CN107102445A - One kind strategy and system of bore hole 3D video reproductions and shooting are realized - Google Patents

One kind strategy and system of bore hole 3D video reproductions and shooting are realized Download PDF

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Publication number
CN107102445A
CN107102445A CN201710273026.7A CN201710273026A CN107102445A CN 107102445 A CN107102445 A CN 107102445A CN 201710273026 A CN201710273026 A CN 201710273026A CN 107102445 A CN107102445 A CN 107102445A
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screen
light
bore hole
fine
point
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甘果
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    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B30/00Optical systems or apparatus for producing three-dimensional [3D] effects, e.g. stereoscopic images

Abstract

This paper presents one kind strategy of " fine light beam generator is invisible visible with the imaging of fine light collection ".Discuss integrated screen, as bore hole 3D technology optimized integration, selection, manufacture and technical essential.Light-emitting area extension design, bore hole 3D video reproductions equipment and bore hole 3D picture pick-up devices to integrated screen, bore hole 3D virtual images screen, bore hole 3D real images screen, bore hole 3D shootings screen, bore hole 3D shootings screen photosurface and video reproduction screen etc. propose the system scheme that specific design and function are realized.

Description

One kind strategy and system of bore hole 3D video reproductions and shooting are realized
Technical field
The even more small magnitude light of fine light, such as micron light, nanometer light, in bore hole 3D virtual images screen, bore hole 3D Application in the function realization such as real image screen and bore hole 3D shooting screens.The system work(of bore hole 3D video reproductions equipment and bore hole 3D picture pick-up devices Can Frame Design.
Background technology
Based on " virtual image, real image and the eyes imaging of fine light collection formation ", real image bore hole 3D images, it is important to such as What is the need remove the image obstacle of fine light beam generator.Set forth herein " fine light beam generator it is invisible with fine light collection into As visible " implementation strategy:1st, formula (4) and formula (5).Meaning:When fine light beam generator also arrives human eye " no without tiny It can be seen that " degree, but the brightness of single fine light of beam can secretly arrive human eye " invisible " degree, then by the fine light remittance of multi beam Combinate form into picture point brightness can reach and exceed human eye brightness recognition threshold, then the picture of these fine light collections formation is just " visible ".2nd, formula (6) and formula (7).Meaning:Human eye " invisible " degree is arrived when fine light beam generator is tiny, but it is micro- The convergence spot brightness that numerous picture points of thin light formation converge formation on the retina reaches and exceeds human eye luminance threshold, these The picture of fine light formation is just " visible ".
The content of the invention
First, fine light and design (the even more small magnitude light of micron light, nanometer light)
Definition:Fine light refers to the diameter of cylinder light very trickle light, referred to as fine light.Such as cylinder light A diameter of micron order of line, the cylinder light is referred to as micron light.Such as a diameter of nanoscale, the cylinder light is referred to as nanometer Light.Such as a diameter of smaller magnitude, the cylinder light is referred to as smaller magnitude light.Fine light is this paper bore hole 3D videos Foundation stone.
Fine light beam generator is made up of fine light light source and fine light pilot hole.Fine light light source can have plasma Body light source and LED source etc..The light parallel to fine light pilot hole that fine light beam generator occurs is exactly micro- Thin light.Halation interference and hole wall reflection interference, also light can be formed by being not parallel to the part light of fine light pilot hole Diffraction interference, as shown in the fine light beam generator schematic diagrames of Fig. 1.
Accompanying drawing 1 illustrates:Title, fine light beam generator schematic diagram, 1- hole wall reflection interferences, the interference of 2- halation, 3- fluorescent materials, 4- plasma filleds, 5- electrodes, the fine light light sources (by taking plasma source as an example) of 6-, the fine light pilot holes of 7-.
ρ:Unthreaded hole transverse direction dimension, δUnthreaded hole:Unthreaded hole depth, i.e., the fine integrated screen thickness of light, φUnthreaded hole:Unthreaded hole diameter, φPupil:Human eye Pupil diameter, dEye-screen:The distance between human eye and the integrated screen of fine light.
Interference one, halation interference, refer to by fine light light source occur be not parallel to fine light pilot hole also be not rebuffed and go out A part of light penetrated.This is main interference factors, and formula (1) and (2) show, one can by increase the horizontal dimension of unthreaded hole come Interference is reduced, disturbs diameter straight less than or equal to pupil secondly application of the fine light in bore hole 3D videos has been limited at halation In the range of footpath.
Human eye pupil diameter value is 2mm.According to formula (2), in superlarge screen TV design, it is assumed that human eye and TV Screen away from it away from for 4m, if the thickness of integrated screen takes 2mm, then the diameter of light beam<=0.5um;In 1mm2Face on, diameter 0.5um light beam is theoretically obtainable 4 × 106Beam, diameter 1nm light beam is theoretically obtainable 1 × 1012Beam.Common Shield in television design, it is assumed that human eye and TV screen away from it away from for 2m, if the thickness of integrated screen takes 1mm, then light beam Diameter<=0.5um;In 1mm2Face on, diameter 0.5um light beam is theoretically obtainable 4 × 106Beam, diameter 1nm light beam It is theoretically obtainable 1 × 1012Beam.In Mobile phone screen design, it is assumed that human eye and Mobile phone screen away from it away from for 30cm, if collection Cheng Ping thickness takes 1mm, then the diameter of light beam<=3.3um.In 0.0225mm2Face on, a diameter of 3.3um light beam reason By can above accomplish 2025 beams, a diameter of 1nm light beam is theoretically obtainable 2.25 × 1010Beam.
Interference two, hole wall reflection interference, refer to by fine light light source occur be not parallel to fine light pilot hole and once or The multiple a part of light reflected again after absorption some light of being rebuffed.Because hole wall absorbs, this is secondary interference.It can pass through The stronger material of the visible light ability of absorption is chosen to do integrated screen sill to reduce this interference.
Interference three, the diffraction interference of light.Research shows in theory, exists between unthreaded hole transverse direction dimension ρ and diffraction angle of divergence Δ θ anti- The relation of ratio
ρ·Δθ≈λ (3)
ρ:Unthreaded hole transverse direction dimension, Δ θ:The diffraction angle of divergence, λ:Visible wavelength.
When unthreaded hole dimension is far longer than wavelength, diffraction effect is not very obvious, and light is similar to straightline propagation.The wavelength model of visible ray It is 390nm to 780nm to enclose, and integrated screen thickness is far longer than visible wavelength all in more than 1mm.
Special instruction, the fine integrated screen of light pilot hole is embodied by by fine light pilot hole, is referred to as in text integrated Screen.By fine light light source it is integrated on one face be referred to as fine light light-emitting area.Fine light sensitive component is integrated in Fine light photosurface is referred to as on one face.Change the fine light light source of fine light beam generator into fine light photosensitive member Device, just turns into fine light photoreceptor.
2nd, the basic law of the three-dimensional video of human eye is explored
1st, the virtual image, real image and the eyes imaging of fine light collection formation
Fine light collects the virtual image to be formed and eyes imaging:Fig. 2 is the fine light virtual image forming schematic diagram (K=4) of multi beam.It is many The fine light of beam, its reverse extending line is met at a little and forms the x virtual images, and the fine light of the multi beam is converged by opthalmic optics' system X ' points on to retina, the x ' point brightness reaches retina recognition threshold, in " visible " virtual image of human brain formation x points.
Accompanying drawing 2 illustrates:Title, the fine light virtual image forming schematic diagram (K=4) of multi beam, the fine light retina convergent point x ' of 1-, 2- vitreums, 3- irises, 4- pupils, the fine light beam generators of 5- (A, B, C and D), 6- virtual images point x.
Fine light collects the real image to be formed and eyes imaging:Fig. 3 is the fine light real image imaging schematic diagram (K=4) of multi beam.It is many The fine light of beam, meets at a little and forms x real images, the fine light of the multi beam converges to x ' on retina by opthalmic optics' system Point, the x ' point brightness reaches retina recognition threshold, in " visible " real image of human brain formation x points.
Accompanying drawing 3 illustrates:Title, the fine light real image imaging schematic diagram (K=4) of multi beam, the fine light retina convergent point x ' of 1-, 2- vitreums, 3- irises, 4- pupils, the 5- real images fine light beam generator of point x, 6- (A, B, C and D).
2nd, " fine light beam generator is invisible visible with the imaging of fine light collection " implementation strategy of human eye
According to " virtual image, real image and the eyes imaging of fine light collection formation ", real image bore hole 3D images, it is important to as what is the need Except the image obstacle of fine light beam generator.Provided herein is following two strategies:
Strategy one, when fine light beam generator is also without the tiny degree to human eye " invisible ", but the fine light of list beam is bright Degree can secretly arrive human eye " invisible " degree, and the picture point brightness then formed by the fine light collection of multi beam can be reached and exceeded Human eye brightness recognition threshold, then the picture of these fine light collection formation is just " visible ".It is divided to two kinds of situation discussion:
Situation 1:In daylight environment brightness 10000cd/ ㎡, the brightness range that human eye can about be differentiated be 200cd/ ㎡ extremely 20000cd/ ㎡, the brightness less than 200cd/ ㎡ is just perceived as black, and the brightness minimum value of now each fine light is then ForHave:
LDan Shu:The brightness of single fine light of beam, LDaytime:Daylight environment brightness, K:Pool the beam number of the fine light of picture, LPicture point:K The fine light collection imaging picture point brightness of beam, LRetina convergent point:The fine light of K beams is in retina convergent point brightness.
Situation 2:When night-environment is 30cd/ ㎡, distinguishable brightness range is 1cd/ ㎡ to 200cd/ ㎡, is at this moment less than 1cd/ ㎡ just cause black to be felt, the brightness value of now each fine light is thenHave:
LDan Shu:The brightness of single fine light of beam, LNight:Night ambient brightness, K:Pool the beam number of the fine light of picture, LPicture point:K The fine light collection imaging picture point brightness of beam, LRetina convergent point:The fine light of K beams is in retina convergent point brightness.
Strategy two, human eye " invisible " degree is arrived when fine light beam generator is tiny, but numerous picture points of fine light formation exist The convergence spot brightness that formation is converged on retina reaches and exceeds human eye luminance threshold, and the picture of these fine light formation just " can See ".
LAll picture points:Form all picture point brightness that retina converges spot, LRetina converges spot:Retina converges spot brightness, LEnvironmental threshold value:Environment Luminance threshold, LDan Shu:Single fine light luminance of beam, K:Pool the beam number of the fine light of picture, Σ:Project into all of human eye Picture point number, LPicture point:The fine light collection imaging picture point brightness of K beams, LRetina convergent point:The fine light of K beams is lighted in retina convergence Degree.
In real world, light be it is small, it is small arrive not by the degree of human eye " visible ".The infinite subdivision of each of scenery Almost " invisible " fine light that small picture point is sent is converged on the convergent point of retina by human eye system, numerous pictures Point is pooled as convergence spot big on retina, when the big convergence spot brightness reaches " visible " threshold value of human eye retina, scape The picture of thing just " is seen ".
According to the experience of life, the diameter range of flue dust, can be visible to a certain extent by human eye in 10-100um.When dust diameter is small In equal to 10um, dust is typically just not readily visible.
Fine light shows that fine light shafts number K is more than or equal to 2 into real image or virtual image principle, for ease of mapping and describing, text Middle K takes 4.In integrated screen, K values are exactly the simple eye visual points occupied of people.One visible dots convergence has 1 beam of each picture point Fine light, N number of visible dots just have the N beam light from same picture point.All picture points (being counted as Σ) projected into human eye are collected Into the convergence spot on retina.Human eye pupil diameter this paper values 2mm.If K visible dots can be converged simultaneously in 2mm diameter circles Imaging, then all picture point brightness and on the retina convergence spot brightness be then,
LAll picture points=LRetina converges spot=K Σ LDan Shu (7)
3rd, visible dots spacing
Visible dots, which refer to human eye, will see three-dimensional real image or the three-dimensional position point residing for the virtual image.In the design of bore hole 3D picture screens, Visible dots/visible area of human eye, with integrated screen as pixel/imaging area, is customized.It is former according to convex lens Reason, the simple eye of people can see real image or the virtual image, be because real image or at least 2 light of each picture point of the virtual image pass through human eye Optical system is beaten on retina.This require human eye pupil should at least occupy between 2 visible dots, i.e. adjacent visual point away from From pupil diameter should be less than or equal to.
dBetween adjacent visual point≤φPupil (8)
dBetween adjacent visual point:Adjacent visual point spacing, φPupil:Pupil diameter.
In real world, due to the diffusing reflection of light, the distribution of visible dots in three dimensions is almost totally continuous.
4th, threshold value is compared in the identification of people informer's grain
Ratio of the line grain identification than being defined as the distance between adjacent discrete point minimum distance between the discrete point and human eye.
ζ:Line grain identification ratio, dBetween adjacent discrete point:The distance between adjacent discrete point, dMin human eyes-discrete point:It is most short between human eye and discrete point Distance.
Significance of which is, in the range of human viewable, when the distance of human eye and discrete point is gradually elongated, when arrival certain distance When, linearly aligned discrete point will be identified as continuous line by human brain, and line grain identification ratio at this moment is exactly ζThreshold value
Tested through the author:To light-emitting area about 1mm2Spot light, when line grain identification compare ζ<When=1/2000, it is linearly aligned from Scatterplot just gradually turns into a line by human brain identification.The identification of this paper lines grain is 1/2000 than threshold value value,
ζmax:Human eye is seen that discrete point is identified as the maximum ratio of continuous lines by human brain.
In superlarge screen TV design, it is assumed that human eye and TV screen are away from it away from for 4m, then make the picture of the integrated screen of TV Element is just that the length of side of the square centered on 2mm, i.e. TV virtual image pixel is 2mm away from threshold value, and each virtual image pixel is just The square length of side of bottom surface and surface to integrated screen is 2mm.In commonly screen television design, it is assumed that human eye and TV screen away from Away from for 2m, then the pixel for making the integrated screen of TV is just the pros centered on 1mm, i.e. TV virtual image pixel away from threshold value The length of side of body is 1mm, and the square length of side of bottom surface and surface of each virtual image pixel just to integrated screen is 1mm.In hand In the design of machine screen, it is assumed that human eye and Mobile phone screen are away from it away from for 30cm, then make the pixel of integrated screen of mobile phone away from threshold value The length of side for being just square centered on 0.15mm, i.e. mobile phone virtual image pixel is 0.15mm, and each virtual image pixel is just right The bottom surface of integrated screen and the square length of side on surface are 0.15mm.In public product design, threshold value is compared in people informer's grain identification To choose on a statistical basis, product just has universality.
3rd, operation principle of the integrated screen in bore hole 3D videos
Integrated screen is the basis that bore hole 3D technology is realized.Below with bore hole 3D virtual image screens, i.e., fine light light-emitting area adds integrated screen, Exemplified by explanation.
1st, the space orientation management of integrated screen unit center point, virtual image point and visible dots
Integrated screen is made up of screen unit.Integrated screen, screen unit and its spatial point carry out orientation management in three-dimensional system of coordinate.It is wide Away from axle correspondence X-axis, figure layer is away from axle correspondence y-axis, rise axle correspondence z-axis.Herein, the scale on three axles is equal and is list Position is away from as shown in Figure 4.
Accompanying drawing 4 illustrates:Title, integrated screen, virtual image point/orientation management of virtual image region and visible dots/visible area in three-dimensional coordinate Schematic diagram, the 3rd layer of bottom left vertex (- 6, -4, -5) of 1- visible areas, the 2nd layer of bottom left vertex (- 5, -3, -4) of 2- visible areas, 3- is visual The floor bottom left vertex of area the 1st (- 4, -2, -3), 4- centers screen unit center point (0,0,0), 5- lower-lefts screen unit center point (- 2, 0, -1), the integrated screens of 6- (by taking 5 ╳ 3 as an example), the fine light light-emitting areas of 7-, the 1st layer of 8- virtual image regions bottom left vertex (- 3,1, -2), The 2nd layer of 9- virtual image regions bottom left vertex (- 4,2, -3), the 3rd layer of 10- virtual image regions bottom left vertex (- 5,3, -4), 11- virtual image regions the 3rd Layer right vertices (5,3,4), the 2nd layer of 12- virtual image regions right vertices (4,2,3), the 1st layer of 13- virtual image regions right vertices (3,1, 2), 14- upper rights screen unit center point (2,0,1), the 1st layer of right vertices (4, -2,3) of 15- visible areas, the 2nd layer of right side of 16- visible areas Upper summit (5, -3,4), the 3rd layer of right vertices (6, -4,5) of 17- visible areas.
Fig. 4 mapping conditions:Shield width [- 2,2], screen rise [- 1,1], panel figure layer shields base map layer away from=0.5 away from=- 0.5, empty Picture area's figure layer is away from={ 1,2,3 }, and visible area figure layer raises angle=45 ° away from={ -2, -3, -4 }.
Institute on the normal of the width coordinate and rise coordinate Yu the mistake of the screen of integrated screen screen unit center point the screen unit center point There is virtual image point consistent with rise coordinate with the width coordinate of visible dots.It is the rectangular of square that screen unit, which is panel and shields bottom, The width coordinate and rise coordinate in body, its panel and screen bottom surface sideline are its central point width coordinate and rise coordinate plus-minus 0.5 Individual unit away from.The figure layer for shielding unit is respectively panel figure layer away from coordinate away from coordinate and shields base map layer away from coordinate.
δScreen=yBottom-yFace (11)
δScreen:Integrated screen thickness, yBottom:Shield base map layer away from coordinate, yFace:Panel figure layer is away from coordinate.
In Fig. 4, panel center cell centre coordinate is (0, -0.5,0), and each screen unit center point coordinates just positions the screen list Member.If it is [- w, w] to shield span of each unit central point on width coordinate, screen each unit central point is on rise coordinate Span be [- h, h], then integrated screen unit number be (2w+1) × (2h+1).Herein, panel figure layer away from coordinate for- 0.5, screen base map layer is 0.5 away from coordinate.The each point three-dimensional for shielding unit center point, virtual image point/virtual image region and visible dots/visible area is sat Mark is as shown in figure 4, raise angle=45 °, and each layer rectangle corner apex coordinate is:
Li layers of the virtual image, lower-left (- (w-1)/2-li, li ,-(h-1)/2-li), upper left (- (w-1)/2-li, li, (h-1)/2+ Li), upper right ((w-1)/2+li, li, (h-1)/2+li), bottom right ((w-1)/2+li, li ,-(h-1)/2-li);
The 3rd layer of the virtual image, lower-left (- 5,3, -4), upper left (- 5,3,4), upper right (5,3,4), bottom right (5,3, -4);
The 2nd layer of the virtual image, lower-left (- 4,2, -3), upper left (- 4,2,3), upper right (4,2,3), bottom right (4,2, -3);
The 1st layer of the virtual image, lower-left (- 3,1, -2), upper left (- 3,1,2), upper right (3,1,2), bottom right (3,1, -2);
Screen surfaces, lower-left (- 2, -0.5, -1), upper left (- 2, -0.5,1), upper right (2, -0.5,1), bottom right (2, -0.5, -1);
The -1st layer of visible area, lower-left (- 3, -1, -2), upper left (- 3, -1,2), upper right (3, -1,2), bottom right (3, -1, -2);(make Illustrate for " sighting distance ", this layer is not drawn into)
The -2nd layer of visible area, lower-left (- 4, -2, -3), upper left (- 4, -2,3), upper right (4, -2,3), bottom right (4, -2, -3);
The -3rd layer of visible area, lower-left (- 5, -3, -4), upper left (- 5, -3,4), upper right (5, -3,4), bottom right (5, -3, -4);
The -4th layer of visible area, lower-left (- 6, -4, -5), upper left (- 6, -4,5), upper right (6, -4,5), bottom right (6, -4, -5);
Le layers of visible area, lower-left (- (w-1)/2+le, le ,-(h-1)/2+le), upper left (- (w-1)/2+le, le, (h-1)/ 2-le), upper right ((w-1)/2-le, le, (h-1)/2-le), bottom right ((w-1)/2-le, le ,-(h-1)/2+le).
2nd, Yang Jiao
According to 4 points of conllinear rules of video screen, virtual image region and visible area are two edge-on rectangles cones using integrated screen as the plane of symmetry Stage body, the two edge-on rectangle cone table is using integrated screen as top surface, to define the most last layer of generation as bottom surface by raising angle.
Definition, the minimum angle between virtual image region rectangle frustum side and integrated screen normal is to raise angle.Obviously, visible area rectangle is bored Minimum angle between platform side and integrated screen normal is also to raise angle.In this paper MATLAB simulation calculations, angle etc. is raised in virtual image region Angle is raised in visible area.The size for raising angle determines the generating mode of each image layer and visual layers on the basis of integrated screen.Raise herein Choose 45 ° and arctg (1/2) and make legend in angle.In the virtual image pixel region and visible area of the integrated screens of Fig. 5 raise angle schematic diagram, angle is raised =45 °.
Accompanying drawing 5 illustrates:Title, the virtual image region of integrated screen and visible area raise angle schematic diagram (raising angle=45 °), 1- visible areas, to collect Cheng Ping is the edge-on rectangle cone table of top surface, and the integrated screen normals of 2- are in the vertical line of visible area upper side, and 3- visible areas raise angle (this figure For 45 °), the integrated screens of 4-, the integrated screen normals of 5-, 6- virtual image regions Yang Jiao (this figure is 45 °), the integrated screen normals of 7- are on the upside of virtual image region The vertical line in face, 8- virtual image regions, the edge-on rectangle cone table by top surface of integrated screen.
Fig. 5 mapping conditions:Shield width [- 2,2], screen rise [- 1,1], panel figure layer shields base map layer away from=- 0.25 away from=- 0.5, Virtual image region figure layer raises angle=45 ° away from={ 1,2,3,4 }, visible area figure layer away from={ -1, -2, -3, -4 }.
3rd, the full mapping between the 4 points of conllinear and integrated screen virtual image points and visible dots of visible dots, panel point, screen bottom point and picture point
Visible dots, panel point, screen bottom point and 4 points of picture point are conllinear, be by bore hole 3D video screen screens bottom point, panel point, picture point and The fundamentum that visible dots are connected and braiding is got up.In the customization of integrated screen, according to MATLAB simulation calculations, each customization screen Just there is the coordinate table of comparisons of unique visible dots, panel point, screen bottom point and picture point, the conllinear coordinate pair of 4 points of abbreviation video screen is shone Table.Limited by length and computing resource and precision, 4 points of conllinear coordinate pairs of video screen are only listed herein according to extracts table.According to video Shield 4 points of conllinear rules, the full mapping simulation figure between the virtual image point and visible dots of bore hole 3D virtual image screens is as shown in Figure 6.
Accompanying drawing 6 illustrates:Title, the full mapping schematic diagram between integrated screen virtual image point and visible dots, 1- visible dots/visible area, 2- Fine light light source is to the fine light between visible dots, the integrated screens of 3-, the integrated screen bottom left vertex screen units of 4-, the fine light of 5- Light-emitting area, 6- visible dots to the dotted line (light between visible dots and fine light light source between virtual image point after fine light light source The reverse extending line of line, terminates in virtual image point), 7- virtual images point/virtual image region.
Fig. 6 mapping conditions:Shield width [- 2,2], screen rise [- 1,1], panel figure layer shields base map layer away from=- 0.25 away from=- 0.5, Virtual image region figure layer raises angle=45 ° away from={ 1,2,3 }, visible area figure layer away from={ -2, -3, -4 }.
Table 1 shines for the conllinear coordinate pair of 4 points of bore hole 3D virtual image screen videos screen that simulation calculation is generated under the conditions of the mapping takes passages table (raising angle=45 °).Table 1 shows that, as long as there is this four point coordinates information, each fine light pilot hole just can be in integrated screen On carve come, the picture signal of each virtual image point can just be played back by corresponding fine light beam generator, be projected The eye of visible area.
4th, integrated screen design
Still with bore hole 3D virtual image screens, i.e., fine light light-emitting area adds integrated screen, exemplified by explanation.
1st, the emulation of integrated screen
Fig. 7 is the schematic diagram of fine light light-emitting area and integrated screen.The face of red point set formation represents fine light light in screen Source, and its fine light light-emitting area constituted.What blue ray was accumulated is exactly fine light light-conductive hole aggregate, in sill On these fine light pilot holes are ablated off, remaining part is exactly integrated screen.Determine fine light pilot hole substantive characteristics Be " the conllinear coordinate table of comparisons of 4 points of video screen ", it under the conditions of customization and mapping simulation calculation generate, for manufacture when search Conversion when coordinate points and video reproduction shooting between picture point matrix and electrode matrix is used.
Accompanying drawing 7 illustrates:Title, the fine integrated schematic diagram of light pilot hole of integrated screen, the fine light pilot holes of 1-, and its composition Integrated screen, the fine light light sources of 2-, and its composition the fine light light-emitting area for being embedded in bore hole 3D video screen screens bottom, remarks: Increase light-emitting area or photosurface at integrated screen screen bottom, be just of practical significance.This figure is regarded in screen bottom increase light-emitting area, composition bore hole 3D As screen.
The same Fig. 6 of Fig. 7 mapping conditions.
2nd, integrated screen selection is manufacturing process main points
(1) integrated screen basic material, instrument and technique etc. are selected
Integrated screen manufactures instrument:The high energy laser beam of the even more small magnitude of a diameter of micron order, nanoscale.Fine light is wanted to be oriented to Bore dia is accurate to the even more small magnitude of micron order, nanoscale, and cutting element can only just select high energy micron diameter, nanometer diameter The laser beam of even more small magnitude diameter.
Integrated screen manufacturing process:Fine laser beam ablation technique.
Integrated screen sill alternative condition:
1. laser ablation noresidue.Do not produce liquid or solid residual in high energy laser beam ablation, i.e., only produced in ablation process Raw gaseous waste is simultaneously vapored away.2. deformation is small.Integrated screen is very accurate optical articles, and the precision punched on screen is direct Decide the precision of fine light, and pixel and the precision of visible dots customized in these fine light.3. high temperature resistant, with Adapt to production and using the hot environment in link.4. heat conduction is fast, easy heat radiation.5. visible-light absorptivity is high.6. it is easy to whole screen Processing and manufacturing.
To sum up, graphite is one of preferable selection.Graphite produces carbon dioxide, carbon monoxide in laser ablation, high temperature without It is gasifiable under oxygen environment.Deformation is small, high temperature resistant, good heat conductivity, it is seen that absorptivity is higher.It is tough by the mode hardness such as mixing Degree is adjustable, it is easy to overall manufacture.
(2) manufacturing process and main points of integrated screen
Technique one:It is conllinear according to 4 points of video screen with fine laser beam in the environment of control oxygen input under normal temperature or low temperature Coordinate parameters in the coordinate table of comparisons are accurately positioned and the aerobic ablation of high energy to the graphite-based material of integrated screen, are made integrated Screen.
Technique two:By the manufacturing process of CNT, in full of inert gas environment, gasification point high temperature is closed in graphite-based Under, gasified the carbon in pilot hole with fine laser beam, and by unthreaded hole wall catalysis generation CNT or similar to CNT Unthreaded hole, so that integrated screen is made.
3rd, integrated screen design
Fig. 8 is integrated screen structural representation.Integrated screen sill is easy to light-conductive hole Integrated manufacture from graphite etc..In sill Fine light pilot hole is filled with inert gas, anti-oxidation.
Accompanying drawing 8 illustrates:Title, integrated screen structural representation, 1- screen sills, 2- transparent encapsulated layers, the fine light pilot holes of 3-, The incidence of the fine light pilot holes of 4- or emergent ray, the integrated screens of 5-.
Space crossed situation is formed in sill for fine light pilot hole, first is to avoid as far as possible, and second not In the case of evitable, to reduce interfering between its fine light, method is with " one, fine light and design ".
The panel point and screen bottom point coordinate of integrated screen, the line that as visible dots and picture point are total to and panel, the intersecting point coordinate at screen bottom. By these intersecting point coordinate simulation calculations and it is stored in the conllinear coordinate table of comparisons of 4 points of video screen, in manufacture, shooting and video reproduction Look into and use.Visible dots/visible area and 3D picture points/3D just have unique 4 points of corresponding video screen to be total to as each customization in area The line coordinates table of comparisons, therefore the conllinear coordinate table of comparisons of 4 points of video screen is the key of this paper bore hole 3D technologies.
5th, bore hole 3D virtual images screen is designed
1st, bore hole 3D virtual images screen simulation calculation
Virtual image point/virtual image region and visible dots/visible area are lived apart in the both sides of bore hole 3D virtual image screens, and virtual image point/virtual image region occupies screen bottom Side, visible dots/visible area occupies panel side.Carried out according to visible dots, virtual image point, panel point rule conllinear with 4 points of bottom point of screen Simulation calculation, obtains bore hole 3D virtual image screen videos 4 points of conllinear coordinate tables of comparisons of screen, is used as manufacturing data.According to MATLAB Simulation calculation, virtual image point/virtual image region of bore hole 3D virtual image screens and visible dots/visible area (raising angle=45 °) are shown in Fig. 9, and bore hole 3D is empty Extracts table (raising angle=45 °), which is shone, as 4 points of conllinear coordinate pairs of screen video screen is shown in Table 1, virtual image point/virtual image region of bore hole 3D virtual image screens See Figure 10 with visible dots/visible area (raising angle=arctg (1/2)).
It should be strongly noted that 4 points of conllinear coordinate tables of comparisons of bore hole 3D videos screen are exactly the key of bore hole 3D virtual image screens.But It is limited to computing resource and computational accuracy, 45 ° of coordinate pairs for raising angle is only listed herein and shine extracts table, in order that not influenceing expression, Bore hole 3D real images screen and bore hole 3D shooting screens are same below.
Accompanying drawing 9 illustrates:Title, virtual image point/virtual image region of bore hole 3D virtual image screens and visible dots/visible area (raising angle=45 °), 1- people Eye, 4 visible dots (being mapped with K=4) of 2- human eyes position, 3- visible dots/visible area, 4- bore hole 3D virtual image screens are sent To the fine light of visible dots, 5- bore hole 3D virtual image screens lower-left screen unit, 6- bore hole 3D virtual image screens, 7- bore hole 3D virtual image screen screens Bottom light-emitting area (fine light light-emitting area), the fine light to visible dots that 8- bore hole 3D virtual image screen screens bottom light-emitting area is sent it is anti- To extended line, to virtual image point, 9- virtual images point/virtual image region.
Fig. 9 mapping conditions:Shield width [- 2,2], screen rise [- 1,1], panel figure layer shields base map layer away from=- 0.25 away from=- 0.5, Virtual image region figure layer raises angle=45 ° away from={ 1,2,3 }, visible area figure layer away from={ -2, -3, -4 }.
The conllinear coordinate pair of 4 points of the bore hole 3D virtual image screen videos screen of table 1 is according to extracts table (raising angle=45 °)
The formation condition of table 1 is with Fig. 9 mapping conditions.
Accompanying drawing 10 illustrates:Title, virtual image point/virtual image region of bore hole 3D virtual image screens and visible dots/visible area (raise angle=arctg (1/ 2)), 1- human eyes, 4 visible dots (being mapped with K=4) of 2- human eyes position, 3- visible dots/visible area, 4- bore holes 3D is empty As the fine light to visible dots that screen is sent, 5- bore hole 3D virtual image screens lower-left screen unit, 6- bore hole 3D virtual image screens, 7- bore holes 3D Virtual image screen screen bottom light-emitting area (fine light light-emitting area), the fine light to visible dots that 8- bore hole 3D virtual image screens are sent it is reverse Extended line, to virtual image point, 9- virtual images point/virtual image region.
Figure 10 mapping conditions:Shield width [- 2,2], screen rise [- 1,1], panel figure layer away from=- 0.5, screen base map layer away from=- 0.25, virtual image region figure layer raises angle=arctg (1/2) away from={ 1,2,3 }, visible area figure layer away from={ -2, -3, -4 }.
2nd, bore hole 3D virtual images screen (plasma source) is designed
The global design theory of bore hole 3D virtual images screen (plasma source) design is exactly that luminescence of plasma face is plus integrated Screen.Plasma source brightness is high, good contrast, is one of the perfect light source during bore hole 3D virtual images screen is designed.The bore hole 3D virtual images Shield (plasma source) structural representation as shown in figure 11.
Accompanying drawing 11 illustrates:Title, bore hole 3D virtual images screen (plasma source) structural representation, 1- screen sills, the transparent envelopes of 2- Dress layer, the fine light of 3- outgoing, the fine light pilot holes of 4- (inert gas filling is anti-oxidant), the integrated screens of 5-, 6- fluorescent films, Shell is encapsulated after 7- plasma chambers, inert gas filling, 8- public electrodes (-), 9- insulating barriers, 10- electrod-arrays (+), 11- screens Layer, the fine light light-emitting areas of 12- (plasma source array surface).
In the technological process of production, in addition to electrode array strake, fluorescent film, insulation board, common electrical pole plate and graphite-based are all laser Ablation is integrally formed, and applies fluorescent film between common electrical pole plate and graphite-based afterwards.The production of electrode array strake, it is desirable to very Finely.If fine light is oriented to bore dia in a certain order of magnitude, then array electrode point width magnitude will also be less than this magnitude, with Ensure have redundant electric limit available when active electrode point is selected.
3rd, the design of bore hole 3D virtual images screen (LED source)
The global design theory of bore hole 3D virtual images screen (light emitting diode) design is exactly that lumination of light emitting diode face is plus integrated Screen.LED source good directionality, whole light-emitting area is easily integrated manufacture, is the desired light in the design of bore hole 3D virtual images screen One of source.Bore hole 3D virtual images screen (light emitting diode) structural representation is as shown in figure 12.
Accompanying drawing 12 illustrates:Title, bore hole 3D virtual images screen (LED source) structural representation, 1- screen sills, 2- is transparent Shell after encapsulated layer, the fine light of 3- outgoing, the fine light pilot holes of 4- (inert gas filling is anti-oxidant), the integrated screens of 5-, 6- screens Encapsulated layer, 7- transparent insulating layers, 8- light emitting diode matrixs, the fine light light-emitting areas of 9- (LED source array surface).
Fine light light-emitting area is that LED source array surface will be made with big daily TV screen, or splicing, It is integrally formed, this is the difficult point place that bore hole 3D virtual images screen (light emitting diode) manufactures and designs.
6th, bore hole 3D real images screen is designed
1st, bore hole 3D real images screen simulation calculation
Real image point/real image area and visible dots/visible area occupy the homonymy of bore hole 3D virtual image screens, i.e. panel side.According to visible dots, Real image point, panel point rule conllinear with 4 points of bottom point of screen carry out simulation calculation, obtain 4 points of bore hole 3D real image screen videos screen conllinear The coordinate table of comparisons, is used as manufacturing data.According to MATLAB simulation calculations, real image point/real image area of bore hole 3D real image screens and Visible dots/visible area (raising angle=45 °) are shown in Figure 13, and the conllinear coordinate pair of 4 points of bore hole 3D real image screen videos screen (raises angle according to table is taken passages =45 °) 2 are shown in Table, real image point/real image area of bore hole 3D real image screens and visible dots/visible area (raising angle=arctg (1/2)) are shown in figure 14。
Accompanying drawing 13 illustrates:Title, real image point/real image area of bore hole 3D video screens and visible dots/visible area (raising angle=45 °), 1- Human eye, 4 visible dots (being mapped with K=4) of 2- human eyes position, 3- visible dots/visible area, 4- bore hole 3D real image screens are sent Arrive first the fine light that real image point arrives visible dots again, 5- real images point/real image area, 6- bore hole 3D real image screens lower-left screen unit, 7- Bore hole 3D real image screens, 8- bore hole 3D real image screen screens bottom light-emitting areas (fine light light-emitting area).
Figure 13 mapping conditions:Shield width [- 12,12], screen rise [- 11,11], panel figure layer away from=- 0.5, screen base map layer away from= 1.5, real image area figure layer raises angle=45 ° away from={ -1, -2, -3 }, visible area figure layer away from={ -7, -8, -9 }.
The conllinear coordinate pair of 4 points of the bore hole 3D real image screen videos screen of table 2 is according to extracts table (raising angle=45 °)
The formation condition of table 2 is with Figure 13 mapping conditions.
Accompanying drawing 14 illustrates:Title, real image point/real image area of bore hole 3D video screens and visible dots/visible area (raise angle=arctg (1/ 2)), 1- human eyes, 4 visible dots (being mapped with K=4) of 2- human eyes position, 3- visible dots/visible area, 4- bore hole 3D real images What screen was sent arrives first the fine light that real image point arrives visible dots again, 5- real images point/real image area, 6- bore hole 3D real image screens lower-left screen list Member, 7- bore hole 3D real image screens, 8- bore hole 3D real image screen screens bottom light-emitting areas (fine light light-emitting area).
Figure 14 mapping conditions:Shield width [- 6,6], screen rise [- 5,5], panel figure layer shields base map layer away from=1.5 away from=- 0.5, Real image area figure layer raises angle=arctg (1/2) away from={ -1, -2, -3 }, visible area figure layer away from={ -7, -8, -9 }.
2nd, bore hole 3D real images screen is designed
Bore hole 3D real images screen (plasma source) is designed and bore hole 3D real images screen (LED source) design, with bore hole 3D Virtual image screen (plasma source) is designed as bore hole 3D virtual images screen (LED source) design, its global design reason Reading all is, plasma source light-emitting area, or LED source light-emitting area, adds integrated screen.It is crucial integrated at each The difference of the conllinear coordinate table of comparisons of 4 points of video screen of screen.
7th, bore hole 3D shootings screen design
1st, bore hole 3D shootings screen simulation calculation
The design of bore hole 3D shooting screens.First, the fine light source generator face of bore hole 3D real images screen and virtual image screen has been changed into light The photosurface that the photosensitive materials such as quick diode array face are made.Secondly, eyes are introduced in the design of integrated screen and (are referred to herein as pushed up Eye and bottom eye) concept.First, meet using two light from same point shot that point shot is positioned and schemed The need for signal acquisition;Second, optimize being uniformly distributed for pilot hole on integrated screen;3rd, eyes are introduced, optics has been expanded Camera lens bore hole 3D image screen in application space, allow area shot fixation design expand to a certain extent stretch it is adjustable, Extend its scope of application;4th, it is assumed that a pair of eyes bore hole 3D shooting screens are a module, then multipair eyes bore hole 3D takes the photograph As panel module just can be that the bore hole 3D shooting screen designs of more wide cut and great depth area shot lay the foundation with independent assortment;5th, The eyes bore hole 3D ingenious in design that solves is shot area and consistency problem of the bore hole 3D video reproductions area on space configuration.Bore hole 3D is put As area is edge-on rectangle cone table.The region that can absorb of each eye of bore hole 3D shooting screens is produced according to raising angle mode One using eye as summit, using most distal layer as the centrum at square bottom, then, the public area shot of two eyes is two edge-on pros The overlapping region of shape centrum, the region is just an edge-on rectangle cone table.As long as raising angle, initial layers and the setting of end of a period layer Unanimously, bore hole 3D shootings screen and video reproduction screen just can be taken the photograph and put, and be not required to conversion.
Simulation calculation is carried out according to point shot, eye, panel point rule conllinear with 4 points of bottom point of screen, bore hole 3D shooting screen thing screens are obtained The five point coordinates tables of comparisons, are used as manufacturing data.According to MATLAB simulation calculations, bore hole 3D shootings screen, top eye, bottom eye and by Take the photograph point/area (raising angle=45 °) shot and see Figure 15, the point coordinates control of bore hole 3D shooting screen things screen five is taken passages table (raising angle=45 °) and seen Table 3, bore hole 3D shootings screen, top eye, bottom eye and point shot/area (raising angle=arctg (1/2)) shot see Figure 16.
Table is taken passages for the point coordinates control of bore hole 3D shooting screen things screen five, it is to be noted that, first, known to top eye and bottom eye coordinates It is not required to repeat in table;Second, the screen bottom coordinate points of an object point correspondence two shot are placed in table in same record, it is easy to Searched during comparing, improve running efficiency of system.
Accompanying drawing 15 illustrates:Title, bore hole 3D shootings screen, top eye, bottom eye and point shot/area (raising angle=45 °) shot, 1- is shot Point/area shot, 2- crosses bottom eye line, 3- bore holes 3D shooting screens, the 4- bottoms photosensitive bottom of eye (the fine light photosurface of bottom eye), 5- tops The photosensitive bottom of eye (the fine light photosurface of top eye), 6- crosses top eye line.
Figure 15 mapping conditions:Top eye coordinates (0,0,4), bottom eye coordinates (0,0, -4), screen width [- 9,9], screen rise [- 18, 18], panel figure layer is away from=4, screen base map layer away from=6, be shot area's figure layer away from=- 9, -10, -11, -12, -13, -14, -15, - 16, -17, -18, -19, -20, -21, -22, -23 }, area's first layer width [- 9,9] is shot, first layer rise [- 5,5] raises angle =45 °.
Table (raising angle=45 °) is taken passages in the point coordinates control of the bore hole 3D of table 3 shooting things screen five
The formation condition of table 3 is with Figure 15 mapping conditions.
Accompanying drawing 16 illustrates:Title, bore hole 3D shootings screen, top eye, bottom eye and point shot/area (raising angle=arctg (1/2)) shot, 1- is shot point/area shot, and 2- crosses bottom eye line, and 3- bore holes 3D shootings are shielded, and (the bottom fine light of eye is photosensitive at the 4- bottoms photosensitive bottom of eye Face), the 5- tops photosensitive bottom of eye (the fine light photosurface of top eye), 6- crosses top eye line.
Figure 16 mapping conditions:Top eye coordinates (0,0,4), bottom eye coordinates (0,0, -4), screen width [- 9,9], screen rise [- 18, 18], panel figure layer is away from=14, screen base map layer away from=16, be shot area's figure layer away from=- 21, -22, -23, -24, -25, -26, - 27 }, area's first layer width [- 10,10] is shot, first layer rise [- 6,6] raises angle=arctg (1/2).
2nd, bore hole 3D shootings screen design
The theory of bore hole 3D shooting screen designs is photodiode photosensitive array photosurface plus integrated screen.Integrated screen is by bore hole 3D things Shield the decision of the five point coordinates tables of comparisons.Relative to integrated screen, the accuracy of manufacture requirement of photodiode arrangement photosurface is more increased.It Ensure to carry out signal acquisition respectively to three primary colours in each fine at least 3 to 4 photodiode in light pilot hole bottom And processing.Bore hole 3D shooting screen structural representations are shown in Figure 17.
Accompanying drawing 17 illustrates:Title, bore hole 3D shooting screen structural representations, 1- screen sills, 2- transparent encapsulated layers, 3- incidences are fine Light, the fine light pilot holes of 4- (inert gas filling is anti-oxidant), the integrated screens of 5-, 6- transparent insulating layers, 7- photodiodes Array, the fine light photosurfaces of 8- (photodiode arrangement photosurface).
8th, the generation face of bore hole 3D virtual images screen, real image screen and shooting screen/photosurface extension design
Bore hole 3D virtual images screen, bore hole 3D real images screen and bore hole 3D shooting screens, its light-emitting area and photosurface are limited by plane.With Exemplified by raising 45 ° of angle, it is assumed that integrated screen is custom made with L tomographic images, screen length × wide=m × n=(2w+1) × (2h+1), then the integrated each picture of screen The brightness of point is only with homalographic 2D screen plasma display picture point brightness Therefore, the area for persistently increasing fine light light-emitting area and the area for increasing fine light photosurface turn into bore hole 3D virtual images screen, The key subjects of bore hole 3D real images screen and bore hole 3D shooting screen designs.
Therefore, corrugated surface design is introduced in fine light light-emitting area and the design of fine light photosurface herein, to increase bore hole 3D virtual images screen, the generation face of real image screen and shooting screen and photosurface area.Figure 18 is bore hole 3D picture screens light-emitting area or shooting screen The extension design diagram (top view or side view) of photosurface.Illustrate, first, each corrugated surface is still plane, is easy to micro- Thin light light-emitting area, fine light photosurface and integrated screen manufacture and design;Second, Figure 18 top view are a kind of design, side view Figure is another design, is that gauffer is moved towards by longitudinally changing horizontal difference;3rd, the fine light light-emitting area after corrugated surface design Primary plane design is expanded to fine light photosurface areaTimes.
Accompanying drawing 18 illustrates:Title, bore hole 3D picture screens light-emitting area or shooting screen photosurface extension design diagram (top view or Side view), the screen bottom surface (fine light light-emitting area or fine light photosurface) of 1- gauffers design, 2- screen sills, 3- is naked Eye 3D picture screens or shooting screen panel.
As long as the fine light beam generator of bore hole 3D screens is enough, outside bore hole 3D virtual images screen, bore hole 3D real image screens, it can also set The bore hole 3D virtual images+real image screen is counted, that is, it before the virtual image, screen is real image to be after shielding, while video reproduction.
9th, bore hole 3D video reproductions equipment allomeric function module is designed
Figure 19 is the bore hole 3D virtual images/real image video reproduction functions of the equipments frame diagram.
The functional framework first step, 3-dimensional image information is received, store and decompressed, and the side alignd according to figure layer away from axle (y-axis) Formula is converted into the image information space lattice in the virtual image/real image area.Such as picture specification and the unmatched situation in video reproduction area, just need User is obtained on image expansion or the option selection of compact model, to reach the use at area shot and video reproduction area mismatch Family 3D videos demand and the optimal satisfaction of experience.Second step, by the image information dot matrix of real image/virtual image, according to 4 points of video screen The conllinear coordinate table of comparisons, is converted into the electrode logic matrix information of fine light light source.3rd step, according to spectators' positioning shooting Spectators are carried out the guiding and prompting of optimal Viewing Area by the sensing of head and positioning.Further according to the positional information of spectators, carry out fine Light beam generator electrode logic is selected, i.e., the optimum choice of special fine light beam generator and public fine light beam generator is pressed Carried out according to close up crowd point preferential principle, to realize bore hole 3D video reproductions and energy-conservation.Finally electrode logic matrix information is converted into For the electrode physical matrix information of fine light light source, physical electrode and video reproduction are lighted.
3rd step is it should be noted that two judge selection:One is, just the selection to the fine light beam generator of spectators, According to 4 points of conllinear coordinate tables of comparisons of video screen and the sensing location information of spectators, the just special fine light beam generator to spectators Just it is lit;Another, in the public fine light beam generator selection to spectators is next aligned, according to many picture points of close up Preferential principle, the picture point information of close up crowd point preferentially occupies public fine light beam generator.Spectators 3D most preferably regards effect and saved Target is all realized.
Tenth, bore hole 3D picture pick-up devices allomeric function module is designed
Figure 20 is bore hole 3D picture pick-up device functional framework figures.
Bore hole 3D picture pick-up device functional frameworks, first, remain traditional 2D shootings screen.In order that making up bore hole 3D shooting screens to quilt Take the photograph the boundedness and the missing defect to distant view background scenery in area.Distant view scenery is photographed come and is converted into tradition 2D shooting screen The farthest tomographic image in area is shot for bore hole 3D.It is noted that being shot stop of area's scenery to distant view, 2D shooting screens to avoid 3D Shooting angle to avoid and the same orientation of 3D shooting screens.As 3D shooting screen front shooting, 2D shooting screen just can from two sides, Or shot from orientation such as the high visual angles of top surface.Secondly, 3D screens vista shot is employed as the strategy for quantifying reduced parameter. Purpose is to reduce and exclude as far as possible area shot in optimisation strategy to disturb the judgement for being shot area with UV light.Concrete function frame Frame is as follows:
The optical signal in point shot/area shot is converted into bore hole 3D by the first step, the fine light photosurface of bore hole 3D shooting screens The electrode physical signalling matrix of shooting screen sensitive component.Second step, signal acquisition.Sensitive component electrode analog signal is passed through Amplification, analog-to-digital conversion, form electrode data signal 3D matrixes, that is, form electrode data signal, generate electrode logical signal matrix. 3rd step, according to the point coordinates table of comparisons of thing screen five, is compared screening, one is to filter out area shot to the eyes signal of point shot Picture signal, two be the comparison with vista shot data, excludes the interference of distant view light.This step is intended to electrode logical signal square Battle array is converted into picture point signal matrix.4th step, by figure layer away from (y-axis) alignment principle, 2D is imaged the picture signal shielded and obtained As farthest layer signal, picture point signal matrix is converted into the picture point signal matrix (having close shot to have distant view) of optimization.5th step, Packing compression forms bore hole 3D image informations and used for transmission, storage and video reproduction.
Distant view light is disturbed, and refers to the no scenery of point shot, is received from point shot with a distant place to the micro- of two intersections transmitted Thin light, it causes " illusion " to point shot and turns into main interference, referred to as the interference of distant view light.With two light of right and left eyes The mode of contrast judgement can exclude most of interference, but still can not thoroughly solve comprehensively.Contextual model choosing in area's shot need to be introduced Select, further to refine the solution that this interference is eliminated.Such as, day can be provided with distant view thing characteristic according to area shot Border, whole day border, many horizons, few horizon, without horizon, spacious distant view, close shot isotype, can be set according to the scenery characteristic in area shot Put the integrated mode of interior, stage, building, gardens, forest isotype, and two kinds of characteristics.The selection of these patterns will For deep elimination distant view light interference, there is provided more optimal solution.
11, the limiting factor that bore hole 3D shootings, video reproduction system are realized
As a brand-new manufacture field, the difficult point that bore hole 3D shootings, video reproduction system are realized is a lot.Mainly have, first, accurate For example fine high energy laser beam of manufacture instrument manufacture realize.Secondth, in integrated screen, fine light light-emitting area and fine light sense In the manufacture of smooth surface, the screen of meter level, the picture point positioning precision of the even more small magnitude of micron order, nanoscale and its realization.3rd, it is naked Eye 3D images the infinite contradictions required between the infinite many requirements of visible dots of the fine limited light and picture point of screen and video reproduction screen more It is difficult to reconcile.Assuming that picture point number is Σ, visual points are Π, and the fine light shafts number on video reproduction screen should be Π Σ in theory. It is limited to the limitation that the manufacture such as fine light beam generator of bore hole 3D screens is realized, must not inappropriate restriction set Cheng Ping in manufacturing and designing The visual points of visible area, to exchange the three-dimensional video of more picture points for.Just because of the presence of these limiting factors, is continually developed more High-precision bore hole 3D shooting, video reproduction key component and its equipment will turn into various countries or even whole world bore hole 3D videos industry into Long and progressive ladder.

Claims (11)

1. set forth herein human eye " fine light beam generator invisible be imaged with fine light collection visible " implementation strategy.
2. set forth herein the integrated screen of fine light sill selection and manufacturing process main points.
3. proposed according to 1 and 2 implementation strategies, it then follows the integrated screen panel point of visible dots, picture point, fine light and 4 points of bottom point of screen The integrated screen of fine light of conllinear rule.
4. according to the conllinear coordinate table of comparisons of 4 points of video screen of 3 four points of conllinear rule simulation calculations, added by fine light light-emitting area The bore hole 3D virtual image screens of the fine integrated screen composition of light(Plasma source).
5. according to the conllinear coordinate table of comparisons of 4 points of video screen of 3 four points of conllinear rule simulation calculations, added by fine light light-emitting area The bore hole 3D virtual image screens of the fine integrated screen composition of light(LED source).
6. according to the conllinear coordinate table of comparisons of 4 points of video screen of 3 four points of conllinear rule simulation calculations, added by fine light light-emitting area The bore hole 3D real image screens of the fine integrated screen composition of light(Plasma source).
7. according to the conllinear coordinate table of comparisons of 4 points of video screen of 3 four points of conllinear rule simulation calculations, added by fine light light-emitting area The bore hole 3D real image screens of the fine integrated screen composition of light(LED source).
8. according to the point coordinates table of comparisons of thing screen five of 3 four points of conllinear rule simulation calculations, fine light is added by fine light photosurface The bore hole 3D shooting screens of the integrated screen composition of line.
9. being proposed based on 4 to 8, the extension for changing corrugated surface by plane of bore hole 3D shooting screen photosurface and video reproduction screen light-emitting area is set Meter.
10. based on 4 and 7, the functional framework of bore hole 3D video reproduction equipment is designed.
11. based on 8, the functional framework of bore hole 3D picture pick-up devices is designed.
CN201710273026.7A 2017-04-25 2017-04-25 One kind strategy and system of bore hole 3D video reproductions and shooting are realized Pending CN107102445A (en)

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