example of a foreign language studying, foreign language is using English as example:
User can voluntarily select education degree (study stage), for example, primary school, junior middle school or height are medium, or first The information acquisition user that client is filled in from game is to be in which the study stage, also supports do not select which kind of religion oneself be in Educate degree.
If A1, user are high school students, english discipline (or it is english discipline that system default, which is set) is have selected, and select Learn before electronic game is carried out, then before electronic game is opened, the first client is played in user's last time being played Interface recalls, such as recalls the hero that user last time plays game, and the hero is characterized in, a sword is hold in hand, uses sword As weapon, the first client can show the English word (sword) of sword to user, spelling, including pronunciation, picture, video, straight Broadcast, one or more during true man are online etc., user can be with the various learning methods such as reading, and the first client can also be from Exercise of the displaying on sword (sword) in exam pool, is easy to user to carry out large number of homework exercises for primary and middle school students exercise, so as to improve results, the time of study With study quantity, it can be formulated, can also be formulated by the second client by the first client, can also service end formulation.
Except study sword (sword), this noun, the action related to sword can also be learnt, such as fence, assassinated with sword Etc., tree that can also be in learning game scene, the color of tree, stone, the composition etc. of stone, no longer illustrate one by one, in a word It is the knowledge point or exercise associated with the personage of game, scene, action, achievement, plot etc., from various sense organs, allows user Learnt.
If A2, user are high school students, english discipline (or it is english discipline that system default, which is set) is have selected, and select Learn after electronic game terminates, then after electronic game is opened, the first client can be playing in the user this game Interface is recalled, and the hero is characterized in, a sword is hold in hand, regards weapon with sword, the first client can show sword to user English word (sword), spelling, including pronunciation, picture, video, live, true man it is online etc. in one or more, User can also show the exercise on sword (sword) with various learning methods, the first clients such as readings from exam pool, It is easy to user to carry out large number of homework exercises for primary and middle school students exercise, so as to improve results, the time of study and study quantity, can be formulated by the first client, It can also be formulated by the second client.
Except study sword (sword), this noun, the action related to sword can also be learnt, such as fence, assassinated with sword Etc., tree that can also be in learning game scene, the color of tree, stone, the composition etc. of stone, no longer illustrate one by one, in a word Be with the personage of game, scene, action, achievement etc. the knowledge that associates or exercise, stimulated from various sense organs, allow user The more effective fruit of study.
If A3, user have selected high school student, english discipline is have selected, and have selected in electronic game process learning, Then during electronic game, learning Content is recalled during this game of the user, such as recall the hero of the user, hand In hold a sword, the first client can show the English word (sword) of sword, spelling, including pronunciation etc. knowledge to user Point, user can also show the exercise on sword (sword) with various study, the first clients such as readings from exam pool, Hero carries out the game action of next step or enters next scene of game after study, the time of study and study quantity, can To be formulated by the first client, can also be formulated by the second client.
It is pointed out that being learnt during electronic game, the interest and continuity of game may be influenceed.
In the present embodiment, using the scene of game of correlation, the interest of child is combined, passes through left brain function and function of right brain More sense organs coordinate so that child play play during study arrive and the related knowledge of game content, be advantageous to child Improve school grade or know-how.Especially for now it is popular, child like play mobile phone online games, if increase The function of study, the Positive evaluation of society will be obtained, and change the corporate image of game company.And because learning Content and child Activity it is related, be a kind of more sense organ learning methods, and interest learning method, can allow correlation knowledge point or exercise memory more Deeply.
It is pointed out that in this 3 kinds of schemes of A1, A2, A3, preceding or game of either playing or after game, such as The English word of fruit sword (sword), user can, then user can select can, select other knowledge or exercise, Which study stage is one client can also be according to user, the related knowledge or exercise of sword are recalled, for example, recalling pommel (hilt of a sword), fencing (fencing) etc. knowledge point or exercise.
It is to be noted that:The English teaching material of different periods is different, and the first client or service end can be according to the Ministry of Education If teaching material is adjusted and is adjusted, for example, in the teaching material of certain version, the English word of sword (sword) is Senior High School English Word, pommel (hilt of a sword) and a Senior High School English word, fencing (fencing) and senior middle school's word.
This learning method of the method learnt based on recreation that the present embodiment provides, is particularly suitable for foreign language Practise, for example, being studied English in electronic game by the first client, can include in the first client:The game of English Annotation, back of the body word practice stage corresponding to strategy, Chinese and English, so so that user can learn corresponding English game strategy, Annotated corresponding to Chinese and English, carry on the back word;It is shown experimentally that, the learning method based on electronic game can improve the effect of back of the body word Rate, and memory time is long, memory also more firm.
Except the subject that studies English, the Learning Principle of other each sections is similar, for example, if selected for history subject, then may be used To show knowledge or exercise on sword, such as exercise is shown, which court iron sword unearthed earliest, be in China's archaeology history Generation
If selected for chemistry, then can show on the chemical knowledge point of sword and exercise, such as:Gu Jian making is usually Quench, may I ask quenching is physical reactions or chemical reaction
These knowledge points can be the contents such as correlated knowledge point or exercise or the encyclopaedic knowledge of exam-oriented education, Exercise can be fill a vacancy, select, a variety of patterns such as question and answer, statistics exercise can be changed automatically, can also error correction, displaying entangles Mistake, the function such as do again again.
2) system of the first client and electronic game is merged, turns into a part or one for electronic game system Individual subsystem, it is specially:Learn subsystem, as shown in Figure 5.
If electronic game company or the company of other software agree to be merged the first client and game, specifically Scheme is:
First client is fused in game, that is, becomes to add study subsystem in electronic game, i.e. child fills Game, the game have study subsystem, and the second client (such as parent) can install pressure module, and parent usually worries child Lazy study, parent wants the absolute prohibition child comparison that operates video games difficult, but parent can for example discuss with child, daily 1 hour of game can be played, but to learn 5 minutes, can be to force module to be set after parent and child discuss Put, then the client of child must before game either during or terminate after enter study subsystem, these learning Contents Associated with game, or even a certain parameter in game can be improved, child, which often compares, to be received.
By taking certain mobile phone online games as an example, in gaming, hero upgrades if various game moneys or certificate or goods and materials, hero, or It the equipment that person hero has had, just can preferably defeat others, in order to upgrade, be often required to fight more, it is beat monster more, phase could be obtained Guan Dongxi.Game is transformed based on the method that recreation is learnt using what the present embodiment provided, the first client Fusion in gaming, turns into a link of game, for example, there is a study entrance to be called study to upgrade English in gaming The a certain reward of a certain game money or certificate or increase game goods and materials etc. is equipped or increased in male or acquisition, into this After practising entrance, user is by the related English word such as the role in learning game, scene or action or does related English Language is practised, and reward can be equally obtained, for example, game money or certificate, equipment either upgrade changing for heroic or a certain game parameter Become etc., if reward setting is appropriate, such as child has found that the reward for entering study subsystem acquisition is more time saving than beating monster It is laborsaving, then user can be guided to increase the power of study.If these knowledge and walkthrough are combined together, child can be also improved Learning interest.Really to learning uninterested child, this study entrance can not be entered, then do not interfere with the child play The enjoyment of game, wherein, it the study entrance, can enter from menu, can also enter in the scene of game etc..
In the present embodiment, in subsystem is learnt, user can obtain game reward by study, so as to improve study Attraction of the subsystem to user.By reward and mandatory learning function, from multi-angle child can be allowed to learn.
In the present embodiment, the system of the first client and electronic game is merged so that user takes when playing and playing Go out little time, can just learn one or more knowledge points related to playing or exercise, even if just 1, association daily Knowledge point or exercise, take care of the pence, and can also improve school grade.
The pattern of game learning can be with many variations, as long as the scheme learnt based on the content in game, is all existed The protection domain of this patent, such as in game process, can on contents such as game background, the progress of game, the plots of game With the learning method and content of the english textbook with reference to school, such as show article English first and read, have word annotation, have The contents such as grammar learning, then there is content of the translator of English into Chinese, also have related exercise.These are word and picture Practise, be adapted to self-learning ability to wait student by force.Description above can also be referred to, the related English word of memory game is how, such as How what is be described above learns word of sword (sword) etc..
By the study subsystem for study of playing, except the displaying of word and picture, video teaching, true man can also be increased The Web-based instruction, the contact method etc. of Xian Xia entities training organization, that is, child like playing, then have study subsystem in playing System, study subsystem can also be the video teaching of study, in video teacher with the content production for correlation of playing into the English class Text.Learn the contact method of subsystem also wired lower training organization, the study place gone for user under line learns.For example, school English textbook, some articles are all dry, and study is forced in order to learn, content and feelings of many children to text Section is a little lost interest in.If English text be the game liked using oneself as background, even game is played preferably to attack Slightly, for child, learning interest will greatly improve.
In the present embodiment, as shown in Figure 4 and Figure 5, the service end may be mounted on Cloud Server, strong based on cloud service Big data-handling capacity, the recreation information of user can be allowed quickly to be associated with the knowledge or exercise of correlation;The cloud Server can be managed by keeper;In order to ensure compatibility, service end can also be arranged on physical server (or thing Manage server cluster).In system early stage, because flow and user are few, Cloud Server (or the physics of certain cloud platform can be rented Server), if flow and user expand, the cloud platform for supporting the system operation can be built.
It should be noted that herein, such as first and second or the like relational terms are used merely to a reality Body or operation make a distinction with another entity or operation, and not necessarily require or imply and deposited between these entities or operation In any this actual relation or order.
Described above is the preferred embodiment of the present invention, it is noted that for those skilled in the art For, on the premise of principle of the present invention is not departed from, some improvements and modifications can also be made, these improvements and modifications It should be regarded as protection scope of the present invention.

Claims (10)

  1. A kind of 1. method learnt based on recreation, it is characterised in that including:
    Recreation information is obtained by the first client, wherein, the recreation information includes:It is movable in electronic game Relevant information;
    According to the recreation information of acquisition, knowledge or the exercise of correlation are obtained from default database and/or on internet Topic;
    The knowledge of acquisition or exercise are shown, so that user is learnt or done according to the knowledge or exercise of displaying Topic.
  2. 2. the method according to claim 1 learnt based on recreation, it is characterised in that described to pass through the first visitor Family end, which obtains recreation information, to be included:
    If the first client is independent client, by first client from default electronic game system, obtain Take corresponding recreation information;Or,
    If the first client is a subsystem in default electronic game system, obtained by the subsystem corresponding Recreation information.
  3. 3. the method according to claim 1 learnt based on recreation, it is characterised in that methods described is also wrapped Include:
    User is reminded according to the recreation information of acquisition, voluntarily recall the knowledge point related to the recreation information or Exercise;
    The recreation information according to acquisition, obtained from default database and/or on internet correlation knowledge or Exercise includes:
    According to all or part of characteristic information of the recreation information of acquisition, data of first client from the first client The knowledge or exercise of correlation are obtained in storehouse and/or on internet;Or,
    By the first client the recreation information of acquisition is sent to service end, so that the service end is according to receiving The all or part of characteristic information of recreation information, correlation is obtained from the database of service end and/or on internet Knowledge or exercise, and the knowledge of acquisition or exercise are sent to first client.
  4. 4. the method according to claim 1 learnt based on recreation, it is characterised in that the knowing acquisition Know or exercise be shown including:
    By default exhibition method, the knowledge or exercise of acquisition are shown, wherein, the default exhibition method includes:Text One or more in word, problem, picture, video, true man's online teaching, the teaching of virtual or augmented reality.
  5. 5. the method according to claim 4 learnt based on recreation, it is characterised in that what the displaying obtained Knowledge or exercise include:
    Receive subject and/or the education degree that user is set;
    The subject set according to user and/or education degree, show corresponding knowledge or exercise.
  6. 6. the method according to claim 1 learnt based on recreation, it is characterised in that described so as to user's root Being learnt or done topic according to the knowledge or exercise of displaying includes:
    So as to user recreation progress before, during or terminate after, learnt according to the knowledge of displaying or exercise or Inscribe.
  7. 7. the method according to claim 1 learnt based on recreation, it is characterised in that in user according to displaying Exercise carry out after inscribing, methods described also includes:
    Counted to doing the exercise submitted;And/or
    Judge whether the exercise of submission is wrong, if so, then carrying out error correction automatically, and show correct answer;And/or
    Receive user's input reforms operation, so that user tries again again to the topic done.
  8. 8. the method according to claim 1 learnt based on recreation, it is characterised in that methods described is also wrapped Include:
    Module, the pressure module, for setting phase are forced in installation in the first client, the second client and/or service end Using the learning parameter at family, to force user to be learnt according to the learning parameter of setting;
    Wherein, the learning parameter includes:One or more in learning time, study quantity, practice periods, exercise quantity.
  9. 9. the method according to claim 1 learnt based on recreation, it is characterised in that methods described is also wrapped Include:
    Reward module, the reward module, for working as user are installed in the first client, the second client and/or service end After completing default study or exercise task, user is rewarded according to default reward mechanism.
  10. 10. according to the method learnt based on recreation described in claim any one of 1-9, it is characterised in that described Knowledge or exercise include:Exam-oriented education knowledge or exercise, vocational knowledge or exercise;
    The form of the exercise includes:Fill a vacancy, select or question and answer in one or more.
CN201710811313.9A 2017-09-11 2017-09-11 A kind of method learnt based on recreation Pending CN107633718A (en)

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Cited By (5)

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Publication number Priority date Publication date Assignee Title
CN108564830A (en) * 2018-04-26 2018-09-21 王亮 A kind of religion virtual reality Teaching Experience system
CN109364488A (en) * 2018-12-12 2019-02-22 北京像素软件科技股份有限公司 Game guides processing method and processing device
CN109559092A (en) * 2018-11-12 2019-04-02 深圳市知育科技有限公司 A kind of method and apparatus for issuing, being arranged and handling learning tasks
CN110364055A (en) * 2019-06-19 2019-10-22 北京弘达启智教育科技有限公司 A kind of learning system and method obtaining knowledge by game mode
CN111599232A (en) * 2020-06-28 2020-08-28 江苏科技大学 Smart phone based on virtual reality and augmented reality technology and English learning assisting method

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CN105118339A (en) * 2015-09-30 2015-12-02 广东小天才科技有限公司 Teaching method and device based on situation learning
CN105246568A (en) * 2013-02-27 2016-01-13 Wedu信息技术股份有限公司 Device for providing game linked with electronic book
CN106453566A (en) * 2016-10-18 2017-02-22 张景飞 Learning method in activity based on mobile Internet technology

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CN105246568A (en) * 2013-02-27 2016-01-13 Wedu信息技术股份有限公司 Device for providing game linked with electronic book
CN105118339A (en) * 2015-09-30 2015-12-02 广东小天才科技有限公司 Teaching method and device based on situation learning
CN106453566A (en) * 2016-10-18 2017-02-22 张景飞 Learning method in activity based on mobile Internet technology

Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN108564830A (en) * 2018-04-26 2018-09-21 王亮 A kind of religion virtual reality Teaching Experience system
CN109559092A (en) * 2018-11-12 2019-04-02 深圳市知育科技有限公司 A kind of method and apparatus for issuing, being arranged and handling learning tasks
CN109364488A (en) * 2018-12-12 2019-02-22 北京像素软件科技股份有限公司 Game guides processing method and processing device
CN110364055A (en) * 2019-06-19 2019-10-22 北京弘达启智教育科技有限公司 A kind of learning system and method obtaining knowledge by game mode
CN111599232A (en) * 2020-06-28 2020-08-28 江苏科技大学 Smart phone based on virtual reality and augmented reality technology and English learning assisting method

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