CN107198875A - VR aobvious implementation methods and VR show - Google Patents
VR aobvious implementation methods and VR show Download PDFInfo
- Publication number
- CN107198875A CN107198875A CN201710305137.1A CN201710305137A CN107198875A CN 107198875 A CN107198875 A CN 107198875A CN 201710305137 A CN201710305137 A CN 201710305137A CN 107198875 A CN107198875 A CN 107198875A
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- China
- Prior art keywords
- data
- aobvious
- computer equipment
- head
- usb wired
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- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/211—Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
Abstract
The embodiment of the invention discloses a kind of VR aobvious implementation method, methods described comprises the following steps:Step S101, VR head is aobvious to be connected by USB wired modes with computer equipment;Step S102, VR head is aobvious to send the data for needing to decode to computer equipment by USB wired modes;Step S103, VR head is aobvious to receive the decoded video data that computer equipment is sent by HDMI wire, and the video data is played.The technical scheme that the present invention is provided has the advantages that cost is low.
Description
Technical field
The present invention relates to field of virtual reality, more particularly to VR aobvious implementation methods and VR show.
Background technology
Present VR all-in-ones or VR boxes (main body is mobile phone), the ARM kernels CPU for being all the collocation intelligence of dependence
The main frame of energy Android system or apple IOS systems.Such machine is the disposal ability for possessing certain graph image in itself
The game of system collocation operation, video content resource therewith.It is more popular to say, here it is the ecological problem of software.With Google
Headed by Android camp, and the IOS of apple has the game of oneself ecological.Although mobile handset device development in recent years is fast
Suddenly, the game content resource of extension is also in maturation progressively with perfect.But really large-scale high end games PC markets are still gone back
It is main flow.
Video card independent due to carrying existing VR, so its cost is high.
The content of the invention
Technical problem to be solved of the embodiment of the present invention is that there is provided a kind of VR aobvious implementation method and VR are aobvious.
The head for which reducing VR shows.
In order to solve the above-mentioned technical problem, the embodiments of the invention provide a kind of VR aobvious implementation method, methods described
Comprise the following steps:
Step S101, VR head is aobvious to be connected by USB wired modes with computer equipment;
Step S102, VR head is aobvious to send the data for needing to decode to computer equipment by USB wired modes;
Step S103, VR head is aobvious to receive the decoded video data that computer equipment is sent by HDMI wire, and this is regarded
Frequency data playback.
Optionally, methods described also includes:
VR detects the data of gravity accelerometer and infrared distance measurement, and the interaction played to VR is realized according to the data.
Optionally, methods described also includes:
VR detects the data of gravity accelerometer, the gesture of user is recognized according to the data, according to the gesture control
The movement of role in VR game.
Second aspect is aobvious there is provided a kind of VR, and described VR shows and include:
Transmit-Receive Unit, for being connected by USB wired modes with computer equipment;
Transmit-Receive Unit, is additionally operable to by USB wired modes send the data for needing to decode to computer equipment;
Processing unit, for receiving the decoded video data that computer equipment is sent by HDMI wire, by the video
Data playback.
Optionally, the processing unit, is additionally operable to detect the data of gravity accelerometer and infrared distance measurement, foundation
The data realize the interaction played to VR.
Optionally, the processing unit, is additionally operable to detect the data of gravity accelerometer, according to data identification
The gesture of user, the movement of role in being played according to gesture control VR.
Although those of ordinary skill in the art will be appreciated that referenced in schematic embodiment, accompanying drawing are entered in following detailed description
OK, but the present invention is not limited in these embodiments.But, the scope of the present invention is extensive, and is intended to be bound only by appended
Claim limits the scope of the present invention.
Brief description of the drawings
In order to illustrate more clearly about the embodiment of the present invention or technical scheme of the prior art, below will to embodiment or
The accompanying drawing used required in description of the prior art is briefly described, it should be apparent that, drawings in the following description are only
Some embodiments of the present invention, for those of ordinary skill in the art, on the premise of not paying creative work, also
Other accompanying drawings can be obtained according to these accompanying drawings.
Fig. 1 is a kind of schematic flow sheet for VR aobvious implementation methods that the present invention is provided.
Fig. 2 is a kind of VR aobvious structural representations that the present invention is provided.
Embodiment
Below in conjunction with the accompanying drawing in the embodiment of the present invention, the technical scheme in the embodiment of the present invention is carried out clear, complete
Site preparation is described, it is clear that described embodiment is only a part of embodiment of the invention, rather than whole embodiments.It is based on
Embodiment in the present invention, those of ordinary skill in the art obtained under the premise of creative work is not made it is all its
His embodiment, belongs to the scope of protection of the invention.
Term " first ", " second " in description and claims of this specification and above-mentioned accompanying drawing etc. are to be used for area
Not different objects, rather than for describing particular order.In addition, term " comprising " and " having " and their any deformations, meaning
Figure is to cover non-exclusive include.For example contain series of steps or process, method, system, product or the equipment of unit
The step of being not limited to list or unit, but alternatively also include the step of do not list or unit, or alternatively also
Including for other intrinsic steps of these processes, method, product or equipment or unit.
Referenced herein " embodiment " is it is meant that the special characteristic, structure or the characteristic that describe can be wrapped in conjunction with the embodiments
In at least one embodiment of the present invention.The phrase, which occurs, in each position in the description might not each mean phase
Same embodiment, nor the independent or alternative embodiment with other embodiments mutual exclusion.Those skilled in the art are explicitly
Implicitly understand, embodiment described herein can be combined with other embodiments.
Refering to Fig. 1, the embodiment of the present invention provides a kind of VR aobvious implementation method and VR aobvious, this method such as Fig. 1 institutes
Show, comprise the following steps:
Step S101, VR head is aobvious to be connected by USB wired modes with computer equipment.
Step S102, VR head is aobvious to send the data for needing to decode to computer equipment by USB wired modes.
Step S103, VR head is aobvious to receive the decoded video data that computer equipment is sent by HDMI wire, and this is regarded
Frequency data playback.
The technical scheme that the present invention is provided is decoded by the way that the data of decoding are sent to computer equipment, so that nothing
Single video card need to be set, so as to reduce cost.
Optionally, the above method can also include after step s 103:
VR detects the data of gravity accelerometer and infrared distance measurement, and the interaction played to VR is realized according to the data.
Optionally, the above method also includes:
VR detects the data of gravity accelerometer, the gesture of user is recognized according to the data, according to the gesture control
The movement of role in VR game.
Aobvious there is provided a kind of VR refering to Fig. 2, described VR shows and includes:
Transmit-Receive Unit 201, for being connected by USB wired modes with computer equipment;
Transmit-Receive Unit 201, is additionally operable to by USB wired modes send the data for needing to decode to computer equipment;
Processing unit 202, for receiving the decoded video data that computer equipment is sent by HDMI wire, by this
Video data is played.
Optionally, the processing unit 202, is additionally operable to detect the data of gravity accelerometer and infrared distance measurement, according to
The interaction played to VR is realized according to the data.
Optionally, the processing unit 202, is additionally operable to detect the data of gravity accelerometer, knows according to the data
The gesture of other user, the movement of role in being played according to gesture control VR.
Above disclosed is only a kind of preferred embodiment of the invention, can not limit the present invention's with this certainly
Interest field, one of ordinary skill in the art will appreciate that all or part of flow of above-described embodiment is realized, and according to the present invention
The equivalent variations that claim is made, still fall within and invent covered scope.
Claims (6)
1. a kind of VR aobvious implementation method, it is characterised in that methods described comprises the following steps:
Step S101, VR head is aobvious to be connected by USB wired modes with computer equipment;
Step S102, VR head is aobvious to send the data for needing to decode to computer equipment by USB wired modes;
Step S103, VR head is aobvious to receive the decoded video data that computer equipment is sent by HDMI wire, by the video counts
According to broadcasting.
2. according to the method described in claim 1, it is characterised in that methods described also includes:
VR detects the data of gravity accelerometer and infrared distance measurement, and the interaction played to VR is realized according to the data.
3. method according to claim 2, it is characterised in that methods described also includes:
VR detects the data of gravity accelerometer, and the gesture of user is recognized according to the data, according to gesture control VR trips
The movement of role in play.
4. a kind of VR show, it is characterised in that described VR show include:
Transmit-Receive Unit, for being connected by USB wired modes with computer equipment;
Transmit-Receive Unit, is additionally operable to by USB wired modes send the data for needing to decode to computer equipment;
Processing unit, for receiving the decoded video data that computer equipment is sent by HDMI wire, by the video data
Play.
5. VR according to claim 4 shows, it is characterised in that
The processing unit, is additionally operable to detect the data of gravity accelerometer and infrared distance measurement, according to data realization pair
The interaction of VR game.
6. VR according to claim 5 shows, it is characterised in that the processing unit, it is additionally operable to detect acceleration of gravity
The data of sensor, the gesture of user is recognized according to the data, the movement of role in being played according to gesture control VR.
Priority Applications (1)
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CN201710305137.1A CN107198875A (en) | 2017-05-03 | 2017-05-03 | VR aobvious implementation methods and VR show |
Applications Claiming Priority (1)
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CN201710305137.1A CN107198875A (en) | 2017-05-03 | 2017-05-03 | VR aobvious implementation methods and VR show |
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CN107198875A true CN107198875A (en) | 2017-09-26 |
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CN104615243A (en) * | 2015-01-15 | 2015-05-13 | 深圳市掌网立体时代视讯技术有限公司 | Head-wearable type multi-channel interaction system and multi-channel interaction method |
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CN205882781U (en) * | 2016-07-29 | 2017-01-11 | 北京小鸟看看科技有限公司 | Wear and show power supply system |
CN106445176A (en) * | 2016-12-06 | 2017-02-22 | 腾讯科技(深圳)有限公司 | Man-machine interaction system and interaction method based on virtual reality technique |
US20170053443A1 (en) * | 2015-08-21 | 2017-02-23 | Verizon Patent And Licensing Inc. | Gesture-based reorientation and navigation of a virtual reality (vr) interface |
CN106506489A (en) * | 2016-10-27 | 2017-03-15 | 北京传送科技有限公司 | A kind of Data Connection Equipment for VR equipment and computer |
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2017
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Patent Citations (9)
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CN101076100A (en) * | 2006-05-19 | 2007-11-21 | 北京华旗资讯数码科技有限公司 | Method and apparatus for transmitting decoded data fluid to display device |
CN201657221U (en) * | 2010-01-19 | 2010-11-24 | 大连天维科技有限公司 | Double-module streaming media playing device |
CN102196243A (en) * | 2011-04-02 | 2011-09-21 | 杭州华三通信技术有限公司 | Video data processing method, device and system |
CN104615243A (en) * | 2015-01-15 | 2015-05-13 | 深圳市掌网立体时代视讯技术有限公司 | Head-wearable type multi-channel interaction system and multi-channel interaction method |
CN204613875U (en) * | 2015-05-25 | 2015-09-02 | 刘晓鹏 | A kind of virtual reality display system |
US20170053443A1 (en) * | 2015-08-21 | 2017-02-23 | Verizon Patent And Licensing Inc. | Gesture-based reorientation and navigation of a virtual reality (vr) interface |
CN205882781U (en) * | 2016-07-29 | 2017-01-11 | 北京小鸟看看科技有限公司 | Wear and show power supply system |
CN106506489A (en) * | 2016-10-27 | 2017-03-15 | 北京传送科技有限公司 | A kind of Data Connection Equipment for VR equipment and computer |
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Application publication date: 20170926 |