CN107168309A - A kind of underwater multi-robot paths planning method of Behavior-based control - Google Patents

A kind of underwater multi-robot paths planning method of Behavior-based control Download PDF

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CN107168309A
CN107168309A CN201710301455.0A CN201710301455A CN107168309A CN 107168309 A CN107168309 A CN 107168309A CN 201710301455 A CN201710301455 A CN 201710301455A CN 107168309 A CN107168309 A CN 107168309A
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CN107168309B (en
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王卓
冯晓宁
蒋龙杰
林希元
隋炎橙
胡磊
徐沈方
姚淑香
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Harbin Engineering University
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    • G05CONTROLLING; REGULATING
    • G05DSYSTEMS FOR CONTROLLING OR REGULATING NON-ELECTRIC VARIABLES
    • G05D1/00Control of position, course, altitude or attitude of land, water, air or space vehicles, e.g. using automatic pilots
    • G05D1/02Control of position or course in two dimensions
    • G05D1/021Control of position or course in two dimensions specially adapted to land vehicles
    • G05D1/0212Control of position or course in two dimensions specially adapted to land vehicles with means for defining a desired trajectory
    • G05D1/0217Control of position or course in two dimensions specially adapted to land vehicles with means for defining a desired trajectory in accordance with energy consumption, time reduction or distance reduction criteria

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Abstract

The present invention provides a kind of underwater multi-robot paths planning method of Behavior-based control, belongs to Path Planning Technique field.The present invention proposes a kind of underwater multi-robot Path Planning being applied under Dynamic Unknown Environment, specifically includes:First, basic act is defined to add constraint to AUV navigation path, basic act is respectively energy-conservation behavior, agreement and safety behavior;Then, performance-based objective function corresponding with basic act is set up, the time variable and space variable relevant with AUV are combined;Finally, global objective function is set up to realize the action amalgamation of 3 kinds of basic acts, and global objective function is solved using a kind of particle swarm optimization algorithm with inertia weight, and one can be generated from colliding and being most short path by the optimal solution of output.

Description

A kind of underwater multi-robot paths planning method of Behavior-based control
Technical field
It is a kind of many water of Behavior-based control the present invention relates to a kind of underwater multi-robot paths planning method of Behavior-based control The paths planning method of lower robot cooperative information collection.
Background technology
Underwater multi-robot (Multiple Autonomous underwater Vehicles, abbreviation MAUV) refer to by The AUV of multiple relatively simple isomorphisms or isomery may finally complete specific jointly by some form of cooperative cooperating More complicated job task system.The concurrency of underwater multi-robot can significantly improve AUV service behaviours, shorten and appoint The business time, and the possibility for the task of successfully completing is increased by the coordination of Different Individual in system.In addition, many underwaters People's system has the advantages that more efficient, cost is lower, flexibility is high, strong robustness compared to single underwater robot.
The key for playing underwater multi-robot cooperation advantage is the premise that each AUV is allocated tasks clear in systems Under, by set planning and control strategy, composition one makes different AUV itself to be taken into account while carrying out job task The team for cooperating and coordinating with other AUV, the task of complexity is finally completed by playing sense of community and team spirit.For number According to the task of collection, AUV is needed safely close to the node and then communication acquisition data being distributed in ocean.Marine environment under water In, in order to independently complete Data Collection task, for multiple autonomous underwater vehicle system, effective Path Planning is very It is necessary.When traditional underwater multi-robot paths planning method only considers that AUV performs task mostly, do not sent out with other AUV Raw collision, does not consider that AUV may be out of touch with other members, so that cotasking can not be completed.
The present invention proposes a kind of underwater multi-robot path planning plan for being applied to Behavior-based control under Dynamic Unknown Environment Slightly, constrained by defining basic act to be added to AUV navigation path, performance-based objective function and global object letter are set up afterwards Count to solve the problems, such as the safety in cooperative information gatherer process and cooperation.The present invention uses a kind of population with inertia weight Optimized algorithm solves global objective function, by the optimal solution of output can generate one from colliding and being most short road Footpath.
The content of the invention
The invention aims to provide a kind of cooperate with the multiple underwater robots of guarantee to complete Data Collection tasks Meanwhile, use the safe path planning algorithm of minimum energy consumption.
The object of the present invention is achieved like this:(1) motion that 3 basic acts are used for constraining AUV is defined, it is ensured that in peace On the premise of complete, AUV distance to go is most short, and realizes and to be cooperateed with other AUV;
(2) performance-based objective function is corresponding with basic act, is the specific mathematicization of basic act, is defined on AUV decision-making In space, and to ensure the convergence of function;
(3) global objective function take into account the combined influence of 3 basic acts, utilize the population with inertia weight Optimized algorithm solves not the optimal solution of global objective function in the same time, not the optimal solution composition of global objective function in the same time AUV path locus.
Present invention additionally comprises some such architectural features:
1. described in the object functions of 3 basic acts be specially:
The ambient As of path planning be two dimensional surface, u be t AUV velocity magnitude, θ be current bow to angle, (xt,yt) be the moment position coordinates, Δ t be time interval, AUV decision-making output include speed and bow to angle, it is assumed that (fx, fy) be subsequent time AUV position coordinates, obtain:
fx=xt+u·Δt·cosθ
fy=yt+u·Δt·sinθ
A, energy conservation object function f1(θ, u, t) is:
Wherein:(xs,ys) be target point position coordinates, d1For the Euclidean distance between subsequent time AUV and target point, s1 And s2It is scaling coefficient;
B, collaboration object function f2(θ, u, t) is:
fbx=xb+ub·Δt·cosθb,fby=yb+ub·Δt·cosθb
Wherein:(fbx,fby) be the AUV subsequent time closest with the AUV position, d2For two of subsequent time AUV Euclidean distance, [dmin,dmax] it is d2Expectation span, s1And s2It is scaling coefficient, M2For the constant value of setting;
C, safety behavior object function f3(θ, u, t) is:
Wherein:(xo,yo) be obstacle object point position coordinates, d3For AUV and barrier subsequent time Euclidean distance, ds For apart from d3Secure threshold, M3For the constant value of setting.
2. described in set up and solve global objective function process it is as follows:
The specific form of global objective function is:
F=F (θ, u, t)=ω1f12f23f3
In formula:ω123It is transformable weight coefficient, 3 kinds of behaviors is ordered as safety according to relative importance Behavior, agreement and energy-conservation behavior, and set in 3 weight coefficients, global objective function with 2 space variable θ and u, 1 Individual time variable t;
In t, using the particle swarm optimization algorithm with inertia weight, the tool of the optimal solution of global objective function is obtained Body step is as follows:
Step 1:Using the global objective function of the particle swarm optimization algorithm generation with inertia weight, algorithm is opened Begin;
Step 2:Particle swarm optimization algorithm parameter of the initialization with inertia weight, including set search space empty for two dimension Between, wherein attitude angle space span is [θ0max0max], velocity space span is [0, umax], wherein:θ0For AUV current time attitude angles, θmaxFor AUV hard-over abilities, umaxFor AUV maximum headway;Population size is N, if Put the initial position and speed of each particle;
Step 3:By the use of global objective function as fitness function, the fitness of each particle is calculated;
Step 4:The individual optimal solution and globally optimal solution of more new particle:
The location of each particle represents a solution in two-dimentional solution space, and the quality of solution is determined by adaptive value, certain One particle I is vector X in the positional representation of two-dimensional spacei=(θi,ui), particle is searched for by constantly adjusting the position of oneself New explanation, each particle can remember the optimal solution oneself searched, be denoted as pid;And the best position that whole population is lived through Put, i.e., the optimal solution searched at present is denoted as pgd
Step 5:The position of more new particle and speed:
Particle has flying speed, and flying speed can be expressed as vectorAs above-mentioned two optimal solution pid And pgdAfter all finding, each particle updates position and the speed of oneself according to following formula;
Wherein, Vi k+1Represent speed of i-th of particle in k+1 iteration, c0For inertia weight, c1And c2It is normal to accelerate Number, rand () is the random number between 0 to 1;
For inertia weight c0, determine that method is using the inertia weight that subtracts inertia weight afterwards is first increased:
In formula, Max Number are the maximum iteration of algorithm.
Step 6:Judge whether to have been maxed out iterations, if reaching maximum iteration, export optimal solution, calculate Method terminates;Otherwise, the iterations of algorithm adds 1, return to step 3.
3. described in calculate the fitness of each particle and refer to the adaptive value for obtaining each particle, each particle have one by The adaptive value that object function is determined, adaptive value is directly disposed as global objective function F (θ, u, t).
Compared with prior art, the beneficial effects of the invention are as follows:Invention defines the 3 of AUV kind basic act, including section Energy behavior, safety behavior and agreement, and the corresponding localized target function of basic act is established, so as to constrain AUV Navigation, it is possible to realize cooperateed with other AUV navigate by water purpose.Global objective function is finally set up, and using with inertia The particle swarm optimization algorithm of weight is solved, and method is determined by using the inertia weight that subtracts inertia weight afterwards is first increased, than one As particle swarm optimization algorithm there are faster convergence capabilities and more preferable local convergence speed.
Brief description of the drawings
Fig. 1 is underwater multi-robot paths planning method schematic diagram proposed by the present invention;
Fig. 2 is the schematic flow sheet of the particle swarm optimization algorithm in the present invention;
Fig. 3 be in the present invention AUV in time and spatial movement schematic diagram;
Fig. 4 is the schematic diagram of particle position change in the present invention.
Embodiment
The present invention is described in further detail with embodiment below in conjunction with the accompanying drawings.
A kind of underwater multi-robot paths planning method of Behavior-based control, including:
1st, the motion that 3 basic acts are used for constraining AUV is defined, it is ensured that on the premise of safety, AUV distance to go is most It is short, and realize and cooperateed with other AUV.
2nd, performance-based objective function is corresponding with basic act, is the specific mathematicization of basic act, and the decision-making for being defined on AUV is empty Between in, and to ensure the convergence of function.
3rd, global objective function take into account the combined influence of 3 basic acts, utilize the population with inertia weight Optimized algorithm solves not the optimal solution of global objective function in the same time, not the optimal solution composition of global objective function in the same time AUV path locus,
3 performance-based objective functions are specially:
The ambient As of path planning be two dimensional surface, u be t AUV velocity magnitude, θ be current bow to angle, (xt,yt) be the moment position coordinates, Δ t be time interval, AUV decision-making output include speed and bow to angle.Assuming that (fx, fy) be subsequent time AUV position coordinates, following formula can be obtained:
fx=xt+u·Δt·cosθ
fy=yt+u·Δt·sinθ
1) energy conservation object function can be expressed as:
(xs,ys) it is that the position coordinates of target point is, d1For the Euclidean distance between subsequent time AUV and target point.Wherein s1 And s2It is scaling coefficient.
2) collaboration object function can be expressed as:
fbx=xb+ub·Δt·cosθb,fby=yb+ub·Δt·cosθb
(fbx,fby) be the AUV subsequent time closest with the AUV position, d2For two AUV of subsequent time Europe Family name's distance, [dmin,dmax] it is d2Expectation span, s1And s2It is scaling coefficient, M2For the constant value of setting.
3) safety behavior object function can be expressed as follows:
(xo,yo) be obstacle object point position coordinates, d3For AUV and barrier subsequent time Euclidean distance, dsFor distance d3Secure threshold, M3For the constant value of setting.
The process set up and solve global objective function is as follows:
The specific form of global objective function is shown below:
F=F (θ, u, t)=ω1f12f23f3
In formula, ω123It is transformable weight coefficient.3 kinds of behaviors are ordered as safety according to relative importance Behavior, agreement and energy-conservation behavior, 3 weight coefficients are set according to this principle.There are 2 skies in global objective function Between variable θ and u, 1 time variable t.
In t, below with the particle swarm optimization algorithm with inertia weight, to seek the optimal of global objective function Solution, is comprised the following steps that:
Step 1:Using the global objective function of the particle swarm optimization algorithm generation with inertia weight, algorithm is opened Begin;
Step 2:Particle swarm optimization algorithm parameter of the initialization with inertia weight, including set search space empty for two dimension Between, wherein attitude angle space span is [θ0max0max], velocity space span is [0, umax], θ here0For AUV current time attitude angles, θmaxFor AUV hard-over abilities, umaxFor AUV maximum headway;Population size is N, if Put the initial position and speed of each particle;
Step 3:By the use of global objective function as fitness function, the fitness of each particle is calculated.Each particle There is an adaptive value determined by object function (fitness value), adaptive value can be directly disposed as global object here Function F (θ, u, t);
Step 4:The individual optimal solution and globally optimal solution of more new particle.The location of each particle represents 2-D solution A solution in space, the quality of solution is determined that fitness is bigger by adaptive value, and the quality of solution is better.A certain particle I is two-dimentional empty Between positional representation be vector Xi=(θi,ui), particle searches for new explanation, each particle by constantly adjusting the position of oneself The optimal solution oneself searched can be remembered, p is denoted asid;And the best position that whole population is lived through, i.e., search at present Optimal solution, be denoted as pgd
Step 5:The position of more new particle and speed.Particle has flying speed, so as to adjust the position of oneself.Fly Scanning frequency degree can be expressed as vectorAs above-mentioned two optimal solution pidAnd pgdAfter all finding, each particle is under Formula updates oneself position and speed;
Wherein, Vi k+1Represent speed of i-th of particle in k+1 iteration, c0For inertia weight, c1And c2It is normal to accelerate Number, rand () is the random number between 0 to 1;
For inertia weight c0, method is determined using the inertia weight that subtracts inertia weight afterwards is first increased, this method is in iteration Initial stage, with faster convergence rate;In the later stage of iteration, with preferable local search ability, specific method such as following formula institute Show:
In formula, MaxNumber is the maximum iteration of algorithm.
Step 6:Judge whether to have been maxed out iterations, if reaching maximum iteration, export optimal solution, calculate Method terminates.Otherwise, the iterations of algorithm adds 1, return to step 3.
The present invention will be described in detail below in conjunction with the accompanying drawings:
As shown in figure 1, a kind of underwater multi-robot paths planning method of Behavior-based control proposed by the present invention, is mainly included Following part:3 basic acts, are energy-conservation behavior, agreement and safety behavior respectively;Row corresponding with 3 basic acts For object function;The global objective function generated by 3 performance-based objective functions, and global objective function is solved.3 Basic act is used for constraining AUV motion, it is ensured that on the premise of safety, AUV distance to go is most short, and realize with it is other AUV collaboration.Performance-based objective function is the specific mathematicization of 3 basic acts of correspondence respectively, and performance-based objective function needs definition In AUV decision space, and to ensure the convergence of function.Global objective function take into account the synthesis of 3 basic acts Influence, the optimal solution of global objective function does not constitute AUV path locus in the same time, and the present invention utilizes the grain with inertia weight Subgroup optimized algorithm solves not the optimal solution of global objective function in the same time.
(1) basic act described in is defined in the following manner:
The ambient As of path planning are two dimensional surface, set up the global coordinate system O-XY of environmental map.As shown in figure 1, After AUV obtains the ambient condition information needed, these information include the position of target point, other AUV position and speed size With bow to angle, and obstacle position information.Herein, u be t AUV velocity magnitude, θ be current bow to angle, (xt, yt) be the moment position coordinates, Δ t be time interval, AUV decision-making output include speed and bow to angle, be illustrated in figure 3 The motion schematic diagrames of AUV over time and space.
Assuming that (fx,fy) be subsequent time AUV position coordinates, following formula can be expressed as:
fx=xt+u·Δt·cosθ
fy=yt+u·Δt·sinθ
1.1) behavior is saved
Limited energy when being worked in view of AUV, in order to simplify problem, the present invention only considers the influence of distance to go, and And think, distance to go is shorter, and energy saving is better.In order to define energy-conservation behavior, some can be added about to AUV navigation condition Beam, and constraints is set to the distance of AUV and target point.
d1For the Euclidean distance between subsequent time AUV and target point, energy-conservation behavior is constantly in whole task process State of activation.AUV and target point distance are corresponded into specific decision space, AUV attitude angle, speed and time is utilized Variable can be by d1It is expressed as follows:
d1=d1(θ,u,t)
1.2) agreement
In view of the limitation of actual underwater sensor and means of communication, under the premise that security is guaranteed, agreement will The mathematical form asked can be expressed as follows:
dmin< d2< dmax
d2For two AUV of subsequent time Euclidean distance, [dmin,dmax] it is d2Expectation span.With above-mentioned formula The condition being active for agreement, can be by d using AUV attitude angle, speed and time variable2Represent such as Under:
d2=d2(θ,u,t)
1.3) safety behavior
The mathematical form of safety behavior can be expressed as follows formula:
d3> dmin
d3For AUV and barrier subsequent time Euclidean distance, dsFor apart from d3Secure threshold.Utilize AUV posture Angle, speed and time variable can be by d3It is expressed as follows formula:
d3=d3(θ,u,t)
(2) localized target function is set up:
2.1) energy conservation object function
Corresponding with energy-conservation behavior, the variable of energy conservation object function is AUV and target point apart from d1.For energy conservation object For function, d1Value it is smaller, illustrate AUV closer to target point.When time interval Δ t is determined, apart from d1With AUV speed and Bow is relevant to angle.To d1Measurement processing is carried out, the object function concrete form such as following formula of energy saving is obtained:
S in formula1And s2It is scaling coefficient.
2.2) object function is cooperateed with
Corresponding with agreement, the variate-value of collaboration object function is AUV and other members distance, in the task of execution During, work compound should be kept between each AUV, to be in member's distance nearest in system represented here as AUV One threshold value [dmin,dmax] in the range of.Final collaboration object function is shown below:
fbx=xb+ub·Δt·cosθb,fby=yb+ub·Δt·cosθb
(fbx,fby) be the AUV subsequent time closest with the AUV position, d2For two AUV of subsequent time Europe Family name's distance, [dmin,dmax] it is d2Expectation span, s1And s2It is scaling coefficient, M2For the constant value of setting.
2.3) Security Target function
The activation of safety behavior needs to meet certain restrictive condition, is embodied as the distance threshold of AUV and barrier ds.Final safety behavior object function is shown below:
(xo,yo) be obstacle object point position coordinates, d3For AUV and barrier subsequent time Euclidean distance, dsFor distance d3Secure threshold, M3For the constant value of setting.
(3) the global objective function method for building up and solution procedure described in are as follows:
The effect of global objective function is a series of coordination of basic acts before realizing, the specific shape of global objective function Formula is shown below:
F=F (θ, u, t)=ω1f12f23f3
In formula, ω123It is transformable weight coefficient.3 kinds of behaviors are ordered as safety according to relative importance Behavior, agreement and energy-conservation behavior, 3 weight coefficients are set according to this principle.There are 2 skies in global objective function Between variable θ and u, 1 time variable t.
In t, using the particle swarm optimization algorithm with inertia weight, to ask the optimal solution of global objective function, letter Number is output as space variable θ and u.As shown in Fig. 2 comprising the following steps that:
Step 1:Using the global objective function of the particle swarm optimization algorithm generation with inertia weight, algorithm is opened Begin;
Step 2:Particle swarm optimization algorithm parameter of the initialization with inertia weight, including set search space empty for two dimension Between, wherein attitude angle space span is [θ0max0max], velocity space span is [0, umax], θ here0For AUV current time attitude angles, θmaxFor AUV hard-over abilities, umaxFor AUV maximum headway;Population size is N, if Put the initial position and speed of each particle.
Step 3:By the use of global objective function as fitness function, the fitness of each particle is calculated.Each particle Have an adaptive value determined by object function (fitness value), here adaptive value be set to global objective function F (θ, u,t)。
Step 4:The individual optimal solution and globally optimal solution of more new particle.The location of each particle represents 2-D solution A solution in space, the quality of solution is determined that fitness is bigger by adaptive value, and the quality of solution is better.A certain particle I is two-dimentional empty Between positional representation be vector Xi=(θi,ui), particle searches for new explanation, each particle by constantly adjusting the position of oneself The optimal solution oneself searched can be remembered, p is denoted asid;And the best position that whole population is lived through, i.e., search at present Optimal solution, be denoted as pgd
Step 5:The position of more new particle and speed.Particle has flying speed, so as to adjust the position of oneself.Fly Scanning frequency degree can be expressed as vectorAs above-mentioned two optimal solution pidAnd pgdAfter all finding, each particle is under Formula updates oneself position and speed, and the position of particle and speed renewal process be specifically as shown in Figure 4.
In formula, Vi k+1Represent speed of i-th of particle in k+1 iteration, c0For inertia weight, c1And c2It is normal to accelerate Number, rand () is the random number between 0 to 1.
For inertia weight c0, method is determined using the inertia weight that subtracts inertia weight afterwards is first increased, this method is in iteration Initial stage, with faster convergence rate;In the later stage of iteration, with preferable local search ability, specific method such as following formula institute Show:
In formula, MaxNumber is the maximum iteration of algorithm.
Step 6:Judge whether to have been maxed out iterations, if reaching maximum iteration, export optimal solution, calculate Method terminates.Otherwise, the iterations of algorithm adds 1, return to step 3.
It will be terminated when algorithm reaches maximum iteration;Now export optimal solution, i.e., what whole population was lived through Best position pgd, the corresponding vector X in the positioni=(θi,ui) AUV is represented in the moment t attitude angles that should be exported and speed. Finally, using the corresponding attitude angle of optimal solution and speed that particle swarm optimization algorithm is not exported in the same time, AUV can be generated last Path.
(1) basic act is defined:
The ambient As of path planning are two dimensional surface, set up the global coordinate system O-XY of environmental map.Needed when AUV is obtained After the ambient condition information wanted, these information include the position of target point, other AUV position and speed size and bow to angle, with And obstacle position information.Herein, u be AUV velocity magnitude, θ be bow to angle, (xt,yt) be t position coordinates, Δ T is time interval, and AUV decision-making output includes speed and bow to angle.
Assuming that (fx,fy) be subsequent time AUV position coordinates, following formula can be expressed as:
fx=xt+u·Δt·cosθ
fy=yt+u·Δt·sinθ
1.1) behavior is saved
Limited energy when being worked in view of AUV, in order to simplify problem, the present invention only considers the influence of distance to go, and And think, distance to go is shorter, and energy saving is better.In order to define energy-conservation behavior, some can be added about to AUV navigation condition Beam, and constraints is set to the distance of AUV and target point.d1For the Euclidean distance between subsequent time AUV and target point, energy-conservation Behavior is constantly in state of activation in whole task process.AUV and target point distance are corresponded into specific decision space, Can be by d using AUV attitude angle, speed and time variable1It is expressed as follows:
d1=d1(θ,u,t)
1.2) limitation of actual underwater sensor and means of communication is considered, under the premise that security is guaranteed, collaboration row It can be expressed as follows for desired mathematical form:
dmin< d2< dmax
d2For two AUV of subsequent time Euclidean distance, [dmin,dmax] it is d2Expectation span.With above-mentioned formula The condition being active for agreement, can be by d using AUV attitude angle, speed and time variable2Represent such as Under:
d2=d2(θ,u,t)
1.3) safety behavior mathematical form can be expressed as follows:
d3> dmin
d3For AUV and barrier subsequent time Euclidean distance, dsFor apart from d3Secure threshold.Utilize AUV posture Angle, speed and time variable can be by d3It is expressed as follows:
d3=d3(θ,u,t)
(2) localized target function is set up:
2.1) energy conservation object function
Corresponding with energy-conservation behavior, the variable of energy conservation object function is the distance of AUV and target point.Assuming that the position of target point Coordinate is put for (xs,ys), d1Formula can be expressed as:
For energy conservation object function, d1Value it is smaller, illustrate AUV closer to target point.Determined in time interval Δ t When, this distance is relevant to angle with AUV speed and bow.To d1Measurement processing is carried out, the specific shape of object function of energy saving is obtained Formula such as following formula:
Wherein s1And s2It is scaling coefficient.
2.2) object function is cooperateed with
Corresponding with agreement, the variate-value of collaboration object function is AUV and other members distance, in the task of execution During, work compound should be kept between each AUV, to be in member's distance nearest in system here embodied as AUV One threshold value [dmin,dmax] in the range of.Final collaboration object function is shown below:
fbx=xb+ub·Δt·cosθb,fby=yb+ub·Δt·cosθb
(fbx,fby) be the AUV subsequent time closest with the AUV position, d2For two AUV of subsequent time Europe Family name's distance, [dmin,dmax] it is d2Expectation span, s1And s2It is scaling coefficient, M2For the constant value of setting.
2.3) Security Target function
The activation of safety behavior needs to meet certain restrictive condition, is embodied as the distance threshold of AUV and barrier ds.Final safety behavior object function is shown below:
(xo,yo) be obstacle object point position coordinates, d3For AUV and barrier subsequent time Euclidean distance, dsFor distance d3Secure threshold, s1And s2It is scaling coefficient, M3For the constant value of setting.
(3) set up and solve global objective function:
The effect of global objective function is a series of coordination of basic acts before realizing, specific form such as following formula institute Show:
F=F (θ, u, t)=ω1f12f23f3
In formula, ω123It is transformable weight coefficient.3 kinds of behaviors are ordered as safety according to relative importance Behavior, agreement and energy-conservation behavior, 3 weight coefficients are set according to this principle.There are 2 skies in global objective function Between variable θ and u, 1 time variable t.
Below with the particle swarm optimization algorithm with inertia weight, in t, to seek the optimal of global objective function Solution.
3.1) path planning parameter, the particle swarm optimization algorithm parameter initialization with inertia weight
Setting search space is two-dimensional space, and wherein attitude angle space span is [θ0max0max], speed is empty Between span be [0, umax], θ here0For AUV current time attitude angles, θmaxFor AUV hard-over abilities, umaxFor AUV's Maximum headway.Population size is N, sets the initial position and speed of each particle;
3.2) path is optimized using particle:
After algorithm initialization, into the main body iterative optimization procedure of algorithm;Particle cluster algorithm is by the association between individual Make and compete, realize the search of optimal solution in complex space.A certain particle I is vector X in the positional representation of two-dimensional spacei= (θi,ui), the location of each particle represents a solution in two-dimentional solution space.Particle is by constantly adjusting the position of oneself Put to search for new explanation, each particle can remember the optimal solution oneself searched, be denoted as pid;And whole population is lived through Best position, i.e., the optimal solution searched at present, is denoted as pgd
Particle has flying speed, so as to adjust the position of oneself.Flying speed can be expressed as vectorEach particle has an adaptive value determined by object function (fitness value), and adaptive value can here To be directly disposed as global objective function F (θ, u, t);As above-mentioned two optimal solution pidAnd pgdAfter all finding, each particle according to Following formula updates oneself position and speed.
In formula, Vi k+1Represent speed of i-th of particle in k+1 iteration, c0For inertia weight, c1And c2It is normal to accelerate Number, rand () is the random number between 0 to 1.
Judge whether to have been maxed out iterations afterwards, next step is entered if maximum iteration is reached;It is no Then, the iterations of algorithm adds 1, proceeds next step optimization process.
3.3) optimal solution is exported
It will be terminated when algorithm reaches maximum iteration;Now export optimal solution, i.e., what whole population was lived through Best position pgd, the corresponding vector X in the positioni=(θi,ui) AUV is represented in the moment t attitude angles that should be exported and speed.
Finally, can be with shape using the corresponding attitude angle of optimal solution and speed that particle swarm optimization algorithm is not exported in the same time Into the path that AUV is last.
To sum up, the present invention proposes a kind of underwater multi-robot paths planning method of Behavior-based control, belongs to path planning skill Art field.
The present invention proposes a kind of underwater multi-robot Path Planning being applied under Dynamic Unknown Environment, specific bag Include:First, basic act is defined to add constraint to AUV navigation path, basic act is respectively energy-conservation behavior, agreement And safety behavior;Then, performance-based objective function corresponding with basic act is set up, by the time variable relevant with AUV and space Variable combines;Finally, global objective function is set up to realize the action amalgamation of 3 kinds of basic acts, and is carried using one kind The particle swarm optimization algorithm of inertia weight solves global objective function, by the optimal solution of output can generate one from touching Hit and be most short path.

Claims (4)

1. a kind of underwater multi-robot paths planning method of Behavior-based control, it is characterised in that:
(1) motion that 3 basic acts are used for constraining AUV is defined, it is ensured that on the premise of safety, AUV distance to go is most short, And realization is cooperateed with other AUV's;
(2) performance-based objective function is corresponding with basic act, is the specific mathematicization of basic act, is defined on AUV decision space In, and to ensure the convergence of function;
(3) global objective function take into account the combined influence of 3 basic acts, utilize the particle group optimizing with inertia weight Algorithm solves not the optimal solution of global objective function in the same time, not the optimal solution composition AUV of global objective function in the same time Path locus.
2. a kind of underwater multi-robot paths planning method of Behavior-based control according to claim 1, it is characterised in that institute The object function for stating 3 basic acts is specially:
The ambient As of path planning be two dimensional surface, u be t AUV velocity magnitude, θ be current bow to angle, (xt,yt) For the position coordinates at the moment, Δ t is time interval, and AUV decision-making output includes speed and bow to angle, it is assumed that (fx,fy) be under One moment AUV position coordinates, is obtained:
fx=xt+u·Δt·cosθ
fy=yt+u·Δt·sinθ
A, energy conservation object function f1(θ, u, t) is:
<mrow> <msub> <mi>f</mi> <mn>1</mn> </msub> <mrow> <mo>(</mo> <mi>&amp;theta;</mi> <mo>,</mo> <mi>u</mi> <mo>,</mo> <mi>t</mi> <mo>)</mo> </mrow> <mo>=</mo> <mrow> <mo>(</mo> <mfrac> <mn>100</mn> <mrow> <mn>1</mn> <mo>+</mo> <msup> <mn>1.2</mn> <mrow> <mo>(</mo> <mi>q</mi> <mo>-</mo> <mn>1000</mn> <mo>)</mo> <mo>/</mo> <mn>20</mn> </mrow> </msup> </mrow> </mfrac> <mo>-</mo> <msub> <mi>s</mi> <mn>1</mn> </msub> <mo>)</mo> </mrow> <mo>/</mo> <mrow> <mo>(</mo> <msub> <mi>s</mi> <mn>2</mn> </msub> <mo>-</mo> <msub> <mi>s</mi> <mn>1</mn> </msub> <mo>)</mo> </mrow> </mrow>
<mrow> <mi>q</mi> <mo>=</mo> <msub> <mi>d</mi> <mn>1</mn> </msub> <mo>=</mo> <msqrt> <mrow> <msup> <mrow> <mo>(</mo> <msub> <mi>f</mi> <mi>x</mi> </msub> <mo>-</mo> <msub> <mi>x</mi> <mi>s</mi> </msub> <mo>)</mo> </mrow> <mn>2</mn> </msup> <mo>+</mo> <mrow> <mo>(</mo> <msub> <mi>f</mi> <mi>y</mi> </msub> <mo>-</mo> <msub> <mi>y</mi> <mi>s</mi> </msub> <mo>)</mo> </mrow> </mrow> </msqrt> <mo>,</mo> <msub> <mi>s</mi> <mn>1</mn> </msub> <mo>=</mo> <mi>min</mi> <mrow> <mo>(</mo> <mfrac> <mn>100</mn> <mrow> <mn>1</mn> <mo>+</mo> <msup> <mn>1.2</mn> <mrow> <mo>(</mo> <mi>q</mi> <mo>-</mo> <mn>1000</mn> <mo>)</mo> <mo>/</mo> <mn>20</mn> </mrow> </msup> </mrow> </mfrac> <mo>)</mo> </mrow> <mo>,</mo> <msub> <mi>s</mi> <mn>2</mn> </msub> <mo>=</mo> <mi>m</mi> <mi>a</mi> <mi>x</mi> <mrow> <mo>(</mo> <mfrac> <mn>100</mn> <mrow> <mn>1</mn> <mo>+</mo> <msup> <mn>1.2</mn> <mrow> <mo>(</mo> <mi>q</mi> <mo>-</mo> <mn>1000</mn> <mo>)</mo> <mo>/</mo> <mn>20</mn> </mrow> </msup> </mrow> </mfrac> <mo>)</mo> </mrow> </mrow>
Wherein:(xs,ys) be target point position coordinates, d1For the Euclidean distance between subsequent time AUV and target point, s1And s2It is Scaling coefficient;
B, collaboration object function f2(θ, u, t) is:
<mrow> <mi>q</mi> <mo>=</mo> <msub> <mi>d</mi> <mn>2</mn> </msub> <mo>=</mo> <msqrt> <mrow> <msup> <mrow> <mo>(</mo> <msub> <mi>f</mi> <mi>x</mi> </msub> <mo>-</mo> <msub> <mi>f</mi> <mrow> <mi>b</mi> <mi>x</mi> </mrow> </msub> <mo>)</mo> </mrow> <mn>2</mn> </msup> <mo>+</mo> <msup> <mrow> <mo>(</mo> <msub> <mi>f</mi> <mi>y</mi> </msub> <mo>-</mo> <msub> <mi>f</mi> <mrow> <mi>b</mi> <mi>y</mi> </mrow> </msub> <mo>)</mo> </mrow> <mn>2</mn> </msup> </mrow> </msqrt> <mo>,</mo> <msub> <mi>s</mi> <mn>1</mn> </msub> <mo>=</mo> <mi>min</mi> <mrow> <mo>(</mo> <mfrac> <mn>100</mn> <mrow> <mn>1</mn> <mo>+</mo> <msup> <mn>1.2</mn> <mrow> <mo>(</mo> <mi>q</mi> <mo>-</mo> <mn>1000</mn> <mo>)</mo> <mo>/</mo> <mn>20</mn> </mrow> </msup> </mrow> </mfrac> <mo>)</mo> </mrow> <mo>,</mo> <msub> <mi>s</mi> <mn>2</mn> </msub> <mo>=</mo> <mi>max</mi> <mrow> <mo>(</mo> <mfrac> <mn>100</mn> <mrow> <mn>1</mn> <mo>+</mo> <msup> <mn>1.2</mn> <mrow> <mo>(</mo> <mi>q</mi> <mo>-</mo> <mn>1000</mn> <mo>)</mo> <mo>/</mo> <mn>20</mn> </mrow> </msup> </mrow> </mfrac> <mo>)</mo> </mrow> </mrow>
fbx=xb+ub·Δt·cosθb,fby=yb+ub·Δt·cosθb
Wherein:(fbx,fby) be the AUV subsequent time closest with the AUV position, d2For two AUV of subsequent time Euclidean distance, [dmin,dmax] it is d2Expectation span, s1And s2It is scaling coefficient, M2For the constant value of setting;
C, safety behavior object function f3(θ, u, t) is:
<mrow> <mi>q</mi> <mo>=</mo> <msub> <mi>d</mi> <mn>3</mn> </msub> <mo>=</mo> <msqrt> <mrow> <msup> <mrow> <mo>(</mo> <msub> <mi>f</mi> <mi>x</mi> </msub> <mo>-</mo> <msub> <mi>x</mi> <mi>o</mi> </msub> <mo>)</mo> </mrow> <mn>2</mn> </msup> <mo>+</mo> <msup> <mrow> <mo>(</mo> <msub> <mi>f</mi> <mi>y</mi> </msub> <mo>-</mo> <msub> <mi>y</mi> <mi>o</mi> </msub> <mo>)</mo> </mrow> <mn>2</mn> </msup> </mrow> </msqrt> <mo>,</mo> <msub> <mi>s</mi> <mn>1</mn> </msub> <mo>=</mo> <mi>m</mi> <mi>i</mi> <mi>n</mi> <mrow> <mo>(</mo> <mfrac> <mn>100</mn> <mrow> <mn>1</mn> <mo>+</mo> <msup> <mn>1.2</mn> <mrow> <mo>(</mo> <mi>q</mi> <mo>-</mo> <mn>1000</mn> <mo>)</mo> <mo>/</mo> <mn>20</mn> </mrow> </msup> </mrow> </mfrac> <mo>)</mo> </mrow> <mo>,</mo> <msub> <mi>s</mi> <mn>2</mn> </msub> <mo>=</mo> <mi>m</mi> <mi>a</mi> <mi>x</mi> <mrow> <mo>(</mo> <mfrac> <mn>100</mn> <mrow> <mn>1</mn> <mo>+</mo> <msup> <mn>1.2</mn> <mrow> <mo>(</mo> <mi>q</mi> <mo>-</mo> <mn>1000</mn> <mo>)</mo> <mo>/</mo> <mn>20</mn> </mrow> </msup> </mrow> </mfrac> <mo>)</mo> </mrow> </mrow>
Wherein:(xo,yo) be obstacle object point position coordinates, d3For AUV and barrier subsequent time Euclidean distance, dsFor distance d3Secure threshold, M3For the constant value of setting.
3. a kind of underwater multi-robot paths planning method of Behavior-based control according to claim 1, it is characterised in that institute State set up and solve global objective function process it is as follows:
The specific form of global objective function is:
F=F (θ, u, t)=ω1f12f23f3
In formula:ω123It is transformable weight coefficient, 3 kinds of behaviors is ordered as security row according to relative importance For, agreement and energy-conservation behavior, and set in 3 weight coefficients, global objective function have 2 space variables θ and u, 1 Time variable t;
In t, using the particle swarm optimization algorithm with inertia weight, the specific step of the optimal solution of global objective function is obtained It is rapid as follows:
Step 1:Using the global objective function of the particle swarm optimization algorithm generation with inertia weight, algorithm starts;
Step 2:Particle swarm optimization algorithm parameter of the initialization with inertia weight, including set search space to be two-dimensional space, Wherein attitude angle space span is [θ0max0max], velocity space span is [0, umax], wherein:θ0For AUV Current time attitude angle, θmaxFor AUV hard-over abilities, umaxFor AUV maximum headway;Population size is N, sets each The initial position and speed of individual particle;
Step 3:By the use of global objective function as fitness function, the fitness of each particle is calculated;
Step 4:The individual optimal solution and globally optimal solution of more new particle:
The location of each particle represents a solution in two-dimentional solution space, and the quality of solution is determined by adaptive value, a certain grain Sub- I is vector X in the positional representation of two-dimensional spacei=(θi,ui), particle searches for new explanation by constantly adjusting the position of oneself, Each particle can remember the optimal solution oneself searched, be denoted as pid;And the best position that whole population is lived through, i.e., The optimal solution searched at present, is denoted as pgd
Step 5:The position of more new particle and speed:
Particle has flying speed, and flying speed can be expressed as vectorAs above-mentioned two optimal solution pidAnd pgd After all finding, each particle updates position and the speed of oneself according to following formula;
<mrow> <msubsup> <mi>V</mi> <mi>i</mi> <mrow> <mi>k</mi> <mo>+</mo> <mn>1</mn> </mrow> </msubsup> <mo>=</mo> <msub> <mi>c</mi> <mn>0</mn> </msub> <msubsup> <mi>V</mi> <mi>i</mi> <mi>k</mi> </msubsup> <mo>+</mo> <msub> <mi>c</mi> <mn>1</mn> </msub> <mo>&amp;times;</mo> <mi>r</mi> <mi>a</mi> <mi>n</mi> <mi>d</mi> <mrow> <mo>(</mo> <mo>)</mo> </mrow> <mo>&amp;times;</mo> <mrow> <mo>(</mo> <mi>p</mi> <mi>b</mi> <mi>e</mi> <mi>s</mi> <mi>t</mi> <mo>-</mo> <msubsup> <mi>X</mi> <mi>i</mi> <mi>k</mi> </msubsup> <mo>)</mo> </mrow> <mo>+</mo> <msub> <mi>c</mi> <mn>2</mn> </msub> <mo>&amp;times;</mo> <mi>r</mi> <mi>a</mi> <mi>n</mi> <mi>d</mi> <mrow> <mo>(</mo> <mo>)</mo> </mrow> <mo>&amp;times;</mo> <mrow> <mo>(</mo> <mi>g</mi> <mi>b</mi> <mi>e</mi> <mi>s</mi> <mi>t</mi> <mo>-</mo> <msubsup> <mi>X</mi> <mi>i</mi> <mi>k</mi> </msubsup> <mo>)</mo> </mrow> </mrow>
<mrow> <msubsup> <mi>X</mi> <mi>i</mi> <mrow> <mi>k</mi> <mo>+</mo> <mn>1</mn> </mrow> </msubsup> <mo>=</mo> <msubsup> <mi>X</mi> <mi>i</mi> <mi>k</mi> </msubsup> <mo>+</mo> <msubsup> <mi>V</mi> <mi>i</mi> <mrow> <mi>k</mi> <mo>+</mo> <mn>1</mn> </mrow> </msubsup> </mrow>
Wherein, Vi k+1Represent speed of i-th of particle in k+1 iteration, c0For inertia weight, c1And c2For aceleration pulse, Rand () is the random number between 0 to 1;
For inertia weight c0, determine that method is using the inertia weight that subtracts inertia weight afterwards is first increased:
<mrow> <msub> <mi>c</mi> <mn>0</mn> </msub> <mrow> <mo>(</mo> <mi>k</mi> <mo>)</mo> </mrow> <mo>=</mo> <mfenced open = "{" close = ""> <mtable> <mtr> <mtd> <mrow> <mn>1</mn> <mo>&amp;times;</mo> <mfrac> <mi>k</mi> <mrow> <mi>M</mi> <mi>a</mi> <mi>x</mi> <mi>N</mi> <mi>u</mi> <mi>m</mi> <mi>b</mi> <mi>e</mi> <mi>r</mi> </mrow> </mfrac> <mo>+</mo> <mn>0.4</mn> </mrow> </mtd> <mtd> <mrow> <mn>0</mn> <mo>&amp;le;</mo> <mfrac> <mi>k</mi> <mrow> <mi>M</mi> <mi>a</mi> <mi>x</mi> <mi>N</mi> <mi>u</mi> <mi>m</mi> <mi>b</mi> <mi>e</mi> <mi>r</mi> </mrow> </mfrac> <mo>&amp;le;</mo> <mn>0.5</mn> </mrow> </mtd> </mtr> <mtr> <mtd> <mrow> <mo>-</mo> <mn>1</mn> <mo>&amp;times;</mo> <mfrac> <mi>k</mi> <mrow> <mi>M</mi> <mi>a</mi> <mi>x</mi> <mi>N</mi> <mi>u</mi> <mi>m</mi> <mi>b</mi> <mi>e</mi> <mi>r</mi> </mrow> </mfrac> <mo>+</mo> <mn>1.4</mn> </mrow> </mtd> <mtd> <mrow> <mn>0.5</mn> <mo>&amp;le;</mo> <mfrac> <mi>k</mi> <mrow> <mi>M</mi> <mi>a</mi> <mi>x</mi> <mi>N</mi> <mi>u</mi> <mi>m</mi> <mi>b</mi> <mi>e</mi> <mi>r</mi> </mrow> </mfrac> <mo>&amp;le;</mo> <mn>1</mn> </mrow> </mtd> </mtr> </mtable> </mfenced> </mrow>
In formula, Max Number are the maximum iteration of algorithm.
Step 6:Judge whether to have been maxed out iterations, if reaching maximum iteration, export optimal solution, algorithm knot Beam;Otherwise, the iterations of algorithm adds 1, return to step 3.
4. a kind of underwater multi-robot paths planning method of Behavior-based control according to claim 3, it is characterised in that institute State and calculate the fitness of each particle and refer to the adaptive value for obtaining each particle, each particle has one to be determined by object function Adaptive value, adaptive value is directly disposed as global objective function F (θ, u, t).
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