CN107071648B - Sound playing adjusting system, device and method - Google Patents

Sound playing adjusting system, device and method Download PDF

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Publication number
CN107071648B
CN107071648B CN201710465527.5A CN201710465527A CN107071648B CN 107071648 B CN107071648 B CN 107071648B CN 201710465527 A CN201710465527 A CN 201710465527A CN 107071648 B CN107071648 B CN 107071648B
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sound
playing
sound source
source signal
module
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CN107071648A (en
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桂明建
张玉磊
鄢明智
吕伟楠
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Shenzhen Tai Heng Connaught Technology Co Ltd Shanghai Branch
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Shenzhen Tai Heng Connaught Technology Co Ltd Shanghai Branch
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04RLOUDSPEAKERS, MICROPHONES, GRAMOPHONE PICK-UPS OR LIKE ACOUSTIC ELECTROMECHANICAL TRANSDUCERS; DEAF-AID SETS; PUBLIC ADDRESS SYSTEMS
    • H04R3/00Circuits for transducers, loudspeakers or microphones
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04RLOUDSPEAKERS, MICROPHONES, GRAMOPHONE PICK-UPS OR LIKE ACOUSTIC ELECTROMECHANICAL TRANSDUCERS; DEAF-AID SETS; PUBLIC ADDRESS SYSTEMS
    • H04R2430/00Signal processing covered by H04R, not provided for in its groups

Abstract

The application provides a sound broadcast governing system, device and method, through monitoring and analysis wear in the motion orbit of the earphone end of user's ear to generate corresponding volume broadcast control parameter, adjust with the sound source signal that outputs to the electronic equipment end according to, and convey the sound source signal after will adjusting to the earphone end plays. Therefore, the output volume of the earphone can be automatically adjusted according to the position change of the head of the user without manual adjustment, so that the use experience of the user is improved.

Description

Sound playing adjusting system, device and method
Technical Field
The present application relates to the field of volume control technologies, and in particular, to a system, an apparatus, and a method for adjusting sound playing.
Background
With the development of science and technology, various electronic devices capable of realizing voice communication and multimedia playing, such as smart phones, computers, media players and the like, appear in the market. In addition, the bluetooth headset is popular with consumers because the user can avoid annoying wires and receive the sound played by the electronic device.
However, most of the volume control methods of bluetooth headsets in the market at present adjust the output volume of the electronic device through manual operation, and this method inherits the sound source signal output by the electronic device, but cannot automatically adjust the volume of the left and right channels, which is also a limitation existing in most of the current media playing devices.
Disclosure of Invention
In view of the above-mentioned shortcomings of the prior art, the present application aims to provide a sound play adjustment system, device and method for solving the problem of inconvenient operation of sound output management control in the prior art.
To achieve the above and other related objects, a first aspect of the present application provides a sound playing adjustment system, including an earphone end and an electronic device end, wherein the earphone end has a sound playing module for providing an output of sound; the monitoring module is used for monitoring the motion dynamic state of the earphone end so as to generate motion data; and a first communication module for outputting the motion data generated by the monitoring module; the electronic equipment end is provided with a second communication module which is in communication connection with the first communication module and is used for receiving the motion data; the analysis module is used for analyzing the motion track of the earphone end according to the motion data so as to generate a corresponding volume playing control parameter; and the playing control module is used for adjusting the sound source signal output by the electronic equipment terminal according to the volume playing control parameter and transmitting the adjusted sound source signal to the sound playing module at the earphone terminal for output.
In some embodiments of the first aspect of the present application, the analysis module further generates a corresponding sound effect playing control parameter according to the motion trajectory of the earphone end, so that the playing control module adjusts the sound effect playing mode of the sound source signal output by the electronic device end according to the sound effect playing control parameter.
In certain embodiments of the first aspect of the present application, the sound-effect playing modes include a classical music mode, a pop music mode, a jazz mode, a rock mode, a normal mode, and an adaptive mode.
In certain embodiments of the first aspect of the present application, the analyzing module further generates a volume playing control parameter to decrease the volume of the sound source signal when the motion trajectory of the earphone end is analyzed to tend to be in a stationary state.
In some embodiments of the first aspect of the present application, the sound playing module further has a left channel playing unit and a right channel playing unit, and the sound source signals output by the electronic device end include a left channel sound source signal and a right channel sound source signal.
In some embodiments of the first aspect of the present application, the analyzing module further analyzes a variation trajectory of a relative position between the left channel playing unit and the right channel playing unit according to the motion data, so as to generate a corresponding volume playing control parameter and/or sound effect playing control parameter; and the playing control module is used for adjusting the left channel sound source signal and the right channel sound source signal according to the volume playing control parameter and/or the sound effect playing control parameter, and outputting the adjusted left channel sound source signal and the adjusted right channel sound source signal to the sound playing module, so that the left channel playing unit outputs the adjusted left channel sound source signal, and the right channel playing unit outputs the adjusted right channel sound source signal.
In some embodiments of the first aspect of the present application, the apparatus further includes a setting module, configured to provide a setting interface, so that a user can edit a corresponding volume playing control parameter and/or sound effect playing control parameter according to a movement track of the earphone end, and the analysis module generates a corresponding volume playing control parameter and/or sound effect playing control parameter according to a setting result of the setting module and according to the analyzed movement track of the earphone end.
In certain embodiments of the first aspect of the present application, the monitoring module is an acceleration sensor.
In certain embodiments of the first aspect of the present application, the first communication module and the second communication module are in wireless communication connection.
In certain embodiments of the first aspect of the present application, the earpiece end is a wireless earpiece.
In certain embodiments of the first aspect of the present application, the electronic device is a smart phone, a computer, or a media player.
A second aspect of the present application provides a sound playing adjustment device, which is connected to an earphone end and an electronic device end, and is configured to adjust a sound source signal output by the electronic device end according to a motion dynamic of the earphone end worn on an ear of a user, and output the sound source signal through the earphone end, wherein the sound playing adjustment device includes: the monitoring module is used for monitoring the motion dynamic state of the earphone end so as to generate motion data; the sound source receiving module is used for receiving the sound source signal output by the electronic equipment terminal; the analysis module is used for analyzing the motion track of the earphone end according to the motion data so as to generate a corresponding volume playing control parameter; and the playing control module is used for adjusting the sound source signals received by the sound source receiving module according to the volume playing control parameters and transmitting the adjusted sound source signals to the earphone end for playing.
In some embodiments of the second aspect of the present application, the analysis module is further configured to generate a corresponding sound effect playing control parameter according to the motion trajectory of the earphone end, so that the playing control module adjusts the sound effect playing mode of the sound source signal according to the sound effect playing control parameter.
In certain embodiments of the second aspect of the present application, the sound-effect playing modes include a classical music mode, a pop music mode, a jazz mode, a rock mode, a normal mode, and an adaptive mode.
In some embodiments of the second aspect of the present application, the analyzing module further generates a volume playing control parameter to decrease the volume of the audio source signal when the motion trajectory of the earphone end is analyzed to tend to be in a stationary state.
In some embodiments of the second aspect of the present application, the earphone end includes a left channel playing unit and a right channel playing unit, and the sound source signals output by the electronic device end include a left channel sound source signal and a right channel sound source signal.
In some embodiments of the second aspect of the present application, the analyzing module further analyzes a variation trajectory of a relative position between the left channel playing unit and the right channel playing unit of the earphone end according to the motion data, so as to generate a corresponding volume playing control parameter and/or sound effect playing control parameter; and the playing control module also comprises a volume playing control parameter and/or a sound effect playing control parameter according to which the left channel sound source signal and the right channel sound source signal are adjusted and output to the earphone end so as to enable the left channel playing unit of the earphone end to play the adjusted left channel sound source signal and enable the right channel playing unit of the earphone end to play the adjusted right channel sound source signal.
In some embodiments of the second aspect of the present application, the apparatus further includes a setting module for providing a setting interface for a user to edit a corresponding volume playing control parameter and/or sound effect playing control parameter according to the movement track of the earphone end, and the analysis module generates a corresponding volume playing control parameter and/or sound effect playing control parameter according to the setting result of the setting module and according to the analyzed movement track of the earphone end.
In certain embodiments of the second aspect of the present application, the monitoring module is an acceleration sensor.
In some embodiments of the second aspect of the present application, the electronic device is a smart phone, a computer, or a media player.
In certain embodiments of the second aspect of the present application, the monitoring module is disposed on the earphone end, and the monitoring module wirelessly transmits the motion data to the analysis module; the sound source receiving module receives the sound source signal output by the electronic equipment terminal in a wired or wireless mode.
In some embodiments of the second aspect of the present application, the sound playing adjustment device is integrally disposed on the earphone end, and the sound source receiving module receives the sound source signal output by the electronic device end in a wired or wireless manner.
A third aspect of the present application provides a sound playback adjusting method, including: monitoring the motion dynamics of an earphone end worn on the ear of a user to generate motion data; analyzing the motion track of the earphone end according to the motion data so as to generate a corresponding volume playing control parameter; adjusting the sound source signal output by the electronic equipment terminal according to the volume playing control parameter; and transmitting the adjusted sound source signal to the earphone end for output.
In some embodiments of the intelligent third aspect, the method further includes a step of generating corresponding sound effect playing control parameters according to the motion trajectory of the earphone end, so as to adjust the sound effect playing mode of the earphone end.
In some embodiments of the intelligent third aspect, the method further includes generating a corresponding volume playing control parameter to reduce the volume of the earphone end for playing the audio source signal when the analysis shows that the motion track of the earphone end tends to be in a static state.
In some embodiments of the intelligent third aspect, the earphone end includes a left channel playing unit and a right channel playing unit, the sound source signals output by the electronic device end include a left channel sound source signal and a right channel sound source signal, and the method further includes the following processing steps: analyzing the change track of the relative position between the left sound channel playing unit and the right sound channel playing unit so as to generate a corresponding volume playing control parameter and/or a sound effect playing control parameter; adjusting the left channel sound source signal and the right channel sound source signal according to the volume playing control parameter and/or the sound effect playing control parameter; and outputting the left channel sound source signal and the right channel sound source signal so as to enable a left channel playing unit of the earphone end to output the adjusted left channel sound source signal and enable a right channel playing unit of the earphone end to output the adjusted right channel sound source signal.
In certain embodiments of the intelligent third aspect, the method further comprises the processing steps of: providing a setting interface for a user to edit corresponding volume playing control parameters and/or sound effect playing control parameters aiming at the motion trail of the earphone end; and generating a corresponding volume playing control parameter and/or a sound effect playing control parameter according to the setting result and the analyzed movement track of the earphone end.
As described above, the sound playing adjustment system, device and apparatus of the present application analyze the motion trajectory of the earphone end by monitoring the motion dynamics of the earphone end worn on the ear of the user, so as to generate the corresponding volume playing control parameter, and adjust the volume of the sound source signal output by the electronic apparatus end according to the generated volume playing control parameter. In addition, this application still can be according to wearing the motion track in the earphone end of user's ear and generate corresponding audio playback control parameter, according to the audio playback mode to the sound source signal of electronic equipment end output adjusts. Therefore, the sound volume and the sound effect output by the earphone end can be automatically adjusted according to the position change of the head of the user, the user does not need to manually adjust the sound volume and the sound effect, and the use feeling of the user can be improved.
Drawings
Fig. 1 is a schematic structural diagram of a first embodiment of a sound playing adjustment system according to the present application;
fig. 2 is a schematic structural diagram of a second embodiment of a sound playing adjustment system according to the present application;
fig. 3 is a schematic structural diagram of a third embodiment of a sound playing adjustment system according to the present application;
fig. 4 is a schematic structural diagram of a first embodiment of a sound playing adjustment apparatus according to the present application;
fig. 5 is a schematic structural diagram of a second embodiment of a sound playing adjustment apparatus according to the present application;
fig. 6 is a schematic structural diagram of a third embodiment of a sound playing adjustment apparatus according to the present application;
fig. 7 is a schematic structural diagram illustrating a first embodiment of a sound playing adjustment method according to the present application; and
fig. 8 is a technical schematic diagram of the acceleration sensor of the present application.
Detailed Description
The following description of the embodiments of the present application is provided for illustrative purposes, and other advantages and capabilities of the present application will become apparent to those skilled in the art from the present disclosure.
In the following description, reference is made to the accompanying drawings that describe several embodiments of the application. The following detailed description is not to be taken in a limiting sense, and the scope of embodiments of the present application is defined only by the claims of the issued patent. Spatially relative terms, such as "upper," "lower," "left," "right," "lower," "below," "lower," "above," "upper," and the like, may be used herein to facilitate describing one element or feature's relationship to another element or feature as illustrated in the figures.
Although the terms first, second, etc. may be used herein to describe various elements in some instances, these elements should not be limited by these terms. These terms are only used to distinguish one element from another. For example, the first preset threshold may be referred to as a second preset threshold, and similarly, the second preset threshold may be referred to as a first preset threshold, without departing from the scope of the various described embodiments. The first preset threshold and the preset threshold are both described as one threshold, but they are not the same preset threshold unless the context clearly indicates otherwise. Similar situations also include a first volume and a second volume.
As used herein, the terms "comprises," "comprising," and/or "including," when used in this specification, are intended to cover a plurality, unless the context indicates otherwise. Thus, "A, B or C" or "A, B and/or C" means "any of the following: a; b; c; a and B; a and C; b and C; A. b and C ". an exception to this definition will occur only when a combination of elements, functions, steps or operations are inherently mutually exclusive in some way.
Fig. 1 is a schematic structural diagram of a first embodiment of a sound playing adjustment system 10 according to the present application. As shown in the figure, the sound playing adjustment system 10 of the present application is composed of an earphone terminal 11 and an electronic device terminal 12.
In practical embodiments, the electronic device 12 is a portable electronic device such as, but not limited to, a handheld computer, a tablet computer, a mobile phone, a smart phone, a media player, a Personal Digital Assistant (PDA), and so on, and it should be understood that the portable electronic device described in the embodiments of the present application is only an application example, and the components of the device may have more or less components than those shown in the drawings, or have different component configurations. The various components of the depicted figures may be implemented in hardware, software, or a combination of hardware and software, including one or more signal processing and/or application specific integrated circuits.
The electronics side 12 includes memory, a memory controller, one or more processors (CPUs), peripheral interfaces, RF circuitry, audio circuitry, speakers, microphones, input/output (I/O) subsystems, touch screens, other output or control devices, and external ports. These components communicate over one or more communication buses or signal lines.
The electronic device side 12 supports various applications, such as one or more of the following: a mapping application, a rendering application, a word processing application, a website creation application, a disc editing application, a spreadsheet application, a gaming application, a telephone application, a video conferencing application, an email application, an instant messaging application, a fitness support application, a photo management application, a digital camera application, a digital video camera application, a web browsing application, a digital music player application, and/or a digital video player application.
In addition, the earphone end 11 may be an ear plug type, in-ear type, head-wearing type, or ear-hanging type earphone, and in the embodiment of the present disclosure, the earphone end 11 is a wireless earphone, which is to connect the audio outlet of the electronic device end 12 to the transmitting end by using an electric wave transmission mode instead of an audio line transmission mode, and then transmit the audio outlet to the earphone end 11 of the receiving end by the transmitting end through electric waves. The wireless headset is divided into three parts: the first part is a sound source, the second part is a receiver, and the third part is an earphone part, which is used for converting signals transmitted by the mobile phone or the receiver into sound and transmitting the sound to the ears of a person. Three types of wireless headsets are currently known: bluetooth headset, infrared headset, and 2.4G headset. It should be noted that the wireless headset described above is only a preferred embodiment of the present application, and the headset end 11 is not limited thereto, and a conventional wired headset may also be applied to the present application.
Referring to fig. 1, the earphone end 11 is worn on the ear of the user and has a sound playing module 111, a monitoring module 112, and a first communication module 113.
The sound playing module 111 is used for providing sound output. Specifically, the sound playing module 111 may transmit the received electrical signals to the sound generating units, and then the various sound generating units may convert the electrical signals into mechanical vibrations, thereby generating corresponding sound effects. According to the difference of the sound generating units, the sound playing module 111 is mainly classified into a piezoelectric type, a moving-iron type, a moving-coil type and an electrostatic type, wherein the piezoelectric type generates sound through the inverse piezoelectric effect of piezoelectric ceramics. The moving iron type means that the electromagnet generates magnetic fields with different degrees under the action of an electric signal, and an iron sheet is arranged in front of the electromagnet and generates vibration under the action of a changing magnetic field. The moving coil type is that an enameled coil is fixed on a vibrating diaphragm (also called a vibrating diaphragm), a permanent magnet is arranged below the enameled coil, and when an electric signal passes through an enameled wire, magnetic fields with different strengths are generated. The principle of the electrostatic type and the moving coil type is the same, the vibrating diaphragm and the enameled coil are replaced by conductor materials directly printed on the vibrating diaphragm, and the electrostatic type and moving coil type touch screen has the advantages of small distortion, good transient response and the like.
The monitoring module 112 is used for monitoring the motion dynamics of the earphone end 11 to generate motion data. In some embodiments, the monitoring module 112 is an acceleration sensor disposed at the earphone end 11, and the technical principle thereof is as follows: when the sensing object is in a static state, gravity components on three coordinate axes can be generated due to the action of gravity, and the inclination angles of the object relative to the three coordinate axes can be calculated by quantifying the gravity components and applying a trigonometric function.
Referring to fig. 8, the three-axis components of the acceleration sensor on XYZ are Rx, Ry, and Rz, respectively, and then the angles Axr, Ayr, and Azr between the gravity acceleration and the three coordinate axes can be obtained by using a trigonometric function.
cos(Axr)=Rx/R;
cos(Ayr)=Ry/R;
cos(Azr)=Rz/R;
It is also possible to derive R.SQUT (Rx 2+ Ry 2+ Rz 2), from which we can calculate the required angle:
Axr=arccos(Rx/R);
Ayr=arccos(Ry/R);
Azr=arccos(Rz/R);
the first communication module 113 is configured to output the motion data generated by the monitoring module 112, in an embodiment of the present application, the first communication module 113 is preferably a wireless communication module, optionally using any one of a plurality of communication standards, protocols and technologies, including but not limited to global system for mobile communications (GSM), Enhanced Data GSM Environment (EDGE), High Speed Downlink Packet Access (HSDPA), High Speed Uplink Packet Access (HSUPA), evolution data only (EV-DO), HSPA +, dual cell HSPA (DC-HSPDA), Long Term Evolution (LTE), Near Field Communication (NFC), wideband code division multiple access (W-CDMA), Code Division Multiple Access (CDMA), Time Division Multiple Access (TDMA), bluetooth, wireless fidelity (Wi-Fi) (e.g., IEEE802.11 a, IEEE802.11b, 802.11g and/or IEEE 802.11.11 n), voice over internet protocol (VoIP), and voice over internet protocol (VoIP), Wi-MAX, an electronic mailbox protocol (e.g., Internet Message Access Protocol (IMAP) and/or Post Office Protocol (POP)), instant messaging (e.g., extensible messaging and presence protocol (XMPP), instant messaging and presence support extended session initiation protocol (SIMPLE), Instant Messaging and Presence Service (IMPS)), and/or Short Message Service (SMS), or any other suitable communication protocol, including communication protocols not yet developed as of the filing date herein.
The electronic device 12 further has a second communication module 121, an analysis module 122, and a play control module 123.
The second communication module 121 is communicatively connected to the first communication module 113 for receiving the motion data. In the embodiment of the present disclosure, the second communication module 121 is wirelessly connected to the first communication module 113 for receiving the motion data output by the first communication module. The second communication module 121 is also designed as a wireless communication module. Optionally using any of a number of communication standards, protocols, and techniques, including but not limited to global system for mobile communications (GSM), Enhanced Data GSM Environment (EDGE), High Speed Downlink Packet Access (HSDPA), High Speed Uplink Packet Access (HSUPA), evolution data only (EV-DO), HSPA +, dual cell HSPA (DC-HSPDA), Long Term Evolution (LTE), Near Field Communication (NFC), wideband code division multiple access (W-CDMA), Code Division Multiple Access (CDMA), Time Division Multiple Access (TDMA), bluetooth, wireless fidelity (Wi-Fi) (e.g., IEEE802.11 a, IEEE802.11b, IEEE802.11g, and/or IEEE802.11n), voice over internet protocol (VoIP), Wi-MAX, electronic mailbox protocols (e.g., Internet Message Access Protocol (IMAP) and/or Post Office Protocol (POP)), instant messaging (e.g., extensible messaging and field protocol (XMPP)', etc.), Instant messaging and presence support extended session initiation protocol (SIMPLE), Instant Messaging and Presence Service (IMPS)) and/or Short Message Service (SMS), or any other suitable communication protocol, including communication protocols not yet developed as of the filing date of this document.
The analysis module 122 is configured to analyze the motion trajectory of the earphone end 11 according to the motion data, so as to generate a corresponding volume playing control parameter. In some embodiments, the analysis module 122 may generate the corresponding volume playing control parameter through a predetermined algorithm, for example, fusing the motion data and the media voice data by using a specific algorithm program, but not limited thereto, the analysis module 122 may also generate the volume playing control parameter according to a predetermined setting (please refer to the following detailed description).
The playing control module 123 is configured to adjust the sound source signal output by the electronic device end 12 according to the volume playing control parameter, and transmit the adjusted sound source signal to the sound playing module 111 of the earphone end 11 for output. In practical applications, the playing control module 123 may be implemented by corresponding hardware, or may also be implemented by corresponding hardware executing corresponding software, for example, by a processor executing a sound playing control program.
In another embodiment of the present application, the analysis module 122 can further generate a corresponding sound effect playing control parameter according to the analyzed motion trajectory of the earphone end 11, so that the playing control module 123 can adjust the sound effect playing mode of the sound source signal output by the electronic device end 12 according to the sound effect playing control parameter. The sound effect playing mode comprises a classical music mode, a pop music mode, a jazz mode, a rock mode, a common mode and an adaptive mode.
In another embodiment of the present application, the analyzing module 122 further generates a volume playing control parameter to decrease the volume of the audio source signal when analyzing that the motion trajectory of the earphone end 11 tends to be in a stationary state. Specifically, when the analysis module 122 analyzes that the movement trace of the earphone end 11 tends to the stationary state, i.e. determines that the user is likely to be in the sleep state, the output volume of the earphone end 11 can be automatically reduced or muted according to the generated volume playing control parameter, so as to prevent the output sound from interfering with the sleep of the user and protect the hearing of the user.
Please refer to fig. 2, which is a schematic structural diagram of a second embodiment of a sound playing adjustment system according to the present application. In this embodiment, the sound playing module 111 further has a left channel playing unit 111A and a right channel playing unit 111B, and the sound source signals output by the electronic device end 12 include left channel sound source signals and right channel sound source signals. The analysis module 122 may further analyze a variation trajectory of a relative position between the left channel playing unit 111A and the right channel playing unit 111B according to the motion data, so as to generate a corresponding volume playing control parameter and/or a sound effect playing control parameter, so that the playing control module 123 is configured to adjust the left channel sound source signal and the right channel sound source signal according to the volume playing control parameter and/or the sound effect playing control parameter, and output the adjusted left channel sound source signal to the sound playing module 111 of the earphone end 11, so that the left channel playing unit 111A outputs the adjusted left channel sound source signal, and the right channel playing unit 111B outputs the adjusted right channel sound source signal.
In some embodiments, the analysis module 122 may analyze a change of a relative position between the left channel playing unit 111A and the right channel playing unit 111B according to the motion data, for example, when the user shakes the head to the left, the analysis module 122 may analyze that a position of the left channel playing unit 111A and a position of the right channel playing unit 111B from a horizontal position to the left channel playing unit 111A are lower than a position of the right channel playing unit 111B, and when the user shakes the head to the right, the analysis module 122 may analyze that a position of the left channel playing unit 111A and a position of the right channel playing unit 111B from the horizontal position to the left channel playing unit 111A are higher than a position of the right channel playing unit 111B, so as to generate a corresponding volume playing control parameter and/or sound effect playing control parameter, for the confession play control module 123 is used for according to volume play control parameter and/or audio playback control parameter, aim at left channel sound source signal with right channel sound source signal adjusts, and exports to earphone end 11's sound play module 111, in order to make left channel play unit 111A exports the left channel sound source signal after the adjustment, the order right channel play unit 111B exports right channel sound source signal after the adjustment, borrow this, the user only need through rock the head in order to change earphone end 11's motion trajectory, and the purpose of the volume and the audio effect of left channel play unit 111A and right channel play unit 111B output in the automatic adjustment earphone end 11.
Please refer to fig. 3, which is a schematic structural diagram of a third embodiment of a sound playing adjustment system according to the present application. In this embodiment, the sound playing adjustment system 10 further has a setting module 124 for providing a setting interface for a user to edit a corresponding volume playing control parameter and/or sound effect playing control parameter according to the movement track of the earphone end 11, and the analysis module 122 is configured to generate a corresponding volume playing control parameter and/or sound effect playing control parameter according to the analyzed movement track of the earphone end 11 according to the setting result of the setting module 124.
For example, the user can set, by using the setting interface, that when the position of the left channel playing unit 111A and the position of the right channel playing unit 111B from the horizontal position to the left channel playing unit 111A is changed to be higher than the position of the right channel playing unit 111B (i.e. when the user shakes the head to the right side), the volume output by the headphone 11 is increased, and when the position of the left channel playing unit 111A and the position of the right channel playing unit 111B from the horizontal position to the left channel playing unit 111A is changed to be lower than the position of the right channel playing unit 111B (i.e. when the user shakes the head to the left side), the volume output by the headphone 11 is decreased. However, it is not limited to this, and it may also be configured to increase the volume of the right channel playing unit 111B and decrease the volume of the left channel playing unit 111A when it is detected that the user shakes the head to the right side, and decrease the volume of the right channel playing unit 111B and increase the volume of the left channel playing unit 111A when it is detected that the user shakes the head to the left side, and such a change in the volume of the left and right channels may make the user have an effect of being personally on the scene when watching a movie.
Further, in some embodiments, the setup module 124 is an I/O system that provides an interface between input/output peripherals of the device, such as touch screens and other input/control devices, and peripheral interfaces. In particular, the setup module 124 may provide setup interfaces including, but not limited to, text, images, icons, soft keys (or "virtual buttons"), drop down menus, radio buttons, check boxes, selectable lists, and the like. Correspondingly, the displayed user interface objects may include: non-interactive objects for conveying information or forming the appearance of a user interface, interactive objects for user interaction, or a combination thereof.
The I/O system includes a touchscreen controller and one or more input controllers for other output or control devices. The one or more input controllers receive/transmit electrical signals from/to other input or control devices. Of course, in various embodiments, the other input/control devices may also include physical buttons (e.g., push buttons, rocker buttons, etc.), dials, slider switches, joysticks, and the like.
In some embodiments, the setting module 124 is described by taking a touch screen as an example in an I/O system, and in particular, the touch screen accepts input from a user based on tactile and/or tactile contact. The touch screen forms a touch sensitive surface that accepts user input. The touch screen and touch screen controller (along with any associated modules and/or sets of instructions in memory) detect contact on the touch screen (and any movement or breaking of the touch) and transform the detected contact into an interaction with a multimedia sample file (such as a picture file or video file) object displayed on the touch screen.
In one exemplary embodiment, the point of contact between the touch screen and the user corresponds to one or more fingers of the user. The touch screen may use LCD (liquid crystal display) technology or LPD (light emitting polymer display) technology, but in other embodiments other display technologies may be used. Touch screens and touch screen controllers may detect contact and movement or breaking thereof using any of a number of touch sensitive technologies, including but not limited to capacitive, resistive, infrared, and surface acoustic wave technologies, as well as other proximity sensor arrays, or other technologies for determining one or more points of contact with a touch screen. The touch screen displays visual output from the portable device, while the touch sensitive panel does not provide visual output. The touch screen may have a resolution of greater than 100 dpi. In one exemplary embodiment, the touch screen may have a resolution of approximately 168 dpi. The user may contact the touch screen using any suitable object or accessory, such as a stylus, finger, or the like.
As described above, the sound playing adjustment system of the present application analyzes the motion trajectory of the earphone end by monitoring the motion dynamics of the earphone end worn on the ear of the user, so as to generate the corresponding volume/sound effect playing control parameter, and adjusts the volume/sound effect of the sound source signal output by the electronic device end according to the generated volume/sound effect playing control parameter. In addition, this application more accessible monitoring is worn in the change orbit of the relative position between the left channel play unit of the earphone end of user's ear and the right channel play unit, and generates corresponding volume/audio effect broadcast control parameter, according to the left channel sound source signal that outputs to electronic equipment end with right channel sound source signal adjusts, thereby can be according to the change of user's head position (relative position between the ears) and the output volume and the audio of automatically regulated left ear and right ear.
Therefore, the relation that the sound volume is controlled to the principle that this application is through setting up acceleration sensor in that the earphone is inside to change the earphone left and right channels volume through the change of monitoring earphone position, need not user manual operation, can realize the automatically regulated of output volume/audio, gives the user and experiences in order to be on the spot use, has improved user's use.
Please refer to fig. 4, which is a schematic structural diagram of a first embodiment of a sound playing adjustment apparatus according to the present application. The sound playing adjustment device 20 of the present application is used for adjusting the sound source signal outputted from the electronic device 22 according to the motion dynamics of the earphone end 21 worn on the ear of the user, and outputting the sound source signal through the earphone end 21.
In practical embodiments, the electronic device 22 is a portable electronic device such as, but not limited to, a handheld computer, a tablet computer, a mobile phone, a smart phone, a media player, a Personal Digital Assistant (PDA), etc., and it should be understood that the portable electronic device described in the embodiments of the present application is only an application example, and the components of the device may have more or less components than those shown in the drawings, or have different component configurations. The various components of the depicted figures may be implemented in hardware, software, or a combination of hardware and software, including one or more signal processing and/or application specific integrated circuits.
The electronics side 22 includes memory, a memory controller, one or more processors (CPUs), peripheral interfaces, RF circuitry, audio circuitry, speakers, microphones, input/output (I/O) subsystems, touch screens, other output or control devices, and external ports. These components communicate over one or more communication buses or signal lines.
The electronic device side 22 supports various applications, such as one or more of the following: a mapping application, a rendering application, a word processing application, a website creation application, a disc editing application, a spreadsheet application, a gaming application, a telephone application, a video conferencing application, an email application, an instant messaging application, a fitness support application, a photo management application, a digital camera application, a digital video camera application, a web browsing application, a digital music player application, and/or a digital video player application.
In addition, the earphone end 21 may be an ear plug type, in-ear type, head-wearing type, or ear-hanging type earphone, and in the embodiment of the present disclosure, the earphone end 21 is a wireless earphone, which is to connect the audio outlet of the electronic device end 22 to the transmitting end by using an electric wave transmission mode instead of an audio line transmission mode, and then transmit the audio outlet to the earphone end 21 of the receiving end by the transmitting end through electric waves. The wireless headset is divided into three parts: the first part is a sound source, the second part is a receiver, and the third part is an earphone part, wherein the function of the first part is mainly to convert signals transmitted by a mobile phone or the receiver into sound and transmit the sound to the ears of a person. Three types of wireless headsets are currently known: bluetooth headset, infrared headset, and 2.4G headset. It should be noted that the wireless headset described above is only a preferred embodiment of the present application, and the headset end 11 is not limited thereto, and a conventional wired headset may also be applied to the present application.
As shown, the sound playing adjustment apparatus 20 includes a monitoring module 201, an audio source receiving module 202, an analysis module 203, and a playing control module 204.
The monitoring module 201 is used for monitoring the motion dynamics of the earphone end 21 so as to generate motion data. In some embodiments, the monitoring module 201 is an acceleration sensor disposed at the earphone end 21, and the technical principle thereof is as follows: when the sensing object is in a static state, gravity components on three coordinate axes can be generated due to the action of gravity, and the inclination angles of the object relative to the three coordinate axes can be calculated by quantifying the gravity components and applying a trigonometric function. For the operation principle of the monitoring module 201, reference is made to the foregoing description of the monitoring module 112 of fig. 1, which is not repeated herein.
The sound source receiving module 202 is configured to receive a sound source signal output by the electronic device terminal 22. The sound source receiving module 202 can receive the sound source signal from the electronic device 22 in a wireless manner, and can receive the sound source signal from the electronic device 22 in an audio data line manner, specifically according to the communication connection configuration between the sound playing and adjusting device 20 and the electronic device 22.
The analysis module 203 is configured to analyze the motion trajectory of the earphone end 21 according to the motion data, so as to generate a corresponding volume playing control parameter. In some embodiments, the analysis module 203 may generate the corresponding volume playing control parameter through a predetermined algorithm, for example, fusing the motion data and the media voice data by using a specific algorithm program, but not limited thereto, the analysis module 203 may also generate the volume playing control parameter according to a predetermined setting (please refer to the following detailed description).
The playing control module 204 is configured to adjust the sound source signal received by the sound source receiving module 202 according to the volume playing control parameter, and transmit the adjusted sound source signal to the earphone end 21 for playing. In practical applications, the playback control module 204 may be implemented by corresponding hardware, or may also be implemented by corresponding hardware executing corresponding software, for example, by the processor executing a sound playback control program.
In another embodiment of the present application, the analysis module 203 is further configured to generate a corresponding sound effect playing control parameter according to the motion trajectory of the earphone end 21, so that the playing control module 204 adjusts the sound effect playing mode of the sound source signal according to the sound effect playing control parameter. The sound effect playing mode comprises a classical music mode, a pop music mode, a jazz mode, a rock mode, a common mode and an adaptive mode.
In another embodiment of the present application, the analyzing module 203 further generates a volume playing control parameter to decrease the volume of the audio source signal when analyzing that the motion trajectory of the earphone end 21 tends to be in a stationary state. Specifically, when the analysis module 203 analyzes that the movement trace of the earphone end 21 tends to the stationary state, i.e., determines that the user is likely to be in the sleep state, the output volume of the earphone end 21 can be automatically reduced or muted according to the generated volume playing control parameter, so as to prevent the output sound from interfering with the sleep of the user and protect the hearing of the user.
Please refer to fig. 5, which is a schematic structural diagram of a second embodiment of the sound playing adjustment apparatus of the present application. In this embodiment, the earphone terminal 21 includes a left channel playing unit 21A and a right channel playing unit 21B, and the sound source signals output by the electronic device terminal 22 include left channel sound source signals and right channel sound source signals. The analysis module 203 further analyzes a variation trajectory of a relative position between the left channel playing unit 21A and the right channel playing unit 21B of the earphone according to the motion data to generate a corresponding volume playing control parameter and/or sound effect playing control parameter, and the playing control module 204 may further adjust the left channel sound source signal and the right channel sound source signal according to the volume playing control parameter and/or sound effect playing control parameter, and output the adjusted left channel sound source signal to the earphone 21, so that the left channel playing unit 21A of the earphone 21 plays the adjusted left channel sound source signal, and the right channel playing unit 21B of the earphone 21 plays the adjusted right channel sound source signal.
In some embodiments, the analysis module 203 can analyze the change of the relative position between the left channel playing unit 21A and the right channel playing unit 21B according to the motion data, for example, when the user shakes the head to the left, the analysis module 203 can analyze that the position of the left channel playing unit 21A and the position of the right channel playing unit 21B from the horizontal position to the left channel playing unit 21A is lower than the position of the right channel playing unit 21B, when the user shakes the head to the right, the analysis module 203 can analyze that the position of the left channel playing unit 21A and the position of the right channel playing unit 21B from the horizontal position to the left channel playing unit 21A is higher than the position of the right channel playing unit 21B, so as to generate the corresponding volume playing control parameter and/or sound effect playing control parameter, for the confession play control module 204 is used for the basis volume broadcast control parameter and/or audio playback control parameter, aim at left channel sound source signal with right channel sound source signal adjusts, and exports to earphone end 21, in order to make left channel play unit 21A export the left channel sound source signal after the adjustment, the order right channel play unit 21B export the right channel sound source signal after the adjustment, borrow this, the user only need through rock the head in order to change the motion track of earphone end 11, and the purpose of the volume and the audio of left channel play unit 21A and right channel play unit 21B output in the automatic adjustment earphone end 21.
Please refer to fig. 6, which is a schematic structural diagram of a third embodiment of a sound playing adjustment apparatus according to the present application. In this embodiment, the sound playing adjustment device 20 further has a setting module 205 for providing a setting interface for a user to edit a corresponding volume playing control parameter and/or sound effect playing control parameter according to the movement track of the earphone end 21, and the analysis module 203 is configured to generate a corresponding volume playing control parameter and/or sound effect playing control parameter according to the analyzed movement track of the earphone end 21 according to the setting result of the setting module 205.
For example, the user can set, by using the setting interface, that when the position of the left channel playing unit 21A and the position of the right channel playing unit 21B from the horizontal position to the left channel playing unit 21A are changed to be higher than the position of the right channel playing unit 21B (i.e. when the user shakes the head to the right side), the volume output by the earphone 21 is increased, and when the position of the left channel playing unit 21A and the position of the right channel playing unit 21B from the horizontal position to the left channel playing unit 21A is changed to be lower than the position of the right channel playing unit 21B (i.e. when the user shakes the head to the left side), the volume output by the earphone 21 is decreased. However, it is not limited to this, and it may also be set that when it is monitored that the user shakes the head to the right side, the volume of the right channel playing unit 21B is increased and the volume of the left channel playing unit 21A is decreased, and when it is monitored that the user shakes the head to the left side, the volume of the right channel playing unit 21B is decreased and the volume of the left channel playing unit 21A is increased, and such a change in the volume of the left and right channels can make the user have an effect of being personally on the scene when watching a movie.
Further, in some embodiments, the setup module 205 is an I/O system that provides an input interface that is an interface between the input/output peripherals of the device, such as touch screens and other input/control devices, and peripheral interfaces. In particular, the setup module 205 can provide setup interfaces including, but not limited to, text, images, icons, soft keys (or "virtual buttons"), drop down menus, radio buttons, check boxes, selectable lists, and the like. Correspondingly, the displayed user interface objects may include: non-interactive objects for conveying information or forming the appearance of a user interface, interactive objects for user interaction, or a combination thereof.
The I/O system includes a touchscreen controller and one or more input controllers for other output or control devices. The one or more input controllers receive/transmit electrical signals from/to other input or control devices. Of course, in various embodiments, the other input/control devices may also include physical buttons (e.g., push buttons, rocker buttons, etc.), dials, slider switches, joysticks, and the like.
In some embodiments, the setup module 205 is described by taking a touch screen as an example in an I/O system, and in particular, the touch screen accepts user input based on tactile and/or tactile contact. The touch screen forms a touch sensitive surface that accepts user input. The touch screen and touch screen controller (along with any associated modules and/or sets of instructions in memory) detect contact on the touch screen (and any movement or breaking of the touch) and transform the detected contact into an interaction with a multimedia sample file (such as a picture file or video file) object displayed on the touch screen.
In one exemplary embodiment, the point of contact between the touch screen and the user corresponds to one or more fingers of the user. The touch screen may use LCD (liquid crystal display) technology or LPD (light emitting polymer display) technology, but in other embodiments other display technologies may be used. Touch screens and touch screen controllers may detect contact and movement or breaking thereof using any of a number of touch sensitive technologies, including but not limited to capacitive, resistive, infrared, and surface acoustic wave technologies, as well as other proximity sensor arrays, or other technologies for determining one or more points of contact with a touch screen. The touch screen displays visual output from the portable device, while the touch sensitive panel does not provide visual output. The touch screen may have a resolution of greater than 100 dpi. In one exemplary embodiment, the touch screen may have a resolution of approximately 168 dpi. The user may contact the touch screen using any suitable object or accessory, such as a stylus, finger, or the like.
In addition, the sound playing adjustment apparatus 20 of the present application also has various configurations in the installation manner.
In an embodiment, as shown in fig. 4, the audio playing apparatus 20 may be a separate electronic apparatus externally disposed on the earphone end 21 and the electronic device end 22, that is, only the monitoring module 201 is disposed on the earphone end 21, and the monitoring module 201 may transmit the motion data to the analysis module 203 of the audio playing adjustment apparatus 20 in a wireless manner, and meanwhile, the audio receiving module 202 of the audio playing adjustment apparatus 20 may receive the audio signal output by the electronic device end 22 in a wired or wireless manner, for example.
In another embodiment, as shown in fig. 5 and fig. 6, the sound-playing adjusting device 20 of the present application can be designed as an integrated control chip and integrated on the earphone end 21, and the sound-source receiving module 202 of the sound-playing adjusting device 20 can receive the sound-source signal output by the electronic device end 22, for example, in a wired or wireless manner.
As described above, the sound playing adjustment apparatus of the present application analyzes the motion trajectory of the earphone end by monitoring the motion dynamics of the earphone end worn on the ear of the user, so as to generate the corresponding volume/sound effect playing control parameter, and adjusts the volume/sound effect of the sound source signal output by the electronic device end according to the generated volume/sound effect playing control parameter. In addition, this application more accessible monitoring is worn in the change orbit of the relative position between the left channel play unit of the earphone end of user's ear and the right channel play unit, and generates corresponding volume/audio effect broadcast control parameter, according to the left channel sound source signal that outputs to electronic equipment end with right channel sound source signal adjusts, thereby can be according to the change of user's head position (relative position between the ears) and the output volume and the audio of automatically regulated left ear and right ear.
Therefore, the relation that the sound volume is controlled to the principle that this application is through setting up acceleration sensor in that the earphone is inside to change the earphone left and right channels volume through the change of monitoring earphone position, need not user manual operation, can realize the automatically regulated of output volume/audio, gives the user and experiences in order to be on the spot use, has improved user's use.
Please refer to fig. 7, which is a schematic structural diagram of a first embodiment of a sound playing adjustment method according to the present application. The sound playing adjusting method is used for adjusting sound source signals output by the electronic equipment end according to the motion dynamic of the earphone end worn on the ear of a user, and outputting the sound source signals through the earphone end. Such as, but not limited to, a portable electronic device including a handheld computer, a tablet computer, a mobile phone, a smart phone, a media player, a Personal Digital Assistant (PDA), etc., it should be understood that the portable electronic device described in the embodiments of the present application is only one example of an application, and the components of the device may have more or less components than those shown, or have a different configuration of components. The various components of the depicted figures may be implemented in hardware, software, or a combination of hardware and software, including one or more signal processing and/or application specific integrated circuits.
The electronic device side includes memory, a memory controller, one or more processors (CPUs), peripheral interfaces, RF circuitry, audio circuitry, speakers, microphones, input/output (I/O) subsystems, touch screens, other output or control devices, and external ports. These components communicate over one or more communication buses or signal lines.
The electronic device side supports various applications, such as one or more of: a mapping application, a rendering application, a word processing application, a website creation application, a disc editing application, a spreadsheet application, a gaming application, a telephone application, a video conferencing application, an email application, an instant messaging application, a fitness support application, a photo management application, a digital camera application, a digital video camera application, a web browsing application, a digital music player application, and/or a digital video player application.
In addition, the earphone end may be an ear plug type, in-ear type, head-wearing type, or ear-hanging type earphone, and in the embodiment of the present disclosure, the earphone end 21 is a wireless earphone, which is to connect an audio outlet of an electronic device end to a transmitting end by using an electric wave transmission mode instead of an audio line transmission mode, and then transmit the audio outlet to the earphone end of a receiving end by the transmitting end through electric waves. The wireless headset is divided into three parts: the first part is a sound source, the second part is a receiver, and the third part is an earphone part, wherein the function of the first part is mainly to convert signals transmitted by a mobile phone or the receiver into sound and transmit the sound to the ears of a person. Three types of wireless headsets are currently known: bluetooth headset, infrared headset, and 2.4G headset. It should be noted that the wireless headset described above is only a preferred embodiment of the present application, and the headset end is not limited thereto, and a conventional wired headset may also be applied to the present application.
As shown in fig. 7, the sound playing control method of the present application includes the steps of:
step S701, monitoring the motion dynamics of the earphone end worn on the ear of the user, and generating motion data accordingly. In some embodiments, the step may include providing an acceleration sensor at the earphone end to monitor the motion dynamics at the earphone end, and the technical principle thereof is as follows: when the sensing object is in a static state, gravity components on three coordinate axes can be generated due to the action of gravity, and the inclination angles of the object relative to the three coordinate axes can be calculated by quantifying the gravity components and applying a trigonometric function. For a specific operation principle of the acceleration sensor, please refer to the monitoring module 112 of fig. 1, which is not described herein.
Step S702, analyzing the motion trajectory of the earphone according to the motion data, so as to generate a corresponding volume playing control parameter. In some embodiments, the step may generate the corresponding volume playing control parameter through a predetermined algorithm, for example, fusing the motion data and the media voice data by using a specific algorithm program, but not limited thereto, the step may also generate the volume playing control parameter according to a predetermined setting.
Step S703, adjusting the sound source signal output by the electronic device according to the volume playing control parameter. In practical applications, the steps may be implemented by corresponding hardware, or may also be implemented by corresponding hardware executing corresponding software, for example, by a processor executing a sound playing control program.
Step S704, transmitting the adjusted sound source signal to the earphone end for output, thereby achieving the purpose of automatically adjusting the output volume of the earphone end.
In an embodiment, the method further includes a step of generating a corresponding sound effect playing control parameter according to the motion trajectory of the earphone end to adjust a sound effect playing mode of the earphone end.
In another embodiment, the method further includes generating a corresponding volume playing control parameter to reduce the volume of the earphone end for playing the audio source signal when the analysis shows that the motion trajectory of the earphone end tends to be in a static state. Specifically, when the motion trail of the earphone end is analyzed to be in a static state, namely the user is judged to be possibly in a sleeping state, the output volume of the earphone end can be automatically reduced or muted through the generated volume playing control parameter, so that the interference of the output sound on the sleep of the user is avoided, and the hearing of the user can be protected.
In another embodiment, the earphone terminal includes a left channel playing unit and a right channel playing unit, the sound source signals output by the electronic device terminal include a left channel sound source signal and a right channel sound source signal, and the method further includes: analyzing the change track of the relative position between the left sound channel playing unit and the right sound channel playing unit so as to generate a corresponding volume playing control parameter and/or a sound effect playing control parameter; adjusting the left channel sound source signal and the right channel sound source signal according to the volume playing control parameter and/or the sound effect playing control parameter; and outputting the left channel sound source signal and the right channel sound source signal so as to enable a left channel playing unit of the earphone end to output the adjusted left channel sound source signal and enable a right channel playing unit of the earphone end to output the adjusted right channel sound source signal.
In some embodiments, the present application may analyze a change of a relative position between the left channel playing unit and the right channel playing unit according to the motion data, for example, when a user shakes the head to the left, it may be analyzed that a position between the left channel playing unit and the right channel playing unit changes from a horizontal position to a position lower than the right channel playing unit, and when the user shakes the head to the right, it may be analyzed that a position between the left channel playing unit and the right channel playing unit changes from a horizontal position to a position higher than the right channel playing unit, so as to generate a corresponding volume playing control parameter and/or sound effect playing control parameter according to the volume playing control parameter and/or sound effect playing control parameter, the left channel sound source signal and the right channel sound source signal are adjusted and output to the earphone end, so that the left channel playing unit outputs the adjusted left channel sound source signal, and the right channel playing unit outputs the adjusted right channel sound source signal.
In another embodiment, the method further comprises the following setting steps, which include: providing a setting interface for a user to edit corresponding volume playing control parameters and/or sound effect playing control parameters aiming at the motion trail of the earphone end; and generating a corresponding volume playing control parameter and/or a sound effect playing control parameter according to the setting result and the analyzed movement track of the earphone end.
For example, a user may set, by using a setting interface, a volume level output by the headphone when a position of the left channel playing unit relative to the right channel playing unit from a horizontal position changes (i.e., the user shakes his head to the right side) relative to a position of the left channel playing unit relative to the right channel playing unit, and a volume level output by the headphone when a position of the left channel playing unit relative to the right channel playing unit from a horizontal position changes (i.e., the user shakes his head to the left side) relative to a position of the left channel playing unit relative to the right channel playing unit from a horizontal position changes (i.e., the user shakes head to the left side). However, it is not limited to this, and it may also be set that when it is monitored that the user shakes the head to the right side, the volume of the right channel playing unit is increased and the volume of the left channel playing unit is decreased, and when it is monitored that the user shakes the head to the left side, the volume of the right channel playing unit is decreased and the volume of the left channel playing unit is increased, and such a change in the volume of the left and right channels can make the user have an effect of being personally on the scene when watching a movie.
Furthermore, in some embodiments, this setting step may be implemented by an I/O system, such as a touch screen in an I/O system that accepts user input based on tactile and/or tactile contact. The touch screen forms a touch sensitive surface that accepts user input. The touch screen and touch screen controller (along with any associated modules and/or sets of instructions in memory) detect contact on the touch screen (and any movement or breaking of the touch) and transform the detected contact into an interaction with a multimedia sample file (such as a picture file or video file) object displayed on the touch screen.
As described above, the sound playing adjustment method of the present application analyzes the motion trajectory of the earphone end by monitoring the motion dynamics of the earphone end worn on the ear of the user, so as to generate the corresponding volume/sound effect playing control parameter, and adjusts the volume/sound effect of the sound source signal output by the electronic device end according to the generated volume/sound effect playing control parameter. In addition, this application more accessible monitoring is worn in the change orbit of the relative position between the left channel play unit of the earphone end of user's ear and the right channel play unit, and generates corresponding volume/audio effect broadcast control parameter, according to the left channel sound source signal that outputs to electronic equipment end with right channel sound source signal adjusts, thereby can be according to the change of user's head position (relative position between the ears) and the output volume and the audio of automatically regulated left ear and right ear.
Therefore, the relation that the sound volume is controlled to the principle that this application is through setting up acceleration sensor in that the earphone is inside to change the earphone left and right channels volume through the change of monitoring earphone position, need not user manual operation, can realize the automatically regulated of output volume/audio, gives the user and experiences in order to be on the spot use, has improved user's use.
The above embodiments are merely illustrative of the principles and utilities of the present application and are not intended to limit the application. Any person skilled in the art can modify or change the above-described embodiments without departing from the spirit and scope of the present application. Accordingly, it is intended that all equivalent modifications or changes which can be made by those skilled in the art without departing from the spirit and technical concepts disclosed in the present application shall be covered by the claims of the present application.

Claims (21)

1. A sound playback adjustment system, comprising:
an earphone end, comprising:
the sound playing module is used for providing sound output;
the monitoring module is used for monitoring the motion dynamic state of the earphone end so as to generate motion data; and
the first communication module is used for outputting the motion data generated by the monitoring module;
an electronic device side comprising:
the second communication module is in communication connection with the first communication module and used for receiving the motion data;
the analysis module is used for analyzing the motion track of the earphone end according to the motion data so as to generate a corresponding volume playing control parameter; the analysis module also generates corresponding sound effect playing control parameters according to the motion track of the earphone end, so that the playing control module can adjust the sound effect playing mode of the sound source signal output by the electronic equipment end according to the sound effect playing control parameters; the analysis module also comprises a control module for generating a corresponding volume playing control parameter to reduce the volume of the sound source signal when analyzing that the motion track of the earphone end tends to a static state; and
and the playing control module is used for adjusting the sound source signal output by the electronic equipment terminal according to the volume playing control parameter and transmitting the adjusted sound source signal to the sound playing module at the earphone terminal for output.
2. The sound playback adjustment system of claim 1, wherein the sound effect playback modes include a classical music mode, a pop music mode, a jazz mode, a rock mode, a normal mode, and an adaptive mode.
3. The sound playing adjustment system of claim 1, wherein the sound playing module further has a left channel playing unit and a right channel playing unit, and the sound source signals output by the electronic device end include a left channel sound source signal and a right channel sound source signal.
4. Sound playback adjustment system as claimed in claim 3,
the analysis module also analyzes the change track of the relative position between the left sound channel playing unit and the right sound channel playing unit according to the motion data so as to generate corresponding volume playing control parameters and/or sound effect playing control parameters; and
the playing control module is used for adjusting the left channel sound source signal and the right channel sound source signal according to the volume playing control parameter and/or the sound effect playing control parameter, and outputting the adjusted left channel sound source signal and the adjusted right channel sound source signal to the sound playing module, so that the left channel playing unit outputs the adjusted left channel sound source signal, and the right channel playing unit outputs the adjusted right channel sound source signal.
5. The system of claim 1, further comprising a setting module for providing a setting interface for a user to edit the volume playing control parameter and/or the sound effect playing control parameter corresponding to the motion track of the earphone.
6. The sound playback adjustment system of claim 1, wherein the monitoring module is an acceleration sensor.
7. The sound playing adjustment system of claim 1, wherein the first communication module and the second communication module are connected in a wireless communication manner.
8. The sound playback adjustment system of claim 1, wherein the earphone end is a wireless earphone.
9. The sound playing adjustment system of claim 1, wherein the electronic device is a smart phone, a computer or a media player.
10. A sound playing adjusting device is connected with an earphone end and an electronic equipment end, and is characterized by comprising:
the monitoring module is used for monitoring the motion dynamic state of the earphone end so as to generate motion data;
the sound source receiving module is used for receiving the sound source signal output by the electronic equipment terminal;
the analysis module is used for analyzing the motion track of the earphone end according to the motion data so as to generate a corresponding volume playing control parameter; the analysis module is also used for generating corresponding sound effect playing control parameters according to the motion track of the earphone end so that the playing control module can adjust the sound effect playing mode of the sound source signal according to the sound effect playing control parameters; the analysis module also comprises a control module for generating a corresponding volume playing control parameter to reduce the volume of the sound source signal when analyzing that the motion track of the earphone end tends to a static state; and
and the playing control module is used for adjusting the sound source signals received by the sound source receiving module according to the volume playing control parameters and transmitting the adjusted sound source signals to the earphone end for playing.
11. The sound playback adjusting apparatus of claim 10, wherein the sound effect playback modes include a classical music mode, a pop music mode, a jazz mode, a rock mode, a normal mode, and an adaptive mode.
12. The apparatus for adjusting sound reproduction of claim 10, wherein the earphone end comprises a left channel reproduction unit and a right channel reproduction unit, and the sound source signals outputted by the electronic device end comprise a left channel sound source signal and a right channel sound source signal.
13. Sound playback adjusting apparatus according to claim 12,
the analysis module also analyzes the change track of the relative position between the left sound channel playing unit and the right sound channel playing unit of the earphone end according to the motion data so as to generate corresponding volume playing control parameters and/or sound effect playing control parameters; and
the playing control module also comprises a volume playing control parameter and/or a sound effect playing control parameter, the volume playing control parameter and/or the sound effect playing control parameter are used for adjusting the left channel sound source signal and the right channel sound source signal and outputting the adjusted left channel sound source signal and the adjusted right channel sound source signal to the earphone end, so that the left channel playing unit of the earphone end plays the adjusted left channel sound source signal and the right channel playing unit of the earphone end plays the adjusted right channel sound source signal.
14. The apparatus according to claim 10, further comprising a setting module for providing a setting interface for a user to edit the volume playing control parameter and/or the sound effect playing control parameter according to the movement track of the earphone end.
15. The sound playback adjusting apparatus of claim 10, wherein the monitoring module is an acceleration sensor.
16. The sound playing adjustment device of claim 10, wherein the electronic device is a smart phone, a computer, or a media player.
17. The sound playback adjusting apparatus according to claim 10, wherein:
the monitoring module is arranged on the earphone end and transmits the motion data to the analysis module in a wireless mode;
the sound source receiving module receives the sound source signal output by the electronic equipment terminal in a wired or wireless mode.
18. The sound-playing adjustment device of claim 10, wherein the sound-playing adjustment device is integrally disposed on the earphone end, and wherein:
the sound source receiving module receives the sound source signal output by the electronic equipment terminal in a wired or wireless mode.
19. A method for adjusting sound playback, comprising:
monitoring the motion dynamics of an earphone end worn on the ear of a user to generate motion data;
analyzing the motion track of the earphone end according to the motion data so as to generate a corresponding volume playing control parameter;
adjusting the sound source signal output by the electronic equipment terminal according to the volume playing control parameter;
generating corresponding sound effect playing control parameters according to the motion track of the earphone end so as to adjust the sound effect playing mode of the earphone end;
when the motion track of the earphone end is analyzed to tend to be in a static state, generating a corresponding volume playing control parameter so as to reduce the volume of the earphone end for playing the sound source signal; and
and transmitting the adjusted sound source signal to the earphone end for output.
20. The sound playing adjustment method of claim 19, wherein the earphone end comprises a left channel playing unit and a right channel playing unit, the audio source signals output by the electronic device end comprise a left channel audio source signal and a right channel audio source signal, and wherein the method further comprises the following processing steps:
analyzing the change track of the relative position between the left sound channel playing unit and the right sound channel playing unit so as to generate a corresponding volume playing control parameter and/or a sound effect playing control parameter;
adjusting the left channel sound source signal and the right channel sound source signal according to the volume playing control parameter and/or the sound effect playing control parameter; and
and outputting the left channel sound source signal and the right channel sound source signal so as to enable a left channel playing unit of the earphone end to output the adjusted left channel sound source signal and enable a right channel playing unit of the earphone end to output the adjusted right channel sound source signal.
21. The sound playback adjusting method according to claim 19, further comprising the processing steps of:
providing a setting interface for a user to edit corresponding volume playing control parameters and/or sound effect playing control parameters aiming at the motion track of the earphone end; and
and generating a corresponding volume playing control parameter and/or a sound effect playing control parameter according to the setting result and the analyzed movement track of the earphone end.
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