CN107493198B - Honeycomb game packaging system based on SDK access and SDK access method - Google Patents
Honeycomb game packaging system based on SDK access and SDK access method Download PDFInfo
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L41/00—Arrangements for maintenance, administration or management of data switching networks, e.g. of packet switching networks
- H04L41/08—Configuration management of networks or network elements
- H04L41/0803—Configuration setting
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
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- G06F8/70—Software maintenance or management
- G06F8/71—Version control; Configuration management
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L63/00—Network architectures or network communication protocols for network security
- H04L63/10—Network architectures or network communication protocols for network security for controlling access to devices or network resources
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- H—ELECTRICITY
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- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/131—Protocols for games, networked simulations or virtual reality
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/34—Network arrangements or protocols for supporting network services or applications involving the movement of software or configuration parameters
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Abstract
The application discloses a honeycomb game packaging system based on SDK access and an SDK access method, wherein the honeycomb game packaging system comprises an SDK access platform, an operation supporting platform and a honeycomb packaging platform, and the SDK access platform is coupled with the honeycomb packaging platform; the honeycomb packaging platform is respectively coupled with the SDK access platform and the operation support platform; an operation support platform coupled to the honeycomb packaging platform; and the honeycomb packaging platform enters the honeycomb packaging platform through a packaging account number for packaging after the operation supporting platform configures the parameters. The method and the device use a multi-platform module separation technology to perform separation operation on the SDK access, the parameter configuration and the packaging, and distribute different operation authorities for different users, thereby not only ensuring the convenience and the rapidness of channel access and package output, but also ensuring the safety of parameter configuration.
Description
Technical Field
The invention relates to the field of SDK multi-channel access of a hand game, in particular to a honeycomb game packaging system based on SDK access and an SDK access method.
Background
SDK (software development kit) is a collection of development tools. When developing the application program, the technician can access the SDK to the application program and directly use the function provided by the SDK. The SDK includes code files, configuration files, and resource files. In the related art, when the SDK is accessed to the application program, a technician copies a code file, a configuration file, and a resource file included in the SDK, and then places the copied code file, configuration file, and resource file in a corresponding file directory of the application program, respectively.
The android mobile phone occupancy and the continuously improved rate of return make the android market become a hot source of panning that game developers can not ignore. However, the SDK access of hundreds of channels causes the gaming company to be unhappy, the SDK access of various channels, users, payment, advertisement, statistics, sharing and the like takes time and labor, and sacrifices a lot of time opportunities, and the gaming company needs to face various technical pits and joint debugging pits with unclear languages on documents. In this context, the aggregated SDK comes without the need of too professional personnel to take charge of the simple and tedious work of the technical channel, but it follows that the safety problem is the result, and no CP is willing to expose its own product parameters and operation data, which is the reason why many third party access tools can solve the related problems before, but the medium and small CPs are too afraid to use. As the medium and small CP originally has few chips, if product parameters, operation data and running water earnings are all held in the hands of a third-party platform, the security is not mentioned at all.
Disclosure of Invention
The invention aims to provide a honeycomb game packaging system based on SDK access and an SDK access method, which can solve the problem of safety.
In order to solve the above technical problems, the present invention provides a honeycomb game packaging system based on SDK access, comprising an SDK access platform, an operation support platform and a honeycomb packaging platform, wherein,
the SDK access platform is coupled with the honeycomb packaging platform and used for accessing and updating the channel side SDK and integrating the channel side SDK to a platform of a local game, the SDK development access channel SDK submits codes after being butted, and then the SDK access platform constructs and generates a basic SDK for the honeycomb packaging platform to integrate and use;
the honeycomb packaging platform is respectively coupled with the SDK access platform and the operation support platform and is used for updating parameters of a basic SDK and packaging the parameters, after the SDK access platform generates a basic SDK packet, the honeycomb packaging platform updates according to the version number of the SDK to acquire channel parameters, searches out a channel to be updated according to the SDK mark, updates according to the SDK version number generated by the SDK access platform, namely automatically updates the honeycomb packaging platform to obtain a new basic SDK packet, and updates the query parameters to obtain updated parameters; when the previous version is to be rolled back, inputting the serial number of the SDK and the version number of the SDK and then updating, namely rolling back to the previous version;
the operation supporting platform is coupled with the honeycomb packaging platform and used for configuring parameters of a client and a server, and after the honeycomb packaging platform updates the basic SDK, the operation supporting platform acquires the latest parameters in real time and configures the latest parameters;
and the honeycomb packaging platform enters the honeycomb packaging platform through a packaging account number for packaging after the operation supporting platform configures the parameters.
Preferably, the operation support platform is further used for configuring user rights.
Preferably, the operation support platform configures user permissions, further, when a general user modifies parameters, a user with special permissions takes effect after auditing, and the user with special permissions is an account to which auditing permissions are allocated.
The method also discloses an SDK access method, which comprises the following steps:
after the SDK development access channel SDK is connected in a butt joint mode, codes are submitted, and then a basic SDK is constructed and generated on an SDK access platform to be used for integration of a honeycomb packaging platform;
after the SDK access platform generates a basic SDK packet, updating according to the version number of the SDK to acquire channel parameters in a honeycomb packaging platform, searching out a channel to be updated according to the SDK mark, updating according to the SDK version number generated by the SDK access platform, automatically updating the honeycomb packaging platform to acquire a new basic SDK packet, and updating the query parameters to acquire updated parameters; when the previous version is to be rolled back, inputting the serial number of the SDK and the version number of the SDK and then updating, namely rolling back to the previous version;
after the honeycomb packaging platform updates the basic SDK, the operation supporting platform acquires the latest parameters in real time and configures the latest parameters;
and after the parameters are configured, entering a honeycomb packaging platform through a packaging account number for packaging.
Preferably, the operation support platform is further used for configuring user rights.
Preferably, the operation support platform configures user permissions, further, when a general user modifies parameters, a user with special permissions takes effect after auditing, and the user with special permissions is an account to which the auditing permissions are allocated.
Compared with the prior art, the honeycomb game packaging system based on the SDK access and the SDK access method achieve the following effects:
the method and the device use a multi-platform module separation technology to perform separation operation on the SDK access, the parameter configuration and the packaging, and distribute different operation authorities for different users, thereby not only ensuring the convenience and the rapidness of channel access and package output, but also ensuring the safety of parameter configuration.
The honeycomb game packaging system based on the SDK access adopts module separation and account authority separation for the SDK access packaging platform independently researched and developed, the SDK access is more convenient and faster due to the modular separation, and the SDK access is safer due to the account authority separation.
Drawings
The accompanying drawings, which are included to provide a further understanding of the invention and are incorporated in and constitute a part of this specification, illustrate embodiments of the invention and together with the description serve to explain the invention and not to limit the invention. In the drawings:
fig. 1 is a schematic structural diagram of a cellular game packaging system based on SDK access in embodiment 1;
fig. 2 is a flow chart of the SDK access method of embodiment 2;
3-8 are application process diagrams of the SDK access based honeycomb game packaging system of embodiment 3;
wherein: 101-SDK access platform; 102-an operation support platform; 103-honeycomb packing platform.
Detailed Description
As used in the specification and in the claims, certain terms are used to refer to particular components. As one skilled in the art will appreciate, manufacturers may refer to a component by different names. This specification and claims do not intend to distinguish between components that differ in name but not function. In the following description and in the claims, the terms "include" and "comprise" are used in an open-ended fashion, and thus should be interpreted to mean "include, but not limited to. "substantially" means within an acceptable error range, and a person skilled in the art can solve the technical problem within a certain error range to substantially achieve the technical effect. Furthermore, the term "coupled" is intended to encompass any direct or indirect electrical coupling. Thus, if a first device couples to a second device, that connection may be through a direct electrical coupling or through an indirect electrical coupling via other devices and couplings. The following description is of the preferred embodiment for carrying out the invention, and is made for the purpose of illustrating the general principles of the invention and not for the purpose of limiting the scope of the invention. The scope of the present invention is defined by the appended claims.
The present invention will be described in further detail below with reference to the accompanying drawings, but the present invention is not limited thereto.
Example 1:
with reference to fig. 1, the embodiment provides a cellular game packaging system based on SDK access, which includes an SDK access platform 101, an operation support platform 102, and a cellular packaging platform 103.
The SDK access platform 101 is coupled with the honeycomb packaging platform 103 and is used for accessing and updating the channel side SDK and integrating the channel side SDK into a platform of a local game, the SDK development access channel SDK submits codes after being butted, and then the SDK access platform 101 constructs and generates a basic SDK for the honeycomb packaging platform 103 to integrate and use;
the honeycomb packaging platform 103 is respectively coupled to the SDK access platform 101 and the operation support platform 102, and is configured to update parameters of a basic SDK and package the parameters, and after the SDK access platform 101 generates a basic SDK package, the honeycomb packaging platform 103 updates according to a version number of the SDK to obtain channel parameters. Specifically, a channel to be updated is searched according to the SDK label, updating is performed according to the SDK version number generated by the SDK access platform 101, the honeycomb packaging platform 103 automatically updates to obtain a new basic SDK package, and the updated query parameter is updated to obtain an updated parameter; when the previous version is to be rolled back, inputting the serial number of the SDK and the version number of the SDK and then updating, namely rolling back to the previous version;
the operation support platform 102 is coupled to the honeycomb packaging platform 103 and configured to configure parameters of a client and a server, and after the honeycomb packaging platform 103 updates the basic SDK, the operation support platform 102 obtains the latest parameters in real time and configures the latest parameters;
after the operation support platform 102 configures the parameters, the honeycomb packaging platform 103 enters the honeycomb packaging platform 103 through a packaging account number for packaging.
The operation support platform 102 is also used for configuring user rights.
Preferably, the operation support platform 102 configures user permissions, further, when a general user modifies parameters, a user with special permissions takes effect after auditing, and the user with special permissions is an account to which the auditing permissions are allocated.
Whether the platforms in the application can work in the process of working or not can be described in detail, and the more detailed the platform is, the better the platform is.
Example 2:
with reference to fig. 2, this embodiment provides an SDK access method, including the steps of:
step 201: after the SDK development access channel SDK is connected in a butt joint mode, codes are submitted, and then a basic SDK is constructed and generated on an SDK access platform to be used for integration of a honeycomb packaging platform;
step 202: after the SDK access platform generates a basic SDK packet, updating according to the version number of the SDK to acquire channel parameters in a honeycomb packaging platform, searching out a channel to be updated according to the SDK mark, updating according to the SDK version number generated by the SDK access platform, automatically updating the honeycomb packaging platform to acquire a new basic SDK packet, and updating the query parameters to acquire updated parameters; when the previous version is to be rolled back, inputting the serial number of the SDK and the version number of the SDK and then updating, namely rolling back to the previous version;
step 203: after the honeycomb packaging platform updates the basic SDK, the operation supporting platform acquires the latest parameters in real time and configures the latest parameters;
in the process, user permission is also configured, specifically, when a general user modifies parameters, a user with special permission takes effect after auditing, and the user with special permission is an account to which the auditing permission is allocated.
Step 204: and after the parameters are configured, entering a honeycomb packaging platform through a packaging account number for packaging.
Example 3:
on the basis of embodiment 1 and embodiment 2, this embodiment is an application example.
This application divide into 3 platforms according to the modular design: SDK inserts platform, operation supporting platform, honeycomb packing platform.
1. SDK access platform
The SDK access platform is a platform used to access and update the channel party SDK and integrate into the local game. And after the SDK development access channel is connected with the SDK, submitting codes, and then constructing and generating a basic SDK on an SDK access platform for integrated use of a packaging platform.
As shown in fig. 3, after the development and docking are completed and the codes are submitted, clicking < build immediately > generates a new basic SDK packet, and automatically generates the serial number (#59) and the SDK version number (v2.0.5753) of the SDK; if the configuration needs to be modified, click < configure > to modify.
2. Honeycomb packing platform
The cellular packing platform is a platform for updating and packing basic SDK parameters. And after the SDK access platform generates the basic package, updating and acquiring the channel parameters according to the SDK version number on the packaging platform.
As shown in fig. 4, a channel to be updated is searched according to the SDK label, and the < update SDK information > is clicked, then the SDK version number generated by the SDK access platform is input, and the platform can automatically update the updated basic SDK packet by clicking the update, and the newly updated parameters can be seen by clicking the < query parameter > after the update is completed; similarly, if the previous version is to be rolled back, the previous version can be rolled back only by inputting the sequence number of the SDK and the version number of the SDK and then updating.
3. Operation supporting platform
The operation support platform is used for configuring client and server parameters. After the honeycomb packaging platform updates the basic SDK, the operation support platform can acquire the latest parameters in real time and configure the latest parameters. And the supporting platform can configure user authority, and users who need special authority after parameter modification of general users can take effect after auditing, so that the safety is greatly improved.
As shown in fig. 5 and fig. 6, a channel to be updated can be queried according to a channel name or ID, a client parameter or a server parameter is clicked, a platform can acquire a new sdk parameter in real time, and then parameter values can be filled in; for the server-side parameters, in order to ensure the security of the parameters, an auditing function is added, only the account which is specifically allocated with auditing authority can be audited, and only the parameters after auditing can be effective.
4. Honeycomb packing platform
After the operation supporting platform configures the parameters, the parameters can be packaged by entering a packaging platform through a packaging account.
As shown in fig. 7 and 8, selecting the corresponding game and channel to click and package will see the final package parameters (the package platform is not modifiable), while logo, corner mark and icon can be configured on the package platform, and after the configuration is completed, clicking and packaging will start packaging by the package platform. And after the packaging is finished (within 5 minutes), clicking to download, and generating a final channel game package.
Compared with the prior art, the honeycomb game packaging system based on the SDK access and the SDK access method achieve the following effects:
the method and the device use a multi-platform module separation technology to perform separation operation on the SDK access, the parameter configuration and the packaging, and distribute different operation authorities for different users, thereby not only ensuring the convenience and the rapidness of channel access and package output, but also ensuring the safety of parameter configuration.
The honeycomb game packaging system based on the SDK access adopts module separation and account authority separation for the SDK access packaging platform independently researched and developed, the SDK access is more convenient and faster due to the modular separation, and the SDK access is safer due to the account authority separation.
The foregoing description shows and describes several preferred embodiments of the invention, but as aforementioned, it is to be understood that the invention is not limited to the forms disclosed herein, but is not to be construed as excluding other embodiments and is capable of use in various other combinations, modifications, and environments and is capable of changes within the scope of the inventive concept as expressed herein, commensurate with the above teachings, or the skill or knowledge of the relevant art. And that modifications and variations may be effected by those skilled in the art without departing from the spirit and scope of the invention as defined by the appended claims.
Claims (6)
1. A honeycomb game packaging system based on SDK access is characterized by comprising an SDK access platform, an operation supporting platform and a honeycomb packaging platform, wherein,
the SDK access platform is coupled with the honeycomb packaging platform and used for accessing and updating the channel side SDK and integrating the channel side SDK into a platform of a local game, the access channel SDK is developed by the SDK, codes are submitted after the docking is completed, the codes are immediately constructed by clicking to generate a new basic SDK packet, and meanwhile, the serial number and the SDK version number of the SDK are automatically generated; if the configuration needs to be modified, the configuration is clicked for modification, and then a basic SDK is constructed and generated on the SDK access platform for being integrated and used by a honeycomb packaging platform;
the honeycomb packaging platform is respectively coupled with the SDK access platform and the operation support platform and is used for updating parameters of a basic SDK and packaging the parameters, after the SDK access platform generates a basic SDK packet, the honeycomb packaging platform updates according to the version number of the SDK to acquire channel parameters, searches out a channel to be updated according to the SDK identification, updates according to the SDK version number generated by the SDK access platform, automatically updates the honeycomb packaging platform to obtain a new basic SDK packet, and updates the query parameters to obtain updated parameters; when the previous version is to be rolled back, inputting the serial number of the SDK and the version number of the SDK and then updating, namely rolling back to the previous version;
the operation supporting platform is coupled with the honeycomb packaging platform and used for configuring parameters of a client and a server, and after the honeycomb packaging platform updates the basic SDK, the operation supporting platform acquires the latest parameters in real time and configures the latest parameters;
and the honeycomb packaging platform enters the honeycomb packaging platform through a packaging account number for packaging after the operation supporting platform configures the parameters.
2. The SDK access based honeycomb game packaging system of claim 1, wherein the operations support platform is further configured to configure user privileges.
3. The SDK access-based honeycomb game packaging system of claim 2, wherein the operation support platform configures user permissions, and further, after parameter modification is performed on a general user, a user with special permissions takes effect after auditing, and the user with special permissions is an account to which the auditing permissions are allocated.
4. An SDK access method, comprising the steps of:
an access channel SDK is developed by the SDK, a code is submitted after the docking is completed, the code is immediately constructed by clicking, a new basic SDK packet is generated, and meanwhile, the serial number and the SDK version number of the SDK are automatically generated; if the configuration needs to be modified, the configuration is clicked for modification, and then a basic SDK is constructed and generated on the SDK access platform for being integrated and used by a honeycomb packaging platform;
after the SDK access platform generates a basic SDK packet, updating according to the version number of the SDK to acquire channel parameters in a honeycomb packaging platform, searching a channel to be updated according to the SDK identification, updating according to the SDK version number generated by the SDK access platform, automatically updating the honeycomb packaging platform to acquire a new basic SDK packet, and updating the query parameters to acquire updated parameters; when the previous version is to be rolled back, inputting the serial number of the SDK and the version number of the SDK and then updating, namely rolling back to the previous version;
after the honeycomb packaging platform updates the basic SDK, the operation supporting platform acquires the latest parameters in real time and configures the latest parameters;
and after the parameters are configured, entering a honeycomb packaging platform through a packaging account number for packaging.
5. The SDK access method of claim 4, wherein the operational support platform is further configured to configure user privileges.
6. The SDK access method of claim 5, wherein the operation support platform configures user permissions, and further, after parameter modification is performed on a general user, a user with special permissions takes effect after auditing, and the user with special permissions is an account to which the auditing permissions are assigned.
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CN108984197B (en) * | 2018-07-12 | 2022-08-12 | 京东科技控股股份有限公司 | Code updating method and device |
CN111445274B (en) * | 2018-12-27 | 2024-04-05 | 三六零科技集团有限公司 | Configurable packaging method and device based on advertisement platform and computing equipment |
CN112579997B (en) * | 2020-12-17 | 2024-03-12 | 数字广东网络建设有限公司 | User permission configuration method and device, computer equipment and storage medium |
CN114399065A (en) * | 2022-01-10 | 2022-04-26 | 厦门点触科技股份有限公司 | Multi-channel-oriented game background configuration management system |
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