CN106775703A - Using the processing method and processing device of logic - Google Patents

Using the processing method and processing device of logic Download PDF

Info

Publication number
CN106775703A
CN106775703A CN201611135786.3A CN201611135786A CN106775703A CN 106775703 A CN106775703 A CN 106775703A CN 201611135786 A CN201611135786 A CN 201611135786A CN 106775703 A CN106775703 A CN 106775703A
Authority
CN
China
Prior art keywords
chart element
chart
basic
application logic
attribute
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN201611135786.3A
Other languages
Chinese (zh)
Inventor
林春华
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Netease Hangzhou Network Co Ltd
Original Assignee
Netease Hangzhou Network Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Netease Hangzhou Network Co Ltd filed Critical Netease Hangzhou Network Co Ltd
Priority to CN201611135786.3A priority Critical patent/CN106775703A/en
Publication of CN106775703A publication Critical patent/CN106775703A/en
Pending legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/44Arrangements for executing specific programs
    • G06F9/445Program loading or initiating
    • G06F9/44505Configuring for program initiating, e.g. using registry, configuration files
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/44Arrangements for executing specific programs
    • G06F9/448Execution paradigms, e.g. implementations of programming paradigms
    • G06F9/4482Procedural

Landscapes

  • Engineering & Computer Science (AREA)
  • Software Systems (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Engineering & Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Stored Programmes (AREA)

Abstract

The invention discloses a kind of processing method and processing device of application logic.Wherein, the method includes:The execution sequence between basic chart element to be used is configured to the attribute of basic chart element to be used and determined according to default application logic;Logic is applied according to attribute and the execution sequence treatment of configuration are default.The present invention solves the mode being described to application logic using script in program development process in correlation technique, and complexity is higher, not intelligible technical problem.

Description

Using the processing method and processing device of logic
Technical field
The present invention relates to computer realm, in particular to a kind of processing method and processing device of application logic.
Background technology
At present, the development of games mode for generally being used in correlation technique is carried out by complicated programming language in lower floor Operation, and then provide relatively simple script on upper strata.For example:Famous illusory engine (Unreal engine) is to use The script that itself is provided, unity engines use C# scripts or javascript scripts, Blizzard (Blizzard Entertainment) World of Warcraft for producing uses lua scripts, and cryengine3 engines and company of Netease release NeoX use be then Python scripts.Although script can to a certain extent reduce the threshold of development of games, or even make During the not well known game plan personnel of development of games program must can successfully be participated in development of games.However, For the ordinary people of general non-professional technical staff, larger difficulty is still suffered from for the learning process of development of games program, The process of particularly debugging script would generally cause that beginner suffers untold misery.
Gradually popular along with sandbox game, game provider progressively allows game player to develop self-defined copy, so as to It is supplied to more objects for appreciation to return home the idea of game player itself to share.This kind of mode of operation is generally claimed in development of games field For Mod is developed.And game player is when carrying out Mod and developing, generally can by write game scripts that game supports in itself come Realize, therefore, game player needs to be grasped basic programming language, can just write game step and Mod is modified.However, The most of personnel for carrying out Mod exploitations are the amateurs of game player or non-player, therefore, particularly in China, compile It is the access threshold of Mod exploitations that Cheng Yuyan becomes.
Unity engines once occurred just realizing redirecting for action using chart drag function in figure action system. And in role's artificial intelligence (AI) exploitation, also once there is the plug-in unit that behavior tree is described in the form of chart.
However, table technique is applied into Mission Objective exploitation then not yet existing so far.Current Mission Objective exploitation Typically first realize that general-purpose interface is identified to the csv files for arranging form, fill in specific secondly by game plan personnel The form of form csv forms or other scripts goes to configure the attribute of various game roles, Ran Houzai so as to game plan personnel Read by computer program and explained.In addition, unread additionally provides the solution party that one kind is called blueprint (Blueprint) Case, it is also to represent program development flow by a kind of diagrammatic form, but more is biased into what is used in programmer.
Fig. 1 is to describe one section of schematic diagram of game logic according to the blueprint by illusory engine of correlation technique.Such as Fig. 1 institutes Show, belong to camp game role it is determined that trigger event is into after the event of rectangular area, is obtained, the camp is by swimming Play role index is (for example:0) determine.Secondly, operated by the comparing of computer program, be or no operation by returning, Its implication is:Whether the affiliated camp of game role into rectangular area is 0;If it is, returning very, if it is not, then returning Return vacation.Again, then by Boolean, it is represented if the camp that the game role into rectangular area is belonged to is 0 inference Set up.Then, by cast, it is determined that the inference that the camp that the game role into rectangular area is belonged to is 0 is set up, and And determine that the game role for entering is a player.Finally, the conclusion for obtaining is:For the game role for entering rectangular area, If the inference that the camp that the game role is belonged to is 0 is set up, and the game role for entering is a player, then this name is played Family will perform the action takeoff, i.e., when game player steps on middle trap, the trap can upspring game player.Thus may be used See, excessively towards programmer, complexity is higher, it is difficult to understand for the content represented in figure.
For the mode being described to application logic using script in program development process in correlation technique, complexity Higher, not intelligible problem, not yet proposes effective solution at present.
The content of the invention
The embodiment of the invention provides a kind of processing method and processing device of application logic, with least solve in correlation technique The mode being described to application logic using script in program development process, complexity is higher, not intelligible technical problem.
A kind of one side according to embodiments of the present invention, there is provided processing method of application logic, including:
Base to be used is configured to the attribute of basic chart element to be used and determined according to default application logic Execution sequence between plinth chart element;Logic is applied according to attribute and the execution sequence treatment of configuration are default.
Alternatively, carrying out configuration to the attribute of basic chart element to be used according to default application logic includes:According to Default application logic determines the species of basic chart element to be used and the process object of every class basis chart element;According to Species Properties palette corresponding with part or all of base image element of the process object in basic chart element to be used The middle property value for obtaining attribute to be configured.
Alternatively, determine that the execution sequence between basic chart element to be used includes according to default application logic:Root The mutual annexation of basic chart element to be used is obtained according to default application logic, wherein, annexation includes:Each Adjacent foundation chart element and the closure of each coupling assembly that coupling assembly is connected;Determine to treat according to annexation Execution sequence between the basic chart element for using.
Alternatively, before the execution sequence between basic chart element to be used is determined according to annexation, also wrap Include:Treatment is packaged to the Part I basis chart element in basic chart element to be used, one or more are created Flow chart component, wherein, one or more flow chart components include at least one of:One or more closures, for configuring The repeatable pilot process logic for performing;Self-defined trigger, the triggering decision logic for configuring repeatable execution;According to one Connected mode adjustment annexation between individual or multiple flow chart components and Part II basis chart element, wherein, second Part basis chart element is the residue basis in addition to the chart element of Part I basis in basic chart element to be used Chart element.
Alternatively, include according to the default application logic of attribute and annexation treatment of configuration:In foundation drawing to be used The execution entrance of default application logic is obtained in table element;From perform entrance, according to configuration attribute and annexation by It is individual to perform to next pending adjacent foundation chart element or flow chart component, until basic chart element to be used is complete Portion is finished.
Alternatively, basic chart element to be used includes at least one of:Event triggering property chart element;Operability Chart element;Concluding chart element;Connectability graph table element;Selective figure table element;Event count chart element;Timing Property chart element;Random constraints chart element;Variable.
Another aspect according to embodiments of the present invention, additionally provides a kind of processing unit of application logic, including:
First processing module, for being configured to the attribute of basic chart element to be used according to default application logic And determine the execution sequence between basic chart element to be used;Second processing module, for according to configuration attribute and hold Row sequential processes are default to apply logic.
Alternatively, first processing module includes:First determining unit, it is to be used for being determined according to default application logic The process object of the species of basic chart element and every class basis chart element;First acquisition unit, for according to type and Deal with objects acquisition in the corresponding Properties palette of part or all of base image element in basic chart element to be used The property value of attribute to be configured.
Alternatively, first processing module includes:Second acquisition unit, for obtaining to be used according to default application logic The mutual annexation of basic chart element, wherein, annexation includes:The adjacent foundation figure that each coupling assembly is connected The closure of table element and each coupling assembly;Second determining unit, for determining base to be used according to annexation Execution sequence between plinth chart element.
Alternatively, said apparatus also include:3rd processing module, for first in basic chart element to be used Part basis chart element is packaged treatment, creates one or more flow chart components, wherein, one or more flow chart groups Part includes at least one of:One or more closures, the pilot process logic for configuring repeatable execution;Self-defined triggering Device, the triggering decision logic for configuring repeatable execution;Adjusting module, for according to one or more flow chart components and Connected mode adjustment annexation between two part basis chart elements, wherein, Part II basis chart element is to wait to make Residue basis chart element in basic chart element in addition to the chart element of Part I basis.
Alternatively, Second processing module includes:3rd acquiring unit, for being obtained in basic chart element to be used The execution entrance of default application logic;Execution unit, for from perform entrance, according to configuration attribute and annexation by It is individual to perform to next pending adjacent foundation chart element or flow chart component, until basic chart element to be used is complete Portion is finished.
In embodiments of the present invention, the attribute of basic chart element to be used is carried out using according to default application logic The mode of the execution sequence between basic chart element to be used is configured and determines, it is suitable by the attribute according to configuration and execution Sequence treatment is default to apply logic, has reached the purpose of simplified application logical description mode, it is achieved thereby that being patrolled as one kind game The file of description is collected, it is more relatively low than the operation complexity of script with the chart that flow chart pattern is presented, it is easier to understand, be easy to non-skill Art personnel play an active part in the technique effect gone to during development of games, and then solve in correlation technique in program development process The mode that middle use script is described to application logic, complexity is higher, not intelligible technical problem.
Brief description of the drawings
Accompanying drawing described herein is used for providing a further understanding of the present invention, constitutes the part of the application, this hair Bright schematic description and description does not constitute inappropriate limitation of the present invention for explaining the present invention.In the accompanying drawings:
Fig. 1 is to describe one section of schematic diagram of game logic according to the blueprint by illusory engine of correlation technique;
Fig. 2 is the flow chart of the processing method of application logic according to embodiments of the present invention;
Fig. 3 is that role according to the preferred embodiment of the invention enters the logical flow chart that trap is just launched;
Fig. 4 is the flow chart of selective logic implementation according to the preferred embodiment of the invention;
Fig. 5 is the flow chart that player according to the preferred embodiment of the invention performs everyday tasks process;
Fig. 6 is the flow chart that player according to the preferred embodiment of the invention performs copy task process;
Fig. 7 is the structured flowchart of the processing unit of application logic according to embodiments of the present invention;
Fig. 8 is the structured flowchart of the processing unit of application logic according to the preferred embodiment of the invention.
Specific embodiment
In order that those skilled in the art more fully understand the present invention program, below in conjunction with the embodiment of the present invention Accompanying drawing, is clearly and completely described to the technical scheme in the embodiment of the present invention, it is clear that described embodiment is only The embodiment of a part of the invention, rather than whole embodiments.Based on the embodiment in the present invention, ordinary skill people The every other embodiment that member is obtained under the premise of creative work is not made, should all belong to the model of present invention protection Enclose.
It should be noted that term " first ", " in description and claims of this specification and above-mentioned accompanying drawing Two " it is etc. for distinguishing similar object, without for describing specific order or precedence.It should be appreciated that so using Data can exchange in the appropriate case, so as to embodiments of the invention described herein can with except illustrating herein or Order beyond those of description is implemented.Additionally, term " comprising " and " having " and their any deformation, it is intended that cover Lid is non-exclusive to be included, for example, the process, method, system, product or the equipment that contain series of steps or unit are not necessarily limited to Those steps or unit clearly listed, but may include not list clearly or for these processes, method, product Or other intrinsic steps of equipment or unit.
According to embodiments of the present invention, there is provided a kind of embodiment of the processing method of application logic, it is necessary to explanation, The step of flow of accompanying drawing is illustrated can perform in the such as one group computer system of computer executable instructions, also, Although showing logical order in flow charts, in some cases, can be with different from shown in order execution herein The step of going out or describe.
Fig. 2 is the flow chart of the processing method of application logic according to embodiments of the present invention, as shown in Fig. 2 the method bag Include following steps:
Step S22, is configured to the attribute of basic chart element to be used according to default application logic and is determined to treat Execution sequence between the basic chart element for using;
Step S24, logic is applied according to attribute and the execution sequence treatment of configuration are default.
By above-mentioned steps, the attribute of basic chart element to be used is configured using according to default application logic And determine the mode of execution sequence between basic chart element to be used, at the attribute and execution sequence according to configuration Reason is default to apply logic, the purpose of simplified application logical description mode has been reached, it is achieved thereby that being retouched as a kind of game logic The file stated, it is more relatively low than the operation complexity of script with the chart that flow chart pattern is presented, it is easier to understand, be easy to non-technical people Member plays an active part in the technique effect gone to during development of games, and then solves and make in program development process in correlation technique The mode being described to application logic with script, complexity is higher, not intelligible technical problem.
Alternatively, above-mentioned basic chart element to be used can include but is not limited at least one of:
1) event triggering property chart element;
Event triggering property chart element generally can be as the incoming symbol in flow chart, and it can use the first figure (for example:It is oval) represented, the execution entrance for representing flow chart.
In application logical flow chart, incoming symbol is mainly for the treatment of following four classes object:
(1) player's class event, can fill the first color (for example by the first figure:Bronzing) it is subject to table Show.
(2) non-player role (NPC) class event, can fill the second color (for example by the first figure:It is Prussian blue Color) represented.
(3) world's class event, can fill the 3rd color (for example by the first figure:Purple) represented.
(4) interface alternation class event, can fill the 4th color (for example by the first figure:It is orange) it is subject to table Show.
In view of Mission Objective interaction, generally only around above-mentioned a few dvielement triggerings, (it refers to be swashed by particular event It is living, for example:Task into area triggering refers to that this task will be activated after game role enters specific region;And The task of time triggered refers to that this task will be activated when the set time is reached), so other class events are provided, with Reduce the difficulty of user's introduction.
It should be noted that the effect of flow chart that the embodiment of the present invention is provided is not intended to replace programming language completely Speech, but Mission Objective exploitation part is extracted, freely created in order to game player and changed, and then game player can Respective flow chart component is drawn to by by the editor's element in game and by double-clicking flow chart component ejection attribute face Plate is modified to the attribute of flow chart component.
As a preferred embodiment of the present invention, by taking player's trigger as an example, player's class input module is double-clicked, in instrument Properties palette drop-down menu in the property value in player camp is revised as " 1 " by " all ", and by player occupation category Property value is revised as " Master " by " all ".Finally, player's class event incoming symbol will be shown as the ellipse filled by bronzing Following information is shown under figure, and bronzing background in ellipse figure:The Master player of camp 1.
Alternatively, if selecting a particular event in the trigger event of following Properties palette, for example:Selection " enters Region " event, then show following information under bronzing background that can be in ellipse figure:When the Master player in camp 1 is with " 1: Bugle " enters No. 2 regions.
Alternatively, if selecting a particular event in the trigger event of following menu, for example:Selection " player's life Change " event, i.e. player's life percentage are less than 30, then show following information under bronzing background that can be in ellipse figure: Player's blood volume of grade 1-30<When 30%.
As can be seen here, most of player's task can use player camp, player's occupation, player levels, specific having Product are used as filter condition.Therefore, it can that directly specifying information is input into player's trigger, naturally it is also possible to by flow chart Follow-up selection function adds other filter conditions.
Trigger refers to the component activated by certain particular event, and the time bomb in such as living reaches special time Point is the event of triggering blast.When trigger condition meets, bomb will be activated.Task trigger is even more the various events of needs To activate task.All trigger events that player's trigger is supported are provided by the game engine of each major company.Therefore, no The data that can be recognized by game engine are without in all senses.
And in NPC class triggers, NPC class triggers refer to activate trigger by NPC related event, wherein, phase The event of pass can be included but is not limited to:NPC is dead, NPC is injured, NPC reaches specific region.
World's class trigger refers to activate trigger by some world's class events.World's class event can include but not limit In:Special time is reached, particular war starts, and particular war introduction, specific city is expanded.Such event can be according to each Game actual demand in the process of running voluntarily carries out differentiation extension.
Alternatively, attribute asterisk wildcard is a kind of character string symbol of agreement, will be by real data institute in final use Replace.For example:If necessary to one bulletin of display in every 5 minutes in game play:Be now when, but, The time is continually changing in actual life, and game plan personnel cannot write in the table the set time when bulletin is configured, So game engine just can provide interface protocol.Every run into the literature {@HH } just can be substituted for hourage, be met The number of minutes just can be replaced with to {@MM }, then this message is just configurable to:" when being now {@HH } {@MM } Point ".That is, can be shown as " when being 11 now 02 point " in actual moving process of playing.
The label function of Properties palette can be input into self-defined word.When label option is filled out, shown on trigger Word be the word on label, but, its function also according to the Properties palette selection of trigger function based on.Label can To support the attribute asterisk wildcard of described object, there is provided attribute asterisk wildcard is added into descriptive text when attribute list is double-clicked.Attribute The example of asterisk wildcard is as follows:
{@player:Heath }, its configuration rule can be formulated by the programmer for being specifically responsible for exploitation.
As another preferred embodiment of the invention, by taking interface alternation trigger as an example, double-click opening interface alternation and touch Hair device, " 2 are revised as in the drop-down menu of the Properties palette of instrument by NPC marks:Slight Qiao ", and by player levels scope The property value of limitation is revised as " 5-100 ".Finally, interface class event incoming symbol will be shown as by the ellipse of orange-yellow filling Following information is shown under figure, and orange-yellow background in ellipse figure:Grade is in 5-100 and 2:Slight tall dialogue.
2) operational chart element;
In flow charts, operational chart element generally can be using second graph (for example:Round rectangle) represented, Wherein, operational chart element can be divided into following three class:
(1) player exercises, using the first color (for example:Green) round rectangle represents, its operation for including all players;
(2) scene operation, using the second color (for example:It is orange) round rectangle represents, its behaviour for including all non-player Make, can specifically include but is not limited to:(i.e. the original unapproachable particular game scene of player is honored as a queen object for appreciation in solution for scene deblocking Family just can arbitrarily enter), display NPC, hide NPC;
(3) variable operation, using the 3rd color (for example:It is blue) round rectangle represents that its expression can be changed in document Variable, variable refers to customized some numerical value when player designs, and the meaning of its numerical value specifically sets by designer.
By taking player exercises as an example, player exercises pel is double-clicked, its display properties panel can show:" type of items 0: Small-sized blood vial ", its implication can be expressed as:Player's acquisition 30 is designated 0 small-sized blood vial.
Alternatively, if selecting skip operation in Properties palette, its display properties panel can show:" jump is just Starting acceleration 10 ", its implication can be expressed as:Player is takeoff with acceleration 10.
Alternatively, if selecting map transfer operation in Properties palette, its display properties panel can show:" Figure id 1 ", its implication can be expressed as:Player is sent at (0,10,10) coordinate for being designated 1 map.
3) concluding chart element;
Generally using the 3rd figure (for example:It is circular) end for flow chart is represented, it is an ancillary rules, works as fortune Go to the first color (for example:White) end mark when, task will be closed after terminating to player;And can be connect again again for not completing Task or recyclable connecing for task, then using the second color (for example:Black) terminating symbol.
4) connectability graph table element;
It is consistent with the lead usage in flow chart.Clicked in a pel and be drawn to another pel again, two Just lead can be directly added between individual pel.
The lead of switch diagram element is selected to there is the two kinds of selections of "Yes" and "No", its implication and function and basic flow sheet one Cause.
The role to be showed in initial Fig. 1 just can be described using above-mentioned pel, and into trap, just by ejection, this section is patrolled Volume.Fig. 3 is that role according to the preferred embodiment of the invention enters the logical flow chart that trap is just launched.As shown in figure 3, it has The body form of expression is as follows:
S302, represents that player enters No. 0 region using the ellipse figure by bronzing filling (not shown);
S304, uses the round rectangle of green filling (not shown) to represent that player is takeoff with acceleration 10;
S306, task will be closed after terminating to player.
5) selective figure table element;
Generally using the 4th figure (for example:Rhombus) represented, can be largely classified into:
(1) player condition selection pel, using the first color (for example:Bronzing) rhombus represents, it supports player condition Selection, on condition that input unit is that player could use.
(2) NPC (non-player) condition selection pel, using the second color (for example:It is orange) rhombus represents that it is in any feelings Can be used under condition.
(3) variable judges pel, using the 3rd color (for example:It is blue) rhombus represents that it is used to judge variable.
Assuming that there are a particular variables in flow chart, i.e., dead number of times.
By double-clicking variant selector, the dead number of times of player is revised as in the drop-down menu of the Properties palette of instrument 3, then the pel show following information:Dead number of times=3.
By taking player's alternative condition pel as an example, player condition pel is double-clicked, in the drop-down menu of the Properties palette of instrument The property value of player's life is revised as " 300 ", then the pel shows following information:Player's life<300.
By using above-mentioned selection pel, can describe with selective flow:
Fig. 4 is the flow chart of selective logic implementation according to the preferred embodiment of the invention.As shown in figure 4, the stream Journey may comprise steps of:
Step S402, represents that player enters transmission gate and (passes using the ellipse figure by bronzing filling (not shown) Send a place trigger that No. 2 regions are edited as in editing machine).
Step S404, using by bronzing filling (not shown) lozenge diagram judge player levels whether more than or Equal to 15 grades;If it is, going to step S406;Otherwise, step S408 is gone to;
Step S406, when player levels are more than or equal to 15 grades, transmission player sits to No. 10 (10,10,35) of map At mark;Flow terminates;
Step S408, when player levels are less than 15 grades, shows that this region does not unlock also on screen;Flow terminates.
It should be noted that the lead drawn from selection pel, gives tacit consent to the branch's limitation that can add "Yes", can by double-clicking To change limits value.
6) event count chart element;
There are mapping relations one by one between event counter and event trigger, wherein, thing corresponding with event trigger Part counter can include:
(1) player counts device;
(2) NPC counters;
(3) world's counter;
(4) interface alternation counter.
Assuming that in the presence of following two event triggers:Player's class event incoming symbol can be shown as by the ellipse of bronzing filling Following information is shown respectively under circle diagram shape, and bronzing background in ellipse figure:" player " is with " player kills 3:Field Mouse ".Two event triggers are connected by using lead.The event trigger for receiving input will be converted into event counter. Then, the counting of this event is double-clicked, " 3 is shown in the corresponding drop-down menu of monster type identification of the Properties palette of instrument:Field Mouse ", and the condition such as player camp no longer in display properties panel.If counts are changed into 2, can be in counts During more than 1, the predeterminated position on the display figure of event counter is (for example:The ellipse figure lower right corner) display number of times 2.When So, other elements for coordinating flow chart using the variable element being subsequently noted can also reach this purpose, but have a disadvantage in that:Meeting So that the size of flow chart becomes too fat to move, it is difficult to read.
The effect that trigger flip-flop has obstruction reaches predetermined number of times, it is necessary to complete particular event.In addition, counter need not The qualifications of player are set, its corresponding player is defaulted as the player of event trigger.And if do not touched using event Hair device.Then it is defaulted as specifying player.
Fig. 5 is the flow chart that player according to the preferred embodiment of the invention performs everyday tasks process.As shown in figure 5, should Flow can include following process step:
Step S502,5 grades of players to the slight Qiao Chu of NPC get task by way of dialogue, and its task definition is:It is required that Player hits and kills five wolves and give Xiao Zhou the fine jade;
Step S504, player hits and kills five wolves, is now counted as 5;
Step S506, to NPC Xiao Zhou's fine jades at engaged in the dialogue with Xiao Zhou's fine jade;
Step S508, player obtains task incentive goods:Cotton clothes;
Step S510, player obtains the empirical value of completion task:1000;Flow terminates.
It should be noted that for simplified flowchart, all task acquiescences are carried abandons task function, is drawn by game logic Hold up realization.Before step S504, task names, current state information of task etc. can be added in the task panel of player Display content;And after step S504, if player chooses task to be abandoned in task panel, the task will be tied Beam, player will not obtain any reward.But, if in the flow chart of each task, writing above-mentioned on abandoning appointing The related description of business, then flow chart can seem huge and too fat to move, therefore, acquiescence player after task is got, automatically in task face Plate is shown;And when player abandons task, then can automatically exit from current task.
7) timing chart element;
The chart element is mainly used in postponing the follow-up operation of execution flow chart, and its unit is the second.For example:Killed in player After the 20 of dog seconds NPC days, positioned at coordinate:(52,10,36) laboratory at place will explode.Therefore, NPC is killed in player Its dog and laboratory need the delay for increasing by 20 seconds to operate between exploding.
8) random constraints chart element;
During development of games, random number is a more conventional configuration parameter.For example:Player attacks monster to be had 30% probability can produce sudden and violent hit or monster is dead is equipped in the presence of the 5% probability superfine product that drops.In specific operation process, can be from choosing The lead of device outflow is selected, in automatic addition random value constraint above, it can be modified by double-clicking.For example:Player hits After killing leopard cat, the probability for having 70.3% drops 22:Cat skin, or, the probability for having 29.6% drops 56:Cat nucleus, and The summation of total input pin percentage is no more than 100%.
9) variable;
Under normal conditions it is not recommended that using variable, because variable can cause that flow chart becomes multiple with variable decision logic It is miscellaneous.It is most to be expressed by event counter with enumeration correlation operation.
Variable can be divided into publicly-owned variable and private variable, and private variable also has a special statistics variable, in order to The understanding burden of player is not increased, the fundamental type of variable only supports shaping and character string, it can in addition contain add a kind of sequence Variable, wherein, publicly-owned variable can be using the first color (for example:Pink) shown, private variable can use second Color is (for example:It is blue) display.Can add/delete by double-clicking any one variable entering variable manager/change variable Content.
For example:With the addition of three kinds of variables respectively in control panel, first variable (dead number of times) is private variable, its Need respectively each all set up corresponding copy;Second variable (bulletin content) is publicly-owned variable, can be in copy Assuming that the bulletin that each player sees all is identical, therefore only need to a bulletin;3rd variable (statistics), It actually corresponds to two variables, respectively fraction, and accessing this variable can obtain fractional value, and drop corresponding with fraction Sequence index, indexes since 1.That is the ranking of fraction.
It should be noted that variable can coordinate variant selector to use, can be to its data with variations per hour operation diagram unit Modify.
Alternatively, in step S22, the attribute of basic chart element to be used is matched somebody with somebody according to default application logic Putting can include step performed below:
Step S221, the species of basic chart element to be used is determined and per class foundation drawing according to default application logic The process object of table element;
Step S222, according to type with part or all of foundation drawing of the process object in basic chart element to be used The property value of attribute to be configured is obtained in the corresponding Properties palette of pixel element.
According to default application logic (for example:Mission Objective develop) determine basic chart element to be used species and The process object of basis chart element per class.Various basic chart element for above-mentioned introduction need not be completely suitable for often Individual application logic development, but need according to the actual demand of the default application logic selection using which basic chart element come The flow chart for completing is constituted, also, because part basis chart element is also possible to be divided into multiple process objects (for example:Player's class, Non-player class, world's class, interface alternation class), accordingly, it would be desirable to the actual demand according to the default application logic selects the part base The process object of plinth chart element.Further, if necessary to carry out assignment to the particular community in basic chart element, also need The property value that operating personnel are input into is obtained according to the actual demand of the default application logic.
Alternatively, in step S22, the execution between basic chart element to be used is determined according to default application logic Order can include step performed below:
Step S223, the mutual annexation of basic chart element to be used is obtained according to default application logic, its In, annexation includes:Adjacent foundation chart element and the connection side of each coupling assembly that each coupling assembly is connected To;
Step S224, the execution sequence between basic chart element to be used is determined according to annexation.
The species and the basis chart element per class of basic chart element to be used are being determined according to default application logic Process object after, in addition it is also necessary to the actual demand according to default application logic determines that basic chart element to be used is mutual It is to be performed according to which kind of order, and is established a connection between above-mentioned multiple basis chart elements, so that it is determined that complete Logical flow chart.
Alternatively, in step S224, the execution sequence between basic chart element to be used is determined according to annexation Before, step performed below can also be included:
Step S225, treatment is packaged to the Part I basis chart element in basic chart element to be used, One or more flow chart components are created, wherein, one or more flow chart components include at least one of:One or more Closure, the pilot process logic for configuring repeatable execution;Self-defined trigger, the triggering for configuring repeatable execution is sentenced Disconnected logic;
Step S226, according to the connected mode between one or more flow chart components and Part II basis chart element Adjustment annexation, wherein, Part II basis chart element is except Part I basis in basic chart element to be used Residue basis chart element outside chart element.
If player is not content with four kinds of triggers of flow chart acquiescence or needs to enter some more conventional judgements Row encapsulation, then can be with self-defined trigger.Self-defined trigger pel has allowed multiple entrances and multiple outlets, but only allows to deposit In variable operation, its reason is:The function of trigger it is merely meant that excited by the generation of particular event, so except modification Should not be in the presence of other operations.Self-defined trigger pel is started with an empty trigger, is terminated with an end mark, and also Label substance can be changed in Properties palette.
In addition, every flow chart can be seen as a closure (it represents a closed area, the data of internal protection with Operation is invisible to outside).When game brings into operation, whole flow charts are in unactivated state.And work as flow chart and swashed When living, the trigger in the flow chart can just start working.By using one or more closures as a senior chart element, Established a connection between each basic chart element again, so that it is determined that complete application performs flow (for example:Game is specific Playing method).
Under normal conditions, game engine can go automatic loading to be pre-set to that of main flow chart in the process of running Flow chart is opened, the flow chart is using by the first flow chart as game.
Another flow chart can be pulled into by by a flow chart, as another flow chart pel.Player The color and word that can be shown with self-defined flow chart.
Assuming that there is following three flow charts:
First flow chart is used to represent that player hits the killing three wild wolves of the task.
Second flow chart is used to represent that player gathers three colored tasks.
3rd flow chart goes to take over business at Cao behaviour for expression, and NPC can be randomly assigned hitting for above-mentioned first flow chart Kill three wild wolf tasks and second flow chart gathers three colored tasks.That is, above-mentioned first flow chart and second flow Figure is appeared in the 3rd flow chart respectively as closure.When the 3rd flow chart is run at specific closure, it will loading Corresponding flow chart and visioning procedure figure copy.Flow chart copy will voluntarily be destroyed after operation is finished.When all correlations Flow chart copy it is destroyed when, flow image resource will be automatically releasable.
Certainly, it should be pointed out that Shortcomings part, i.e., first flow chart and second in above-mentioned 3rd flow chart In addition to killing wild wolf and this trigger flip-flop of picking flowers has differences, remaining content is all identical to chapter flow chart.In order to this Defect is improved, and can be arranged on trigger flip-flop in the external interface panel of flow chart and be added.
For example:When being not added with any external attribute and being drawn in other flow charts, it belongs to first flow chart Display content on property panel is essentially sky.By clicking first flow chart, wherein second pel (i.e. " taskbar is clicked on Addition task:Hit and kill three wolves "), and external disclosure is selected in a menu, first flow chart is being drawn to other flow charts Afterwards, double click operation is performed to it, now the display content of Properties palette is:NPC is identified, and 1:Lilium nanum Klotz. Et Garcke.Then, then by the 3rd Pel (" hits and kills monster 6:Wild wolf 3 "), counter pel is set to external disclosure, now the display content bag of Properties palette Include:NPC is identified, and 1:Lilium nanum Klotz. Et Garcke;Trigger event:Kill monster;Monster type identification 6:Wild wolf.So directly in the 3rd pel In pull two first flow charts into, then change open attribute, trigger event is revised as to pick flowers, while in drop-down list Fresh flower is searched, and NPC conversation contents insert three fresh flowers of collection, you can save second flow chart.
It should be noted that being not usually required to be transmitted into line parameter between different flow charts, its reason is:Flow chart pair The operand value answered is all based on player's data to realize.If the specific demand of only a few, then can be become using global Measure to realize.
As can be seen here, the affinity of chart is increased using traditional flow chart improvement, is caused for flow is larger Flow chart is difficult to management increases the design of flow chart component;For common requirement in planning case, on traditional process figure add variable, The elements such as event counter, random selector, delayer;And be stream for the more numerous and diverse problem of the description content of chart Journey figure adds the function of closure property and self-defined element, so as to be more suitable for description application logic (for example as one kind:Game is appointed Business logic) chart, as the alternative selection in addition to application and development script.
Alternatively, in step s 24, according to the default application logic of attribute and annexation treatment of configuration can include with Lower process step:
Step S241, obtains the execution entrance of default application logic in basic chart element to be used;
Step S242, from entrance is performed, performs to next and waits to hold one by one according to the attribute and annexation of configuration Capable adjacent foundation chart element or flow chart component, until basic chart element to be used is all finished.
Developer is in application logic design process, it is necessary first to specify specific flow chart to be loaded automatically as when starting The flow chart of operation, it can be referred to as main flow chart (i.e. above-mentioned execution entrance).When application program is run, can load automatically Main flow chart, and entirely apply logic according to main flow chart execution.
The implementation procedure of above-mentioned application logic is described in further detail below in conjunction with the example below.
Task description:Player can enter copy 3 times daily, hit in copy and kill boss and can be rewarded.Player is dead After have three resurrection chances, but need to consume a number of gold coin, therefore, player can choose whether that deducting 100 gold coins answers Work continues to complete copy.
Therefore, firstly the need of setting up privately owned global variable.Referring herein to privately owned global variable and programming language in change Amount implication is identical, for example:Int X, wherein, X can choose any integer.What variable can influence in flow charts is generally embodied in Variable is operated or made a choice by the value of variable.
For example:Whether " being less than 3 into copy number of times " belongs to is made a choice by the value of variable;If " into copy Number of times is less than 3, then add 1 into copy number of times " belong to variable operation.
It should be noted that variable is not required in that in flow charts, its presence can increase the complexity of flow chart itself Degree, therefore, under normal conditions, can be substituted with gated counter.
Secondly, self-defined pel is set up, the content of its description is:If being less than 3 into copy number of times, player can arrive clock Business is taken at thoroughfare, and after task is connected to, Jia 1 automatically into copy number of times, i.e., player can be connected to three times at deity supposed to be a chaser of demons altogether Task.
Then, complete flow chart is set up.Fig. 6 is that player according to the preferred embodiment of the invention performs copy task process Flow chart.As shown in fig. 6, the flow chart can include step performed below:
Step S602- step S604, if player is connected to task at deity supposed to be a chaser of demons, be just sent to hell coordinate for (0,0, 0) at copy;
, there is player's death incident in copy in step S606;
Step S608, dead number of times Jia 1 automatically;
Whether step S610, judge dead number of times more than 3 times, if it is, step S618 is gone to, if it is not, then going to Step S612;
Step S612, points out whether player is brought back to life using 100 gold coins;If it is, going to step S602;If it is not, then Go to step S618;
, there is boss death incidents in copy in step S614;
Step S616, player obtains the reward of 2000 empirical values;
Step S618, player is transferred back to the Chang an City that coordinate is (0,30,50).
It should be noted that some complex mission requirements can be described using privately owned global variable, but, logical In the case of often, it is possible to use counter just can meet most of demands, and can cause that flow chart is more succinct, attractive in appearance, be Reduction uses variable as far as possible for this suggestion.
In sum, using flow chart as extension, it can be ensured that the robustness of flow of task and flexibility.
According to embodiments of the present invention, a kind of embodiment of the processing unit of application logic is additionally provided, Fig. 7 is according to this hair The structured flowchart of the processing unit of the application logic of bright embodiment, as shown in fig. 7, the device can include:First processing module 10, for being configured to the attribute of basic chart element to be used and being determined basis to be used according to default application logic Execution sequence between chart element;Second processing module 20, answers for attribute and the execution sequence treatment according to configuration to be default Use logic.
Alternatively, first processing module 10 can include:First determining unit (not shown), for being answered according to default The species of basic chart element to be used and the process object of every class basis chart element are determined with logic;First obtains single First (not shown), for part or all of basis according to type with process object in basic chart element to be used The property value of attribute to be configured is obtained in the corresponding Properties palette of pictorial element.
Alternatively, first processing module 10 can include:Second acquisition unit (not shown), for being answered according to default The mutual annexation of basic chart element to be used is obtained with logic, wherein, annexation includes:Each coupling assembly The adjacent foundation chart element and the closure of each coupling assembly for being connected;Second determining unit (not shown), For determining the execution sequence between basic chart element to be used according to annexation.
Alternatively, Fig. 8 is the structured flowchart of the processing unit of application logic according to the preferred embodiment of the invention, such as Fig. 8 Shown, said apparatus can also include:3rd processing module 30, for the Part I in basic chart element to be used Basic chart element is packaged treatment, creates one or more flow chart components, wherein, one or more flow chart component bags Include at least one of:One or more closures, the pilot process logic for configuring repeatable execution;Self-defined trigger, Triggering decision logic for configuring repeatable execution;Adjusting module 40, for according to one or more flow chart components and Connected mode adjustment annexation between two part basis chart elements, wherein, Part II basis chart element is to wait to make Residue basis chart element in basic chart element in addition to the chart element of Part I basis.
Alternatively, Second processing module 20 includes:3rd acquiring unit (not shown), on basis to be used The execution entrance of default application logic is obtained in chart element;Execution unit (not shown), for from perform entrance, Attribute and annexation according to configuration are performed to next pending adjacent foundation chart element or flow chart component one by one, Until basic chart element to be used is all finished.
The embodiments of the present invention are for illustration only, and the quality of embodiment is not represented.
In the above embodiment of the present invention, the description to each embodiment all emphasizes particularly on different fields, and does not have in certain embodiment The part of detailed description, may refer to the associated description of other embodiment.
In several embodiments provided herein, it should be understood that disclosed technology contents, can be by other Mode is realized.Wherein, device embodiment described above is only schematical, such as division of described unit, Ke Yiwei A kind of division of logic function, can there is other dividing mode when actually realizing, such as multiple units or component can combine or Person is desirably integrated into another system, or some features can be ignored, or does not perform.Another, shown or discussed is mutual Between coupling or direct-coupling or communication connection can be the INDIRECT COUPLING or communication link of unit or module by some interfaces Connect, can be electrical or other forms.
The unit that is illustrated as separating component can be or may not be it is physically separate, it is aobvious as unit The part for showing can be or may not be physical location, you can with positioned at a place, or can also be distributed to multiple On unit.Some or all of unit therein can be according to the actual needs selected to realize the purpose of this embodiment scheme.
In addition, during each functional unit in each embodiment of the invention can be integrated in a processing unit, it is also possible to It is that unit is individually physically present, it is also possible to which two or more units are integrated in a unit.Above-mentioned integrated list Unit can both be realized in the form of hardware, it would however also be possible to employ the form of SFU software functional unit is realized.
If the integrated unit is to realize in the form of SFU software functional unit and as independent production marketing or use When, can store in a computer read/write memory medium.Based on such understanding, technical scheme is substantially The part for being contributed to prior art in other words or all or part of the technical scheme can be in the form of software products Embody, the computer software product is stored in a storage medium, including some instructions are used to so that a computer Equipment (can be personal computer, server or network equipment etc.) perform each embodiment methods described of the invention whole or Part steps.And foregoing storage medium includes:USB flash disk, read-only storage (ROM, Read-Only Memory), arbitrary access are deposited Reservoir (RAM, Random Access Memory), mobile hard disk, magnetic disc or CD etc. are various can be with store program codes Medium.
The above is only the preferred embodiment of the present invention, it is noted that for the ordinary skill people of the art For member, under the premise without departing from the principles of the invention, some improvements and modifications can also be made, these improvements and modifications also should It is considered as protection scope of the present invention.

Claims (11)

1. a kind of processing method of application logic, it is characterised in that including:
The base to be used is configured to the attribute of basic chart element to be used and determined according to default application logic Execution sequence between plinth chart element;
Attribute and the execution sequence according to configuration process the default application logic.
2. method according to claim 1, it is characterised in that according to the default application logic to the base to be used The attribute of plinth chart element carries out configuration to be included:
The species of the basic chart element to be used is determined and per class foundation drawing list cell according to the default application logic The process object of element;
According to the part or all of foundation drawing of the species and the process object in the basic chart element to be used The property value of attribute to be configured is obtained in the corresponding Properties palette of pixel element.
3. method according to claim 2, it is characterised in that determined according to the default application logic described to be used The execution sequence between basic chart element includes:
The mutual annexation of the basic chart element to be used is obtained according to the default application logic, wherein, institute Stating annexation includes:Adjacent foundation chart element and the connection side of each coupling assembly that each coupling assembly is connected To;
Determine the execution sequence between the basic chart element to be used according to the annexation.
4. method according to claim 3, it is characterised in that determining the base to be used according to the annexation Before the execution sequence between plinth chart element, also include:
Treatment is packaged to the Part I basis chart element in the basic chart element to be used, establishment one or Multiple flow chart components, wherein, one or more of flow chart components include at least one of:One or more closures, Pilot process logic for configuring repeatable execution;Self-defined trigger, the triggering for configuring repeatable execution judges to patrol Volume;
According to the connected mode adjustment between one or more of flow chart components and Part II basis chart element Annexation, wherein, Part II basis chart element is except described first in the basic chart element to be used Residue basis chart element outside part basis chart element.
5. method according to claim 4, it is characterised in that processed according to the attribute of the configuration and the annexation The default application logic includes:
The execution entrance of the default application logic is obtained in the basic chart element to be used;
From the execution entrance, performed one by one to next pending according to the attribute and the annexation of the configuration Adjacent foundation chart element or flow chart component, until the basic chart element to be used is all finished.
6. method according to any one of claim 1 to 5, it is characterised in that the basic chart element to be used Including at least one of:
Event triggering property chart element;
Operational chart element;
Concluding chart element;
Connectability graph table element;
Selective figure table element;
Event count chart element;
Timing chart element;
Random constraints chart element;
Variable.
7. a kind of processing unit of application logic, it is characterised in that including:
First processing module, for the attribute of basic chart element to be used configure and true according to default application logic Execution sequence between the fixed basic chart element to be used;
Second processing module, the default application logic is processed for the attribute and the execution sequence according to configuration.
8. device according to claim 7, it is characterised in that the first processing module includes:
First determining unit, for the species of the basic chart element to be used is determined according to the default application logic with And the process object of every class basis chart element;
First acquisition unit, for according to the species and the process object in the basic chart element to be used The property value of attribute to be configured is partly or entirely obtained in the corresponding Properties palette of base image element.
9. device according to claim 8, it is characterised in that the first processing module includes:
Second acquisition unit, it is mutual for obtaining the basic chart element to be used according to the default application logic Annexation, wherein, the annexation includes:Adjacent foundation chart element and each company that each coupling assembly is connected The closure of connected components;
Second determining unit, for holding described in determining between the basic chart element to be used according to the annexation Row order.
10. device according to claim 9, it is characterised in that described device also includes:
3rd processing module, for being sealed to the Part I basis chart element in the basic chart element to be used Dress treatment, create one or more flow chart components, wherein, one or more of flow chart components include it is following at least it One:One or more closures, the pilot process logic for configuring repeatable execution;Self-defined trigger, can be for configuring again The multiple triggering decision logic for performing;
Adjusting module, for according to the connection between one or more of flow chart components and Part II basis chart element Mode adjusts the annexation, wherein, Part II basis chart element is the basic chart element to be used In except the Part I basis chart element in addition to residue basis chart element.
11. devices according to claim 10, it is characterised in that the Second processing module includes:
3rd acquiring unit, the execution for obtaining the default application logic in the basic chart element to be used enters Mouthful;
Execution unit, for from the execution entrance, being performed one by one according to the attribute and the annexation of the configuration To next pending adjacent foundation chart element or flow chart component, until the basic chart element whole to be used It is finished.
CN201611135786.3A 2016-12-09 2016-12-09 Using the processing method and processing device of logic Pending CN106775703A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201611135786.3A CN106775703A (en) 2016-12-09 2016-12-09 Using the processing method and processing device of logic

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201611135786.3A CN106775703A (en) 2016-12-09 2016-12-09 Using the processing method and processing device of logic

Publications (1)

Publication Number Publication Date
CN106775703A true CN106775703A (en) 2017-05-31

Family

ID=58879954

Family Applications (1)

Application Number Title Priority Date Filing Date
CN201611135786.3A Pending CN106775703A (en) 2016-12-09 2016-12-09 Using the processing method and processing device of logic

Country Status (1)

Country Link
CN (1) CN106775703A (en)

Cited By (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN108031121A (en) * 2017-12-27 2018-05-15 苏州蜗牛数字科技股份有限公司 The method for realizing the AI behaviors of NPC in VR game
CN108970117A (en) * 2018-06-29 2018-12-11 平安科技(深圳)有限公司 Dissemination method, terminal device and the medium of game resource packet
CN109684217A (en) * 2018-12-25 2019-04-26 网易(杭州)网络有限公司 A kind of method and device of computer games check, electronic equipment, storage medium
CN109718541A (en) * 2018-11-07 2019-05-07 苏州蜗牛数字科技股份有限公司 A kind of model interaction implementation method
CN110262791A (en) * 2019-06-05 2019-09-20 搜游网络科技(北京)有限公司 A kind of visual programming method, apparatus and performer, readable storage medium storing program for executing
CN110990635A (en) * 2019-11-28 2020-04-10 东华大学 Dyeing and finishing equipment-based dynamic modeling method
CN111135570A (en) * 2019-12-25 2020-05-12 上海米哈游天命科技有限公司 Unity-based element configuration method, device, equipment and storage medium

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN101699452A (en) * 2009-03-11 2010-04-28 深圳市伯仲通信技术有限公司 Game engine
CN103186372A (en) * 2011-12-29 2013-07-03 上海聚位网络科技发展有限公司 Game engine
CN105183445A (en) * 2015-07-10 2015-12-23 珠海金山网络游戏科技有限公司 Visual design system of artificial intelligence of game on the basis of XML (Extensive Markup Language)
CN105511873A (en) * 2015-12-02 2016-04-20 网易(杭州)网络有限公司 User interface control display method and device

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN101699452A (en) * 2009-03-11 2010-04-28 深圳市伯仲通信技术有限公司 Game engine
CN103186372A (en) * 2011-12-29 2013-07-03 上海聚位网络科技发展有限公司 Game engine
CN105183445A (en) * 2015-07-10 2015-12-23 珠海金山网络游戏科技有限公司 Visual design system of artificial intelligence of game on the basis of XML (Extensive Markup Language)
CN105511873A (en) * 2015-12-02 2016-04-20 网易(杭州)网络有限公司 User interface control display method and device

Cited By (13)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN108031121B (en) * 2017-12-27 2021-05-28 苏州蜗牛数字科技股份有限公司 Method for realizing AI (Artificial intelligence) behavior of NPC (neutral Point) in VR (virtual reality) game
CN108031121A (en) * 2017-12-27 2018-05-15 苏州蜗牛数字科技股份有限公司 The method for realizing the AI behaviors of NPC in VR game
CN108970117A (en) * 2018-06-29 2018-12-11 平安科技(深圳)有限公司 Dissemination method, terminal device and the medium of game resource packet
CN109718541B (en) * 2018-11-07 2022-07-15 苏州蜗牛数字科技股份有限公司 Model interaction realization method
CN109718541A (en) * 2018-11-07 2019-05-07 苏州蜗牛数字科技股份有限公司 A kind of model interaction implementation method
CN109684217B (en) * 2018-12-25 2022-06-14 网易(杭州)网络有限公司 Game detection method and device, electronic equipment and storage medium
CN109684217A (en) * 2018-12-25 2019-04-26 网易(杭州)网络有限公司 A kind of method and device of computer games check, electronic equipment, storage medium
CN110262791A (en) * 2019-06-05 2019-09-20 搜游网络科技(北京)有限公司 A kind of visual programming method, apparatus and performer, readable storage medium storing program for executing
CN110262791B (en) * 2019-06-05 2023-10-10 北京蓝亚盒子科技有限公司 Visual programming method and device, operator and readable storage medium
CN110990635A (en) * 2019-11-28 2020-04-10 东华大学 Dyeing and finishing equipment-based dynamic modeling method
CN110990635B (en) * 2019-11-28 2023-11-03 东华大学 Dynamic modeling method based on dyeing and finishing equipment
CN111135570A (en) * 2019-12-25 2020-05-12 上海米哈游天命科技有限公司 Unity-based element configuration method, device, equipment and storage medium
CN111135570B (en) * 2019-12-25 2023-07-25 上海米哈游天命科技有限公司 Element configuration method, device, equipment and storage medium based on Unity

Similar Documents

Publication Publication Date Title
CN106775703A (en) Using the processing method and processing device of logic
Zook et al. Automatic game design via mechanic generation
Anderson et al. Deceptive games
Gingold Miniature Gardens & Magic Crayons: Games, Spaces & Worlds
Johansen et al. Video game description language environment for unity machine learning agents
Treanor Investigating procedural expression and interpretation in videogames
Barua Lively cities: Reconfiguring urban ecology
Köster et al. Silly rules improve the capacity of agents to learn stable enforcement and compliance behaviors
Dillon Signifying the west: colonialist design in Age of Empires III: The WarChiefs
US10709983B1 (en) Automated real-time engagement in an interactive environment
Zook et al. Generating and adapting game mechanics
Maranhão et al. Towards a comprehensive model for analysis and definition of game mechanics
Bylieva A semiverse of games
Konen The GBG class interface tutorial V2. 1: General board game playing and learning
Duhaime Minding the climate: How neuroscience can help solve our environmental crisis
Knežević et al. Simulating a questionnaire on the framing effects in decision-making processes in a serious game
Tenzer et al. GUIDE: Games with UML for interactive design exploration
Araùjo et al. URNAI: A Multi-Game Toolkit for Experimenting Deep Reinforcement Learning Algorithms
Perez Beginning RPG Maker VX Ace
Sato Cross-cultural game studies
Loula et al. Synthetic approach to semiotic artificial creatures
Van Otterlo The Logic of Adaptive Behavior-Knowledge Representation and Algorithms for the Markov Decision Process Framework in First-Order Domains
Areizaga PROGRAMMING LEARNING GAMES: identification of game design patterns in programming learning games
Zook Automated iterative game design
Tilkidagi Monte-Carlo Tree Search Algorithm in Pac-Man Identification of commonalities in 2D video games for realisation in AI (Artificial Intelligence)

Legal Events

Date Code Title Description
PB01 Publication
PB01 Publication
SE01 Entry into force of request for substantive examination
SE01 Entry into force of request for substantive examination
RJ01 Rejection of invention patent application after publication
RJ01 Rejection of invention patent application after publication

Application publication date: 20170531