CN106940592A - A kind of brain control visual human avoidance obstacle method - Google Patents

A kind of brain control visual human avoidance obstacle method Download PDF

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Publication number
CN106940592A
CN106940592A CN201710088805.XA CN201710088805A CN106940592A CN 106940592 A CN106940592 A CN 106940592A CN 201710088805 A CN201710088805 A CN 201710088805A CN 106940592 A CN106940592 A CN 106940592A
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button
brain
flicker
eeg signals
score value
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CN106940592B (en
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李远清
赵春辉
张智军
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South China University of Technology SCUT
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South China University of Technology SCUT
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • G06F3/015Input arrangements based on nervous system activity detection, e.g. brain waves [EEG] detection, electromyograms [EMG] detection, electrodermal response detection
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F18/00Pattern recognition
    • G06F18/20Analysing
    • G06F18/24Classification techniques
    • G06F18/241Classification techniques relating to the classification model, e.g. parametric or non-parametric approaches
    • G06F18/2415Classification techniques relating to the classification model, e.g. parametric or non-parametric approaches based on parametric or probabilistic models, e.g. based on likelihood ratio or false acceptance rate versus a false rejection rate
    • G06F18/24155Bayesian classification

Abstract

The invention discloses a kind of brain control visual human avoidance obstacle method, including off-line training step:System initialization;Start interactive interface;User watches the button flashed accordingly attentively according to prompting, and the EEG signals of user are gathered by electrode cap;Handle the EEG signals collected;It is determined that the setup parameter of the threshold value and maximum button flicker wheel number, minimum button flicker wheel number of the maximum difference that score value is returned with second largest normalization as on-line training stage self adaptation Bayes classifier;On-line Control step:Relevant parameter is reinitialized, starts interactive interface;User decides the button for watching flicker attentively in its sole discretion, while electrode cap gathers EEG signals;Handle the EEG signals collected;Control command is generated according to the classification results of output, motion of virtual human is controlled.The inventive method can control visual human to carry out moving avoiding barrier accordingly in virtual scene, improve the training effect to brain control, allow user to obtain more preferable experience.

Description

A kind of brain control visual human avoidance obstacle method
Technical field
The present invention relates to brain-computer interface and field of virtual reality, more particularly to a kind of brain control visual human avoidance obstacle method.
Background technology
Patient with exercise functional disorder itself can not well contact with the external world, brain-computer interface (brain- Computer interface, BCI) technology can allow these patients directly to control brain-computer interface equipment by brain signal, real Now exchanged and the operation of object to external world with extraneous.The essence of brain-computer interface technology is that one is set up between human brain and computer Kind of external channel, this passage need not the participation of nerve or musculature can just realize external communication and control.
Last century, people substitute some missings of patient to the research of brain-computer interface mainly around control external equipment Function, such as control artificial limb, wheelchair, spelling typewriting etc..And achieve important breakthrough in terms of this century brain computer interface application field:Will Brain-computer interface technology is combined with virtual reality (virtual reality, VR), constitutes the brain-computer interface based on virtual reality new Form.The most basic mode of virtual reality is the virtual world that a three dimensions is produced using computer simulation.Virtual reality is not Only to the simulation of vision, while the also simulation of the sense organ such as the sense of hearing, tactile, so that allowing user to have plants a sense on the spot in person Feel, user can experience the things in three dimensions in real time, without limitation.And the brain-computer interface system based on virtual reality System be exactly simulate a reality environment true to nature and design one can real-time, interactive system, so as to allow the user can be with Perceive the things in virtual scene.
Brain-computer interface technology based on virtual reality can either retain the effect of brain-computer interface, also absorb virtual reality Advantage, with extremely wide application prospect.On the one hand, brain-computer interface can be used as the brain machine interface system based on virtual reality Input equipment, has expanded virtual reality system input mode;Brain-computer interface input is than traditional virtual reality system input mode (ratio Such as keyboard, mouse, joystick) it is more directly perceived, it is not necessary to control by hand but by idea the change of virtual scene;Separately On the one hand, virtual reality technology can as the highly useful feedback of the information mode of brain machine interface system, virtual reality feedback with Traditional simple feedback pattern of brain-computer interface is compared, can be provided for brain-computer interface user it is more positive, more rich it is colorful, more The situation feedback model of incentive.Virtual reality technology, which is incorporated into brain-computer interface, can shorten the brain-computer interface training time.By In user it is trained and is tested in the scene true to nature of simulation, and be no longer mechanical brain-computer interface equipment, this is very big Ground reduces the security risk and expense of experiment, but can but obtain identical effect.
The technology that brain-computer interface is combined with virtual reality at this stage achieves certain progress, occurs in that a small amount of based on fortune The dynamic imagination or P300 brain control dummy scene roaming, brain control virtual game etc.;However, there is presently no occur controlling by P300 The system of visual human's avoiding barrier processed.It is simply simple to use and the virtual environment of research system is relatively dull before Virtual environment is observed in camera movement, the visual human of control can only some position of body do mechanicalness and specifically act, it appears it is slow-witted Plate, interactivity are poor.
The content of the invention
It is an object of the invention to the shortcoming for overcoming prior art, there is provided a kind of brain control visual human avoidance obstacle side with deficiency Method, can control visual human to carry out moving avoiding barrier accordingly in virtual scene, improve the training effect to brain control, allow User obtain more preferable experience sense by.
A kind of brain control visual human avoidance obstacle method, including off-line training step and On-line Control step;
A off-line trainings:
S1, system initialization;
S2, startup interactive interface, interactive interface show the button and prompt window flashed at random;
S3, user watch the button flashed accordingly attentively according to the instruction of prompt window, and user is gathered by electrode cap EEG signals;
The EEG signals that S4, processing are collected, including:Pretreatment, signal characteristic abstraction and is entered using Bayes classifier Row classification based training, obtains corresponding normalize of different buttons and returns score value, it is to be considered as to make that normalization, which returns the maximum button of score value, The button that user watches attentively;
It is determined that the threshold value of the maximum difference that score value is returned with second largest normalization, and maximum button flicker wheel number, minimum Button flicker wheel number as on-line training stage self adaptation Bayes classifier setup parameter;
B On-line Controls:
S5, reinitialize relevant parameter, start interactive interface, prompt window is no longer shown;
S6, user decide the button for watching flicker attentively in its sole discretion according to Obstacle Position and visual human position, while electrode cap Gather the EEG signals of user;
S7, collect after EEG signals, handle the EEG signals collected, including:Pretreatment, signal characteristic abstraction and profit Classification based training is carried out with self adaptation Bayes classifier;
S8, according to the classification results of output generate control command, control motion of virtual human.
It is preferred that, each user carries out 20 groups of tests during off-line training, and button of the every group of test bag containing 10 wheels dodges It is bright.
It is preferred that, it is determined that maximum button flicker wheel number, the method for minimum button flicker wheel number are:Multigroup test is carried out, often Then group test bag takes the average accuracy A taken turns as m containing many wheel button flickers to the preceding m accuracy taken turnsm;Accuracy AmWith Certain change is presented in the increase for number of rounds of tests, draws accuracy AmWith the graph of a relation of button flicker wheel number, by analysis, it is ensured that Maximum button flicker wheel number k is selected under conditions of certain accuracymaxWith minimum button flicker wheel number kmin
Specifically, minimum button flicker wheel number is 3, maximum button flicker wheel number is 8.
It is preferred that, it is determined that the threshold method of the maximum difference for returning score value with second largest normalization is:Collect K wheel brains During electric signal, the preceding K characteristic vectors taken turns are averaged, the characteristic vector after being then averaged is classified with Bayes classifier Return, the different buttons of acquisition are corresponding to return score value Si, maximum normalization returns score value and is designated as Smax, second largest normalization Return score value and be designated as Ssec, define Smax-Ssec=Δ θ (0 < Δ θ < 1), sets different Δ θ threshold θ0
Judge Δ θ > θ0Whether set up;If so, output S after then button has flashedmaxCorresponding button sign conduct Classification results;Continue to gather next round EEG signals if invalid;
The Δ θ > θ after reaching button flicker setting wheel number0Still invalid, then the characteristic vector to all wheels takes It is average, export SmaxCorresponding button sign is used as classification results;
Accuracy and rate of information transmission are drawn according to the classification results of output;Obtain accuracy and θ0Relation figure line with And rate of information transmission and θ0Relation figure line, then by comparing, ensureing that accuracy and system information transmissions rate all meet need In the case of asking, one optimum value of selection is used as threshold θ0
It is preferred that, step S7's concretely comprises the following steps:
When gathering EEG signals first, button flicker wheel number k=0 is set;After each round collection EEG signals, button is judged Flicker wheel number k >=kminWhether set up, if not, then proceed next round eeg signal acquisition;If so, then to collection To EEG signals handled;
The process of processing includes:Pretreatment and signal characteristic abstraction, are then averaged to the preceding k characteristic vectors taken turns, will be flat Characteristic vector after carries out classification recurrence with Bayes classifier, obtained after classification recurrence that different buttons are corresponding to be returned Score value μi', i represents i-th of button, by μi' be normalized and obtain corresponding normalization and return score value Si', maximum normalization Return score value and be designated as Smax', second largest normalization returns score value and is designated as Ssec';
Judge Smax'-Ssec' > θ0Whether set up, if so, then export Smax' corresponding button sign be used as classification knot Really;If not, then determine whether button flicker wheel number k≤kmaxWhether set up;
Proceed next round eeg signal acquisition if setting up;S is exported if invalidmax' corresponding button sign work For classification results.
It is preferred that, system initialization includes the initialization of system hardware equipment and the initialization of relevant parameter.
It is preferred that, system hardware equipment includes eeg signal acquisition instrument and be connected with eeg signal acquisition instrument 32 are logical Electrode on the electrode for encephalograms cap in road, electrode cap is in the electrode position of standard, before collection brain signal, in the electricity of electrode cap Conducting resinl is injected between pole and user's brain.
It is preferred that, interactive interface includes electrical brain stimulation interface and human-computer interaction interface;Electrical brain stimulation interface includes several Three-dimensional flash button, marks different symbols respectively, and several buttons represent several action commands respectively, and they are located at same Row equidistantly arrangement, and stimulate user to produce the EEG signals for including P300 patterns in the way of flashing at random;Man-machine friendship Mutual interface includes a three-dimensional street scene, and one can complete the visual human of different action commands, and be distributed in not With the various barriers of position.
Further, the concrete mode that flashes at random is:Several three-dimensional flash buttons are often taken turns in a random order Once, each each duration of a scintillation 0.2s of button, the gap that each button flashes is 0.2s for each flicker, between often taking turns during rest Between at intervals of 2s.
It is preferred that, pretreatment specifically refers to EEG signals carrying out bandpass filtering and removes artefact, Ran Houyong in step S4 Amplifier is amplified to EEG signals;Signal characteristic abstraction refers specifically to be every No. four button flickers of wheel from 32 electrode channels In each button flicker extract one section of initial characteristicses signal, after being handled through down-sampling, the signal of 32 passages is connected into one The characteristic vector of individual P300 patterns, has the characteristic vector of several P300 patterns in so often taking turns;Classification based training is specifically referred to The characteristic vector for testing the P300 patterns often taken turns collected is trained with Bayes classifier, obtained after classification recurrence Score value μ is returned to several knobs are correspondingi, i represents i-th of button, by μiIt is normalized and obtains corresponding recurrence score value Si, it is to be considered as the button that user watches attentively to return the maximum button of score value.
The present invention compared with prior art, has the following advantages that and beneficial effect:
1st, virtual reality and brain-computer interface are combined by the present invention, and visual human can be controlled to be carried out in virtual scene accordingly Motion avoiding barrier, improve to the training effect of brain control, obtain more preferable experience sense by.
2nd, the present invention carries out online classification using self adaptation Bayes classifier, greatly improves brain control visual human's Efficiency, significantly reduces the reaction time, control visual human more link up, with stronger experience sense and interactivity.
3rd, the present invention creates virtual scene by OSG, can flexibly assign visual human different attitude actions, and energy Enough state of the Real Time Observation visual human in complicated virtual environment.
Brief description of the drawings
Fig. 1 is embodiment method flow diagram;
Fig. 2 is the flow chart that control stage handles EEG signals method;
Fig. 3 is interactive interface schematic diagram in off-line training step;
Fig. 4 is accuracy AmWith the relation figure line of button flicker wheel number;
Fig. 5 is accuracy and threshold θ0Relation figure line and rate of information transmission and threshold θ0Relation figure line.
Embodiment
With reference to embodiment and accompanying drawing, the present invention is described in further detail, but embodiments of the present invention are not limited In this.
Such as Fig. 1, a kind of brain control visual human avoidance obstacle method, including off-line training step and On-line Control step;
Specifically, off-line training comprises the following steps:
S1, system initialization:System initialization includes the initialization of system hardware equipment and the initialization of relevant parameter.
System hardware equipment includes eeg signal acquisition instrument, the brain electricity electricity for 32 passages being connected with eeg signal acquisition instrument Electrode on polar cap, electrode cap is in the electrode position of standard.Collection brain signal before, need to electrode cap electrode with using Conducting resinl is injected between person's brain, it is ensured that electrode for encephalograms cap collects good EEG signals.To user with upper electrode cap, and Relevant parameter is initialized.
S2, startup interactive interface as shown in Figure 3, interactive interface include electrical brain stimulation interface and human-computer interaction interface.
Electrical brain stimulation interface includes 4 three-dimensional flash buttons, and they mark " L ", " C ", " W ", " R " respectively.This four are pressed Button represents respectively, it is couchant walk, advance and turn right, they are located at equidistantly arranges with a line, and the side to flash at random Formula stimulates user to produce the EEG signals for including P300 patterns.The above-mentioned concrete mode that flashes at random is:4 three-dimensional flickers are pressed Button often takes turns each flicker in a random order once, each each duration of a scintillation 0.2s of button, the gap of each button flicker For 0.2s, the time of having a rest is at intervals of 2s between often taking turns.
Human-computer interaction interface includes three-dimensional street scene, one can turn left, it is couchant walk, advance and turn right Visual human, and it is distributed in the various barriers of diverse location.
In off-line training step, interactive interface also includes prompt window, can show including " L ", " C ", " W ", The different instructions of " R ".And in On-line Control step, the prompt window is no longer shown.
Then EEG signals are carried out off-line training by S3, the scalp EEG signals by electrode cap collection user.
The letter that user shows in the prompt window in interactive interface watches the corresponding button in electrical brain stimulation interface attentively, Such as prompt window shows " L " that the eyes of user, which are just watched attentively, stimulates the button that " L " is indicated in interface.For each user Carry out 20 groups of tests, button flicker of the every group of test bag containing 10 wheels.In one group of test, human eye stares at a character always, and 4 are pressed Button constantly flashes, and human eye immovable eyes before one group of wheel test of test namely 10 terminates go to see other characters.
Until the flicker of this group collection terminates, eyes return the next instruction that prompt window sees prompting, repeat to walk above Suddenly.
The EEG signals that S4, processing are collected, the process of processing includes:Pretreatment, signal characteristic abstraction and utilizes pattra leaves This grader carries out classification based training.
Pretreatment specifically refers to EEG signals carrying out bandpass filtering and removes artefact, then with amplifier to EEG signals It is amplified.
Signal characteristic abstraction refers specifically to be each button flicker in every No. four button flickers of wheel from 32 electrode channels One section of initial characteristicses signal is extracted, after being handled through down-sampling, the data of 32 passages are connected into the feature of a P300 pattern Vector, extracts the characteristic vector of four P300 patterns in so often taking turns.
Classification based training specifically refers to the characteristic vector Bayes classifier by the P300 patterns often taken turns collected are tested It is trained, carries out obtaining the corresponding recurrence score value μ of 4 buttons after classification recurrencei, i represents i-th of button, by μiCarry out normalizing Change obtains corresponding normalization and returns score value Si, maximum normalization returns score value and is designated as Smax, second largest normalization, which is returned, to divide Value is designated as Ssec, SmaxCorresponding button is to be considered as the button that user watches attentively.
20 groups of training datas of user are gathered, in 20 groups of tests, average work is taken to preceding m (1≤m≤10) accuracy taken turns The accuracy A taken turns for mm.For example, accuracy of the accuracy as the 1st wheel is calculated for 20 the 1st wheels in 20 groups, it is then right 20 the 2nd wheels calculate accuracy of the accuracy as the 2nd wheel, calculate successively.Accuracy AmPresented with the increase of number of rounds of tests Certain change, draws accuracy AmWith the graph of a relation of button flicker wheel number, by the analysis to data, it is ensured that certain accuracy Under the conditions of, it is the minimum and maximum flicker wheel number of control stage setting.Minimum flicker wheel number is set in the present embodiment as 3 wheels, Maximum flicker wheel number is 8 wheels.
In order to improve systematic function, accuracy and system information transmissions rate are taken into account, the maximum normalization of definition returns score value SmaxScore value S is returned with second largest normalizationsecDifference Smax-Ssec=Δ θ (0 < Δ θ < 1).To the training data of user Ten folding cross validations are carried out, 20 group data sets are divided into 10 parts, in turn using 9 parts as training data, 1 part is used as test data.
The different Δ θ of setting threshold θ0(0 < θ0< 1), according to steps of processing:Collect K (K≤10) wheel brains During electric signal, the preceding K characteristic vectors taken turns are averaged, the characteristic vector after being then averaged is classified with Bayes classifier Return, obtain the corresponding recurrence score value S of 4 buttonsi, maximum normalization returns score value and is designated as Smax, second largest normalization returns Score value is returned to be designated as Ssec, then judge Δ θ > θ0Whether set up;If so, then button exports S after having flashed 10 wheelsmaxCorrespondence Button sign be used as classification results;
Continue to gather next round EEG signals if invalid, the Δ θ > θ after the wheel of button flicker 100Still not into Vertical, then the characteristic vector to 10 wheels is averaged, and exports SmaxCorresponding button sign is used as classification results.
Accuracy and rate of information transmission are drawn according to the classification results of output;Obtain accuracy and θ0Relation figure line with And rate of information transmission and θ0Relation figure line, then by comparing, ensureing that accuracy and system information transmissions rate all meet need In the case of asking, one best difference of selection returns score value S as maximum normalizationmaxReturn and divide with second largest normalization Value SsecDifference Smax-SsecThreshold θ0
Above-mentioned flicker wheel number and threshold θ0, the setting ginseng of on-line training stage self adaptation Bayes classifier will be used as Number.
After off-line training terminates, into control stage, specifically comprise the following steps:
S5, reinitialize relevant parameter, start interactive interface, mode and off-line training that this stage button flashes at random Random flashing mode it is the same, but this stage prompt window will not be to corresponding prompting.
Which button S6, user watch attentively when deciding flicker in its sole discretion according to Obstacle Position and visual human position, simultaneously Electrode cap gathers the EEG signals of user.Corresponding button is watched in the action that user wants to complete according to oneself attentively always, directly Visual human has action to realize on to interactive interface, is then transferred into and watches next button attentively.
S7, collect after EEG signals, EEG signals are handled.
When gathering EEG signals first, button flicker wheel number k=0 is set.After each round collection EEG signals, button is judged Whether flicker wheel number k >=3 set up, if not, then proceed next round eeg signal acquisition;If so, then to collecting EEG signals handled.
The process of processing includes:Pretreatment and signal characteristic abstraction, the step of this step is with off-line training step are identical.It is right EEG signals are carried out after pretreatment and signal characteristic abstraction, and the preceding k characteristic vectors taken turns are averaged, then will it is average after spy Levy vector and classification recurrence is carried out with Bayes classifier, carry out obtaining the corresponding recurrence score value μ of 4 buttons after classification recurrencei', i I-th of button is represented, by μi' be normalized and obtain corresponding normalization and return score value Si', maximum normalization returns score value It is designated as Smax', second largest normalization returns score value and is designated as Ssec'。
Judge Smax'-Ssec' > θ0Whether set up, if so, then export Smax' corresponding button sign be used as classification knot Really;If not, then determine whether whether button flicker wheel number k≤8 set up;
If button flicker wheel number k≤8 are set up, proceed next round eeg signal acquisition;Exported if invalid Smax' corresponding button sign is used as classification results.
S8, according to the classification results of output generate control command, control motion of virtual human.Pass through OSG (Open Scene Graph virtual scene) is created, the complicated motion of personage and the change of virtual environment is flexibly realized.
So far, processing procedure terminates, and button flicker wheel number k=0, repeat step S6-S8 is then made, until user's control Visual human completes task, collection EEG signals cut-off.
Above-described embodiment is preferably embodiment, but embodiments of the present invention are not by above-described embodiment of the invention Limitation, other any Spirit Essences without departing from the present invention and the change made under principle, modification, replacement, combine, simplification, Equivalent substitute mode is should be, is included within protection scope of the present invention.

Claims (10)

1. a kind of brain control visual human avoidance obstacle method, it is characterised in that including off-line training step and On-line Control step:
A off-line trainings:
S1, system initialization;
S2, startup interactive interface, interactive interface show the button and prompt window flashed at random;
S3, user watch the button flashed accordingly attentively according to the instruction of prompt window, and the brain of user is gathered by electrode cap Electric signal;
The EEG signals that S4, processing are collected, including:Pretreatment, signal characteristic abstraction and is divided using Bayes classifier Class is trained, and is obtained corresponding normalize of different buttons and is returned score value, it is to be considered as user that normalization, which returns the maximum button of score value, The button watched attentively;
It is determined that the threshold value of the maximum difference that score value is returned with second largest normalization, and maximum button flicker wheel number, minimum button Flicker wheel number as on-line training stage self adaptation Bayes classifier setup parameter;
B On-line Controls:
S5, reinitialize relevant parameter, start interactive interface, prompt window is no longer shown;
S6, user decide the button for watching flicker attentively in its sole discretion according to Obstacle Position and visual human position, while electrode cap is gathered The EEG signals of user;
S7, collect after EEG signals, handle the EEG signals collected, including:Pretreatment, signal characteristic abstraction and utilization are certainly Adapt to Bayes classifier and carry out classification based training;
S8, according to the classification results of output generate control command, control motion of virtual human.
2. brain control visual human avoidance obstacle method according to claim 1, it is characterised in that pre-processed in step S4 specific Refer to EEG signals carrying out bandpass filtering and remove artefact, then EEG signals are amplified with amplifier;Signal characteristic Extract and refer specifically to be each button flicker one section of initial characteristics of extraction in the multiple button flicker of every wheel from 32 electrode channels Signal, after being handled through down-sampling, the signal of 32 passages is connected into the characteristic vector of a P300 pattern, meeting in so often taking turns There is the characteristic vector of multiple P300 patterns;Classification based training specifically refer to test the feature of the P300 patterns often taken turns that collects to Amount is trained with Bayes classifier, carries out obtaining the corresponding recurrence score value μ of multiple knobs after classification recurrencei, i represents i-th Individual button, by μiIt is normalized and obtains corresponding recurrence score value Si, it is to be considered as what user watched attentively to return the maximum button of score value Button.
3. brain control visual human avoidance obstacle method according to claim 1, it is characterised in that each in off-line training step User carries out 20 groups of tests, button flicker of the every group of test bag containing 10 wheels.
4. brain control visual human avoidance obstacle method according to claim 1, it is characterised in that determine that maximum is pressed in step S4 Button flicker wheel number, the method for minimum button flicker wheel number are:Multigroup test is carried out, every group of test bag flashes containing many wheel buttons, so The average accuracy A taken turns as m is taken to the preceding m accuracy taken turns afterwardsm;Accuracy AmAs the increase of number of rounds of tests is presented certain Change, draws accuracy AmWith the graph of a relation of button flicker wheel number, by analysis, it is ensured that selected most under conditions of certain accuracy Big button flicker wheel number kmaxWith minimum button flicker wheel number kmin
5. brain control visual human avoidance obstacle method according to claim 1, it is characterised in that minimum button flicker wheel number is 3, maximum button flicker wheel number is 8.
6. brain control visual human avoidance obstacle method according to claim 2, it is characterised in that determined in step S4 it is maximum with The threshold method of difference that second largest normalization returns score value is:
When collecting K wheel EEG signals, the preceding K characteristic vectors taken turns are averaged, the characteristic vector after being then averaged uses shellfish This grader of leaf carries out classification recurrence, and the different buttons of acquisition are corresponding to return score value Si, maximum normalization returns score value and is designated as Smax, second largest normalization returns score value and is designated as Ssec, define Smax-Ssec=Δ θ (0 < Δ θ < 1), sets different Δ θ's Threshold θ0
Judge Δ θ > θ0Whether set up, if so, output S after then button has flashedmaxCorresponding button sign is tied as classification Really;Continue to gather next round EEG signals if invalid;
The Δ θ > θ after reaching button flicker setting wheel number0Still invalid, then the characteristic vector to all wheels is averaged, Export SmaxCorresponding button sign is used as classification results;
Accuracy and rate of information transmission are drawn according to the classification results of output;Obtain accuracy and θ0Relation figure line and letter Cease transfer rate and θ0Relation figure line, then by comparing, ensureing that accuracy and system information transmissions rate all meet demand In the case of, one optimum value of selection is used as threshold θ0
7. brain control visual human avoidance obstacle method according to claim 3, it is characterised in that step S7 specific steps For:
When gathering EEG signals first, button flicker wheel number k=0 is set;After each round collection EEG signals, judge that button flashes Take turns number k >=kminWhether set up, if not, then proceed next round eeg signal acquisition;If so, then to collecting EEG signals are handled;
The process of processing includes:Pretreatment and signal characteristic abstraction, are then averaged to the preceding k characteristic vectors taken turns, after average Characteristic vector carry out classification recurrence with Bayes classifier, obtained after classification recurrence the corresponding recurrence score value of different buttons μi', i represents i-th of button, by μi' be normalized and obtain corresponding normalization and return score value Si', maximum normalization is returned Score value is designated as Smax', second largest normalization returns score value and is designated as Ssec';
Judge Smax'-Ssec' > θ0Whether set up, if so, then export Smax' corresponding button sign is used as classification results;If no Set up, then determine whether button flicker wheel number k≤kmaxWhether set up;
If k≤kmaxEstablishment then proceeds next round eeg signal acquisition;S is exported if invalidmax' corresponding button sign It is used as classification results.
8. brain control visual human avoidance obstacle method according to claim 1, it is characterised in that system initialization includes system The initialization of hardware device and the initialization of relevant parameter;System hardware equipment includes eeg signal acquisition instrument and electric with brain Electrode on the electrode for encephalograms cap of 32 connected passages of signal sampler, electrode cap is in the electrode position of standard, in collection Before brain signal, conducting resinl is injected between the electrode and user's brain of electrode cap.
9. brain control visual human avoidance obstacle method according to claim 1, it is characterised in that interactive interface includes brain electricity thorn Swash interface and human-computer interaction interface;Electrical brain stimulation interface includes several three-dimensional flash buttons, and different symbols are marked respectively, if A dry button represents several action commands respectively, and they are located at equidistantly arranges with a line, and in the way of flashing at random User is stimulated to produce the EEG signals for including P300 patterns;Human-computer interaction interface includes a three-dimensional street scene, one It is individual to complete the visual human of different action commands, and it is distributed in the various barriers of diverse location.
10. brain control visual human avoidance obstacle method according to claim 1, it is characterised in that the tool flashed at random Body mode is:Several three-dimensional flash buttons often take turns each flicker in a random order once, when each button flashes lasting every time Between 0.2s, the gap of each button flicker is 0.2s, and the time of having a rest is at intervals of 2s between often taking turns.
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