CN106730838A - A kind of game skill method for releasing and device - Google Patents
A kind of game skill method for releasing and device Download PDFInfo
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- CN106730838A CN106730838A CN201611042778.4A CN201611042778A CN106730838A CN 106730838 A CN106730838 A CN 106730838A CN 201611042778 A CN201611042778 A CN 201611042778A CN 106730838 A CN106730838 A CN 106730838A
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F16/00—Information retrieval; Database structures therefor; File system structures therefor
- G06F16/90—Details of database functions independent of the retrieved data types
- G06F16/903—Querying
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0484—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
- A63F2300/538—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing for performing operations on behalf of the game client, e.g. rendering
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- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Abstract
This application discloses a kind of game skill method for releasing and device, the method includes:The technical ability releasing request of game player is obtained, the technical ability releasing request carries the mark of game player and the mark of technical ability to be released;According to the mark of the game player and the mark of the technical ability, obtain game player association for the static modifying attribute set modified the technical ability;According to the every static modifying attribute included in the technical ability and static modifying attribute set, from the multinomial technical ability parameter by modification of storage, inquiry is modified the technical ability using every static modifying attribute in the static modifying attribute set, resulting target technical ability parameter;Based on the target technical ability parameter, control technical ability release.The scheme of the application can reduce the computing resource and memory source spent by release game skill, and improve the overall fluency of game.
Description
Technical field
The application is related to network communication technology field, more particularly to a kind of game skill method for releasing and device.
Background technology
With continuing to develop for online game, demand also gradually variation of the different game players for technical ability.In network
In game, when game player's request discharges a certain technical ability, server can determine whether which the game player has for this technical ability
A little modification attributes, and after being modified this technical ability using these modification attributes, the technical ability after release modification.
Wherein, server by utilizing modification attribute is modified technical ability and actually calculates the modification attribute and be applied to this
The technical ability effect that technical ability to be reached, if the technical ability needs to calculate every modification one by one to that should have during multinomial modification attribute
Attribute is applied to the technical ability effect that this technical ability can be generated, and finally gives and discharge the technical ability after all modification attribute modifications
Effect.Such as, certain game player possesses an attack technical ability, meanwhile, the game player is also equipped with improving this attack technical ability
Weaponry and heart method, then server need first to attack technical ability according to the corresponding property parameters of the weaponry and item
Property parameters are combined calculating, to determine in the case where game player possesses the weaponry, the attack of the game player
Ability;Then, the attribute corresponding to attack technical ability after recycling the corresponding property parameters of heart method and being modified using weaponry
Parameter is combined calculating, to finally give the game player in the case where possessing the weaponry and the heart method, the game
This of player attacks the attacking ability that technical ability can be generated.
However, server gradually calculates each modification attribute is applied to technical ability effect produced in technical ability, it is necessary to expend
More computing resource and memory source, cause the fluency of game poor.Particularly, in large-scale game on line, with for the moment
Carving may have multiple player requests release technical ability, and so, server is accomplished by expending more computing resources and internal memory money
Source, has had influence on the overall fluency of game.
The content of the invention
In view of this, this application provides a kind of game skill method for releasing, to reduce spent by release game skill
Computing resource and memory source, and improve the overall fluency of game.
To achieve the above object, on the one hand, the embodiment of the present application provide a kind of game skill method for releasing, including:
Obtain the technical ability releasing request of game player, the technical ability releasing request carry the mark of the game player with
And the mark of technical ability to be released;
The mark of mark and the technical ability according to the game player, obtain game player association for right
The static modifying attribute set that the technical ability is modified, the static modifying attribute set includes at least one static modifying
Attribute;
According to the every static modifying attribute included in the technical ability and static modifying attribute set, from the multinomial of storage
In technical ability parameter by modification, target technical ability parameter is inquired about, the target technical ability parameter is using the static modifying attribute
Every static modifying attribute is modified the technical ability in set, resulting technical ability parameter;
Based on the target technical ability parameter, control technical ability release.
On the other hand, the embodiment of the present application additionally provides a kind of game skill release device, including:
Acquisition request unit, the technical ability releasing request for obtaining game player, the technical ability releasing request is carried
State the mark of game player and the mark of technical ability to be released;
Modification acquiring unit, for the mark according to the game player and the mark of the technical ability, obtains the trip
Play player's association for the static modifying attribute set modified the technical ability, wrapped in the static modifying attribute set
Include at least one static modifying attribute;
Parameter query unit, for according to the every static modifying included in the technical ability and static modifying attribute set
Attribute, from the multinomial technical ability parameter by modification of storage, inquires about target technical ability parameter, and the target technical ability parameter is utilization
Every static modifying attribute is modified the technical ability in the static modifying attribute set, resulting technical ability parameter;
First technical ability releasing unit, for based on the target technical ability parameter, control technical ability release.
Understood via above-mentioned technical scheme, due to receiving technical ability releasing request, disease is determined and closed with game player
Connection, and for after the static modifying attribute set modified technical ability to be released, can be according to the technical ability and the skill
Every static modifying attribute that energy static modifying attribute set is included, directly from the multinomial technical ability parameter by modification of storage
In, the mesh inquired about obtained by being modified the technical ability using every static modifying attribute in the static modifying property parameters set
Mark technical ability parameter, so that the technical ability without server again by complicated calculating to determine after modification, it is to avoid the meter of processor
A large amount of consumings of resource and memory source are calculated, resource consumption is reduced, is also beneficial to reduce caused by complicated calculations
It is time-consuming, improve the overall fluency of game.
Brief description of the drawings
In order to illustrate more clearly of the embodiment of the present application or technical scheme of the prior art, below will be to embodiment or existing
The accompanying drawing to be used needed for having technology description is briefly described, it should be apparent that, drawings in the following description are only this
The embodiment of application, for those of ordinary skill in the art, on the premise of not paying creative work, can also basis
The accompanying drawing of offer obtains other accompanying drawings.
Fig. 1 is a kind of composition structural representation of game skill release system disclosed in the present application;
Fig. 2 is a kind of schematic flow sheet of embodiment of a kind of game skill method for releasing disclosed in the present application;
Fig. 3 is that a kind of a kind of a kind of flow of the game skill method for releasing disclosed in the present application under application scenarios is illustrated
Figure;
Fig. 4 utilizes ltsh chain table to store a kind of schematic diagram of technical ability parameter in showing the embodiment of the present application;
Fig. 5 shows that the embodiment of the present application discloses a kind of composition structural representation of game skill release device one embodiment
Figure;
Fig. 6 is a kind of structural representation of server disclosed in the embodiment of the present application.
Specific embodiment
Below in conjunction with the accompanying drawing in the embodiment of the present application, the technical scheme in the embodiment of the present application is carried out clear, complete
Site preparation is described, it is clear that described embodiment is only some embodiments of the present application, rather than whole embodiments.It is based on
Embodiment in the application, it is every other that those of ordinary skill in the art are obtained under the premise of creative work is not made
Embodiment, belongs to the scope of the application protection.
The game skill method for releasing of the embodiment of the present application can apply in any type of scene of game, to reduce place
Consuming computing resource and memory source needed for the equipment of technical ability releasing request are managed, the fluency of game is improved.
Such as Fig. 1, it illustrates the composition structural representation that a kind of game skill of the application discharges system one embodiment, it is somebody's turn to do
System can include:Game services platform 10 and at least a station terminal 11.
Wherein, the game services platform can include at least one server 101.
Optionally, in order to improve the treatment effeciency of game data, game services platform can be by 101 groups of multiple servers
Into server cluster.
Wherein, the terminal 11 can be the client where game application, and in that case, terminal can be based on the trip
The server that the client of application of playing is accessed in the game services platform, to allow that game player carries out game operation;Should
Terminal can also be the client where browser, in that case, can log in game services platform by browser
Server, to obtain game data, and carries out corresponding game operation.
In the embodiment of the present application, the terminal 11 be used for detect game player initiation technical ability releasing request when, to
Server sends the technical ability releasing request of the game player, and the technical ability releasing request carries the mark of the game player and treats
The mark of the technical ability of release.
Accordingly, the server 101 is used in response to the technical ability releasing request, mark according to the game player and should
The mark of technical ability, obtain game player association for the static modifying attribute set modified technical ability, the static state is repaiied
Decorations attribute set includes at least one static modifying attribute;According to each included in the technical ability and static modifying attribute set
Item static modifying attribute, from the multinomial technical ability parameter by modification of storage, inquires about target technical ability parameter, and the target technical ability is joined
Number is that the technical ability is modified using every static modifying attribute in the static modifying attribute set, resulting technical ability ginseng
Number;Based on the target technical ability parameter, control technical ability release.
It can be seen that, because server is determining what is associated with game player, and for modifying technical ability to be released
Static modifying attribute set after, the items that can be included according to the technical ability and the technical ability static modifying attribute set are static
Modification attribute, directly from the multinomial technical ability parameter by modification of storage, inquiry utilizes the static modifying property parameters set
Middle every static modifying attribute the technical ability is modified obtained by target technical ability parameter so that without server again by multiple
Miscellaneous calculating determines the technical ability after modification, it is to avoid a large amount of consumings of the computing resource and memory source of processor, reduces
Resource consumption, is also beneficial to reduce time-consuming caused by complicated calculations, improves the overall fluency of game.
System with reference to shown in Fig. 1, referring to Fig. 2, it illustrates a kind of one implementation of game skill method for releasing of the application
The schematic flow sheet of example, the method for the present embodiment can include:
S201, terminal to server sends the technical ability releasing request of game player, and the technical ability releasing request carries the game
The mark of the mark of player and technical ability to be released.
Wherein, the mark of the game player can be user name, account of game player etc., or the game player
Unique pet name that role, role's title or game player in the game are risen by role etc..
Technical ability in game can be understood as the role in game to realize certain attack, realizing certain specific function
Or certain certain effects is reached, and the one kind for triggering is operated.Such as, can be divided into attack, defence, control etc. more for the technical ability in game
Kind, each class technical ability can include the specific technical ability of various items again, e.g., attack that technical ability can include boxing, pin such as kick at the technical ability;It is anti-
Imperial technical ability can include the technical ability such as lattice gear, rolling;Control technical ability can include determining the technical ability such as body, frost.
Such as, terminal detect the end side game player click on or have selected a certain technical ability icon after, terminal
Determine the game player initiate release this technical ability request, terminal can according to selected by game player or click on technical ability institute it is right
The skill designations answered and the user name of the game player, generate the technical ability releasing request, and send the technical ability to server and release
Put request.
S202, according to the mark of the game player and the mark of the technical ability, inquiry whether there is to be played server with the game
Family's association, for the static modifying attribute modified the technical ability, if it is present performing step S203;If do not deposited
Then performing step S210.
Wherein, static modifying attribute can be understood as the presence of the modification attribute for associating with game player, and game player is had
The static modifying attribute modified a certain technical ability having, was to determine before game player request discharges the technical ability
, change will not be produced with game environment.Such as, static modifying attribute can be had by game player for lifting this
The weaponry of technical ability;Or, special efficacy attribute for the output effect that sharpens one's skills etc..
It is understood that whether game player has the modification attribute for a certain technical ability, the level with the game player
The authority of other and game player etc. is relevant, and e.g., some game players can only may merely use a certain technical ability;And some players
Can then have the one or more pair of static modifying attribute of the technical ability, to lift the ability or effect of the technical ability of output.
It should be noted that step S203 is optional step, in actual applications, server can also be performed directly
Follow-up step S203, i.e. directly go to inquire about and obtain for carrying out modifying static modifying attribute set to the technical ability;If not
The static modifying attribute set is got, then can jump to step S210 execution, and need not move through the inquiry of step S202
And the operation for judging.
S203, if server lookup with the game player to associating, for being repaiied to the static state that the technical ability is modified
Decorations attribute, acquisition is associated with the game player and static modifying attribute set for being modified the technical ability.
Wherein, the static modifying attribute set includes at least one static modifying attribute.
S204, server according to the every static modifying attribute included in the technical ability and static modifying attribute set, really
The witness marker of the fixed storage location for being used to position target technical ability parameter.
Wherein, target technical ability parameter is that the technical ability is entered using every static modifying attribute in the static modifying attribute set
Row modification, resulting technical ability parameter.
In the embodiment of the present application, the technical ability parameter being stored with server corresponding to the multinomial technical ability by after modification,
Each technical ability parameter correspond to a kind of technical ability and the static modifying attribute set for being modified the technical ability respectively.Such as,
Technical ability parameter of the technical ability 1 after static modifying attribute A, static modifying attribute B and static modifying attribute C are modified is skill
Can 1-ABC;Technical ability 2 is technical ability 2- by the technical ability parameter obtained after static modifying attribute A and static modifying attribute D modifications
AD。
In the server, can be by the technical ability parameter storage corresponding to the multinomial technical ability by modification to the storage specified
Region, or storage are in the memory database of server.
Wherein, certain specific storage location can be pointed to by the witness marker, is deposited at the storage location with obtaining
The technical ability parameter of storage.According to the difference of the storage form that the multinomial technical ability parameter by modification is stored in server, the positioning
Mark can have various possible forms, and e.g., the witness marker can be index, can be inquired by index and store the target
The storage location of technical ability parameter.Optionally, it is contemplated that key institute is inquired in the time complexity that ltsh chain table can be relatively low again right
The key assignments answered, can store the multinomial technical ability parameter by ltsh chain table, and in that case, the witness marker can be Hash
The key of chained list.Certainly, in actual applications, the witness marker can also have other possible situations, not be limited herein.
It is understood that for the ease of the every technical ability parameter of positioning, after server storage technical ability parameter, can be with root
Determine to deposit according to the every static modifying attribute included in the corresponding technical ability of technical ability parameter and static modifying attribute set
The witness marker corresponding to the storage location of the technical ability parameter is stored up, therefore, determine static modifying attribute set in step S203
And after technical ability, the every static modifying attribute that can be included according to the technical ability and static modifying attribute determines positioning
Mark.
Optionally, the every static state that can be included according to the mark of the technical ability, and in the static modifying attribute set is repaiied
The mark of attribute is adornd, and beneficial to the mapping relations between mark and witness marker, is generated for positioning depositing for target technical ability parameter
The witness marker that storage space is put.For example, witness marker can be the mark of technical ability and every static state in static modifying attribute set repairing
The array gone out combined by the mark for adoring attribute.
Particularly, when server stores the multinomial technical ability parameter by ltsh chain table, determine that the witness marker can be:
The identifier combination of the every static modifying attribute that will be included in the mark of technical ability and the static modifying attribute set is into character string;
Then, according to preset hash algorithm, the character string is converted to for positioning depositing for target technical ability parameter from ltsh chain table
The key that storage space is put, with by the corresponding node (being referred to as element) in key positioning ltsh chain table.
S205, the server by utilizing witness marker, from the multinomial technical ability parameter by modification of storage, whether inquiry deposits
Target technical ability ginseng obtained by every static modifying attribute is modified the technical ability in based on the static modifying attribute set
Number, if there is no the target technical ability parameter, then performs step S206;If there is target technical ability parameter, then step is performed
S209。
After the witness marker is obtained, corresponding static state can be inquired about from the storage location pointed by the witness marker
Modification attribute.Such as, when witness marker is the key in ltsh chain table, can be from the Kazakhstan of the multinomial technical ability parameter by modification that is stored with
In uncommon chained list, the node pointed by the key is inquired about, and the key assignments pointed by the key is obtained from the node, be i.e. target technical ability ginseng
Number.
Need explanation, inquired about based on witness marker target technical ability parameter be only it is a kind of preferred embodiment, i.e.
Step S204 is optional step, in actual applications, it is also possible to directly according to the technical ability to be released and for the technical ability
Every static modifying parameter, from the multinomial technical ability parameter of server storage, looks into the static modifying attribute set modified
Ask target technical ability parameter.Technical ability can be stored such as server, the static modifying attribute set of static modifying is carried out to the technical ability with
And the corresponding relation between target technical ability parameter, based on the corresponding relation, it may be determined that go out the target technical ability parameter, so, just
Need first to determine witness marker, then inquire about the target technical ability parameter.
S206, when server determines not being stored with the target technical ability parameter, according to the mark of the technical ability, obtains the technical ability
Primitive attribute parameter.
It is understood that each technical ability correspond to the relevant parameter for characterizing the technical ability, in the embodiment of the present application
In technical ability will not modified before, the original corresponding relevant parameter of the technical ability is referred to as the primitive attribute parameter of the technical ability.
S207, server is every quiet according to what is included in the primitive attribute parameter and static modifying attribute set of the technical ability
State modifies attribute, generates the target technical ability parameter.
Wherein, every static modifying attribute determination in the primitive attribute parameter and the static modifying attribute set of technical ability
In the case of, can be by the every static modifying property parameters in the static modifying attribute set and the primitive attribute parameter of the technical ability
Calculating is combined, finally to determine that every static modifying attribute acts on the technical ability effect produced by the technical ability, is somebody's turn to do
The corresponding target technical ability parameter of technical ability effect.
Certainly, the every static modifying category for being included in primitive attribute parameter and static modifying attribute set based on technical ability
Property, generating the detailed process of the target technical ability parameter can have various implementations, will not be repeated here.
It should be noted that step S206 and S207 is optional step, the different skills of correspondence are stored in server
Step S206 and step can need not be then performed from the case of the technical ability parameter corresponding to different static modifying combinations of attributes
S207。
Be stored as the target technical ability parameter to be included with the technical ability and the static modifying attribute set by S208, server
The corresponding technical ability parameter of every static modifying attribute.
If not being stored with the target technical ability parameter in the server, server is illustrated not yet for the technical ability and is somebody's turn to do
Every static modifying attribute in static modifying attribute set, technical ability modification was carried out to the technical ability and was calculated, in that case,
After calculating target technical ability parameter corresponding with every static modifying attribute in the technical ability and the static modifying attribute set,
The target technical ability parameter can be stored.So, if the follow-up game player or other game players also have the technical ability with
And in the static modifying attribute set, and when asking to discharge the technical ability, then the target skill that can have been calculated with direct access
Energy parameter, so that without again based on every static modifying attribute in the technical ability and the static modifying attribute set to modifying
Calculate, it is to avoid each calculating target technical ability parameter is required to expend substantial amounts of processor resource and memory source, so as to pass through
Technical ability modification calculates the purpose that just can meet multiple technical ability releasing request.
It is understood that step S208 is a kind of optional step, in actual applications, what is stored in server is multinomial
Technical ability parameter can be precomputed and stored.Certainly, in order to further reduce the data amount of calculation of server, server
Can be in the case where the be not stored with technical ability and the corresponding target technical ability parameter of the static modifying attribute set be detected, can
To calculate the target technical ability parameter by the way of step S206 and S207, then this is stored by way of step S206
Target technical ability parameter, so, server does not need extra computation to go out the target technical ability parameter, it is only necessary to needing to use this first
During target technical ability parameter, the target technical ability parameter is calculated, and subsequently can then directly invoke the target technical ability parameter of storage.
Wherein, step S208 and step S209 are not limited to shown in Fig. 2, and step can also be simultaneously performed in actual applications
Rapid S208 and S209;Can also first carry out step S209, then perform step S208.
S209, server is based on the target technical ability parameter, control technical ability release.
Wherein, according to the difference of technical ability, server also has according to the target technical ability releasable process of state modulator skill
Institute is different.Such as, to attack during technical ability, server determines the data such as attack, and will attack to technical ability according to the target technical ability parameter
The data is activations such as power are hit to each terminal in game, attack force data generation is based on instruction terminal and is attacked effect accordingly
Really;And for example, when technical ability is fireworks demolition effect and other effects technical ability, then server can be based on the target technical ability parameter, determine
Effect data, and each terminal in game is sent to, to cause that terminal shows corresponding fireworks demolition effect.
S210, when the game player is not associated the static modifying attribute for being modified the technical ability, according to this
The mark of technical ability, obtains the primitive attribute parameter of the technical ability.
S211, server controls technical ability release according to the primitive attribute parameter of the technical ability.
If the not associated static modifying attribute for thering is the technical ability to be modified of game player, without being repaiied to the technical ability
Decorations, just can be directly based upon the primitive attribute state modulator technical ability release of the technical ability.
Present inventor passes through carries out research discovery to technical ability release process, due to being discharged in request in game player
Before a certain technical ability, the static modifying attribute that can be modified the technical ability that the game player has is to determine constant
, so, if predefine out carried out corresponding to the technical ability of modified to this technical ability using these static modifying attributes
Technical ability parameter, then just can be when game player's request discharges the technical ability, it is possible to directly invoke corresponding technical ability parameter, nothing
The technical ability parameter for needing again real-time calculating resulting after being modified the technical ability using these static modifying attributes.
The combination that technical ability is additionally, since with static modifying attribute is limited, so, as long as having prestored different technical ability
Corresponding technical ability parameter is combined with corresponding static modifying attribute, please for the technical ability release that any game player is initiated
Ask, can inquire the technical ability parameter corresponding to the technical ability releasing request, it is to avoid each pin from the technical ability parameter of storage
Combination to same technical ability and same static modifying attribute set is required to carry out technical ability modification calculating, right so as to reduce
The consuming of processor resource and memory source, improves the overall fluency of game.
It is understood that in the embodiment of the present application, because the combination of technical ability and static modifying attribute can be with
Have various, and some combinations are not conventional combination, i.e. some technical ability and one or more static modifying attribute
Combination corresponding to technical ability parameter can't often be called, so, if storing these technical ability and static state that are of little use
Technical ability parameter corresponding to modification combinations of attributes, then can cause the waste of storage resource.Therefore, in the embodiment of the present application, exist
Step S205 inquires the target technical ability parameter or step S209 is based on after target technical ability state modulator technical ability release,
Can be with record queries to the target technical ability parameter or based on the target technical ability state modulator skill releasable use moment, so
After monitor this use the moment apart from current time duration whether exceed predetermined threshold value, if the duration exceed preset duration, can
To delete this target technical ability parameter of storage.Such as, agreement internal memory is expanded beyond in order to avoid Hash table, one kind can be added
Eliminative mechanism ensures rapid static modification module to the usage amount of overall memory, and can eliminate do not make for a long time in ltsh chain table
The technical ability parameter used.
In order to make it easy to understand, being introduced with reference to a kind of application scenarios, quilt is stored with server by utilizing ltsh chain table
As a example by technical ability parameter corresponding to technical ability after modification.With reference to Fig. 1, referring to Fig. 3, released it illustrates a kind of game skill of the application
The schematic flow sheet of method one embodiment is put, in this embodiment, possesses technical ability with the first game player of first terminal
Skill1, meanwhile, the second game player of second terminal also possesses technical ability skill1, and assumes first game player and second
Game player is associated with static modifying attribute A and static modifying attribute B for being modified technical ability skill1, and with
During the first game player request release technical ability skill1, not yet storage utilizes the static modifying attribute A and static state in server
It is introduced as a example by the technical ability parameter modified after attribute B is modified technical ability skill1.The present embodiment can include:
S301, first terminal sends the technical ability releasing request of the first game player to server, and the technical ability releasing request is taken
The mark of the mark with first game player and technical ability skill1 to be released.
S302, server obtains first trip according to the mark of first game player and the mark of technical ability skill1
Play player's association for the static modifying attribute A and static modifying attribute B that are modified technical ability skill1.
S303, server determines not existing to be carried out using static modifying attribute A and static modifying attribute B to technical ability skill1
The technical ability parameter obtained after modification, and according to the mark of technical ability skill1, obtain the primitive attribute parameter of technical ability skill1.
S304, the primitive attribute parameter of server by utilizing static modifying attribute A and technical ability skill1 is calculated using static
Attribute A is to carrying out the technical ability parameter skill1-A obtained by technical ability skill1 is modified for modification.
S305, server by utilizing static modifying attribute B and technical ability parameter skill1-A, calculate and utilize the static modifying attribute
The A and technical ability parameter skill1-AB obtained by being modified technical ability skill1 with the static modifying attribute B.
From step S304 and step S305, being repaiied for changing the static state of the technical ability for game player's association is being determined
After decorations attribute, the calculation procedure needed for server calculates the technical ability corresponding to the technical ability after final modification belongs to the static modifying
The number of property is relevant.
Such as, Fig. 3 is for modifying the static modifying attribute of technical ability skill1 for two, i.e., belonging to including static modifying
Property A and B, then need first numeracy skills skill1 by the technical ability corresponding to the technical ability after the modification that static modifying attribute A is obtained
After parameter skill1-A, then the technical ability after modification (correspondence technical ability parameter skill1-A) is calculated again by static modifying attribute B
Technical ability parameter skill1-AB resulting after modification.If there is other static modifying attributes, step by step calculation is also needed to pass through it
The technical ability parameter finally given after his static modifying attribute.
S306, server is based on technical ability parameter skill1-AB, control technical ability release.
S307, server enters the mark of the mark of technical ability skill1, static modifying attribute A and static modifying attribute B
Row combination, and Hash calculation is carried out to the character string after combination using hash algorithm, obtain a node in positioning ltsh chain table
Key key.
S308, server stores in the memory cell of the corresponding nodes of the key key technical ability parameter skill1-AB.
Such as, referring to Fig. 4 it illustrates a kind of schematic diagram that technical ability parameter is stored in a kind of ltsh chain table, as shown in Figure 4, one
Individual key has pointed to the array solt1 that a node in ltsh chain table is stored, and array solt1 correspond to chained list, in the chained list
The technical ability parameter that is just stored with skill1-AB.
S309, second terminal sends the technical ability releasing request of the second game player to server, and the technical ability releasing request is taken
The mark of the mark with second game player and technical ability skill1 to be released.
S310, server according to the mark of second game player and the mark of technical ability skill1, obtain this second
Game player's association for the static modifying attribute A and static modifying attribute B that are modified technical ability skill1.
S311, server enters the mark of the mark of technical ability skill1, static modifying attribute A and static modifying attribute B
Row combination, and Hash calculation is carried out to the character string after combination using hash algorithm, obtain key key.
S312, server reads out technical ability parameter skill1- from ltsh chain table in the node pointed by key key
AB。
After sending technical ability releasing request due to above the first game player, calculate by static modifying attribute A
Technical ability parameter skill1-AB obtained by being modified technical ability skill1 with static modifying attribute B, and server storage should
Technical ability parameter skill1-AB, then when there is game player to ask release technical ability again, if asking technical ability and the institute of release
The static modifying attribute all same that need to be modified technical ability, then can directly invoke the technical ability parameter skill1-AB of storage, and
Primitive attribute parameter without obtaining technical ability by S303 again, and carry out two steps without the mode according still further to step S304 and S305
Calculate, so as to reduce data amount of calculation, advantageously reduce the calculating consumption of memory source and processor.
It is understood that in the present embodiment, first game player and the second game player can be same use
Family, in that case, asks to discharge identical technical ability again equivalent to the user;First game player and the second game are played
Family can also be different user, in that case, as long as equivalent to there is game player request to release by static state
After the technical ability after modification attribute A and B modification, other game players can directly invoke and be repaiied by static modifying attribute A and B
The technical ability parameter corresponding to the technical ability after decorations.
S313, server is according to technical ability parameter skill1-AB, control technical ability release.
It is understood that being to discharge system with technical ability to include at least one clothes in any of the above one embodiment
It is introduced as a example by business device and terminal, but it is understood that, the game skill method for releasing of the embodiment of the present application also may be used
To be applied in single-play game, in that case, technical ability release system can include that operation has the terminal of game application.The end
End can obtain the game releasing request of game player's initiation, and the technical ability releasing request carries the mark of game player and treats
The mark of the technical ability of release;Terminal response is obtained in the game releasing request, the mark of mark and technical ability according to game player
Take game player association for the static modifying attribute set modified technical ability, wrapped in the static modifying attribute set
Include at least one static modifying attribute;Belong to according to the every static modifying included in the technical ability and static modifying attribute set
Property, from the multinomial technical ability parameter by modification of storage, target technical ability parameter is inquired about, it is profit that the target has modified technical ability parameter
The technical ability is modified with every static modifying attribute in the static modifying attribute set, resulting technical ability parameter;And base
In the target technical ability parameter, control technical ability release.That is, in single-play game, server side institute in above example
The operation for carrying out can be performed by the terminal, and the detailed process that terminal performs operation above may refer to preceding embodiment clothes
The process that business device performs corresponding operating is similar, will not be repeated here.
A kind of game skill release device to the embodiment of the present application is introduced below.
Referring to Fig. 5, it illustrates a kind of composition structural representation of game skill release device one embodiment, this implementation
The device of example can apply to server or terminal, and the device of the present embodiment can include:
Acquisition request unit 501, the technical ability releasing request for obtaining game player, the technical ability releasing request is carried
The mark of the mark of the game player and technical ability to be released;
Modification acquiring unit 502, for the mark according to the game player and the mark of the technical ability, obtains described
Game player's association for the static modifying attribute set modified the technical ability, in the static modifying attribute set
Including at least one static modifying attribute;
Parameter query unit 503, for static according to the items included in the technical ability and static modifying attribute set
Modification attribute, from the multinomial technical ability parameter by modification of storage, inquires about target technical ability parameter, and the target technical ability parameter is
The technical ability is modified using every static modifying attribute in the static modifying attribute set, resulting technical ability ginseng
Number;
First technical ability releasing unit 504, for based on the target technical ability parameter, control technical ability release.
Optionally, the parameter query unit, including:
Position positioning unit, for according to the every static modifying included in the technical ability and static modifying attribute set
Attribute, it is determined that the witness marker of the storage location for positioning target technical ability parameter;
Parameter matching unit, for utilizing the witness marker, from the multinomial technical ability parameter by modification of storage, looks into
Ask the target technical ability parameter.
Optionally, the parameter matching unit is specifically, for the mark according to the technical ability, and the static modifying
The mark of the every static modifying attribute included in attribute set, and beneficial to the mapping relations between mark and witness marker, it is raw
Into the witness marker of the storage location for positioning target technical ability parameter.
Further, the parameter matching unit includes:
Identifier combination unit, for the items that will be included in the mark of the technical ability and the static modifying attribute set
The identifier combination of static modifying attribute is into character string;
Key converting unit, for according to preset hash algorithm, the character string being converted to for from ltsh chain table
Position the key of the storage location of target technical ability parameter.
Optionally, the witness marker be ltsh chain table in key when, the parameter matching unit specifically, be used for from
It is stored with the ltsh chain table of the multinomial technical ability parameter by modification, inquires about the node pointed by the key, and from the node
It is middle to obtain the target technical ability parameter.
Optionally, described device can also include:
Attribute acquiring unit, for having described quiet for what is modified the technical ability when the game player is not associated
During state modification attribute, according to the mark of the technical ability, the primitive attribute parameter of the technical ability is obtained;
Second technical ability releasing unit, for the primitive attribute parameter according to the technical ability, control technical ability release.
Optionally, described device can also include:
Attribute acquiring unit, for when in the multinomial technical ability parameter by modification of storage, in the absence of the target technical ability
During parameter, according to the mark of the technical ability, the primitive attribute parameter of the technical ability is obtained;
Parameter generating unit, in the primitive attribute parameter according to the technical ability and the static modifying attribute set
Comprising every static modifying attribute, generate the target technical ability parameter.
Optionally, described device can also include:
Parameter storage unit, after generating the target technical ability parameter in parameter generating unit, by the target skill
Energy parameter is stored as skill corresponding with every static modifying attribute that the technical ability and the static modifying attribute set are included
Can parameter.
Optionally, described device can also include:
Moment recording unit, for being based on the target technical ability parameter in the first technical ability releasing unit, controls technical ability
After release, record uses the use moment of the target technical ability parameter;
Time monitoring unit, when whether exceeding default with the duration at current time for monitoring the use moment distance
It is long;
Parameter deletes unit, for exceeding preset duration when the duration, then deletes the target technical ability parameter of storage.
The embodiment of the present application additionally provides a kind of server, and the server can realize a kind of game skill described above
Method for releasing.
Fig. 6 shows the hardware block diagram of server, and reference picture 6, server 600 can include:Processor 601, leads to
Letter interface 602, memory 603 and communication bus 604;
Wherein processor 601, communication interface 602, memory 603 complete mutual communication by communication bus 604;
Optionally, communication interface 602 can be the interface of communication module, such as interface of gsm module;
Processor 601, for configuration processor;
Memory 603, for depositing program;
Program can include program code, and described program code includes computer-managed instruction.
Processor 601 is probably a central processor CPU, or specific integrated circuit ASIC (Application
Specific Integrated Circuit), or it is arranged to implement one or more integrated electricity of the embodiment of the present invention
Road.
Memory 603 may include high-speed RAM memory, it is also possible to also including nonvolatile memory (non-
Volatile memory), for example, at least one magnetic disk storage.
Wherein, program can be specifically for:
Obtain the technical ability releasing request of game player, the technical ability releasing request carry the mark of the game player with
And the mark of technical ability to be released;
The mark of mark and the technical ability according to the game player, obtain game player association for right
The static modifying attribute set that the technical ability is modified, the static modifying attribute set includes at least one static modifying
Attribute;
According to the every static modifying attribute included in the technical ability and static modifying attribute set, from the multinomial of storage
In technical ability parameter by modification, target technical ability parameter is inquired about, it is to be repaiied using the static state that the target has modified technical ability parameter
Every static modifying attribute is modified the technical ability in decorations attribute set, resulting technical ability parameter;
Based on the target technical ability parameter, control technical ability release.
On the other hand, the present embodiment additionally provides a kind of terminal, and the composition structure of the terminal can be with the service shown in Fig. 6
The composition structure of device is similar, will not be repeated here.
It should be noted that each embodiment in this specification is described by the way of progressive, each embodiment weight
Point explanation is all difference with other embodiment, between each embodiment identical similar part mutually referring to.
For device class embodiment, because it is substantially similar to embodiment of the method, so description is fairly simple, related part ginseng
See the part explanation of embodiment of the method.
Finally, in addition it is also necessary to explanation, herein, such as first and second or the like relational terms be used merely to by
One entity or operation make a distinction with another entity or operation, and not necessarily require or imply these entities or operation
Between there is any this actual relation or order.And, term " including ", "comprising" or its any other variant meaning
Covering including for nonexcludability, so that process, method, article or equipment including a series of key elements not only include that
A little key elements, but also other key elements including being not expressly set out, or also include for this process, method, article or
The intrinsic key element of equipment.In the absence of more restrictions, the key element limited by sentence "including a ...", does not arrange
Except also there is other identical element in the process including key element, method, article or equipment.
The foregoing description of the disclosed embodiments, enables those skilled in the art to realize or uses the present invention.To this
Various modifications of a little embodiments will be apparent for a person skilled in the art, and generic principles defined herein can
Without departing from the spirit or scope of the present invention, to realize in other embodiments.Therefore, the present invention will not be limited
It is formed on the embodiments shown herein, and is to fit to consistent with principles disclosed herein and features of novelty most wide
Scope.
The above is only the preferred embodiment of the present invention, it is noted that come for those skilled in the art
Say, under the premise without departing from the principles of the invention, can also make some improvements and modifications, these improvements and modifications also should be regarded as
Protection scope of the present invention.
Claims (15)
1. a kind of game skill method for releasing, it is characterised in that including:
The technical ability releasing request of game player is obtained, the technical ability releasing request carries the mark of the game player and treats
The mark of the technical ability of release;
The mark of mark and the technical ability according to the game player, obtain game player association for described
The static modifying attribute set that technical ability is modified, the static modifying attribute set includes that at least one static modifying belongs to
Property;
According to the every static modifying attribute included in the technical ability and static modifying attribute set, from the multinomial process of storage
In the technical ability parameter of modification, target technical ability parameter is inquired about, it is to belong to using the static modifying that the target has modified technical ability parameter
Property set in every static modifying attribute the technical ability is modified, resulting technical ability parameter;
Based on the target technical ability parameter, control technical ability release.
2. game skill method for releasing according to claim 1, it is characterised in that described to be repaiied according to the technical ability and static state
Every static modifying attribute included in decorations attribute set, from the multinomial technical ability parameter by modification of storage, inquires about mesh
Mark technical ability parameter, including:
According to the every static modifying attribute included in the technical ability and static modifying attribute set, it is determined that for positioning target
The witness marker of the storage location of technical ability parameter;
Using the witness marker, from the multinomial technical ability parameter by modification of storage, the target technical ability parameter is inquired about.
3. game skill method for releasing according to claim 2, it is characterised in that described to be repaiied according to the technical ability and static state
Every static modifying attribute included in decorations attribute set, it is determined that the positioning of the storage location for positioning target technical ability parameter
Mark, including:
According to the mark of the every static modifying attribute included in the mark of the technical ability, and the static modifying attribute set
Know, and beneficial to the mapping relations between mark and witness marker, generate determining for the storage location for positioning target technical ability parameter
Bit flag.
4. game skill method for releasing according to claim 3, it is characterised in that the mark according to the technical ability,
And the mark of the every static modifying attribute included in the static modifying attribute set, and beneficial to mark with witness marker it
Between mapping relations, generate the witness marker of the storage location for positioning target technical ability parameter, including:
The mark group of the every static modifying attribute that will be included in the mark of the technical ability and the static modifying attribute set
Composite characters string;
According to preset hash algorithm, the character string is converted to for positioning depositing for target technical ability parameter from ltsh chain table
The key that storage space is put.
5. the game skill method for releasing according to any one of claim 2 to 4, it is characterised in that the witness marker is
Key in ltsh chain table;
It is described to utilize the witness marker, from the multinomial technical ability parameter by modification of storage, inquire about the target technical ability ginseng
Number, including:
From being stored with the ltsh chain table of the multinomial technical ability parameter by modification, the node pointed by the key is inquired about, and from institute
State and obtain the target technical ability parameter in node.
6. game skill method for releasing according to claim 1, it is characterised in that also include:
When the game player is not associated have it is described for the technical ability is modified static modifying attribute when, according to described
The mark of technical ability, obtains the primitive attribute parameter of the technical ability;
According to the primitive attribute parameter of the technical ability, control technical ability release.
7. game skill method for releasing according to claim 1, it is characterised in that also include:
When in the multinomial technical ability parameter by modification of storage, during in the absence of the target technical ability parameter, according to the technical ability
Mark, obtains the primitive attribute parameter of the technical ability;
The every static modifying category included in primitive attribute parameter and the static modifying attribute set according to the technical ability
Property, generate the target technical ability parameter.
8. game skill method for releasing according to claim 7, it is characterised in that in the generation target technical ability ginseng
After number, also include:
The items that the target technical ability parameter is stored as being included with the technical ability and the static modifying attribute set are static
The corresponding technical ability parameter of modification attribute.
9. game skill method for releasing according to claim 1, it is characterised in that described based on target technical ability ginseng
Number, after control technical ability release, also includes:
Record uses the use moment of the target technical ability parameter;
Monitor whether the use moment distance exceedes preset duration with the duration at current time;
When the duration exceedes preset duration, then the target technical ability parameter of storage is deleted.
10. a kind of game skill release device, it is characterised in that including:
Acquisition request unit, the technical ability releasing request for obtaining game player, the technical ability releasing request carries the trip
The mark of player of playing and the mark of technical ability to be released;
Modification acquiring unit, for the mark according to the game player and the mark of the technical ability, obtains the game and plays
Family's association for the static modifying attribute set modified the technical ability, the static modifying attribute set include to
One item missing static modifying attribute;
Parameter query unit, for belonging to according to the every static modifying included in the technical ability and static modifying attribute set
Property, from the multinomial technical ability parameter by modification of storage, target technical ability parameter is inquired about, the target technical ability parameter is to utilize institute
Every static modifying attribute is modified the technical ability in stating static modifying attribute set, resulting technical ability parameter;
First technical ability releasing unit, for based on the target technical ability parameter, control technical ability release.
11. game skill release devices according to claim 10, it is characterised in that the parameter query unit, including:
Position positioning unit, for belonging to according to the every static modifying included in the technical ability and static modifying attribute set
Property, it is determined that the witness marker of the storage location for positioning target technical ability parameter;
Parameter matching unit, for utilizing the witness marker, from the multinomial technical ability parameter by modification of storage, inquires about institute
State target technical ability parameter.
12. game skill release devices according to claim 10, it is characterised in that also include:
Attribute acquiring unit, for having described for being repaiied to the static state that the technical ability is modified when the game player is not associated
During decorations attribute, according to the mark of the technical ability, the primitive attribute parameter of the technical ability is obtained;
Second technical ability releasing unit, for the primitive attribute parameter according to the technical ability, control technical ability release.
13. game skill release devices according to claim 10, it is characterised in that also include:
Attribute acquiring unit, for when in the multinomial technical ability parameter by modification of storage, in the absence of the target technical ability parameter
When, according to the mark of the technical ability, obtain the primitive attribute parameter of the technical ability;
Parameter generating unit, for being included in the primitive attribute parameter according to the technical ability and the static modifying attribute set
Every static modifying attribute, generate the target technical ability parameter.
14. game skill release devices according to claim 13, it is characterised in that also include:
Parameter storage unit, after generating the target technical ability parameter in parameter generating unit, by target technical ability ginseng
Number is stored as technical ability ginseng corresponding with every static modifying attribute that the technical ability and the static modifying attribute set are included
Number.
15. game skill release devices according to claim 10, it is characterised in that also include:
Moment recording unit, for being based on the target technical ability parameter, control technical ability release in the first technical ability releasing unit
Afterwards, record uses the use moment of the target technical ability parameter;
Time monitoring unit, for monitoring whether the use moment distance exceedes preset duration with the duration at current time;
Parameter deletes unit, for exceeding preset duration when the duration, then deletes the target technical ability parameter of storage.
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