CN107506196B - Starting-up animation processing method and equipment based on android system and storage device - Google Patents
Starting-up animation processing method and equipment based on android system and storage device Download PDFInfo
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- CN107506196B CN107506196B CN201710740231.XA CN201710740231A CN107506196B CN 107506196 B CN107506196 B CN 107506196B CN 201710740231 A CN201710740231 A CN 201710740231A CN 107506196 B CN107506196 B CN 107506196B
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- 238000000034 method Methods 0.000 claims abstract description 39
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- 238000012545 processing Methods 0.000 claims description 8
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- 238000004891 communication Methods 0.000 description 6
- 238000012986 modification Methods 0.000 description 2
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- G—PHYSICS
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- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
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- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for program control, e.g. control units
- G06F9/06—Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
- G06F9/44—Arrangements for executing specific programs
- G06F9/451—Execution arrangements for user interfaces
Abstract
The invention discloses a starting animation processing method based on an android system, which comprises the following steps: after starting up a device with a pre-installed android system, controlling the device to enter a starting-up animation playing flow; the equipment selects a first picture in the boot animation folder as a static frame picture, decodes and caches the static frame picture, and plays the static frame picture; and after the static frame picture is played, decoding and caching all the frame pictures remained in the boot animation folder, and controlling the equipment to play all the remained frame pictures. According to the method, the first static frame picture is decoded and cached and played, then all the remaining frame pictures are decoded and cached, and then all the cached frame pictures are played, so that the frame rate of starting animation playing of the android system is improved, the playing effect is better, and the problems that the frame rate of starting animation playing pictures is lower and the effect is poorer in the prior art are solved.
Description
Technical Field
The invention relates to the technical field of android system application, in particular to a starting-up animation processing method, equipment and a storage device based on an android system.
Background
With the development of science and technology, the proportion of the Android system (Android) to new hardware equipment or existing hardware equipment in the future is greatly increased due to the fact that the Android system is free from open sources, customized by manufacturers, good expansibility, support of more and more stable and more high-quality google native codes, numerous global Android apps and developers of the Android system and the like.
At present, the launching of advertisements and brand images on equipment is a very important part in the business field, the starting animation and the customization of the advertisements on the equipment are all works of Android equipment manufacturers, and the deep optimization undoubtedly provides a good advertising environment or good propaganda of the brand images of products for a plurality of Android platform equipment with non-flagship performance.
In the prior art, the overall logic of the startup animation playing of the android system is to decode the cache data frame by frame to play the picture, that is, to play one frame of picture every time one frame of picture data is decoded and cached, and the number of frames for playing the animation is low, as a result, the frame rate for playing is about 10 frames/second, the efficiency is low, and the effect is poor.
Accordingly, the prior art is yet to be improved and developed.
Disclosure of Invention
The present invention provides a method, a device and a storage apparatus for processing a boot animation based on an android system, aiming at solving the problem of low frame rate of playing the boot animation of the android system in the prior art.
The technical scheme adopted by the invention for solving the technical problem is as follows:
a starting animation processing method based on an android system comprises the following steps:
after starting up a device with a pre-installed android system, controlling the device to enter a starting-up animation playing flow;
the equipment selects a first picture in the boot animation folder as a static frame picture, decodes and caches the static frame picture, and plays the static frame picture;
and after the static frame pictures are played, sequentially decoding and caching all the remaining frame pictures in the boot animation folder, and controlling the equipment to sequentially play all the remaining frame pictures.
The starting-up animation processing method based on the android system comprises the following steps that after the starting-up of the equipment with the android system installed in advance, the equipment is controlled to enter a starting-up animation playing process:
and deleting the native frame-by-frame decoding cache data playing logic of the android system in advance.
The boot animation processing method based on the android system, wherein after the static frame picture is played, all the remaining frame pictures in the boot animation folder are sequentially decoded and cached, and the step of controlling the device to sequentially play all the remaining frame pictures further comprises the steps of:
and entering a normal starting process of the android system after the playing of the rest frame pictures is finished.
The startup animation processing method based on the android system, wherein the step of selecting a first picture in the startup animation folder as a static frame picture, decoding and caching the static frame picture, and playing the static frame picture by the equipment comprises the following steps:
a starting-up animation folder is arranged in an android system in advance, and picture data are stored in the starting-up animation folder.
The startup animation processing method based on the android system, wherein the method further comprises the steps of selecting a first picture in a startup animation folder as a static frame picture, decoding and caching the static frame picture, and playing the static frame picture before:
and setting decoding and caching still frame picture data playing logic in the android system in advance.
The boot animation processing method based on the android system, wherein after the static frame picture is played, all the remaining frame pictures in the boot animation folder are sequentially decoded and cached, and the step of controlling the device to sequentially play all the remaining frame pictures comprises the following steps:
and setting data playing logic for decoding and caching all the remaining frame pictures in the boot animation folder in the android system in advance.
The startup animation processing method based on the android system includes that after all the remaining frame pictures are played, entering a normal startup process of the android system specifically includes:
and after the playing of all the remaining frame pictures is finished, ending the playing according to the original playing ending logic of the android system, and entering a normal starting process of the android system.
The startup animation processing method based on the android system is characterized in that the frame rate for playing the static frame picture and all the rest frame pictures is greater than or equal to 30 frames/second.
A start-up animation processing device based on an android system comprises: the starting animation processing program based on the android system is executed by the processor to realize the method; the processor is used for calling the startup animation processing program based on the android system in the memory so as to realize the method.
A storage device stores a startup animation processing program based on an android system, and the startup animation processing program based on the android system realizes the method when being executed by a processor.
The invention has the beneficial effects that: the invention discloses a starting animation processing method based on an android system, which comprises the following steps: after starting up a device with a pre-installed android system, controlling the device to enter a starting-up animation playing flow; the equipment selects a first picture in the boot animation folder as a static frame picture, decodes and caches the static frame picture, and plays the static frame picture; and after the static frame picture is played, decoding and caching all the frame pictures remained in the boot animation folder, and controlling the equipment to play all the remained frame pictures. According to the method, the first static frame picture is decoded and cached and played, then all the remaining frame pictures are decoded and cached, and then all the cached frame pictures are played, so that the frame rate of starting animation playing of the android system is improved, the playing effect is better, and the problems that the frame rate of starting animation playing pictures is lower and the effect is poorer in the prior art are solved.
Drawings
Fig. 1 is a flowchart of a preferred embodiment of the startup animation processing method based on the android system.
FIG. 2 is a functional block diagram of a booting animation processing device based on an android system according to the present invention.
Detailed Description
In order to make the objects, technical solutions and advantages of the present invention clearer and clearer, the present invention is further described in detail below with reference to the accompanying drawings and examples. It should be understood that the specific embodiments described herein are merely illustrative of the invention and are not intended to limit the invention.
As shown in fig. 1, a method for processing boot animation based on an android system according to a preferred embodiment of the present invention includes:
s100, after the device with the android system installed in advance is started, controlling the device to enter a starting animation playing process.
The invention is suitable for playing the boot animation in the android system, because the integral logic of the original boot animation playing of the android system is to decode the cache data frame by frame to play the picture, and play a frame of picture every time one frame of picture data is decoded and cached, namely, the process is as follows: and the decoding cache plays the first frame picture, the decoding cache plays the second frame picture and the decoding cache plays the third frame picture until the decoding cache plays all the frame pictures. Therefore, the android system itself has "native frame-by-frame decoding cache data playing logic", and the "native frame-by-frame decoding cache data playing logic" in the android system needs to be deleted in advance before step S100.
S200, the equipment selects a first picture in the boot animation folder as a static frame picture, decodes and caches the static frame picture, and plays the static frame picture.
A boot animation folder (bootanimation. zip) is preset in the android system, and picture data is stored in the boot animation folder (bootanimation. zip). After deleting the 'original frame-by-frame decoding cache data playing logic' in the android system, storing the 'original frame-by-frame decoding cache data playing logic' into a new playing logic, namely setting the 'decoding cache still frame picture data playing logic' in the android system in advance, decoding and caching the still frame picture by the android system according to the 'decoding cache still frame picture data playing logic', and immediately playing the still frame picture. The still frame picture is the first picture in BootInimation.
S300, after the static frame pictures are played, sequentially decoding and caching all the remaining frame pictures in the boot animation folder, and controlling the equipment to sequentially play all the remaining frame pictures.
Before step S300, data playing logic for decoding and caching all remaining frame pictures in the boot animation folder is set in the android system in advance. Specifically, after the static frame picture is played, the remaining pictures in the BootAnimation. zip are played according to the pre-edited data playing logic of the remaining all frame pictures, and the specific steps are that all the picture data remaining in the BootAnimation. zip are decoded, cached and stored, and then all the pictures are played after the static frame picture playing is completed.
And entering a normal starting process of the android system after the playing of the rest frame pictures is finished. Specifically, after the playing of all the remaining frame pictures is finished, the playing is finished according to the "native playing finishing logic" of the android system, and a normal starting process of the android system is entered. The 'native play end logic', namely the original play end logic of the android system, the 'data play logic of the remaining all frame pictures' of the invention is in butt joint with the 'native play end logic', the play of all frame pictures is smoothly completed, the efficiency of decoding and caching data is improved, and the function of playing animation at a high frame rate is also realized.
The number of frames of animation which can be played in the prior art is low, about 10-15 frames/second, the frame rate of playing the static frame picture and all the rest frame pictures is greater than or equal to 30 frames/second, the playing efficiency of the boot animation is greatly improved, great optimization and improvement on user experience and performance are realized, the method is suitable for equipment of all android system platforms, and the applicability covers all chipmakers.
The original frame-by-frame decoding cache data playing logic in the android system is to play one frame of picture every time the original decoding cache buffers one frame of picture data, namely, the process is that the decoding cache plays a first frame of picture, the decoding cache plays a second frame of picture and the decoding cache plays a third frame of picture until the decoding cache plays all the frame pictures; the frame rate is low and the effect is poor. The method greatly optimizes and modifies the logic of the original android system boot animation, deletes the frame-by-frame decoding cache data playing logic, fills in new logic, and has the specific processes of playing a first static frame picture by the decoding cache, decoding all the remaining frame pictures by the decoding cache and playing all the remaining frame pictures, thereby improving the frame rate of the boot animation playing.
The present invention further provides a boot animation processing device based on the android system, as shown in fig. 2, the boot animation processing device based on the android system includes: a processor (processor)10, a memory (memory)20, a communication Interface (Communications Interface)30, and a bus 40; wherein:
the processor 10, the memory 20 and the communication interface 30 complete mutual communication through the bus 40;
the communication interface 30 is used for information transmission between communication devices of the android system-based boot animation processing device;
the processor 10 is configured to invoke the startup animation processing program based on the android system in the memory 20 to execute the methods provided by the foregoing method embodiments, for example, the methods include: after starting up a device with a pre-installed android system, controlling the device to enter a starting-up animation playing flow; the equipment selects a first picture in the boot animation folder as a static frame picture, decodes and caches the static frame picture, and plays the static frame picture; and after the static frame picture is played, decoding and caching all the frame pictures remained in the boot animation folder, and controlling the equipment to play all the remained frame pictures.
The invention also provides a storage device, wherein the storage device stores the startup animation processing program based on the android system, and the startup animation processing program based on the android system is executed by the processor to realize the startup animation processing method based on the android system.
In summary, the present invention provides a boot animation processing method, device and storage apparatus based on an android system, where the method includes: after starting up a device with a pre-installed android system, controlling the device to enter a starting-up animation playing flow; the equipment selects a first picture in the boot animation folder as a static frame picture, decodes and caches the static frame picture, and plays the static frame picture; and after the static frame picture is played, decoding and caching all the frame pictures remained in the boot animation folder, and controlling the equipment to play all the remained frame pictures. According to the method, the first static frame picture is decoded and cached, then all the remaining frame pictures are decoded and cached, and then all the cached frame pictures are played, so that the frame rate of the startup animation playing of the android system is improved, the playing effect is better, and the problem that the frame rate of the startup animation playing pictures in the prior art is lower is solved.
Of course, it will be understood by those skilled in the art that all or part of the processes of the methods of the above embodiments may be implemented by a computer program instructing relevant hardware (such as a processor, a controller, etc.), and the program may be stored in a computer readable storage medium, and when executed, the program may include the processes of the above method embodiments. The storage medium may be a memory, a magnetic disk, an optical disk, etc.
It is to be understood that the invention is not limited to the examples described above, but that modifications and variations may be effected thereto by those of ordinary skill in the art in light of the foregoing description, and that all such modifications and variations are intended to be within the scope of the invention as defined by the appended claims.
Claims (4)
1. A starting animation processing method based on an android system is characterized by comprising the following steps:
after starting up a device with a pre-installed android system, controlling the device to enter a starting-up animation playing flow;
the equipment selects a first picture in the boot animation folder as a static frame picture, decodes and caches the static frame picture, and plays the static frame picture;
after the static frame pictures are played, sequentially decoding and caching all the remaining frame pictures in the boot animation folder, and controlling the equipment to sequentially play all the remaining frame pictures;
the method comprises the following steps that the equipment selects a first picture in the boot animation folder as a static frame picture, decodes and caches the static frame picture, and before playing the static frame picture, the method further comprises the following steps:
setting decoding and caching static frame picture data playing logic in an android system in advance;
after the static frame pictures are played, sequentially decoding and caching all the remaining frame pictures in the boot animation folder, and controlling the equipment to sequentially play all the remaining frame pictures comprises the following steps:
setting data playing logic for decoding and caching all the remaining frame pictures in the boot animation folder in the android system in advance;
after the device with the android system installed in advance is started, the method for controlling the device to enter the boot animation playing process further comprises the following steps: deleting native frame-by-frame decoding cache data playing logic of the android system in advance;
after the static frame pictures are played, sequentially decoding and caching all the remaining frame pictures in the boot animation folder, and controlling the device to sequentially play all the remaining frame pictures further comprises:
entering a normal starting process of the android system after the playing of all the remaining frame pictures is finished;
the device selects a first picture in the boot animation folder as a static frame picture, decodes and caches the static frame picture, and comprises the following steps before playing the static frame picture:
setting a starting-up animation folder in an android system in advance, wherein picture data are stored in the starting-up animation folder;
after the playing of all the remaining frame pictures is finished, entering a normal starting process of the android system specifically comprises the following steps:
after the playing of all the remaining frame pictures is finished, ending the playing according to the original playing ending logic of the android system, and entering a normal starting process of the android system;
the android system decodes and caches the still frame picture according to the decoding and caching still frame picture data playing logic, and immediately plays the still frame picture; after the static frame pictures are played, the remaining pictures in the boot animation folder are played according to the pre-edited data playing logic of all the remaining frame pictures.
2. The android-system-based boot animation processing method of claim 1, wherein a frame rate of playing the still frame picture and all remaining frame pictures is greater than or equal to 30 frames/second.
3. A boot animation processing device based on an android system, comprising: a processor, a memory communicatively connected to the processor, the memory storing an android-based boot animation handler that, when executed by the processor, implements the method of any of claims 1-2; the processor is used for calling the android system-based boot animation processing program in the memory so as to realize the method of any one of claims 1-2.
4. A storage device, wherein the storage device stores an android-based boot animation processing program, and when the android-based boot animation processing program is executed by a processor, the method according to any one of claims 1 to 2 is implemented.
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