CN107224720B - The method, apparatus and touch control device of towed management team - Google Patents
The method, apparatus and touch control device of towed management team Download PDFInfo
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- CN107224720B CN107224720B CN201610179200.7A CN201610179200A CN107224720B CN 107224720 B CN107224720 B CN 107224720B CN 201610179200 A CN201610179200 A CN 201610179200A CN 107224720 B CN107224720 B CN 107224720B
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
- A63F13/2145—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
- G06F3/04817—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance using icons
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0484—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
- G06F3/0486—Drag-and-drop
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
- G06F3/0488—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
- G06F3/04883—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures for inputting data by handwriting, e.g. gesture or text
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1068—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
- A63F2300/1075—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad using a touch screen
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/303—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/807—Role playing or strategy games
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F2203/00—Indexing scheme relating to G06F3/00 - G06F3/048
- G06F2203/048—Indexing scheme relating to G06F3/048
- G06F2203/04804—Transparency, e.g. transparent or translucent windows
Abstract
Present disclose provides the method, apparatus and touch control device of a kind of towed management team, the method of the towed management team includes: that rank management component corresponding with the troop is generated in one troop of creation and an operation interface shown by the touch control device, and the member in the troop is shown on the rank management component;In response to pulling the touch control gesture of the gamer tile in the operation interface, to manage the member in the troop.The disclosure provides a kind of novel rank management interactive mode, and the management of team member is realized by drag gesture, the efficiency of rank management can be improved, while mode of operation is convenient, so that management operation is more imbued with visualization.
Description
Technical field
This disclosure relates to which the method, apparatus and touch-control of network technique field more particularly to a kind of towed management team are set
It is standby.
Background technique
Generally can in severe role playing game (Role Playing Game, the abbreviation RPG) game for being biased to koinotropic type
Design has main city scene, and player can run in main city scene, the convenient non-player with other players or main city scene
Control role (Non-Player Character, abbreviation NPC) interaction enhances social sense with this.In addition, RPG game is general
It also allows to form a team to carry out certain activities between player, therefore equal rank managements operation of forming a team or leave one's post just is compared often in main city
Occur in scape.
Current RPG game has the end trip (trip operated on PC PC of various themes since system is various
Play) He Shouyou (game operated in the mobile devices such as mobile phone).For holding You Eryan, rank management more classics
Design pattern is at large to show head portrait name, blood volume, gain-state (buff) of member in troop etc. using tiling list
Information facilitates coordination as shown in Figure 1, allowing between member the case where knowing more about each other.The rank management of this kind of end trips is set
Although meter mode can be presented and be played a role well on PC, set if moving this design method to movement
It is standby, it is limited by screen space, and be impermissible for the so huge information content of display, therefore this design pattern is poorly suitable for moving
The rank management of hand trip on dynamic equipment (such as lesser electronic display unit of mobile phone screen).
In general, hand trip to overcome the problems, such as that screen control is limited, can use the form of Shipping Options Page, task tracker and troop
It manages component and shares a display area, can set system default expansion is task label page, so that player wants to use
Manual switching label is needed when rank management component, to show the content of respective labels page, to make full use of the screen of mobile device
Curtain space.User clicks " troop " label when state of not forming a team, will pop up and finds troop interface, and text prompt user " please group
Part troop or addition ", as shown in Figure 2;When state of having formed a team, user clicks " troop " label, shows team member in list area,
As shown in Fig. 2, only one member in troop.User clicks the gamer tile of the wherein member, it may appear that operation panel is shown
Feasible option of operation, such as temporarily leave one's post 5, leave troop or kick out of troop's (not shown).Although the design pattern passes through switching
The form of Shipping Options Page takes full advantage of limited screen space, but not enough easily asks in the presence of the operation for recalling rank management component
Topic, and the operation switched between task label and troop's label is more frequent, it has not been convenient to.In addition, if by the troop of end trip
The mode of management component directly applies hand to swim, then can occupy more screen space, can although doing transparency process to list bottom plate
To see the scene shown under rank management component and personage, but occlusion area or bigger, it can be to main city scene and scene
In personage cause more block.
It can be seen that the problem that interactive mode of the existing game design for the rank management in mobile device is not convenient enough, because
This, needs the method, apparatus and touch control device of a kind of new towed management team.
Above- mentioned information are only used for reinforcing the understanding to the background of the disclosure, therefore it disclosed in the background technology part
It may include the information not constituted to the prior art known to persons of ordinary skill in the art.
Summary of the invention
To overcome the problems in correlation technique, the disclosure provide a kind of towed management team method, apparatus and
Touch control device, to solve not convenient enough the technical problem of mode of operation of the prior art for rank management in game.
According to the first aspect of the embodiments of the present disclosure, a kind of method of towed management team is provided, a touch-control is applied to
Equipment, comprising:
It is corresponding with the troop to create generation in a troop and an operation interface shown by the touch control device
Rank management component shows the member in the troop on the rank management component;
In response to pulling the touch control gesture of gamer tile in the operation interface, to manage the member in the troop.
According to another embodiment of the disclosure, a troop and an operation interface shown by the touch control device are created
The step of middle generation rank management component corresponding with the troop includes:
It detects the operation interface and shows an icon control;
An operation panel is unfolded in response to clicking the touch control gesture of the icon control;
The troop is created in response to clicking the touch control gesture of creation option in the operation panel, the icon control
Display condition conversion in the operation interface is the rank management component, and packs up the operation panel.
According to another embodiment of the disclosure, the icon control is one semi-transparent with troop's image recognition element
Bright virtual control.
According to another embodiment of the disclosure, the rank management component includes to be located at the rank management part centre
A status indication figure and at least one be centered around the membership location around the status indication figure, a membership location
For placing the gamer tile of a member.
According to another embodiment of the disclosure, the rank management component has collapsed state and unfolded state, passes through
Switch the state of the rank management component in response to clicking the touch control gesture of different predeterminable areas;
Wherein under the collapsed state, the rank management component is integrally translucent status display, troop's pipe
The gamer tile of each member is shown in reason component with deflated state;
Under the unfolded state, the rank management component is integrally shown with normal condition, the rank management component
In the gamer tile of each member shown with magnifying state.
According to another embodiment of the disclosure, during the touch control gesture of the rank management component is clicked in response,
The method also includes:
Whether prejudge the range occupied after the rank management component expansion can be beyond a preset areas in the operation interface
The edge in domain;
If prejudging result is the edge without departing from the predeterminable area, the rank management component is directly unfolded;
If anticipation result is the edge beyond the predeterminable area, the rank management component is to the predeterminable area
In the range of move.
According to another embodiment of the disclosure, the method also includes:
The rank management component passes through the touch-control in response to dragging the rank management component under the collapsed state
Gesture and move.
According to another embodiment of the disclosure, the rank management component also has a response area, described in response to dragging
The step of dragging the touch control gesture of gamer tile in the operation interface include:
By the touch control gesture in response to the gamer tile in the operation interface to be dragged to the response area, invites and play
Family is added in the troop;
By exceeding the touch control gesture of the response area in response to the gamer tile for pulling member in the troop, it is described at
Member is detached from the troop.
According to another embodiment of the disclosure, the method also includes:
Before the player being invited to receives to invite, the gamer tile is in the member position of the rank management component
It sets and is shown with virtual stake, after the player being invited to receives to invite, the gamer tile is shown with normal condition.
According to another embodiment of the disclosure, the method also includes:
If pull the gamer tile, the rank management component is in collapsed state, then as the dragging player
Head portrait close to and when having overlapping with the response area, the rank management component automatically switches to the unfolded state.
According to another embodiment of the disclosure, the method also includes:
It include a team leader position at least one described membership location, remaining is membership location, and team leader is in the team leader position
Display is set, member shows in the membership location;
By completing turning for team leader role in response to pulling the gamer tile on the membership location to the team leader position
It hands over.
According to another embodiment of the disclosure, the method also includes:
Under the unfolded state, pass through the touch control gesture in response to clicking the gamer tile of member in the troop, exhibition
Open an interaction option panel;
At least one interaction option is shown on the interaction option panel, by response to clicking the interaction option
Touch control gesture and execute corresponding operation.
According to the second aspect of an embodiment of the present disclosure, a kind of device of towed management team is also provided, is applied to
One touch control device, comprising:
Generation module, for create in a troop and an operation interface shown by the touch control device generate with it is described
Troop's corresponding rank management component shows the member in the troop on the rank management component;And
Respond module, it is described to manage for the touch control gesture in response to pulling the gamer tile in the operation interface
Member in troop.
According to another embodiment of the disclosure, the generation module includes:
Detection sub-module shows an icon control for detecting the operation interface;
First clicks response submodule, for an operating surface to be unfolded in response to the touch control gesture for clicking the icon control
Plate;And
Second clicks response submodule, for creating in response to clicking the touch control gesture of creation option in the operation panel
The troop is built, display condition conversion of the icon control in the operation interface is the rank management component, and is received
Play the operation panel.
According to another embodiment of the disclosure, the icon control is one semi-transparent with troop's image recognition element
Bright virtual control.
According to another embodiment of the disclosure, the rank management component includes to be located at the rank management part centre
A status indication figure and at least one be centered around the membership location around the status indication figure, a membership location
For placing the gamer tile of a member.
According to another embodiment of the disclosure, the rank management component has collapsed state and unfolded state, described
Device further includes state switching module, for by switching the troop in response to the touch control gesture for clicking different predeterminable areas
Manage the state of component;Under the collapsed state, the rank management component is integrally translucent status display, the troop
The gamer tile of each member is shown in management component with deflated state;
Under the unfolded state, the rank management component is integrally shown with normal condition, the rank management component
In the gamer tile of each member shown with magnifying state.
According to another embodiment of the disclosure, described device further include:
Module is prejudged, for prejudging whether the range occupied after the rank management component expansion can exceed operation circle
The edge of a predeterminable area in face;If prejudging result is the edge without departing from the predeterminable area, directly described in expansion
Rank management component;If anticipation result is the edge beyond the predeterminable area, the rank management component is to described pre-
If being moved in the range of region.
According to another embodiment of the disclosure, the respond module includes:
First pulls response submodule, for the rank management component under the collapsed state, by response to dragging
It moves the touch control gesture of the rank management component and moves.
According to another embodiment of the disclosure, the rank management component also has a response area, the respond module
Further include:
Second pulls response submodule, for by described in response to the gamer tile in the operation interface to be dragged to
The touch control gesture of response area invites player to be added in the troop;And
Third pulls response submodule, for described by exceeding in response to the gamer tile for pulling member in the troop
The touch control gesture of response area, the member are detached from the troop.
According to another embodiment of the disclosure, described device further include:
Automatic-expanding module is used for during described second pulls response submodule and pull the gamer tile, such as
When fruit pulls the gamer tile, the rank management component is in collapsed state, then close simultaneously when pulling the gamer tile
When having overlapping with the response area, the rank management component automatically switches to the unfolded state.
It include a team leader position at least one described membership location, remaining is according to another embodiment of the disclosure
Membership location, team leader show that member shows in the membership location in the team leader position, the respond module further include:
4th pulls response submodule, for by response to pulling the gamer tile on the membership location to the team
Delivering for team leader role is completed in long position.
According to the third aspect of an embodiment of the present disclosure, a kind of touch control device is also provided, comprising:
Processor;And
For storing the memory of the processor executable command;
Wherein, the processor is configured to:
It is corresponding with the troop to create generation in a troop and an operation interface shown by the touch control device
Rank management component shows the member in the troop on the rank management component;
In response to pulling the touch control gesture of gamer tile in the operation interface, to manage the member in the troop.
As shown from the above technical solution, the beneficial effect of the disclosure is:
A kind of novel rank management interactive mode is provided, the management of team member, Ke Yiti are realized by drag gesture
The efficiency of high rank management, while mode of operation is convenient, so that management operation is more imbued with visualization.
It should be understood that above general description and following detailed description be only it is exemplary and explanatory, not
The disclosure can be limited.
Detailed description of the invention
Detailed description below considering in conjunction with the accompanying drawings to preferred embodiment of the present disclosure, the various targets of the disclosure,
Feature and advantage will become apparent.Attached drawing is only the exemplary diagram of the disclosure, is not necessarily drawn to scale.
In the accompanying drawings, same appended drawing reference always shows same or similar component.
Fig. 1 is the schematic diagram that tiling list shows information in related embodiment.
Fig. 2 is the schematic diagram that a Shipping Options Page is merged into rank management and task tracking in related embodiment.
Fig. 3 is a kind of step flow chart of the method for the towed management team provided in the embodiment of the present disclosure one.
Fig. 4 is to create a troop in the embodiment of the present disclosure one and generate troop's pipe corresponding with troop in the operation interface
Manage the step process of component.
Fig. 5 is the schematic diagram for showing an icon control in the embodiment of the present disclosure one in operation interface.
Fig. 6 is the schematic diagram that operation panel is unfolded in icon control in the embodiment of the present disclosure one.
Fig. 7 is the schematic diagram of the rank management component in the embodiment of the present disclosure one under collapsed state.
The enlarged drawing that Fig. 8 is dotted line frame A in Fig. 7 in the embodiment of the present disclosure one.
Fig. 9 is in the embodiment of the present disclosure one in response to the schematic diagram of the mobile rank management component of drag gesture.
Figure 10 is the schematic diagram of the rank management component in the embodiment of the present disclosure one under unfolded state.
Figure 11 is that the signal whether process anticipation exceeds predeterminable area is unfolded in management department, troop part in the embodiment of the present disclosure one
Figure.
Figure 12 is that interaction is unfolded in response to clicking the gamer tile of member in rank management component in the embodiment of the present disclosure one
The schematic diagram of options panel.
Figure 13 is in the embodiment of the present disclosure one in response to the step process of the touch control gesture of the player in drag operation interface
Figure.
Figure 14 is that the player in operation interface scene is pulled to the schematic diagram that troop is added in the embodiment of the present disclosure one.
Figure 15 is that the player in buddy list is pulled to the schematic diagram that troop is added in the embodiment of the present disclosure one.
Figure 16 is in the embodiment of the present disclosure one in response to pulling the straggly schematic diagram of member in troop.
Figure 17 is the schematic diagram delivered in the embodiment of the present disclosure one in response to the member completion team leader role pulled in troop.
Figure 18 is a kind of schematic diagram of the device of the towed management team provided in the embodiment of the present disclosure two.
Figure 19 is the schematic diagram of generation module in the embodiment of the present disclosure two.
Figure 20 is the schematic diagram of corresponding module in the embodiment of the present disclosure two.
Specific embodiment
The exemplary embodiments for embodying disclosure features and advantages will describe in detail in the following description.It should be understood that
The disclosure can have various variations in different embodiments, all not depart from the scope of the present disclosure, and explanation therein
And attached drawing inherently is illustrated as being used, rather than to limit the disclosure.
Feature, structure or characteristic described in the disclosure can be incorporated in one or more implementations in any suitable manner
In mode.In the following description, many details are provided to provide and fully understand to embodiment of the present disclosure.So
And it will be appreciated by persons skilled in the art that can be with technical solution of the disclosure without one in the specific detail
Or more, or can be using other methods, component, material etc..In other cases, it is not shown in detail or describes known knot
Structure, material or operation are to avoid fuzzy all aspects of this disclosure.
Some embodiments of the present disclosure are illustratively provided below with reference to accompanying drawings.It should be appreciated that the embodiment of reference is simultaneously
It does not limit the scope of the present disclosure.That is, any example enumerated in this specification is all not limiting, but it is only
Illustratively.
It is not convenient intuitive enough in view of rank management operation in the equipment being limited in the prior art due to display screen area, this
It is open that a kind of rank management method is provided, it can apply on some touch control devices, using novel rank management interactive mode,
Rank management can be completed by simple pulling mode, such as the operation such as troop or disengaging troop is added, operation is convenient intuitive,
It is described in detail in following embodiment.
Embodiment one
Fig. 3 shows a kind of step flow chart of the method for the towed management team provided in the present embodiment, this method
Can be applied to a touch control device, be particularly used on touch control device have can touch control operation operation interface.
As shown in figure 3, in step slo, creates and generated in a troop and an operation interface shown by touch control device
Rank management component corresponding with troop shows the member in troop on rank management component.
In the present embodiment, Fig. 4 shows one troop of creation and generates troop's pipe corresponding with troop in the operation interface
Manage the step process of component.
As shown in figure 4, in step s 11, detection operation interface shows an icon control.The icon control can be one
A translucent virtual control with troop's image recognition element, as shown in Fig. 5 dotted line frame, the shape of the icon control is one
Roundel is provided with the mark of a small red flag as troop's image recognition element in disk.
As shown in figure 4, in step s 12, an operation panel being unfolded in response to clicking the touch control gesture of icon control, opens up
The schematic diagram for opening operation panel shows feasible option of operation, such as creation team as shown in Fig. 6 dotted line frame, in operation panel
5, troop etc. is found.
It should be noted that whether operation panel sets close to touch-control after detecting expansion during operation panel is unfolded
The edge of standby display screen, if close to the edge of display screen, beyond display screen after being unfolded in order to avoid operation panel
Occur showing that incomplete phenomenon occurs, operation panel can be unfolded to expansible direction far from edge from trend, referring to figure
6, if operation panel is unfolded to the rear side of icon control, have the incomplete risk of display, therefore the touch-control clicked in response
After gesture, to the expansion of the upside, left side or downside of icon control and display operating panel.
As shown in figure 4, in step s 13, creating team in response to creating the touch control gesture of option in clicking operation panel
5, display condition conversion of the icon control in operation interface is rank management component, and packs up operation panel.
In operation panel shown in Fig. 6, player click creation troop option, in response to click touch control gesture and
A troop is created, and shows a rank management component corresponding thereto in operation interface, as in Fig. 7 in dotted line frame A
It is shown.Each player can be by creating troop or being invited to be added in the troop, so as to become this troop
Member, at least one member in each troop.The enlarged drawing of dotted line frame A is as shown in figure 8, show rank management in Fig. 7 in Fig. 8
The schematic diagram of component, as seen from Figure 8, rank management component are the circle comprising the gamer tile of each member in troop
Disk, the rank management component is translucent state when not operating, it is possible to reduce is blocked to personage in scene and scene.The troop
Management component include positioned at rank management part centre a status indication figure and at least one be centered around status indication figure
Membership location around shape, a membership location are used to place the gamer tile of a member.Rank management portion as shown in Figure 8
Part, the status indication figure at center, which can both indicate that the rank management component had, can pack up and be unfolded two states, may be used also
To indicate that the current state of rank management component is unfolded state or collapsed state, therefore it can be marked and be schemed by observation state
Shape intuitively knows the state of rank management component.Status indication figure is outside four headed arrow, shows rank management at this time
Component is in collapsed state;Status indication figure is inside four headed arrow, shows that rank management component is in expansion shape at this time
State, under collapsed state, except the four headed arrow by taking 4 membership locations as an example.Wherein uppermost membership location shows creation
The gamer tile of one member of the troop, in addition to the member, other players can also be added to by following pulling modes
In the troop, as shown in figure 8, corresponding gamer tile is shown on membership location respectively, in this way, the member in troop is constituted just
It can be very clear.
In the present embodiment, rank management component has collapsed state and unfolded state two states, under default situations, wound
Team building 5 is that rank management component shown in Fig. 8 is collapsed state later, and under collapsed state, rank management component is integrally in
Translucent shows that the head portrait of each member is shown in rank management component with deflated state, and player's head of each member
As in the annular region except the status indication figure in disk.In this way, rank management component is whole when not operating
Body occupied area is smaller, and is shown with translucent, can as much as possible reduce the screening to task in scene and scene
Gear, provides better display effect.
It should be noted that rank management component, can also be by response to dragging rank management under collapsed state
The touch control gesture of component and move, schematic diagram drags as shown in figure 9, if rank management component is selected and dragged to finger
Distance have exceeded pre-determined distance, rank management component will move as the finger moves, when reaching a certain position defensive position
When finger leaves, rank management component is just stopped and is shown in this position.In addition to the rank management component of collapsed state, for wound
Icon control before team building 5 can also be moved by the touch control gesture in response to dragging icon control, in this way, can root
Need to move freely the position of icon control or rank management component according to user, user can be dragged and dropped into habit operation
Region promotes interactive experience to assign the freedom degree of user's operation.Wherein the size of pre-determined distance can be according to user's institute's phase
The sensitivity of prestige is set, for example, if pre-determined distance is small, then the Operational Figure Of Merit for moving rank management component is preferable, phase
Instead, if pre-determined distance is big, the Operational Figure Of Merit for moving rank management component is more weaker.
In the present embodiment, it can be switched over by preset touch control gesture between collapsed state and unfolded state, example
Such as, rank management component is switched to expansion shape by the touch control gesture in response to clicking rank management component under collapsed state
State, since gamer tile shown under original collapsed state is all smaller, so in the deployed state, rank management component is usual
Whole to be shown with normal condition, the gamer tile of each member is shown in rank management component with magnifying state, convenient for user into
Row operation.Meanwhile the gamer tile of each member can extend partially into except disk, and in order to visually indicate member and team
5 relationship is respectively provided with a connecting line between status indication figure and the gamer tile of each member, to indicate that the member belongs to
In the troop, the schematic diagram of the rank management component of unfolded state is as shown in dotted line frame in Figure 10.In addition, rank management component is cut
It changes to after unfolded state, the status indication figure of the center also does corresponding switching, that is, becomes inside four headed arrow.
It should also be noted that, during rank management component is unfolded, it is also necessary to prejudge the expansion of rank management component
Whether the range occupied afterwards can be beyond the edge of a predeterminable area in operation interface, and wherein the range of predeterminable area can be according to need
It is set, as shown in figure 11, predeterminable area is within the scope of dotted line frame.If prejudging result is without departing from predeterminable area
Rank management component is then directly unfolded in edge;If anticipation result be the edge beyond predeterminable area, rank management component to
It is moved in the range of predeterminable area, to guarantee completely be shown in the range of predeterminable area after rank management component is unfolded
It is interior, avoid the occurrence of the incomplete phenomenon of display.
In addition, rank management component is in the deployed state, some interactive operations can be carried out, for example, response can be passed through
In the touch control gesture for clicking the head portrait of member in troop, an interaction option panel is unfolded, is shown at least on interaction option panel
One interaction option executes corresponding operation by the touch control gesture in response to clicking interaction option.As shown in figure 12, it interacts
It include the interaction option checking data and adding as a friend in options panel, to understand or hand over the member in same troop
Stream, for example, the request message added as a friend can be sent to the player by response to clicking the interaction option added as a friend,
The information such as player's title can also be shown in the top of interaction option simultaneously.It is similar with the operation panel of above-mentioned creation troop,
During interaction option panel is unfolded, suitable direction expansion interaction choosing can be also selected according to the location of gamer tile
Item panel, details are not described herein again.
Rank management component in the deployed state, can also be switched to collapsed state, such as can be by response to clicking
Management department, troop part is switched to collapsed state with the touch control gesture of exterior domain in operation interface, and rank management component is switched to
After collapsed state or unfolded state, status indication figure is also switched accordingly, from inside four headed arrow change again for
Outer four headed arrow.
As shown in figure 3, in step S20, in response to the touch control gesture of gamer tile in drag operation interface, to manage team
Member in 5.Rank management component in the deployed state, can also be using dragging in addition to that can carry out above-mentioned interactive operation
Mode the operation such as carry out the addition of member, kick out of or exit, so as to by the touch control gesture in response to gamer tile come
Realize rank management.
It should be noted that in the deployed state, rank management component is generally also provided with a response area, for pulling object for appreciation
Corresponding response is given during family's head portrait.In addition, drawing the line for response area can be set as needed, for example,
It is concentric discs that response area, which can be with the disk of rank management component, but the area of response area can be greater than, is less than or wait
In the disk area of rank management component, to meet different sensitivity requirements.
In the present embodiment, Figure 13 shows the step process in response to the touch control gesture of the player in drag operation interface
Figure.
As shown in figure 13, in the step s 21, by response to the gamer tile in operation interface is dragged to rank management
The touch control gesture of the response area of component invites player to be added in troop.At this point, although gamer tile has been shown in troop's pipe
In the membership location for managing component, but before the player that is invited to receives to invite, the gamer tile rank management component with
Virtual stake shows that after the player being invited to receives to invite, gamer tile can just be shown with normal condition.It is wherein dragged into team
5 player can be the player in the operation interface scene of place, and schematic diagram is as shown in figure 14, or arrange from good friend
Player in table, schematic diagram are as shown in figure 15.For example, if will be in operation interface scene or buddy list by way of dragging
In gamer tile be drawn to the membership location of rank management component, then the gamer tile is with translucent display, that is, virtual stake
Display;It is added after the invitation of troop if this player receives, with opaque display, that is, normal shape if the gamer tile
State is shown.
It should be noted that as shown in Figure 14 and Figure 15, pinning in the scene or in buddy list and dragging some object for appreciation
Family's head portrait, that is, be considered as and select the player, it will usually have the visual feedback of selected state in gamer tile, such as it is outer it is luminous (not
Diagram), while the gamer tile (or head portrait and name information) can follow finger mobile.In addition, neatly and being grasped for display
Make simply, position indicating can also provided on nearest membership location after gamer tile is dragged to response area, lead to
It crosses visual feedback and indicates the field that can accommodate newcomer, such as the field for the membership location for having actual situation to distinguish one by one occur.
Even if it is not dragged and dropped into field by user just, after there is the position indicating, as long as the finger of dragging decontrols gamer tile,
Gamer tile will be shown in automatic " filling up " field.The visual feedback mode of position indicating is distinguished in addition to use actual situation,
The other modes such as warning color differentiation can also be used to realize that the field with having there is gamer tile to occupy is distinguished to show, as long as energy
It reaches and visually provides prompt, in the present embodiment without limitation.
In addition to when rank management component is in unfolded state team can be added to and in response to pulling gamer tile
Wu Zhong may be implemented player in the case where rank management component is in collapsed state and be added in troop.If pull gamer tile,
Rank management component is in collapsed state, then when dragging gamer tile is close and has overlapping with response area, rank management component
Automatic-expanding is switched to unfolded state, invites player to be added in troop according to the process of above-mentioned steps S21 later, equally exists
Gamer tile is normally shown after player receives invitation.
As shown in figure 13, in step S22, by the gamer tile in response to pulling member in troop beyond response area
Touch control gesture, member are detached from troop." disengaging " in the present embodiment includes at least two layers of meaning, first layer be meant that passively by
Troop is kicked out of, the second layer is meant that the troop that exits of active, and mode of operation is substantially identical, and only operator is different.It is detached from team
5 schematic diagram is as shown in figure 16, i.e., the gamer tile of member hauls out response area, can pull apart at the gamer tile and center
Connecting line between status indication figure, to indicate that the player will be disengaged from troop by the variation occurred in visual style, together
When, the outer of warning color can also be issued and shone (as red), unclamping finger in disk outer portion, i.e. being considered as the player leaves troop.
For example, can be set to the operating right of team leader and member, i.e., team leader can all members be implemented with this operation and by its
Troop is kicked out of, member only actively exits troop using this operation to me in team, or member can also be arranged to other
Member implements this operation and is kicked out of troop, no longer repeats one by one herein.
In the present embodiment, it is the management convenient for member in troop, includes a team leader position at least one membership location,
Remaining is membership location, and team leader shows that member shows in membership location in team leader position.Can select it is one of fixed at
Member position can choose as team leader position but be not limited to for team leader position to be fixed on the membership location of upside, as shown in figure 8,
It can also indicate (such as small flag) with team leader in the upper left corner of team leader position, in order to which player distinguishes team leader.
As shown in figure 13, in step S23, by response to pulling the gamer tile on membership location to team leader position,
Complete delivering for team leader role.The schematic diagram that team leader role delivers is as shown in figure 17, in the deployed state, by rank management component
The head portrait of some interior member is dragged in the response area of team leader's field (response area of team leader's field can be considered team leader's head portrait region)
When, that is, when the head portrait of the member pulled has overlapping with team leader position, visual cue can be provided on team leader's field
And feedback, such as the head portrait bleach that team leader's field is original, and the outgoing with warning color is shown at the edge of team leader's field
Light etc., while can also be in the periphery display operation text prompt of rank management component, such as " team leader can be delivered by loosing one's grip " indicates to permit
The operation that Xu Jinhang team leader delivers.If loosed one's grip in team leader's field response area, so that it may realize delivering for team leader role, while two
The head portrait transposition of player, and text and color tips disappear after terminating team leader role and delivering.Equally, at team leader angle
Color can also preset operating right during delivering, such as only team leader be allowed to implement this operation.
It should be noted that this method can be by response to different touch control gesture (such as click or pull) Lai Shixian
Rank management, for example, by the touch control gesture of click carry out it is common the operation such as be unfolded, pack up, select, and pass through the touching of dragging
The operations such as gesture can then be added the member in troop, kick out of, exit, team leader role delivers are controlled, it is easy to operate intuitive,
And do not allow to be also easy to produce maloperation.
In conclusion method provided in this embodiment by the touch control gesture that is pulled in the scene to gamer tile i.e.
The operations such as the management to team member, such as transfer team leader, addition troop, disengaging troop can be achieved, improve the effect of rank management
Rate, while mode of operation is convenient, so that management operation is more imbued with visualization and is easy memory and grasps.The touching clicked by response
It controls gesture and interaction option panel is unfolded, it is logical for clicking interaction type selecting to execute the common operation such as corresponding operation by response
It crosses in response to clicking operation and executes, therefore gamer tile is pulled in the scene and realizes addition, disengaging or team leader and turns
The operation of friendship will not influence normal interaction.The rank management component it is idle be for collapsed state, and with translucent
Display can solve the problem that screen control in traditional end trip application trip in one's hands is limited, can make full use of screen space,
It avoids causing excessive block to task in scene and scene.Rank management component can be dragged under collapsed state by response
It drags gesture and moves freely position, player can move according to itself habit, more operate freedom degree to player, promoted
Interactive experience.
Embodiment two
Figure 18 shows a kind of schematic diagram of the device of the towed management team provided in the present embodiment, which can answer
For a touch control device, as shown in figure 18, which includes: generation module 110 and respond module 120.Wherein generation module
110 for create generation rank management corresponding with troop portion in a troop and an operation interface shown by touch control device
Part shows the member in troop on rank management component;Respond module 120 is used in response to gamer tile in drag operation interface
Touch control gesture, carry out the member in management team.
The schematic diagram of generation module 110 is as shown in figure 19, includes: detection sub-module 111, first in the generation module 110
It clicks response submodule 112 and second and clicks response submodule 113.Wherein detection sub-module 111 is aobvious for detecting operation interface
It is shown with an icon control, which is the translucent virtual control for having troop's image recognition element, such as Fig. 5 institute
Show.First clicks in response to submodule 112 for an operation panel to be unfolded in response to the touch control gesture for clicking icon control, such as schemes
Shown in 6.Second clicks in response to submodule 113 for creating team in response to the touch control gesture for creating option in clicking operation panel
5, display condition conversion of the icon control in operation interface is rank management component, and packs up operation panel, rank management portion
The collapsed state schematic diagram of part is as shown in Figure 8.In fig. 8, rank management component includes positioned at the one of rank management part centre
Status indication figure and at least one be centered around the membership location around status indication figure, a membership location is for placing
The gamer tile of one member.
In the present embodiment, rank management component has collapsed state and unfolded state, wherein under collapsed state, troop
Management component is integrally translucent status display, and the head portrait of each member is shown in rank management component with deflated state, and each
A member's head portrait is in disk, as shown in Figure 8;In the deployed state, rank management component is integrally shown with normal condition, team
The head portrait of each member is shown in 5 management components with magnifying state, and each member's head portrait extends to except disk, and state
A connecting line is respectively provided between marker graphic and the gamer tile of each member, as shown in Figure 10.
It as shown in figure 18, further include anticipation module 130 in the device 100, for being accounted for after prejudging the expansion of rank management component
Whether range can be beyond the edge of a predeterminable area in operation interface;If prejudging result is without departing from predeterminable area
Rank management component is then directly unfolded in edge;If anticipation result be the edge beyond predeterminable area, rank management component to
If being moved in the range of region, to guarantee in the range of completely being shown in predeterminable area after rank management component is unfolded,
Avoid the occurrence of the incomplete phenomenon of display.
The schematic diagram of respond module 120 is as shown in figure 20, includes: the first dragging response submodule in the respond module 120
121, second response submodule 122, third dragging response submodule 123 and the 4th dragging response submodule 124 are pulled.Wherein
One pulls response submodule 121 for rank management component under collapsed state, by response to dragging rank management component
Touch control gesture and move.
Rank management component is generally also provided with a response area, for reacting whether player is member in troop, response area
Drawing the line can be set as needed, for example, it is concentric discs that response area, which can be with the disk of rank management component, still
The area of response area can be greater than, less than or equal to the disk area of rank management component, to meet different sensitivity requirements.
Second pulls response submodule 122 for passing through the touch-control hand in response to the gamer tile in operation interface to be dragged to response area
Gesture invites player to be added in troop.At this point, although gamer tile has been shown in the membership location of rank management component,
But before player receives to invite, which is shown in rank management component with virtual stake, the player being invited to receives to invite
It gamer tile can just please be shown later with normal condition.Third pulls response submodule 123 and is used for by response to pulling troop
The gamer tile of middle member exceeds the touch control gesture of response area, and member is detached from troop.
It include a team leader at least one membership location due to including at least one membership location on rank management component
Position, remaining is membership location, and team leader shows that member shows in membership location in team leader position, and the 4th pulls response submodule
124 for by completing delivering for team leader role in response to pulling the gamer tile on membership location to team leader position.
It as shown in figure 18, further include Automatic-expanding module 140 in the device 100, for pulling response submodule second
During pulling gamer tile, if pull gamer tile, rank management component is in collapsed state, then as dragging player
Head portrait close to and when having overlapping with response area, rank management component Automatic-expanding is switched to unfolded state.
It should be noted that device provided in this embodiment for pull gamer tile be added, kick out of, exit or
Team leader such as delivers at the operations, and place can be found in shown in above-described embodiment one and attached drawing 3-17 to the greatest extent, be not repeated in the present embodiment
It repeats.
In conclusion device provided in this embodiment by the touch control gesture that is pulled in the scene to gamer tile i.e.
The operations such as the management to team member, such as transfer team leader, addition troop, disengaging troop can be achieved, improve the effect of rank management
Rate, while mode of operation is convenient, so that management operation is more imbued with visualization and is easy memory and grasps.The touching clicked by response
It controls gesture and interaction option panel is unfolded, it is logical for clicking interaction type selecting to execute the common operation such as corresponding operation by response
It crosses in response to clicking operation and executes, therefore gamer tile is pulled in the scene and realizes addition, disengaging or team leader and turns
The operation of friendship will not influence normal interaction.The rank management component it is idle be for collapsed state, and with translucent
Display can solve the problem that screen control in traditional end trip application trip in one's hands is limited, can make full use of screen space,
It avoids causing excessive block to task in scene and scene.Rank management component can be dragged under collapsed state by response
It drags gesture and moves freely position, player can move according to itself habit, more operate freedom degree to player, promoted
Interactive experience.
Embodiment three
A kind of touch control device is provided in the present embodiment, the method provided for realizing above-described embodiment one.The touch control device
It can be intelligent mobile terminal, such as can be mobile phone.The mobile terminal includes processor and for storage processor device
The memory of executable command.
Wherein, processor is configured as:
A troop is created in an operation interface shown by touch control device and generates rank management corresponding with troop
Component shows the member in troop on rank management component;In response to the touch control gesture of the player in drag operation interface, to manage
Manage the member in troop.
In the exemplary embodiment, mobile terminal can be by one or more application specific integrated circuit (ASIC), number
Signal processor (DSP), digital signal processing appts (DSPD), programmable logic device (PLD), field programmable gate array
(FPGA), controller, microcontroller, microprocessor or other electronic components are realized, for executing the above method.
Memory can be realized by any kind of volatibility or non-volatile memory device or their combination, such as quiet
State random access memory (SRAM), electrically erasable programmable read-only memory (EEPROM), the read-only storage of erasable programmable
Device (EPROM), programmable read only memory (PROM), read-only memory (ROM), magnetic memory, flash memory, disk or light
Disk.
Correspondingly, the present invention also provides a kind of non-transitorycomputer readable storage medium, the storage for example including instruction
Device, above-metioned instruction can be executed by the processor of device to complete the above method.For example, the computer-readable storage of non-transitory
Medium can be ROM, random access memory (RAM), CD-ROM, tape, floppy disk and optical data storage devices etc..It is deposited when described
When instruction in storage media is executed by the processor of terminal, enable the terminal to execute the above method.
Mobile terminal can be operated based on the operating system for being stored in memory, such as Windows Server TM, Mac
OS XTM, Unix TM, Linux TM, Free BSDTM or similar.
Through the above description of the embodiments, those skilled in the art is it can be readily appreciated that example described herein is implemented
Mode can also be realized by software realization in such a way that software is in conjunction with necessary hardware.Therefore, according to the disclosure
The technical solution of embodiment can be embodied in the form of software products, which can store non-volatile at one
Property storage medium (can be CD-ROM, USB flash disk, mobile hard disk etc.) in or network on, including some instructions are so that a calculating
Equipment (can be personal computer, server, mobile terminal or network equipment etc.) is executed according to disclosure embodiment
Method.
Those skilled in the art after considering the specification and implementing the invention disclosed here, will readily occur to its of the disclosure
Its embodiment.This application is intended to cover any variations, uses, or adaptations of the disclosure, these modifications, purposes or
Person's adaptive change follows the general principles of this disclosure and including the undocumented common knowledge in the art of the disclosure
Or conventional techniques.The description and examples are only to be considered as illustrative, and the true scope and spirit of the disclosure are by following
Claim is pointed out.
It should be understood that the present disclosure is not limited to the precise structures that have been described above and shown in the drawings, and
And various modifications and changes may be made without departing from the scope thereof.The scope of the present disclosure is only limited by the accompanying claims.
Claims (19)
1. a kind of method of towed management team is applied to a touch control device characterized by comprising
It creates and generates troop corresponding with the troop in a troop and an operation interface shown by the touch control device
Component is managed, the member in the troop is shown on the rank management component;
In response to pulling the touch control gesture of gamer tile in the operation interface, the management behaviour of the member in the troop is realized
Make;
Wherein the rank management component includes a status indication figure and at least one membership location, and a membership location uses
In the gamer tile for placing a member;
The rank management component has collapsed state and unfolded state, passes through the touch-control hand in response to clicking different predeterminable areas
Gesture switches the state of the rank management component;
Under the unfolded state, the rank management component also has a response area, described in response to pulling operation circle
The step of touch control gesture of gamer tile, includes: in face
By the touch control gesture in response to the gamer tile in the operation interface to be dragged to the response area, player is invited to make
It is added in the troop for a member, if pull the gamer tile, the rank management component is in collapsed state,
Then when the dragging gamer tile is close and has overlapping with the response area, the rank management component automatically switches to described
Unfolded state;
By exceeding the touch control gesture of the response area in response to the gamer tile for pulling member in the troop, the member is de-
From the troop;
Wherein, the gamer tile is the gamer tile in the scene of operation interface or the gamer tile in buddy list.
2. the method according to claim 1, wherein one troop of creation and one shown by the touch control device
The step of generation rank management component corresponding with the troop, includes: in operation interface
It detects the operation interface and shows an icon control;
An operation panel is unfolded in response to clicking the touch control gesture of the icon control;
The troop is created in response to clicking the touch control gesture of creation option in the operation panel, the icon control is in institute
The display condition conversion stated in operation interface is the rank management component, and packs up the operation panel.
3. according to the method described in claim 2, it is characterized in that, the icon control is one with troop's image recognition member
The translucent virtual control of element.
4. the method according to claim 1, wherein the status indication figure is located at the rank management component
Center, at least one described membership location is centered around around the status indication figure.
5. the method according to claim 1, wherein
Wherein under the collapsed state, the rank management component is integrally translucent status display, the rank management portion
The gamer tile of each member is shown in part with deflated state;
Under the unfolded state, the rank management component is integrally shown with normal condition, each in the rank management component
The gamer tile of a member is shown with magnifying state.
6. according to the method described in claim 5, it is characterized in that, the touch control gesture of the rank management component is clicked in response
In the process, the method also includes:
Whether prejudge the range occupied after the rank management component expansion can be beyond a predeterminable area in the operation interface
Edge;
If prejudging result is the edge without departing from the predeterminable area, the rank management component is directly unfolded;
If anticipation result is the edge beyond the predeterminable area, model of the rank management component to the predeterminable area
It encloses interior movement and is unfolded.
7. according to the method described in claim 5, it is characterized in that, the method also includes:
The rank management component passes through the touch control gesture in response to dragging the rank management component under the collapsed state
And it moves.
8. the method according to claim 1, wherein the method also includes:
Before the player that is invited to receives to invite, the gamer tile the rank management component the membership location with
Virtual stake shows that after the player being invited to receives to invite, the gamer tile is shown with normal condition.
9. according to the method described in claim 5, it is characterized in that, the method also includes:
It include a team leader position at least one described membership location, remaining is membership location, and team leader is aobvious in the team leader position
Show, member shows in the membership location;
By completing delivering for team leader role in response to pulling the gamer tile on the membership location to the team leader position.
10. according to the method described in claim 5, it is characterized in that, the method also includes:
Under the unfolded state, pass through the touch control gesture in response to clicking the gamer tile of member in the troop, expansion one
Interaction option panel;
At least one interaction option is shown on the interaction option panel, passes through the touch-control in response to clicking the interaction option
Gesture and execute corresponding operation.
11. a kind of device of towed management team is applied to a touch control device characterized by comprising
Generation module generates and the troop for creating in a troop and an operation interface shown by the touch control device
Corresponding rank management component shows the member in the troop on the rank management component;
Respond module is realized in the troop for the touch control gesture in response to pulling the gamer tile in the operation interface
Member management operation;
State switching module, for by switching the rank management portion in response to the touch control gesture for clicking different predeterminable areas
The state of part;
Wherein, the rank management component includes a status indication figure and at least one membership location, a membership location
For placing the gamer tile of a member;
The rank management component has collapsed state and unfolded state, under the unfolded state, the rank management component
Also there is a response area, the respond module further include:
Second pulls response submodule, for by response to the gamer tile in the operation interface is dragged to the response
The touch control gesture in area invites player to be added in the troop;And
Third pulls response submodule, for by exceeding the response in response to the gamer tile for pulling member in the troop
The touch control gesture in area, the member are detached from the troop;
Described device further include:
Automatic-expanding module is used for during described second pulls response submodule and pull the gamer tile, if dragged
When dragging the gamer tile, the rank management component is in collapsed state, then when pulling the gamer tile close to and with institute
When stating response area has overlapping, the rank management component automatically switches to the unfolded state;
Wherein, the gamer tile is the gamer tile in the scene of operation interface or the gamer tile in buddy list.
12. device according to claim 11, which is characterized in that the generation module includes:
Detection sub-module shows an icon control for detecting the operation interface;
First clicks response submodule, for an operation panel to be unfolded in response to the touch control gesture for clicking the icon control;
And
Second clicks response submodule, for creating institute in response to clicking the touch control gesture of creation option in the operation panel
Troop is stated, display condition conversion of the icon control in the operation interface is the rank management component, and packs up institute
State operation panel.
13. device according to claim 12, which is characterized in that the icon control is one and has troop's image recognition
The translucent virtual control of element.
14. device according to claim 11, which is characterized in that the status indication figure is located at the rank management portion
The center of part, at least one described membership location are centered around around the status indication figure.
15. device according to claim 11, which is characterized in that under the collapsed state, the rank management component
Integrally be translucent status display, and the gamer tile of each member is shown in the rank management component with deflated state;
Under the unfolded state, the rank management component is integrally shown with normal condition, each in the rank management component
The gamer tile of a member is shown with magnifying state.
16. device according to claim 15, which is characterized in that described device further include:
Module is prejudged, for prejudging the range occupied after the rank management component expansion whether can be beyond in the operation interface
The edge of one predeterminable area;If prejudging result is the edge without departing from the predeterminable area, the troop is directly unfolded
Manage component;If anticipation result is the edge beyond the predeterminable area, the rank management component is to the preset areas
It is moved in the range of domain.
17. device according to claim 15, which is characterized in that the respond module includes:
First pulls response submodule, for the rank management component under the collapsed state, by response to dragging institute
It states the touch control gesture of rank management component and moves.
18. device according to claim 15, which is characterized in that include team leader position at least one described membership location
It sets, remaining is membership location, and team leader shows that member shows in the membership location in the team leader position, the respond module
Further include:
4th pulls response submodule, for by response to pulling the gamer tile on the membership location to the team leader position
It sets, completes delivering for team leader role.
19. a kind of touch control device characterized by comprising
Processor;And
For storing the memory of the processor executable command;
Wherein, the processor is configured to:
It creates and generates troop corresponding with the troop in a troop and an operation interface shown by the touch control device
Component is managed, the member in the troop is shown on the rank management component;
In response to pulling the touch control gesture of gamer tile in the operation interface, the management behaviour of the member in the troop is realized
Make;
Wherein, the rank management component includes a status indication figure and at least one membership location, a membership location
For placing the gamer tile of a member;
The rank management component has collapsed state and unfolded state, passes through the touch-control hand in response to clicking different predeterminable areas
Gesture switches the state of the rank management component;
Under the unfolded state, the rank management component also has a response area, described in response to pulling operation circle
The step of touch control gesture of gamer tile, includes: in face
By the touch control gesture in response to the gamer tile in the operation interface to be dragged to the response area, player is invited to make
It is added in the troop for a member, if pull the gamer tile, the rank management component is in collapsed state,
Then when the dragging gamer tile is close and has overlapping with the response area, the rank management component automatically switches to described
Unfolded state;
By exceeding the touch control gesture of the response area in response to the gamer tile for pulling member in the troop, the member is de-
From the troop;
Wherein, the gamer tile is the gamer tile in the scene of operation interface or the gamer tile in buddy list.
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CN110302530B (en) * | 2019-08-08 | 2022-09-30 | 网易(杭州)网络有限公司 | Virtual unit control method, device, electronic equipment and storage medium |
CN110404257B (en) * | 2019-08-28 | 2023-07-14 | 网易(杭州)网络有限公司 | Formation control method and device, computer equipment and storage medium |
CN113274731B (en) * | 2021-06-01 | 2023-05-16 | 腾讯科技(深圳)有限公司 | Virtual character selection sequence adjustment method, device, equipment and storage medium |
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