CN106843944B - Host container and method for playing Flash in WPF - Google Patents
Host container and method for playing Flash in WPF Download PDFInfo
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- CN106843944B CN106843944B CN201710004552.3A CN201710004552A CN106843944B CN 106843944 B CN106843944 B CN 106843944B CN 201710004552 A CN201710004552 A CN 201710004552A CN 106843944 B CN106843944 B CN 106843944B
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- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for program control, e.g. control units
- G06F9/06—Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
- G06F9/44—Arrangements for executing specific programs
- G06F9/445—Program loading or initiating
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Abstract
The invention discloses a host container and a method for playing Flash in WPF, and relates to the field of Flash playing. The host container is positioned in a WPF window, the WPF window bears Flash animation through the host container, the host container constructs a Win32 window based on a graphic device interface GDI +, 10% -15% transparency is set for the Win32 window, and other controls cannot be covered visually; loading an ActiveX control on a Win32 window to play Flash; and the host container periodically captures the pictures from the Win32 window according to frames, and renders the captured pictures in the host container to form an animation playing effect. The invention can not cover other controls when playing Flash.
Description
Technical Field
The invention relates to the field of Flash playing, in particular to a host container and a method for playing Flash in WPF.
Background
WPF (Windows Presentation Foundation ) is a Microsoft new generation graphic system, operates under NET Framework 3.0 architecture, and provides a unified description and operation method for user interfaces, 2D/3D graphics, documents and media. WPF based on DirectX technology not only brings unprecedented 3D interface, but also its graphics vector rendering engine greatly improves traditional 2D interface. DirectX: direct extenssion, DX, is a multimedia programming interface created by microsoft corporation.
The playing of Flash animation is widely adopted by an official GDI + (Graphics device interface) -based player. When WPF based on DirectX bears Flash based on GDI +, the graphical interface elements rendered based on DirectX and the graphical interface elements rendered based on GDI + are displayed in a same window in a laminated mode. Two rendering technologies are adopted in the same visual area, and a space domain (airspace) problem is generated, namely, layout limitation caused by playing Flash in WPF: the Flash player window (i.e., the Win32 window) covers the WPF window. The support of the WPF on Flash playing is not friendly, only a Win32 component based on GDI + is provided, the WPF is realized through the load bearing of a WPF control host container (Windows FormsHost), a window body is always displayed above a WPF window body during playing and is displayed at the top, and other controls are covered.
Disclosure of Invention
The invention aims to overcome the defects of the background technology and provide a host container and a method for playing Flash in WPF, wherein other controls cannot be covered when the Flash is played.
The invention provides a host container for playing Flash in WPF, wherein the host container is positioned in a WPF window, the WPF window bears Flash animation through the host container, the host container constructs a Win32 window based on a graphic device interface GDI +, the transparency of 10% -15% is set for the Win32 window, and other controls cannot be covered visually; loading an ActiveX control on a Win32 window to play Flash; and the host container periodically captures the pictures from the Win32 window according to frames, and renders the captured pictures in the host container to form an animation playing effect.
On the basis of the technical scheme, the host container also realizes interaction by displaying and hiding a Win32 window: when the Flash is played, when a mouse is not in a Flash playing area, the host container sets 0% transparency for a Win32 window, and the Win32 window is completely transparent and supports WPF stacking layout; when the mouse moves into a Flash playing area, the host container sets 10% -15% transparency for a Win32 window, the Win32 window supports capture of input events of interaction operation, interaction between a user and Flash played in the Win32 window is achieved, and interaction effects are presented on the WPF control through screenshot.
On the basis of the technical scheme, the interactive operation comprises keyboard operation, mouse operation, stylus operation and gesture operation.
On the basis of the technical scheme, the host container switches and displays the ActiveX control between the Win32 window and the full screen window, and the uninterrupted full screen switching of Flash playing is realized.
On the basis of the technical scheme, the full screen window is a parent window, a bearer or a brand new WPF window of the host container.
The invention also provides a method for playing Flash in WPF based on the host container, which comprises the following steps:
adding a host container in extensible application markup language (XAML) code of a WPF interface; the host container is positioned in a WPF window, the WPF window bears Flash animation through the host container, the host container constructs a Win32 window based on a graphic device interface GDI +, 10% -15% transparency is set for the Win32 window, and other controls cannot be covered visually; loading an ActiveX control on a Win32 window to play Flash; and the host container periodically captures the pictures from the Win32 window according to frames, and renders the captured pictures in the host container to form an animation playing effect.
On the basis of the technical scheme, the method further comprises the following steps: the host container realizes interaction by displaying and hiding Win32 windows: when the Flash is played, when a mouse is not in a Flash playing area, the host container sets 0% transparency for a Win32 window, and the Win32 window is completely transparent and supports WPF stacking layout; when the mouse moves into a Flash playing area, the host container sets 10% -15% transparency for a Win32 window, the Win32 window supports capture of input events of interaction operation, interaction between a user and Flash played in the Win32 window is achieved, and interaction effects are presented on the WPF control through screenshot.
On the basis of the technical scheme, the interactive operation comprises keyboard operation, mouse operation, stylus operation and gesture operation.
On the basis of the technical scheme, the method further comprises the following steps: and the host container switches and displays the ActiveX control between the Win32 window and the full screen window, so that the uninterrupted full screen switching of Flash playing is realized.
On the basis of the technical scheme, the full screen window is a parent window, a bearer or a brand new WPF window of the host container.
Compared with the prior art, the invention has the following advantages:
(1) the method comprises the steps that a host container is located in a WPF window, the WPF window bears Flash animation through the host container, the host container constructs a Win32 window based on GDI + (Graphics Device Interface), 10% -15% of transparency is set for the Win32 window, and other controls cannot be covered visually; loading an ActiveX control on a Win32 window to play Flash; and the host container periodically captures the pictures from the Win32 window according to frames, and renders the captured pictures in the host container to form an animation playing effect. Because the host container sets 10% -15% transparency for the Win32 window, other controls cannot be covered visually, and input events of interactive operations such as keyboard operation, mouse operation, stylus operation and gesture operation cannot be blocked. Therefore, Flash does not cover other controls when playing, the control layout is not limited for the module using Flash, and the method can be applied to the situations that WPF support is incomplete and Win32 has a better processing scheme, such as a web browser, a video player and the like, through extension.
(2) The host container in the invention realizes interaction by displaying and hiding Win32 windows: when the Flash is played, when a mouse is not in a Flash playing area, the host container sets 0% transparency for a Win32 window, and the Win32 window is completely transparent and supports WPF stacking layout; when the mouse moves into a Flash playing area, the host container sets 10% -15% transparency for a Win32 window, the Win32 window supports capture of input events of interaction operation, interaction between a user and Flash played in the Win32 window is achieved, and interaction effects are presented on the WPF control through screenshot.
(3) The host container in the invention switches and displays the ActiveX control between the Win32 window and the full screen window, thereby realizing the uninterrupted full screen switching of Flash playing.
(4) The invention displays the screenshot of Flash playing in the Win32 window, which is picture operation, so that the graphical elements of WPF can not be covered, the layout is not influenced, and the control bearing Flash can not conflict with the style of the main window any more.
Drawings
FIG. 1 is a flow chart of the operation of a host container in an embodiment of the invention.
FIG. 2 is a flowchart of Flash interaction in the embodiment of the present invention.
Fig. 3 is a flowchart for implementing uninterrupted full-screen switching of Flash play in the embodiment of the present invention.
Detailed Description
The invention is described in further detail below with reference to the figures and the embodiments.
The embodiment of the invention provides a host container for playing Flash in WPF, the host container is positioned in a WPF window, as shown in figure 1, the WPF window bears Flash animation through the host container, the host container constructs a Win32 window based on a graphic Device Interface GDI + (Graphics Device Interface), the transparency of 10% -15% is set for the Win32 window, and other controls cannot be covered visually; loading an ActiveX control on a Win32 window to play Flash; and the host container periodically captures the pictures from the Win32 window according to frames, and renders the captured pictures in the host container to form an animation playing effect. As the host container sets 10% -15% transparency for the Win32 window, other controls cannot be covered visually, and input events of interactive operation including keyboard operation, mouse operation, stylus operation and gesture operation cannot be blocked.
The embodiment of the invention also provides a method for playing Flash in WPF based on the host container, which comprises the following steps:
adding a host container in XAML (eXtensible Application Markup Language) code of a WPF interface; the host container is positioned in a WPF window, as shown in figure 1, the WPF window bears Flash animation through the host container, the host container constructs a Win32 window based on a graphic device interface GDI +, the transparency of 10% -15% is set for the Win32 window, and other controls cannot be covered visually; loading an ActiveX control on a Win32 window to play Flash; and the host container periodically captures the pictures from the Win32 window according to frames, and renders the captured pictures in the host container to form an animation playing effect.
Referring to fig. 2, the host container also interacts by displaying and hiding Win32 windows: when the Flash is played, when a mouse is not in a Flash playing area, the host container sets 0% transparency for a Win32 window, and the Win32 window is completely transparent and supports WPF stacking layout; when the mouse moves into a Flash playing area, the host container sets 10% -15% transparency for a Win32 window, the Win32 window supports capture of input events of interaction operation, interaction between a user and Flash played in the Win32 window is achieved, and interaction effects are presented on the WPF control through screenshot.
The host container also switches and displays the ActiveX control between the Win32 window and the full screen window to realize the uninterrupted full screen switching of Flash playing. The reasons for the previous inability to interact are: previously pictures were shown in WPF frames. The embodiment of the invention switches and displays the ActiveX control between the Win32 window and the full screen window.
Referring to fig. 3, when full screen display is required, the host container opens a full screen window, strips the ActiveX control playing Flash from the hidden window, adds the ActiveX control playing Flash in the full screen window for playing, and realizes full screen switching in a mode of not interrupting playing. The full screen frame is a parent frame, a bearer or a brand new WPF frame of the host container.
Various modifications and variations of the embodiments of the present invention may be made by those skilled in the art, and they are also within the scope of the present invention, provided they are within the scope of the claims of the present invention and their equivalents.
What is not described in detail in the specification is prior art that is well known to those skilled in the art.
Claims (6)
1. A host container for playing Flash in WPF is characterized in that: the host container is positioned in a WPF (Windows presentation foundation) window, the host container is added into an XAML (extensible application markup language) code of a WPF interface, the WPF window bears Flash animation through the host container, the host container constructs a Win32 window based on a graphic device interface GDI +, the transparency of 10% -15% is set for the Win32 window, and other controls cannot be covered visually; loading an ActiveX control on a Win32 window to play Flash; the host container captures a picture from a Win32 window periodically according to frames, and the captured picture is rendered in the host container to form an animation playing effect;
the host container switches and displays an ActiveX control between a Win32 window and a full screen window, so that uninterrupted full screen switching of Flash playing is realized;
the full screen frame is a parent frame, a bearer or a brand new WPF frame of the host container.
2. A WPF Flash-playing host container as claimed in claim 1, wherein: the host container also enables interaction by displaying and hiding Win32 windows: when the Flash is played, when a mouse is not in a Flash playing area, the host container sets 0% transparency for a Win32 window, and the Win32 window is completely transparent and supports WPF stacking layout; when the mouse moves into a Flash playing area, the host container sets 10% -15% transparency for a Win32 window, the Win32 window supports capture of input events of interaction operation, interaction between a user and Flash played in the Win32 window is achieved, and interaction effects are presented on the WPF control through screenshot.
3. A WPF Flash-playing host container as claimed in claim 2, wherein: the interactive operation comprises keyboard operation, mouse operation, handwriting pen operation and gesture operation.
4. A method for playing Flash in WPF based on the host container of claim 1, comprising the steps of:
adding a host container in extensible application markup language (XAML) code of a WPF interface; the host container is positioned in a WPF window, the WPF window bears Flash animation through the host container, the host container constructs a Win32 window based on a graphic device interface GDI +, 10% -15% transparency is set for the Win32 window, and other controls cannot be covered visually; loading an ActiveX control on a Win32 window to play Flash; the host container captures a picture from a Win32 window periodically according to frames, and the captured picture is rendered in the host container to form an animation playing effect;
the host container switches and displays an ActiveX control between a Win32 window and a full screen window, so that uninterrupted full screen switching of Flash playing is realized;
the full screen frame is a parent frame, a bearer or a brand new WPF frame of the host container.
5. The method for playing Flash in WPF according to claim 4, wherein: the method further comprises the following steps: the host container realizes interaction by displaying and hiding Win32 windows: when the Flash is played, when a mouse is not in a Flash playing area, the host container sets 0% transparency for a Win32 window, and the Win32 window is completely transparent and supports WPF stacking layout; when the mouse moves into a Flash playing area, the host container sets 10% -15% transparency for a Win32 window, the Win32 window supports capture of input events of interaction operation, interaction between a user and Flash played in the Win32 window is achieved, and interaction effects are presented on the WPF control through screenshot.
6. The method for playing Flash in WPF according to claim 5, wherein: the interactive operation comprises keyboard operation, mouse operation, handwriting pen operation and gesture operation.
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Citations (3)
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CN101833447A (en) * | 2010-04-08 | 2010-09-15 | 广东欧珀移动通信有限公司 | Method for realizing desktop Widget animation by using tweening animation |
CN102750145A (en) * | 2012-06-05 | 2012-10-24 | 怯肇乾 | Network system software system framework and implementation method thereof |
CN104484143A (en) * | 2014-12-04 | 2015-04-01 | 国家电网公司 | Single-data multiple-mode display system for matrix display |
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2017
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Patent Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN101833447A (en) * | 2010-04-08 | 2010-09-15 | 广东欧珀移动通信有限公司 | Method for realizing desktop Widget animation by using tweening animation |
CN102750145A (en) * | 2012-06-05 | 2012-10-24 | 怯肇乾 | Network system software system framework and implementation method thereof |
CN104484143A (en) * | 2014-12-04 | 2015-04-01 | 国家电网公司 | Single-data multiple-mode display system for matrix display |
Non-Patent Citations (1)
Title |
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"基于WPF和FLASH的仿真训练系统可视化设计与实现";邢方元;《中国优秀硕士学位论文全文数据库 信息科技辑》;20141215(第12期);第2.1.2节,第4.6.2节,第5.1节 * |
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