CN107122042A - The Chinese-character writing method and system that a kind of quiet dynamic gesture is combined - Google Patents

The Chinese-character writing method and system that a kind of quiet dynamic gesture is combined Download PDF

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Publication number
CN107122042A
CN107122042A CN201710198920.2A CN201710198920A CN107122042A CN 107122042 A CN107122042 A CN 107122042A CN 201710198920 A CN201710198920 A CN 201710198920A CN 107122042 A CN107122042 A CN 107122042A
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China
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chinese
writing
finger tip
character
dynamic gesture
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CN201710198920.2A
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张明敏
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Zhejiang University ZJU
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Zhejiang University ZJU
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Priority to CN201710198920.2A priority Critical patent/CN107122042A/en
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/017Gesture based interaction, e.g. based on a set of recognized hand gestures
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/04815Interaction with a metaphor-based environment or interaction object displayed as three-dimensional, e.g. changing the user viewpoint with respect to the environment or object
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/0482Interaction with lists of selectable items, e.g. menus
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F2203/00Indexing scheme relating to G06F3/00 - G06F3/048
    • G06F2203/01Indexing scheme relating to G06F3/01
    • G06F2203/012Walk-in-place systems for allowing a user to walk in a virtual environment while constraining him to a given position in the physical environment
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V30/00Character recognition; Recognising digital ink; Document-oriented image-based pattern recognition
    • G06V30/10Character recognition
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V30/00Character recognition; Recognising digital ink; Document-oriented image-based pattern recognition
    • G06V30/10Character recognition
    • G06V30/32Digital ink
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V40/00Recognition of biometric, human-related or animal-related patterns in image or video data
    • G06V40/10Human or animal bodies, e.g. vehicle occupants or pedestrians; Body parts, e.g. hands
    • G06V40/16Human faces, e.g. facial parts, sketches or expressions
    • G06V40/161Detection; Localisation; Normalisation

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  • Engineering & Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Document Processing Apparatus (AREA)

Abstract

The invention discloses the Chinese-character writing method and system that a kind of quiet dynamic gesture is combined, this method is mainly shown using Kinect device, with reference to quiet dynamic gesture, at Unity interfaces, to simulate Chinese-character writing.Aim at " letter>Phonetic>The whole writing process of Chinese character ".The present invention focuses on alphabetical completion dynamic gesture writing, multiple writing letter composition phonetics, the expected Chinese character of static gesture selection.Process is easy-to-understand, is easy to be realized and studied in laboratory.Application prospect for quiet dynamic gesture backward specifies direction, has paved road.

Description

The Chinese-character writing method and system that a kind of quiet dynamic gesture is combined
Technical field
The present invention relates to a kind of Chinese-character writing method and system, more particularly to one kind are real based on Unity interfaces on Kinect The naked hand Chinese-character writing method and system that existing quiet dynamic gesture is combined.
Background technology
Virtual reality (Virtual RealityVR) is using computer technology as core, with reference to related science technology, generation The digitized environment highly approximate in terms of vision, hearing, touch sense with certain limit true environment, user by it is necessary equipment with Object in digitized environment interacts, influenced each other, and can produce the impression for coming to correspondence true environment personally and experience (Zhao Qinping《(F volumes of Chinese science:Information science)》)
Human-computer interaction technology include machine by output or display device give people to provide it is a large amount of for information about and prompting is asked for instructions Inputted for information about to machine by input equipment Deng, people, answer a question and point out to ask for instructions.As revolutionary product, Kinect somatosensory device can obtain coloured image, depth image and skeleton image, and there is provided a kind of brand-new people The mode of machine interaction.It can catch, track action, gesture and the sound of human body.(Wang Songlin《Gesture based on Kinect is known Not with Robot Control Technology research》)
Gesture identification is a very challenging research topic.There is the spies such as diversity, ambiguity in natural gesture Point, it is many that complicated dynamic gesture must account for change, the movement locus of hand, the resemblance of hand in gesture time sequence etc. Individual aspect, this causes Gesture Recognition to face many key issues.And under Kinect effects the gesture identification that carries out with There is the phenomenon that precision is not high, stability is not high and shakes in track following, cause unstable result, do not reach real-time man-machine friendship Mutual effect.
Gesture Recognition based on data glove is the data transmitted according to data glove to parse corresponding gesture.Together The Gesture Recognition of view-based access control model information is compared, and the gesture identification method based on data glove has little interference by environment, is known Rate is not high, the advantage such as real-time.With the development of man-machine interaction mode diversification, the Gesture Recognition based on data glove Attract attention and study further.(Zang Kun《Data glove Research of Gesture Recognition》)
The content of the invention
In view of the above-mentioned deficiencies in the prior art, it is an object of the present invention to provide it is a kind of based on Kinect Unity interfaces it is quiet Dynamic gesture combine Chinese-character writing method and system, this method mainly using Kinect device, with reference to quiet dynamic gesture, Unity interfaces are shown, naked hand simulates Chinese-character writing.Aim at " letter->Phonetic->The whole of Chinese character " was write Journey.
The technical scheme that the present invention solves above-mentioned technical problem use is as follows:
A kind of Chinese-character writing method that quiet dynamic gesture is combined, this method comprises the following steps:
Face datection is carried out using Kinect, operator is determined;
Operator's both hands profile and respectively finger tip are recognized, and determines to write finger tip;
Real-time tracking writing finger tip simultaneously carries out track drafting, detects when completing order, will leave handwriting trace Picture carries out OCR identifications;Corresponding letters are obtained, when the letter of acquisition is not expected letter, the letter is deleted in triggering, again Draw;The step is repeated until completing whole phonetic;
The corresponding candidate Chinese character of the phonetic is pushed according to whole phonetic, Chinese character needed for being selected using static gesture.
A kind of Kanji writing systems that quiet dynamic gesture is combined, the system includes realizing client and the realization of writing letter The server at Unity chinese displies interface, client is based on logical by Socket between Kinect device, and client and server Letter is connected;The Face datection to operator and the detection to both hands profile and finger tip are completed in client;And by real time with The movement of track finger tip carries out the drafting of track;Detect after order of completing, OCR identifications are carried out to track picture, obtain Corresponding letter;Until completing phonetic, client sends whole phonetic to server, and server shows the pinyin candidate Chinese Word, expected Chinese character is selected by static gesture.
Generally, tracking finger tip it is mobile when the phenomenon of " shake " occurs, the noise being primarily due in system and disturb Influence.Tracking finger tip process carries out smooth operation using Kalman filter in the present invention.
When carrying out track drafting, breakpoint is set:Fist, which will be held, causes system detectio less than writing finger tip, to form breakpoint, Hand is moved to next stroke starting point by holding state of clenching fist from upper stroke terminal, is stretched out writing finger tip and is continued to write.Using this Method can effectively improve the normalization and identifiability of track.
In above-mentioned technical proposal, the specific method of detection both hands profile and finger tip may be referred to《Three-dimensional based on Kinect Multifinger tracking algorithm and application》(Yan Hao), using the finger tip detection algorithm based on pixel classifications, but is necessarily improved:Root The characteristics of according to Kinect data, four shape facilities are defined, the classification based on pixel is then carried out by GPU opponent region, After obtaining classification results, directly fingertip area do not cluster obtain fingertip location, but by fingertip area and finger area Domain combines, and carries out ellipse fitting to these regions, the algorithm not only increases the speed of finger tip detection, and greatly carries The high accuracy of identification.
The present invention focuses on completion dynamic gesture and writes alphabetical, multiple writing letter composition phonetics, static gesture selection expection Chinese character.Process is easy-to-understand, is easy to be realized and studied in laboratory.Application prospect for quiet dynamic gesture backward is indicated Direction, road is paved.
Brief description of the drawings
Fig. 1 is system operational flow diagram;
Fig. 2 is Socket correspondence figures;
Fig. 3 writes the Operation interface diagram of letter to realize;
Fig. 4 is that finger tip motion track draws exemplary plot;
Fig. 5 is uppercase regular writing exemplary plot;
Fig. 6 is that Unity display interfaces Chinese character selects exemplary plot.
Embodiment
It is main below that the application example that a quiet dynamic gesture of the invention is combined is provided.Basic procedure is referring to Fig. 1.
Firstly the need of connected using Socket communications realize writing letter client and realize Unity chinese displies circle The server in face.Guarantee regular communication messages.Such as Fig. 2;
Open Kinect and carry out Face datection.Give tacit consent to first detected face when multiple faces are detected simultaneously For this operating personnel;
The detection of finger and finger tip.The position of two hand general profiles of real-time synchronization and finger tip.Naked hand is used herein as to carry out Operation:A finger is stretched out, a green point occurs in interface;Stretch out two fingers, interface occur two green points, the like completion Detection.Such as Fig. 3;Usual Kinect to hand region segmentation is out detected and recognized according to depth value in itself, due to outer Boundary's noise jamming and single depth value cause bigger error, unsuitable to be tested and extended.In addition regional edge of going smoothly can also be made The boundary of edge is relatively obscured, and is once swung, and effect is more bad.Yan Hao is employed herein《Based on Kinect's Three-dimensional multifinger tracking algorithm and application》In the method mentioned.
Finger tip is tracked and track is drawn.Water-color paintbrush is simulated using finger tip and carries out alphabetical writing:When the right hand one finger of detection, Finger type is not limited, and left hand clenches one's fists all the time, it is detected that finger tip number is 0.It can be carried out depicting for track.Such as Fig. 4.Note avoiding the occurrence of the phenomenon of " vertical ", result in the illusion of " right hand is clenched fist ".The problem of reason comes from crevice projection angle: When our right hand be exactly in it is vertical with Kinect generations, then finger tip can be blocked by finger, cause to can't detect finger tip Illusion;Because the phenomenon (influence of noise and interference in system) of shake occurs in general finger tip movement, this In invention smooth operation is carried out using Kalman filter;
Letter writing standardization.The regular example of capitalization that reference picture 5 is embodied is, it is necessary to add a group state machine system:It is left Hand is stretched out the five fingers and remained stationary as, and right hand holding of clenching fist can't detect a finger.Now the movement of the right hand will not produce track, shape Into breakpoint, when the right hand stretches out forefinger, the now movement of the right hand may proceed to produce track again.Thus process can simulate capitalization Regular writing;
Track identification OCR.It is identified using GoogleTesseract Open Source OCR, herein only to big The mother that writes draws and handled.The five fingers are opened with left hand, the status mechanism that the right hand clenches one's fists carrys out trigger event;
Rule of judgment.When recognized be not expected letter when, it is necessary to the letter of deletion error:The right hand is held with a firm grip all the time Fist, left hand becomes the state of a finger, and finger type is not limited.And the corresponding fingertip locations of Kinect, phase in observing interface The green point answered.And it is moved to the button on interface with " cancellation ", the event of triggering deletion error letter.As Fig. 4 is corresponding " Cancel " button.Then repeat the above steps;
Rule of judgment.Whether the letter that writing frame is present reaches expected number.If " bai " is, it is necessary to " b ", " a " and " i " Three alphabetical correct writings and it is shown in dialog box, now writing frame contains 3 letters.If it is above-mentioned to be not reaching to repetition Step;If now reaching expected requirement, it is necessary to this character string, that is, complete phonetic, issue and realize that unity shows Show in the server at interface:The right hand is clenched fist all the time, and left hand becomes the state of a finger, and finger type is not limited.And observing interface The corresponding fingertip location of upper Kinect, corresponding green point.And be moved on interface with " it is determined that " button carry out trigger event.Such as Corresponding " Sure " buttons of Fig. 4.Now writing frame is cleared, and both hands keep clench fist state, the response of waiting for server;
It is sent to unity interfaces, the desired Chinese character of selection." pinyin-Hanzi " database is retrieved, Unity interfaces occur Corresponding five Chinese characters (such as " bai ", there is " white ", " hundred ", " cypress ", " pendulum " and " visiing "), followed by the selection of Chinese character:The right hand Fist is held, makes its detection should not finger tip;Which Chinese character at the finger tip number correspondence Unity interfaces that left hand is detected.Such as Fig. 6 It is shown;
Above-mentioned steps are repeated if necessary to writing Chinese characters again.

Claims (4)

1. a kind of Chinese-character writing method that quiet dynamic gesture is combined, it is characterised in that this method comprises the following steps:
Face datection is carried out using Kinect, operator is determined;
Operator's both hands profile and respectively finger tip are recognized, and determines to write finger tip;
Real-time tracking writing finger tip simultaneously carries out track drafting, detects when completing order, will leave the picture of handwriting trace Carry out OCR identifications;Corresponding letters are obtained, when the letter of acquisition is not expected letter, the letter is deleted in triggering, is painted again System;The step is repeated until completing whole phonetic;
The corresponding candidate Chinese character of the phonetic is pushed according to whole phonetic, Chinese character needed for being selected using static gesture.
2. the Chinese-character writing method that quiet dynamic gesture according to claim 1 is combined, it is characterised in that tracking finger tip process Carry out carrying out smooth operation using Kalman filter during the drafting of track.
3. the Chinese-character writing method that quiet dynamic gesture according to claim 1 is combined, it is characterised in that painted carrying out track When processed, breakpoint is set:Fist will be held and cause system detectio less than writing finger tip, breakpoint is formed, holding clench fist state by hand from upper One stroke terminal is moved to next stroke starting point, stretches out writing finger tip and continues to write.
4. the Kanji writing systems that a kind of quiet dynamic gesture is combined, it is characterised in that the system includes realizing the visitor of writing letter Family end and the server for realizing Unity chinese displies interface, client are based on passing through Socket between Kinect device, with server Communicate with connecting;The Face datection to operator and the detection to both hands profile and finger tip are completed in client;And by real-time The movement of finger tip is tracked to carry out the drafting of track;Detect after order of completing, OCR identifications are carried out to track picture, obtained Obtain alphabetical accordingly;Until completing phonetic, client sends whole phonetic to server, and server shows the pinyin candidate Chinese Word, expected Chinese character is selected by static gesture.
CN201710198920.2A 2017-03-29 2017-03-29 The Chinese-character writing method and system that a kind of quiet dynamic gesture is combined Pending CN107122042A (en)

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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN107680104A (en) * 2017-09-23 2018-02-09 天津大学 Hand Gesture Segmentation method based on kalman filtering
CN113963355A (en) * 2021-12-22 2022-01-21 北京亮亮视野科技有限公司 OCR character recognition method, device, electronic equipment and storage medium

Citations (2)

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CN1144353A (en) * 1995-10-11 1997-03-05 柳德钟 Regular Chinese phonetic alphabet Chinese character input method
CN103226388A (en) * 2013-04-07 2013-07-31 华南理工大学 Kinect-based handwriting method

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN1144353A (en) * 1995-10-11 1997-03-05 柳德钟 Regular Chinese phonetic alphabet Chinese character input method
CN103226388A (en) * 2013-04-07 2013-07-31 华南理工大学 Kinect-based handwriting method

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Title
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Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN107680104A (en) * 2017-09-23 2018-02-09 天津大学 Hand Gesture Segmentation method based on kalman filtering
CN107680104B (en) * 2017-09-23 2020-10-23 天津大学 Gesture segmentation method based on Kalman filtering
CN113963355A (en) * 2021-12-22 2022-01-21 北京亮亮视野科技有限公司 OCR character recognition method, device, electronic equipment and storage medium

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