CN106780673A - A kind of animation method and system - Google Patents

A kind of animation method and system Download PDF

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Publication number
CN106780673A
CN106780673A CN201710075135.8A CN201710075135A CN106780673A CN 106780673 A CN106780673 A CN 106780673A CN 201710075135 A CN201710075135 A CN 201710075135A CN 106780673 A CN106780673 A CN 106780673A
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animation
skeleton
candidate
trunk
background
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杨金强
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Individual
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F16/00Information retrieval; Database structures therefor; File system structures therefor
    • G06F16/50Information retrieval; Database structures therefor; File system structures therefor of still image data

Abstract

The invention provides animation method and system, it is related to animation field.Animation method provided in an embodiment of the present invention, it is excessively complicated with animation method of the prior art, be not suitable for children using comparing, it is searched corresponding animation skeleton in being pre-stored in animation skeleton data storehouse by shooting limb action that user is shown and is used as candidate's skeleton, finally determine the candidate's skeleton specified as target animation skeleton by way of sound is selected again afterwards, allow that user no longer generates animation skeleton by complicated input, but corresponding animation skeleton is directly transferred by showing limb action, alleviate the difficulty of user input, and the flexibility for improving and terseness.

Description

A kind of animation method and system
Technical field
The present invention relates to animation field, in particular to a kind of animation method and system.
Background technology
Animation is a kind of polytechnic art class, is that the industrial society mankind seek the product freed of spirit, it gathered drawing, Numerous artistic class such as caricature, film, Digital Media, photography, music, literature artistic expression.
Animation can be divided into " business animation " and " experiment animation ".From in terms of manufacturing technology and means, animation can be divided into craft Traditional animation based on drafting, the computer animation based on computer, Applied Photography technology come the stop-motion animation for making and its His animation design technique.Animation refers to cartoon technique, before three-dimensional animation appearance.Comparing cartoon technique the definition of specification is: Using reference object frame by frame and continuously play and form the technology of the image of motion.
The method of cartoon making has following several:
Two-dimension cartoon making:Two-dimensional picture is the picture in plane.Paper, photo or computer screen show.
Traditional animation makes:Although having a whole set of making system to ensure the making of traditional animation piece, it or it is in distress With the shortcoming for overcoming, such as divide the work too thin, Production Time is long, and equipment requirement is higher.
Flash makes:Make very laborious during complex animation.Such as personage's turns face action, and cartoon role is from just Face goes to side or goes to front etc. from the back side, at this moment draws more laborious than with conventional method.The limitation of vector plotting Property, to be painted in computer and drawn on paper unlike with pencil, it is difficult to control the accurate operation of style of writing.
Three-dimensional animation production:Fabrication cycle is long.The cost of manufacture of three-dimensional animation advertisement, with make complexity and want The really degree asked is directly proportional, and is exponentially increased.It is relatively low that although three-dimensional animation technology enters gate threshold, but to be proficient in and skillfully transport With unremitting effort for many years is but needed, while also constantly to learn new technology with the development of software.It is in all film advertisements Technology content is highest in making form.
Cartoon making in kind:The role for making will be exactly put, animation is realized with single-frame shooting.Make in kind needs High cost, relatively time-consuming length, it is necessary to technical strong, it is difficult to make complicated and diversified animation.
Inventor has found that whether above-mentioned which kind of cartoon making mode, all excessively complicated for children, because This is, it is necessary to for children set a kind of animation method.
The content of the invention
It is an object of the invention to provide a kind of animation method, to improve the convenient degree of cartoon making.
In a first aspect, a kind of animation method is the embodiment of the invention provides, including:
Prompting image is recorded in display first on a display screen, and sends the first recording prompt tone, and in the predetermined time Section obtains the raw video of shooting area by camera;
Limb action figure is obtained from raw video;
The shape similarity of each animation skeleton and limb action image for being respectively compared in animation skeleton data storehouse;
Selection shape similarity highest multiple animation skeleton is used as candidate's skeleton;
Each candidate's skeleton is shown in the different zones of display screen simultaneously, and plays first choice prompt tone;
When sound selection instruction is got, speech recognition is carried out to sound selection instruction, to extract sound selection instruction In distinguished symbol;
The selection candidate skeleton corresponding with distinguished symbol is used as target animation skeleton.
With reference in a first aspect, the embodiment of the invention provides the first possible implementation method of first aspect, wherein, step The rapid limb action figure that obtained from raw video includes:
Background image is obtained, background image is the image that shooting is obtained when only having powerful connections in shooting area in advance;
Using the method for foreground extraction, the foreground image in raw video is extracted as limbs according to background image Action figure.
With reference in a first aspect, the embodiment of the invention provides second possible implementation method of first aspect, wherein, Step selection shape similarity highest multiple animation skeletons after candidate's skeleton used as also including:
Obtain in candidate's skeleton with the frame of limb action image apart from farthest target pixel points reference distance, reference Distance is the beeline of target pixel points and the frame of limb action image;
Judge whether reference distance meets default threshold value;
If meeting, candidate's skeleton is not processed;
If not meeting, candidate's skeleton is removed.
With reference in a first aspect, the embodiment of the invention provides the third possible implementation method of first aspect, wherein, also Including:
Prompt message is recorded in display second on a display screen, and the original in shooting area is obtained in predetermined time period Beginning voice data;
Extracted from original sound data and refer to sequence of notes;
Searched in musical database with reference sequence of notes similarity highest music as background music.
With reference in a first aspect, the embodiment of the invention provides the 4th kind of possible implementation method of first aspect, wherein, The step selection candidate skeleton corresponding with distinguished symbol also includes as target animation skeleton:
Target animation skeleton is shown on a display screen, wherein, target animation skeleton includes multiple trunks, and each trunk makes Shown with different colors;
The first trunk selection instruction that user is sent is obtained, and is determined corresponding target body according to trunk selection instruction It is dry;
The approximate trunk being associated with target trunk is shown on a display screen;
Obtain the second trunk selection instruction that user is sent;
The target trunk in target animation skeleton is replaced using the approximate trunk corresponding to the second trunk selection instruction, and Preserve.
With reference in a first aspect, the embodiment of the invention provides the 5th kind of possible implementation method of first aspect, wherein, step Suddenly the approximate trunk being associated with target trunk is carried out into display on a display screen includes:
The species of display target trunk on screen, the species of target trunk includes similar species trunk, different building shape body The trunk of dry and different motion state;
Obtain trunk species selection instruction;
The multiple approximate trunk corresponding with trunk selection instruction is shown on a display screen.
With reference in a first aspect, the embodiment of the invention provides the 6th kind of possible implementation method of first aspect, wherein, also Including:
Show multiple figure layer numberings and each target animation skeleton successively on screen;
Each target animation skeleton and corresponding figure layer are numbered according to the touch screen slip instruction/sound instruction of user input It is associated;
If in the presence of the first animation skeleton and the second animation skeleton, sending miscue information;First animation skeleton and Two animation skeletons are located in identical figure layer, and have overlap in the viewing area of synchronization.
With reference in a first aspect, the embodiment of the invention provides the 7th kind of possible implementation method of first aspect, wherein, also Including:
If existing in background music and referring to the lyrics, reading refers to the lyrics;
To carrying out semantic analysis with reference to the lyrics, the descriptor with reference to the lyrics is obtained;
The candidate animated background corresponding with descriptor is searched in animated background database;
If candidate's animated background only one of which, using candidate's animated background as target animation background;
If candidate's animated background is multiple, multiple animated backgrounds are shown on a display screen, and according to the choosing of user input Select instruction and select the candidate's animated background specified as target animation background.
With reference in a first aspect, the embodiment of the invention provides the 8th kind of possible implementation method of first aspect, wherein, also Including:
Multiple tone paragraphs are divided into according to time order and function order to reftone data;
The tone average value of each tone paragraph is counted respectively;
Reference quantity of the statistics tone average value less than the tone paragraph of predetermined threshold value;
According to quantity is referred to, the candidate animated background corresponding with reference quantity is searched in animated background database;
If candidate's animated background only one of which, using candidate's animated background as target animation background;
If candidate's animated background is multiple, multiple animated backgrounds are shown on a display screen, and according to the choosing of user input Select instruction and select the candidate's animated background specified as target animation background.
With reference in a first aspect, the embodiment of the invention provides nine kinds of possible implementation methods of first aspect, wherein, also wrap Include:When getting terminal and sending uploading instructions, animation file folder is uploaded to the terminal;Wherein, taken in animation file folder Numbering with target animation skeleton, the numbering of target animation background and background music numbering, the numbering of animation skeleton include body Dry numbering, trunk annexation numbering, trunk motion mode numbering, trunk time of occurrence, trunk movement position;Terminal is received After animation file folder, numbered in terminal sheet according to the numbering of target animation skeleton, the numbering of target animation background and background music Corresponding upload animation skeleton is found in ground database, animated background is uploaded and is uploaded background music, and animation bone will be uploaded Frame, upload animated background and upload background music composition full animation.
Second aspect, present invention also provides a kind of animation system, including:
First display module, for showing that image is pointed out in the first recording on a display screen, and sends the first recording prompting Sound, and the raw video of shooting area is obtained by camera in predetermined time period;
First acquisition module, for obtaining limb action figure from the raw video;
Comparison module, for each the animation skeleton and the limb action figure that are respectively compared in animation skeleton data storehouse The shape similarity of picture;
First choice module, for selecting the shape similarity highest multiple animation skeleton as candidate's skeleton;
Second display module, for showing each described candidate's skeleton in the different zones of display screen simultaneously, and plays First choice prompt tone;
Second acquisition module, for when sound selection instruction is got, voice knowledge being carried out to the sound selection instruction Not, extracting the distinguished symbol in the sound selection instruction;
Second selecting module, for selecting the candidate skeleton corresponding with the distinguished symbol as target animation skeleton.
Animation method provided in an embodiment of the present invention, it is excessively complicated with animation method of the prior art, no It is adapted to children using comparing, it is pre-stored in animation skeleton data storehouse by shooting the limb action that user is shown to search In corresponding animation skeleton carry out by way of sound is selected candidate's skeleton for finally determining to specify again as candidate's skeleton, afterwards As target animation skeleton so that user no longer can generate animation skeleton by complicated input, but by showing limb Corresponding animation skeleton is directly transferred in body action, alleviates the difficulty of user input, and the flexibility that improves and terseness.
To enable the above objects, features and advantages of the present invention to become apparent, preferred embodiment cited below particularly, and coordinate Appended accompanying drawing, is described in detail below.
Brief description of the drawings
Technical scheme in order to illustrate more clearly the embodiments of the present invention, below will be attached to what is used needed for embodiment Figure is briefly described, it will be appreciated that the following drawings illustrate only certain embodiments of the present invention, thus be not construed as it is right The restriction of scope, for those of ordinary skill in the art, on the premise of not paying creative work, can also be according to this A little accompanying drawings obtain other related accompanying drawings.
Fig. 1 shows the flow chart of the process of the selection skeleton of the animation method that the embodiment of the present invention is provided;
Fig. 2 shows the flow chart of the process that the determination of the animation method that the embodiment of the present invention is provided is dubbed in background music;
Fig. 3 shows the specific workflow figure of the formulation step of the animation method that the embodiment of the present invention is provided;
Fig. 4 show the animation method that the embodiment of the present invention is provided on the basis of the flow chart disclosed in Fig. 1 The flow chart of increased the first Optimization Steps;
Fig. 5 show the animation method that the embodiment of the present invention is provided on the basis of the flow chart disclosed in Fig. 1 The flow chart of increased second Optimization Steps;
Fig. 6 show the animation method that the embodiment of the present invention is provided using appointing bright RM to obtain candidate The flow chart of skeleton;
Fig. 7 shows the judgement animation skeleton and limb action image of the animation method that the embodiment of the present invention is provided The schematic diagram of similarity;
Fig. 8 shows that the first display mode of the animation skeleton of the animation method that the embodiment of the present invention is provided is shown It is intended to;
Fig. 9 shows that second display mode of the animation skeleton of the animation method that the embodiment of the present invention is provided is shown It is intended to.
Specific embodiment
Below in conjunction with accompanying drawing in the embodiment of the present invention, the technical scheme in the embodiment of the present invention is carried out clear, complete Ground description, it is clear that described embodiment is only a part of embodiment of the invention, rather than whole embodiments.Generally exist The component of the embodiment of the present invention described and illustrated in accompanying drawing can be arranged and designed with a variety of configurations herein.Cause This, the detailed description of the embodiments of the invention to providing in the accompanying drawings is not intended to limit claimed invention below Scope, but it is merely representative of selected embodiment of the invention.Based on embodiments of the invention, those skilled in the art are not doing The every other embodiment obtained on the premise of going out creative work, belongs to the scope of protection of the invention.
For jejune animation design technique in correlation technique, this application provides a kind of new animation method, The animation method is broadly divided into three parts, first part be on information input (including animation skeleton formulation, Generation, and animation sound generation).Be directed in view of method provided herein it is teen-age, therefore should as far as possible Avoid the function using excessively complicated self-defined skeleton.Method provided herein is first-selected using in the class of panel computer one On smart machine (it is of course also possible to according to the change of scene, corresponding program is written in other equipment, so that other set It is standby to possess corresponding function), and then the situation only with realization body as panel computer is illustrated below, specifically, such as Fig. 1 institutes Show, select the process of skeleton to comprise the following steps:
S101, shows that first records prompting image on a display screen, and sends the first recording prompt tone, and predetermined Time period obtains the raw video of shooting area by camera;
S102, obtains limb action figure from raw video;
S103, each animation skeleton being respectively compared in animation skeleton data storehouse is similar to the figure of limb action image Degree;
S104, selection shape similarity highest multiple animation skeleton is used as candidate's skeleton;
S105, while showing each candidate's skeleton in the different zones of display screen, and plays first choice prompt tone;
S106, when sound selection instruction is got, speech recognition is carried out to sound selection instruction, to extract sound selection Distinguished symbol in instruction;
S107, selects the candidate skeleton corresponding with distinguished symbol as target animation skeleton;
In step S101, first records the word that prompting image can be " starting to record the image for making skeleton " etc, First recording prompt tone can be recorded first directly points out image to read out;The raw video for shooting herein can be one Open photo, or one group of continuous image.After display first is recorded prompting image and sends the first recording prompt tone, use Family just can make desired action in shooting area, and then panel computer just can shoot user and be made by camera Action, and then obtain raw video (raw video herein can be one, or it is continuous multiple).
For the accuracy for ensureing to shoot, it shall be guaranteed that foreground and background in raw video is enough to be distinguished.Therefore, The clothes (clothes that can be distinguished with background color) for allowing user to put on designated color are carried out, is shot again afterwards, so The raw video of acquisition just ensure that can effectively extract limb action figure in step s 102.Specifically, background Larger green curtain can be used as substrate, the clothes that user can wear red is taken pictures.
In step S102, panel computer needs to extract limb action figure from the raw video for getting.Extraction when Wait, can mainly be extracted by the way of foreground and background differentiation.Can be such as previously stored with panel computer There is no user, the background video only having powerful connections afterwards, after raw video is got, can compare raw video and background The difference of image, so as to extract foreground image, the foreground image is limb action figure.Similar, have many when what is shot When opening raw video, it is also possible in this manner respectively processed each raw video, and then it is original to extract each Limb action figure corresponding to image.
In step S103 and S104, can be searched in animation skeleton data storehouse closest with limb action figure several Animation skeleton.Specifically, animation skeleton has two kinds of forms, one kind is static skeleton, and one kind is dynamic skeleton.If got Only one raw video, then can search candidate's bone by the way of simple image comparison in static skeleton data storehouse Frame, specifically, the mode of image comparison is to compare the overlapping degree of raw video and each animation skeleton.More specifically, than Compared with raw video and an animation skeleton overlapping degree (shape similarity) when, can as follows calculate overlap journey Degree, that is, calculate the overlapping area in the region for overlaping, and calculates the first ratio of overlapping area and the raw video gross area Value, and calculate the second ratio of overlapping area and the animation skeleton gross area;Afterwards, counted further according to the first ratio and the second ratio Calculate overlapping degree.Further, overlapping degree being calculated according to the first ratio and the second ratio can be counted according to equation below Calculate:Overlapping degree=the first ratio the second ratios of *, or overlapping degree=(first the+the second ratio of ratio)/2.
Further, on the basis of aforesaid way, following steps can also be increased, i.e., each candidate's skeleton is carried out as Lower treatment:
Obtain in candidate's skeleton with the frame of limb action image apart from farthest target pixel points reference distance, reference Distance is the beeline of target pixel points and the frame of limb action image;
Judge whether reference distance meets default threshold value;
If meeting, candidate's skeleton is not processed;
If not meeting, candidate's skeleton is removed.
If the raw video for getting is multiple, can select respectively in a manner mentioned above and each original shadow As corresponding candidate's skeleton.Can also search candidate's skeleton in dynamic skeleton data storehouse in the manner described above, in dynamic The mode that candidate's skeleton is searched in skeleton data storehouse can be carried out as follows, i.e., when the raw video for shooting connects for multiple During continuous image, step S103 includes:
Calculate the region of variation changed between different limb action images;
Whether change in region of variation according to animation skeleton, and whether animation skeleton does not change in non-changing region, really The shape similarity of fixed each animation skeleton and limb action image.
In above three step, first-selection needs to carry out region division to limb action image, is classified as multiple regions, such as One image can be divided into nine regions of 3*3 according to the mode of nine grids, if afterwards in the region in the upper left corner, different limbs Change is there occurs between body motion images, then the region in this upper left corner is region of variation.Whether the region that judgement is specified is to become Changing region can be according on the position in the region, and whether the pixel arrangement of different limb action images there occurs change to judge (binaryzation preferably first certainly, is carried out before judgement).The degree of accuracy of region of variation is determined to improve, should be by limb action figure As carrying out more careful division, 25 regions of 5*5 are such as divided into.
Afterwards, whether change in region of variation according to animation skeleton, and whether animation skeleton is unchanged in non-changing region Change, determine the shape similarity of each animation skeleton and limb action image.When implementing, should in advance to each animation bone Frame carries out subregion (mode that subregion is carried out to animation skeleton is identical with the mode that subregion is carried out to limb action image), such as can be with Be divided into 100 reference zones of 10*10, the motion state of different animation skeleton in different regions be it is different, it is such as dynamic It is in zone 1 static to draw skeleton A, and animation skeleton B is in zone 1 motion, and then if region 1 is region of variation, Then animation skeleton A is increasingly similar with limb action image.Therefore, after region of variation is determined, it should be determined that region of variation institute In corresponding term of reference, whether animation skeleton there occurs change.
And then, it is determined that each animation skeleton and limb action image shape similarity when, it can be determined that animation skeleton In region, whether 45-60 changes, and animation skeleton judges animation skeleton and limb whether region 65-68 does not change The shape similarity of body motion images.Specifically, as shown in fig. 7, each region that left figure is description limb action image is The no figure for changing, such as region of variation are the shadow regions in Fig. 7, and remaining region is non-region of variation.In Fig. 7, middle figure is The figure whether regional of description animation skeleton A changes, right figure is whether the regional for describing animation skeleton B occurs The figure of change, in middle figure and right figure, shadow region is the region that action changes, and white space is acted and do not changed Region, can by the figure significantly find out middle figure and left figure it is increasingly similar (middle figure act the several regions for changing with Region of variation in left figure is identical).
Further, can also be counted according to the mode for counting, that is, be traveled through the action in each region of animation skeleton Situation of change, when traversing designated area, if in the designated area, situation of change and the limb action figure of animation skeleton The situation of change of picture is consistent, then add one point, and inconsistent, then bonus point is not deducted points yet, and then it is dynamic to count each in this manner The score of skeleton is drawn, score animation skeleton high is higher with the shape similarity of limb action image, or the fraction can be straight Connect and used as shape similarity.
Step S104 is determined after candidate's skeleton, and just can perform step S105 includes on screen candidate's skeleton, So that user selects, now there is still a need for carrying out voice message to inform user.First choice prompt tone can be speech play " please say selection number ".
When candidate's skeleton is shown, while the numbering of each candidate's skeleton should be also shown, clearly to inform Which the selection number that user says should be.In step S106, voice selecting instruction be that user sends, such as " No. 1 ", " 1 Number image ", " No. 1 skeleton " etc..And then, panel computer receive voice selecting instruction after, by the way of speech recognition, Identify corresponding word/syllable (distinguished symbol), and then according to the distinguished symbol, search with distinguished symbol (such as No. 1, Yihao) corresponding candidate's skeleton is used as target animation skeleton.
Above description of contents determines the process of target animation skeleton, below the process dubbed in background music of pair determination illustrate, such as Shown in Fig. 2, following steps are can be largely classified into:
S201, shows that second records prompt message, and shooting area is obtained in predetermined time period on a display screen Interior original sound data;
S202, extracts from original sound data and refers to sequence of notes;
S203, searches with reference sequence of notes similarity highest music as background music in musical database.
Wherein, in step S201, when preferably showing the second recording prompt message again, while being pointed out by way of voice User needs to carry out the recording of audio.Carrying out that can be artificial in predetermined time period sets, and is such as set as 1 minute, half a minute.
The reference sequence of notes of needs is extracted, it is necessary to fill in original sound data in step S202, is had with reference to sequence of notes Three kinds of forms, the first:Text information during song is extracted by the way of the speech recognition, and then according to text in step S203 Word information come search most like song as background music (in such cases, background music is the music with the lyrics, and then It is whether compare text information similar to the lyrics when carrying out similarity-rough set);Second, using pitch ratio compared with by the way of To search most like song, used as background music, (this kind of mode is applied to most situations, because music necessarily includes Tone, even if user does not know about the lyrics, it would however also be possible to employ this kind of mode hums out bass high, and then system can recognize that accordingly Music as background music);The third, will foregoing two ways combine, pitch ratio is carried out respectively and is known compared with voice Mode that not+word compares searches background music.
In above-mentioned three kinds of modes, the mode and mode class hereinbefore of text information are extracted by the way of speech recognition Seemingly, no longer excessive description herein, below to being illustrated searching the process of most like song compared with by the way of using pitch ratio, Detailed process is as follows, i.e. step S202 comprises the following steps, as shown in Figure 3:
S2021, Fourier transformation is carried out to original sound data (such as wav waveform sounds), obtains basic frequency spectrum data (sound Tune-corresponding time relationship figure, that is, in the pitch value at different time points);
S2022, smoothing denoising, beat amendment and tone calibration is carried out to basic frequency spectrum data, and then obtain preferred frequency spectrum Data, wherein it is preferred that frequency spectrum data is the one kind with reference to sequence of notes.
Step S203 perform before, it is necessary to the standard frequency spectrum data of each music that prestored in musical database, and then in step When rapid S203 is performed, can be searched in musical database most like with original sound data according to preferred frequency spectrum data Music as background music.
The determination and the determination of background music of basic animation skeleton are completed by above procedure, below to animation skeleton Optimization process illustrate.
Basic skeleton can determine by step S101-S107, but cannot still meet user in some cases Diversified demand, therefore, in the application, animation skeleton has been carried out into further subdivision, allow user by animation skeleton Carry out the replacement of details, change.Specifically, also comprise the following steps after step S107, as shown in Figure 4:
S301, target animation skeleton is shown on a display screen, wherein, target animation skeleton includes multiple trunks, each Trunk shown using different colors (preferably target animation skeleton is shown in the form of entirety herein, will be different Trunk links together display);
S302, obtains the first trunk selection instruction that user is sent, and will be corresponding according to the determination of trunk selection instruction Target trunk;
S303, the approximate trunk being associated with target trunk is shown on a display screen;
S304, obtains the second trunk selection instruction that user is sent;
S305, the target body in target animation skeleton is replaced using the approximate trunk corresponding to the second trunk selection instruction It is dry, and preserve.
By setting above-mentioned steps, can cause user not in the single animation skeleton of use, and can be using more Animation skeleton complicated and changeable, as shown in Figure 8 (in Fig. 8, by the differentiation of left arm and right arm so that the row of each animation skeleton To differ, it is, of course, also possible to the trunks such as head, left leg, right leg are carried out into differencing), such as when target animation skeleton is During the human body of standing state, the human body can be divided into such as lower trunk:Head, neck, left arm, right arm, chest, belly, left leg, Right leg etc. (can also such as increase left foot, right crus of diaphragm, left hand, the right hand;Left leg can also further be segmented, it is such as left small Leg and left thigh), if user wants to change left leg, it is only necessary to which user's motor on screen shows the position of left leg, Zhi Houping After plate computer have received the instruction of this click, similar left leg will be shown on a display screen, now shown Left leg can be it is static, or dynamic (the approximate trunk for namely showing be constantly in it is dynamic, this Sample just directly determines the motion mode of this part trunk).In step S303, shown left leg out has three kinds of forms, the A kind of is to show the left leg with the similar species of target animation skeleton/similar animation skeleton, such as left leg, the image of orangutan Left leg, the left leg of sturdy human body;Second is to show the left leg of different building shape, such as more fat left leg, thinner Left leg, longer left leg etc.;The third is to show the left leg of different actions, left leg, the walking shape such as run Left leg of state etc..
And for example, as shown in figure 9, when target animation skeleton is the adrift background of canoe on ocean, its corresponding trunk There are benthos region, ocean surface region and canoe;If user's selection is ocean surface region, step S303 is performed When, it is possible to the liquid surface of different conditions is shown on a display screen (such as lake water surface, have fallen leaves ocean surface, Have ocean surface that the shoal of fish teases etc.), i.e., above-mentioned the first form;The different ocean surface of heaving of the sea degree can also be shown Show to come (ocean surface of such as ocean surface, the surfy ocean surface of calmness, or other heaving of the sea degree etc.), i.e., Above-mentioned second form;The ocean surface in different wave motion directions can also being shown, (such as wave is transported towards upper left side Ocean surface that dynamic ocean surface, wave are moved towards right etc.).The figure on a lower row left side 1 and lower row have been specifically exemplified by Fig. 9 Right 1 figure, it is seen then that the figure of lower row left 1 compared with the figure on the lower row right side 1, the sea direction of the two is different, ship it is of different sizes, and The direction of flag also differs on ship.
And then step S303 can also be made up of following steps:
The species of display target trunk on screen, the species of target trunk include similar species trunk (it is above-mentioned the first Form), the trunk (above-mentioned the third form) of different building shape trunk (above-mentioned second form) and different motion state.
Obtain trunk species selection instruction;
The multiple approximate trunk corresponding with trunk selection instruction is shown on a display screen.
In addition to carrying out the replacement of trunk, target animation skeleton can also more specifically be changed, repairing herein Change local increase and decrease that picture formula is carried out including the amplification to trunk, to trunk etc..If when being drawn to trunk herein Local increase and decrease, then need to call drawing board program, and the trunk that will be deployed into be input in drawing board program, and then user can be with Operated (as drawn the lines of different thicknesses, selecting different size of erasing rubber to delete using existing function on drawing board Some patterns etc.).Annexation, position relationship between different trunk supports can also be adjusted, but in view of facing Pair as if teenager, this kind of adjustment may be excessively complicated, therefore can have whether teacher or parent's setting can be adjusted to this It is whole.
Each trunk in target animation skeleton can be replaced by the process of above-mentioned S301-305, realized dynamic The variation of skeleton is drawn, the motion state of animation skeleton can also be further selected by user on this basis.In addition, also Further following steps can be increased in subsequent step:
Obtain user assigned moving direction instruction, movement velocity instruction etc., and by moving direction instruction, movement velocity In file corresponding to instruction write-in target animation skeleton.
And then, after above-mentioned steps are completed, just can determine the particular content of each target animation skeleton, shape occur Formula, time of occurrence, background music etc. information, because different target animation skeletons may be appeared on screen simultaneously, it is considered to To the problem blocked, different figure layers should be set, and specified target animation skeleton is arranged in corresponding figure layer.
Specifically, method provided herein also comprises the following steps, as shown in Figure 5:
S401, shows multiple figure layer numberings and each target animation skeleton successively on screen;
S402, according to the touch screen slip instruction/sound instruction of user input by each target animation skeleton and corresponding figure Layer numbering is associated;
S403, if in the presence of the first animation skeleton and the second animation skeleton, sending miscue information;First animation skeleton It is located in identical figure layer with the second animation skeleton, and has overlap in the viewing area of synchronization.
Step S401- steps S403 has carried out figure layer setting and overlay chart picture reports an error, and after reporting an error, user can be again Row checks whether the target animation skeleton arrangement in each figure layer is correct, and adjustment can be continued if necessary.
Finally, in addition it is also necessary to for the cartoon setting bottom animated background (animation skeleton can not necessarily cover whole pictures, Now then need by way of animated background is set come), in scheme provided herein provide two kinds set animations the back of the body The mode of scape:
First way, can determine animated background according to the mode for determining target animation skeleton, and detailed process can join According to the process of above-mentioned steps S101- steps S107, do not describe excessively herein.
The second way, can automatically search corresponding animated background according to background music.That is, it is provided herein Also comprise the following steps in method:
Read the reference lyrics or reftone data of background music;
According to the reference lyrics or the corresponding animated background of reftone data search as target animation background.
Specifically, according to the reference lyrics or the corresponding animated background of reftone data search as target animation background bag Include following steps:
If existing in background music and referring to the lyrics, reading refers to the lyrics;
To carrying out semantic analysis with reference to the lyrics, the descriptor with reference to the lyrics is obtained;
The candidate animated background corresponding with descriptor is searched in animated background database;
If candidate's animated background only one of which, using candidate's animated background as target animation background;
If candidate's animated background is multiple, multiple animated backgrounds are shown on a display screen, and according to the choosing of user input Select instruction and select the candidate's animated background specified as target animation background.
Above-mentioned steps illustrate to determine the process of target animation background by the way of the lyrics are searched, below to using reference The process that tone data carries out animated background determination is illustrated:
Specifically, according to the reference lyrics or the corresponding animated background of reftone data search as target animation background bag Include following steps:
Multiple tone paragraphs are divided into according to time order and function order to reftone data;
The tone average value of each tone paragraph is counted respectively;
Reference quantity of the statistics tone average value less than the tone paragraph of predetermined threshold value;
According to quantity is referred to, the candidate animated background corresponding with reference quantity is searched in animated background database;
If candidate's animated background only one of which, using candidate's animated background as target animation background;
If candidate's animated background is multiple, multiple animated backgrounds are shown on a display screen, and according to the choosing of user input Select instruction and select the candidate's animated background specified as target animation background.
Tone average value in above-mentioned steps refers to calculating the average value of tone low degree high.Tone average value is less than pre- If the tone paragraph of threshold value is more overcast, then more overcast music can be selected as background music, otherwise just selection is compared Cheerful and light-hearted music is used as background music.
By foregoing step, the making of animation is basically completed, then, in addition it is also necessary to take the mode piloted to come to animation It is corrected.Comprise the following steps that:
Playing animation background, animation skeleton and background music sequentially in time, during broadcasting, if received The click commands of child, then current picture suspended;If receiving the touch slip instruction that user assigns on a display screen, To correspond to the speed for adjusting animation and playing, (could be arranged to slide to the left is to reduce speed to foundation sliding speed, and sliding to the right is Improve speed);
If receiving the click commands that user assigns on a display screen, current picture is suspended, in picture pause When, if received with the head of a household by instruction (as pinned some region for a long time), by the superiors corresponding to the region Figure layer extract, and the whole animation skeletons in the figure layer are amplified, and be displayed on screen;
By obtaining the operational order that child is sent, modify (modification mode and step S301- to animation skeleton S305 is identical).
In method provided herein, after animation completes to make, the various pieces of animation can respectively be protected Deposit, such as background music, animation skeleton, animated background, when preservation, to be divided into multiple files, including background music text Part, animation skeleton file, animated background file, contain multiple data in each file, such as have sound in background music file Happy title (music identification), broadcasting initial time etc.;There are trunk numbering, trunk annexation, trunk to transport in animation skeleton file Flowing mode etc..During these files are stored into same file folder afterwards, occur as an independent animation.
Due to being provided with various databases (such as animation skeleton data storehouse, musical database in method provided herein With animated background database), therefore, animation operation is submitted in teenager, or the animation for completing is uploaded to other use When family (such as teacher), it is not necessary to picture, the music upload that will be made, it is only necessary to carry on the back the numbering of animation skeleton, animation Numbering and the background music numbering of scape are uploaded, and after other side receives these numberings, are directly transferred from database corresponding Data constitute complete animation and can commence play out, and reduce data transfer quantity, improve picture transmission speed.
Method i.e. provided herein also includes:
When getting terminal and sending uploading instructions, animation file folder is uploaded to the terminal;Wherein, animation file folder In carry the numbering of target animation skeleton, the numbering of target animation background and background music numbering, the numbering bag of animation skeleton Include trunk numbering, trunk annexation numbering, trunk motion mode numbering, trunk time of occurrence, trunk movement position;Terminal connects After receiving animation file folder, numbered at end according to the numbering of target animation skeleton, the numbering of target animation background and background music Corresponding upload animation skeleton is found in the local data base of end, animated background is uploaded and is uploaded background music, and by upper transmission Skeleton is drawn, animated background is uploaded and uploads background music composition full animation.The terminal can play the full animation of composition afterwards .
Method provided herein, can also determine candidate's skeleton using face recognition technology, that is, according to such as Under type can also be substituted using following steps obtaining candidate's skeleton, i.e. step S101-S104, as shown in Figure 6:
S501, obtains each pixel and its gray value of surrounding pixel point of the facial image in simultaneously movement images storehouse, really Determine the gray scale difference value of each pixel and its surrounding pixel point in facial image;
S502, probability density statistics is carried out to gray scale difference value, obtains the accumulated probability distribution of gray scale difference value, and according to gray scale The accumulated probability distribution of difference and characteristic vector coding bit requirements are encoded to gray scale difference value, obtain gray scale difference value coding;
S503, the calculating of linear local binary patterns is carried out to gray scale difference value coding, obtains the characteristic vector of horizontal direction The characteristic vector P2 of P1 and vertical direction;
S504, to gray scale difference value coding count the calculating of local binary patterns, obtains the characteristic vector of horizontal direction The characteristic vector P4 of P3 and vertical direction;
S505, characteristic vector P1, P2, P3, P4 is combined, the face characteristic for characterizing facial image;
S506, according to face characteristic, selection and face characteristic similarity highest multiple animation in animation skeleton data storehouse Skeleton is used as candidate's skeleton.
In order that such scheme can form more complete software, applicant thinks to also need to the scheme in above-mentioned offer On the basis of, increase following function:
1. import feature (can import the file of picture, video, sound type;Form includes:jpg、png、gif、tif、 Avi, wma, mp4, rmvb, swf, 3gp, wav, mp3 etc.).The function makes user primarily directed to set by types of databases Can be voluntarily the data in animation skeleton data storehouse, musical database and animated background database are updated, are enriched.
2. camera function (normal and random variation).Refer mainly to the process of acquisition raw video in step S101.Except Should during taken pictures, the image that will can also be got by taking pictures is used as background image.
3. clipping function.Refer mainly to will in any case to shoot the photo for obtaining and modify, cut out.Specifically such as to step Shoot the raw video for obtaining in S101 to show, afterwards, equipment obtains the instruction of cutting out of user, then according to the original after cutting out Beginning image performs step S102, that is, obtain limb action figure.
4. figure function is scratched.In such as step S102 after limb action figure is obtained, can be by user to limb action figure Shape carries out secondary stingy figure, and then causes that the limb action figure for using in step s 103 more meets the expectation of user.Specifically For, between step S102 and S103, also include:The stingy figure instruction of user input is obtained, figure instruction is dynamic to limbs according to scratching Carry out scratching figure as figure.
5. Image Adjusting function (image size, adjustment of color, lightness adjustment, contrast, filter, black and white, saturation degree), i.e., The images such as animation skeleton, the animated background that will can be chosen carry out details adjustment, and the content of adjustment includes:Image size, color Phase adjustment, lightness adjustment, contrast, filter, black and white, saturation degree.
6. picture export function (preserves form:jpg、png、gif、tif).Specifically such as, refer mainly to each database is (dynamic Draw skeleton data storehouse and animated background database) in picture derive, to be supplied to other equipment to use (or perhaps conduction To other equipment), can also refer to animation sectional drawing or (forming the picture of the static formats such as the jpg, png) person section that will playing Multiple continuous pictures are taken, so as to form the Dynamic Graph of gif forms and export.
7. (change of voice thickness, speed) is recorded.It is specific such as, system obtain user pronunciation (can be the pronunciation of user oneself, Can also be that user plays the sound that certain musical instrument is sent), and the pronunciation of user is stored in musical database, it is also possible to It is the direct pronunciation using user as background music., certainly, in the pronunciation/using the pronunciation of user as background sound of storage user Before pleasure, user can be adjusted to pronunciation, such as change of voice thickness, speed.
8. sound clip function (sound intensity adjustment function), referring mainly to user can be adjusted to background music.That is, System obtains the background music adjust instruction that user is input into, and carries out sound to background music according to the background music adjust instruction The regulation of the contents such as loudness of a sound is weak, tone.
9. system carries camera lens specification frame (16:9、4:3).The size of video screen frame length-width ratio is referred mainly to, the size Prestore in systems, be easy to user's selection when making to use.The concrete specification has 16:9、4:3.
10. copy editor's function.It is specific such as, to animation in any word enter edlin, delete.
11. bones are bound.It is specific such as, user can taking pictures/typing by way of, system is received motion picture, Afterwards, system will be prestored bone in systems and motion picture corresponded to and bound by the way of bone binding. In this manner, the motion picture that user can be created using oneself forms animation skeleton.
12. action adjustment functions.Specifically such as, manner of execution, movement range, responsiveness to animation skeleton carry out details Adjustment.
13. anamorphose functions (freedom, level, vertical).The specific various images such as to occurring in animation carry out various Regulation (including freedom, level, vertical).
14. figure layer transparent functionals, refer mainly to upper strata figure layer be to lower floor's figure layer it is translucent block, rather than whole screenings Gear.
15. animation complement functions.Refer mainly to automatically generate animation between the animation between mending, benefit in two key frame intermediate demands Automatically generated by system.The movement locus and movement velocity of animation skeleton can be input between two key frames such as user Etc. parameter, animation between then system can automatically form benefit.
16. movement locus set-up functions (straight line, parabola).The animation institute foundation that the system of generally referring to is automatically generated Parameter, the i.e. track of animation skeleton motion.
17. multi-layer image functions.I.e. overall animation is that the figure layer being stacked by multiple is formed.
18. time shaft windows (picture).That is, set only to animation skeleton or other animation components that can be adjusted with the time Vertical time shaft, makes it change sequentially in time.
19. camera lens special efficacy selection functions (push away, draw, shaking, moving, fading out, fading in, dissolving).It is i.e. overall to animation/local to carry out Special effect processing (including push away, draw, shake, move, fade out, fade in, dissolve).
20. library window (import formats:jpg、png、gif、tif、avi、rmvb、wma、mp4、swf、3gp、wav、mp3). Can in advance browse the content in each database, such as animation skeleton and music.
21. camera lens complex functionalities.Animation that will be different is synthesized with background picture.
22. camera lens output functions (preserve form:avi、rmvb、wma、mp4、swf、3gp).That is, by synthetic animation Entirety/animation local (such as certain frame, or certain multiple image) output.
23. paintbrushes, color, rubber.That is, these drawing functions can be used when editor.
24. music making functions:By hum recording after conversion effect have violin, saxophone, piano, trombone, Chinese zither, Flute, urheen, frame drum, guitar, electronic organ.I.e. user can humming by way of come to system in typing music, and The music of typing is carried out effect conversion by system, and after effect is changed music is as background music or is deposited into music data In storehouse.
Except the above method, present invention also provides a kind of animation system corresponding with the above method, including:
First display module, for showing that image is pointed out in the first recording on a display screen, and sends the first recording prompting Sound, and the raw video of shooting area is obtained by camera in predetermined time period;
First acquisition module, for obtaining limb action figure from the raw video;
Comparison module, for each the animation skeleton and the limb action figure that are respectively compared in animation skeleton data storehouse The shape similarity of picture;
First choice module, for selecting the shape similarity highest multiple animation skeleton as candidate's skeleton;
Second display module, for showing each described candidate's skeleton in the different zones of display screen simultaneously, and plays First choice prompt tone;
Second acquisition module, for when sound selection instruction is got, voice knowledge being carried out to the sound selection instruction Not, extracting the distinguished symbol in the sound selection instruction;
Second selecting module, for selecting the candidate skeleton corresponding with the distinguished symbol as target animation skeleton.
It is apparent to those skilled in the art that, for convenience and simplicity of description, the system of foregoing description, The specific work process of device and unit, may be referred to the corresponding process in preceding method embodiment, will not be repeated here.
If the function is to realize in the form of SFU software functional unit and as independent production marketing or when using, can be with Storage is in a computer read/write memory medium.Based on such understanding, technical scheme is substantially in other words The part contributed to prior art or the part of the technical scheme can be embodied in the form of software product, the meter Calculation machine software product is stored in a storage medium, including some instructions are used to so that a computer equipment (can be individual People's computer, server, or network equipment etc.) perform all or part of step of each embodiment methods described of the invention. And foregoing storage medium includes:USB flash disk, mobile hard disk, read-only storage (ROM, Read-Only Memory), arbitrary access are deposited Reservoir (RAM, Random Access Memory), magnetic disc or CD etc. are various can be with the medium of store program codes.
The above, specific embodiment only of the invention, but protection scope of the present invention is not limited thereto, and it is any Those familiar with the art the invention discloses technical scope in, change or replacement can be readily occurred in, should all contain Cover within protection scope of the present invention.Therefore, protection scope of the present invention described should be defined by scope of the claims.

Claims (10)

1. a kind of animation method, it is characterised in that including:
Prompting image is recorded in display first on a display screen, and sends the first recording prompt tone, and logical in predetermined time period Cross the raw video that camera obtains shooting area;
Limb action figure is obtained from the raw video;
The shape similarity of each animation skeleton and the limb action image for being respectively compared in animation skeleton data storehouse;
The shape similarity highest multiple animation skeleton is selected as candidate's skeleton;
Each described candidate's skeleton is shown in the different zones of display screen simultaneously, and plays first choice prompt tone;
When sound selection instruction is got, speech recognition is carried out to the sound selection instruction, selected with extracting the sound Distinguished symbol in instruction;
The selection candidate skeleton corresponding with the distinguished symbol is used as target animation skeleton.
2. animation method according to claim 1, it is characterised in that obtained from the raw video described in step Limb action figure includes:
Background image is obtained, the background image is the image that shooting is obtained when only having powerful connections in shooting area in advance;
Using the method for foreground extraction, the foreground image in raw video is extracted as limb action according to background image Figure.
3. animation method according to claim 1, it is characterised in that the shape similarity is being selected described in step Highest multiple animation skeletons after candidate's skeleton used as also including:
Obtain in candidate's skeleton with the frame of limb action image apart from farthest target pixel points reference distance, reference distance It is the beeline of target pixel points and the frame of limb action image;
Judge whether reference distance meets default threshold value;
If meeting, candidate's skeleton is not processed;
If not meeting, candidate's skeleton is removed.
4. animation method according to claim 1, it is characterised in that also include:
Prompt message is recorded in display second on a display screen, and the original in the shooting area is obtained in predetermined time period Beginning voice data;
Extracted from the original sound data and refer to sequence of notes;
Searched in musical database with the reference sequence of notes similarity highest music as background music.
5. animation method according to claim 1, it is characterised in that selected described in step and the distinguished symbol Corresponding candidate's skeleton also includes as target animation skeleton:
Target animation skeleton is shown on a display screen, wherein, the target animation skeleton includes multiple trunks, and each trunk makes Shown with different colors;
The first trunk selection instruction that user is sent is obtained, and is determined corresponding target trunk according to trunk selection instruction;
The approximate trunk being associated with target trunk is shown on a display screen;
Obtain the second trunk selection instruction that user is sent;
The target trunk in target animation skeleton is replaced using the approximate trunk corresponding to the second trunk selection instruction, and Preserve.
6. animation method according to claim 5, it is characterised in that will be associated with target trunk described in step Approximate trunk carries out display on a display screen to be included:
The species of display target trunk on screen, the species of target trunk include similar species trunk, different building shape trunk and The trunk of different motion state;
Obtain trunk species selection instruction;
The multiple approximate trunk corresponding with the trunk selection instruction is shown on a display screen.
7. animation method according to claim 1, it is characterised in that also include:
Show multiple figure layer numberings and each target animation skeleton successively on screen;
Each target animation skeleton and corresponding figure layer numbering are carried out according to the touch screen slip instruction/sound instruction of user input Association;
If in the presence of the first animation skeleton and the second animation skeleton, sending miscue information;The first animation skeleton and institute The second animation skeleton is stated in identical figure layer, and has overlap in the viewing area of synchronization.
8. animation method according to claim 1, it is characterised in that also include:
If existing in background music and referring to the lyrics, the reference lyrics are read;
To carrying out semantic analysis with reference to the lyrics, the descriptor of the reference lyrics is obtained;
The candidate animated background corresponding with the descriptor is searched in animated background database;
If candidate's animated background only one of which, using candidate's animated background as target animation background;
If candidate's animated background is multiple, the multiple animated background is shown on a display screen, and according to user input Selection instruction candidate's animated background for specifying of selection as target animation background.
9. animation method according to claim 1, it is characterised in that also include:
Multiple tone paragraphs are divided into according to time order and function order to reftone data;
The tone average value of each tone paragraph is counted respectively;
Reference quantity of the statistics tone average value less than the tone paragraph of predetermined threshold value;
According to the reference quantity, the candidate animation back of the body corresponding with the reference quantity is searched in animated background database Scape;
If candidate's animated background only one of which, using candidate's animated background as target animation background;
If candidate's animated background is multiple, the multiple animated background is shown on a display screen, and according to user input Selection instruction candidate's animated background for specifying of selection as target animation background.
10. a kind of animation system, it is characterised in that including:
First display module, for showing that image is pointed out in the first recording on a display screen, and sends the first recording prompt tone, and The raw video of shooting area is obtained by camera in predetermined time period;
First acquisition module, for obtaining limb action figure from the raw video;
Comparison module, for each the animation skeleton and the limb action image that are respectively compared in animation skeleton data storehouse Shape similarity;
First choice module, for selecting the shape similarity highest multiple animation skeleton as candidate's skeleton;
Second display module, for showing each described candidate's skeleton in the different zones of display screen simultaneously, and plays first Selection prompt tone;
Second acquisition module, for when sound selection instruction is got, speech recognition being carried out to the sound selection instruction, with Extract the distinguished symbol in the sound selection instruction;
Second selecting module, for selecting the candidate skeleton corresponding with the distinguished symbol as target animation skeleton.
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Application publication date: 20170531