CN106730834A - Game data processing method and device - Google Patents

Game data processing method and device Download PDF

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Publication number
CN106730834A
CN106730834A CN201710080618.7A CN201710080618A CN106730834A CN 106730834 A CN106730834 A CN 106730834A CN 201710080618 A CN201710080618 A CN 201710080618A CN 106730834 A CN106730834 A CN 106730834A
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China
Prior art keywords
user terminal
coordinate information
mission objective
server
successful
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Granted
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CN201710080618.7A
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Chinese (zh)
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CN106730834B (en
Inventor
蒋怀刚
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Chengdu Ivtoys Technology Co Ltd
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Chengdu Ivtoys Technology Co Ltd
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Priority to CN201710080618.7A priority Critical patent/CN106730834B/en
Publication of CN106730834A publication Critical patent/CN106730834A/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The invention provides a kind of game data processing method and device, it is related to field of play, the method to be applied to games system, games system includes server and user terminal, and the method includes:User terminal obtains the coordinate information of user terminal in response to the positioning instruction of user;The coordinate information of user terminal is sent to server, so that server is matched the coordinate information of user terminal with the coordinate information of the multiple Mission Objectives for pre-saving;If the match is successful, the coordinate information and the attribute information of Mission Objective of the coordinate information Mission Objective that the match is successful with user terminal that the reception server sends;Mission Objective is shown, characterizes fight and trigger by the attribute information of coordinate information and Mission Objective based on Mission Objective.The method can alleviate that traditional game is interesting and playability is relatively low, the market competitiveness generally relatively low problem interactive less with player.

Description

Game data processing method and device
Technical field
The present invention relates to field of play, in particular to a kind of game data processing method and device.
Background technology
With the development of science and technology, people are keen to degree more and more higher to game, correspondingly, play the interesting of itself and Playability turns into the main consideration point of consumer.Traditional game is mostly by internet so that player is in webpage or game End one virtual portrait of control activity in built virtual scene of playing, interesting and playability is relatively low, with player's Interactive less, the market competitiveness is generally relatively low.
The content of the invention
In view of this, the purpose of the embodiment of the present invention is to provide a kind of game data processing method and device, with slow The traditional game of solution is interesting and playability is relatively low, interactive less with player, the universal relatively low problem of the market competitiveness.
In a first aspect, the embodiment of the invention provides a kind of data processing method, methods described is applied to games system, institute Stating games system includes server and user terminal, and methods described includes:The user terminal refers in response to the positioning of user Order, obtains the coordinate information of the user terminal;The coordinate information of the user terminal is sent to the server, so that institute Server is stated to be matched the coordinate information of the user terminal with the coordinate information of the multiple Mission Objectives for pre-saving;If The match is successful, receives the coordinate of the coordinate information Mission Objective that the match is successful with the user terminal that the server sends The attribute information of information and Mission Objective;The attribute information of coordinate information and the Mission Objective based on the Mission Objective will The Mission Objective shows, characterizes fight and trigger.
Second aspect, the embodiment of the invention provides a kind of data processing method, and methods described is applied to games system, institute Stating games system includes server and user terminal, and methods described includes:The server receives the user terminal response In the positioning instruction of user, the coordinate information of the user terminal of acquisition;By the coordinate information of the user terminal with it is advance The coordinate information of multiple Mission Objectives of preservation is matched;If the match is successful, by the seat of the Mission Objective that the match is successful The attribute information of mark information and the Mission Objective is sent to the user terminal.
The third aspect, the embodiment of the invention provides a kind of game data processing unit, and described device is applied to game system System, the games system includes server and user terminal, and described device includes:Respond module, in response to user's Positioning instruction, obtains the coordinate information of the user terminal;Sending module, for the coordinate information of the user terminal to be sent To the server, so that the server is by the coordinate information of the user terminal and the multiple Mission Objectives for pre-saving Coordinate information is matched;Receiver module, if for the match is successful, receive that the server sends with the user terminal The coordinate information of the coordinate information Mission Objective that the match is successful and the attribute information of Mission Objective;Display module, for based on institute The Mission Objective is shown, characterizes fight and touch by the attribute information of the coordinate information and the Mission Objective of stating Mission Objective Hair.
Fourth aspect, the embodiment of the invention provides a kind of game data processing unit, and described device is applied to game system System, the games system includes server and user terminal, and described device includes:
Receiver module, for receiving positioning instruction of the user terminal in response to user, the user terminal of acquisition Coordinate information;Matching module, for by the seat of the coordinate information of the user terminal and the multiple Mission Objectives for pre-saving Mark information is matched;Sending module, if for the match is successful, the coordinate information of the Mission Objective that the match is successful is sent To the user terminal.
Compared with prior art, various embodiments of the present invention are proposed game data processing method and the beneficial effect of device It is:By gathering the coordinate information of the user terminal that player is used and by the coordinate information and the Mission Objective for pre-saving Coordinate information matched, if the match is successful, by the Mission Objective include on the user terminal so that player touch While hair Mission Objective, incorporate from real-life scene, broken away from traditional game triggering Mission Objective Pattern, increased the interaction between game and player, enhance the market competitiveness of game.
To enable the above objects, features and advantages of the present invention to become apparent, preferred embodiment cited below particularly, and coordinate Appended accompanying drawing, is described in detail below.
Brief description of the drawings
Technical scheme in order to illustrate more clearly the embodiments of the present invention, below will be attached to what is used needed for embodiment Figure is briefly described, it will be appreciated that the following drawings illustrate only certain embodiments of the present invention, thus be not construed as it is right The restriction of scope, for those of ordinary skill in the art, on the premise of not paying creative work, can also be according to this A little accompanying drawings obtain other related accompanying drawings.
Fig. 1 is the schematic diagram that server provided in an embodiment of the present invention is interacted with user terminal;
Fig. 2 is the structured flowchart of user terminal provided in an embodiment of the present invention;
The flow chart of the game data processing method that Fig. 3 is provided for first embodiment of the invention;
The flow chart of the game data processing method that Fig. 4 is provided for second embodiment of the invention;
The flow chart of the game data processing method that Fig. 5 is provided for third embodiment of the invention;
The flow chart of the game data processing method that Fig. 6 is provided for fourth embodiment of the invention;
The structured flowchart of the game data processing unit that Fig. 7 is provided for fifth embodiment of the invention;
The structured flowchart of the game data processing unit that Fig. 8 is provided for sixth embodiment of the invention;
The structured flowchart of the game data processing unit that Fig. 9 is provided for seventh embodiment of the invention;
The structured flowchart of the game data processing unit that Figure 10 is provided for eighth embodiment of the invention.
Specific embodiment
Below in conjunction with accompanying drawing in the embodiment of the present invention, the technical scheme in the embodiment of the present invention is carried out clear, complete Ground description, it is clear that described embodiment is only a part of embodiment of the invention, rather than whole embodiments.Generally exist The component of the embodiment of the present invention described and illustrated in accompanying drawing can be arranged and designed with a variety of configurations herein.Cause This, the detailed description of the embodiments of the invention to providing in the accompanying drawings is not intended to limit claimed invention below Scope, but it is merely representative of selected embodiment of the invention.Based on embodiments of the invention, those skilled in the art are not doing The every other embodiment obtained on the premise of going out creative work, belongs to the scope of protection of the invention.
It should be noted that:Similar label and letter represents similar terms in following accompanying drawing, therefore, once a certain Xiang Yi It is defined in individual accompanying drawing, then it need not be further defined and explained in subsequent accompanying drawing.Meanwhile, of the invention In description, term " first ", " second " etc. are only used for distinguishing description, and it is not intended that indicating or implying relative importance.
As shown in figure 1, being the schematic diagram that user terminal provided in an embodiment of the present invention 100 is interacted with server 200. The server 200 is communicatively coupled by network 300 with one or more user terminals 100, with enter row data communication or Interaction.The server 200 can be the webserver, database server etc..The user terminal 100 can be carried Panel computer, smart mobile phone of AR (Augmented Reality) or VR (Virtual Reality) function etc..
As shown in Fig. 2 being the block diagram of the user terminal 100.The user terminal 100 includes:Game data Processing unit, memory 110, storage control 120, processor 130, Peripheral Interface 140, input-output unit 150, audio list Unit 160, display unit 170.
The memory 110, storage control 120, processor 130, Peripheral Interface 140, input-output unit 150, sound Frequency unit 160 and each element of display unit 170 are directly or indirectly electrically connected with each other, with realize data transmission or Interaction.For example, these elements can be realized being electrically connected with by one or more communication bus or holding wire each other.The trip Play data processing equipment the memory can be stored in the form of software or firmware (firmware) including at least one in or It is solidificated in the software function module in the operating system of the subscriber terminal equipment (operating system, OS).
The processor 130 is used to perform the executable module stored in memory 110, such as described game data treatment Software function module or computer program that device includes.
Wherein, memory 110 may be, but not limited to, random access memory (Random Access Memory, RAM), read-only storage (Read Only Memory, ROM), programmable read only memory (Programmable Read-Only Memory, PROM), erasable read-only memory (Erasable Programmable Read-Only Memory, EPROM), Electricallyerasable ROM (EEROM) (Electric Erasable Programmable Read-Only Memory, EEPROM) etc.. Wherein, memory 110 is used for storage program, and the processor 130 performs described program after execute instruction is received, foregoing Method performed by the server of the stream process definition that embodiment of the present invention any embodiment is disclosed can apply to processor 130 In, or realized by processor 130.
Processor 130 is probably a kind of IC chip, the disposal ability with signal.Above-mentioned processor 130 can Being general processor, including central processing unit (Central Processing Unit, abbreviation CPU), network processing unit (Network Processor, abbreviation NP) etc.;Can also be digital signal processor (DSP), application specific integrated circuit (ASIC), It is ready-made programmable gate array (FPGA) or other PLDs, discrete gate or transistor logic, discrete hard Part component.Can realize or perform disclosed each method in the embodiment of the present invention, step and logic diagram.General processor Can be microprocessor or the processor can also be any conventional processor etc..
Various input/output devices are coupled to processor 130 and memory 110 by the Peripheral Interface 140.At some In embodiment, Peripheral Interface 140, processor 130 and storage control 120 can be realized in one single chip.Other one In a little examples, they can be realized by independent chip respectively.
Input-output unit 150 is used to be supplied to user input data to realize interacting for user and user terminal 100.It is described Input-output unit 150 may be, but not limited to, mouse and keyboard etc..
Audio unit 160 provides a user with COBBAIF, and it may include one or more microphones, one or more raises Sound device and voicefrequency circuit.
Display unit 170 provides an interactive interface (such as user interface) between user terminal 100 and user Or referred to user for display image data.In the present embodiment, the display unit 170 can be liquid crystal display or touch Control display.If touch control display, it can be that the capacitance type touch control screen or resistance-type for supporting single-point and multi-point touch operation are touched Control screen etc..Support that single-point and multi-point touch operation refer to that touch control display can be sensed from one on the touch control display or many The touch control operation produced simultaneously at individual position, and transfer to processor 130 to be calculated and processed the touch control operation for sensing.
First embodiment
Fig. 3 is refer to, Fig. 3 is a kind of flow chart of game data processing method that first embodiment of the invention is provided, institute The method of stating is applied to games system, and the games system includes server and user terminal.Below by the flow shown in Fig. 3 It is described in detail, methods described includes:
Step S110:The user terminal obtains the coordinate information of the user terminal in response to the positioning instruction of user.
Wherein, the coordinate information of the user terminal can be the GPS coordinate information of the user terminal of direct access.
Additionally, used as a kind of implementation method, the user terminal can also include camera.The user terminal in response to During the positioning instruction of user, whether the dialog box of the shooting authority for opening camera can be generated, so that user can be according to reality Border situation chooses whether to open the shooting authority of camera.If the camera has got shooting authority, the user terminal The positional information in the region that the camera is collected can be obtained according to GoogleSky, by the shooting of the user terminal The coordinate information of the position in region that head is collected as the user terminal coordinate information.
Step S120:The coordinate information of the user terminal is sent to the server, so that the server is by institute The coordinate information for stating user terminal is matched with the coordinate information of the multiple Mission Objectives for pre-saving.
The coordinate information of the user terminal characterizes the coordinate information of the game in game.
The Mission Objective can characterize the monster in game, and the coordinate information of the Mission Objective can be a fixation Value.Additionally, the playability in order to increase game, building Mission Objective has the effect of certain moving range, used as one kind Implementation method, the coordinate information of the multiple Mission Objectives for pre-saving can also be a coordinate range value, the game Target can in the coordinate range value continuous moving.The coordinate information of the multiple Mission Objectives for pre-saving is stored in described In server.
Step S130:If the match is successful, being matched with the coordinate information of the user terminal for the server transmission is received The coordinate information and the attribute information of Mission Objective of successful Mission Objective.
If the match is successful, the coordinate information for characterizing the user terminal overlaps with the coordinate information of the Mission Objective, or Person characterizes the coordinate information of the user terminal in the moving coordinates value range of the Mission Objective.
The attribute information of the Mission Objective can be species, grade, blood volume of the Mission Objective etc..
Step S140:The attribute information of coordinate information and the Mission Objective based on the Mission Objective is by the game Target shows, characterizes fight and trigger.
The beneficial effect of the embodiment of the present invention is:By gathering the coordinate information of the user terminal that player is used and by institute State coordinate information to be matched with the coordinate information of the Mission Objective for pre-saving, if the match is successful, the Mission Objective is shown Show on the user terminal so that player has been incorporated certainly in real-life scene while Mission Objective is triggered, The pattern of traditional game triggering Mission Objective has been broken away from, the interaction between game and player has been increased, the city of game has been enhanced Field competitiveness.
Second embodiment
Fig. 4 is refer to, Fig. 4 is a kind of flow chart of game data processing method that second embodiment of the invention is provided, institute The method of stating is applied to games system, and the games system includes server and user terminal.Below by the flow shown in Fig. 4 It is illustrated, methods described includes:
Step S210:The user terminal obtains the coordinate information of the user terminal in response to the positioning instruction of user.
Step S220:The coordinate information of the user terminal is sent to the server, so that the server is by institute The coordinate information for stating user terminal is matched with the coordinate information of the multiple Mission Objectives for pre-saving.
Step S230:If the match is successful, being matched with the coordinate information of the user terminal for the server transmission is received The coordinate information and the attribute information of Mission Objective of successful Mission Objective.
Step S240:The attribute information of coordinate information and the Mission Objective based on the Mission Objective is by the game Target shows, characterizes fight and trigger.
Step S250:The user terminal reacquires the coordinate information of the user terminal every fixed frequency, and will The coordinate information of the user terminal for reacquiring is sent to the server.
Under true environment, the coordinate information of user terminal can be moved player with position of the player under true environment And there is corresponding change.Correspondingly, the game in game can be controlled with coordinate information of the player under true environment Activity, for example, fighting, escaping.
User terminal can reacquire the coordinate information of the user terminal every fixed frequency, meanwhile, touched in fight After hair, user terminal can respond the operational order of user, with reference to reacquire user terminal coordinate information in game Personage makes and correspondingly reacting.
Step S260:Coordinate information and the game mesh that the match is successful based on the user terminal for reacquiring Target coordinate information, calculates the distance of the user terminal and the Mission Objective that the match is successful, obtains target range.
Step S270:The target range is sent to the server.
Step S280:If the target range gradually increases, the user terminal receives the server according to the mesh The coordinate information of the Mission Objective that subject distance resets.
When user terminal starts to first direction of motion away from the Mission Objective, the target range can be increasingly Greatly.Now can be determined that game player escapes, triggering Mission Objective is that monster pursues and attacks player.The user terminal receives the clothes The coordinate information of the Mission Objective that business device resets according to first direction of motion, the i.e. coordinate information of Mission Objective according to First direction of motion of the user terminal and change.
Certainly, games system can also include multiple user terminals, and when other users terminal, corresponding game player passes through When camera sees that a certain player is pursued and attacked by monster, the game player for being pursued and attacked can be saved.
Step S290:Based on the coordinate information of the Mission Objective and the attribute information of the Mission Objective for resetting by institute Mission Objective is stated to show.
Because the coordinate information of the coordinate information of Mission Objective is weighed in first direction of motion constantly according to user terminal Put, it is possible to show the Mission Objective i.e. effect of monster paper chase player on the subscriber terminal.
3rd embodiment
Fig. 5 is refer to, Fig. 5 is a kind of flow chart of game data processing method that third embodiment of the invention is provided, institute The method of stating is applied to games system, and the games system includes server and user terminal.Below by the flow shown in Fig. 5 It is illustrated, methods described includes:
Step S310:The server receives positioning instruction of the user terminal in response to user, the use of acquisition The coordinate information of family terminal.
Step S320:The coordinate information of the user terminal is entered with the coordinate information of the multiple Mission Objectives for pre-saving Row matching.
Step S330:If the match is successful, by the coordinate information and the game mesh of the Mission Objective that the match is successful Target attribute information is sent to the user terminal.
If matching is unsuccessful, the scope of activities that game player is introduced into Mission Objective is characterized, i.e. Mission Objective is not triggered.
Fourth embodiment
Fig. 6 is refer to, Fig. 6 is a kind of flow chart of game data processing method that fourth embodiment of the invention is provided, institute The method of stating is applied to games system, and the games system includes server and user terminal.Below by the flow shown in Fig. 6 It is illustrated, methods described includes:
Step S410:The server receives positioning instruction of the user terminal in response to user, the use of acquisition The coordinate information of family terminal.
Step S420:The coordinate information of the user terminal is entered with the coordinate information of the multiple Mission Objectives for pre-saving Row matching.
Step S430:If the match is successful, by the coordinate information and the game mesh of the Mission Objective that the match is successful Target attribute information is sent to the user terminal.
Step S440:The server receives the use reacquired every fixed frequency that the user terminal sends The coordinate information of family terminal.
Step S450:The distance of the user terminal and the Mission Objective that the match is successful is received, target range is obtained, The target range by the user terminal is based on the coordinate information of the user terminal that reacquires and the match is successful The coordinate information of the Mission Objective, is calculated and sends.
Step S460:If the target, based on the coordinate information of the user terminal for reacquiring, is obtained away from increasing To the direction of motion of user terminal movement.
The direction of motion of the user terminal can be got according to the GPS information of the user terminal.
Step S470:Based on the direction of motion of user terminal movement, the coordinate information of the Mission Objective is reset, with Mission Objective described in the user terminal displays is set to be moved with the direction of motion that the user terminal is moved.
Used as a kind of implementation method, the games system also includes human body attitude monitoring terminal.For example, the game attitude Monitoring terminal can be worn on user's motion bracelet on hand, and the motion bracelet can gather the human body attitude number of user According to.
The server receives the human body attitude data that the human body attitude monitoring terminal collection sends, according to the human body Attitude data, analyzes the attitude of human body, for example, run, bend over, stand, wrestle.Further, the server can basis The human body attitude that analyzes updates the attitude action data of game, and by renewal after the game attitude action Data is activation gives the user terminal, so that user terminal shows the attitude of the game after renewal.I.e. can be real Existing, the game player in reality is in state of running, and the game player in user terminal is also followed at the game player in reality In the state of running.
The beneficial effect of the embodiment of the present invention is:By gathering the coordinate information of the user terminal that player is used and by institute State coordinate information to be matched with the coordinate information of the Mission Objective for pre-saving, if the match is successful, the Mission Objective is shown Show on the user terminal so that player has been incorporated certainly in real-life scene while Mission Objective is triggered, The pattern of traditional game triggering Mission Objective has been broken away from, the interaction between game and player has been increased, the city of game has been enhanced Field competitiveness.Additionally, the human body attitude action of reduction of fractions to a common denominator analysis human body attitude monitoring terminal so that the game player's mould in user terminal Intend the attitude action of real-life player, further increase the interest and authenticity of game.
5th embodiment
Fig. 7 is refer to, Fig. 7 is a kind of structural frames of game data processing unit 400 that fifth embodiment of the invention is provided Figure.The structured flowchart shown in Fig. 7 will be illustrated below, shown device includes:
Respond module 410, for the positioning instruction in response to user, obtains the coordinate information of the user terminal;
Sending module 420, for the coordinate information of the user terminal to be sent into the server, so that the service Device is matched the coordinate information of the user terminal with the coordinate information of the multiple Mission Objectives for pre-saving;
Receiver module 430, if for the match is successful, receiving the coordinate letter with the user terminal that the server sends The coordinate information and the attribute information of Mission Objective of the breath Mission Objective that the match is successful;
Display module 440, the attribute information for the coordinate information based on the Mission Objective and the Mission Objective will The Mission Objective shows, characterizes fight and trigger.
The process of the respective function of each Implement of Function Module of the device 400 that the present embodiment is processed game data, refers to , to the content described in embodiment illustrated in fig. 6, here is omitted for above-mentioned Fig. 1.
Sixth embodiment
Fig. 8 is refer to, Fig. 8 is a kind of structural frames of game data processing unit 500 that sixth embodiment of the invention is provided Figure.The structured flowchart shown in Fig. 8 will be illustrated below, shown device includes:
Respond module 510, for the positioning instruction in response to user, obtains the coordinate information of the user terminal;
Sending module 520, for the coordinate information of the user terminal to be sent into the server, so that the service Device is matched the coordinate information of the user terminal with the coordinate information of the multiple Mission Objectives for pre-saving;
Receiver module 530, if for the match is successful, receiving the coordinate letter with the user terminal that the server sends The coordinate information and the attribute information of Mission Objective of the breath Mission Objective that the match is successful;
Display module 540, the attribute information for the coordinate information based on the Mission Objective and the Mission Objective will The Mission Objective shows, characterizes fight and trigger.
Acquisition module 550, for reacquiring the coordinate information of the user terminal every fixed frequency, and will obtain again The coordinate information of the user terminal for taking is sent to the server.
Computing module 560, for the coordinate information based on the user terminal for reacquiring and the institute that the match is successful The coordinate information of Mission Objective is stated, the distance of the user terminal and the Mission Objective that the match is successful is calculated, target is obtained Distance.
The sending module 520, is additionally operable to for the target range to be sent to the server.
The receiver module 530, is additionally operable to coordinate information and the Mission Objective based on the Mission Objective for resetting Attribute information the Mission Objective is shown.
7th embodiment
Fig. 9 is refer to, Fig. 9 is a kind of structural frames of game data processing unit 600 that seventh embodiment of the invention is provided Figure.The structured flowchart shown in Fig. 9 will be illustrated below, shown device includes:
Receiver module 610, for receiving positioning instruction of the user terminal in response to user, user's end of acquisition The coordinate information at end;
Matching module 620, for by the seat of the coordinate information of the user terminal and the multiple Mission Objectives for pre-saving Mark information is matched;
Sending module 630, if for the match is successful, by the coordinate information of the Mission Objective that the match is successful and described The attribute information of Mission Objective is sent to the user terminal.
8th embodiment
Figure 10 is refer to, Figure 10 is a kind of structure of game data processing unit 700 that eighth embodiment of the invention is provided Block diagram.The structured flowchart shown in Figure 10 will be illustrated below, shown device includes:
Receiver module 710, for receiving positioning instruction of the user terminal in response to user, user's end of acquisition The coordinate information at end;
Matching module 720, for by the seat of the coordinate information of the user terminal and the multiple Mission Objectives for pre-saving Mark information is matched;
Sending module 730, if for the match is successful, by the coordinate information of the Mission Objective that the match is successful and described The attribute information of Mission Objective is sent to the user terminal;
The receiver module 710, is additionally operable to receive the institute reacquired every fixed frequency that the user terminal sends State the coordinate information of user terminal;
The receiver module 710, is additionally operable to receive the distance of the user terminal and the Mission Objective that the match is successful, Obtain target range, the coordinate information of the user terminal that the target range is based on reacquiring by the user terminal With the coordinate information of the Mission Objective that the match is successful, it is calculated and sends;
Acquisition module 740, if for the target away from increasing, the coordinate based on the user terminal for reacquiring Information, obtains the direction of motion of the user terminal movement;
Module 750 is reset, for the direction of motion moved based on the user terminal, the coordinate of the Mission Objective is reset Information, so that Mission Objective described in the user terminal displays is moved with the direction of motion that the user terminal is moved.
In sum, the embodiment of the present invention is proposed game data processing method and device, are made by gathering player With user terminal coordinate information and the coordinate information matched with the coordinate information of the Mission Objective for pre-saving, If the match is successful, the Mission Objective is included on the user terminal so that player is melted while Mission Objective is triggered Enter from real-life scene, broken away from the pattern of traditional game triggering Mission Objective, increased game and play Interaction between family, enhances the market competitiveness of game.
In several embodiments provided herein, it should be understood that disclosed apparatus and method, it is also possible to pass through Other modes are realized.Device embodiment described above is only schematical, for example, flow chart and block diagram in accompanying drawing Show the device of multiple embodiments of the invention, the architectural framework in the cards of method and computer program product, Function and operation.At this point, each square frame in flow chart or block diagram can represent one the one of module, program segment or code Part a, part for the module, program segment or code is used to realize holding for the logic function for specifying comprising one or more Row instruction.It should also be noted that at some as in the implementation replaced, the function of being marked in square frame can also be being different from The order marked in accompanying drawing occurs.For example, two continuous square frames can essentially be performed substantially in parallel, they are sometimes Can perform in the opposite order, this is depending on involved function.It is also noted that every in block diagram and/or flow chart The combination of the square frame in individual square frame and block diagram and/or flow chart, can use the function or the special base of action for performing regulation Realized in the system of hardware, or can be realized with the combination of computer instruction with specialized hardware.
In addition, each functional module in each embodiment of the invention can integrate to form an independent portion Divide, or modules individualism, it is also possible to which two or more modules are integrated to form an independent part.
If the function is to realize in the form of software function module and as independent production marketing or when using, can be with Storage is in a computer read/write memory medium.Based on such understanding, technical scheme is substantially in other words The part contributed to prior art or the part of the technical scheme can be embodied in the form of software product, the meter Calculation machine software product is stored in a storage medium, including some instructions are used to so that a computer equipment (can be individual People's computer, server, or network equipment etc.) perform all or part of step of each embodiment methods described of the invention. And foregoing storage medium includes:USB flash disk, mobile hard disk, read-only storage (ROM, Read-Only Memory), arbitrary access are deposited Reservoir (RAM, Random Access Memory), magnetic disc or CD etc. are various can be with the medium of store program codes.Need Illustrate, herein, such as first and second or the like relational terms be used merely to by an entity or operation with Another entity or operation make a distinction, and not necessarily require or imply these entities or there is any this reality between operating The relation or order on border.And, term " including ", "comprising" or its any other variant be intended to the bag of nonexcludability Contain, so that process, method, article or equipment including a series of key elements are not only including those key elements, but also including Other key elements being not expressly set out, or it is this process, method, article or the intrinsic key element of equipment also to include. In the absence of more restrictions, the key element limited by sentence "including a ...", it is not excluded that including the key element Process, method, article or equipment in also there is other identical element.
The preferred embodiments of the present invention are the foregoing is only, is not intended to limit the invention, for the skill of this area For art personnel, the present invention can have various modifications and variations.It is all within the spirit and principles in the present invention, made any repair Change, equivalent, improvement etc., should be included within the scope of the present invention.It should be noted that:Similar label and letter exists Similar terms is represented in following accompanying drawing, therefore, once being defined in a certain Xiang Yi accompanying drawing, then it is not required in subsequent accompanying drawing It is further defined and is explained.
The above, specific embodiment only of the invention, but protection scope of the present invention is not limited thereto, and it is any Those familiar with the art the invention discloses technical scope in, change or replacement can be readily occurred in, should all contain Cover within protection scope of the present invention.Therefore, protection scope of the present invention described should be defined by scope of the claims.

Claims (10)

1. a kind of game data processing method, it is characterised in that methods described is applied to games system, and the games system includes Server and user terminal, methods described include:
The user terminal obtains the coordinate information of the user terminal in response to the positioning instruction of user;
The coordinate information of the user terminal is sent to the server, so that the server is by the seat of the user terminal Mark information is matched with the coordinate information of the multiple Mission Objectives for pre-saving;
If the match is successful, the coordinate information Mission Objective that the match is successful with the user terminal that the server sends is received Coordinate information and Mission Objective attribute information;
The attribute information of coordinate information and the Mission Objective based on the Mission Objective shows the Mission Objective, Characterize fight triggering.
2. method according to claim 1, it is characterised in that the user terminal includes camera, the user terminal In response to the positioning instruction of user, the coordinate information of the user terminal is obtained, including:
The user terminal obtains the region that the camera of the user terminal is collected in response to the positioning instruction of user Positional information, the coordinate of the positional information in the region that the camera of the user terminal is collected as the user terminal Information.
3. method according to claim 1, it is characterised in that the coordinate information of the multiple Mission Objectives for pre-saving It is coordinate range value.
4. method according to claim 1, it is characterised in that the coordinate information based on the Mission Objective and described The Mission Objective is shown the attribute information of Mission Objective characterize after fight triggering, methods described also includes:
The user terminal reacquires the coordinate information of the user terminal every fixed frequency, and described in reacquiring The coordinate information of user terminal is sent to the server;
The coordinate information of coordinate information based on the user terminal for reacquiring and the Mission Objective that the match is successful, The distance of the user terminal and the Mission Objective that the match is successful is calculated, target range is obtained;
The target range is sent to the server;
If the target range gradually increases, the user terminal receives the institute that the server resets according to the target range State the coordinate information of Mission Objective;
The Mission Objective is shown based on the coordinate information of the Mission Objective and the attribute information of the Mission Objective for resetting Show to come.
5. a kind of game data processing method, it is characterised in that methods described is applied to games system, and the games system includes Server and user terminal, methods described include:
The server receives positioning instruction of the user terminal in response to user, the coordinate letter of the user terminal of acquisition Breath;
The coordinate information of the user terminal is matched with the coordinate information of the multiple Mission Objectives for pre-saving;
If the match is successful, by the attribute information hair of the coordinate information of the Mission Objective that the match is successful and the Mission Objective Give the user terminal.
6. method according to claim 5, it is characterised in that the match is successful if described, by the game that the match is successful The coordinate information of target is sent to after the user terminal, and methods described also includes:
The server receives the coordinate of the user terminal reacquired every fixed frequency that the user terminal sends Information;
The distance of the user terminal and the Mission Objective that the match is successful is received, target range, the target range is obtained The coordinate information of the user terminal for being based on reacquiring by the user terminal and the Mission Objective that the match is successful Coordinate information, be calculated and send;
If the target, based on the coordinate information of the user terminal for reacquiring, obtains user's end away from increasing Hold the mobile direction of motion;
Based on the direction of motion of user terminal movement, the coordinate information of the Mission Objective is reset, so that user's end The display Mission Objective in end is moved with the direction of motion that the user terminal is moved.
7. method according to claim 5, it is characterised in that the games system also includes human body attitude monitoring terminal, The coordinate information by the Mission Objective that the match is successful is sent to after the user terminal, and methods described also includes:
The server receives the human body attitude data that the human body attitude monitoring terminal collection sends;
According to the human body attitude data update game attitude action data, by renewal after the game appearance State action data is sent to the user terminal, so that user terminal shows the attitude of the game after renewal.
8. a kind of game data processing unit, it is characterised in that described device is applied to games system, and the games system includes Server and user terminal, described device include:
Respond module, for the positioning instruction in response to user, obtains the coordinate information of the user terminal;
Sending module, for the coordinate information of the user terminal to be sent into the server, so that the server is by institute The coordinate information for stating user terminal is matched with the coordinate information of the multiple Mission Objectives for pre-saving;
Receiver module, if for the match is successful, receiving being matched with the coordinate information of the user terminal for the server transmission The coordinate information and the attribute information of Mission Objective of successful Mission Objective;
Display module, for the coordinate information based on the Mission Objective and the Mission Objective attribute information by the game Target shows, characterizes fight and trigger.
9. device according to claim 8, it is characterised in that the user terminal includes camera, the respond module, For the positioning instruction in response to user, the positional information in the region that the camera of the user terminal is collected is obtained, will The positional information in the region that the camera of the user terminal is collected as the user terminal coordinate information.
10. a kind of game data processing unit, it is characterised in that described device is applied to games system, the games system bag Server and user terminal are included, described device includes:
Receiver module, for receiving positioning instruction of the user terminal in response to user, the seat of the user terminal of acquisition Mark information;
Matching module, for the coordinate information of the user terminal to be entered with the coordinate information of the multiple Mission Objectives for pre-saving Row matching;
Sending module, if for the match is successful, the coordinate information of the Mission Objective that the match is successful is sent into the user Terminal.
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