CN107137928A - Real-time interactive animated three dimensional realization method and system - Google Patents

Real-time interactive animated three dimensional realization method and system Download PDF

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Publication number
CN107137928A
CN107137928A CN201710298755.8A CN201710298755A CN107137928A CN 107137928 A CN107137928 A CN 107137928A CN 201710298755 A CN201710298755 A CN 201710298755A CN 107137928 A CN107137928 A CN 107137928A
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data
real
dimensional
dimensional object
exercise data
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不公告发明人
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Hangzhou Zhexin Information Technology Co Ltd
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Hangzhou Zhexin Information Technology Co Ltd
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Priority to CN201710298755.8A priority Critical patent/CN107137928A/en
Publication of CN107137928A publication Critical patent/CN107137928A/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/65Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Processing Or Creating Images (AREA)

Abstract

The invention provides a kind of real-time interactive animated three dimensional implementation method, comprise the following steps, in response to the exercise data and voice data of real-time capture acquisition target, receive and handle the exercise data generation plane picture, the plane picture is matched with a directive projection for three-dimensional object in database, the match is successful, chooses corresponding three-dimensional object and is shown;Analyze the exercise data and generate execution data, generate three-dimensional object display action data according to the execution data and be transferred to the corresponding three-dimensional object;The three-dimensional object is controlled to show the action data.Pass through real-time interactive animated three dimensional realization method and system of the present invention, when player is playing mobile phone games, exercise data and voice data can be gathered in real time, it is action data that exercise data is carried out into Treatment Analysis, action data is shown eventually through corresponding three-dimensional object, stereoscopic three-dimensional animation can be presented, not only player be able to can also be feasted one's eyes with direct viewing, onlooker.

Description

Real-time interactive animated three dimensional realization method and system
Technical field
The present invention relates to animated three dimensional technical field, more particularly to a kind of real-time interactive animated three dimensional implementation method and it is System.
Background technology
Generally, simply simple object for appreciation mobile phone games, it is impossible to strengthen experience sense, when playing game, it is impossible to by mobile phone Three-dimensional display comes out in real time by personage, scence music in game etc., and onlooker can not experience well, to making player and to enclose Onlooker feels blue.
The content of the invention
The technical problem that the real-time three-dimensional display such as the personage in mobile phone games, scence music must not be come out for solution, The present invention proposes a kind of real-time interactive animated three dimensional realization method and system to realize.
A kind of real-time interactive animated three dimensional implementation method, comprises the following steps,
In response to the exercise data and voice data of real-time capture acquisition target, the exercise data include it is following at least it One:Scene of game, the height figure of game role, the motor pattern of game role;
Receive and handle the exercise data generation plane picture, the institute of the plane picture and three-dimensional object in database Directive projection is matched, and the match is successful, is chosen corresponding three-dimensional object and is shown;
Analyze the exercise data and generate execution data, according to the execution data generation three-dimensional object display action number According to and be transferred to the corresponding three-dimensional object;
The three-dimensional object is controlled to show the action data.
As a kind of embodiment, the exercise data in response to real-time capture acquisition target refers to,
Scene of game of the scene residing for acquisition target, including environment, building, machinery, stage property and other related items;
The height figure includes facial characteristics, sex and dress, and the facial characteristics includes:The position of facial overall profile Put, the position of eyes, the position of pupil, the position of nose, the position of mouth, the position of eyebrow;
The motor pattern is including drawing, pushing away, rotating, lateroflexion.
As a kind of embodiment, time synchronizing is carried out to the action data and voice data, so that synchronous The exercise data after processing is synchronous with the voice data gathered.
As a kind of embodiment, the reception simultaneously handles exercise data generation plane picture and referred to, described to adopt The exercise data collected is by histogram equalization processing, gray scale stretching processing, median filter process and homomorphic filtering processing At least one processing selected in group.
As a kind of embodiment, the three-dimensional object shows that the action data refers to, than in response to real-time capture Exercise data and the voice data delay of acquisition target are no more than 1s.
A kind of real-time interactive animated three dimensional realizes system, including response acquisition module, receiving processing module, analysis transmission mould Block and control display module;
The response acquisition module is used for the exercise data and voice data in response to real-time capture acquisition target, the fortune Dynamic data include at least one of:Scene of game, the height figure of game role, the motor pattern of game role;
The receiving processing module is used to receiving and handle exercise data generation plane picture, the plane picture with The directive projection of the institute of three-dimensional object is matched in database, and the match is successful, is chosen corresponding three-dimensional object and is shown;
The analysis transport module is used to analyze the exercise data and generates execution data, according to the execution data life Into three-dimensional object display action data and it is transferred to the corresponding three-dimensional object;
The control display module is used to control the three-dimensional object to show the action data.
As a kind of embodiment, the response acquisition module is set to,
Scene of game of the scene residing for acquisition target, including environment, building, machinery, stage property and other related items;
The height figure includes facial characteristics, sex and dress, and the facial characteristics includes:The position of facial overall profile Put, the position of eyes, the position of pupil, the position of nose, the position of mouth, the position of eyebrow;
The motor pattern is including drawing, pushing away, rotating, lateroflexion.
As a kind of embodiment, the receiving processing module is set to, and the action data and voice data are entered Row time synchronizing, so that the exercise data after synchronization process is synchronous with the voice data gathered.
As a kind of embodiment, the receiving processing module is set to, and the exercise data collected is by straight At at least one selected in square figure equalization processing, gray scale stretching processing, median filter process and the group of homomorphic filtering processing Reason.
As a kind of embodiment, the control display module is set to, than in response to real-time capture acquisition target Exercise data and voice data delay are no more than 1s.
The present invention is compared to the beneficial effect of prior art:
The present invention is a kind of real-time interactive animated three dimensional implementation method, is comprised the following steps, and is gathered in response to real-time capture The exercise data and voice data of object, the exercise data include at least one of:Scene of game, the height of game role Figure, the motor pattern of game role;Receive and handle the exercise data generation plane picture, the plane picture and data The directive projection of the institute of three-dimensional object is matched in storehouse, and the match is successful, is chosen corresponding three-dimensional object and is shown;Analysis institute State exercise data and generate execution data, generate three-dimensional object display action data according to the execution data and be transferred to institute State corresponding three-dimensional object;The three-dimensional object is controlled to show the action data.
The present invention realizes system for a kind of real-time interactive animated three dimensional, including responds acquisition module, receiving processing module, divides Analyse transport module and control display module;The response acquisition module is used for the exercise data in response to real-time capture acquisition target And voice data, the exercise data include at least one of:Scene of game, the height figure of game role, game role Motor pattern;The receiving processing module is used to receiving and handling the exercise data generation plane picture, the plan Piece is matched with a directive projection for three-dimensional object in database, and the match is successful, chooses corresponding three-dimensional object and is shown Show;The analysis transport module is used to analyze the exercise data and generates execution data, vertical according to the execution data generation Body object display action data and it is transferred to the corresponding three-dimensional object;The control display module is used to control the solid Object shows the action data.
Pass through real-time interactive animated three dimensional realization method and system of the present invention, when player is playing mobile phone games, Ke Yishi When collection exercise data and voice data, it is action data that exercise data is carried out into Treatment Analysis, eventually through corresponding vertical Body object shows action data, and stereoscopic three-dimensional animation can be presented, and not only player can also may be used with direct viewing, onlooker To feast one's eyes.
Brief description of the drawings
Fig. 1 is the schematic flow sheet of real-time interactive animated three dimensional implementation method of the present invention;
Fig. 2 is the structural representation that real-time interactive animated three dimensional of the present invention realizes system.
Embodiment
Below in conjunction with accompanying drawing, the technical characteristic above-mentioned and other to the present invention and advantage are clearly and completely described, Obviously, described embodiment is only the section Example of the present invention, rather than whole embodiments.
Refer to following examples
Illustrative methods
The present invention is a kind of real-time interactive animated three dimensional implementation method, as shown in figure 1, comprise the following steps,
S1, exercise data and voice data in response to real-time capture acquisition target, the exercise data are included below extremely It is one of few:Scene of game, the height figure of game role, the motor pattern of game role;
S2, all sides for receiving and handling three-dimensional object in exercise data generation plane picture, plane picture and database To projection matched, the match is successful, chooses corresponding three-dimensional object and is shown;
S3, analyze exercise data and generate execution data, according to performing data generation three-dimensional object display action data simultaneously And it is transferred to corresponding three-dimensional object;
S4, control three-dimensional object display action data.
Further, refer in response to the exercise data of real-time capture acquisition target,
Scene of game of the scene residing for acquisition target, including environment, building, machinery, stage property and other related items;
Height figure includes facial characteristics, sex and dress, and facial characteristics includes:The position of facial overall profile, eyes Position, the position of pupil, the position of nose, the position of mouth, the position of eyebrow;
Motor pattern is including drawing, pushing away, rotating, lateroflexion.
Example system
The present invention realizes system for a kind of real-time interactive animated three dimensional, including response acquisition module 1, receiving processing module 2, Analyze transport module 3 and control display module 4;
Responding acquisition module is used for the exercise data and voice data in response to real-time capture acquisition target, the motion number According to including at least one of:Scene of game, the height figure of game role, the motor pattern of game role;
Receiving processing module is used to receiving and handling exercise data generation plane picture, plane picture and solid in database The directive projection of institute of object is matched, and the match is successful, chooses corresponding three-dimensional object and is shown;
Analysis transport module is used to analyze exercise data and generates execution data, shows according to data generation three-dimensional object is performed Show action data and be transferred to corresponding three-dimensional object;
Display module is controlled to be used to control to show three-dimensional object display action data.
Further, response acquisition module is set to, scene of game of the scene residing for acquisition target, including environment, Building, machinery, stage property and other related items;
Height figure includes facial characteristics, sex and dress, and facial characteristics includes:The position of facial overall profile, eyes Position, the position of pupil, the position of nose, the position of mouth, the position of eyebrow;
Motor pattern is including drawing, pushing away, rotating, lateroflexion.
One skilled in the art will appreciate that embodiments of the present invention can be implemented as a kind of system, system, equipment, method Or computer program product.Therefore, the disclosure can be implemented as following form, i.e.,:Complete hardware, complete software (including firmware, resident software, microcode etc.), or the form that hardware and software is combined.That is, the various realities of the present invention Applying example is directly obtained or is derived with exemplary method and system.
Embodiment 1
A kind of real-time interactive animated three dimensional implementation method, as shown in figure 1, comprise the following steps,
S1, exercise data and voice data in response to real-time capture acquisition target, the exercise data are included below extremely It is one of few:Scene of game, the height figure of game role, the motor pattern of game role;
S2, all sides for receiving and handling three-dimensional object in exercise data generation plane picture, plane picture and database To projection matched, the match is successful, chooses corresponding three-dimensional object and is shown;
S3, analyze exercise data and generate execution data, according to performing data generation three-dimensional object display action data simultaneously And it is transferred to corresponding three-dimensional object;
S4, control three-dimensional object display action data.
It should be noted that because the exercise data of real-time capture acquisition target is the exercise data on two-dimension picture, this Exercise data is after processing, and formation is all two-dimension picture, and the concrete operations of plane picture are generated according to exercise data Cheng Shi:In gaming, real-time capture object its be really that picture one by one entered very short time interval and continuously displayed. This needs to refer to lower animation formation basic theory:Because the mankind have the characteristic of the persistence of vision, that is the eyes of people see that a width is drawn Or after an object, will not be disappeared in 1/24 second, using this principle, the next width of broadcasting is drawn before a width is drawn and do not disappeared also, It will give people to cause smooth visual variation effects.Therefore, the exercise data of collection its it is actual collection one by one The data such as game role or scene of game in picture, can be directly by all exercise data shapes of each frame picture of collection Into plane picture.Because the three-dimensional contouring to all items and game in scene of game is placed on database in advance In, and the projection of the three-dimensional contouring progress all angles to all items and game, by exercise data by processing What is formed afterwards is all that two-dimension picture is matched with the projection of all angles, by corresponding solid in database after the match is successful Object is shown.
It should be noted that here, specifically scene of game of the scene residing for acquisition target, including environment, building, machine Tool, stage property and other related items;In order to highly reduce the game that player is played, all objects in game should be gathered out Come, including music data and other all relevant informations;
Here, it should also be noted that, the voice data in game refers to playing sound effect and background music summation, its Essence refers to that player has the summation for all sound that can be heard altogether, and total volume can also be referred to as herein.
The height figure of personage in game is caught, height figure includes facial characteristics, sex and dress, facial characteristics bag Include:The position of facial overall profile, the position of eyes, the position of pupil, the position of nose, the position of mouth, the position of eyebrow;People The sex of the clothes that thing is worn, also personage, certainly, the sex of personage are to experience out by dress or dressing, Emphasis still catches the facial characteristics of personage in fact, and sex and personage are distinguished by facial characteristics;
The motor pattern of personage in game is caught, that is, is exactly corresponding actions of the game to player's button, including draw, Push away, rotate, lateroflexion.
In order to which more 3-D effect is more preferably smooth, it should carry out time synchronizing to action data and voice data, so that Exercise data after synchronization process is synchronous with the voice data gathered.It is exactly to make action data and voice data same that synchronization process, which is, Step display, if action data is produced before voice data, action data just is carried out into delay is set audio either Data are set in advance, reach the purpose of action data and voice data simultaneous display.
Using disposing video camera in multiple different orientation, catching each frame picture, the fortune in each frame picture is extracted Dynamic data, then pre-processed to exercise data, receive and handle exercise data and generate plane picture and refer to, the motion collected Selected in the group that data are handled by histogram equalization processing, gray scale stretching processing, median filter process and homomorphic filtering At least one processing.
Due to being after player actions are performed or starting to catch exercise data when player plays, so, vertical Delay occurs certainly during body object display action data, generally, delay time will be controlled in 1S, that is, be exactly than ringing 1s should be no more than in exercise data and the voice data delay of real-time capture acquisition target.
Correspondingly, a kind of real-time interactive animated three dimensional of the invention realizes system, as shown in Fig. 2 including response acquisition module 1st, receiving processing module 2, analysis transport module 3 and control display module 4;
Responding acquisition module 1 is used for the exercise data and voice data in response to real-time capture acquisition target, the motion Data include at least one of:Scene of game, the height figure of game role, the motor pattern of game role;
Receiving processing module 2 is used to receiving and handling exercise data generation plane picture, and plane picture in database with standing The directive projection of institute of body object is matched, and the match is successful, chooses corresponding three-dimensional object and is shown;
Analysis transport module 3 is used to analyze exercise data and generates execution data, and three-dimensional object is generated according to data are performed Display action data and it is transferred to corresponding three-dimensional object;
Control display module 4 is used to control three-dimensional object display action data.
As a kind of embodiment, response acquisition module 1 is set to,
Scene of game of the scene residing for acquisition target, including environment, building, machinery, stage property and other related items;
Height figure includes facial characteristics, sex and dress, and facial characteristics includes:The position of facial overall profile, eyes Position, the position of pupil, the position of nose, the position of mouth, the position of eyebrow;
Motor pattern is including drawing, pushing away, rotating, lateroflexion.
Receiving processing module 2 is set to, and time synchronizing is carried out to action data and voice data, so that synchronization process Exercise data afterwards is synchronous with the voice data gathered.
Receiving processing module 2 is set to, and the exercise data collected is by histogram equalization processing, gray scale stretching At least one processing selected in the group of reason, median filter process and homomorphic filtering processing.
Control display module 4 is set to, and is delayed than the exercise data in response to real-time capture acquisition target and voice data No more than 1s.
Particular embodiments described above, has been carried out further to the purpose of the present invention, technical scheme and beneficial effect Describe in detail, it will be appreciated that the foregoing is only the specific embodiment of the present invention, the protection being not intended to limit the present invention Scope.Particularly point out, to those skilled in the art, within the spirit and principles of the invention, that is done any repaiies Change, equivalent substitution, improvement etc., should be included in the scope of the protection.

Claims (10)

1. a kind of real-time interactive animated three dimensional implementation method, it is characterised in that comprise the following steps,
In response to the exercise data and voice data of real-time capture acquisition target, the exercise data includes at least one of: Scene of game, the height figure of game role, the motor pattern of game role;
Receive and handle exercise data generation plane picture, and by the institute of three-dimensional object in the plane picture and database Directive projection is matched, and the match is successful, is chosen corresponding three-dimensional object and is shown;
Analyze the exercise data and generate execution data, according to the execution data generation three-dimensional object display action data simultaneously And it is transferred to the corresponding three-dimensional object;
The three-dimensional object is controlled to show the action data.
2. real-time interactive animated three dimensional implementation method according to claim 1, it is characterised in that described in response to catching in real time The exercise data for catching acquisition target refers to,
Scene of game of the scene residing for acquisition target, including environment, building, machinery, stage property and other related items;
The height figure of game role includes the facial characteristics of game role, sex and dress, and facial characteristics includes:It is facial overall The position of profile, the position of eyes, the position of pupil, the position of nose, the position of mouth, the position of eyebrow;
Motor pattern is including drawing, pushing away, rotating, lateroflexion.
3. real-time interactive animated three dimensional implementation method according to claim 1, it is characterised in that to the action data and Voice data carries out time synchronizing, so that the exercise data after synchronization process is synchronous with the voice data gathered.
4. real-time interactive animated three dimensional implementation method according to claim 1, it is characterised in that the reception simultaneously handles fortune Dynamic data generation plane picture refers to that the exercise data collected is by histogram equalization processing, gray scale stretching processing, intermediate value At least one processing selected in filtering process and the group of homomorphic filtering processing.
5. real-time interactive animated three dimensional implementation method according to claim 1, it is characterised in that the three-dimensional object is shown The action data refers to, 1s is no more than than the exercise data in response to real-time capture acquisition target and voice data delay.
6. a kind of real-time interactive animated three dimensional realizes system, it is characterised in that:Including response acquisition module, receiving processing module, Analyze transport module and control display module;
The response acquisition module is used for the exercise data and voice data in response to real-time capture acquisition target, the motion number According to including at least one of:Scene of game, the height figure of game role, the motor pattern of game role;
The receiving processing module is used to receiving and handling the exercise data generation plane picture, the plane picture and data The directive projection of the institute of three-dimensional object is matched in storehouse, and the match is successful, is chosen corresponding three-dimensional object and is shown;
The analysis transport module is used to analyze the exercise data and generates execution data, vertical according to the execution data generation Body object display action data and it is transferred to the corresponding three-dimensional object;
The control display module is used to control the three-dimensional object to show the action data.
7. real-time interactive animated three dimensional according to claim 6 realizes system, it is characterised in that the response acquisition module It is set to,
Scene of game of the scene residing for acquisition target, including environment, building, machinery, stage property and other related items;
The height figure includes facial characteristics, sex and dress, and the facial characteristics includes:The position of facial overall profile, The position of eyes, the position of pupil, the position of nose, the position of mouth, the position of eyebrow;
The motor pattern is including drawing, pushing away, rotating, lateroflexion.
8. real-time interactive animated three dimensional according to claim 6 realizes system, it is characterised in that the receiving processing module It is set to, time synchronizing is carried out to the action data and voice data, so that the exercise data after synchronization process It is synchronous with the voice data of collection.
9. real-time interactive animated three dimensional according to claim 6 realizes system, it is characterised in that the receiving processing module It is set to, the exercise data collected is by histogram equalization processing, gray scale stretching processing, median filter process and same At least one processing selected in the group of state filtering process.
10. real-time interactive animated three dimensional according to claim 6 realizes system, it is characterised in that the control shows mould Block is set to, and 1s is no more than than the exercise data in response to real-time capture acquisition target and voice data delay.
CN201710298755.8A 2017-04-27 2017-04-27 Real-time interactive animated three dimensional realization method and system Pending CN107137928A (en)

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Application publication date: 20170908