CN106878761A - Live interaction method, device and server - Google Patents

Live interaction method, device and server Download PDF

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Publication number
CN106878761A
CN106878761A CN201710244164.2A CN201710244164A CN106878761A CN 106878761 A CN106878761 A CN 106878761A CN 201710244164 A CN201710244164 A CN 201710244164A CN 106878761 A CN106878761 A CN 106878761A
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China
Prior art keywords
user
information
client
voice
identification number
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Application number
CN201710244164.2A
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Chinese (zh)
Inventor
姚金明
陈少杰
张文明
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武汉斗鱼网络科技有限公司
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Priority to CN201710244164.2A priority Critical patent/CN106878761A/en
Publication of CN106878761A publication Critical patent/CN106878761A/en

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Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/21Server components or server architectures
    • H04N21/218Source of audio or video content, e.g. local disk arrays
    • H04N21/2187Live feed
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/41Structure of client; Structure of client peripherals
    • H04N21/422Input-only peripherals, i.e. input devices connected to specially adapted client devices, e.g. global positioning system [GPS]
    • H04N21/42203Input-only peripherals, i.e. input devices connected to specially adapted client devices, e.g. global positioning system [GPS] sound input device, e.g. microphone
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network, synchronizing decoder's clock; Client middleware
    • H04N21/439Processing of audio elementary streams
    • H04N21/4394Processing of audio elementary streams involving operations for analysing the audio stream, e.g. detecting features or characteristics in audio streams
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network, synchronizing decoder's clock; Client middleware
    • H04N21/441Acquiring end-user identification, e.g. using personal code sent by the remote control or by inserting a card
    • H04N21/4415Acquiring end-user identification, e.g. using personal code sent by the remote control or by inserting a card using biometric characteristics of the user, e.g. by voice recognition or fingerprint scanning
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/472End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content

Abstract

The embodiment of the invention provides a live interaction method, a device and a server, and relates to the technical field of live applications. The live interaction method, device and server provided by the embodiment of the invention comprises the following steps: receiving the first voice information input through a first user of a client and the second voice information input through a second user of the client according to the first voice information, wherein the second user has a user identification number, the display way of the user identification number of the second user displayed at the client is changed according to the received first voice information and the first voice information, so that the first user can check the user identification number of the second user. The live interaction method and device provided by the embodiment of the invention rich the interaction ways in the live, improve the interaction positivity of live audience and the anchor, and increase the interesting in the live process.

Description

直播互动方法、装置及服务器 Live interactive method, device and server

技术领域 FIELD

[0001]本发明涉及直播应用技术领域,具体而言,涉及一种直播互动方法、装置及服务器。 [0001] The present invention relates to a broadcast application technology, particularly, to a live interactive method, apparatus and servers.

背景技术 Background technique

[0002] 语音识别技术,也被称为自动语音识别(Automatic Speech Recognition,ASR), 是一种将用户的语音内容转换为计算机可读的输入的技术。 [0002] Speech recognition technology, also known as automatic speech recognition (Automatic Speech Recognition, ASR), converting a user's speech contents art computer readable input. 语音识别是一个多学科交叉的领域,它与声学、语音学、语言学、数字信号处理理论、信息论、计算机科学等众多学科紧密相连。 Speech recognition is a multi-disciplinary art that learning and Acoustics, Speech, closely linked linguistics, digital signal processing theory, information theory, computer science and other disciplines.

[0003] 随着直播行业的快速发展,直播受众也在不断地扩大。 [0003] With the rapid development of the industry live, live audience is continually expanding. 用户通过登录直播平台,进入直播间观看主播直播,并积极与主播进行互动。 You can log in broadcast platform to enter the studio anchor watch live, and actively interact with the anchor. 现有的弹幕互动是一种比较常见的互动方式,主播在直播过程中为了营造气氛,希望加入更多的沟通交流以提高用户的参与度,通常是主播单向发言,用户在直播画面上通过弹幕进行回复,从而实现主播与用户之间的互动和交流。 Existing barrage interaction is a common mode of interaction, anchor in the live process in order to create an atmosphere of hope to add more communication in order to improve user engagement, usually anchor-way speak, live user on the screen reply by the barrage, enabling interaction and communication between the anchor and the user. 但是,弹幕是一种文字交流,现有的这种互动方式存在诸多限制,用户参与的积极性并不是很高,直播的趣味性不能得到很好的体现。 However, the barrage is a text-chat, there are many limitations of existing way of this interaction, the enthusiasm is not very high user participation, fun can not live well represented.

[0004] 现有的弹幕互动方式,沟通反馈渠道及互动模式单一、互动方式简单及趣味性不高,不能有效提高用户参与的积极性。 [0004] existing barrage interaction, feedback communication channels and interactive mode single, simple and fun interactive way is not high, it can not effectively raise the enthusiasm of user participation. 因此,如何解决上述问题,一直以来都是本领域技术人员关注的重点 Therefore, how to solve the above problems, it has been the focus of attention of the skilled in the art

发明内容 SUMMARY

[0005] 本发明的目的在于提供一种直播互动方法及装置,以改善上述问题。 [0005] The object of the present invention is to provide a method and apparatus to interact with a live, in order to improve the above problems.

[0006] 本发明的目的还在于提供一种服务器,以改善上述问题。 [0006] The object of the present invention is to provide a server, in order to improve the above problems.

[0007] 为了实现上述目的,本发明实施例采用的技术方案如下: [0007] To achieve the above object, the technical solution employed in the embodiment of the present invention is as follows:

[0008] 第一方面,本发明实施例提出一种直播互动方法,应用于服务器,所述服务器与客户端通信,所述直播互动方法包括:接收通过所述客户端的第一用户输入的第一语音信息; 接收通过所述客户端的第二用户依据所述第一语音信息输入的第二语音信息,其中,所述第二用户具有一用户识别号;依据所述第二语音信息与所述第一语音信息改变显示于所述客户端的第二用户的用户识别号的显示方式。 [0008] In a first aspect, embodiments of the present invention provides a live interactive method applied to a server, the server and client communications, the live interactive method comprising: receiving a first user via a first input of the client voice information; receiving by the client of the second user according to the first input voice information a second voice information, wherein the second user having a user identification number; the second voice information according to the first a display information change the way voice user identification number to a second user of the client.

[0009] 第二方面,本发明实施例还提出一种直播互动装置,应用于服务器,所述服务器与客户端通信,所述直播互动装置包括:第一接收模块,用于接收通过所述客户端的第一用户输入的第一语音信息;第二接收模块,用于接收通过所述客户端的第二用户依据所述第一语音信息输入的第二语音信息,其中,所述第二用户具有一用户识别号;改变模块,用于依据所述第二语音信息与所述第一语音信息改变显示于所述客户端的第二用户的用户识别号的显示方式。 [0009] In a second aspect, embodiments of the present invention also provides a live interactive apparatus is applied to a server, the server and client communications, the live interactive apparatus comprising: a first receiving module, for receiving by the client a first end of the speech information of the first user input; a second receiving module, second speech information received by the client for a second user according to the first input voice information, wherein the second user having a user identification number; changing module, according to the second display mode for voice information and the speech information of the first user to change the display of the second client user identification number.

[0010] 第三方面,本发明实施例还提出一种服务器,所述服务器与客户端通信,所述服务器包括:存储器;处理器;及 [0010] In a third aspect, embodiments of the present invention further provides a server, the server and client communications, the server comprising: a memory; a processor; and

[0011] 直播互动装置,所述直播互动装置存储在所述存储器中并包括一个或多个由所述处理器执行的软件功能模块,所述直播互动装置包括:第一接收模块,用于接收通过所述客户端的第一用户输入的第一语音信息;第二接收模块,用于接收通过所述客户端的第二用户依据所述第一语音信息输入的第二语音信息,其中,所述第二用户具有一用户识别号;匹配度计算模块,用于计算所述第二语音信息与所述第一语音信息的匹配度;排序模块,用于依据所述匹配度对所述第二用户的用户识别号进行排序。 [0011] Live interaction device, and means for storing said interactive broadcast comprises one or more of the functional modules broadcast by the software executed by the processor in the memory interaction device comprising: a first receiving module, configured to receive the first voice information of the client via a first user input; a second receiving module, configured to receive a second client by the user according to the first input voice information a second voice information, wherein said first a second user having a user identification number; matching degree calculating means for calculating the degree of matching of the second speech information and the first voice information; sorting module according to the matching degree for the second user sort the user identification number.

[0012] 相对现有技术,本发明具有以下有益效果:本发明提供的直播互动方法、装置及服务器,所述服务器接收通过客户端的第一用户输入的第一语音信息以及接收通过该客户端的第二用户依据所述第一语音信息输入的第二语音信息,其中,所述第二用户具有一用户识别号,计算所述第二语音信息与所述第一语音信息的匹配度,依据所述匹配度对所述第二用户的用户识别号进行排序,以改变显示于所述客户端的第二用户的用户识别号的显示方式,以便第一用户查看第二用户的用户识别号。 [0012] Compared with the prior art, the present invention has the following advantages: interactive broadcast method, the present invention provides apparatus and a server, the server receives the voice information by the first client a first user and receiving a first input by the client a second user based on the first input voice information a second voice information, wherein the second user having a user identification number, calculating the degree of matching the second speech information of the first voice information, according to the matching the user identification number of the second user to sort, to change the display to display the user identification number of the client of the second user, a first user to a second user to view the user identification number. 本发明实施例提供的直播互动方法及装置丰富了直播中的互动形式,提高了直播受众与主播互动的积极性,增加了直播过程的趣味性。 Live interactive method and apparatus provided by the embodiments of the present invention is enriched in the interactive broadcast, live audience increased motivation to interact with anchor, the increased interest during a broadcast.

[0013] 为使本发明的上述目的、特征和优点能更明显易懂,下文特举较佳实施例,并配合所附附图,作详细说明如下。 [0013] For the above-described objects, features and advantages of the present invention can be more fully understood by reading the following preferred embodiments, and accompanied with figures are described in detail below.

附图说明 BRIEF DESCRIPTION

[0014] 为了更清楚地说明本发明实施例的技术方案,下面将对实施例中所需要使用的附图作简单地介绍,应当理解,以下附图仅示出了本发明的某些实施例,因此不应被看作是对范围的限定,对于本领域普通技术人员来讲,在不付出创造性劳动的前提下,还可以根据这些附图获得其他相关的附图。 [0014] In order to more clearly illustrate the technical solutions in the embodiments of the present invention, the drawings are briefly introduced as required for use in the embodiments describing the embodiments, it should be understood that the appended drawings illustrate only certain embodiments of the present invention. therefore not to be considered as limiting the scope of those of ordinary skill in the art is concerned, without creative efforts may still obtain other drawings according to these drawings.

[0015] 图1示出了本发明实施例所提供的直播互动方法及装置的应用环境示意图。 [0015] FIG. 1 shows a block diagram of one application example of the present invention is provided in a live interactive method and apparatus of the embodiment.

[0016] 图2示出了本发明实施例所提供的服务器的结构框图。 [0016] FIG. 2 shows a block diagram of the structure of the present invention is provided in a server implementation.

[0017] 图3示出了本发明第一实施例所提供的直播互动装置的功能模块图。 [0017] FIG. 3 shows a functional block diagram of the present invention, the live interactive apparatus according to a first embodiment is provided.

[0018]图4示出了图3中改变模块的结构框图。 [0018] FIG. 4 shows a block diagram in FIG. 3 change module.

[0019]图5示出了本发明第二实施例所提供的直播互动方法的流程示意图。 [0019] FIG. 5 shows a schematic flow diagram of a second broadcast interactive method embodiment of the present invention is provided.

[0020] 图6示出了图5中步骤S106的具体流程示意图。 [0020] FIG. 6 shows a specific flow of step S106 of FIG. 5 FIG.

[0021] 图标:100-服务器;200-用户终端;300-网络;110-存储器;120-存储控制器;130-处理器;400-直播互动装置;410-控制模块;420-第一接收模块;430-存储模块;440-发送模块;450-第二接收模块;460-改变模块;461-匹配度计算模块;462-排序模块。 [0021] Icon: server 100; 200- user terminal; network 300; 110- memory; 120- a memory controller; 130- processor; 400- live interaction means; a control module 410; a first receiving module 420- ; 430- storage module; transmitting module 440; 450- second receiving module; 460- changing module; 461- matching degree calculation module; 462- sorting module.

具体实施方式 Detailed ways

[0022]下面将结合本发明实施例中附图,对本发明实施例中的技术方案进行清楚、完整地描述,显然,所描述的实施例仅仅是本发明一部分实施例,而不是全部的实施例。 [0022] below in conjunction with the present invention illustrated in the drawings embodiments, the technical solutions in the embodiments will be apparent to the present invention, completely described, obviously, the described embodiments are merely part of embodiments of the present invention rather than all embodiments . 通常在此处附图中描述和示出的本发明实施例的组件可以以各种不同的配置来布置和设计。 Components of an embodiment of the present invention is generally described herein and illustrated in the drawings can be arranged and designed in a variety of different configurations. 因此,以下对在附图中提供的本发明的实施例的详细描述并非旨在限制要求保护的本发明的范围,而是仅仅表示本发明的选定实施例。 Accordingly, the following detailed description of the invention provided in the drawings embodiments is not intended to limit the scope of the invention claimed, but is merely representative of selected embodiments of the present invention. 基于本发明的实施例,本领域技术人员在没有做出创造性劳动的前提下所获得的所有其他实施例,都属于本发明保护的范围。 Based on the embodiments of the present invention, all other embodiments of the present art in the art without creative efforts shall fall within the scope of the present invention.

[0023]应注意到:相似的标号和字母在下面的附图中表示类似项,因此,一旦某一项在一个附图中被定义,则在随后的附图中不需要对其进行进一步定义和解释。 [0023] It should be noted: like reference numerals and letters refer to similar items in the following figures, and thus once an item is defined in one figure, then it need not be in the following figures further defined and interpretation. 同时,在本发明的描述中,术语“第一”、“第二”等仅用于区分描述,而不能理解为指示或暗示相对重要性。 Meanwhile, in the description of the present invention, the terms "first", "second," etc. are used merely to distinguish description, and not intended to indicate or imply relative importance. [0024]如图1所示,为本发明较佳实施例所提供的直播互动方法及装置的应用环境示意图。 [0024] FIG. 1, a schematic view of the present application environment provided by the preferred embodiment of the method and apparatus of the live interactive invention. 服务器100、用户终端200位于网络300中,所述服务器100与用户终端200通过网络300进行通信,以实现服务器100与用户终端200的数据通信或交互。 Server 100, the user terminal 200 located in the network 300, the server 100 and user terminal 200 communicates via the network 300 to enable data server 100 communicates or interfaces with the user terminal 200. 在本发明实施例中,用户终端200中安装有至少一个客户端,例如斗鱼,与服务器100相对应,为用户提供服务。 In an embodiment of the present invention, the user terminal 200 is attached to at least one client, e.g. Betta, 100 corresponding to the server, providing services to users. 例如,在本发明实施例中,第一用户和第二用户可通过该客户端实现互动,增强直播过程中的趣味性。 For example, in the embodiment of the present invention, the first and second users can interact through the client, enhancement of interest during a broadcast. [0025] 在本发明实施例中,所述服务器100可以是,但不限于,网络服务器、数据库服务器、云端服务器等。 [0025] In an embodiment of the present invention, the server 100 may be, but is not limited to, web servers, database servers, servers and the like cloud. 所述用户终端200可以是,但不限于,智能手机、平板电脑、个人电脑(personal computer,PC)、移动上网设备(mobile Internet device,MID)、个人数字助理(personal digital assistant,PDA)等。 The user terminal 200 may be, but are not limited to, a smart phone, tablet, PC (personal computer, PC), mobile Internet devices (mobile Internet device, MID), personal digital assistants (personal digital assistant, PDA) and so on. 所述用户终端200的操作系统可以是,但不限于, 安卓(Android)系统、IOS (iPhone operating system)系统、Windows phone系统、Windows 系统等。 The operating system of the user terminal 200 may be, but is not limited to, Andrews (Android) system, IOS (iPhone operating system) system, Windows Phone system, Windows system.

[0026]图2示出了一种可应用于本发明实施例的直播互动方法及装置的服务器100的结构框图。 [0026] FIG. 2 shows a block diagram of the server live interactive method and apparatus may be applied to an embodiment of the present invention 100. 如图2所示,服务器100可以包括存储器110、存储控制器120及处理器130。 2, the server 100 may include a memory 110, a memory controller 120 and processor 130.

[0027] 所述存储器110、存储控制器120、处理器130,各元件之间直接或间接地电性连接, 以实现数据的传输或者交互。 The [0027] memory 110, memory controller 120, processor 130, either directly or indirectly electrically connected between the elements, in order to achieve data transmission or interaction. 例如,这些元件相互之间可通过一条或多条通讯总线或信号线实现电性连接。 For example, these elements can be achieved electrically connected via one or more communication buses or signal lines with each other. 在本实施例中,直播互动装置400包括至少一个可以软件或固件(firmware)的形式存储于所述存储器110中或固化在所述服务器100的操作系统(operating system,0S)中的软件功能模块。 In the present embodiment, the live interaction device 400 may comprise at least one software or firmware (Firmware) is stored in the memory 110 the operating system or curing (operating system, 0S) 100 in the server software function module . 所述处理器130用于执行所述存储器110中存储的可执行模块,例如该直播互动装置400所包括的软件功能模块及计算机程序等。 The processor 130 for executing the executable module stored in the memory 110, for example, the live interactive means of software modules and including a computer program 400 or the like.

[0028] 其中,所述存储器110可以是但不限于,随机存取存储器(Random Access Memory, RAM),只读存储器(Read Only Memory,R0M),可编程只读存储器(Programmable Read-Only Memory,PR0M),可擦除只读存储器(Erasable Programmable Read-Only Memory,EPROM), 电可擦除只读存储器(Electric Erasable Programmable Read-Only Memory,EEPROM)等。 [0028] wherein, the memory 110 may be, but is not limited to, a random access memory (Random Access Memory, RAM), read-only memory (Read Only Memory, R0M), programmable read-only memories (Programmable Read-Only Memory, PR0M), EEPROM (erasable Programmable Read-Only memory, EPROM), electrically erasable programmable read only memory (electric erasable Programmable Read-Only memory, EEPROM) and the like. 存储器110可用于存储软件程序以及模块,如本发明实施例中的直播互动方法,处理器130 用于在接收到执行指令后,执行该程序。 The memory 110 may be used to store software programs and modules, such as the present invention method in the interactive TV embodiment, processor 130 for execution after receiving the instruction, executes the program. 该处理器130以及其他可能的组件对存储器110的访问可在存储控制器120的控制下进行。 The processor 130 and other components may access the memory 110 may be performed under the control of the memory controller 120.

[0029] 所述处理器130可能是一种集成电路芯片,具有信号处理能力。 [0029] The processor 130 may be an integrated circuit chip having signal processing capability. 该处理器130可以是通用处理器,包括中央处理器(Central Processing Unit,CPU)、网络处理器(Network Pr〇ceSS〇r,NP)等;还可以是数字信号处理器(DSP))、专用集成电路(ASIC)、现成可编程门阵列(FPGA)或者其他可编程逻辑器件、分立门或者晶体管逻辑器件、分立硬件组件。 The processor 130 may be a general purpose processor, including a central processing unit (Central Processing Unit, CPU), a network processor (Network Pr〇ceSS〇r, the NP) and the like; may also be a digital signal processor (the DSP)), a dedicated integrated circuit (ASIC), a field programmable gate array (FPGA) or other programmable logic device, discrete gate or transistor logic, discrete hardware components.

[0030] 可以理解,图2所示的结构仅为示意,所述服务器100还可包括比图2中所示更多或者更少的组件,或者具有与图2所示不同的配置。 [0030] It will be appreciated, the structure shown in FIG. 2 only schematically, the server 100 may further include more than shown in FIG. 2 or fewer components, or a different configuration shown in FIG. 图2中所示的各组件可以采用硬件、软件或其组合实现。 Each components shown in FIG. 2 may be implemented in hardware, software, or a combination thereof.

[0031] 第一实施例 [0031] First embodiment

[0032] 请参照图3,为本发明第一实施例所提供的直播互动装置400的结构框图。 [0032] Referring to FIG 3, a block diagram is provided live interactive apparatus embodiment 400 of a first embodiment of the present invention. 所述直播互动装置400包括控制模块410、第一接收模块420、存储模块430、发送模块440、第二接收模块450及改变模块460。 The live interaction device 400 includes a control module 410, a first receiving module 420, a storage module 430, transmission module 440, a second receiving module 450 and module 460 changes.

[0033] 所述控制模块410用于响应所述第一用户的操作,控制所述客户端开启或关闭语音录制功能。 [0033] The control module 410 is responsive to the first user's operation, the client controls the voice recording function on or off.

[0034] 例如,该第一用户通过登录客户端(例如斗鱼)进入属于自己的直播间,并在直播间中可以开启语音录制功能。 [0034] For example, the user first enters the studio of their own, and can turn on the voice recording feature in the studio by logging client (such as fighting fish). 具体地,所述控制模块410通过服务器100对外提供的接口(interaction)响应所述第一用户的操作,控制该客户端开启语音录制功能“Set WebBarrageServer. Interaction .Language (Open) ”。 In particular, the control module 410 in response to the first operation of the user through the interface provided by the external server 100 (Interaction), controlling the client turn on voice recording function "Set WebBarrageServer. Interaction .Language (Open)". 同理,当该第一用户想要关闭语音录制功能时,所述控制模块410通过服务器100对外提供的接口(interaction)响应所述第一用户的操作,控制该客户端关闭语音录制功能“ S et WebBarrageServer • Interaction.Language (Close) ”。 Similarly, when the user wants to turn off the first voice recording function, the control module 410 via the interface provided by the external server 100 (Interaction) in response to said first operation of the user, the client controls the voice recording function off "S et WebBarrageServer • Interaction.Language (Close) ". 在本实施例中,所述第一用户优选为主播,所述第一用户在开启语音录制功能后可以录制与第二用户进行互动的内容。 In the present embodiment, the anchor is preferably first user, the first user after turning on the voice recording function can record content to interact with the second user.

[0035] 所述第一接收模块420用于接收通过所述客户端的第一用户输入的第一语音信息。 [0035] The first receiving module 420 is configured to receive a first user via a first voice information input to the client.

[0036] 在本实施例中,在客户端的语音录制功能开启后,所述第一用户可以进行语音录制,所述第一接收模块420接收通过所述客户端的第一用户输入的第一语音信息。 [0036] In the present embodiment, after the client's voice recording function is enabled, the first user may make a voice recording, the first receiving module 420 receives a first speech by a first user of the client information input . 具体地, 所述第一接收模块420通过服务器100调用本地硬件服务接口(LocalService),启用音频输入的设置(Voice) “Set WebReceptionServers.LocalService.Voice (Open)”,获取到音频输入的值“LocalVoice VoiceValue 二new WebReceptionServers.LocalService.Voice (value)”,由此所述第一接收模块420接收到第一用户输入的第一语音信息。 In particular, the server 100 first receiving module 420 calls the local service interface hardware (the LocalService) by enable audio inputs (Voice) "Set WebReceptionServers.LocalService.Voice (Open)", the acquired value of the audio input "LocalVoice VoiceValue two new WebReceptionServers.LocalService.Voice (value) ", whereby the first receiving module 420 receives a first speech information of the first user input. 在本实施例中,所述第一语音信息即为上述中第一用户与第二用户进行互动的内容。 In the present embodiment, the first speech information that is above a first user and the second user interaction content. 例如,该第一用户输入的第一语音信息可以是“每天下午5点,主播喵星人与你不见不散”、“关注主播喵星人, 做不一样的自己”等。 For example, the first speech information of the first user input can be "17 o'clock every day, meow star who anchor there or be square with you," "concern anchor meow star people do not like themselves" and so on.

[0037] 所述存储模块430用于存储接收的所述第一语音信息。 The [0037] storage module 430 for storing the received first voice message.

[0038] 在本实施例中,将所述第一语音信息存储在该存储模块430,以作为标准语音信息,以便于进行语音自动匹配“BarrageVoice BarVoice = new WebBarrageServer. Input. LocalVoice (VoiceValue)〇 [0038] In the present embodiment, the first speech information stored in the storage module 430, as a standard voice information, in order to match the automatic voice "BarrageVoice BarVoice = new WebBarrageServer. Input. LocalVoice (VoiceValue) square

[OO39]所述发送模块440用于向所述客户端发送提示信息以提示所述第二用户输入所述第二语音信息。 [OO39] The transmitting module 440 for transmitting a prompt message to the second input of the second user voice information to the client.

[0040] 在本实施例中,当所述第一接收模块420接收到所述第一语音信息后,即该第一用户完成了第一语音信息的录制时,所述发送模块440向所述客户端发送提示信息以提示所述第二用户输入所述第二语音信息。 When [0040] In the present embodiment, when the first receiving module 420 receives the first voice information, i.e., the first user has completed the recording of the first voice message, the transmitting module 440 to the the client sends a second message to prompt the user to the second input voice information. 例如,所述发送模块440可通过服务器100在客户端的直播间内进行广播,以告知第二用户可以参加语音匹配活动,与第一用户进行互动。 For example, the transmitting module 440 may be performed by user interaction with the first server 100 in a broadcast studio client to inform the second user can participate in a voice match event. 在本实施例中,所述提示信息可以是“参与语音匹配活动,免费赢取礼物!”等。 In this embodiment, the message may be "participating in a voice matching activities, win free gift!" And so on.

[0041]可以理解,在本实施例中,所述第二用户优选为直播受众,且所述第二用户至少包括一个。 [0041] It will be appreciated that in the present embodiment, the second user is preferably broadcast audience, and the second comprises at least a user.

[0042]所述第二接收模块450用于接收通过所述客户端的第二用户依据所述第一语音信息输入的第二语音信息,其中,所述第二用户具有一用户识别号。 The first input voice information based on the second user [0042] The second receiving module 450 is configured to receive a second client through said voice information, wherein the second user having a user identification number.

[0043] 在本实施例中,所述第二用户可以依据所述用户识别号登录所述客户端,当所述第二用户在第一用户(即主播)当前的直播间中接收到参与语音匹配活动的提示信息时,所述第二用户可通过点击该提示信息等方式直接参与该语音匹配功能,并依据该第一用户输入的第一语音信息输入第二语音信息,优选地,该第二用户将所述第一用户输入的第一语音信息进行复述。 [0043] In the present embodiment, the second user according to the user identification number can log in to the client, the second user when a first user is received (i.e., anchor) involved in the current between the live voice match event message, the second user may click the prompt information directly involved in the voice matching function, according to the first and second input voice information is voice information, preferably the first user input, the second a second user of the first user a first voice information inputted repeat. 例如,当第二用户(即直播受众)听到第一用户(即主播)录制的第一语音信息为“关注主播喵星人,做不一样的自己”,该第二用户对第一语音信息进行重复后输入第二语音信息“关注主播喵星人,做不一样的自己”。 For example, when the second user (ie live audience) hear the first user (ie, anchors) first recorded message is "concerned about the anchor meow star people do not like their own," the first voice of the second user information after repeating the second input voice information "concern anchor meow star people do not like themselves." 具体地,该第二用户在点击提示信息后,通过服务器100调用本地硬件服务接口(LocalService),启用音频输入的设置(Voice) “Set WebReceptionServers.LocalService .Voice (Open) ”,以获取音频输入的值“LocalVoice R VoiceValue = new WebReceptionServers.LocalService.Voice (value),!, 即获取到第二语音信息。当该第二用户确定发送所述第二语音信息参与语音匹配活动时, 则通过服务器100对外的前台输入接口发送获取的第二语音信息,并由第二接收模块450接收该第二语音信息“UserVoice Uvocie = new WebBarrageServer•Receptionlnput•LocalVoice (RVoiceValue) ''。 Specifically, the second user clicked after the message, call the local hardware server 100 service interface (LocalService) by, enable audio inputs (Voice) "Set WebReceptionServers.LocalService .Voice (Open)", for audio input value "LocalVoice R VoiceValue = new WebReceptionServers.LocalService.Voice (value),!, i.e., the second speech information acquired when the user determines that the second speech transmitting the second information match participating in a voice activity through the external server 100 reception input interface sends the second speech information acquired by the second receiving module 450 receives the second speech information "UserVoice Uvocie = new WebBarrageServer • Receptionlnput • LocalVoice (RVoiceValue) ''.

[0044]需要说明的是,在本实施例中,所述客户端的每一个第二用户均有自己的用户识别号,所述用户识别号可以是,但不限于,用户ID (UserlD)、用户昵称(Nickname)等。 [0044] Incidentally, in the present embodiment, each user of the second client has its own user identification number, a user identification number may be, but is not limited to, user ID (UserlD), the user nickname (nickname) and so on.

[0045] 所述改变模块460用于依据所述第二语音信息与所述第一语音信息改变显示于所述客户端的第二用户的用户识别号的显示方式。 [0045] changing the display mode according to the second module 460 for voice information and the first voice information of the client to change the display to a second user's user identification number.

[0046]例如,在本实施例中,所述改变模块460可依据客户端的每一第二用户输入的第二语音信息与存储模块430存储的第一语音信息改变显示于所述客户端的第二用户的用户识别号的顺序。 [0046] For example, in the present embodiment, the module 460 may change a first speech information change each client a second user input voice information and a second storing module 430 to the display memory according to a second client sequence user identification number of the user.

[0047]如图4所示,在本实施例中,所述改变模块460可包括匹配度计算模块461及排序模块462。 [0047] As shown in FIG. 4, in the present embodiment, the changing module 460 may include a matching module 461 and sorting calculation module 462.

[0048]所述匹配度计算模块461用于计算所述第二语音信息与所述第一语音信息的匹配度。 [0048] The matching degree calculating module 461 for calculating the matching of the second voice information and the first voice information.

[0049] 在本实施例中,所述匹配度计算模块461通过调用服务器100的语音匹配度接口(Matching)中的对比函数(Contrast),来计算第二语音信息与第一语音信息的匹配度“ContrastVocie ContVoc = new WebVoiceServer. Matching . Contrast (BarVoice.Uvocie)”。 [0049] In the present embodiment, the matching degree calculation module 461 by calling a voice interface to the degree of matching server 100 (Matching) in contrast function (Contrast), calculates a second matching degree information from the first speech voice information "ContrastVocie ContVoc = new WebVoiceServer. Matching. Contrast (BarVoice.Uvocie)". 在本实施例中,所述匹配度计算模块461计算出的匹配度越高,表明第二语音信息与第一语音信息越相似。 In the present embodiment, the higher the matching module 461 calculates the matching degree calculating, second speech information indicating that the more similar the first speech information.

[0050]所述排序模块462用于依据所述匹配度对所述第二用户的用户识别号进行排序。 [0050] The ranking module 462 according to the matching degree for the second user's user identification number order. [0051]在本实施例中,所述排序模块462依据所述匹配度计算模块461计算出的第二语音信息^所述第一语音信息匹配度的高低程度对应地将所述第二用户的用户识别号进行排序显不select UserID,Nickname from Barrage—vocie—ContrastValue where ContVoc Asc”。例如,依据第二语音信息与第一语音信息的匹配度,将匹配度最高(即与第一语音信息最相似)的第二语音信息所对应的第二用户的用户识别号显示在第一位,将匹配度次高的第二语音信息所对应的第二用户的用户识别号显示在第二位,以此类推,以使第一用户通过显示于所述客户端的第二用户的用户识别号的排序列表查看语音匹配结果。在主播直播过程中,主播可预先设定活动规则,例如,对于在本次语音匹配活动中,位于排序列表中第一位、前两位或前三位的用户可以获得礼物、奖品等,通过这种互动方式提高 [0051] In the present embodiment, the ranking module 462 according to the matching degree calculation module 461 calculates the second speech information ^ the first low degree of matching is the voice information corresponding to the second user user identification number is not significant sort select UserID, Nickname from Barrage-vocie-ContrastValue where ContVoc Asc ". for example, according to the matching of the second speech information from the first speech information, the maximum degree of matching (i.e., the first speech information most similar) a second speech information corresponding to the user identification number of the second user is displayed in the first one, a high degree of matching times of the second speech information corresponding to the user identification number of the second user is displayed in a second position, to such push, so that the first voice user to view a list of matching results ordered by displaying the user identification number of the second user to the client. in the course of live anchors, anchor campaign rules can be set in advance, for example, in this respect voice matching activities, sorting is first in the list, the top two or top three users can get gifts, prizes, etc., increased by this interaction 用户的参与度以及直播的趣味性,也增强了第一用户与第二用户之间的互动性。 Participation and interest of users live, but also enhance the interaction between the first and second party.

[0052]需要说明的是,在其他实施例中,所述改变模块460还可依据所述第二语音信息与所述第一语音信息改变显示于所述客户端的第二用户的用户识别号的显示亮度等其他显示方式,并不仅限于改变显示于所述客户端的第二用户的用户识别号的顺序。 [0052] Note that, in other embodiments, the module 460 may change based on the first information and the second speech voice information to change the display of the second user identification number to a user of the client other display brightness, display, and change the display order is not limited to the user identification number of the client to the second user. 具体地,所述改变模块460可在计算出所述第二语音信息与所述第一语音信息的匹配度后,依据匹配度的高低程度对第二用户的用户识别号进行不同的亮度显示,例如,将匹配度最高的第二语音信息所对应的第二用户的用户识别号进行高亮显示。 In particular, the module 460 may change the degree of match calculated by the second voice information and the first voice information, based on the level of degree of matching for the second user's user identification number of different brightness of the display, for example, the second user a second highest matching degree corresponding to the voice information for the user identification number is highlighted.

[0053] 第二实施例 [0053] Second Embodiment

[0054] 请参照图5,为本发明第二实施例所提供的直播互动方法的流程示意图。 [0054] Referring to FIG 5, a schematic flowchart of a second broadcast interactive method provided by the embodiments of the present invention. 需要说明的是,本发明所述的直播互动方法并不以图5以及以下所述的具体顺序为限制,其基本原理及产生的技术效果与第一实施例相同,为简要描述,本实施例中未提及部分,可参考第一实施例中的相应内容。 Incidentally, the live interactive method of the present invention is not specific to the sequence in FIG. 5 and the following as limiting its basic principles and technical effects generated in the first embodiment, and is a brief description, the present embodiment not mentioned in section, refer to the corresponding content in the first embodiment. 应当理解,在其它实施例中,本发明所述的直播互动方法其中部分步骤的顺序可以根据实际需要相互交换,或者其中的部分步骤也可以省略或删除。 It should be appreciated that in other embodiments, live interactive method wherein the step of the sequential part of the present invention can be interchanged according to actual needs, or wherein the part of the steps may be omitted or removed. 下面将对图5 所示的具体流程进行详细阐述。 A specific flow shown in FIG 5 will be explained in greater detail.

[0055] 步骤S101,响应所述第一用户的操作,控制所述客户端开启或关闭语音录制功能。 [0055] step S101, the response to the first user's operation, the control to open or close the client voice recording function. [0056] 例如,该第一用户通过登录客户端(例如斗鱼)进入属于自己的直播间,并在直播间中可以开启语音录制功能。 [0056] For example, the user first enters the studio of their own, and can turn on the voice recording feature in the studio by logging client (such as fighting fish). 具体地,可通过服务器100对外提供的接口(interaction)响应所述第一用户的操作,控制该客户端开启语音录制功能“ S et WebBarrageServer. Interaction. Language (Open) ”。 Specifically, the first operation of the user response via the interface (Interaction) to provide external server 100, the client controlling turn on voice recording function "S et WebBarrageServer. Interaction. Language (Open)". 在本实施例中,所述第一用户优选为主播,所述第一用户在开启语音录制功能后可以录制与第二用户进行互动的内容。 In the present embodiment, the anchor is preferably first user, the first user after turning on the voice recording function can record content to interact with the second user.

[0057] 可以理解,该步骤S101可以由上述的控制模块410执行。 [0057] It will be appreciated that the above-described step S101 may be performed by control module 410.

[0058]步骤S102,接收通过所述客户端的第一用户输入的第一语音信息。 [0058] Step S102, the first user a first voice information of the client is received through the input.

[0059] 在本实施例中,在客户端的语音录制功能开启后,所述第一用户可以进行语音录制,接收通过该客户端的第一用户输入的第一语音信息。 [0059] In the present embodiment, after the client's voice recording function is enabled, the first user may make a voice recording, voice information received via the first client of the first user input. 具体地,通过服务器100调用本地硬件服务接口(LocalService),启用音频输入的设置(Voice),“ Set WebReceptionServers • Local Service. Voice (Open) ”,获取到音频输入的值“Local Voice VoiceValue = new WebReceptionServers• LocalService.Voice (value)”,从而接收到第—' 用户输入的第一语音信息。 Specifically, the server 100 calls the local hardware service interface (LocalService) by, enable audio inputs (Voice), "Set WebReceptionServers • Local Service. Voice (Open)", get the value of "audio input Local Voice VoiceValue = new WebReceptionServers • LocalService.Voice (value) ", so as to receive the first - 'a first voice information input by the user. 在本实施例中,所述第一语音信息即为上述中第一用户与第二用户进行互动的内容。 In the present embodiment, the first speech information that is above a first user and the second user interaction content. 例如,该第一用户输入的第一语音信息可以是“每天下午5点,主播喵星人与你不见不散”、“关注唯星人,做不一样的自己”等。 For example, the first speech information of the first user input can be "17 o'clock every day, meow star who anchor there or be square with you", "concern the only stars who do not like themselves" and so on.

[0060]可以理解,该步骤S102可以由上述的第一接收模块420执行。 [0060] It will be appreciated that the step S102 may be executed by the first receiving module 420.

[0061] 步骤S103,存储接收的所述第一语音信息。 [0061] step S103, the storage of the received first voice message.

[0062]在本实施例中,将接收的第一语音信息存储以作为标准语音信息,以便于进行语首自动匹配BarrageVoice BarVoice = new WebBarrageServer. Input.LocalVoice (VoiceValue) ”。 [0062] In the present embodiment, the first received speech information stored as standard voice information, in order to facilitate the first automatic matching phrase BarrageVoice BarVoice = new WebBarrageServer. Input.LocalVoice (VoiceValue) ".

[0063]可以理解,该步骤S103可以由上述的存储模块430执行。 [0063] It will be appreciated that the step S103 may be performed 430 by the memory module.

[0064]步骤S104,向所述客户端发送提示信息以提示所述第二用户输入所述第二语音信息。 [0064] step S104, the client sends to the prompt to prompt the user to the second input of the second speech information.

[0065]在本实施例中,当该第一用户完成了第一语音信息的录制时,向所述客户端发送提示信息以提示所述第二用户输入所述第二语音信息。 [0065] In the present embodiment, when the first user has completed the recording of the first voice information, sends an alert message to the client to prompt the user a second input of the second speech information. 例如,通过服务器1〇〇在客户端的直播间内进行广播,以告知第二用户可以参加语音匹配活动,与第一用户进行互动。 For example, the server 1〇〇 in a broadcast studio client to inform the second user can participate in voice matching activities, interact with the first user. 在本实施例中,所述提示信息可以是“参与语音匹配活动,免费赢取礼物! ”等。 In this embodiment, the message may be "participating in a voice matching activities, win free gift!" And so on.

[0066] 可以理解,该步骤S104可以由上述的发送模块440执行。 [0066] It will be appreciated that the above-described step S104 may be executed by the transmission module 440.

[0067]步骤S105,接收通过所述客户端的第二用户依据所述第一语音信息输入的第二语音信息,其中,所述第二用户具有一用户识别号。 [0067] step S105, the voice information received by the second client of the second user according to the first input voice information, wherein the second user having a user identification number.

[0068]在本实施例中,所述第二用户可以依据所述用户识别号登录所述客户端,当所述第二用户在第一用户(即主播)当前的直播间中接收到参与语音匹配活动的提示信息时,所述第二用户可通过点击该提示信息等方式直接参与该语音匹配功能,并依据该第一用户输入的第一语音信息输入第二语音信息,优选地,该第二用户将所述第一用户输入的第一语音信息进行复述,例如,当第二用户(即直播受众)听到第一用户(即主播)录制的第一语音信息为“关注主播喵星人,做不一样的自己”,则该第二用户对第一语音信息进行重复后输入第二语音信息“关注主播喵星人,做不一样的自己”。 [0068] In the present embodiment, the second user according to the user identification number can log in to the client, the second user when a first user is received (i.e., anchor) involved in the current between the live voice match event message, the second user may click the prompt information directly involved in the voice matching function, according to the first and second input voice information is voice information, preferably the first user input, the second second user the first speech information of the first user input will be repeated, for example, when the second user (ie live audience) first heard the voice of the first user (ie, anchors) recorded information is "concerned about the anchor meow star people, "after the input, the second user's first voice information repeating the second voice message" do not concern themselves with the same anchor meow star people do not like themselves. " 当该第二用户输入第二语音信息并且确定发送所述第二语音信息参与语音匹配活动时,服务器1〇〇对外的前台输入接口发送获取的第二语音信息到服务器100“UserVoice Uvocie二new WebBarrageServer.Receptionlnput.LocalVoice (RVoiceValue)〇[0069] 可以理解,该步骤SI 05可以由上述的第二接收模块450执行。 When the second user input information and determining a second speech transmitting speech information involved in the second voice activity matches, the server 1〇〇 external input reception speech interface to send the acquired information to the second server 100 "UserVoice Uvocie two new WebBarrageServer .Receptionlnput.LocalVoice (RVoiceValue) square [0069] It will be appreciated that the step SI 05 may be performed by the second receiving module 450.

[0070] 步骤S106,依据所述第二语音信息与所述第一语音信息改变显示于所述客户端的第二用户的用户识别号的显示方式。 [0070] step S106, based on the first information and the second speech voice information to change the display mode of the user identification number of the second user to the client.

[0071] 例如,在本实施例中,可依据客户端的每一第二用户输入的第二语音信息与第一语音信息的相似度改变显示于所述客户端的第二用户的用户识别号的顺序。 Changing the second degree of similarity information and the first voice speech information [0071] For example, in the present embodiment, the input may be based on each client's user display order of the second user identification number to a second user of the client .

[0072] 可以理解,该步骤S106可以由上述的改变模块460执行。 [0072] It will be appreciated that the step S106 may be performed 460 by the module change.

[0073] 如图6所示,所述步骤S106具体包括如下子步骤: [0073] As shown in FIG. 6, step S106 comprises the following sub-steps:

[0074] 子步骤S1061,计算所述第二语音信息与所述第一语音信息的匹配度。 [0074] The sub-step S1061, the matching degree calculating second voice information and the first voice information.

[0075] 在本实施例中,通过调用服务器100的语音匹配度接口(Matching)中的对比函数(Contrast),来计算第二语音信息与第一语音信息的匹配度“ContrastVocie ContVoc = new WebVoiceServer.Matching.Contrast (BarVoic e.Uvocie)”。 [0075] In the present embodiment, the voice call to the server through the interface 100, the matching degree (Matching) in contrast function (Contrast), calculates a second matching degree information from the first speech voice information "ContrastVocie ContVoc = new WebVoiceServer. Matching.Contrast (BarVoic e.Uvocie) ". 在本实施例中,该匹配度越高,表明第二语音信息与第一语音信息越相似。 In the present embodiment, the higher the matching degree is, the more similar the second speech information from the first speech information.

[0076] 可以理解,该子步骤S1061可以由上述的匹配度计算模块461执行。 [0076] It will be appreciated, the sub-step S1061 may be calculated by the degree of matching module 461 performs.

[0077] 子步骤S1062,依据所述匹配度对所述第二用户的用户识别号进行排序。 [0077] The sub-step S1062, according to the matching degree ordering the second user's user identification number.

[0078] 在本实施例中,依据计算出的第二语音信息与所述第一语音信息匹配度的高低程度对应地将所述第二用户的用户识别号进行排序显示“select UserID,Nickname from Barrage_vocie_ContrastValue where ContVoc Asc”。 [0078] In the present embodiment, based on the degree of the level of the calculated second voice information and the first voice information matching degree corresponding to the second user's user identification number for "select UserID, Nickname from sorting and displaying Barrage_vocie_ContrastValue where ContVoc Asc ". 例如,依据第二语音信息与第一语首f目息的匹配度,将匹配度最咼(即与第一语音信息最相似)的第二语音信息所对应的第二用户的用户识别号显示在第一位,将匹配度次高的第二语音信息所对应的第二用户的用户识别号显示在第二位,以此类推,以使第一用户通过显示于所述客户端的第二用户的用户识别号的排序列表查看语音匹配结果。 For example, based on the matching of the second speech information of the first language f mesh header information will most 咼 matching (i.e. the most similar to the first speech information) corresponding to a second speech information of the second user display user identification number in the first, the high degree of matching times of the second speech information corresponding to the user identification number of the second user is displayed in the second, and so on, so that the first user through the display to the user of the second client sort of user identification number to view a list of voice matches.

[0079] 可以理解,该子步骤S1062可以由上述的排序模块462执行。 [0079] It will be appreciated, the sub-step S1062 may be performed by the ranking module 462.

[0080]需要说明的是,在其他实施例中,也可依据所述第二语音信息与所述第一语音信息改变显示于所述客户端的第二用户的用户识别号的显示亮度等其他显示方式,并不仅限于改变显示于所述客户端的第二用户的用户识别号的顺序。 [0080] Note that, in other embodiments, other display may display brightness of the user identification number of the second user to the client and the like according to the first information and the second speech voice information changes manner, change the display order is not limited to the user identification number of the client to the second user. 具体地,可在计算出所述第二语音信息与所述第一语音信息的匹配度后,依据匹配度的高低程度对第二用户的用户识别号进行不同的亮度显示,例如,将匹配度最高的第二语音信息所对应的第二用户的用P识别号进行尚壳显不。 After Specifically, in calculating the second speech voice information and the first matching degree information, based on the level of degree of matching for the second user's user identification number of different brightness of the display, e.g., the Match the second highest user information corresponding to the second voice is still not significant with P shell identification number.

[0081]在本实施例中,当该语音匹配活动结束后,该第一用户可以关闭语音录制功能。 [0081] In the present embodiment, when the end of the speech activity matches, the user can turn off the first voice recording function. 具体地,可通过服务器100对外提供的接口(interaction)响应所述第一用户的操作,控制该客户端关闭语首录制功能“Set WebBarrageServer. Interaction .Language (Close;),,。 Specifically, in response to the server via the interface 100 to provide both (Interaction) of the first user's operation, the control language which the client closes the first recording function "Set WebBarrageServer Interaction .Language. (Close;) ,,.

[0082]综上所述,本发明实施例所提供的直播互动方法、装置及服务器,第一用户登录客户端后,通过响应第一用户的操作,可控制客户端开启语音录制功能,并提示第一用户可进行语音录制,当接收到该通过该客户端的第一用户输入的第一语音信息后,存储该第一语音信息,并向该客户端发送提示信息以提示客户端的第二用户参与语音匹配活动,该第二用户确定参与该语音匹配活动后,响应用户的操作,接收第二用户依据第一语音信息输入的第二语音信息,其中,该第二用户具有用户识别号,通过计算接收的第二语音信息与第一语音信息的匹配度对该第二用户的用户识别号进行排序,以改变显示于客户端的第二用户的用户识别号的顺序,便于第一用户查找匹配度较高的第二用户。 [0082] In summary, the live interactive method provided, the embodiment of the present invention, apparatus and a server, a first client user login, the first operation of the user response, the client can control the turn on voice recording, and prompts first user may make a voice recording, after receiving the voice information by the first client of the first user input, storing the first voice message, and sends a client message to prompt the user to participate in the second client matching voice activity determination after the second user to participate in the active voice matching, in response to user's operation, the second user receives the second speech information in accordance with the first input voice information, wherein the second user has a user identification number, by calculating receiving second voice information and voice information matching the first user to the second user identification number to sort a user to change the display to a second client user identification number of the order, to facilitate a first user to find matching degree than high second user. 本发明实施例所提供的直播互动方法、装置及服务器,以第一用户输入的第一语音信息作为标准语音信息,将接收到的所有第二用户的第二语音信息与第一语音信息进行语音自动匹配,最后依据匹配度计算结果对第二用户的用户识别号进行排序,丰富了直播过程中的互动形式,提高了直播受众与主播互动的积极性。 Live interactive method, device and server according to the embodiment of the present invention is provided to a first input of the speech information of the first user voice information as the standard, all of the second user received second speech information with the first speech voice information automatic matching, according to the final results for the second match of the user's user identification number to sort enriched the live interactive process, increased the enthusiasm of a live audience to interact with the anchor.

[0083]需要说明的是,在本文中,诸如“第一”和“第二”等之类的关系术语仅仅用来将一个实体或者操作与另一个实体或操作区分开来,而不一定要求或者暗示这些实体或操作之间存在任何这种实际的关系或者顺序。 [0083] Incidentally, herein, relational terms such as "first" and "second," and the like are only used to distinguish one entity or operation from another entity or action without necessarily requires or implying any such actual relationship or order between these entities or operations. 而且,术语“包括”、“包含”或者其任何其他变体意在涵盖非排他性的包含,从而使得包括一系列要素的过程、方法、物品或者设备不仅包括那些要素,而且还包括没有明确列出的其他要素,或者是还包括为这种过程、方法、物品或者设备所固有的要素。 Further, the term "comprising", "containing" or any other variation thereof are intended to cover a non-exclusive inclusion, such that a process, method, article, article, or apparatus not include only those elements but not expressly listed further comprising the other elements, or further comprising such process, method, article, or apparatus inherent elements. 在没有更多限制的情况下,由语句“包括一个……”限定的要素,并不排除在包括所述要素的过程、方法、物品或者设备中还存在另外的相同要素。 Without more constraints, by the wording "include a ......" defined does not exclude the existence of additional identical elements in the element comprising a process, method, article, or apparatus.

[0084]以上所述仅为本发明的优选实施例而已,并不用于限制本发明,对于本领域的技术人员来说,本发明可以有各种更改和变化。 [0084] The above description is only preferred embodiments of the present invention, it is not intended to limit the invention to those skilled in the art, the present invention may have various changes and variations. 凡在本发明的精神和原则之内,所作的任何修改、等同替换、改进等,均应包含在本发明的保护范围之内。 Any modification within the spirit and principle of the present invention, made, equivalent substitutions, improvements, etc., should be included within the scope of the present invention. 应注意到:相似的标号和字母在下面的附图中表示类似项,因此,一旦某一项在一个附图中被定义,则在随后的附图中不需要对其进行进一步定义和解释。 It should be noted: like reference numerals and letters refer to similar items in the following figures, and thus once an item is defined in one figure, then the following figures need not be further defined and explained.

Claims (10)

1. 一种直播互动方法,应用于服务器,所述服务器与客户端通信,其特征在于,所述直播互动方法包括: 接收通过所述客户端的第一用户输入的第一语音信息; _ ^ 接收通过所述客户端的第二用户依据所述第一语音信息输入的第二语音信息,其中' 所述第二用户具有一用户识别号; 、m 依据所述第二语音信息与所述第一语音信息改变显示于所述客户端的第二用户的用户识别号的显示方式。 An interactive broadcast method applied to a server to communicate with clients, wherein said broadcast interactive method comprising: receiving a first user via a first voice information input to the client; _ ^ received a second speech information the first voice information input by the user according to a second client, wherein 'the second user having a user identification number;, m according to the second voice information and the first voice display information change displayed on a user identification number of the user of the second client. _ 、、 _ ,,
2. 如权利要求1所述的直播互动方法,其特征在于,所述依据所述第二语音信息与所述第一语音信息改变显示于所述客户端的第二用户的用户识别号的显示方式的步骤包括: 计算所述第二语音信息与所述第一语音信息的匹配度; 依据所述匹配度对所述第二用户的用户识别号进行排序。 2. The interactive broadcast method according to claim 1, wherein said voice information according to the second to the first display mode to change the voice information user identification number to a second user of the client comprising the step of: calculating a second degree of matching the speech information of the first voice information; ordering the second user based on the user identification number matching.
3. 如权利要求1所述的直播互动方法,其特征在于,所述接收通过所述客户端的第一用户输入的第一语音信息的步骤之后包括: 向所述客户端发送提示信息以提示所述第二用户输入所述第二语音信息。 3. After the live interactive method according to claim 1, wherein said step of receiving a first user of the first client speech input through the information comprises: sending the message to prompt the client to said second input of the second user voice information.
4. 如权利要求1所述的直播互动方法,其特征在于,所述直播互动方法还包括: 响应所述第一用户的操作,控制所述客户端开启或关闭语音录制功能。 4. The method of claim interactive broadcast claim 1, wherein said broadcast interactive method further comprising: in response to the first operation of a user, the client controls the voice recording function on or off.
5. 如权利要求1所述的直播互动方法,其特征在于,所述直播互动方法还包括: 存储接收的所述第一语音信息。 5. The method of claim interactive broadcast claim 1, wherein said broadcast interactive method further comprising: storing the received first voice message.
6. —种直播互动装置,应用于服务器,所述服务器与客户端通信,其特征在于,所述直播互动装置包括: 第一接收模块,用于接收通过所述客户端的第一用户输入的第一语音信息; 第二接收模块,用于接收通过所述客户端的第二用户依据所述第一语音信息输入的第二语音信息,其中,所述第二用户具有一用户识别号; 改变模块,用于依据所述第二语音信息与所述第一语音信息改变显示于所述客户端的第二用户的用户识别号的显示方式。 6. - kind of live interaction device, is applied to a server communicating with a client, wherein said broadcast interactive apparatus comprising: a first receiving module, configured to receive a first user via a first input of the client a speech information; a second receiving module, for receiving the first voice by the user of the second client based on the second information input speech information, wherein the second user having a user identification number; change module, a second voice information according to the voice information to the first embodiment changes the display of the second user identification number of the user to the client.
7. 如权利要求6所述的直播互动装置,其特征在于,所述改变模块包括: 匹配度计算模块,用于计算所述第二语音信息与所述第一语音信息的匹配度; 排序模块,用于依据所述匹配度对所述第二用户的用户识别号进行排序。 7. Air interaction device according to claim 6, wherein said changing module comprising: a matching degree calculating means for calculating the degree of matching of the second speech information and the first voice information; sorting module , according to the matching degree for the second user's user identification number order.
8. 如权利要求6所述的直播互动装置,其特征在于,所述直播互动装置还包括: 发送模块,用于向所述客户端发送提示信息以提示所述第二用户输入所述第二语音信唐、。 8. Air interaction device according to claim 6, wherein said broadcast interactive apparatus further comprising: a transmitting means for transmitting presentation information to the client to prompt the user to the second input of the second Tang voice channel.
9. 如权利要求6所述的直播互动装置,其特征在于,所述直播互动装置还包括: 控制模块,用于响应所述第一用户的操作,控制所述客户端开启或关闭语音录制功能。 9. The apparatus of claim 6 live interactive claim, wherein said broadcast interactive apparatus further comprising: a control module configured to operate in response to the first user, the client controls the voice recording function on or off .
10. —种服务器,所述服务器与客户端通信,其特征在于,所述服务器包括: 存储器; 处理器;及直播互动装置,所述直播互动装置存储在所述存储器中并包括一个或多个由所述处理器执行的软件功能模块,所述直播互动装置包括: 第一接收模块,用于接收通过所述客户端的第一用户输入的第一语音信息; 第二接收模块,用于接收通过所述客户端的第二用户依据所述第一曰二语音信息,其中,所述第二用户具有一用户识别号; 匹配度计算模块,用于计算所述第二语音信息与所述第一语音信息的匹配度; 排序模块,用于依据所述匹配度对所述第二用户的用户识别号进行排序。 10. - kind of a server to communicate with clients, characterized in that said server comprising: a memory; a processor; and live interaction device, the live interactive means and stored in said memory comprises one or more a software function module executed by the processor, the live interactive apparatus comprising: a first receiving module, configured to receive a first voice information by a first user input to the client; a second receiving module, for receiving the a second user of the client according to the two said first speech information, wherein the second user having a user identification number; matching degree calculating means for calculating the first information and the second speech speech matching degree information; sorting module according to the matching degree for the second user's user identification number order.
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